ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #119238

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.005748] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.005762] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.011140] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.011251] Using writeable configuration source: "E:\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.023171] LogOutput initialized. Logging to E:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.023219] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.023244]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.023259]   
[t=00:00:00.023264]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.023270]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.023274]   Use "none" to disable the default log sections.
[t=00:00:00.023280] ============== </Log Sections> ==============

[t=00:00:00.023285] ============== <User Config> ==============
[t=00:00:00.023411]   AllowDeferredMapRendering = 1
[t=00:00:00.023417]   AllowDeferredModelRendering = 1
[t=00:00:00.023423]   BumpWaterAnisotropy = 2
[t=00:00:00.023427]   BumpWaterBlurReflection = 1
[t=00:00:00.023431]   BumpWaterDepthBits = 32
[t=00:00:00.023436]   BumpWaterReflection = 2
[t=00:00:00.023440]   BumpWaterTexSizeReflection = 256
[t=00:00:00.023445]   CamFreeScrollSpeed = 50
[t=00:00:00.023449]   CamMode = 1
[t=00:00:00.023454]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.023458]   EdgeMoveDynamic = 0
[t=00:00:00.023469]   EdgeMoveWidth = 0.003
[t=00:00:00.023475]   FPSFOV = 90
[t=00:00:00.023479]   FPSScrollSpeed = 50
[t=00:00:00.023484]   FontSize = 18
[t=00:00:00.023488]   GrassDetail = 0
[t=00:00:00.023493]   GroundDecals = 5
[t=00:00:00.023497]   GroundDetail = 120
[t=00:00:00.023501]   GroundScarAlphaFade = 1
[t=00:00:00.023505]   HangTimeout = 30
[t=00:00:00.023510]   HardwareCursor = 1
[t=00:00:00.023514]   InitialNetworkTimeout = 0
[t=00:00:00.023518]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.023530]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.023536]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.023540]   LinkOutgoingBandwidth = 131072
[t=00:00:00.023545]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.023551]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.023555]   MSAALevel = 8
[t=00:00:00.023559]   MaxParticles = 25000
[t=00:00:00.023563]   MaxSounds = 32
[t=00:00:00.023568]   MaximumTransmissionUnit = 0
[t=00:00:00.023573]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.023584]   MiniMapMarker = 0
[t=00:00:00.023589]   MouseDragScrollThreshold = 0
[t=00:00:00.023594]   NetworkLossFactor = 1
[t=00:00:00.023599]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.023604]   OverheadScrollSpeed = 50
[t=00:00:00.023608]   ReconnectTimeout = 0
[t=00:00:00.023612]   RotOverheadScrollSpeed = 50
[t=00:00:00.023617]   RotateLogFiles = 1
[t=00:00:00.023621]   ShadowMapSize = 8192
[t=00:00:00.023625]   Shadows = 1
[t=00:00:00.023630]   ShowClock = 0
[t=00:00:00.023634]   SoftParticles = 2
[t=00:00:00.023645]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.023651]   UnitIconDist = 151
[t=00:00:00.023656]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.023661]   UseLuaMemPools = 0
[t=00:00:00.023665]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.023669]   VFSCacheArchiveFiles = 0
[t=00:00:00.023674]   VSync = 0
[t=00:00:00.023678]   Water = 4
[t=00:00:00.023682]   WindowBorderless = 1
[t=00:00:00.023686]   WindowPosY = 0
[t=00:00:00.023690]   XResolutionWindowed = 1920
[t=00:00:00.023730]   YResolutionWindowed = 1080
[t=00:00:00.023741]   snd_volmaster = 15
[t=00:00:00.023752] ============== </User Config> ==============

[t=00:00:00.023757] ============== <User System> ==============
[t=00:00:00.023762]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.023769]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.023775]        Compiler Version: gcc-11.2.0
[t=00:00:00.023814]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.023890]         Hardware Config: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz; 16318MB RAM, 50212MB pagefile
[t=00:00:00.023897]        Binary Word Size: 64-bit (native)
[t=00:00:00.023902]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.023907]      Physical CPU Cores: 8
[t=00:00:00.023911]       Logical CPU Cores: 8
[t=00:00:00.023915] ============== </User System> ==============

[t=00:00:00.024026] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.024032]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.024044]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.024049]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.024052]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.025634] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.025649] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.035838] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.042081]     Display (Generic PnP Monitor)=1 modes=32 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.042118]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.042125]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.042131]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.042136]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.042141]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.042145]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.042149]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.042153]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.042159]         [15] 1280x1024x24bpp@60Hz
[t=00:00:00.042163]         [16] 1280x960x24bpp@60Hz
[t=00:00:00.042167]         [17] 1280x800x24bpp@60Hz
[t=00:00:00.042180]         [18] 1280x768x24bpp@60Hz
[t=00:00:00.042185]         [19] 1280x720x24bpp@60Hz
[t=00:00:00.042189]         [22] 1176x664x24bpp@60Hz
[t=00:00:00.042193]         [25] 1152x864x24bpp@60Hz
[t=00:00:00.042197]         [26] 1024x768x24bpp@60Hz
[t=00:00:00.042202]         [27] 800x600x24bpp@60Hz
[t=00:00:00.042214]         [28] 720x576x24bpp@50Hz
[t=00:00:00.042218]         [29] 720x480x24bpp@60Hz
[t=00:00:00.042223]         [31] 640x480x24bpp@60Hz
[t=00:00:00.048081]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.048105]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.048111]         [ 4] 1680x1050x24bpp@75Hz
[t=00:00:00.048115]         [ 7] 1600x1024x24bpp@75Hz
[t=00:00:00.048119]         [10] 1600x900x24bpp@75Hz
[t=00:00:00.048123]         [13] 1440x1080x24bpp@60Hz
[t=00:00:00.048127]         [16] 1440x900x24bpp@60Hz
[t=00:00:00.048131]         [17] 1366x768x24bpp@60Hz
[t=00:00:00.048135]         [18] 1360x768x24bpp@60Hz
[t=00:00:00.048141]         [19] 1280x1024x24bpp@75Hz
[t=00:00:00.048145]         [21] 1280x960x24bpp@60Hz
[t=00:00:00.048150]         [22] 1280x800x24bpp@60Hz
[t=00:00:00.048161]         [23] 1280x768x24bpp@60Hz
[t=00:00:00.048168]         [24] 1280x720x24bpp@60Hz
[t=00:00:00.048172]         [27] 1176x664x24bpp@60Hz
[t=00:00:00.048177]         [30] 1152x864x24bpp@60Hz
[t=00:00:00.048181]         [31] 1024x768x24bpp@75Hz
[t=00:00:00.048185]         [34] 800x600x24bpp@75Hz
[t=00:00:00.048189]         [38] 720x576x24bpp@50Hz
[t=00:00:00.048193]         [39] 720x480x24bpp@60Hz
[t=00:00:00.048197]         [41] 640x480x24bpp@75Hz
[t=00:00:00.393409] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.394727] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.394741] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.426521] [GR::LogVersionInfo]
[t=00:00:00.426536]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.426541]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.426546]     GL vendor   : NVIDIA Corporation
[t=00:00:00.426585]     GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2
[t=00:00:00.426591]     GLSL version: 4.60 NVIDIA
[t=00:00:00.426595]     GLEW version: 2.1.0
[t=00:00:00.426600]     GPU memory  : 6144MB (total) / 3307MB (available)
[t=00:00:00.426606]     SDL swap-int: 1
[t=00:00:00.426610]     SDL driver  : windows
[t=00:00:00.426614]     
[t=00:00:00.426618]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.426622]     GLSL shader support       : 1
[t=00:00:00.426631]     GL4 support               : 1
[t=00:00:00.426645]     FBO extension support     : 1
[t=00:00:00.426665]     NVX GPU mem-info support  : 1
[t=00:00:00.426673]     ATI GPU mem-info support  : 0
[t=00:00:00.426687]     NPOT-texture support      : 1 (1)
[t=00:00:00.426695]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.426701]     texture query-LOD support : 1 (1)
[t=00:00:00.426706]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.426711]     Z-buffer depth            : 32 (-)
[t=00:00:00.426722]     primitive-restart support : 1 (1)
[t=00:00:00.426727]     clip-space control support: 1 (1)
[t=00:00:00.426741]     seamless cube-map support : 1 (1)
[t=00:00:00.426747]     frag-depth layout support : 1 (1)
[t=00:00:00.426751]     persistent maps support   : 1 (1)
[t=00:00:00.426757]     explicit attribs location : 1 (1)
[t=00:00:00.426761]     multi draw indirect       : 1 (-)
[t=00:00:00.426767]     array textures            : 1 (-)
[t=00:00:00.426772]     buffer copy support       : 1 (-)
[t=00:00:00.426777]     indirect draw             : 1 (-)
[t=00:00:00.426782]     base instance             : 1 (-)
[t=00:00:00.426786]     
[t=00:00:00.426801]     max. FBO samples              : 32
[t=00:00:00.426806]     max. FS/program texture slots : 32/192
[t=00:00:00.426811]     max. texture size             : 32768
[t=00:00:00.426818]     max. texture anisotropy level : 16.000000
[t=00:00:00.426824]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.426828]     max. draw-buffers             : 8
[t=00:00:00.426832]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.426838]     max. uniform buffer-bindings  : 84
[t=00:00:00.426849]     max. uniform block-size       : 64KB
[t=00:00:00.426854]     max. storage buffer-bindings  : 96
[t=00:00:00.426859]     max. storage block-size       : 2047MB
[t=00:00:00.426863]     
[t=00:00:00.426866]     enable AMD-hacks : 0
[t=00:00:00.426871]     compress MIP-maps: 0
[t=00:00:00.427094] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.427357] [GR::UpdateGLConfigs]
[t=00:00:00.427386] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.427394] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.427418] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.427433] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.427438] [GR::InitGLState]
[t=00:00:00.427706] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.546952] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.578336] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 31ms
[t=00:00:00.578525] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.584480] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.584508] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.585205] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.588127] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.588141] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.588207] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Steam\steamapps\common\Zero-K\
[t=00:00:00.588314] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.623423] Scanning: E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.623938] Scanning: E:\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.624565] Scanning: E:\Steam\steamapps\common\Zero-K\games
[t=00:00:00.624735] Scanning: E:\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.645841] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms
[t=00:00:00.645866] [VFS] [SpringVFS::ReserveArchives<this=000001eb7b5916b0>]
[t=00:00:00.645957] [VFS] [SpringVFS::AddArchive<this=000001eb7b5916b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.648939] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001eb7b5916b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.648953] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.850673] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1)
[t=00:00:00.852490] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.853044] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.853191] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.853835] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.854080] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.854596] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.858882] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.951377] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.951444] [Threading] Main thread CPU affinity mask set: 0xff
[t=00:00:00.951988][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.952119][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.952386][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.952409][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.952416][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.952513][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.961611][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.961642][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.961649][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.977153][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.979269][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001eb7b7578f0(default) context=000001eb3ce7cdb0  numChannels=2 frameSize=8
[t=00:00:00.979291][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.979301][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.979306][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.979313][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.979365][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.979393][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.979404][f=-000001] [Sound]   Devices:
[t=00:00:00.982404][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.982423][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.982431][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.983288][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.983302][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.051985][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: E:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1355416 MB
[t=00:00:01.054751][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.054794][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.054848][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\Steam\steamapps\common\Zero-K\demos\20231008_232935_Tropical-v2_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:01.601685][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.609500][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.609596][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.609615][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.709729][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.711303][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 656ms
[t=00:00:01.717037][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 45 to team 0 (#active=46)
[t=00:00:01.772618][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001eb7bd38380] using map "Tropical-v2" (loaded=0 cached=0)
[t=00:00:01.772903][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb7b5916b0>(arName="Tropical-v2", overwrite=false)] section=1 cached=0
[t=00:00:01.773801][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb7b5916b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.774079][f=-000001] [PreGame::AddModArchivesToVFS][server=000001eb7bd38380] using game "Zero-K v1.11.8.2" (loaded=0 cached=0)
[t=00:00:01.774272][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb7b5916b0>(arName="Zero-K v1.11.8.2", overwrite=false)] section=0 cached=0
[t=00:00:01.781168][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb7b5916b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.781301][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001eb7b5916b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.324748][f=-000001] Warning: [PreGame::GameDataReceived] Archive Tropical-v2 (checksum b093e9b396ff3a7c8cedab6e4d23969a6bf9e187ca08825b3cbb91310a7d95e2cd21348b5e8c93d602b9caac2436cfec4512e797b83439cf6bde9886f7df5e78) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:01:08.687695][f=-000001] [~CPoolArchive] archiveFile="E:\Steam\steamapps\common\Zero-K\packages\8de0a82567c0ce176ea12ceed979ad84.sdp" numZipFiles=8074 sumInflSize=880337kb sumReadTime=451988ms
[t=00:01:08.687727][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6240 inflSize=21816kb readTime=5515ms
[t=00:01:08.687736][f=-000001]  file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6234 inflSize=12267kb readTime=3786ms
[t=00:01:08.687779][f=-000001]  file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6236 inflSize=12437kb readTime=2452ms
[t=00:01:08.687788][f=-000001]  file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6231 inflSize=10480kb readTime=2116ms
[t=00:01:08.687796][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6232 inflSize=9675kb readTime=2031ms
[t=00:01:08.687803][f=-000001]  file="sounds/music/ost23_uf/war/_wip_w2_steeltrap.ogg" indx=6238 inflSize=6925kb readTime=1848ms
[t=00:01:08.687822][f=-000001]  file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6235 inflSize=14172kb readTime=1811ms
[t=00:01:08.687833][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6233 inflSize=7493kb readTime=1501ms
[t=00:01:08.687840][f=-000001]  file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6239 inflSize=7896kb readTime=1191ms
[t=00:01:08.687847][f=-000001]  file="luarules/images/awards/trophy_cap.png" indx=1973 inflSize=1kb readTime=1107ms
[t=00:01:08.805555][f=-000001] Warning: [PreGame::GameDataReceived] Archive 8de0a82567c0ce176ea12ceed979ad84.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:01:08.805593][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 67088ms
[t=00:01:08.805925][f=-000001] [PreGame::UpdateClientNet] received local player number 45 (team 0, allyteam 0), creating LoadScreen
[t=00:01:08.807404][f=-000001] forceSingleThreaded, false
[t=00:01:08.827203][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:01:08.827235][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:01:08.827331][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:01:08.827380][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:01:08.827425][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:01:08.827470][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:01:08.828465][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:01:08.828969][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:01:08.829450][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:01:08.830132][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:01:08.830639][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:01:08.831102][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:01:08.831117][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:01:08.831731][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:01:08.846846][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:01:08.849794][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:01:08.850771][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:01:08.850920][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:01:08.851304][f=-000001] [LoadScreen::Init] single-threaded
[t=00:01:08.851327][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:01:08.851454][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:01:08.851484][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:01:09.021089][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:01:09.060524][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (146 MB)"
[t=00:01:09.179736][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 328ms
[t=00:01:09.179788][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:01:09.250921][f=-000001] Loading UnitDefs_posts
[t=00:01:09.479566][f=-000001] Loading FeatureDefs_posts
[t=00:01:09.490903][f=-000001] Loading WeaponDefs_posts
[t=00:01:09.505565][f=-000001] Loading ArmorDefs_posts
[t=00:01:09.518781][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 336ms
[t=00:01:09.561731][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 381ms
[t=00:01:09.561773][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:01:09.769784][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:01:09.773927][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:01:09.777058][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 369 sounds from gamedata/sounds.lua
[t=00:01:09.777254][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
[t=00:01:09.777262][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:01:09.777290][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:01:09.778729][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:01:09.780314][f=-000001] [Init] number of ArmorDefs: 5
[t=00:01:09.780460][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:01:09.857371][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:01:09.868843][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:01:09.905816][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:01:09.905947][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:01:09.906073][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:01:09.906430][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:01:09.906566][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:01:09.906951][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:01:09.908593][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:01:09.909050][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:01:09.909285][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:01:09.909412][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:01:09.909644][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:01:09.912019][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:01:09.912222][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:01:09.912369][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:01:09.914620][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:01:09.925977][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:01:09.958469][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:01:09.958494][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:01:10.280009][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 321ms
[t=00:01:10.280032][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:01:10.356054][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 76ms
[t=00:01:10.356081][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:01:10.374495][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 18ms
[t=00:01:10.398523][f=-000001] [Path] TK CPathManager::InitStatic: 8 threads available (MT requests=1, MT updates=1)
[t=00:01:10.409393][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:01:10.409449][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:01:10.486890][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:01:10.488783][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:01:10.565836][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:01:10.585783][f=-000001] InfoTexture: shaders
[t=00:01:10.585806][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:01:10.602706][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:01:10.890760][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:01:10.895858][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[t=00:01:10.896218][f=-000001] Switching to ROAM Mesh Rendering
[t=00:01:10.916084][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:01:10.954577][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:01:10.954599][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:01:10.976964][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:01:11.132811][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:01:11.457295][f=-000001] Loaded DecalsDrawer: Legacy
[t=00:01:11.457319][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:01:11.458681][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:01:13.930121][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:01:14.270402][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:01:28.178502][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
------- TRUNCATED -------
[t=00:03:00.803105][f=-000001] <chaplol> !vote 2
[t=00:03:00.803118][f=-000001] > Poll: Do you want to exit the game? [!y=3/15, !n=6/15]
[t=00:03:00.804978][f=-000001] Killingtime added point: lets rush mid boys, then we in
[t=00:03:00.829446][f=-000001] <tinykill> Allies: I choose: BuildaNoob!
[t=00:03:00.829583][f=-000001] <chaplol> maybe mention why you want to exit
[t=00:03:00.829778][f=-000001] <Gremlin> !vote 2
[t=00:03:00.829786][f=-000001] > Poll: Do you want to exit the game? [!y=3/15, !n=7/15]
[t=00:03:00.829814][f=-000001] <LitleHaku> !vote 1
[t=00:03:00.829845][f=-000001] > Poll: Do you want to exit the game? [!y=4/15, !n=7/15]
[t=00:03:00.830187][f=-000001] <ItsJakeBro> !vote 2
[t=00:03:00.830204][f=-000001] > Poll: Do you want to exit the game? [!y=4/15, !n=8/15]
[t=00:03:00.830361][f=-000001] <Nobbester> !vote 2
[t=00:03:00.830375][f=-000001] > Poll: Do you want to exit the game? [!y=4/15, !n=9/15]
[t=00:03:00.831565][f=-000001] <Killingtime> no reason = no exit
[t=00:03:00.832341][f=-000001] <chaplol> exactly
[t=00:03:00.832478][f=-000001] <Satrn> Allies: ^
[t=00:03:00.863091][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e2af5d50ca63392fc4baf9a9c15934d2d356b9e3e8a4fde6ed5142c077d60040d58c0f4e20bba8542ba6b35ddcaaee819e95131c9e4b8d6734ad824d3008322a]"
[t=00:03:00.863289][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=892e499dd8a5d57c2a42dbb5a20f62a75a5e4c50434cf059d36303987c1b92d305ee4a1f808c296f90a9fb4530965649c586072e5ff5dd822235ac4a8488feea]"
[t=00:03:00.864305][f=-000001] <somekid> YES
[t=00:03:00.866557][f=-000001] Nobbester added point: one of you go ground plz
[t=00:03:00.867626][f=-000001] <Nobbester> Allies: ty
[t=00:03:00.891852][f=-000001] <chaplol> !vote 2
[t=00:03:00.891881][f=-000001] > Poll: Do you want to exit the game? [!y=4/15, !n=9/15]
[t=00:03:00.891910][f=-000001] > Game will be force started in 42 seconds
[t=00:03:00.892219][f=-000001] <Havocsquad> reason = chaos, anarchy, craziness
[t=00:03:00.893172][f=-000001] <MightyOak> Allies: I choose: The Crane!
[t=00:03:00.893647][f=-000001] > Poll: Do you want to exit the game? [END:FAILED]
[t=00:03:00.894329][f=-000001] <Killingtime> reason = yes votes
[t=00:03:00.894742][f=-000001] <chaplol> EXITING IS A LADDER
[t=00:03:00.896446][f=-000001] somekid added point: ships can put alot of pain down here
[t=00:03:00.926303][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[Game::Load][lua{Rules,Gaia}={000002455dbb6550,0000000000000000}][locale="C"]"
[t=00:03:00.929772][f=-000001] 4hundred added point: more front mid
[t=00:03:00.929919][f=-000001] > Game will be force started in 22 seconds
[t=00:03:00.961085][f=-000001] Killingtime added point: GUYS WHY IS IT ONLY 3 DUDES HERE
[t=00:03:00.990745][f=-000001] <Nobbester> Allies: I choose: Lob Cooker!
[t=00:03:00.991486][f=-000001] <Gremlin> Allies: I choose: Recon!
[t=00:03:00.991584][f=-000001] > Game will be force started in 20 seconds
[t=00:03:00.992856][f=-000001] <Surfmaniac> Allies: I choose: Master of Engineerin!
[t=00:03:00.994452][f=-000001] <chaplol> Allies: Logix carry me
[t=00:03:01.025442][f=-000001] <4hundred> start ing 20sec
[t=00:03:01.027446][f=-000001] <Logix> Allies: I choose: OP Engineer!
[t=00:03:01.158857][f=-000001] Spawing a commander
[t=00:03:01.370093][f=-000001] Warning: Couldn't find texture "%%429:1"!
[t=00:03:01.459719][f=0000000] Playback continued
[t=00:03:01.849319][f=0000026] Logix added point: stop
[t=00:03:01.856945][f=0000030] Skip finished
[t=00:03:02.743059][f=0000066] <chaplol> Allies: lmao what
[t=00:03:05.375042][f=0000143] <Logix> !exit
[t=00:03:05.421235][f=0000144] > Poll: Do you want to exit the game? [!y=0/15, !n=0/15]
[t=00:03:05.421281][f=0000144] > Poll: Do you want to exit the game? [!y=1/15, !n=0/15]
[t=00:03:07.027745][f=0000191] <Killingtime> !vote 2
[t=00:03:07.062818][f=0000192] > Poll: Do you want to exit the game? [!y=1/15, !n=1/15]
[t=00:03:07.446495][f=0000203] <4hundred> !vote 2
[t=00:03:07.486125][f=0000204] > Poll: Do you want to exit the game? [!y=1/15, !n=2/15]
[t=00:03:07.893370][f=0000216] <frictionless> !vote 2
[t=00:03:07.926448][f=0000217] > Poll: Do you want to exit the game? [!y=1/15, !n=3/15]
[t=00:03:08.345750][f=0000229] <chaplol> !vote 2
[t=00:03:08.379513][f=0000230] > Poll: Do you want to exit the game? [!y=1/15, !n=4/15]
[t=00:03:08.666740][f=0000238] <syuumu200> !vote 1
[t=00:03:08.691455][f=0000239] > Poll: Do you want to exit the game? [!y=2/15, !n=4/15]
[t=00:03:08.968162][f=0000247] <aioeieoiao> !vote 1
[t=00:03:08.968194][f=0000247] > Poll: Do you want to exit the game? [!y=3/15, !n=4/15]
[t=00:03:10.658600][f=0000296] <chaplol> !vote 1
[t=00:03:10.693157][f=0000297] > Poll: Do you want to exit the game? [!y=4/15, !n=3/15]
[t=00:03:11.724510][f=0000327] <MightyOak> !vote 2
[t=00:03:11.749337][f=0000328] > Poll: Do you want to exit the game? [!y=4/15, !n=4/15]
[t=00:03:15.753369][f=0000444] <Logix> we have like 5 million afk
[t=00:03:18.921307][f=0000536] <chaplol> lmao what the hell
[t=00:03:20.219309][f=0000574] <LitleHaku> !vote 2
[t=00:03:20.267595][f=0000575] > Poll: Do you want to exit the game? [!y=4/15, !n=5/15]
[t=00:03:22.720304][f=0000646] cmdDesc = {
[t=00:03:22.720320][f=0000646]     type = 13
[t=00:03:22.720327][f=0000646]     action = attack
[t=00:03:22.720334][f=0000646]     id = 20
[t=00:03:22.720340][f=0000646]     tooltip = Attack: Attacks a unit or a position on the ground
[t=00:03:22.720347][f=0000646]     cursor = Attack
[t=00:03:22.720353][f=0000646]     showUnique = false
[t=00:03:22.720359][f=0000646]     params = {
[t=00:03:22.720364][f=0000646]     },
[t=00:03:22.720370][f=0000646]     name = Attack
[t=00:03:22.720389][f=0000646]     onlyTexture = false
[t=00:03:22.720397][f=0000646]     disabled = false
[t=00:03:22.720403][f=0000646]     hidden = false
[t=00:03:22.720408][f=0000646]     queueing = true
[t=00:03:22.720415][f=0000646]     texture = 
[t=00:03:22.720421][f=0000646] },
[t=00:03:23.391132][f=0000666] <NorthChileanG> Hmm
[t=00:03:31.281754][f=0000895] <NorthChileanG> Where is my comm?
[t=00:03:32.942913][f=0000943] <Eridug> !vote 2
[t=00:03:32.969727][f=0000944] > Poll: Do you want to exit the game? [!y=4/15, !n=6/15]
[t=00:03:34.300436][f=0000982] 4hundred added point: jump down next time
[t=00:03:35.454052][f=0001016] <chaplol> !vote 1
[t=00:03:35.504470][f=0001017] > Poll: Do you want to exit the game? [!y=4/15, !n=6/15]
[t=00:03:36.175483][f=0001037] <VexCollectiv> Allies: i full resource
[t=00:03:38.050938][f=0001091] Killingtime added point: i missed
[t=00:03:39.741673][f=0001140] game_message: Giving all units of rafael_003 to aioeieoiao due to lag/AFK
[t=00:03:40.113818][f=0001151] <Logix> Allies: wtf is our etam
[t=00:03:40.711343][f=0001168] Killingtime added point: im bad
[t=00:03:42.280881][f=0001214] <Logix> Allies: !resign
[t=00:03:45.178148][f=0001298] <chaplol> Allies: you're our team
[t=00:03:48.830054][f=0001404] <Logix> Allies: !endvote
[t=00:03:48.880546][f=0001405] > Poll: Do you want to exit the game? [END:FAILED]
[t=00:03:48.880566][f=0001405] > poll cancelled
[t=00:03:53.397809][f=0001536] <Logix> Allies: !resogm
[t=00:03:55.805714][f=0001606] <Logix> Allies: !resign
[t=00:03:59.149319][f=0001703] <somekid> Allies:  I gave 2 units to Killingtime.
[t=00:04:01.386396][f=0001768] DenzenDazo added point: 
[t=00:04:03.628372][f=0001833] <chaplol> Allies: how dare you
[t=00:04:07.332512][f=0001940] <Killingtime> Allies: thank you bro
[t=00:04:07.648046][f=0001949] DenzenDazo added point: 
[t=00:04:15.177162][f=0002168] Surfmaniac added point: can tanks cross this?
[t=00:04:17.523979][f=0002236] <Logix> Allies: !resign
[t=00:04:17.553418][f=0002237] > Poll: Resign team 2? [!y=0/8, !n=0/8]
[t=00:04:17.553834][f=0002237] > Poll: Resign team 2? [!y=1/8, !n=0/8]
[t=00:04:19.385083][f=0002290] <DenzenDazo> !vote 2
[t=00:04:19.413916][f=0002291] > Poll: Resign team 2? [!y=1/8, !n=1/8]
[t=00:04:20.724608][f=0002329] <syuumu200> !vote 1
[t=00:04:20.751993][f=0002330] > Poll: Resign team 2? [!y=2/8, !n=1/8]
[t=00:04:22.004312][f=0002366] <VexCollectiv> !vote 1
[t=00:04:22.037383][f=0002367] > Poll: Resign team 2? [!y=3/8, !n=1/8]
[t=00:04:24.725026][f=0002445] <frictionless> !vote 2
[t=00:04:24.755025][f=0002446] > Poll: Resign team 2? [!y=3/8, !n=2/8]
[t=00:04:31.737099][f=0002648] <Killingtime> Allies:  I gave 100 metal to somekid.
[t=00:04:31.895296][f=0002653] <Killingtime> Allies:  I gave 100 metal to somekid.
[t=00:04:39.429580][f=0002871] <DenzenDazo> Allies:  I gave 1 unit to Havocsquad.
[t=00:04:49.840512][f=0003171] [SpecTeamAction] local client 45 now spectating team 24 and allyteam 1
[t=00:04:54.702080][f=0003314] Logix added point: 
[t=00:04:54.975878][f=0003322] Logix added point: 
[t=00:04:55.560712][f=0003339] Killingtime added point: yes
[t=00:04:55.868152][f=0003348] Logix added point: 
[t=00:04:56.070780][f=0003354] Logix added point: 
[t=00:04:58.622571][f=0003428] 4hundred added point: 
[t=00:05:00.079635][f=0003470] Killingtime added point: water tank
[t=00:05:03.766953][f=0003577] Logix added point: i have lance wait for taht
[t=00:05:07.105617][f=0003674] <Logix> Allies: the push
[t=00:05:08.898696][f=0003726] friend930209 added point: 
[t=00:05:09.219545][f=0003735] <Logix> Allies: push after lance
[t=00:05:19.512079][f=0004033] Logix added point: GET READY TO RAIL THEM
[t=00:05:19.649707][f=0004037] > Poll: Resign team 2? [END:FAILED]
[t=00:05:20.976094][f=0004075] 4hundred added point: mexes
[t=00:05:22.853121][f=0004130] Logix added point: nvm
[t=00:05:26.413578][f=0004233] Logix added point: 2x cm
[t=00:05:29.200484][f=0004314] Killingtime added point: roger
[t=00:05:36.058140][f=0004513] friend930209 added point: 
[t=00:05:40.464053][f=0004641] somekid added point: MVP
[t=00:05:40.571234][f=0004644] Nobbester added point: LANCE
[t=00:05:41.368877][f=0004667] 4hundred added point: lance pls bomb
[t=00:05:41.882269][f=0004682] <Logix> cool ogre
[t=00:05:45.886868][f=0004798] Killingtime added point: how the fuk
[t=00:05:47.397889][f=0004842] friend930209 added point: lol
[t=00:05:49.154639][f=0004893] Killingtime added point: lance
[t=00:05:54.089635][f=0005036] DenzenDazo added point: 
[t=00:05:57.581441][f=0005136] [SpecTeamAction] local client 45 now spectating team 12 and allyteam 0
[t=00:06:04.244149][f=0005331] Gremlin added point: 
[t=00:06:04.597703][f=0005341] Killingtime added point: this gonna get lanced
[t=00:06:11.207459][f=0005533] <Logix> MONKEY
[t=00:06:15.729137][f=0005664] <Logix> Allies: need something mid
[t=00:06:16.732132][f=0005693] <Logix> Allies: pls
[t=00:06:17.623859][f=0005719] Nobbester added point: 
[t=00:06:18.213912][f=0005736] Nobbester added point: 
[t=00:06:18.777864][f=0005753] <Logix> Allies: a scout
[t=00:06:18.823863][f=0005754] Nobbester added point: 
[t=00:06:23.171221][f=0005880] <Logix> Allies: owl mid pls
[t=00:06:24.260270][f=0005912] <Logix> Allies: NorthChileanG
[t=00:06:25.719366][f=0005954] 4hundred added point: mex
[t=00:06:26.108960][f=0005965] [SpecTeamAction] local client 45 now spectating team 9 and allyteam 1
[t=00:06:51.011552][f=0006688] <4hundred> Allies: we have bad air
[t=00:07:03.554086][f=0007052] <Satrn> Allies: lol
[t=00:07:05.095232][f=0007096] [QuitAction] user exited to system
[t=00:07:05.115080][f=0007096] [SpringApp::Kill][1] fromRun=1
[t=00:07:05.115101][f=0007096] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0)
[t=00:07:05.145423][f=0007096]  [async=0] threads=8 tasks=874335 {sum,avg}{exec,wait}time={{28733.848, 0.033}, {43166.680, 0.049}}ms
[t=00:07:05.145446][f=0007096]      thread=1 tasks=124905 {sum,min,max,avg}{exec,wait}time={{4877.075, 0.000, 1042.481, 0.039}, {3318.400, 0.000, 18446744027136.000, 0.027}}ms
[t=00:07:05.145480][f=0007096]      thread=2 tasks=124905 {sum,min,max,avg}{exec,wait}time={{4037.420, 0.000, 1042.510, 0.032}, {6322.317, 0.000, 18446744027136.000, 0.051}}ms
[t=00:07:05.145494][f=0007096]      thread=3 tasks=124905 {sum,min,max,avg}{exec,wait}time={{3948.410, 0.000, 1042.502, 0.032}, {6439.966, 0.000, 22.571, 0.052}}ms
[t=00:07:05.145507][f=0007096]      thread=4 tasks=124905 {sum,min,max,avg}{exec,wait}time={{4270.754, 0.000, 1042.851, 0.034}, {6590.067, 0.000, 18446744027136.000, 0.053}}ms
[t=00:07:05.145526][f=0007096]      thread=5 tasks=124905 {sum,min,max,avg}{exec,wait}time={{3926.167, 0.000, 1042.529, 0.031}, {6700.933, 0.000, 6.833, 0.054}}ms
[t=00:07:05.145538][f=0007096]      thread=6 tasks=124905 {sum,min,max,avg}{exec,wait}time={{3843.254, 0.000, 1042.614, 0.031}, {6969.711, 0.000, 11.306, 0.056}}ms
[t=00:07:05.145551][f=0007096]      thread=7 tasks=124905 {sum,min,max,avg}{exec,wait}time={{3830.767, 0.000, 1042.574, 0.031}, {6825.284, 0.000, 6.833, 0.055}}ms
[t=00:07:05.145567][f=0007096]  [async=1] threads=8 tasks=13817 {sum,avg}{exec,wait}time={{578945.125, 41.901}, {269789440.000, 19525.906}}ms
[t=00:07:05.145580][f=0007096]      thread=1 tasks=1961 {sum,min,max,avg}{exec,wait}time={{84277.961, 0.000, 5570.917, 42.977}, {37942632.000, 0.008, 66297.930, 19348.613}}ms
[t=00:07:05.145592][f=0007096]      thread=2 tasks=1971 {sum,min,max,avg}{exec,wait}time={{81574.781, 0.000, 3816.003, 41.388}, {37085916.000, 0.002, 63845.711, 18815.787}}ms
[t=00:07:05.145610][f=0007096]      thread=3 tasks=1979 {sum,min,max,avg}{exec,wait}time={{83806.336, 0.000, 2037.589, 42.348}, {41958352.000, 0.045, 66264.406, 21201.795}}ms
[t=00:07:05.145623][f=0007096]      thread=4 tasks=1991 {sum,min,max,avg}{exec,wait}time={{82696.461, 0.000, 2486.140, 41.535}, {37805248.000, 0.156, 64824.191, 18988.070}}ms
[t=00:07:05.145635][f=0007096]      thread=5 tasks=1991 {sum,min,max,avg}{exec,wait}time={{80777.234, 0.000, 2032.071, 40.571}, {36834652.000, 0.005, 62981.895, 18500.578}}ms
[t=00:07:05.145654][f=0007096]      thread=6 tasks=1968 {sum,min,max,avg}{exec,wait}time={{81860.062, 0.000, 2142.168, 41.596}, {37406512.000, 0.004, 64091.203, 19007.373}}ms
[t=00:07:05.145667][f=0007096]      thread=7 tasks=1956 {sum,min,max,avg}{exec,wait}time={{83952.336, 0.000, 2257.937, 42.920}, {40756140.000, 0.017, 66084.109, 20836.473}}ms
[t=00:07:05.145675][f=0007096] [ThreadPool::SetThreadCount][2] workers=0
[t=00:07:05.145682][f=0007096] [SpringApp::Kill][2]
[t=00:07:05.145725][f=0007096] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:07:05.145732][f=0007096] [Game::KillLua][1] dtor=0 luaUI=000001ec0eab2520
[t=00:07:05.145775][f=0007096] Start widgetHandler:Shutdown
[t=00:07:05.220997][f=0007096] Shutdown - SaveOrderList Complete
[t=00:07:05.222428][f=0007096] Writing last game win data
[t=00:07:05.229777][f=0007096] Shutdown - SaveConfigData Complete
[t=00:07:05.229802][f=0007096] Shutdown Widget - Chili Highlight
[t=00:07:05.229834][f=0007096] Shutdown Widget - Draw After Chili
[t=00:07:05.229844][f=0007096] Shutdown Widget - API Unit Tracker GL4
[t=00:07:05.229859][f=0007096] Shutdown Widget - EPIC Menu
[t=00:07:05.236364][f=0007096] Shutdown Widget - Chili Minimap
[t=00:07:05.236484][f=0007096] Shutdown Widget - Chili Widget Selector
[t=00:07:05.237543][f=0007096] Shutdown Widget - Depth of Field Shader
[t=00:07:05.237559][f=0007096] Shutdown Widget - Deferred rendering
[t=00:07:05.238215][f=0007096] Shutdown Widget - Local Team Colors
[t=00:07:05.238230][f=0007096] Shutdown Widget - Display Keys 2
[t=00:07:05.238266][f=0007096] Shutdown Widget - Save Game Menu
[t=00:07:05.238276][f=0007096] Shutdown Widget - Highlight Model Api GL4
[t=00:07:05.238335][f=0007096] Shutdown Widget - HealthBars
[t=00:07:05.239472][f=0007096] Shutdown Widget - Noises
[t=00:07:05.239484][f=0007096] Shutdown Widget - Unit Icons
[t=00:07:05.239548][f=0007096] Shutdown Widget - BuildETA
[t=00:07:05.239564][f=0007096] Shutdown Widget - Win Counter
[t=00:07:05.239573][f=0007096] Shutdown Widget - EndGame APM stats
[t=00:07:05.239584][f=0007096] Shutdown Widget - Modular Comm Info
[t=00:07:05.239593][f=0007096] Shutdown Widget - Defense Range Zero-K
[t=00:07:05.239674][f=0007096] Shutdown Widget - CameraShake
[t=00:07:05.239686][f=0007096] Shutdown Widget - Chili Economy Panel Default
[t=00:07:05.239792][f=0007096] Shutdown Widget - Chili EndGame Window
[t=00:07:05.239813][f=0007096] Shutdown Widget - Chili Nuke Warning
[t=00:07:05.239823][f=0007096] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:07:05.239839][f=0007096] Shutdown Widget - Chili Spectator Panels
[t=00:07:05.239848][f=0007096] Shutdown Widget - Context Menu
[t=00:07:05.239868][f=0007096] Shutdown Widget - Darkening
[t=00:07:05.239884][f=0007096] Shutdown Widget - Grab Input
[t=00:07:05.240031][f=0007096] Input grabbing is disabled!
