ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #119320

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000229] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000234] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.007737] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.008524] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.008542]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.008549]   
[t=00:00:00.008557]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.008560]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.008563]   Use "none" to disable the default log sections.
[t=00:00:00.008566] ============== </Log Sections> ==============

[t=00:00:00.008570] ============== <User Config> ==============
[t=00:00:00.008658]   AdvMapShading = 0
[t=00:00:00.008663]   AdvUnitShading = 0
[t=00:00:00.008666]   AnimationMT = 0
[t=00:00:00.008671]   BumpWaterDepthBits = 16
[t=00:00:00.008674]   BumpWaterReflection = 0
[t=00:00:00.008677]   BumpWaterRefraction = 0
[t=00:00:00.008679]   BumpWaterShoreWaves = 0
[t=00:00:00.008682]   BumpWaterTexSizeReflection = 64
[t=00:00:00.008685]   CamFreeScrollSpeed = 50
[t=00:00:00.008688]   CamMode = 1
[t=00:00:00.008690]   CamTimeExponent = 4.0
[t=00:00:00.008693]   CamTimeFactor = 1.0
[t=00:00:00.008696]   CubeTexSizeReflection = 64
[t=00:00:00.008699]   CubeTexSizeSpecular = 64
[t=00:00:00.008703]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.008709]   EdgeMoveDynamic = 0
[t=00:00:00.008712]   EdgeMoveWidth = 0.003
[t=00:00:00.008714]   FPSFOV = 90
[t=00:00:00.008717]   FPSScrollSpeed = 50
[t=00:00:00.008719]   FontSize = 18
[t=00:00:00.008722]   Fullscreen = 0
[t=00:00:00.008724]   GrassDetail = 0
[t=00:00:00.008727]   GroundDecals = 0
[t=00:00:00.008729]   GroundDetail = 50
[t=00:00:00.008731]   HangTimeout = 30
[t=00:00:00.008737]   HardwareCursor = 1
[t=00:00:00.008739]   InitialNetworkTimeout = 0
[t=00:00:00.008744]   InputTextGeo = 0.32904166 0.17478703 0.02 0.34791666
[t=00:00:00.008747]   LODScale = 1.000
[t=00:00:00.008750]   LODScaleReflection = 1.000
[t=00:00:00.008752]   LODScaleRefraction = 1.000
[t=00:00:00.008757]   LODScaleShadow = 1.000
[t=00:00:00.008771]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.008774]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.008777]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.008780]   LinkOutgoingBandwidth = 131072
[t=00:00:00.008785]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.008788]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.008791]   LuaShaders = 0
[t=00:00:00.008793]   MSAALevel = 1
[t=00:00:00.008796]   MaxDynamicMapLights = 0
[t=00:00:00.008798]   MaxDynamicModelLights = 0
[t=00:00:00.008801]   MaxParticles = 4000
[t=00:00:00.008803]   MaxSounds = 32
[t=00:00:00.008805]   MaximumTransmissionUnit = 0
[t=00:00:00.008811]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.008813]   MiniMapCanFlip = 1
[t=00:00:00.008816]   MiniMapMarker = 0
[t=00:00:00.008838]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.008843]   MouseDragScrollThreshold = 0
[t=00:00:00.008846]   NetworkLossFactor = 1
[t=00:00:00.008849]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.008852]   OverheadScrollSpeed = 50
[t=00:00:00.008854]   ReconnectTimeout = 0
[t=00:00:00.008857]   RotOverheadScrollSpeed = 50
[t=00:00:00.008860]   RotateLogFiles = 1
[t=00:00:00.008863]   ScrollWheelSpeed = -50
[t=00:00:00.008866]   ShadowMapSize = 1024
[t=00:00:00.008873]   ShowClock = 0
[t=00:00:00.008876]   ShowPlayerInfo = 0
[t=00:00:00.008880]   SoftParticles = 2
[t=00:00:00.008885]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.008888]   TeamHighlight = 0
[t=00:00:00.008891]   UnitIconDist = 250
[t=00:00:00.008893]   UpdateBoundingVolumeMT = 0
[t=00:00:00.008896]   UpdateWeaponVectorsMT = 0
[t=00:00:00.008898]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.008901]   UseLuaMemPools = 0
[t=00:00:00.008905]   VFSCacheArchiveFiles = 0
[t=00:00:00.008908]   VSync = 0
[t=00:00:00.008912]   Water = 0
[t=00:00:00.008915]   WindowBorderless = 1
[t=00:00:00.008917]   WindowPosY = 0
[t=00:00:00.008920]   XResolutionWindowed = 1920
[t=00:00:00.008922]   YResolutionWindowed = 1080
[t=00:00:00.008925]   snd_volmaster = 43
[t=00:00:00.008934] ============== </User Config> ==============

[t=00:00:00.008937] ============== <User System> ==============
[t=00:00:00.008940]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.008948]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.008952]        Compiler Version: gcc-13.2.0
[t=00:00:00.008978]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.009004]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 62312MB pagefile
[t=00:00:00.009009]        Binary Word Size: 64-bit (native)
[t=00:00:00.009012]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.009016]      Physical CPU Cores: 8
