ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #119359

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.757651] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.757667] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.759925] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.759997] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.785754] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.785797] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.785815]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.785826]   
[t=00:00:00.785831]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.785835]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.785840]   Use "none" to disable the default log sections.
[t=00:00:00.785844] ============== </Log Sections> ==============

[t=00:00:00.785848] ============== <User Config> ==============
[t=00:00:00.785938]   AllowDeferredMapRendering = 1
[t=00:00:00.785944]   AllowDeferredModelRendering = 1
[t=00:00:00.785949]   AnimationMT = 0
[t=00:00:00.785954]   BumpWaterAnisotropy = 2
[t=00:00:00.785958]   BumpWaterBlurReflection = 1
[t=00:00:00.785962]   BumpWaterDepthBits = 32
[t=00:00:00.785965]   BumpWaterReflection = 2
[t=00:00:00.785969]   BumpWaterTexSizeReflection = 256
[t=00:00:00.785975]   CamFreeScrollSpeed = 50
[t=00:00:00.785979]   CamMode = 1
[t=00:00:00.785985]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.785992]   EdgeMoveDynamic = 0
[t=00:00:00.785996]   EdgeMoveWidth = 0.003
[t=00:00:00.786002]   FPSFOV = 90
[t=00:00:00.786006]   FPSScrollSpeed = 50
[t=00:00:00.786009]   FontSize = 18
[t=00:00:00.786012]   GrassDetail = 0
[t=00:00:00.786016]   GroundDecals = 5
[t=00:00:00.786021]   GroundDetail = 120
[t=00:00:00.786025]   HangTimeout = 30
[t=00:00:00.786028]   HardwareCursor = 1
[t=00:00:00.786032]   InitialNetworkTimeout = 0
[t=00:00:00.786047]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.786055]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.786059]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.786063]   LinkOutgoingBandwidth = 131072
[t=00:00:00.786068]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.786074]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.786077]   MSAALevel = 8
[t=00:00:00.786081]   MaxParticles = 25000
[t=00:00:00.786084]   MaxSounds = 32
[t=00:00:00.786088]   MaximumTransmissionUnit = 0
[t=00:00:00.786094]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.786100]   MiniMapMarker = 0
[t=00:00:00.786104]   MouseDragScrollThreshold = 0
[t=00:00:00.786110]   NetworkLossFactor = 1
[t=00:00:00.786114]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.786118]   OverheadScrollSpeed = 50
[t=00:00:00.786121]   ReconnectTimeout = 0
[t=00:00:00.786127]   RotOverheadScrollSpeed = 50
[t=00:00:00.786131]   RotateLogFiles = 1
[t=00:00:00.786134]   ShadowMapSize = 8192
[t=00:00:00.786137]   Shadows = 1
[t=00:00:00.786141]   ShowClock = 0
[t=00:00:00.786147]   SoftParticles = 2
[t=00:00:00.786153]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.786157]   UnitIconDist = 151
[t=00:00:00.786163]   UpdateBoundingVolumeMT = 0
[t=00:00:00.786167]   UpdateWeaponVectorsMT = 0
[t=00:00:00.786171]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.786177]   UseLuaMemPools = 0
[t=00:00:00.786181]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.786185]   VFSCacheArchiveFiles = 0
[t=00:00:00.786188]   VSync = 0
[t=00:00:00.786194]   Water = 4
[t=00:00:00.786198]   XResolution = 1920
[t=00:00:00.786225]   YResolution = 1080
[t=00:00:00.786231]   snd_volgeneral = 0
[t=00:00:00.786234]   snd_volmaster = 31
[t=00:00:00.786244] ============== </User Config> ==============

[t=00:00:00.786250] ============== <User System> ==============
[t=00:00:00.786254]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.786261]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.786269]        Compiler Version: gcc-13.2.0
[t=00:00:00.786319]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.786373]         Hardware Config: 12th Gen Intel(R) Core(TM) i5-12400F; 16225MB RAM, 24929MB pagefile
[t=00:00:00.786380]        Binary Word Size: 64-bit (native)
[t=00:00:00.786384]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.786388]      Physical CPU Cores: 6
[t=00:00:00.786392]       Logical CPU Cores: 12
[t=00:00:00.786395] ============== </User System> ==============

[t=00:00:00.786572] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.786581]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.786585]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.786588]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.786592]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.787688] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.787700] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.792522] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.802269]     Display (Generic PnP Monitor)=1 modes=124 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.802286]         [ 1] 2715x1527x24bpp@165Hz
[t=00:00:00.802292]         [ 7] 1920x1080x24bpp@165Hz
[t=00:00:00.802301]         [13] 1680x1260x24bpp@120Hz
[t=00:00:00.802304]         [15] 1680x1050x24bpp@165Hz
[t=00:00:00.802309]         [21] 1600x1200x24bpp@120Hz
[t=00:00:00.802313]         [23] 1600x1024x24bpp@165Hz
[t=00:00:00.802316]         [29] 1600x900x24bpp@165Hz
[t=00:00:00.802320]         [35] 1440x1080x24bpp@165Hz
[t=00:00:00.802324]         [41] 1366x768x24bpp@165Hz
[t=00:00:00.802327]         [46] 1360x768x24bpp@165Hz
[t=00:00:00.802334]         [51] 1280x1024x24bpp@165Hz
[t=00:00:00.802337]         [57] 1280x960x24bpp@165Hz
[t=00:00:00.802366]         [63] 1280x800x24bpp@165Hz
[t=00:00:00.802371]         [69] 1280x768x24bpp@165Hz
[t=00:00:00.802375]         [74] 1280x720x24bpp@165Hz
[t=00:00:00.802380]         [80] 1176x664x24bpp@165Hz
[t=00:00:00.802386]         [86] 1152x864x24bpp@165Hz
[t=00:00:00.802394]         [92] 1024x768x24bpp@165Hz
[t=00:00:00.802398]         [99] 800x600x24bpp@165Hz
[t=00:00:00.802401]         [107] 720x576x24bpp@165Hz
[t=00:00:00.802405]         [112] 720x480x24bpp@165Hz
[t=00:00:00.802411]         [118] 640x480x24bpp@165Hz
[t=00:00:00.977282] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.977632] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.977651] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.991984] [GR::LogVersionInfo]
[t=00:00:00.992008]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.992012]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.992016]     GL vendor   : NVIDIA Corporation
[t=00:00:00.992019]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.992023]     GLSL version: 4.60 NVIDIA
[t=00:00:00.992027]     GLEW version: 2.1.0
[t=00:00:00.992031]     GPU memory  : 12288MB (total) / 9818MB (available)
[t=00:00:00.992042]     SDL swap-int: 1
[t=00:00:00.992047]     SDL driver  : windows
[t=00:00:00.992050]     
[t=00:00:00.992054]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.992060]     GLSL shader support       : 1
[t=00:00:00.992066]     GL4 support               : 1
[t=00:00:00.992069]     FBO extension support     : 1
[t=00:00:00.992080]     NVX GPU mem-info support  : 1
[t=00:00:00.992087]     ATI GPU mem-info support  : 0
[t=00:00:00.992096]     Texture clamping to edge  : 1
