Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000096] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.013941] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.013979] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.014001] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014016] [t=00:00:00.014021] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014027] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014033] Use "none" to disable the default log sections. [t=00:00:00.014042] ============== </Log Sections> ============== [t=00:00:00.014050] ============== <User Config> ============== [t=00:00:00.014160] AllowDeferredMapRendering = 1 [t=00:00:00.014169] AllowDeferredModelRendering = 1 [t=00:00:00.014174] AnimationMT = 0 [t=00:00:00.014179] BumpWaterBlurReflection = 1 [t=00:00:00.014185] BumpWaterTexSizeReflection = 128 [t=00:00:00.014190] CamFreeScrollSpeed = 50 [t=00:00:00.014195] CamMode = 1 [t=00:00:00.014200] CubeTexSizeReflection = 1 [t=00:00:00.014209] CubeTexSizeSpecular = 1 [t=00:00:00.014218] DualScreenMiniMapOnLeft = 1 [t=00:00:00.014223] EdgeMoveDynamic = 0 [t=00:00:00.014227] EdgeMoveWidth = 0.003 [t=00:00:00.014232] FPSFOV = 90 [t=00:00:00.014236] FPSScrollSpeed = 50 [t=00:00:00.014241] FontSize = 18 [t=00:00:00.014245] FullscreenEdgeMove = 0 [t=00:00:00.014252] GrassDetail = 0 [t=00:00:00.014256] GroundDecals = 2 [t=00:00:00.014260] GroundDetail = 90 [t=00:00:00.014265] HangTimeout = 30 [t=00:00:00.014273] HardwareCursor = 1 [t=00:00:00.014280] InitialNetworkTimeout = 0 [t=00:00:00.014285] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.014290] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.014297] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.014302] LinkOutgoingBandwidth = 262144 [t=00:00:00.014307] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.014314] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.014319] MSAALevel = 1 [t=00:00:00.014323] MaxParticles = 15000 [t=00:00:00.014331] MaxSounds = 32 [t=00:00:00.014338] MaximumTransmissionUnit = 0 [t=00:00:00.014342] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.014348] MiniMapMarker = 0 [t=00:00:00.014354] MouseDragScrollThreshold = 0 [t=00:00:00.014360] NetworkLossFactor = 2 [t=00:00:00.014365] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.014371] OverheadScrollSpeed = 50 [t=00:00:00.014376] ReconnectTimeout = 0 [t=00:00:00.014382] RotOverheadScrollSpeed = 50 [t=00:00:00.014387] RotateLogFiles = 1 [t=00:00:00.014394] ShadowMapSize = 1024 [t=00:00:00.014401] Shadows = 1 [t=00:00:00.014405] ShowClock = 0 [t=00:00:00.014409] SoftParticles = 2 [t=00:00:00.014414] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.014422] UnitIconDist = 151 [t=00:00:00.014426] UpdateBoundingVolumeMT = 0 [t=00:00:00.014431] UpdateWeaponVectorsMT = 0 [t=00:00:00.014436] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.014442] UseLuaMemPools = 0 [t=00:00:00.014447] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.014479] VFSCacheArchiveFiles = 0 [t=00:00:00.014487] VSync = 1 [t=00:00:00.014492] Water = 4 [t=00:00:00.014496] WindowBorderless = 1 [t=00:00:00.014507] WindowPosY = 0 [t=00:00:00.014514] WindowedEdgeMove = 0 [t=00:00:00.014518] XResolutionWindowed = 1920 [t=00:00:00.014523] YResolutionWindowed = 1080 [t=00:00:00.014533] ============== </User Config> ============== [t=00:00:00.014541] ============== <User System> ============== [t=00:00:00.014552] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.014562] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.014570] Compiler Version: gcc-13.2.0 [t=00:00:00.014603] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.014647] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.014657] Binary Word Size: 64-bit (native) [t=00:00:00.014663] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014672] Physical CPU Cores: 6 [t=00:00:00.014679] Logical CPU Cores: 12 [t=00:00:00.014684] ============== </User System> ============== [t=00:00:00.014691] Run: thread affinity fff [t=00:00:00.014845] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014857] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014864] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014870] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014877] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.016633] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.016652] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023025] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.049238] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.049254] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.049261] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.049268] [11] 2560x1080x24bpp@144Hz [t=00:00:00.049272] [14] 1920x1440x24bpp@144Hz [t=00:00:00.049296] [19] 1920x1200x24bpp@144Hz [t=00:00:00.049302] [23] 1920x1080x24bpp@144Hz [t=00:00:00.049306] [30] 1720x1440x24bpp@144Hz [t=00:00:00.049311] [34] 1680x1050x24bpp@144Hz [t=00:00:00.049316] [40] 1600x1200x24bpp@144Hz [t=00:00:00.049321] [44] 1600x1024x24bpp@144Hz [t=00:00:00.049325] [50] 1600x900x24bpp@144Hz [t=00:00:00.049330] [55] 1440x1080x24bpp@144Hz [t=00:00:00.049336] [62] 1440x900x24bpp@144Hz [t=00:00:00.049340] [67] 1400x1050x24bpp@144Hz [t=00:00:00.049345] [73] 1366x768x24bpp@144Hz [t=00:00:00.049354] [78] 1360x768x24bpp@144Hz [t=00:00:00.049362] [83] 1280x1024x24bpp@144Hz [t=00:00:00.049367] [89] 1280x960x24bpp@144Hz [t=00:00:00.049372] [94] 1280x800x24bpp@144Hz [t=00:00:00.049376] [99] 1280x768x24bpp@144Hz [t=00:00:00.049383] [104] 1280x720x24bpp@144Hz [t=00:00:00.049388] [111] 1152x864x24bpp@144Hz [t=00:00:00.049393] [116] 1024x768x24bpp@144Hz [t=00:00:00.049397] [123] 800x600x24bpp@144Hz [t=00:00:00.049404] [130] 720x576x24bpp@144Hz [t=00:00:00.049409] [135] 720x480x24bpp@144Hz [t=00:00:00.049416] [141] 640x480x24bpp@144Hz [t=00:00:00.058565] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.058581] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.058586] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.058591] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.058595] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.058599] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.058608] [11] 1366x768x24bpp@144Hz [t=00:00:00.058612] [13] 1360x768x24bpp@144Hz [t=00:00:00.058634] [15] 1280x1024x24bpp@144Hz [t=00:00:00.058640] [17] 1280x960x24bpp@144Hz [t=00:00:00.058644] [19] 1280x800x24bpp@144Hz [t=00:00:00.058649] [21] 1280x768x24bpp@144Hz [t=00:00:00.058653] [23] 1280x720x24bpp@144Hz [t=00:00:00.058658] [25] 1280x600x24bpp@144Hz [t=00:00:00.058663] [27] 1152x864x24bpp@144Hz [t=00:00:00.058667] [29] 1024x768x24bpp@144Hz [t=00:00:00.058672] [31] 800x600x24bpp@144Hz [t=00:00:00.058676] [33] 640x480x24bpp@144Hz [t=00:00:00.058681] [35] 640x400x24bpp@144Hz [t=00:00:00.397316] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.398407] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.398422] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.428535] [GR::LogVersionInfo] [t=00:00:00.428558] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.428568] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.428602] GL vendor : NVIDIA Corporation [t=00:00:00.428613] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.428619] GLSL version: 4.60 NVIDIA [t=00:00:00.428625] GLEW version: 2.1.0 [t=00:00:00.428632] GPU memory : 6144MB (total) / 4774MB (available) [t=00:00:00.428655] SDL swap-int: 1 [t=00:00:00.428663] SDL driver : windows [t=00:00:00.428669] [t=00:00:00.428677] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.428685] GLSL shader support : 1 [t=00:00:00.428701] GL4 support : 1 [t=00:00:00.428710] FBO extension support : 1 [t=00:00:00.428733] NVX GPU mem-info support : 1 [t=00:00:00.428748] ATI GPU mem-info support : 0 [t=00:00:00.428766] Texture clamping to edge : 1 [t=00:00:00.428778] NPOT-texture support : 1 (1) [t=00:00:00.428789] S3TC/DXT1 texture support : 1/1 [t=00:00:00.428818] texture query-LOD support : 1 (1) [t=00:00:00.428828] MSAA frame-buffer support : 1 (1) [t=00:00:00.428843] Z-buffer depth : 32 (-) [t=00:00:00.428857] primitive-restart support : 1 (1) [t=00:00:00.428867] clip-space control support: 1 (1) [t=00:00:00.428876] seamless cube-map support : 1 (1) [t=00:00:00.428885] frag-depth layout support : 1 (1) [t=00:00:00.428894] persistent maps support : 1 (1) [t=00:00:00.428906] explicit attribs location : 1 (1) [t=00:00:00.428914] multi draw indirect : 1 (-) [t=00:00:00.428925] array textures : 1 (-) [t=00:00:00.428936] buffer copy support : 1 (-) [t=00:00:00.428951] indirect draw : 1 (-) [t=00:00:00.428960] base instance : 1 (-) [t=00:00:00.428970] [t=00:00:00.428977] max. FBO samples : 32 [t=00:00:00.428984] max. FS/program texture slots : 32/192 [t=00:00:00.428993] max. texture size : 32768 [t=00:00:00.429004] max. texture anisotropy level : 16.000000 [t=00:00:00.429016] max. vec4 varyings/attributes : 31/16 [t=00:00:00.429024] max. draw-buffers : 8 [t=00:00:00.429039] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.429051] max. uniform buffer-bindings : 84 [t=00:00:00.429058] max. uniform block-size : 64KB [t=00:00:00.429066] max. storage buffer-bindings : 96 [t=00:00:00.429074] max. storage block-size : 2047MB [t=00:00:00.429084] [t=00:00:00.429090] enable AMD-hacks : 0 [t=00:00:00.429097] compress MIP-maps: 0 [t=00:00:00.429152] Number of compressed texture formats: 23 [t=00:00:00.429193] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.429241] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.429557] [GR::UpdateGLConfigs] [t=00:00:00.429616] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.429631] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.429649] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.429662] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.429673] [GR::InitGLState] [t=00:00:00.429748] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.515505] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.518188] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.520793] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.526096] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.526138] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.526480] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.527467] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.527483] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.527563] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.527649] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.545912] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.546520] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.548169] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.548406] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.596670] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [t=00:00:00.596695] [VFS] [SpringVFS::ReserveArchives<this=0000021d82a623b0>] [t=00:00:00.596975] [VFS] [SpringVFS::AddArchive<this=0000021d82a623b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.599155] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021d82a623b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.599169] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.687773] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.688050] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.688115] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.688288] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.688379] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.688504] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.688738] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.688767] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.689428][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.689540][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.689708][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.689734][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.689745][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.689797][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.710469][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.710490][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.710499][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.710540][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.710554][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.795881][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.4ms) [t=00:00:00.841952][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.844926][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021dbef9b210(default) context=0000021d82c07290 numChannels=2 frameSize=8 [t=00:00:00.845083][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.845125][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.845142][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.845158][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.845227][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.845296][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.845320][f=-000001] [Sound] Devices: [t=00:00:00.849702][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.849754][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.849767][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.849785][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.849799][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.850953][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.850980][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.908717][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 666834 MB [t=00:00:00.910409][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.911180][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8491 [t=00:00:00.912636][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8491 using name LogicDaemon [t=00:00:01.132675][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken_Roast_v1" (loaded=0 cached=0) [t=00:00:01.133403][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021d82a623b0>(arName="Chicken_Roast_v1", overwrite=false)] section=1 cached=0 [t=00:00:01.133670][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021d82a623b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.134206][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.188158][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021d82a623b0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.189261][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021d82a623b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.189411][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021d82a623b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.191287][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021d82a623b0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.202940][f=-000001] [CAS::GASCB] Archive file="chicken_roast_v1.sd7" cs="6a6c76b11946bf5ce437929fbbee0e93f01cb655f53c9d6c7aef03eb6d60cb155d4e90a798e318ad31de6d43206d6ad27c64b413664d7996db63bf7d3ba847f2" [t=00:00:01.203099][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.203223][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken_Roast_v1 (checksum a89915eeacc08c74cf46c9a8cd58ee7e2924079c08e26a4c3f81a862497986fc259646a25e1c3c4ed0e88961341e4ca17a6132cac1610980a23b20ae085eed48) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.248123][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.248284][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.248390][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.248492][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.248568][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.192448][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:17.192667][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:17.192981][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:17.193178][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:17.194217][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:17.194438][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:17.232461][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:17.233050][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:17.234135][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:17.234566][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:17.234956][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:17.235279][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:17.235954][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:17.236336][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:17.236652][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:17.236949][f=-000001] EndGame Graph disabled [t=00:00:17.255895][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:17.256194][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:17.257748][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:17.258008][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:17.258211][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:17.258512][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:17.258844][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:17.259060][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:17.262672][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:17.262976][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:17.263382][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:17.269562][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:17.269952][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:17.270311][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:17.270349][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:17.270646][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:17.270668][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:17.270836][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:17.271070][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:17.271479][f=-000001] Input grabbing is enabled! [t=00:00:17.271504][f=-000001] Input grabbing is enabled! [t=00:00:17.271604][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:17.272012][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:17.272302][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:17.272793][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:17.272988][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:17.273308][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:17.273544][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:17.273940][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:17.274275][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:17.274604][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:17.274935][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:17.275141][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:17.275442][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:17.275800][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:17.276202][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:17.276650][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:17.276979][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:17.287710][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:17.288490][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:17.288958][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:17.289501][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:17.289873][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:17.290118][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:17.290446][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:17.290846][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:17.291437][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:17.291661][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:17.291969][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:17.292702][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:17.293515][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:17.293944][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:17.294243][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:17.321079][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:17.339967][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:17.340441][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:17.340803][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:17.341130][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:17.341384][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:17.355855][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:17.356910][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:17.357267][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:17.373430][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:17.373933][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:17.374856][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:17.375804][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:17.376042][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.376625][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.376851][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:17.377242][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:17.377449][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:17.540626][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:17.541124][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:17.541874][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:17.542195][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:17.542577][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:17.569525][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:17.578106][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:17.579724][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:17.580002][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:17.580331][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:17.580569][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:17.580831][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:17.581961][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:17.583173][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:17.583657][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:17.583948][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:17.584168][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:17.584390][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:17.584596][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:17.584862][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:17.585908][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:17.586069][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:17.586482][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:17.586753][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:17.587128][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:17.587148][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