[t=00:00:00.009018]       Logical CPU Cores: 16
[t=00:00:00.009024] ============== </User System> ==============

[t=00:00:00.009029] Run: thread affinity ffffffff
[t=00:00:00.009099] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.009103]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.009106]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.009108]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.009111]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.009565] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.009572] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.012277] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.013919]     Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.013926]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.013929]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.013932]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.013935]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.013938]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.013940]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.013948]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.013950]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.013954]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.013957]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.013959]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.013962]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.013965]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.013967]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.013970]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.013975]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.013978]         [31] 800x600x24bpp@75Hz
[t=00:00:00.013982]         [34] 720x576x24bpp@50Hz
[t=00:00:00.013986]         [35] 720x480x24bpp@60Hz
[t=00:00:00.013989]         [37] 640x480x24bpp@75Hz
[t=00:00:00.122630] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.122804] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.122814] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.134815] [GR::LogVersionInfo]
[t=00:00:00.134864]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.134867]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.134870]     GL vendor   : NVIDIA Corporation
[t=00:00:00.134873]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.134876]     GLSL version: 4.60 NVIDIA
[t=00:00:00.134879]     GLEW version: 2.1.0
[t=00:00:00.134881]     GPU memory  : 12282MB (total) / 11431MB (available)
[t=00:00:00.134886]     SDL swap-int: 1
[t=00:00:00.134888]     SDL driver  : windows
[t=00:00:00.134891]     
[t=00:00:00.134896]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.134899]     GLSL shader support       : 1
[t=00:00:00.134901]     GL4 support               : 1
[t=00:00:00.134904]     FBO extension support     : 1
[t=00:00:00.134913]     NVX GPU mem-info support  : 1
[t=00:00:00.134917]     ATI GPU mem-info support  : 0
[t=00:00:00.134924]     Texture clamping to edge  : 1
[t=00:00:00.134929]     NPOT-texture support      : 1 (1)
[t=00:00:00.134936]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.134942]     texture query-LOD support : 1 (1)
[t=00:00:00.134947]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.134950]     Z-buffer depth            : 32 (-)
[t=00:00:00.134955]     primitive-restart support : 1 (1)
[t=00:00:00.134958]     clip-space control support: 1 (1)
[t=00:00:00.134961]     seamless cube-map support : 1 (1)
[t=00:00:00.134963]     frag-depth layout support : 1 (1)
[t=00:00:00.134966]     persistent maps support   : 1 (1)
[t=00:00:00.134969]     explicit attribs location : 1 (1)
[t=00:00:00.134974]     multi draw indirect       : 1 (-)
[t=00:00:00.134977]     array textures            : 1 (-)
[t=00:00:00.134980]     buffer copy support       : 1 (-)
[t=00:00:00.134984]     indirect draw             : 1 (-)
[t=00:00:00.134987]     base instance             : 1 (-)
[t=00:00:00.134989]     
[t=00:00:00.134992]     max. FBO samples              : 32
[t=00:00:00.134995]     max. FS/program texture slots : 32/192
[t=00:00:00.134998]     max. texture size             : 32768
[t=00:00:00.135002]     max. texture anisotropy level : 16.000000
[t=00:00:00.135009]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.135011]     max. draw-buffers             : 8
[t=00:00:00.135014]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.135017]     max. uniform buffer-bindings  : 84
[t=00:00:00.135020]     max. uniform block-size       : 64KB
[t=00:00:00.135023]     max. storage buffer-bindings  : 96
[t=00:00:00.135026]     max. storage block-size       : 2047MB
[t=00:00:00.135029]     
[t=00:00:00.135031]     enable AMD-hacks : 0
[t=00:00:00.135033]     compress MIP-maps: 0
[t=00:00:00.135058]     Number of compressed texture formats: 23