[t=00:07:05.240044][f=0007096] Shutdown Widget - Highlight Geos
[t=00:07:05.240058][f=0007096] Shutdown Widget - Local Widgets Config
[t=00:07:05.240071][f=0007096] Shutdown Widget - MinimapEvents
[t=00:07:05.240081][f=0007096] Shutdown Widget - Missile Silo Range
[t=00:07:05.240093][f=0007096] Shutdown Widget - Point Tracker
[t=00:07:05.240114][f=0007096] Shutdown Widget - Showeco and Grid Drawer
[t=00:07:05.240135][f=0007096] Shutdown Widget - Stereo3D
[t=00:07:05.240182][f=0007096] Shutdown Widget - Music Player v2
[t=00:07:05.240208][f=0007096] Shutdown Widget - State Reverse and Latency
[t=00:07:05.240218][f=0007096] Shutdown Widget - Attack AoE
[t=00:07:05.240229][f=0007096] Shutdown Widget - UnitShapes
[t=00:07:05.240266][f=0007096] Shutdown Widget - Map Edge Extension
[t=00:07:05.240514][f=0007096] Shutdown Widget - Selection Send
[t=00:07:05.240582][f=0007096] Shutdown Widget - Highlight Unit GL4 v2
[t=00:07:05.240613][f=0007096] Shutdown Widget - LupsManager
[t=00:07:05.240687][f=0007096] Shutdown Widget - Newton Firezone
[t=00:07:05.240699][f=0007096] Shutdown Widget - Chili Pro Console
[t=00:07:05.241271][f=0007096] Shutdown Widget - Persistent Build Height
[t=00:07:05.241284][f=0007096] Shutdown Widget - Lasso Terraform GUI
[t=00:07:05.241293][f=0007096] Shutdown Widget - Chili Framework
[t=00:07:05.241302][f=0007096] Shutdown Widget - Lups
[t=00:07:05.242034][f=0007096] Shutdown Widget - Chili Core Selector
[t=00:07:05.242126][f=0007096] Shutdown Widget - Custom Markers
[t=00:07:05.242148][f=0007096] Shutdown Widget - Mex Placement Handler
[t=00:07:05.242209][f=0007096] Shutdown Widget - Select Keys
[t=00:07:05.242234][f=0007096] Shutdown Widget - Pause Screen
[t=00:07:05.242361][f=0007096] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:07:05.242406][f=0007096] Shutdown Widget - Bloom Shader Deferred
[t=00:07:05.242603][f=0007096] Shutdown Widget - Color Blindness Correction
[t=00:07:05.242765][f=0007096] Shutdown Widget - Layout Handler
[t=00:07:05.242784][f=0007096] Shutdown Widget - Text To Speech Control
[t=00:07:05.242795][f=0007096] End widgetHandler:Shutdown
[t=00:07:05.296146][f=0007096] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 20882385, 0.0} allocedSize{int+, int-, ext}={0, 0, 3502120492}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1432}
[t=00:07:05.299409][f=0007096] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:07:05.299425][f=0007096] [Game::KillLua][3] dtor=0 luaRules=000001eb29d86460
[t=00:07:05.299463][f=0007096] Start gadgetHandler:Shutdown
[t=00:07:05.299473][f=0007096] Shutdown - StartSetup
[t=00:07:05.299482][f=0007096] Shutdown - UnitMorph
[t=00:07:05.302968][f=0007096] Shutdown - Carrier Drones
[t=00:07:05.303078][f=0007096] Shutdown - Missile Silo Controller
[t=00:07:05.303091][f=0007096] Shutdown - Modular Comm Info
[t=00:07:05.303133][f=0007096] Shutdown - Terrain Texture Handler
[t=00:07:05.303143][f=0007096] Shutdown - UnitCloakShield
[t=00:07:05.303962][f=0007096] Shutdown - Starlight Handler
[t=00:07:05.304076][f=0007096] End gadgetHandler:Shutdown
[t=00:07:05.337697][f=0007096] Start gadgetHandler:Shutdown
[t=00:07:05.337718][f=0007096] Shutdown - Teleport Throw
[t=00:07:05.337729][f=0007096] Shutdown - UnitMorph
[t=00:07:05.337745][f=0007096] Shutdown - Commander Skin Renderer
[t=00:07:05.342109][f=0007096] Shutdown - Missile fired callins
[t=00:07:05.342186][f=0007096] Shutdown - Modular Comm Info
[t=00:07:05.342200][f=0007096] Shutdown - Retreat Command
[t=00:07:05.342219][f=0007096] Shutdown - Shockwaves
[t=00:07:05.342228][f=0007096] Shutdown - UnitCloakShield
[t=00:07:05.342266][f=0007096] Shutdown - Lups Cloak FX
[t=00:07:05.342310][f=0007096] Shutdown - Lups
[t=00:07:05.343082][f=0007096] Shutdown - Lups Shield
[t=00:07:05.343347][f=0007096] End gadgetHandler:Shutdown
[t=00:07:05.374186][f=0007096] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6096, 0.0} allocedSize{int+, int-, ext}={0, 0, 958454}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0810}
[t=00:07:05.379045][f=0007096] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:07:05.379142][f=0007096] [Game::KillLua][4] dtor=0
[t=00:07:05.379181][f=0007096] [Game::KillLua][5] dtor=0
[t=00:07:05.385592][f=0007096] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:07:05.392890][f=0007096] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:07:05.392911][f=0007096] [Sound] [Sound::UpdateThread][3] #sources=32 #items=47
[t=00:07:05.393188][f=0007096] [Sound] [Sound::UpdateThread][4] ctx=000001eb3ce7cdb0 dev=000001eb7b7578f0
[t=00:07:05.393328][f=0007096] [Sound] [Sound::UpdateThread][5] ctx=000001eb3ce7cdb0 dev=000001eb7b7578f0
[t=00:07:05.393340][f=0007096] [Sound] [Sound::Cleanup][alcDestroyContext(000001eb3ce7cdb0)]
[t=00:07:05.394374][f=0007096] [Sound] [Sound::Cleanup][alcCloseDevice(000001eb7b7578f0)]
[t=00:07:05.413879][f=0007096] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:07:05.451544][f=0007096] [Sound] [Sound::UpdateThread][6]
[t=00:07:05.452499][f=0007096] [Game::~CGame][1]
[t=00:07:05.452517][f=0007096] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:07:05.452558][f=0007096] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:07:05.452568][f=0007096] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:07:05.452574][f=0007096] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:07:05.452582][f=0007096] [Game::KillLua][4] dtor=1
[t=00:07:05.452592][f=0007096] [Game::KillLua][5] dtor=1
[t=00:07:05.452660][f=0007096] [Game::KillMisc][1]
[t=00:07:05.452666][f=0007096] [Game::KillMisc][2]
[t=00:07:05.452995][f=0007096] [Game::KillMisc][3]
[t=00:07:05.453414][f=0007096] [Game::KillRendering][1]
[t=00:07:05.460873][f=0007096] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:07:05.502833][f=0007096] [3DOParser::Kill] allocated 1 pieces
[t=00:07:05.502851][f=0007096] [S3OParser::Kill] allocated 5485 pieces
[t=00:07:05.503331][f=0007096] [AssParser::Kill] allocated 671 pieces
[t=00:07:05.546446][f=0007096] [Game::KillInterface][1]
[t=00:07:05.547989][f=0007096] [Game::KillInterface][2]
[t=00:07:05.549023][f=0007096] [Game::KillSimulation][1]
[t=00:07:05.549085][f=0007096] [Game::KillSimulation][2]
[t=00:07:05.610815][f=0007096] [CCollisionHandler] dis-/continuous tests: 0/9615271
[t=00:07:05.610845][f=0007096] [Game::KillSimulation][3]
[t=00:07:05.615982][f=0007096] [~CPathCache(36x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:07:05.616169][f=0007096] [~CPathCache(36x40)] cacheHits=202 hitPercentage=26% numHashColls=0 maxCacheSize=85
[t=00:07:05.616368][f=0007096] [~CPathCache(72x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:07:05.616507][f=0007096] [~CPathCache(72x80)] cacheHits=85 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:07:05.617425][f=0007096] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:07:05.636988][f=0007096] [LosHandler::Kill] raycast instance cache-{hits,misses}={8789,40775}; shared=2%; cached=16%
[t=00:07:05.646784][f=0007096] [Game::KillSimulation][4]
[t=00:07:05.729308][f=0007096] [CommonDefHandler::KillStatic] 2140 sound-set data items added
[t=00:07:05.729337][f=0007096] [Game::~CGame][2]
[t=00:07:05.729398][f=0007096] [Game::~CGame][3]
[t=00:07:05.729692][f=0007096] [SpringApp::Kill][3]
[t=00:07:05.729710][f=0007096] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    82348 bytes sent  
    918672 bytes recv'd

[t=00:07:05.740230][f=0007096] Kill: client disconnecting...
[t=00:07:07.764836][f=0007096] CloseConnection: client connection closed
[t=00:07:07.764927][f=0007096] [SpringApp::Kill][4] font=000001eb3e9c9900
[t=00:07:07.775782][f=0007096] [SpringApp::Kill][5]
[t=00:07:07.782418][f=0007096] [SpringApp::Kill][6]
[t=00:07:07.782461] [SpringApp::Kill][7]
[t=00:07:07.782537] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:07.782548] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {328, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:07:07.782572] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:07:07.782582] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:07:07.782590] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1160, 65536, 65536}, EBO = {1740, 262144, 262144}
[t=00:07:07.782598] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:07.782612] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2640, 1048576, 1048576}, EBO = {3960, 2097152, 2097152}
[t=00:07:07.782621] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {48972, 1048576, 1048576}, EBO = {73458, 2097152, 2097152}
[t=00:07:07.782630] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:07:07.782644] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:07.782653] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:07.782661] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:07:07.782674] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2256, 1048576, 1048576}, EBO = {3384, 2097152, 2097152}
[t=00:07:07.870081] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:07:07.870096] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:07:07.870101] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:07:07.870105] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:07:07.928942] [VFS] [SpringVFS::DeleteArchives<this=000001eb7b5916b0>]
[t=00:07:07.929021] [VFS] [SpringVFS::DeleteArchives<this=000001eb7b5916b0>(section=0)] #archives[section]=1 #files[section]=8074
[t=00:07:07.929036] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\packages\8de0a82567c0ce176ea12ceed979ad84.sdp (000001eb7bd38210)
[t=00:07:07.929135] [~CPoolArchive] archiveFile="E:\Steam\steamapps\common\Zero-K\packages\8de0a82567c0ce176ea12ceed979ad84.sdp" numZipFiles=8074 sumInflSize=880337kb sumReadTime=26043ms
[t=00:07:07.929153]     file="sounds/explosion/ex_med5.wav" indx=6180 inflSize=42kb readTime=523ms
[t=00:07:07.929169]     file="sounds/weapon/missile/missile_fire10.wav" indx=6492 inflSize=119kb readTime=367ms
[t=00:07:07.929177]     file="objects3d/plate_amph.s3o" indx=5502 inflSize=45kb readTime=304ms
[t=00:07:07.929182]     file="icons/defenseraider.dds" indx=997 inflSize=5kb readTime=240ms
[t=00:07:07.929188]     file="luaui/widgets/api_chili_docking.lua" indx=4002 inflSize=13kb readTime=228ms
[t=00:07:07.929196]     file="unitpics/amphfloater.png" indx=6550 inflSize=10kb readTime=221ms
[t=00:07:07.929202]     file="objects3d/shipcarrier.dae" indx=5633 inflSize=1789kb readTime=219ms
[t=00:07:07.929215]     file="unittextures/factoryshield_aoplane.dds" indx=7418 inflSize=1024kb readTime=200ms
[t=00:07:07.929222]     file="sounds/talk.wav" indx=6341 inflSize=4kb readTime=197ms
[t=00:07:07.929227]     file="objects3d/tarantula.s3o" indx=5727 inflSize=126kb readTime=182ms
[t=00:07:07.930751] [VFS] [SpringVFS::DeleteArchives<this=000001eb7b5916b0>(section=1)] #archives[section]=1 #files[section]=50
[t=00:07:07.930788] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\maps\tropical-v2.sdz (000001eb3ce7be20)
[t=00:07:07.930838] [VFS] [SpringVFS::DeleteArchives<this=000001eb7b5916b0>(section=2)] #archives[section]=3 #files[section]=328
[t=00:07:07.930847] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (000001eb3ce7c450)
[t=00:07:07.931006] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (000001eb3ce7bd70)
[t=00:07:07.931153] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001eb3ce7bed0)
[t=00:07:07.931273] [VFS] [SpringVFS::DeleteArchives<this=000001eb7b5916b0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:07:07.931291] [VFS] [SpringVFS::DeleteArchives<this=000001eb7b5916b0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:07:07.931318] [VFS] [SpringVFS::DeleteArchives<this=000001eb7b5916b0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:07:07.931357] [VFS] [SpringVFS::DeleteArchives<this=000001eb7b5916b0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:07:07.931373] [VFS] [SpringVFS::DeleteArchives<this=000001eb7b5916b0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:07:07.931396] [VFS] [SpringVFS::DeleteArchives<this=000001eb7b5916b0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:07:07.931697] [SpringApp::Kill][8]
[t=00:07:07.931706] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:07:07.931725] [WatchDog::Uninstall][1] hangDetectorThread=00007ff789048f10 (joinable=1)
[t=00:07:07.931732] [WatchDog::Uninstall][2]
[t=00:07:08.267929] [WatchDog::Uninstall][3]
[t=00:07:08.267943] [SpringApp::Kill][9]