Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000038] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.006187] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.006315] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.207571] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.207633] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.207678] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.207700] [t=00:00:00.207707] Enable or disable log sections using the LogSections configuration key [t=00:00:00.207714] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.207724] Use "none" to disable the default log sections. [t=00:00:00.207730] ============== </Log Sections> ============== [t=00:00:00.207736] ============== <User Config> ============== [t=00:00:00.207861] AllowDeferredMapRendering = 1 [t=00:00:00.207869] AllowDeferredModelRendering = 1 [t=00:00:00.207877] BumpWaterBlurReflection = 1 [t=00:00:00.207882] BumpWaterTexSizeReflection = 128 [t=00:00:00.207889] CamFreeScrollSpeed = 50 [t=00:00:00.207898] CamMode = 1 [t=00:00:00.207908] DualScreenMiniMapOnLeft = 1 [t=00:00:00.207914] EdgeMoveDynamic = 0 [t=00:00:00.207920] EdgeMoveWidth = 0.003 [t=00:00:00.207925] FPSFOV = 90 [t=00:00:00.207930] FPSScrollSpeed = 50 [t=00:00:00.207951] FontSize = 18 [t=00:00:00.207957] GrassDetail = 0 [t=00:00:00.207963] GroundDecals = 5 [t=00:00:00.207968] GroundDetail = 120 [t=00:00:00.207973] GroundScarAlphaFade = 1 [t=00:00:00.207979] HangTimeout = 30 [t=00:00:00.207984] HardwareCursor = 1 [t=00:00:00.207991] InitialNetworkTimeout = 0 [t=00:00:00.207998] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.208004] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.208011] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.208030] LinkOutgoingBandwidth = 262144 [t=00:00:00.208037] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.208043] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.208049] MSAALevel = 8 [t=00:00:00.208055] MaxParticles = 15000 [t=00:00:00.208060] MaxSounds = 32 [t=00:00:00.208067] MaxTextureAtlasSizeX = 4096 [t=00:00:00.208072] MaxTextureAtlasSizeY = 4096 [t=00:00:00.208079] MaximumTransmissionUnit = 0 [t=00:00:00.208084] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.208091] MiniMapMarker = 0 [t=00:00:00.208108] MouseDragScrollThreshold = 0 [t=00:00:00.208115] NetworkLossFactor = 2 [t=00:00:00.208120] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.208126] OverheadScrollSpeed = 50 [t=00:00:00.208132] ReconnectTimeout = 0 [t=00:00:00.208138] RotOverheadScrollSpeed = 50 [t=00:00:00.208143] RotateLogFiles = 1 [t=00:00:00.208149] Shadows = 1 [t=00:00:00.208154] ShowClock = 0 [t=00:00:00.208161] SoftParticles = 2 [t=00:00:00.208167] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.208185] UnitIconDist = 130 [t=00:00:00.208192] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.208198] UseLuaMemPools = 0 [t=00:00:00.208203] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.208210] VFSCacheArchiveFiles = 0 [t=00:00:00.208215] VSync = 0 [t=00:00:00.208221] Water = 4 [t=00:00:00.208227] XResolution = 1920 [t=00:00:00.208232] YResolution = 1080 [t=00:00:00.208238] snd_volmaster = 100 [t=00:00:00.208248] ============== </User Config> ============== [t=00:00:00.208295] ============== <User System> ============== [t=00:00:00.208303] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 [t=00:00:00.208313] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.208320] Compiler Version: gcc-11.2.0 [t=00:00:00.208363] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.208418] Hardware Config: AMD Ryzen 9 5900HS with Radeon Graphics ; 15776MB RAM, 44448MB pagefile [t=00:00:00.208444] Binary Word Size: 64-bit (native) [t=00:00:00.208451] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.208457] Physical CPU Cores: 8 [t=00:00:00.208464] Logical CPU Cores: 16 [t=00:00:00.208469] ============== </User System> ============== [t=00:00:00.208578] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.208586] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.208591] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.208596] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.208602] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.211552] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.211566] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.223405] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.231416] Display (Generic PnP Monitor)=1 modes=57 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.231434] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.231441] [ 9] 1760x990x24bpp@60Hz [t=00:00:00.231448] [17] 1680x1050x24bpp@60Hz [t=00:00:00.231501] [18] 1600x900x24bpp@60Hz [t=00:00:00.231511] [19] 1440x900x24bpp@60Hz [t=00:00:00.231517] [20] 1366x768x24bpp@60Hz [t=00:00:00.231522] [21] 1280x1024x24bpp@75Hz [t=00:00:00.231528] [23] 1280x800x24bpp@60Hz [t=00:00:00.231534] [24] 1280x720x24bpp@60Hz [t=00:00:00.231540] [27] 1152x872x24bpp@75Hz [t=00:00:00.231545] [30] 1152x864x24bpp@75Hz [t=00:00:00.231550] [33] 1128x634x24bpp@75Hz [t=00:00:00.231555] [36] 1024x768x24bpp@75Hz [t=00:00:00.231561] [39] 832x624x24bpp@75Hz [t=00:00:00.231584] [42] 800x600x24bpp@75Hz [t=00:00:00.231591] [45] 720x576x24bpp@60Hz [t=00:00:00.231597] [48] 720x480x24bpp@60Hz [t=00:00:00.231602] [50] 720x400x24bpp@70Hz [t=00:00:00.231608] [53] 640x480x24bpp@75Hz [t=00:00:00.687836] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.688683] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.688744] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.708436] [GR::LogVersionInfo] [t=00:00:00.708458] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.708465] GL version : 4.6.0 NVIDIA 546.80 [t=00:00:00.708471] GL vendor : NVIDIA Corporation [t=00:00:00.708480] GL renderer : NVIDIA GeForce RTX 3070 Laptop GPU/PCIe/SSE2 [t=00:00:00.708487] GLSL version: 4.60 NVIDIA [t=00:00:00.708492] GLEW version: 2.1.0 [t=00:00:00.708498] GPU memory : 8192MB (total) / 6805MB (available) [t=00:00:00.708547] SDL swap-int: 0 [t=00:00:00.708558] SDL driver : windows [t=00:00:00.708563] [t=00:00:00.708568] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.708575] GLSL shader support : 1 [t=00:00:00.708580] GL4 support : 1 [t=00:00:00.708586] FBO extension support : 1 [t=00:00:00.708608] NVX GPU mem-info support : 1 [t=00:00:00.708622] ATI GPU mem-info support : 0 [t=00:00:00.708641] NPOT-texture support : 1 (1) [t=00:00:00.708674] S3TC/DXT1 texture support : 1/1 [t=00:00:00.708686] texture query-LOD support : 1 (1) [t=00:00:00.708693] MSAA frame-buffer support : 1 (1) [t=00:00:00.708698] Z-buffer depth : 32 (-) [t=00:00:00.708712] primitive-restart support : 1 (1) [t=00:00:00.708719] clip-space control support: 1 (1) [t=00:00:00.708725] seamless cube-map support : 1 (1) [t=00:00:00.708731] frag-depth layout support : 1 (1) [t=00:00:00.708736] persistent maps support : 1 (1) [t=00:00:00.708743] explicit attribs location : 1 (1) [t=00:00:00.708766] multi draw indirect : 1 (-) [t=00:00:00.708772] [t=00:00:00.708777] max. FBO samples : 32 [t=00:00:00.708784] max. FS/program texture slots : 32/192 [t=00:00:00.708789] max. texture size : 32768 [t=00:00:00.708798] max. texture anisotropy level : 16.000000 [t=00:00:00.708809] max. vec4 varyings/attributes : 31/16 [t=00:00:00.708814] max. draw-buffers : 8 [t=00:00:00.708821] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.708843] max. uniform buffer-bindings : 84 [t=00:00:00.708850] max. uniform block-size : 64KB [t=00:00:00.708855] max. storage buffer-bindings : 96 [t=00:00:00.708861] max. storage block-size : 2047MB [t=00:00:00.708866] [t=00:00:00.708871] enable AMD-hacks : 0 [t=00:00:00.708876] compress MIP-maps: 0 [t=00:00:00.708890] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.709140] [GR::UpdateGLConfigs] [t=00:00:00.709169] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.709200] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.709982] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.710004] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.710011] [GR::InitGLState] [t=00:00:00.710290] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.825830] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.830869] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.831119] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.842852] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.842883] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.843968] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.847055] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.847071] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.847178] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.847314] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\ [t=00:00:00.861081] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base [t=00:00:00.861838] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.863097] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.863611] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.936375] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 75ms [t=00:00:00.936411] [VFS] [SpringVFS::ReserveArchives<this=000001f0b0bb1af0>] [t=00:00:00.936655] [VFS] [SpringVFS::AddArchive<this=000001f0b0bb1af0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.940508] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f0b0bb1af0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.940528] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.171923] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:01.172505] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:01.173447] [Threading] Main thread CPU affinity mask set: 65408 [t=00:00:01.173910][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.174023][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.174144][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.174173][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.174235][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.174287][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.183413][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.183461][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "1 - SAMSUNG (AMD High Definition Audio Device)" [t=00:00:01.183539][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "AI Noise-cancelling Output (ASUS Utility)" [t=00:00:01.183555][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Realtek(R) Audio)" [t=00:00:01.183565][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.211121][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8 [t=00:00:01.211149][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:01.235572][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [t=00:00:01.268055][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000001f0b090ddb0(OpenAL Soft) context=000001f0b0923930 [t=00:00:01.268115][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.268136][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.268151][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.268161][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.268268][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.268305][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.268336][f=-000001] [Sound] Devices: [t=00:00:01.272556][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.272582][f=-000001] [Sound] [OpenAL Soft on 1 - SAMSUNG (AMD High Definition Audio Device)] [t=00:00:01.272591][f=-000001] [Sound] [OpenAL Soft on AI Noise-cancelling Output (ASUS Utility)] [t=00:00:01.272609][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.272697][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.273948][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.273976][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.275457][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 112519 MB [t=00:00:01.279806][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.279875][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.279980][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230303_114339_IncultaV2_105.1.1-1485-g78f9a2c BAR105.sdfz" for game data... [t=00:00:01.417111][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.424406][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.424616][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.424645][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.430812][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.430957][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 151ms [t=00:00:01.431041][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 7 to team 0 (#active=8) [t=00:00:01.479064][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001f0b136af40] using map "IncultaV2" (loaded=0 cached=0) [t=00:00:01.480548][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f0b0bb1af0>(arName="IncultaV2", overwrite=false)] section=1 cached=0 [t=00:00:01.484132][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f0b0bb1af0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.484602][f=-000001] [PreGame::AddModArchivesToVFS][server=000001f0b136af40] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.485529][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f0b0bb1af0>(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.493204][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f0b0bb1af0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.493376][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f0b0bb1af0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.540998][f=-000001] Warning: [PreGame::GameDataReceived] Archive IncultaV2 (checksum eb7c8c98106468200423fb39ea776a465846d55e3ecfa25acc7b0dc8c6b4ffad53d18ca7bb2ff58d34607d80f4d89d238319fd573ca8f6fa7551956bfa91a528) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.394242][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=15462ms [t=00:00:04.394273][f=-000001] file="units/pw_hq_attacker.lua" indx=6960 inflSize=2kb readTime=97ms [t=00:00:04.394282][f=-000001] file="al2.0.txt" indx=4 inflSize=8kb readTime=85ms [t=00:00:04.394290][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6138 inflSize=14172kb readTime=83ms [t=00:00:04.394299][f=-000001] file="anims/zk_large/cursormex_0.png" indx=254 inflSize=4kb readTime=83ms [t=00:00:04.394322][f=-000001] file="luaui/camain.lua" indx=1999 inflSize=4kb readTime=82ms [t=00:00:04.394330][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6139 inflSize=12437kb readTime=79ms [t=00:00:04.394339][f=-000001] file="luarules/configs/startboxes/rysia.lua" indx=1565 inflSize=3kb readTime=77ms [t=00:00:04.394347][f=-000001] file="units/empiricaldpsersmall.lua" indx=6881 inflSize=0kb readTime=76ms [t=00:00:04.394366][f=-000001] file="luarules/gadgets/weapon_projectile_retarget.lua" indx=1904 inflSize=11kb readTime=74ms [t=00:00:04.394374][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6137 inflSize=12267kb readTime=72ms [t=00:00:04.509632][f=-000001] Warning: [PreGame::GameDataReceived] Archive 0f01b96e3ca3c51b4a2619a53773234e.sdp (checksum e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.509674][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3078ms [t=00:00:04.510002][f=-000001] [PreGame::UpdateClientNet] received local player number 7 (team 0, allyteam 0), creating LoadScreen [t=00:00:04.513433][f=-000001] forceSingleThreaded, false [t=00:00:04.533373][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:04.533392][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:04.533518][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:04.533599][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:04.533671][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:04.533743][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:04.534699][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:04.535207][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:04.535685][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:04.536376][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:04.536935][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:04.537457][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:04.537475][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:04.538230][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:04.541397][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:04.544647][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:04.545709][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:04.545893][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:04.546460][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:04.546511][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:04.546626][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:04.546651][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:04.720709][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:04.796196][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:04.867505][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.963022][f=-000001] Loading UnitDefs_posts [t=00:00:05.041835][f=-000001] Loading FeatureDefs_posts [t=00:00:05.054251][f=-000001] Loading WeaponDefs_posts [t=00:00:05.070540][f=-000001] Loading ArmorDefs_posts [t=00:00:05.083788][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 211ms [t=00:00:05.116819][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 249ms [t=00:00:05.116951][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.334111][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.338020][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:05.341396][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 362 sounds from gamedata/sounds.lua [t=00:00:05.341589][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [t=00:00:05.341606][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.341677][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.344182][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.350003][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.350182][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:05.426748][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.433170][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.490626][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:05.490884][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:05.491163][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:05.491644][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:05.491882][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:05.492538][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:05.494910][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:05.495742][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:05.496183][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:05.496416][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:05.496880][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:05.500356][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:05.500609][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:05.500852][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:05.504058][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:05.519398][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.611956][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.611997][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.855827][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 243ms [t=00:00:05.855885][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.908753][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 52ms [t=00:00:05.908790][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.924866][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 16ms [t=00:00:05.950732][f=-000001] [Path] TK CPathManager::InitStatic: 8 threads available (MT requests=1, MT updates=1) [t=00:00:05.961087][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:05.961128][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:05.964976][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:05.970142][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:06.011964][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:06.016781][f=-000001] InfoTexture: shaders [t=00:00:06.016813][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:06.019584][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.774080][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.777829][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [t=00:00:06.777859][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.777896][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.803500][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.803533][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.830116][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.904065][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:07.229559][f=-000001] Loaded DecalsDrawer: Legacy [t=00:00:07.229600][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:07.230698][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:07.614346][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:07.897542][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:11.166698][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.353844][f=-000001] Error: [StoreSkirmishAILibInfo] required AI Interface for Skirmish AI ZKGBAI 0.11 not found [t=00:00:11.363753][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 53ms [t=00:00:11.364948][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.364985][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.373316][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:11.373346][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.373355][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=492f40a1 [t=00:00:11.373362][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9ac1d7e6 [t=00:00:11.373370][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:11.373438][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:11.373463][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d8c7bb35 [t=00:00:11.379358][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:11.379373][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:11.379381][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=492f40a1 [t=00:00:11.379426][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9ac1d7e6 ------- TRUNCATED ------- [t=00:08:13.781811][f=0031047] [Charmedmage (replay)] shockingly that many of them overpower their counter [t=00:08:14.343776][f=0031113] [Tunacantine (replay)] yeah well you're not focusing fire and you're moving your domis foward [t=00:08:14.577089][f=0031140] [EMG (replay)] make something to stun the tanks or outnumber him with like 20 domis [t=00:08:18.062653][f=0031547] Playback paused [t=00:08:18.077510][f=0031549] UnnamedPlayer (spec) paused the demo [t=00:08:21.061295][f=0031549] Playback continued [t=00:08:22.059282][f=0031549] Playback paused [t=00:08:25.908256][f=0031549] Playback continued [t=00:08:25.921569][f=0031549] UnnamedPlayer (spec) unpaused the demo [t=00:08:26.625932][f=0031631] <fahx> nothing in cover stuns? [t=00:08:26.768229][f=0031649] [EMG (replay)] Make like widows to stun then domi it [t=00:08:27.548786][f=0031740] <fahx> rover* [t=00:08:27.887061][f=0031779] [Charmedmage (replay)] and by shockingly i mean none [t=00:08:28.655352][f=0031869] [EMG (replay)] make a new fac [t=00:08:29.089731][f=0031920] [EMG (replay)] fac switch [t=00:08:30.904256][f=0032132] <fahx> thats expensiv elol [t=00:08:31.757508][f=0032232] size of lastPoses:, 7, num of reused time, 934, average draw time, 0.0000402, average calc time, 0.00005435 [t=00:08:31.995658][f=0032259] [EMG (replay)] 250 [t=00:08:32.328771][f=0032298] Playback paused [t=00:08:32.339760][f=0032300] UnnamedPlayer (spec) paused the demo [t=00:08:35.326212][f=0032300] Playback continued [t=00:08:36.324354][f=0032300] Playback paused [t=00:08:37.780369][f=0032300] [SpecTeamAction] local client 7 now spectating team 1 and allyteam 1 [t=00:08:39.393758][f=0032300] Playback continued [t=00:08:39.406116][f=0032300] UnnamedPlayer (spec) unpaused the demo [t=00:08:41.252310][f=0032515] [EMG (replay)] i mean [t=00:08:41.497334][f=0032545] [EMG (replay)] 700 [t=00:08:42.027689][f=0032605] [Tunacantine (replay)] expensive is relative when you have the economy for it [t=00:08:42.668624][f=0032680] [Game::ClientReadNet] added new player AO with number 5 to team 0 [t=00:08:42.671513][f=0032681] > SPRINGIE:User AO|staticantinuke|5_6||False|||RU [t=00:08:43.825833][f=0032815] [EMG (replay)] +70 [t=00:08:44.466975][f=0032889] [Charmedmage (replay)] wait dom has the same range as Cyclops-? [t=00:08:44.799872][f=0032928] [EMG (replay)] if i had that much income [t=00:08:45.215150][f=0032976] [Tunacantine (replay)] 2 domis is 1 factory switch [t=00:08:45.270000][f=0032982] [Charmedmage (replay)] huh [t=00:08:45.952107][f=0033061] Playback paused [t=00:08:45.967204][f=0033063] UnnamedPlayer (spec) paused the demo [t=00:08:48.948306][f=0033063] Playback continued [t=00:08:49.951666][f=0033063] Playback paused [t=00:08:51.762276][f=0033063] size of lastPoses:, 4, num of reused time, 272, average draw time, 0.00004113, average calc time, 0.00005771 [t=00:08:57.983027][f=0033063] Playback continued [t=00:08:58.001321][f=0033063] UnnamedPlayer (spec) unpaused the demo [t=00:08:58.063382][f=0033071] > SPRINGIE:User AO|staticantinuke|5_6||False|||RU [t=00:08:58.324851][f=0033101] Connection attempt from AO [t=00:08:58.324873][f=0033101] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:08:58.324884][f=0033101] -> Connection established (given id 5) [t=00:08:58.954263][f=0033175] [EMG (replay)] i wouldve had air spiders and rovers by now [t=00:09:00.455631][f=0033348] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=56cf20c972d1b76fef978acf035b408f060b0719392279a29976cd3f2cf549c83fb41703e330dc6e76c3ad23f362d2d3bc5205d4ef834e78be01e731cf07bc80" [t=00:09:00.455683][f=0033348] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:09:01.200622][f=0033436] [Charmedmage (replay)] air spiders [t=00:09:01.827610][f=0033508] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=05084ab654e3bc793fb473ea4d788fe1f4c2b4a62c687b2d97623dc39bca716deeda250c365ed10d6b5afe7d16c1e8cc3b70b553319a945ac6675c9086a26b0a]" [t=00:09:01.860089][f=0033512] [Game::ClientReadNet][LOGMSG] sender="AO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=adc4cf3f7b555f4c39861fa41b86cde6b3a346f62c8ef957e39e8132b609e7783ba6904fa774aa3bc62d15b60a56effbbd266a93fe243e42143c1d2992c3a6fe]" [t=00:09:02.279628][f=0033560] [EMG (replay)] Meta [t=00:09:03.079908][f=0033654] [Game::ClientReadNet][LOGMSG] sender="AO" string="[Game::Load][lua{Rules,Gaia}={00000267074a1390,0000000000000000}][locale="C"]" [t=00:09:03.137134][f=0033661] [Tunacantine (replay)] domis are not an assault unit and not artillery... [t=00:09:03.899174][f=0033748] Playback paused [t=00:09:03.908726][f=0033748] UnnamedPlayer (spec) paused the demo [t=00:09:06.894875][f=0033748] Playback continued [t=00:09:06.936747][f=0033748] Playback paused [t=00:09:06.948647][f=0033748] UnnamedPlayer (spec) unpaused the demo [t=00:09:07.200625][f=0033778] [Charmedmage (replay)] flying spiders [t=00:09:07.729486][f=0033839] [Tunacantine (replay)] you do not use them against defenses... [t=00:09:08.937558][f=0033979] <fahx> ok ok [t=00:09:09.921691][f=0034094] [Game::ClientReadNet] added new player Albator with number 6 to team 0 [t=00:09:09.921734][f=0034094] > SPRINGIE:User Albator|cloakheavyraid|5_3|donator_0|False|||GB [t=00:09:09.942342][f=0034095] Playback continued [t=00:09:11.762361][f=0034307] size of lastPoses:, 0, num of reused time, 0, average draw time, 0.00004113, average calc time, 0.00005771 [t=00:09:13.458305][f=0034505] [EMG (replay)] Yknow whats on my mind? domi+gs (Carry the domi and domi can capture while on the air) [t=00:09:15.767619][f=0034774] [Tunacantine (replay)] god that's devious [t=00:09:16.485697][f=0034859] [Tunacantine (replay)] i like it [t=00:09:17.063438][f=0034926] <fahx> lmao [t=00:09:17.111719][f=0034931] [Charmedmage (replay)] they can't tho [t=00:09:17.988391][f=0035033] [EMG (replay)] Sad [t=00:09:19.550809][f=0035215] [Charmedmage (replay)] no unit functions when picked upppppppppppppppp [t=00:09:21.012010][f=0035385] [EMG (replay)] ;( [t=00:09:21.046282][f=0035389] [Tunacantine (replay)] laaameee [t=00:09:22.252358][f=0035531] [Tunacantine (replay)] it's something supcom has... [t=00:09:22.344047][f=0035541] [EMG (replay)] Admin abuse [t=00:09:26.193888][f=0035991] Charmedmage added point: burn baby burn, disco inferno [t=00:09:28.531274][f=0036263] EMG added point: if he spreads [t=00:09:31.769345][f=0036642] size of lastPoses:, 0, num of reused time, 0, average draw time, 0.00004113, average calc time, 0.00005771 [t=00:09:32.738750][f=0036755] [Tunacantine (replay)] blood, do not forget to use line move to spread your units [t=00:09:36.637518][f=0037209] [EMG (replay)] If i had this much eco i wouldve goten owl [t=00:09:36.971488][f=0037248] [AO] Allies: gg [t=00:09:39.683516][f=0037565] [EMG (replay)] Owl my best friend [t=00:09:40.213825][f=0037626] [Tunacantine (replay)] fahx totally had this [t=00:09:40.213855][f=0037626] [EMG (replay)] he is my eyes [t=00:09:40.263410][f=0037632] <fahx> I dont have any eco [t=00:09:41.247189][f=0037747] <fahx> I did [t=00:09:41.558014][f=0037784] [EMG (replay)] 30 [t=00:09:42.127072][f=0037850] [EMG (replay)] thats plenty [t=00:09:42.494079][f=0037893] <fahx> im -80 metal [t=00:09:42.751359][f=0037923] [Charmedmage (replay)] what is eco? [t=00:09:43.876877][f=0038053] [Tunacantine (replay)] f [t=00:09:44.654547][f=0038144] [EMG (replay)] elephant cat overdrive [t=00:09:46.361905][f=0038343] [Charmedmage (replay)] i only understand venom spam [t=00:09:51.775053][f=0038976] size of lastPoses:, 0, num of reused time, 0, average draw time, 0.00004113, average calc time, 0.00005885 [t=00:09:52.421877][f=0039050] [EMG (replay)] Finish him! [t=00:09:56.018146][f=0039471] [Charmedmage (replay)] AO your name is funny [t=00:09:57.541877][f=0039648] [EMG (replay)] Ao chan [t=00:09:59.682972][f=0039899] [EMG (replay)] AO chan wont let me study Cheesy manga [t=00:10:00.669716][f=0040013] [EMG (replay)] but its gud [t=00:10:01.360746][f=0040093] <fahx> he is sure slow [t=00:10:02.184698][f=0040190] [Charmedmage (replay)] AO is a anti-nuke [t=00:10:04.595924][f=0040471] [Charmedmage (replay)] That's even more so [t=00:10:05.351395][f=0040559] [EMG (replay)] i tho AO was assh- [t=00:10:05.449586][f=0040571] [AO] haha [t=00:10:11.105660][f=0041230] [Tunacantine (replay)] lewd [t=00:10:11.787425][f=0041310] size of lastPoses:, 0, num of reused time, 0, average draw time, 0.00004113, average calc time, 0.00005885 [t=00:10:11.850092][f=0041317] game_message: fahx has been destroyed! [t=00:10:11.850212][f=0041317] game_message: Bloodraiser wins! [t=00:10:11.850538][f=0041317] Submitting stats [t=00:10:11.893446][f=0041317] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:10:12.365546][f=0041341] [Charmedmage (replay)] AO- what the fuck, where my nuke at? [t=00:10:12.585973][f=0041379] <autoquit> Autoquit canceled. [t=00:10:12.871039][f=0041412] Spectator EMG left the game: normal quit [t=00:10:12.925238][f=0041418] Spectator AO left the game: normal quit [t=00:10:12.935069][f=0041419] Spectator Charmedmage left the game: normal quit [t=00:10:13.186852][f=0041449] Spectator Tunacantine left the game: normal quit [t=00:10:13.188906][f=0041450] End of demo reached [t=00:10:15.604024][f=0041739] [QuitAction] user exited to system [t=00:10:15.618538][f=0041739] [SpringApp::Kill][1] fromRun=1 [t=00:10:15.618560][f=0041739] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:10:15.646405][f=0041739] [async=0] threads=8 tasks=2941932 {sum,avg}{exec,wait}time={{68447.781, 0.023}, {35577.000, 0.012}}ms [t=00:10:15.646501][f=0041739] thread=1 tasks=420276 {sum,min,max,avg}{exec,wait}time={{11761.288, 0.000, 116.989, 0.028}, {1185.456, 0.000, 18446744027136.000, 0.003}}ms [t=00:10:15.646521][f=0041739] thread=2 tasks=420276 {sum,min,max,avg}{exec,wait}time={{9875.137, 0.000, 124.251, 0.023}, {4779.194, 0.000, 4.502, 0.011}}ms [t=00:10:15.646537][f=0041739] thread=3 tasks=420276 {sum,min,max,avg}{exec,wait}time={{9650.957, 0.000, 127.357, 0.023}, {4912.077, 0.000, 4.501, 0.012}}ms [t=00:10:15.646573][f=0041739] thread=4 tasks=420276 {sum,min,max,avg}{exec,wait}time={{9363.465, 0.000, 123.447, 0.022}, {5102.534, 0.000, 4.501, 0.012}}ms [t=00:10:15.646587][f=0041739] thread=5 tasks=420276 {sum,min,max,avg}{exec,wait}time={{9723.842, 0.000, 126.971, 0.023}, {5578.653, 0.000, 4.500, 0.013}}ms [t=00:10:15.646602][f=0041739] thread=6 tasks=420276 {sum,min,max,avg}{exec,wait}time={{9129.472, 0.000, 119.734, 0.022}, {7070.880, 0.000, 6.328, 0.017}}ms [t=00:10:15.646617][f=0041739] thread=7 tasks=420276 {sum,min,max,avg}{exec,wait}time={{8943.623, 0.000, 118.931, 0.021}, {6948.206, 0.000, 6.328, 0.017}}ms [t=00:10:15.646649][f=0041739] [async=1] threads=8 tasks=10562 {sum,avg}{exec,wait}time={{52874.516, 5.006}, {15720903.000, 1488.440}}ms [t=00:10:15.646664][f=0041739] thread=1 tasks=1502 {sum,min,max,avg}{exec,wait}time={{7689.207, 0.000, 814.699, 5.119}, {2375014.750, 0.045, 4978.696, 1581.235}}ms [t=00:10:15.646679][f=0041739] thread=2 tasks=1510 {sum,min,max,avg}{exec,wait}time={{7291.151, 0.000, 1150.832, 4.829}, {2157900.250, 0.217, 4979.782, 1429.073}}ms [t=00:10:15.646707][f=0041739] thread=3 tasks=1512 {sum,min,max,avg}{exec,wait}time={{7415.237, 0.000, 1138.296, 4.904}, {2224484.250, 0.334, 4994.508, 1471.220}}ms [t=00:10:15.646721][f=0041739] thread=4 tasks=1511 {sum,min,max,avg}{exec,wait}time={{7679.854, 0.000, 1145.515, 5.083}, {2352632.500, 0.496, 4995.159, 1557.004}}ms [t=00:10:15.646735][f=0041739] thread=5 tasks=1513 {sum,min,max,avg}{exec,wait}time={{7789.237, 0.000, 815.918, 5.148}, {2275107.000, 0.032, 4979.628, 1503.706}}ms [t=00:10:15.646763][f=0041739] thread=6 tasks=1508 {sum,min,max,avg}{exec,wait}time={{7699.802, 0.000, 1144.487, 5.106}, {2234512.500, 0.014, 4993.855, 1481.772}}ms [t=00:10:15.646777][f=0041739] thread=7 tasks=1506 {sum,min,max,avg}{exec,wait}time={{7310.025, 0.000, 1138.267, 4.854}, {2101251.250, 0.263, 4907.655, 1395.253}}ms [t=00:10:15.646788][f=0041739] [ThreadPool::SetThreadCount][2] workers=0 [t=00:10:15.646798][f=0041739] [SpringApp::Kill][2] [t=00:10:15.647570][f=0041739] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:10:15.647606][f=0041739] [Game::KillLua][1] dtor=0 luaUI=000001f14a3bea30 [t=00:10:15.647656][f=0041739] Start widgetHandler:Shutdown [t=00:10:15.652753][f=0041739] Shutdown - SaveOrderList Complete [t=00:10:15.654792][f=0041739] Writing last game win data [t=00:10:15.670182][f=0041739] Shutdown - SaveConfigData Complete [t=00:10:15.670207][f=0041739] Shutdown Widget - MyZones [t=00:10:15.670223][f=0041739] Shutdown Widget - Log Handler [t=00:10:15.670235][f=0041739] Shutdown Widget - Time Out [t=00:10:15.670279][f=0041739] Shutdown Widget - Tweaks [t=00:10:15.670300][f=0041739] Shutdown Widget - OnWidgetState [t=00:10:15.670328][f=0041739] Shutdown Widget - Save/Load API [t=00:10:15.670341][f=0041739] Shutdown Widget - Chili Highlight [t=00:10:15.670370][f=0041739] Shutdown Widget - UnitsIDCard [t=00:10:15.670387][f=0041739] >>>>> ! UnitsIDCard Shutdown ! <<<<< [t=00:10:15.670399][f=0041739] Shutdown Widget - MyClicks [t=00:10:15.670414][f=0041739] Shutdown Widget - Draw After Chili [t=00:10:15.670445][f=0041739] Shutdown Widget - API Unit Tracker GL4 [t=00:10:15.670462][f=0041739] Shutdown Widget - EPIC Menu [t=00:10:15.671706][f=0041739] Shutdown Widget - Depth of Field Shader [t=00:10:15.671740][f=0041739] Shutdown Widget - Chili Widget Selector [t=00:10:15.672565][f=0041739] Shutdown Widget - Chili Minimap [t=00:10:15.672684][f=0041739] Shutdown Widget - Deferred rendering [t=00:10:15.673503][f=0041739] Shutdown Widget - Draw Placement [t=00:10:15.673631][f=0041739] Shutdown Widget - Local Team Colors [t=00:10:15.673697][f=0041739] Shutdown Widget - Bubbles [t=00:10:15.673764][f=0041739] Shutdown Widget - Persistent Build Height 2 [t=00:10:15.673783][f=0041739] Shutdown Widget - Display Keys 2 [t=00:10:15.673822][f=0041739] Shutdown Widget - Save Game Menu [t=00:10:15.673832][f=0041739] Shutdown Widget - Impaler Targetter [t=00:10:15.673844][f=0041739] Shutdown Widget - Pan View [t=00:10:15.673859][f=0041739] Shutdown Widget - HighlightUnit GL4 [t=00:10:15.673894][f=0041739] Shutdown Widget - EzSelector 1.0 [t=00:10:15.673930][f=0041739] Shutdown Widget - Noises [t=00:10:15.673941][f=0041739] Shutdown Widget - HealthBars [t=00:10:15.674811][f=0041739] Shutdown Widget - Unit Icons [t=00:10:15.674871][f=0041739] Shutdown Widget - Win Counter [t=00:10:15.674883][f=0041739] Shutdown Widget - EndGame APM stats [t=00:10:15.674894][f=0041739] Shutdown Widget - BuildETA [t=00:10:15.674906][f=0041739] Shutdown Widget - Modular Comm Info [t=00:10:15.674917][f=0041739] Shutdown Widget - Close Enemy Range [t=00:10:15.674945][f=0041739] Shutdown Widget - Chili Economy Panel Default [t=00:10:15.675025][f=0041739] Shutdown Widget - Stereo3D [t=00:10:15.675073][f=0041739] Shutdown Widget - State Reverse and Latency [t=00:10:15.675086][f=0041739] Shutdown Widget - Point Tracker [t=00:10:15.675096][f=0041739] Shutdown Widget - Music Player v2 [t=00:10:15.675173][f=0041739] Shutdown Widget - Showeco and Grid Drawer [t=00:10:15.675188][f=0041739] Shutdown Widget - Show selected unit range [t=00:10:15.675198][f=0041739] Shutdown Widget - Missile Silo Range [t=00:10:15.675226][f=0041739] Shutdown Widget - Context Menu [t=00:10:15.675236][f=0041739] Shutdown Widget - MinimapEvents [t=00:10:15.675247][f=0041739] Shutdown Widget - Highlight Geos [t=00:10:15.675261][f=0041739] Shutdown Widget - Grab Input [t=00:10:15.675362][f=0041739] Input grabbing is disabled! [t=00:10:15.675373][f=0041739] Shutdown Widget - Defense Range Zero-K [t=00:10:15.675428][f=0041739] Shutdown Widget - Decloak Range [t=00:10:15.675445][f=0041739] Shutdown Widget - Darkening [t=00:10:15.675479][f=0041739] Shutdown Widget - Chili Spectator Panels [t=00:10:15.675491][f=0041739] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:10:15.675506][f=0041739] Shutdown Widget - Chili Nuke Warning [t=00:10:15.675518][f=0041739] Shutdown Widget - Chili EndGame Window [t=00:10:15.675534][f=0041739] Shutdown Widget - CameraShake [t=00:10:15.675545][f=0041739] Shutdown Widget - Reclaim Field Highlight [t=00:10:15.675566][f=0041739] Shutdown Widget - Local Widgets Config [t=00:10:15.675594][f=0041739] Shutdown Widget - MyFont [t=00:10:15.675762][f=0041739] Shutdown Widget - Ghost Site2 [t=00:10:15.675782][f=0041739] Shutdown Widget - UnitShapes [t=00:10:15.675820][f=0041739] Shutdown Widget - Attack AoE [t=00:10:15.675832][f=0041739] Shutdown Widget - Map Edge Extension [t=00:10:15.676296][f=0041739] Shutdown Widget - Gadget Icons [t=00:10:15.676383][f=0041739] Shutdown Widget - Selection Send [t=00:10:15.676395][f=0041739] Shutdown Widget - AllyCursors [t=00:10:15.676405][f=0041739] Shutdown Widget - CommandInsert2 [t=00:10:15.676670][f=0041739] Enabling CommandInsert [t=00:10:15.676681][f=0041739] Loading: LuaUI/Widgets/cmd_commandinsert.lua [t=00:10:15.682903][f=0041739] Shutdown Widget - LupsManager [t=00:10:15.682948][f=0041739] Shutdown Widget - Newton Firezone [t=00:10:15.682976][f=0041739] Shutdown Widget - Chili Pro Console [t=00:10:15.685272][f=0041739] Shutdown Widget - Persistent Build Height [t=00:10:15.685290][f=0041739] Shutdown Widget - Pre-Selection Handler [t=00:10:15.685329][f=0041739] Shutdown Widget - Lasso Terraform GUI [t=00:10:15.685342][f=0041739] Shutdown Widget - Draw Terra2 [t=00:10:15.685404][f=0041739] Shutdown Widget - Lups [t=00:10:15.686191][f=0041739] Shutdown Widget - Chili Framework [t=00:10:15.686214][f=0041739] Shutdown Widget - Chili Addon [t=00:10:15.686227][f=0041739] Shutdown Widget - Custom Markers [t=00:10:15.686248][f=0041739] Shutdown Widget - Chili Core Selector [t=00:10:15.686323][f=0041739] Shutdown Widget - Select Keys [t=00:10:15.686346][f=0041739] Shutdown Widget - FOV [t=00:10:15.686389][f=0041739] Shutdown Widget - Pause Screen [t=00:10:15.686577][f=0041739] Shutdown Widget - Sun and Atmosphere Handler [t=00:10:15.686629][f=0041739] Shutdown Widget - Text To Speech Control [t=00:10:15.686640][f=0041739] Shutdown Widget - Layout Handler [t=00:10:15.686653][f=0041739] Shutdown Widget - Color Blindness Correction [t=00:10:15.686833][f=0041739] End widgetHandler:Shutdown [t=00:10:15.818462][f=0041739] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,39708279,0} {chunk,block}Bytes={0,0} [t=00:10:15.821734][f=0041739] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:10:15.821754][f=0041739] [Game::KillLua][3] dtor=0 luaRules=000001f0e2052bc0 [t=00:10:15.821792][f=0041739] Start gadgetHandler:Shutdown [t=00:10:15.821804][f=0041739] Shutdown - StartSetup [t=00:10:15.821813][f=0041739] Shutdown - UnitMorph [t=00:10:15.822809][f=0041739] Shutdown - Carrier Drones [t=00:10:15.823004][f=0041739] Shutdown - Missile Silo Controller [t=00:10:15.823018][f=0041739] Shutdown - Modular Comm Info [t=00:10:15.823028][f=0041739] Shutdown - Terrain Texture Handler [t=00:10:15.823038][f=0041739] Shutdown - UnitCloakShield [t=00:10:15.823366][f=0041739] Shutdown - Starlight Handler [t=00:10:15.823393][f=0041739] End gadgetHandler:Shutdown [t=00:10:15.859120][f=0041739] Start gadgetHandler:Shutdown [t=00:10:15.859149][f=0041739] Shutdown - Save/Load [t=00:10:15.859166][f=0041739] Shutdown - Teleport Throw [t=00:10:15.859244][f=0041739] Shutdown - UnitMorph [t=00:10:15.859263][f=0041739] Shutdown - Commander Skin Renderer [t=00:10:15.860442][f=0041739] Shutdown - Modular Comm Info [t=00:10:15.860457][f=0041739] Shutdown - Retreat Command [t=00:10:15.860476][f=0041739] Shutdown - Shockwaves [t=00:10:15.860486][f=0041739] Shutdown - UnitCloakShield [t=00:10:15.860511][f=0041739] Shutdown - Lups Cloak FX [t=00:10:15.860545][f=0041739] Shutdown - Lups [t=00:10:15.861440][f=0041739] Shutdown - Lups Shield [t=00:10:15.861608][f=0041739] End gadgetHandler:Shutdown [t=00:10:15.887473][f=0041739] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,39710311,0} {chunk,block}Bytes={0,0} [t=00:10:15.890589][f=0041739] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,39710311,0} {chunk,block}Bytes={0,0} [t=00:10:15.890677][f=0041739] [Game::KillLua][4] dtor=0 [t=00:10:15.890740][f=0041739] [Game::KillLua][5] dtor=0 [t=00:10:15.896578][f=0041739] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:10:15.931214][f=0041739] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:10:15.931245][f=0041739] [Sound] [Sound::UpdateThread][3] #sources=32 #items=44 [t=00:10:15.931602][f=0041739] [Sound] [Sound::UpdateThread][4] ctx=000001f0b0923930 dev=000001f0b090ddb0 [t=00:10:15.931815][f=0041739] [Sound] [Sound::UpdateThread][5] ctx=000001f0b0923930 dev=000001f0b090ddb0 [t=00:10:15.931874][f=0041739] [Sound] [Sound::Cleanup][alcDestroyContext(000001f0b0923930)] [t=00:10:15.936429][f=0041739] [Sound] [Sound::Cleanup][alcCloseDevice(000001f0b090ddb0)] [t=00:10:15.938250][f=0041739] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)] [t=00:10:15.938271][f=0041739] [Sound] [Sound::UpdateThread][6] [t=00:10:15.938836][f=0041739] [Game::~CGame][1] [t=00:10:15.938854][f=0041739] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:10:15.938915][f=0041739] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:10:15.938928][f=0041739] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:10:15.938938][f=0041739] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:10:15.938947][f=0041739] [Game::KillLua][4] dtor=1 [t=00:10:15.938960][f=0041739] [Game::KillLua][5] dtor=1 [t=00:10:15.939028][f=0041739] [Game::KillMisc][1] [t=00:10:15.939128][f=0041739] [Game::KillMisc][2] [t=00:10:15.939523][f=0041739] [Game::KillMisc][3] [t=00:10:15.939668][f=0041739] [Game::KillRendering][1] [t=00:10:15.943119][f=0041739] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:10:15.967942][f=0041739] [3DOParser::Kill] allocated 1 pieces [t=00:10:15.967977][f=0041739] [S3OParser::Kill] allocated 