[t=00:00:00.135075]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.135092] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.135233] [GR::UpdateGLConfigs]
[t=00:00:00.135254] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.135260] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.135268] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.135278] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.135280] [GR::InitGLState]
[t=00:00:00.135477] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[t=00:00:00.220192] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.221610] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.221740] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.224583] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.224597] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.224878] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.225937] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.225952] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.225986] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.226011] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.226104] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
Fontconfig error: Cannot load default config file
[t=00:00:00.226088] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:00.237321] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.237672] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.237837] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.237982] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.238089] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.238157] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.238349] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.238611] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.248516] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.248558] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.248568] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:07.367429] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:07.367487] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:07.367493] [SpringApp::Kill][1] fromRun=0
[t=00:00:07.367501] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:07.386326]     [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:07.386344]     [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{10.655, 1.522}, {3.105, 0.444}}ms
[t=00:00:07.386355]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.030, 0.030, 0.030, 0.030}, {0.128, 0.128, 0.128, 0.128}}ms
[t=00:00:07.386377]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.032, 0.032, 0.032, 0.032}, {0.441, 0.441, 0.441, 0.441}}ms
[t=00:00:07.386387]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.031, 0.031, 0.031, 0.031}, {0.373, 0.373, 0.373, 0.373}}ms
[t=00:00:07.386398]         thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.025, 0.025, 0.025, 0.025}, {0.271, 0.271, 0.271, 0.271}}ms
[t=00:00:07.386412]         thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.196, 0.196, 0.196, 0.196}, {0.470, 0.470, 0.470, 0.470}}ms
[t=00:00:07.386422]         thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.884, 0.884, 0.884, 0.884}}ms
[t=00:00:07.386440]         thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{10.297, 10.297, 10.297, 10.297}, {0.537, 0.537, 0.537, 0.537}}ms
[t=00:00:07.386447] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:07.386453] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 651 MB
[t=00:00:07.388368] [SpringApp::Kill][3]
[t=00:00:07.388388] [SpringApp::Kill][4] font=00000242cf35e080
[t=00:00:07.388780] [SpringApp::Kill][5]
[t=00:00:07.388813] [SpringApp::Kill][6]
[t=00:00:07.388827] [SpringApp::Kill][7]
[t=00:00:07.388860] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:07.388872] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.388888] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:07.388900] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.388911] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:07.388926] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:07.388935] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.388944] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.388953] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:07.388965] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:07.388974] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:07.388982] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.388994] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.417638] [SpringApp::Kill][8]
[t=00:00:07.417682] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:07.417690] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7220704d0 (joinable=1)
[t=00:00:07.417693] [WatchDog::Uninstall][2]
[t=00:00:08.013164] [WatchDog::Uninstall][3]
[t=00:00:08.013179] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected