Open Chobbyla opened 5 days ago
infolog_full.txt (truncated):
[t=00:00:00.000074] Using writeable configuration source: "D:\1-Games\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.012713] LogOutput initialized. Logging to D:\1-Games\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.012762] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.012801] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012824] [t=00:00:00.012836] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012849] or the SPRING_LOG_SECTIONS environment variable (both comma separated). Failed rotating the log file [t=00:00:00.012877] Use "none" to disable the default log sections. [t=00:00:00.012894] ============== </Log Sections> ============== [t=00:00:00.012910] ============== <User Config> ============== [t=00:00:00.013118] AllowDeferredMapRendering = 1 [t=00:00:00.013136] AllowDeferredModelRendering = 1 [t=00:00:00.013150] AnimationMT = 0 [t=00:00:00.013164] BumpWaterBlurReflection = 1 [t=00:00:00.013178] BumpWaterTexSizeReflection = 128 [t=00:00:00.013191] CamFreeScrollSpeed = 50 [t=00:00:00.013206] CamMode = 1 [t=00:00:00.013230] DualScreenMiniMapOnLeft = 1 [t=00:00:00.013245] EdgeMoveDynamic = 0 [t=00:00:00.013258] EdgeMoveWidth = 0.003 [t=00:00:00.013269] FPSFOV = 90 [t=00:00:00.013283] FPSScrollSpeed = 50 [t=00:00:00.013295] FontSize = 18 [t=00:00:00.013308] GrassDetail = 0 [t=00:00:00.013321] GroundDecals = 2 [t=00:00:00.013334] GroundDetail = 90 [t=00:00:00.013347] HangTimeout = 30 [t=00:00:00.013360] HardwareCursor = 1 [t=00:00:00.013372] InitialNetworkTimeout = 0 [t=00:00:00.013397] LinkIncomingMaxPacketRate = 512 [t=00:00:00.013413] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.013427] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.013441] LinkOutgoingBandwidth = 131072 [t=00:00:00.013456] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.013471] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.013484] MSAALevel = 4 [t=00:00:00.013498] MaxParticles = 15000 [t=00:00:00.013511] MaxSounds = 32 [t=00:00:00.013523] MaximumTransmissionUnit = 0 [t=00:00:00.013547] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.013561] MiniMapMarker = 0 [t=00:00:00.013575] MouseDragScrollThreshold = 0 [t=00:00:00.013587] NetworkLossFactor = 1 [t=00:00:00.013602] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.013616] OverheadScrollSpeed = 50 [t=00:00:00.013632] ReconnectTimeout = 0 [t=00:00:00.013645] RotOverheadScrollSpeed = 50 [t=00:00:00.013659] RotateLogFiles = 1 [t=00:00:00.013672] Shadows = 1 [t=00:00:00.013684] ShowClock = 0 [t=00:00:00.013697] SoftParticles = 2 [t=00:00:00.013719] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.013734] UnitIconDist = 151 [t=00:00:00.013748] UpdateBoundingVolumeMT = 0 [t=00:00:00.013762] UpdateWeaponVectorsMT = 0 [t=00:00:00.013776] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.013790] UseLuaMemPools = 0 [t=00:00:00.013804] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.013817] VFSCacheArchiveFiles = 0 [t=00:00:00.013831] VSync = 0 [t=00:00:00.013844] Water = 4 [t=00:00:00.013857] XResolution = 1920 [t=00:00:00.013928] YResolution = 1080 [t=00:00:00.013945] snd_volmaster = 27 [t=00:00:00.013971] ============== </User Config> ============== [t=00:00:00.013985] ============== <User System> ============== [t=00:00:00.014002] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.014020] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.014043] Compiler Version: gcc-13.2.0 [t=00:00:00.014115] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.014223] Hardware Config: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz; 32612MB RAM, 37476MB pagefile [t=00:00:00.014243] Binary Word Size: 64-bit (native) [t=00:00:00.014259] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014274] Physical CPU Cores: 6 [t=00:00:00.014287] Logical CPU Cores: 12 [t=00:00:00.014302] ============== </User System> ============== [t=00:00:00.014323] Run: thread affinity fff [t=00:00:00.014600] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014628] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014641] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014653] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014664] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.016592] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.016608] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025343] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.030378] Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.030392] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.030400] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.030408] [ 3] 1600x900x24bpp@60Hz [t=00:00:00.030415] [ 4] 1440x900x24bpp@60Hz [t=00:00:00.030422] [ 5] 1400x1050x24bpp@60Hz [t=00:00:00.030428] [ 6] 1366x768x24bpp@60Hz [t=00:00:00.030435] [ 7] 1360x768x24bpp@60Hz [t=00:00:00.030441] [ 8] 1280x1024x24bpp@60Hz [t=00:00:00.030450] [ 9] 1280x960x24bpp@60Hz [t=00:00:00.030456] [10] 1280x800x24bpp@60Hz [t=00:00:00.030470] [11] 1280x768x24bpp@60Hz [t=00:00:00.030476] [12] 1280x720x24bpp@60Hz [t=00:00:00.030482] [13] 1280x600x24bpp@60Hz [t=00:00:00.030489] [14] 1152x864x24bpp@60Hz [t=00:00:00.030495] [15] 1024x768x24bpp@60Hz [t=00:00:00.030501] [16] 800x600x24bpp@60Hz [t=00:00:00.030509] [17] 640x480x24bpp@60Hz [t=00:00:00.030515] [18] 640x400x24bpp@60Hz [t=00:00:00.424573] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.425400] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.425416] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.451374] [GR::LogVersionInfo] [t=00:00:00.451388] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.451396] GL