[t=00:00:00.992102]     NPOT-texture support      : 1 (1)
[t=00:00:00.992110]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.992116]     texture query-LOD support : 1 (1)
[t=00:00:00.992127]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.992133]     Z-buffer depth            : 32 (-)
[t=00:00:00.992140]     primitive-restart support : 1 (1)
[t=00:00:00.992144]     clip-space control support: 1 (1)
[t=00:00:00.992148]     seamless cube-map support : 1 (1)
[t=00:00:00.992152]     frag-depth layout support : 1 (1)
[t=00:00:00.992155]     persistent maps support   : 1 (1)
[t=00:00:00.992159]     explicit attribs location : 1 (1)
[t=00:00:00.992163]     multi draw indirect       : 1 (-)
[t=00:00:00.992168]     array textures            : 1 (-)
[t=00:00:00.992176]     buffer copy support       : 1 (-)
[t=00:00:00.992182]     indirect draw             : 1 (-)
[t=00:00:00.992186]     base instance             : 1 (-)
[t=00:00:00.992189]     
[t=00:00:00.992192]     max. FBO samples              : 32
[t=00:00:00.992196]     max. FS/program texture slots : 32/192
[t=00:00:00.992199]     max. texture size             : 32768
[t=00:00:00.992208]     max. texture anisotropy level : 16.000000
[t=00:00:00.992211]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.992218]     max. draw-buffers             : 8
[t=00:00:00.992224]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.992228]     max. uniform buffer-bindings  : 84
[t=00:00:00.992231]     max. uniform block-size       : 64KB
[t=00:00:00.992235]     max. storage buffer-bindings  : 96
[t=00:00:00.992241]     max. storage block-size       : 2047MB
[t=00:00:00.992244]     
[t=00:00:00.992247]     enable AMD-hacks : 0
[t=00:00:00.992250]     compress MIP-maps: 0
[t=00:00:00.992302]     Number of compressed texture formats: 23
[t=00:00:00.992330]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.992378] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.992591] [GR::UpdateGLConfigs]
[t=00:00:00.992622] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.992626] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.993029] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.993044] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.993057] [GR::InitGLState]
[t=00:00:00.993097] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:01.080945] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.082919] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:01.083338] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.087344] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.087379] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:01.087970] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.089670] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.089691] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.089760] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.089814] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:01.097288] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:01.097528] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.097850] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.097927] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.107291] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms
[t=00:00:01.107307] [VFS] [SpringVFS::ReserveArchives<this=000001c2de5e8cd0>]
[t=00:00:01.107433] [VFS] [SpringVFS::AddArchive<this=000001c2de5e8cd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.109653] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c2de5e8cd0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.109680] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.223280] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.223567] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.223713] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.223985] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.224074] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.224177] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.224295] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.224323] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.224814][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.224918][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.225025][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.225046][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.225069][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.225119][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.229918][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.229944][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek HD Audio 2nd output (Realtek(R) Audio)"
[t=00:00:01.229973][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "XPRO27IPS (NVIDIA High Definition Audio)"
[t=00:00:01.229982][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:01.229989][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.244209][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.245938][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c2de545870(default) context=000001c29f7f1420  numChannels=2 frameSize=8
[t=00:00:01.245971][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.245979][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.245984][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.245988][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.246005][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.246031][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.246039][f=-000001] [Sound]   Devices:
[t=00:00:01.247295][f=-000001] [Sound]     [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)]
[t=00:00:01.247359][f=-000001] [Sound]     [OpenAL Soft on XPRO27IPS (NVIDIA High Definition Audio)]
[t=00:00:01.247369][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:01.247382][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.247388][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.248123][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.248151][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.324430][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 32020 MB
[t=00:00:01.326366][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.326402][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.326418][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-25_07-36-38-145_Random Plateaus v1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:01.428687][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.432688][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.432814][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.432829][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.436730][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.436765][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 110ms
[t=00:00:01.436865][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5)
[t=00:00:01.489433][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001c2deaee440] using map "Random Plateaus v1.1" (loaded=0 cached=0)
[t=00:00:01.489772][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c2de5e8cd0>(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.541138][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c2de5e8cd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.541372][f=-000001] [PreGame::AddModArchivesToVFS][server=000001c2deaee440] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:01.541638][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c2de5e8cd0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.548067][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c2de5e8cd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.548240][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c2de5e8cd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.549927][f=-000001] [CAS::GASCB] Archive file="randomplateus_v1_1.sdz" cs="70a36e61336d105bd8d1987b2aece189de39d468405e74d7c1e5162ea626079d844d199ef866821b0906032179e4f93bcde2bde857c6cd2332cfc2021a91ab9a"
[t=00:00:01.550018][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.550097][f=-000001] Warning: [PreGame::GameDataReceived] Archive Random Plateaus v1.1 (checksum b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.550544][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.550616][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.550664][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.550698][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.550721][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms
[t=00:00:01.550979][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen
[t=00:00:01.552100][f=-000001] forceSingleThreaded, false
[t=00:00:01.556650][f=-000001] [CAS::GASCB] Archive file="randomplateus_v1_1.sdz" cs="70a36e61336d105bd8d1987b2aece189de39d468405e74d7c1e5162ea626079d844d199ef866821b0906032179e4f93bcde2bde857c6cd2332cfc2021a91ab9a"
[t=00:00:01.556730][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.557125][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.557190][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.557240][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.563203][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.563219][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.563308][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.563352][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.563419][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.563577][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.564252][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.564497][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.564691][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.565105][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.565336][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.565559][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.565573][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.565900][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.567673][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.570094][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.570757][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.570899][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.571230][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.571250][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.571368][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.571388][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.743179][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.841254][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:01.917197][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 345ms
[t=00:00:01.917226][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.918619][f=-000001] [CAS::GASCB] Archive file="randomplateus_v1_1.sdz" cs="70a36e61336d105bd8d1987b2aece189de39d468405e74d7c1e5162ea626079d844d199ef866821b0906032179e4f93bcde2bde857c6cd2332cfc2021a91ab9a"
[t=00:00:01.918689][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.919090][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.919152][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.919201][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.979556][f=-000001] Loading UnitDefs_posts
[t=00:00:02.053170][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.062732][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.078292][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.087511][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 168ms
[t=00:00:02.119553][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 202ms
[t=00:00:02.119609][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.321799][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.324687][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:02.327917][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:02.328071][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms
[t=00:00:02.328080][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.328116][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.329109][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.329775][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.329894][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:02.399458][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:02.408972][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:02.446471][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:02.446636][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:02.446779][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:02.447066][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:02.447178][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:02.447545][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:02.448952][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:02.449335][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:02.449808][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:02.449944][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:02.450154][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:02.452392][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:02.452534][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:02.452644][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:02.454535][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:02.465422][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:02.500807][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:02.500846][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:02.539087][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 38ms
[t=00:00:02.539115][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:02.627744][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 88ms
[t=00:00:02.627813][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:02.654989][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms
[t=00:00:02.677992][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available
[t=00:00:02.686353][f=-000001] [IPathManager::GetInstance] using HAPFS
------- TRUNCATED -------
[t=00:00:23.294610][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]"
[t=00:00:23.294662][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={000001c35edeef10,0000000000000000}][locale="C"]"
[t=00:00:23.294675][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame
[t=00:00:23.346426][f=-000001] IsIsland, <function>, false
[t=00:00:23.355362][f=-000001] Mex Placement Initialised with 24 spots.
[t=00:00:23.361171][f=-000001] Begin shader draw
[t=00:00:23.902475][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:23.914518][f=-000001] FullTex rendered in: 553
[t=00:00:23.942342][f=-000001] Splattex rendered in: 28
[t=00:00:23.942356][f=-000001] Starting to render specular
[t=00:00:24.131600][f=-000001] Specular rendered in 770
[t=00:00:24.131614][f=-000001] Starting to render SquareTextures
[t=00:00:24.285712][f=-000001] All squaretex rendered and applied in: 121
[t=00:00:24.289715][f=-000001] specular applied
[t=00:00:24.289793][f=-000001] Applied grass and minimap textures
[t=00:00:24.289841][f=-000001] Applied splat texture
[t=00:00:24.289862][f=-000001] map fully processed in: 1148
[t=00:00:29.937296][f=-000001] Beginning demo playback
[t=00:00:30.029887][f=-000001] GameID: 069551660ee2f133a39f7088af6b25c5
[t=00:00:30.572493][f=-000001] Connection attempt from DasFapitale
[t=00:00:30.572510][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:30.572681][f=-000001]  -> Connection established (given id 1)
[t=00:00:30.728119][f=-000001] Connection attempt from UnLuky
[t=00:00:30.728151][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:30.728158][f=-000001]  -> Connection established (given id 0)
[t=00:00:30.792425][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120"
[t=00:00:30.792450][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:30.948039][f=-000001] Connection attempt from Chomolungma
[t=00:00:30.948068][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Linux 64-bit (native)]
[t=00:00:30.948217][f=-000001]  -> Connection established (given id 2)
[t=00:00:30.948242][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnLuky" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120"
[t=00:00:30.948259][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnLuky" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:31.214822][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120"
[t=00:00:31.214848][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:31.973593][f=-000001] Skipping pregame chatter
[t=00:00:31.982155][f=-000001] Skipping to frame 30
[t=00:00:31.982188][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]"
[t=00:00:31.982199][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]"
[t=00:00:31.982211][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]"
[t=00:00:31.982228][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]"
[t=00:00:31.982247][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnLuky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]"
[t=00:00:31.982259][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnLuky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]"
[t=00:00:31.982308][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DasFapitale" string="[Game::Load][lua{Rules,Gaia}={000001d4ac687bb0,0000000000000000}][locale="C"]"
[t=00:00:31.982693][f=-000001] <DasFapitale> Allies: I choose: Beef!
[t=00:00:31.982755][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnLuky" string="[Game::Load][lua{Rules,Gaia}={00000147234e8ec0,0000000000000000}][locale="C"]"
[t=00:00:31.982798][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chomolungma" string="[Game::Load][lua{Rules,Gaia}={0x5652cfc7eb60,(nil)}][locale="C"]"
[t=00:00:31.983113][f=-000001] <Chomolungma> Allies: I choose: Classico!
[t=00:00:31.983134][f=-000001] <DasFapitale> but yeah i definitely underestimated u there
[t=00:00:31.983236][f=-000001] <Chomolungma> :p
[t=00:00:31.983262][f=-000001] <DasFapitale> i was chilling then was like oh fuck i have to lock in
[t=00:00:32.036130][f=-000001] Warning: Couldn't find texture "%%361:1"!
[t=00:00:32.080964][f=0000006] Playback continued
[t=00:00:32.114055][f=0000030] Skip finished
[t=00:00:51.872450][f=0000609] [Game::ClientReadNet] added new player lostconnector with number 3 to team 0
[t=00:00:51.872482][f=0000609] > SPRINGIE:User lostconnector|striderdetriment|6_5||False|AM||GR
[t=00:00:53.656031][f=0000661] [SpecTeamAction] local client 4 now spectating team 1 and allyteam 0
[t=00:00:55.854914][f=0000726] > SPRINGIE:User lostconnector|striderdetriment|6_5||False|AM||GR
[t=00:00:57.326377][f=0000769] Connection attempt from lostconnector
[t=00:00:57.326395][f=0000769]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:57.326403][f=0000769]  -> Connection established (given id 3)
[t=00:00:57.488796][f=0000773] [SpecTeamAction] local client 4 now spectating team 0 and allyteam 1
[t=00:00:58.838910][f=0000813] [Game::ClientReadNet][LOGMSG] sender="lostconnector" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120"
[t=00:00:58.838946][f=0000813] [Game::ClientReadNet][LOGMSG] sender="lostconnector" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:01:19.789913][f=0001427] > SPRINGIE:User UnLuky|vehheavyarty|6_6||False|AM||US
[t=00:01:36.779891][f=0001924] [Game::ClientReadNet][LOGMSG] sender="lostconnector" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=342ff98011230690a12975bcfc519945e54ffeade185d1b4c8405a6233defd141c9e89e9653dd20117b914f7bc7fc452c49ed80fd03db206a93c93077fa2513e]"
[t=00:01:36.904597][f=0001928] [Game::ClientReadNet][LOGMSG] sender="lostconnector" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d28cb98431a8802d6776b1dadf94d5fec4c515fc85c0412850a5154546326613015b223a24243c34de392389268764478581b88d49ed907a8cc2447a0d2912c3]"
[t=00:01:36.913793][f=0001928] [SpecTeamAction] local client 4 now spectating team 1 and allyteam 0
[t=00:01:37.616746][f=0001948] [SpecTeamAction] local client 4 now spectating team 0 and allyteam 1
[t=00:02:04.358721][f=0002731] [SpecTeamAction] local client 4 now spectating team 1 and allyteam 0
[t=00:02:05.167831][f=0002754] [SpecTeamAction] local client 4 now spectating team 0 and allyteam 1
[t=00:02:35.576062][f=0003643] [Game::ClientReadNet][LOGMSG] sender="lostconnector" string="[Game::Load][lua{Rules,Gaia}={00000213c3064430,0000000000000000}][locale="C"]"
[t=00:03:12.014629][f=0004705] extraPanels, wind, true
[t=00:03:12.435016][f=0004717] extraPanels, wind, false
[t=00:03:13.170727][f=0004739] extraPanels, wind, true
[t=00:03:13.515007][f=0004749] extraPanels, wind, false
[t=00:03:20.203166][f=0004944] [SpecTeamAction] local client 4 now spectating team 1 and allyteam 0
[t=00:03:25.925790][f=0005111] [SpecTeamAction] local client 4 now spectating team 0 and allyteam 1
[t=00:03:55.826336][f=0005984] Speed set to 2.0 [server]
[t=00:04:41.578743][f=0008651] DasFapitale added point: 
[t=00:04:48.803345][f=0009072] [SpecTeamAction] local client 4 now spectating team 1 and allyteam 0
[t=00:04:50.142561][f=0009150] [SpecTeamAction] local client 4 now spectating team 0 and allyteam 1
[t=00:05:09.423549][f=0010273] DasFapitale added point: 
[t=00:05:20.779796][f=0010936] game_message: Chomolungma has been destroyed!
[t=00:05:20.779906][f=0010936] game_message: DasFapitale wins!
[t=00:05:20.780184][f=0010936] Submitting stats
[t=00:05:20.820376][f=0010936] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:05:20.841949][f=0010940] <autoquit> Autoquit canceled.
[t=00:05:24.345712][f=0011143] Player DasFapitale left the game:  normal quit
[t=00:05:24.765624][f=0011167] [QuitAction] user exited to system
[t=00:05:24.773215][f=0011168] [SpringApp::Kill][1] fromRun=1
[t=00:05:24.773232][f=0011168] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:05:24.795701][f=0011168]  [async=0] threads=6 tasks=633785 {sum,avg}{exec,wait}time={{9701.184, 0.015}, {110804.164, 0.175}}ms
[t=00:05:24.795726][f=0011168]      thread=1 tasks=126757 {sum,min,max,avg}{exec,wait}time={{2710.929, 0.000, 350.448, 0.021}, {1019.910, 0.000, 18446744027136.000, 0.008}}ms
[t=00:05:24.795738][f=0011168]      thread=2 tasks=126757 {sum,min,max,avg}{exec,wait}time={{1888.779, 0.000, 350.433, 0.015}, {20429.432, 0.000, 18446744027136.000, 0.161}}ms
[t=00:05:24.795749][f=0011168]      thread=3 tasks=126757 {sum,min,max,avg}{exec,wait}time={{1770.691, 0.000, 348.938, 0.014}, {26406.062, 0.000, 18446744027136.000, 0.208}}ms
[t=00:05:24.795758][f=0011168]      thread=4 tasks=126757 {sum,min,max,avg}{exec,wait}time={{1671.473, 0.000, 348.936, 0.013}, {31176.469, 0.000, 18446744027136.000, 0.246}}ms
[t=00:05:24.795767][f=0011168]      thread=5 tasks=126757 {sum,min,max,avg}{exec,wait}time={{1659.311, 0.000, 350.437, 0.013}, {31772.295, 0.000, 11.445, 0.251}}ms
[t=00:05:24.795779][f=0011168]  [async=1] threads=6 tasks=2507 {sum,avg}{exec,wait}time={{23535.062, 9.388}, {6366341.000, 2539.426}}ms
[t=00:05:24.795793][f=0011168]      thread=1 tasks=487 {sum,min,max,avg}{exec,wait}time={{4704.923, 0.000, 392.507, 9.661}, {1269661.125, 0.079, 4724.616, 2607.107}}ms
[t=00:05:24.795802][f=0011168]      thread=2 tasks=506 {sum,min,max,avg}{exec,wait}time={{4697.553, 0.000, 681.931, 9.284}, {1269326.250, 0.265, 4717.024, 2508.550}}ms
[t=00:05:24.795813][f=0011168]      thread=3 tasks=509 {sum,min,max,avg}{exec,wait}time={{4727.600, 0.000, 611.328, 9.288}, {1278925.375, 0.160, 4727.161, 2512.624}}ms
[t=00:05:24.795822][f=0011168]      thread=4 tasks=505 {sum,min,max,avg}{exec,wait}time={{4699.553, 0.000, 680.344, 9.306}, {1280203.625, 0.318, 4721.131, 2535.057}}ms
[t=00:05:24.795831][f=0011168]      thread=5 tasks=500 {sum,min,max,avg}{exec,wait}time={{4705.434, 0.000, 429.859, 9.411}, {1268224.875, 0.337, 4721.132, 2536.450}}ms
[t=00:05:24.795837][f=0011168] [ThreadPool::SetThreadCount][2] workers=0
[t=00:05:24.795844][f=0011168] [SpringApp::Kill][2]
[t=00:05:24.796563][f=0011168] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:05:24.796576][f=0011168] [Game::KillLua][1] dtor=0 luaUI=000001c296fee250
[t=00:05:24.796651][f=0011168] Start widgetHandler:Shutdown
[t=00:05:24.798920][f=0011168] Shutdown - SaveOrderList Complete
[t=00:05:24.799567][f=0011168] Writing last game win data
[t=00:05:24.803038][f=0011168] Shutdown - SaveConfigData Complete
[t=00:05:24.803054][f=0011168] Shutdown Widget - Chili Highlight
[t=00:05:24.803086][f=0011168] Shutdown Widget - Draw After Chili
[t=00:05:24.803095][f=0011168] Shutdown Widget - API Unit Tracker GL4
[t=00:05:24.803105][f=0011168] Shutdown Widget - EPIC Menu
[t=00:05:24.803998][f=0011168] Shutdown Widget - Depth of Field Shader
[t=00:05:24.804012][f=0011168] Shutdown Widget - Chili Widget Selector
[t=00:05:24.804777][f=0011168] Shutdown Widget - Chili Minimap
[t=00:05:24.804885][f=0011168] Shutdown Widget - Deferred rendering
[t=00:05:24.804895][f=0011168] SSAO: Deferred rendering disabled, disabling.
[t=00:05:24.808905][f=0011168] Shutdown Widget - Deferred rendering
[t=00:05:24.808923][f=0011168] SSAO: Deferred rendering disabled, disabling.
[t=00:05:24.810038][f=0011168] Shutdown Widget - Local Team Colors
[t=00:05:24.810057][f=0011168] Shutdown Widget - Display Keys 2
[t=00:05:24.810079][f=0011168] Shutdown Widget - Save Game Menu
[t=00:05:24.810098][f=0011168] Shutdown Widget - Highlight Model Api GL4
[t=00:05:24.810167][f=0011168] Shutdown Widget - Unit Icons
[t=00:05:24.810219][f=0011168] Shutdown Widget - Noises
[t=00:05:24.810238][f=0011168] Shutdown Widget - HealthBars
[t=00:05:24.811088][f=0011168] Shutdown Widget - BuildETA
[t=00:05:24.811101][f=0011168] Shutdown Widget - Selected Units GL4 2
[t=00:05:24.811125][f=0011168] Shutdown Widget - Win Counter
[t=00:05:24.811136][f=0011168] Shutdown Widget - EndGame APM stats
[t=00:05:24.811145][f=0011168] Shutdown Widget - Modular Comm Info
[t=00:05:24.811155][f=0011168] Shutdown Widget - Stereo3D
[t=00:05:24.811199][f=0011168] Shutdown Widget - State Reverse and Latency
[t=00:05:24.811215][f=0011168] Shutdown Widget - Showeco and Grid Drawer
[t=00:05:24.811228][f=0011168] Shutdown Widget - Point Tracker
[t=00:05:24.811236][f=0011168] Shutdown Widget - Music Player v2
[t=00:05:24.811257][f=0011168] Shutdown Widget - Missile Silo Range
[t=00:05:24.811269][f=0011168] Shutdown Widget - MinimapEvents
[t=00:05:24.811277][f=0011168] Shutdown Widget - Local Widgets Config
[t=00:05:24.811294][f=0011168] Shutdown Widget - Highlight Geos
[t=00:05:24.811309][f=0011168] Shutdown Widget - Grab Input
[t=00:05:24.811419][f=0011168] Input grabbing is disabled!
[t=00:05:24.811428][f=0011168] Shutdown Widget - Defense Range Zero-K
[t=00:05:24.811464][f=0011168] Shutdown Widget - Darkening
[t=00:05:24.811484][f=0011168] Shutdown Widget - Context Menu
[t=00:05:24.811494][f=0011168] Shutdown Widget - Chili Spectator Panels
[t=00:05:24.811505][f=0011168] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:05:24.811523][f=0011168] Shutdown Widget - Chili Nuke Warning
[t=00:05:24.811541][f=0011168] Shutdown Widget - Chili EndGame Window
[t=00:05:24.811556][f=0011168] Shutdown Widget - Chili Economy Panel Default
[t=00:05:24.811570][f=0011168] Shutdown Widget - CameraShake
[t=00:05:24.811582][f=0011168] Shutdown Widget - Reclaim Field Highlight
[t=00:05:24.811607][f=0011168] Shutdown Widget - Attack AoE
[t=00:05:24.811629][f=0011168] Shutdown Widget - Map Edge Extension
[t=00:05:24.812094][f=0011168] Shutdown Widget - Highlight Unit GL4 v2
[t=00:05:24.812116][f=0011168] Shutdown Widget - Selection Send
[t=00:05:24.812130][f=0011168] Shutdown Widget - Lua Metal Decals
[t=00:05:24.812146][f=0011168] Shutdown Widget - LupsManager
[t=00:05:24.812166][f=0011168] Shutdown Widget - Newton Firezone
[t=00:05:24.812179][f=0011168] Shutdown Widget - Chili Pro Console
[t=00:05:24.812636][f=0011168] Shutdown Widget - Persistent Build Height
[t=00:05:24.812653][f=0011168] Shutdown Widget - Lasso Terraform GUI
[t=00:05:24.812664][f=0011168] Shutdown Widget - Lups
[t=00:05:24.813544][f=0011168] Shutdown Widget - Chili Framework
[t=00:05:24.813563][f=0011168] Shutdown Widget - Mex Placement Handler
[t=00:05:24.813612][f=0011168] Shutdown Widget - Custom Markers
[t=00:05:24.813639][f=0011168] Shutdown Widget - Chili Core Selector
[t=00:05:24.813781][f=0011168] Shutdown Widget - Select Keys
[t=00:05:24.813807][f=0011168] Shutdown Widget - Pause Screen
[t=00:05:24.814137][f=0011168] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:05:24.814266][f=0011168] Shutdown Widget - Bloom Shader Deferred
[t=00:05:24.814613][f=0011168] Shutdown Widget - Text To Speech Control
[t=00:05:24.814642][f=0011168] Shutdown Widget - Layout Handler
[t=00:05:24.814666][f=0011168] Shutdown Widget - Color Blindness Correction
[t=00:05:24.814835][f=0011168] End widgetHandler:Shutdown
[t=00:05:24.866311][f=0011168] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12567826, 0.0} allocedSize{int+, int-, ext}={0, 0, 2272073650}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0170}
[t=00:05:24.868780][f=0011168] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:05:24.868794][f=0011168] [Game::KillLua][3] dtor=0 luaRules=000001c35edeef10
[t=00:05:24.868829][f=0011168] Start gadgetHandler:Shutdown
[t=00:05:24.868839][f=0011168] Shutdown - StartSetup
[t=00:05:24.868846][f=0011168] Shutdown - UnitMorph
[t=00:05:24.869264][f=0011168] Shutdown - Carrier Drones
[t=00:05:24.869347][f=0011168] Shutdown - Missile Silo Controller
[t=00:05:24.869357][f=0011168] Shutdown - Modular Comm Info
[t=00:05:24.869372][f=0011168] Shutdown - Terrain Texture Handler
[t=00:05:24.869381][f=0011168] Shutdown - UnitCloakShield
[t=00:05:24.869502][f=0011168] Shutdown - Starlight Handler
[t=00:05:24.869517][f=0011168] End gadgetHandler:Shutdown
[t=00:05:24.892129][f=0011168] Start gadgetHandler:Shutdown
[t=00:05:24.892152][f=0011168] Shutdown - Teleport Throw
[t=00:05:24.892164][f=0011168] Shutdown - UnitMorph
[t=00:05:24.892177][f=0011168] Shutdown - Commander Skin Renderer
[t=00:05:24.892799][f=0011168] Shutdown - Missile fired callins
[t=00:05:24.892813][f=0011168] Shutdown - Modular Comm Info
[t=00:05:24.892821][f=0011168] Shutdown - Retreat Command
[t=00:05:24.892832][f=0011168] Shutdown - Shockwaves
[t=00:05:24.892842][f=0011168] Shutdown - Unit tint API
[t=00:05:24.892856][f=0011168] Shutdown - Unit glow API
[t=00:05:24.892872][f=0011168] Shutdown - UnitCloakShield
[t=00:05:24.892894][f=0011168] Shutdown - Lups Cloak FX
[t=00:05:24.892926][f=0011168] Shutdown - Lups
[t=00:05:24.893650][f=0011168] Shutdown - Lups Shield
[t=00:05:24.893727][f=0011168] End gadgetHandler:Shutdown
[t=00:05:24.912300][f=0011168] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1039, 0.0} allocedSize{int+, int-, ext}={0, 0, 158813}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0058}
[t=00:05:24.935681][f=0011168] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:24.935788][f=0011168] [Game::KillLua][4] dtor=0
[t=00:05:24.935798][f=0011168] [Game::KillLua][5] dtor=0
[t=00:05:24.942018][f=0011168] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:05:24.945442][f=0011168] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:05:24.945460][f=0011168] [Sound] [Sound::UpdateThread][3] #sources=32 #items=26
[t=00:05:24.945575][f=0011168] [Sound] [Sound::UpdateThread][4] ctx=000001c29f7f1420 dev=000001c2de545870
[t=00:05:24.945714][f=0011168] [Sound] [Sound::UpdateThread][5] ctx=000001c29f7f1420 dev=000001c2de545870
[t=00:05:24.945722][f=0011168] [Sound] [Sound::Cleanup][alcDestroyContext(000001c29f7f1420)]
[t=00:05:24.946959][f=0011168] [Sound] [Sound::Cleanup][alcCloseDevice(000001c2de545870)]
[t=00:05:24.947110][f=0011168] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:05:24.978105][f=0011168] [Sound] [Sound::UpdateThread][6]
[t=00:05:24.978902][f=0011168] [Game::~CGame][1]
[t=00:05:24.978919][f=0011168] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:05:24.978926][f=0011168] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:05:24.978933][f=0011168] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:05:24.978938][f=0011168] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:05:24.978946][f=0011168] [Game::KillLua][4] dtor=1
[t=00:05:24.978956][f=0011168] [Game::KillLua][5] dtor=1
[t=00:05:24.979010][f=0011168] [Game::KillMisc][1]
[t=00:05:24.979130][f=0011168] [Game::KillMisc][2]
[t=00:05:24.979364][f=0011168] [Game::KillMisc][3]
[t=00:05:24.979462][f=0011168] [Game::KillRendering][1]
[t=00:05:24.982661][f=0011168] [~CRectangleOverlapHandler] 20% overlap reduction
[t=00:05:25.017722][f=0011168] [3DOParser::Kill] allocated 1 pieces
[t=00:05:25.017739][f=0011168] [S3OParser::Kill] allocated 5518 pieces
[t=00:05:25.018220][f=0011168] [AssParser::Kill] allocated 674 pieces
[t=00:05:25.056171][f=0011168] [Game::KillInterface][1]
[t=00:05:25.056777][f=0011168] [Game::KillInterface][2]
[t=00:05:25.058088][f=0011168] [Game::KillSimulation][1]
[t=00:05:25.058098][f=0011168] [Game::KillSimulation][2]
[t=00:05:25.086671][f=0011168] [CCollisionHandler] dis-/continuous tests: 0/3021868
[t=00:05:25.086692][f=0011168] [Game::KillSimulation][3]
[t=00:05:25.089192][f=0011168] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:25.090948][f=0011168] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:25.091006][f=0011168] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:25.091079][f=0011168] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:25.091818][f=0011168] [~CRectangleOverlapHandler] 20% overlap reduction
[t=00:05:25.097322][f=0011168] [LosHandler::Kill] raycast instance cache-{hits,misses}={9147,20952}; shared=3%; cached=28%
[t=00:05:25.104772][f=0011168] [Game::KillSimulation][4]
[t=00:05:25.208111][f=0011168] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:05:25.208132][f=0011168] [Game::~CGame][2]
[t=00:05:25.208137][f=0011168] [Game::~CGame][3]
[t=00:05:25.208281][f=0011168] [SpringApp::Kill][3]
[t=00:05:25.208294][f=0011168] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    126093 bytes sent  
    227605 bytes recv'd

[t=00:05:25.211443][f=0011168] Kill: client disconnecting...
[t=00:05:27.213924][f=0011168] CloseConnection: client connection closed
[t=00:05:27.213992][f=0011168] [SpringApp::Kill][4] font=000001c2a0343000
[t=00:05:27.219127][f=0011168] [SpringApp::Kill][5]
[t=00:05:27.224213][f=0011168] [SpringApp::Kill][6]
[t=00:05:27.224235] [SpringApp::Kill][7]
[t=00:05:27.224270] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:27.224295] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {480, 1048576, 1048576}, EBO = {576, 2097152, 2097152}
[t=00:05:27.224303] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:05:27.224310] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:05:27.224317] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {132, 65536, 65536}, EBO = {198, 262144, 262144}
[t=00:05:27.224326] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:27.224335] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {500, 1048576, 1048576}, EBO = {750, 2097152, 2097152}
[t=00:05:27.224342] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {29572, 1048576, 1048576}, EBO = {44358, 2097152, 2097152}
[t=00:05:27.224356] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:05:27.224365] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:27.224372] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:27.224383] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:05:27.224392] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {580, 1048576, 1048576}, EBO = {870, 2097152, 2097152}
[t=00:05:27.313666] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:05:27.313682] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:05:27.313687] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:05:27.313691] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:05:27.314093] [VFS] [SpringVFS::DeleteArchives<this=000001c2de5e8cd0>]
[t=00:05:27.314105] [VFS] [SpringVFS::DeleteArchives<this=000001c2de5e8cd0>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:05:27.314114] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001c2de5306f0)
[t=00:05:27.314234] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2114ms
[t=00:05:27.314255]     file="luaui/images/metal_spot.png" indx=3951 inflSize=296kb readTime=52ms
[t=00:05:27.314261]     file="sounds/weapon/laser/mini_laser.wav" indx=6566 inflSize=40kb readTime=50ms
[t=00:05:27.314266]     file="bitmaps/loadpictures/metalandenergy.png" indx=536 inflSize=1541kb readTime=41ms
[t=00:05:27.314271]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=36ms
[t=00:05:27.314276]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=27ms
[t=00:05:27.314283]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=25ms
[t=00:05:27.314292]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=24ms
[t=00:05:27.314298]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=24ms
[t=00:05:27.314305]     file="unittextures/b_sumo_manti_gimp2.dds" indx=7343 inflSize=1365kb readTime=24ms
[t=00:05:27.314313]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=21ms
[t=00:05:27.315486] [VFS] [SpringVFS::DeleteArchives<this=000001c2de5e8cd0>(section=1)] #archives[section]=1 #files[section]=209
[t=00:05:27.315496] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\randomplateus_v1_1.sdz (000001c2de5121f0)
[t=00:05:27.315592] [VFS] [SpringVFS::DeleteArchives<this=000001c2de5e8cd0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:05:27.315601] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001c2de511590)
[t=00:05:27.315641] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001c2de510bf0)
[t=00:05:27.315680] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001c2de511d20)
[t=00:05:27.315707] [VFS] [SpringVFS::DeleteArchives<this=000001c2de5e8cd0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:05:27.315717] [VFS] [SpringVFS::DeleteArchives<this=000001c2de5e8cd0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:05:27.315724] [VFS] [SpringVFS::DeleteArchives<this=000001c2de5e8cd0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:05:27.315731] [VFS] [SpringVFS::DeleteArchives<this=000001c2de5e8cd0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:05:27.315737] [VFS] [SpringVFS::DeleteArchives<this=000001c2de5e8cd0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:05:27.315749] [VFS] [SpringVFS::DeleteArchives<this=000001c2de5e8cd0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:05:27.316846] [SpringApp::Kill][8]
[t=00:05:27.316866] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:05:27.316873] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76cf47430 (joinable=1)
[t=00:05:27.316878] [WatchDog::Uninstall][2]
[t=00:05:27.952112] [WatchDog::Uninstall][3]
[t=00:05:27.952125] [SpringApp::Kill][9]