:17.587158][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:17.587234][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:17.587489][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:17.587833][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:17.588088][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:17.588877][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:17.589439][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:17.590005][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:17.590538][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:17.590951][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:17.592083][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:17.592795][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:17.593601][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:17.594085][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:17.594515][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:17.604358][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:17.610074][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:17.610609][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:17.611225][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:17.613288][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:17.613616][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:17.613981][f=-000001] Mex Placement Initialised with 15 spots. [t=00:00:17.614879][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:17.615293][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:17.618614][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:17.619403][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:17.619915][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:17.620843][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:17.621129][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:17.621344][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:17.627927][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:17.629337][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:17.632346][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:17.632718][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:17.633050][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:17.635637][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:17.643850][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:17.644813][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:17.645262][f=-000001] SetSunLighting [t=00:00:17.645864][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.647251][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.651268][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.651902][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.652317][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.652645][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.652679][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.653015][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.655096][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.665717][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.672178][f=-000001] Writing last game win data [t=00:00:17.685624][f=-000001] LuaUI v0.3 [t=00:00:17.895867][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.964961][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.965094][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:17.965546][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:17.965571][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:17.982648][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10744, 0.0} allocedSize{int+, int-, ext}={0, 0, 1878486}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0106} [t=00:00:18.708979][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.011872][f=-000001] GameID: 48cf0e6745f8dff5e5538f1ae220bcc1 [t=00:00:19.012348][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.012369][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.012606][f=-000001] -> Connection established (given id 0) [t=00:00:19.012656][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a89915eeacc08c74cf46c9a8cd58ee7e2924079c08e26a4c3f81a862497986fc259646a25e1c3c4ed0e88961341e4ca17a6132cac1610980a23b20ae085eed48" [t=00:00:19.012699][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.012730][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e9543ca1e944a9be665306cfa52df870d19c86e5e54db19371a5e63d42d2db8ffa0aa6736b624c94e8d7a4084857b676cf6cf3f5d71fa4c631f3ce42c908c197]" [t=00:00:19.012767][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a014b4c82a33caf8984570ebcd436f43bf9936f69c94d40ebb668d6345fde93739f323d66420881a58bfd3f3869a520143c8fdf67a9a88466339c1cba6abde0b]" [t=00:00:19.047005][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.220814][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000021e33f07d40,0000000000000000}][locale="C"]" [t=00:00:19.220849][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:01:01.858739][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:01:12.417230][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:36.349321][f=0000717] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:04:08.959116][f=0005295] [SpringApp::Kill][1] fromRun=1 [t=00:04:08.959144][f=0005295] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:08.987528][f=0005295] [async=0] threads=6 tasks=168420 {sum,avg}{exec,wait}time={{3341.703, 0.020}, {11766.454, 0.070}}ms [t=00:04:08.987588][f=0005295] thread=1 tasks=33684 {sum,min,max,avg}{exec,wait}time={{708.112, 0.000, 64.530, 0.021}, {1137.974, 0.000, 18446744027136.000, 0.034}}ms [t=00:04:08.987603][f=0005295] thread=2 tasks=33684 {sum,min,max,avg}{exec,wait}time={{677.016, 0.000, 72.409, 0.020}, {2566.817, 0.000, 18446744027136.000, 0.076}}ms [t=00:04:08.987615][f=0005295] thread=3 tasks=33684 {sum,min,max,avg}{exec,wait}time={{728.467, 0.000, 72.421, 0.022}, {2587.638, 0.000, 18446744027136.000, 0.077}}ms [t=00:04:08.987665][f=0005295] thread=4 tasks=33684 {sum,min,max,avg}{exec,wait}time={{597.440, 0.000, 58.949, 0.018}, {2654.204, 0.000, 14.028, 0.079}}ms [t=00:04:08.987680][f=0005295] thread=5 tasks=33684 {sum,min,max,avg}{exec,wait}time={{630.669, 0.000, 70.187, 0.019}, {2819.822, 0.000, 14.883, 0.084}}ms [t=00:04:08.987691][f=0005295] [async=1] threads=6 tasks=3495 {sum,avg}{exec,wait}time={{37170.957, 10.635}, {19978734.000, 5716.376}}ms [t=00:04:08.987710][f=0005295] thread=1 tasks=700 {sum,min,max,avg}{exec,wait}time={{7437.015, 0.001, 906.548, 10.624}, {4000450.000, 0.285, 7446.308, 5714.929}}ms [t=00:04:08.987727][f=0005295] thread=2 tasks=704 {sum,min,max,avg}{exec,wait}time={{7443.207, 0.001, 934.762, 10.573}, {4001266.500, 0.134, 7445.608, 5683.617}}ms [t=00:04:08.987756][f=0005295] thread=3 tasks=700 {sum,min,max,avg}{exec,wait}time={{7435.060, 0.000, 996.316, 10.622}, {3994468.750, 0.001, 7445.191, 5706.384}}ms [t=00:04:08.987795][f=0005295] thread=4 tasks=695 {sum,min,max,avg}{exec,wait}time={{7434.684, 0.001, 857.283, 10.697}, {4007951.500, 0.266, 7445.970, 5766.837}}ms [t=00:04:08.987807][f=0005295] thread=5 tasks=696 {sum,min,max,avg}{exec,wait}time={{7420.994, 0.000, 907.087, 10.662}, {3974597.750, 0.275, 7445.675, 5710.629}}ms [t=00:04:08.987832][f=0005295] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:08.987862][f=0005295] [SpringApp::Kill][2] [t=00:04:08.987917][f=0005295] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:08.987951][f=0005295] [Game::KillLua][1] dtor=0 luaUI=0000021e5d9d8fb0 [t=00:04:08.988015][f=0005295] Start widgetHandler:Shutdown [t=00:04:08.992027][f=0005295] Shutdown - SaveOrderList Complete [t=00:04:08.993872][f=0005295] Writing last game win data [t=00:04:09.005665][f=0005295] Shutdown - SaveConfigData Complete [t=00:04:09.005708][f=0005295] Shutdown Widget - Chili Highlight [t=00:04:09.005738][f=0005295] Shutdown Widget - Deferred rendering GL4 [t=00:04:09.005933][f=0005295] Shutdown Widget - Draw After Chili [t=00:04:09.005980][f=0005295] Shutdown Widget - API Unit Tracker GL4 [t=00:04:09.006015][f=0005295] Shutdown Widget - EPIC Menu [t=00:04:09.007901][f=0005295] Shutdown Widget - Chili Widget Selector [t=00:04:09.009202][f=0005295] Shutdown Widget - Depth of Field Shader [t=00:04:09.009229][f=0005295] Shutdown Widget - Chili Minimap [t=00:04:09.009383][f=0005295] Shutdown Widget - Deferred rendering [t=00:04:09.009407][f=0005295] SSAO: Deferred rendering disabled, disabling. [t=00:04:09.012173][f=0005295] Shutdown Widget - Deferred rendering [t=00:04:09.012194][f=0005295] SSAO: Deferred rendering disabled, disabling. [t=00:04:09.013167][f=0005295] Shutdown Widget - Local Team Colors [t=00:04:09.013183][f=0005295] Shutdown Widget - Display Keys 2 [t=00:04:09.013206][f=0005295] Shutdown Widget - Save Game Menu [t=00:04:09.013218][f=0005295] Shutdown Widget - Highlight Model Api GL4 [t=00:04:09.013234][f=0005295] Shutdown Widget - Unit Icons [t=00:04:09.013260][f=0005295] Shutdown Widget - Noises [t=00:04:09.013278][f=0005295] Shutdown Widget - Attrition Counter [t=00:04:09.013470][f=0005295] Shutdown Widget - HealthBars [t=00:04:09.014873][f=0005295] Shutdown Widget - Selected Units GL4 2 [t=00:04:09.014890][f=0005295] Shutdown Widget - BuildETA [t=00:04:09.014904][f=0005295] Shutdown Widget - Chili Chicken Panel [t=00:04:09.014937][f=0005295] Shutdown Widget - External VR Grid [t=00:04:09.014950][f=0005295] Shutdown Widget - Win Counter [t=00:04:09.014959][f=0005295] Shutdown Widget - EndGame APM stats [t=00:04:09.016420][f=0005295] Shutdown Widget - Modular Comm Info [t=00:04:09.016437][f=0005295] Shutdown Widget - Reclaim Field Highlight [t=00:04:09.016449][f=0005295] Shutdown Widget - State Reverse and Latency [t=00:04:09.016459][f=0005295] Shutdown Widget - Music Player v2 [t=00:04:09.016470][f=0005295] Shutdown Widget - Stereo3D [t=00:04:09.016489][f=0005295] Shutdown Widget - Attack Warning [t=00:04:09.016510][f=0005295] Shutdown Widget - Chili EndGame Window [t=00:04:09.016534][f=0005295] Shutdown Widget - Darkening [t=00:04:09.016571][f=0005295] Shutdown Widget - Showeco and Grid Drawer [t=00:04:09.016590][f=0005295] Shutdown Widget - Defense Range Zero-K [t=00:04:09.016610][f=0005295] Shutdown Widget - Grab Input [t=00:04:09.018955][f=0005295] Input grabbing is disabled! [t=00:04:09.018971][f=0005295] Shutdown Widget - Highlight Geos [t=00:04:09.018980][f=0005295] Shutdown Widget - Transport AI [t=00:04:09.018990][f=0005295] Shutdown Widget - Missile Silo Range [t=00:04:09.019002][f=0005295] Shutdown Widget - Local Widgets Config [t=00:04:09.019021][f=0005295] Shutdown Widget - MinimapEvents [t=00:04:09.019033][f=0005295] Shutdown Widget - Point Tracker [t=00:04:09.019042][f=0005295] Shutdown Widget - Context Menu [t=00:04:09.019051][f=0005295] Shutdown Widget - Chili Spectator Panels [t=00:04:09.019063][f=0005295] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:09.019079][f=0005295] Shutdown Widget - Chili Nuke Warning [t=00:04:09.019093][f=0005295] Shutdown Widget - Chili Economy Panel Default [t=00:04:09.019190][f=0005295] Shutdown Widget - Startup Info and Selector [t=00:04:09.019211][f=0005295] Shutdown Widget - Attack AoE [t=00:04:09.019221][f=0005295] Shutdown Widget - Spotter [t=00:04:09.019236][f=0005295] Shutdown Widget - Selection Send [t=00:04:09.019248][f=0005295] Shutdown Widget - TeamPlatter [t=00:04:09.019733][f=0005295] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:09.019857][f=0005295] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:09.019875][f=0005295] Shutdown Widget - LupsManager [t=00:04:09.019904][f=0005295] Shutdown Widget - Global Build Command [t=00:04:09.020108][f=0005295] Shutdown Widget - Newton Firezone [t=00:04:09.020125][f=0005295] Shutdown Widget - Receive Units Indicator [t=00:04:09.020135][f=0005295] Shutdown Widget - Chili Pro Console [t=00:04:09.020769][f=0005295] Shutdown Widget - Persistent Build Height [t=00:04:09.020788][f=0005295] Shutdown Widget - Lasso Terraform GUI [t=00:04:09.020799][f=0005295] Shutdown Widget - Chili Framework [t=00:04:09.020815][f=0005295] Shutdown Widget - Lups [t=00:04:09.020888][f=0005295] Shutdown Widget - Mex Placement Handler [t=00:04:09.020905][f=0005295] Shutdown Widget - Custom Markers [t=00:04:09.020918][f=0005295] Shutdown Widget - Chili Core Selector [t=00:04:09.021000][f=0005295] Shutdown Widget - Select Keys [t=00:04:09.021024][f=0005295] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:09.021043][f=0005295] Shutdown Widget - Pause Screen [t=00:04:09.021214][f=0005295] Shutdown Widget - Bloom Shader Deferred [t=00:04:09.021240][f=0005295] Shutdown Widget - Color Blindness Correction [t=00:04:09.021252][f=0005295] Shutdown Widget - Layout Handler [t=00:04:09.021265][f=0005295] Shutdown Widget - Text To Speech Control [t=00:04:09.021274][f=0005295] End widgetHandler:Shutdown [t=00:04:09.093097][f=0005295] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7827846, 0.0} allocedSize{int+, int-, ext}={0, 0, 1668099167}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0341} [t=00:04:09.093341][f=0005295] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:04:09.093354][f=0005295] [Game::KillLua][3] dtor=0 luaRules=0000021e33f07d40 [t=00:04:09.093391][f=0005295] Start gadgetHandler:Shutdown [t=00:04:09.093400][f=0005295] Shutdown - StartSetup [t=00:04:09.093407][f=0005295] Shutdown - UnitMorph [t=00:04:09.093692][f=0005295] Shutdown - Carrier Drones [t=00:04:09.093705][f=0005295] Shutdown - Missile Silo Controller [t=00:04:09.093714][f=0005295] Shutdown - Modular Comm Info [t=00:04:09.093733][f=0005295] Shutdown - Terrain Texture Handler [t=00:04:09.093743][f=0005295] Shutdown - UnitCloakShield [t=00:04:09.093852][f=0005295] Shutdown - Starlight Handler [t=00:04:09.093870][f=0005295] End gadgetHandler:Shutdown [t=00:04:09.123716][f=0005295] Start gadgetHandler:Shutdown [t=00:04:09.123747][f=0005295] Shutdown - Teleport Throw [t=00:04:09.123758][f=0005295] Shutdown - UnitMorph [t=00:04:09.123775][f=0005295] Shutdown - Commander Skin Renderer [t=00:04:09.124196][f=0005295] Shutdown - Missile fired callins [t=00:04:09.124212][f=0005295] Shutdown - Modular Comm Info [t=00:04:09.124221][f=0005295] Shutdown - Retreat Command [t=00:04:09.124232][f=0005295] Shutdown - Shockwaves [t=00:04:09.124240][f=0005295] Shutdown - Unit tint API [t=00:04:09.124248][f=0005295] Shutdown - Unit glow API [t=00:04:09.124255][f=0005295] Shutdown - UnitCloakShield [t=00:04:09.124266][f=0005295] Shutdown - Lups Cloak FX [t=00:04:09.124275][f=0005295] Shutdown - Lups [t=00:04:09.124327][f=0005295] Shutdown - Lups Shield [t=00:04:09.124354][f=0005295] End gadgetHandler:Shutdown [t=00:04:09.141715][f=0005295] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 468, 0.0} allocedSize{int+, int-, ext}={0, 0, 69784}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0363} [t=00:04:09.141919][f=0005295] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:09.141994][f=0005295] [Game::KillLua][4] dtor=0 [t=00:04:09.142004][f=0005295] [Game::KillLua][5] dtor=0 [t=00:04:09.155610][f=0005295] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-15_20-23-38-272_Chicken_Roast_v1_105.1.1-2511-g747f18b BAR105.sdfz" (81869 bytes) [t=00:04:09.155782][f=0005295] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:09.202157][f=0005295] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:09.202177][f=0005295] [Sound] [Sound::UpdateThread][3] #sources=32 #items=28 [t=00:04:09.202234][f=0005295] [Sound] [Sound::UpdateThread][4] ctx=0000021d82c07290 dev=0000021dbef9b210 [t=00:04:09.202457][f=0005295] [Sound] [Sound::UpdateThread][5] ctx=0000021d82c07290 dev=0000021dbef9b210 [t=00:04:09.202469][f=0005295] [Sound] [Sound::Cleanup][alcDestroyContext(0000021d82c07290)] [t=00:04:09.203491][f=0005295] [Sound] [Sound::Cleanup][alcCloseDevice(0000021dbef9b210)] [t=00:04:09.203739][f=0005295] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:09.235631][f=0005295] [Sound] [Sound::UpdateThread][6] [t=00:04:09.236527][f=0005295] [Game::~CGame][1] [t=00:04:09.236545][f=0005295] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:09.236553][f=0005295] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:09.236560][f=0005295] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:09.236580][f=0005295] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:09.236588][f=0005295] [Game::KillLua][4] dtor=1 [t=00:04:09.236597][f=0005295] [Game::KillLua][5] dtor=1 [t=00:04:09.236755][f=0005295] [Game::KillMisc][1] [t=00:04:09.236765][f=0005295] [Game::KillMisc][2] [t=00:04:09.236998][f=0005295] [Game::KillMisc][3] [t=00:04:09.237116][f=0005295] [Game::KillRendering][1] [t=00:04:09.249333][f=0005295] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:04:09.266315][f=0005295] [3DOParser::Kill] allocated 29 pieces [t=00:04:09.266413][f=0005295] [S3OParser::Kill] allocated 5521 pieces [t=00:04:09.266743][f=0005295] [AssParser::Kill] allocated 701 pieces [t=00:04:09.316883][f=0005295] [Game::KillInterface][1] [t=00:04:09.317115][f=0005295] [Game::KillInterface][2] [t=00:04:09.317537][f=0005295] [Game::KillSimulation][1] [t=00:04:09.317602][f=0005295] [Game::KillSimulation][2] [t=00:04:09.335306][f=0005295] [CCollisionHandler] dis-/continuous