version : 4.6.0 NVIDIA 531.29 [t=00:00:00.451402] GL vendor : NVIDIA Corporation [t=00:00:00.451409] GL renderer : NVIDIA GeForce RTX 2060/PCIe/SSE2 [t=00:00:00.451431] GLSL version: 4.60 NVIDIA [t=00:00:00.451438] GLEW version: 2.1.0 [t=00:00:00.451444] GPU memory : 6144MB (total) / 5189MB (available) [t=00:00:00.451471] SDL swap-int: 1 [t=00:00:00.451484] SDL driver : windows [t=00:00:00.451498] [t=00:00:00.451511] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.451526] GLSL shader support : 1 [t=00:00:00.451539] GL4 support : 1 [t=00:00:00.451553] FBO extension support : 1 [t=00:00:00.451580] NVX GPU mem-info support : 1 [t=00:00:00.451610] ATI GPU mem-info support : 0 [t=00:00:00.451637] Texture clamping to edge : 1 [t=00:00:00.451656] NPOT-texture support : 1 (1) [t=00:00:00.451673] S3TC/DXT1 texture support : 1/1 [t=00:00:00.451689] texture query-LOD support : 1 (1) [t=00:00:00.451705] MSAA frame-buffer support : 1 (1) [t=00:00:00.451719] Z-buffer depth : 32 (-) [t=00:00:00.451741] primitive-restart support : 1 (1) [t=00:00:00.451755] clip-space control support: 1 (1) [t=00:00:00.451786] seamless cube-map support : 1 (1) [t=00:00:00.451801] frag-depth layout support : 1 (1) [t=00:00:00.451815] persistent maps support : 1 (1) [t=00:00:00.451831] explicit attribs location : 1 (1) [t=00:00:00.451846] multi draw indirect : 1 (-) [t=00:00:00.451863] array textures : 1 (-) [t=00:00:00.451877] buffer copy support : 1 (-) [t=00:00:00.451892] indirect draw : 1 (-) [t=00:00:00.451906] base instance : 1 (-) [t=00:00:00.451919] [t=00:00:00.451943] max. FBO samples : 32 [t=00:00:00.451959] max. FS/program texture slots : 32/192 [t=00:00:00.451973] max. texture size : 32768 [t=00:00:00.451991] max. texture anisotropy level : 16.000000 [t=00:00:00.452004] max. vec4 varyings/attributes : 31/16 [t=00:00:00.452019] max. draw-buffers : 8 [t=00:00:00.452034] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.452049] max. uniform buffer-bindings : 84 [t=00:00:00.452062] max. uniform block-size : 64KB [t=00:00:00.452086] max. storage buffer-bindings : 96 [t=00:00:00.452101] max. storage block-size : 2047MB [t=00:00:00.452114] [t=00:00:00.452125] enable AMD-hacks : 0 [t=00:00:00.452139] compress MIP-maps: 0 [t=00:00:00.452218] Number of compressed texture formats: 51 [t=00:00:00.452340] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.452417] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.452712] [GR::UpdateGLConfigs] [t=00:00:00.452751] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.452759] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.453281] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.453297] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.453305] [GR::InitGLState] [t=00:00:00.453363] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.549647] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.552803] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.553352] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.559186] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/1-Games/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.559212] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.559632] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.560299] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\1-Games\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.560312] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.560360] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.560415] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.571277] Scanning: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.571648] Scanning: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.572421] Scanning: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.572656] Scanning: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.596650] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [t=00:00:00.596675] [VFS] [SpringVFS::ReserveArchives<this=00000214cc1b84d0>] [t=00:00:00.596824] [VFS] [SpringVFS::AddArchive<this=00000214cc1b84d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.600981] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000214cc1b84d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.601008] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.014901] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.016005] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.016069] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.016429] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.016849] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.016852] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.016952] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.017037] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.017800][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.017998][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:01.018205][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.018241][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.018265][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.018339][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.045480][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.045512][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Haut-parleurs (HyperX Cloud Stinger Core Wireless DTS)" [t=00:00:01.045529][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:01.045546][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.070595][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.073874][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000214cc28c050(default) context=00000214cc1a3fc0 numChannels=2 frameSize=8 [t=00:00:01.073911][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.073927][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.073938][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.073948][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.074086][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.074151][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.074169][f=-000001] [Sound] Devices: [t=00:00:01.083123][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (HyperX Cloud Stinger Core Wireless DTS)] [t=00:00:01.083148][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.083168][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.083180][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.084619][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.084645][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.132607][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 114ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\1-Games\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 93462 MB [t=00:00:01.134939][f=-000001] [StartScript] Loading StartScript from: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.135847][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476 [t=00:00:01.138095][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name Legenders78 [t=00:00:01.319545][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Ancient Bastion Remake 0.5" (loaded=0 cached=0) [t=00:00:01.320200][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000214cc1b84d0>(arName="Ancient Bastion Remake 0.5", overwrite=false)] section=1 cached=0 [t=00:00:01.349746][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000214cc1b84d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.350328][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K test-19793-b971cf5" (loaded=0 cached=0) [t=00:00:01.350999][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000214cc1b84d0>(arName="Zero-K test-19793-b971cf5", overwrite=false)] section=0 cached=0 [t=00:00:01.359839][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000214cc1b84d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.360032][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000214cc1b84d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.363776][f=-000001] [CAS::GASCB] Archive file="ancient_bastion_remake_0.5.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b" [t=00:00:01.363879][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.363951][f=-000001] Warning: [PreGame::GameDataReceived] Archive Ancient Bastion Remake 0.5 (checksum 2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.364855][f=-000001] [CAS::GASCB] Archive file="f9ff648fc500acfda2d3b91c2d446bf6.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.364956][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.365048][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.365102][f=-000001] Warning: [PreGame::GameDataReceived] Archive f9ff648fc500acfda2d3b91c2d446bf6.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:34:04.960093][f=0056913] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:04.999868][f=0056914] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:05.278271][f=0056921] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:06.393221][f=0056951] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:08.536488][f=0057010] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:34:08.630333][f=0057013] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:34:09.301720][f=0057032] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:34:09.682453][f=0057044] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:11.370808][f=0057090] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:11.701284][f=0057101] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:11.830295][f=0057105] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:12.397801][f=0057119] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:13.354782][f=0057143] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:13.965306][f=0057158] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:14.085473][f=0057161] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:14.652500][f=0057175] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:16.125337][f=0057182] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:34.731388][f=0057572] <ZombiieGG> Allies: nuke up top [t=00:34:35.100899][f=0057579] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:36.577938][f=0057606] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:37.131699][f=0057617] <ZombiieGG> Allies: if you gotr one [t=00:34:37.417277][f=0057622] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:37.693941][f=0057628] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:37.851662][f=0057631] game_message: Solar Collector is under attack [t=00:34:37.980230][f=0057634] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:41.193729][f=0057704] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:43.841308][f=0057762] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:43.972475][f=0057767] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:44.040645][f=0057769] <ZombiieGG> Allies: ty [t=00:34:44.063852][f=0057770] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:44.250189][f=0057775] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:45.681469][f=0057808] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:49.563288][f=0057892] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:51.171221][f=0057926] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:51.830236][f=0057940] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:52.593738][f=0057955] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:53.371128][f=0057970] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:53.448077][f=0057972] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:34:53.488732][f=0057973] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:53.541297][f=0057974] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:53.597643][f=0057975] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:34:53.639900][f=0057976] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:53.925785][f=0057981] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:54.230576][f=0057987] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:34:56.743148][f=0058044] game_message: Desolator is under attack [t=00:35:00.156308][f=0058126] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:03.612739][f=0058217] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:03.665562][f=0058219] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:35:03.793561][f=0058223] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:03.966176][f=0058227] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:04.809781][f=0058249] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:05.476867][f=0058270] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:05.578242][f=0058273] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:06.122914][f=0058287] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:06.178171][f=0058289] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:06.274453][f=0058291] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:06.370822][f=0058293] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:35:06.431534][f=0058295] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:35:06.496475][f=0058297] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:06.713269][f=0058303] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:35:06.767040][f=0058305] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:07.088901][f=0058314] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:07.191549][f=0058317] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:07.807102][f=0058333] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:08.757528][f=0058359] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:09.297423][f=0058374] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:09.670096][f=0058386] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:35:10.395062][f=0058406] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:10.875806][f=0058421] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:11.934097][f=0058449] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:12.560814][f=0058466] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:13.018769][f=0058478] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:14.247129][f=0058511] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:14.904102][f=0058528] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:17.970524][f=0058605] game_message: Desolator is under attack [t=00:35:17.977234][f=0058605] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:18.984625][f=0058629] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:19.598265][f=0058643] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:25.493205][f=0058804] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:25.724206][f=0058810] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:26.649934][f=0058835] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:29.447077][f=0058915] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:29.995201][f=0058929] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:30.594268][f=0058949] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:30.664501][f=0058951] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:39.253882][f=0059193] game_message: Super Adv. Adv. Metal Extractor is under attack [t=00:35:40.764558][f=0059237] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:44.806633][f=0059360] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:44.869814][f=0059362] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:45.084531][f=0059368] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:46.587126][f=0059414] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:47.712268][f=0059447] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:48.202527][f=0059460] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:49.198815][f=0059490] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:49.287687][f=0059493] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:49.984857][f=0059512] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:51.071473][f=0059540] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:35:51.966122][f=0059563] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:52.121364][f=0059568] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:35:52.399206][f=0059576] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:52.554182][f=0059580] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 4 [t=00:35:52.714259][f=0059585] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:52.846855][f=0059588] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:53.006423][f=0059592] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:35:53.675457][f=0059610] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:35:53.824089][f=0059614] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:53.982615][f=0059618] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:54.285322][f=0059626] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:54.427160][f=0059631] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:35:55.034253][f=0059651] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:55.179463][f=0059655] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:55.813149][f=0059672] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:56.003567][f=0059677] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:56.193044][f=0059681] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:56.398273][f=0059687] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 7 [t=00:35:56.601241][f=0059693] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 5 [t=00:35:57.271301][f=0059711] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:57.501621][f=0059717] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:35:57.745867][f=0059723] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:35:58.296672][f=0059734] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:36:02.623141][f=0059794] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:36:05.298230][f=0059827] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:36:35.461459][f=0060040] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:36:40.870947][f=0060070] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:36:47.643564][f=0060105] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:36:49.570913][f=0060116] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:37:01.607643][f=0060189] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:37:06.173945][f=0060230] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:37:33.282513][f=0060465] game_message: Super Adv. Adv. Stardust is under attack [t=00:37:34.568181][f=0060478] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:37:39.906565][f=0060524] <VexCollectiv> Allies: good luck bros [t=00:37:52.137840][f=0060647] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:05.609433][f=0060776] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:10.451788][f=0060834] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:17.868638][f=0060924] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:23.268343][f=0060978] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:24.243923][f=0060990] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:24.732230][f=0060995] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:26.506158][f=0061016] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:26.930883][f=0061021] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:27.767931][f=0061031] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:38:28.588456][f=0061043] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:38:29.310606][f=0061052] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:30.064186][f=0061062] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:30.757998][f=0061069] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:31.103101][f=0061074] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:35.779251][f=0061147] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:41.425539][f=0061246] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:44.607593][f=0061321] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:38:44.770224][f=0061325] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:46.229894][f=0061357] Player VexCollectiv left the game: normal quit [t=00:38:46.779984][f=0061380] game_message: Giving all units of VexCollectiv to Legenders78 due to lag/AFK [t=00:38:48.632235][f=0061453] Next morph in: 107 seconds [t=00:38:49.056659][f=0061469] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:51.013463][f=0061545] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:51.142896][f=0061550] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:53.169789][f=0061616] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:55.790824][f=0061703] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:56.340305][f=0061720] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:57.096283][f=0061740] game_message: Super Adv. Adv. Crane is under attack [t=00:38:57.275488][f=0061744] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:58.552379][f=0061782] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:38:59.112867][f=0061797] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:39:01.978044][f=0061854] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:39:06.304464][f=0061923] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:39:07.710061][f=0061967] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:39:07.786462][f=0061971] game_message: Super Adv. Adv. Solar Collector is under attack [t=00:39:09.558419][f=0062037] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:39:11.233419][f=0062099] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:39:11.796163][f=0062121] game_message: Stardust is under attack [t=00:39:14.497336][f=0062216] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:39:17.349164][f=0062298] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:39:18.513178][f=0062331] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:39:26.288451][f=0062565] game_message: Stardust is under attack [t=00:39:35.166859][f=0062863] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:39:44.122166][f=0063157] <Legenders78> Allies: i bug [t=00:39:47.425786][f=0063284] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:39:49.606489][f=0063357] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:39:54.073068][f=0063489] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:39:55.326057][f=0063525] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:39:57.063390][f=0063568] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:40:02.257551][f=0063690] game_message: Krow is under attack [t=00:40:02.369217][f=0063696] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:40:06.475241][f=0063843] game_message: Krow is under attack [t=00:40:08.605984][f=0063922] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:40:08.948874][f=0063932] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:40:11.110600][f=0063979] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:40:11.431065][f=0063987] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:40:13.175885][f=0064035] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:40:13.717797][f=0064049] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:40:16.825841][f=0064123] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:40:24.367336][f=0064349] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:40:25.109096][f=0064371] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:40:30.011918][f=0064496] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:40:35.776563][f=0064636] game_message: Cerberus is under attack [t=00:40:37.070117][f=0064663] Next morph in: 65 seconds [t=00:40:41.150466][f=0064777] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:40:44.682010][f=0064897] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:40:50.104244][f=0065025] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:40:50.934504][f=0065052] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:40:55.637155][f=0065155] Input grabbing is enabled! [t=00:41:00.541679][f=0065286] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:41:00.910251][f=0065297] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:41:01.265780][f=0065307] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:41:01.536617][f=0065315] game_message: Krow is under attack [t=00:41:01.852570][f=0065327] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 7 [t=00:41:07.222089][f=0065495] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:41:11.656887][f=0065639] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:41:13.646751][f=0065701] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:41:19.028952][f=0065842] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:41:19.833094][f=0065881] game_message: Krow is under attack [t=00:41:19.938512][f=0065888] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:41:26.055045][f=0066154] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:41:34.081705][f=0066387] game_message: Stardust is under attack [t=00:41:38.107506][f=0066545] game_message: AI has been destroyed! [t=00:41:38.107997][f=0066545] game_message: Robot Defenders wins! [t=00:41:38.124819][f=0066545] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:41:38.367179][f=0066551] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:41:39.445126][f=0066600] <ZombiieGG> Allies: GG [t=00:41:39.474571][f=0066602] <autoquit> Autoquit canceled. [t=00:41:40.373957][f=0066654] Player ZombiieGG left the game: normal quit [t=00:41:43.160011][f=0066852] No clients connected, shutting down server [t=00:41:43.160036][f=0066852] Server shutdown [t=00:41:55.283463][f=0066852] [QuitAction] user exited to system [t=00:41:55.324911][f=0066852] [SpringApp::Kill][1] fromRun=1 [t=00:41:55.324938][f=0066852] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:41:55.433650][f=0066852] [async=0] threads=6 tasks=5803840 {sum,avg}{exec,wait}time={{675691.938, 0.116}, {288563.844, 0.050}}ms [t=00:41:55.433690][f=0066852] thread=1 tasks=1160768 {sum,min,max,avg}{exec,wait}time={{154338.969, 0.000, 833.709, 0.133}, {32738.986, 0.000, 18446744027136.000, 0.028}}ms [t=00:41:55.433713][f=0066852] thread=2 tasks=1160768 {sum,min,max,avg}{exec,wait}time={{134982.281, 0.000, 832.275, 0.116}, {60726.438, 0.000, 18446744027136.000, 0.052}}ms [t=00:41:55.433777][f=0066852] thread=3 tasks=1160768 {sum,min,max,avg}{exec,wait}time={{131898.875, 0.000, 831.182, 0.114}, {62355.676, 0.000, 18446744027136.000, 0.054}}ms [t=00:41:55.433798][f=0066852] thread=4 tasks=1160768 {sum,min,max,avg}{exec,wait}time={{129920.414, 0.000, 832.612, 0.112}, {61895.121, 0.000, 18446744027136.000, 0.053}}ms [t=00:41:55.433816][f=0066852] thread=5 tasks=1160768 {sum,min,max,avg}{exec,wait}time={{124551.430, 0.000, 833.397, 0.107}, {70847.648, 0.000, 18.922, 0.061}}ms [t=00:41:55.433839][f=0066852] [async=1] threads=6 tasks=6418 {sum,avg}{exec,wait}time={{59853.660, 9.326}, {16754474.000, 2610.544}}ms [t=00:41:55.433858][f=0066852] thread=1 tasks=1290 {sum,min,max,avg}{exec,wait}time={{11991.710, 0.001, 3173.487, 9.296}, {3367807.750, 0.009, 11995.283, 2610.704}}ms [t=00:41:55.433876][f=0066852] thread=2 tasks=1274 {sum,min,max,avg}{exec,wait}time={{11991.374, 0.001, 3172.805, 9.412}, {3331596.000, 0.111, 11994.363, 2615.067}}ms [t=00:41:55.433900][f=0066852] thread=3 tasks=1268 {sum,min,max,avg}{exec,wait}time={{11993.027, 0.000, 3179.865, 9.458}, {3357153.500, 0.001, 11989.971, 2647.597}}ms [t=00:41:55.433918][f=0066852] thread=4 tasks=1294 {sum,min,max,avg}{exec,wait}time={{12005.275, 0.001, 3177.979, 9.278}, {3370575.000, 0.000, 12003.101, 2604.772}}ms [t=00:41:55.433937][f=0066852] thread=5 tasks=1292 {sum,min,max,avg}{exec,wait}time={{11872.275, 0.000, 3156.670, 9.189}, {3327342.500, 0.084, 11893.021, 2575.343}}ms [t=00:41:55.433949][f=0066852] [ThreadPool::SetThreadCount][2] workers=0 [t=00:41:55.433960][f=0066852] [SpringApp::Kill][2] [t=00:41:55.434627][f=0066852] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:41:55.434644][f=0066852] [Game::KillLua][1] dtor=0 luaUI=00000215908ae9d0 [t=00:41:55.434703][f=0066852] Start widgetHandler:Shutdown [t=00:41:55.437926][f=0066852] Shutdown - SaveOrderList Complete [t=00:41:55.438887][f=0066852] Writing last game win data [t=00:41:55.444419][f=0066852] Shutdown - SaveConfigData Complete [t=00:41:55.444442][f=0066852] Shutdown Widget - Chili Highlight [t=00:41:55.444484][f=0066852] Shutdown Widget - Deferred rendering GL4 [t=00:41:55.444721][f=0066852] Shutdown Widget - Draw After Chili [t=00:41:55.444752][f=0066852] Shutdown Widget - API Unit Tracker GL4 [t=00:41:55.444779][f=0066852] Shutdown Widget - EPIC Menu [t=00:41:55.446452][f=0066852] Shutdown Widget - Chili Minimap [t=00:41:55.446608][f=0066852] Shutdown Widget - Chili Widget Selector [t=00:41:55.448061][f=0066852] Shutdown Widget - Depth of Field Shader [t=00:41:55.448082][f=0066852] Shutdown Widget - Deferred rendering [t=00:41:55.448117][f=0066852] SSAO: Deferred rendering disabled, disabling. [t=00:41:55.452681][f=0066852] Shutdown Widget - Deferred rendering [t=00:41:55.452706][f=0066852] SSAO: Deferred rendering disabled, disabling. [t=00:41:55.454000][f=0066852] Shutdown Widget - Local Team Colors [t=00:41:55.454033][f=0066852] Shutdown Widget - Display Keys 2 [t=00:41:55.454074][f=0066852] Shutdown Widget - Save Game Menu [t=00:41:55.454092][f=0066852] Shutdown Widget - Highlight Model Api GL4 [t=00:41:55.454184][f=0066852] Shutdown Widget - Unit Icons [t=00:41:55.454446][f=0066852] Shutdown Widget - HealthBars [t=00:41:55.456023][f=0066852] Shutdown Widget - Noises [t=00:41:55.456046][f=0066852] Shutdown Widget - Chili Chicken Panel [t=00:41:55.456190][f=0066852] Shutdown Widget - Selected Units GL4 2 [t=00:41:55.456232][f=0066852] Shutdown Widget - BuildETA [t=00:41:55.456262][f=0066852] Shutdown Widget - Win Counter [t=00:41:55.456292][f=0066852] Shutdown Widget - EndGame APM stats [t=00:41:55.456324][f=0066852] Shutdown Widget - Modular Comm Info [t=00:41:55.456373][f=0066852] Shutdown Widget - Transport AI [t=00:41:55.456399][f=0066852] Shutdown Widget - Startup Info and Selector [t=00:41:55.456445][f=0066852] Shutdown Widget - Attack Warning [t=00:41:55.456477][f=0066852] Shutdown Widget - CameraShake [t=00:41:55.456502][f=0066852] Shutdown Widget - Chili Economy Panel Default [t=00:41:55.456734][f=0066852] Shutdown Widget - Chili EndGame Window [t=00:41:55.456775][f=0066852] Shutdown Widget - Chili Nuke Warning [t=00:41:55.456835][f=0066852] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:41:55.456857][f=0066852] Shutdown Widget - Chili Spectator Panels [t=00:41:55.456870][f=0066852] Shutdown Widget - Darkening [t=00:41:55.456892][f=0066852] Shutdown Widget - Defense Range Zero-K [t=00:41:55.457261][f=0066852] Shutdown Widget - Grab Input [t=00:41:55.457394][f=0066852] Input grabbing is disabled! [t=00:41:55.457410][f=0066852] Shutdown Widget - Highlight Geos [t=00:41:55.457425][f=0066852] Shutdown Widget - Local Widgets Config [t=00:41:55.457453][f=0066852] Shutdown Widget - MinimapEvents [t=00:41:55.457473][f=0066852] Shutdown Widget - Missile Silo Range [t=00:41:55.457489][f=0066852] Shutdown Widget - Music Player v2 [t=00:41:55.457520][f=0066852] Shutdown Widget - Point Tracker [t=00:41:55.457534][f=0066852] Shutdown Widget - Context Menu [t=00:41:55.457546][f=0066852] Shutdown Widget - State Reverse and Latency [t=00:41:55.457560][f=0066852] Shutdown Widget - Stereo3D [t=00:41:55.457663][f=0066852] Shutdown Widget - Showeco and Grid Drawer [t=00:41:55.457710][f=0066852] Shutdown Widget - Attack AoE [t=00:41:55.457732][f=0066852] Shutdown Widget - Map Edge Extension [t=00:41:55.459012][f=0066852] Shutdown Widget - Selection Send [t=00:41:55.459034][f=0066852] Shutdown Widget - Highlight Unit GL4 v2 [t=00:41:55.459049][f=0066852] Shutdown Widget - LupsManager [t=00:41:55.459166][f=0066852] Shutdown Widget - Newton Firezone [t=00:41:55.459183][f=0066852] Shutdown Widget - Receive Units Indicator [t=00:41:55.459209][f=0066852] Shutdown Widget - Chili Pro Console [t=00:41:55.459775][f=0066852] Shutdown Widget - Persistent Build Height [t=00:41:55.459794][f=0066852] Shutdown Widget - Lasso Terraform GUI [t=00:41:55.459808][f=0066852] Shutdown Widget - Chili Framework [t=00:41:55.459821][f=0066852] Shutdown Widget - Lups [t=00:41:55.460637][f=0066852] Shutdown Widget - Chili Core Selector [t=00:41:55.460753][f=0066852] Shutdown Widget - Custom Markers [t=00:41:55.460774][f=0066852] Shutdown Widget - Mex Placement Handler [t=00:41:55.461299][f=0066852] Shutdown Widget - Select Keys [t=00:41:55.461332][f=0066852] Shutdown Widget - Contrast Adaptive Sharpen [t=00:41:55.461379][f=0066852] Shutdown Widget - Pause Screen [t=00:41:55.461543][f=0066852] Shutdown Widget - Bloom Shader Deferred [t=00:41:55.461868][f=0066852] Shutdown Widget - Color Blindness Correction [t=00:41:55.462139][f=0066852] Shutdown Widget - Layout Handler [t=00:41:55.462175][f=0066852] Shutdown Widget - Text To Speech Control [t=00:41:55.462188][f=0066852] End widgetHandler:Shutdown [t=00:41:55.771645][f=0066852] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 136073410, 0.0} allocedSize{int+, int-, ext}={0, 0, 15863368704}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0145} [t=00:41:55.778101][f=0066852] [Game::KillLua][2] dtor=0 