5462 pieces [t=00:10:15.968378][f=0041739] [AssParser::Kill] allocated 669 pieces [t=00:10:16.011062][f=0041739] [Game::KillInterface][1] [t=00:10:16.011726][f=0041739] [Game::KillInterface][2] [t=00:10:16.012329][f=0041739] [Game::KillSimulation][1] [t=00:10:16.012411][f=0041739] [Game::KillSimulation][2] [t=00:10:16.044349][f=0041739] [CCollisionHandler] dis-/continuous tests: 0/3595507 [t=00:10:16.044382][f=0041739] [Game::KillSimulation][3] [t=00:10:16.046601][f=0041739] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:10:16.046802][f=0041739] [~CPathCache(32x24)] cacheHits=99 hitPercentage=18% numHashColls=0 maxCacheSize=61 [t=00:10:16.047028][f=0041739] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:10:16.047204][f=0041739] [~CPathCache(64x48)] cacheHits=164 hitPercentage=0% numHashColls=0 maxCacheSize=150 [t=00:10:16.047698][f=0041739] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:10:16.061772][f=0041739] [LosHandler::Kill] raycast instance cache-{hits,misses}={22053,45511}; shared=1%; cached=32% [t=00:10:16.071814][f=0041739] [Game::KillSimulation][4] [t=00:10:16.170094][f=0041739] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:10:16.170157][f=0041739] [Game::~CGame][2] [t=00:10:16.170273][f=0041739] [Game::~CGame][3] [t=00:10:16.170453][f=0041739] [SpringApp::Kill][3] [t=00:10:16.170481][f=0041739] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 456105 bytes sent 538892 bytes recv'd [t=00:10:16.184178][f=0041739] Kill: client disconnecting... [t=00:10:18.195403][f=0041739] CloseConnection: client connection closed [t=00:10:18.195463][f=0041739] [SpringApp::Kill][4] font=000001f0f5e28cc0 [t=00:10:18.197556][f=0041739] [SpringApp::Kill][5] [t=00:10:18.204416][f=0041739] [SpringApp::Kill][6] [t=00:10:18.204466] [SpringApp::Kill][7] [t=00:10:18.204514] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:10:18.204526] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {160, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:10:18.204555] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:10:18.204565] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:10:18.204574] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:10:18.204583] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:10:18.204605] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {884, 1048576, 1048576}, EBO = {1326, 1048576, 1048576} [t=00:10:18.204616] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {15852, 1048576, 1048576}, EBO = {23778, 1048576, 1048576} [t=00:10:18.204625] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:10:18.204649] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:10:18.204661] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:10:18.204671] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:10:18.204691] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {924, 1048576, 1048576}, EBO = {1386, 1048576, 1048576} [t=00:10:18.285077] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:10:18.285107] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:10:18.285115] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:10:18.285121] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:10:18.298808] [VFS] [SpringVFS::DeleteArchives<this=000001f0b0bb1af0>] [t=00:10:18.298879] [VFS] [SpringVFS::DeleteArchives<this=000001f0b0bb1af0>(section=0)] #archives[section]=1 #files[section]=7962 [t=00:10:18.298892] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0f01b96e3ca3c51b4a2619a53773234e.sdp (000001f0b0919e30) [t=00:10:18.298975] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=1983ms [t=00:10:18.298995] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=43ms [t=00:10:18.299028] file="unittextures/gritty1.dds" indx=7337 inflSize=5461kb readTime=25ms [t=00:10:18.299037] file="unittextures/detriment_1.dds" indx=7274 inflSize=5461kb readTime=23ms [t=00:10:18.299045] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=23ms [t=00:10:18.299055] file="unittextures/benzcom_1.dds" indx=7144 inflSize=5461kb readTime=21ms [t=00:10:18.299064] file="unittextures/gritty2.dds" indx=7338 inflSize=5461kb readTime=19ms [t=00:10:18.299084] file="unittextures/bantha_1.dds" indx=7126 inflSize=5461kb readTime=18ms [t=00:10:18.299093] file="sounds/music/victory/modern warstory.ogg" indx=6152 inflSize=3745kb readTime=17ms [t=00:10:18.299101] file="unittextures/largetransport1.dds" indx=7363 inflSize=5461kb readTime=17ms [t=00:10:18.299109] file="unittextures/zeppelin_1.dds" indx=7940 inflSize=4096kb readTime=16ms [t=00:10:18.301631] [VFS] [SpringVFS::DeleteArchives<this=000001f0b0bb1af0>(section=1)] #archives[section]=1 #files[section]=3 [t=00:10:18.301680] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\IncultaV2.sd7 (000001f0b0932f30) [t=00:10:18.303779] [VFS] [SpringVFS::DeleteArchives<this=000001f0b0bb1af0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:10:18.303794] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base\springcontent.sdz (000001f0b0abb6c0) [t=00:10:18.303954] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base\spring\bitmaps.sdz (000001f0b0abb8d0) [t=00:10:18.304037] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base\maphelper.sdz (000001f0b0abc060) [t=00:10:18.304104] [VFS] [SpringVFS::DeleteArchives<this=000001f0b0bb1af0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:10:18.304113] [VFS] [SpringVFS::DeleteArchives<this=000001f0b0bb1af0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:10:18.304140] [VFS] [SpringVFS::DeleteArchives<this=000001f0b0bb1af0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:10:18.304149] [VFS] [SpringVFS::DeleteArchives<this=000001f0b0bb1af0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:10:18.304157] [VFS] [SpringVFS::DeleteArchives<this=000001f0b0bb1af0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:10:18.304164] [VFS] [SpringVFS::DeleteArchives<this=000001f0b0bb1af0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:10:18.304391] [SpringApp::Kill][8] [t=00:10:18.304415] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:10:18.304423] [WatchDog::Uninstall][1] hangDetectorThread=00007ff71859aff0 (joinable=1) [t=00:10:18.304429] [WatchDog::Uninstall][2] [t=00:10:18.554523] [WatchDog::Uninstall][3] [t=00:10:18.554552] [SpringApp::Kill][9]
infolog_full.txt (truncated):