tests: 22/1274320 [t=00:04:09.335331][f=0005295] [Game::KillSimulation][3] [t=00:04:09.336369][f=0005295] [~CPathCache(32x12)] cacheHits=1 hitPercentage=4% numHashColls=0 maxCacheSize=4 [t=00:04:09.336460][f=0005295] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:09.336596][f=0005295] [~CPathCache(64x24)] cacheHits=1 hitPercentage=2% numHashColls=0 maxCacheSize=13 [t=00:04:09.336658][f=0005295] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:09.337048][f=0005295] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:04:09.341199][f=0005295] [LosHandler::Kill] raycast instance cache-{hits,misses}={34,362}; shared=0%; cached=9% [t=00:04:09.353763][f=0005295] [Game::KillSimulation][4] [t=00:04:09.389381][f=0005295] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:09.389410][f=0005295] [Game::~CGame][2] [t=00:04:09.389419][f=0005295] [Game::~CGame][3] [t=00:04:09.389728][f=0005295] [SpringApp::Kill][3] [t=00:04:09.390087][f=0005295] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 375674 bytes sent in 4400 packets (85.380 bytes/packet) 222905 bytes recv'd in 5018 packets (44.421 bytes/packet) {0.103x, 0.135x} relative protocol overhead {up, down} 13321 incoming chunks dropped, 10958 outgoing chunks resent 3948 incoming chunks processed [t=00:04:09.390197][f=0005295] [SpringApp::Kill][4] font=0000021d828fa540 [t=00:04:09.409127][f=0005295] [SpringApp::Kill][5] [t=00:04:09.413338][f=0005295] [SpringApp::Kill][6] [t=00:04:09.413364] [SpringApp::Kill][7] [t=00:04:09.415348] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:09.415367] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:09.415376] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:09.415389] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:09.415399] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:04:09.415407] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:09.415419] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152} [t=00:04:09.415430] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {22828, 1048576, 1048576}, EBO = {34242, 2097152, 2097152} [t=00:04:09.415441] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:09.415453] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:09.415464] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:09.415473] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:09.415487] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {296, 1048576, 1048576}, EBO = {444, 2097152, 2097152} [t=00:04:09.555105] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:09.555148] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:09.555159] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:09.555168] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8491 [t=00:04:09.555179] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:09.556597] [VFS] [SpringVFS::DeleteArchives<this=0000021d82a623b0>] [t=00:04:09.556701] [VFS] [SpringVFS::DeleteArchives<this=0000021d82a623b0>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:04:09.556728] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (0000021dbf5b67f0) [t=00:04:09.556984] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2420ms [t=00:04:09.557045] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=94ms [t=00:04:09.557089] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=86ms [t=00:04:09.557104] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=52ms [t=00:04:09.557116] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=40ms [t=00:04:09.557128] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=33ms [t=00:04:09.557139] file="unittextures/blackdawn_512_2.dds" indx=7411 inflSize=170kb readTime=33ms [t=00:04:09.557156] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=29ms [t=00:04:09.557173] file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=25ms [t=00:04:09.557184] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=22ms [t=00:04:09.557195] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=20ms [t=00:04:09.562432] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000021dbf0a1140) [t=00:04:09.564215] [VFS] [SpringVFS::DeleteArchives<this=0000021d82a623b0>(section=1)] #archives[section]=1 #files[section]=3 [t=00:04:09.564299] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Chicken_Roast_v1.sd7 (0000021dbf16f5b0) [t=00:04:09.566036] [VFS] [SpringVFS::DeleteArchives<this=0000021d82a623b0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:09.566076] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000021dbf0a1e50) [t=00:04:09.566166] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000021dbf0a1fb0) [t=00:04:09.566313] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000021dbf0a02d0) [t=00:04:09.566478] [VFS] [SpringVFS::DeleteArchives<this=0000021d82a623b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:09.566501] [VFS] [SpringVFS::DeleteArchives<this=0000021d82a623b0>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:04:09.566619] [VFS] [SpringVFS::DeleteArchives<this=0000021d82a623b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:09.566643] [VFS] [SpringVFS::DeleteArchives<this=0000021d82a623b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:09.566658] [VFS] [SpringVFS::DeleteArchives<this=0000021d82a623b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:09.566673] [VFS] [SpringVFS::DeleteArchives<this=0000021d82a623b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:09.567113] [SpringApp::Kill][8] [t=00:04:09.567130] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:09.567142] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1) [t=00:04:09.567151] [WatchDog::Uninstall][2] [t=00:04:10.139439] [WatchDog::Uninstall][3] [t=00:04:10.139456] [SpringApp::Kill][9]
infolog_full.txt (truncated):