luaGaia=000002156b8b4ea0 [t=00:41:55.785296][f=0066852] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:41:55.785422][f=0066852] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:41:55.785529][f=0066852] [Game::KillLua][3] dtor=0 luaRules=000002152535ff20 [t=00:41:55.785588][f=0066852] Start gadgetHandler:Shutdown [t=00:41:55.785632][f=0066852] Shutdown - StartSetup [t=00:41:55.785648][f=0066852] Shutdown - UnitMorph [t=00:41:55.793160][f=0066852] Shutdown - Carrier Drones [t=00:41:55.793187][f=0066852] Shutdown - Missile Silo Controller [t=00:41:55.793202][f=0066852] Shutdown - Model Rescaler [t=00:41:55.798131][f=0066852] Shutdown - Modular Comm Info [t=00:41:55.798157][f=0066852] Shutdown - Terrain Texture Handler [t=00:41:55.798173][f=0066852] Shutdown - Center Offset and Growth Scale [t=00:41:55.808926][f=0066852] Shutdown - UnitCloakShield [t=00:41:55.811706][f=0066852] Shutdown - Starlight Handler [t=00:41:55.812435][f=0066852] End gadgetHandler:Shutdown [t=00:41:55.894702][f=0066852] Start gadgetHandler:Shutdown [t=00:41:55.894730][f=0066852] Shutdown - Teleport Throw [t=00:41:55.894747][f=0066852] Shutdown - UnitMorph [t=00:41:55.894771][f=0066852] Shutdown - Commander Skin Renderer [t=00:41:55.904973][f=0066852] Shutdown - Missile fired callins [t=00:41:55.905003][f=0066852] Shutdown - Modular Comm Info [t=00:41:55.905038][f=0066852] Shutdown - Retreat Command [t=00:41:55.905059][f=0066852] Shutdown - Shockwaves [t=00:41:55.905074][f=0066852] Shutdown - Unit tint API [t=00:41:55.905098][f=0066852] Shutdown - Unit glow API [t=00:41:55.905123][f=0066852] Shutdown - UnitCloakShield [t=00:41:55.905169][f=0066852] Shutdown - Lups Cloak FX [t=00:41:55.905199][f=0066852] Shutdown - Lups [t=00:41:55.906746][f=0066852] Shutdown - Lups Shield [t=00:41:55.907940][f=0066852] End gadgetHandler:Shutdown [t=00:41:55.956379][f=0066852] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 24924, 0.0} allocedSize{int+, int-, ext}={0, 0, 3792528}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0043} [t=00:41:56.019670][f=0066852] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:41:56.019840][f=0066852] [Game::KillLua][4] dtor=0 [t=00:41:56.019867][f=0066852] [Game::KillLua][5] dtor=0 [t=00:41:56.040284][f=0066852] [DemoRecorder::WriteDemoFile] writing client-demo "D:\1-Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-18_15-19-58-198_Ancient Bastion Remake 0_105.1.1-2511-g747f18b BAR105.sdfz" (1610214 bytes) [t=00:41:56.040469][f=0066852] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:41:56.082190][f=0066852] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:41:56.082279][f=0066852] [Sound] [Sound::UpdateThread][3] #sources=32 #items=82 [t=00:41:56.082580][f=0066852] [Sound] [Sound::UpdateThread][4] ctx=00000214cc1a3fc0 dev=00000214cc28c050 [t=00:41:56.083208][f=0066852] [Sound] [Sound::UpdateThread][5] ctx=00000214cc1a3fc0 dev=00000214cc28c050 [t=00:41:56.083235][f=0066852] [Sound] [Sound::Cleanup][alcDestroyContext(00000214cc1a3fc0)] [t=00:41:56.090724][f=0066852] [Sound] [Sound::Cleanup][alcCloseDevice(00000214cc28c050)] [t=00:41:56.092167][f=0066852] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:41:56.119721][f=0066852] [Sound] [Sound::UpdateThread][6] [t=00:41:56.121125][f=0066852] [Game::~CGame][1] [t=00:41:56.121148][f=0066852] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:41:56.121162][f=0066852] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:41:56.121173][f=0066852] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:41:56.121184][f=0066852] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:41:56.121213][f=0066852] [Game::KillLua][4] dtor=1 [t=00:41:56.121225][f=0066852] [Game::KillLua][5] dtor=1 [t=00:41:56.121407][f=0066852] [Game::KillMisc][1] [t=00:41:56.121445][f=0066852] [Game::KillMisc][2] [t=00:41:56.121856][f=0066852] [Game::KillMisc][3] [t=00:41:56.122038][f=0066852] [Game::KillRendering][1] [t=00:41:56.127566][f=0066852] [~CRectangleOverlapHandler] 18% overlap reduction [t=00:41:56.172481][f=0066852] [3DOParser::Kill] allocated 29 pieces [t=00:41:56.172576][f=0066852] [S3OParser::Kill] allocated 5620 pieces [t=00:41:56.173105][f=0066852] [AssParser::Kill] allocated 698 pieces [t=00:41:56.350420][f=0066852] [Game::KillInterface][1] [t=00:41:56.352282][f=0066852] [Game::KillInterface][2] [t=00:41:56.354106][f=0066852] [Game::KillSimulation][1] [t=00:41:56.354495][f=0066852] [Game::KillSimulation][2] [t=00:41:56.437719][f=0066852] [CCollisionHandler] dis-/continuous tests: 981/63772347 [t=00:41:56.437745][f=0066852] [Game::KillSimulation][3] [t=00:41:56.440687][f=0066852] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:41:56.440988][f=0066852] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:41:56.441136][f=0066852] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:41:56.441357][f=0066852] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:41:56.443609][f=0066852] [~CRectangleOverlapHandler] 18% overlap reduction [t=00:41:56.540842][f=0066852] [LosHandler::Kill] raycast instance cache-{hits,misses}={1792793,1029123}; shared=29%; cached=35% [t=00:41:56.565324][f=0066852] [Game::KillSimulation][4] [t=00:41:56.662349][f=0066852] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:41:56.662404][f=0066852] [Game::~CGame][2] [t=00:41:56.662415][f=0066852] [Game::~CGame][3] [t=00:41:56.662453][f=0066852] [SpringApp::Kill][3] [t=00:41:56.662506][f=0066852] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 3920235 bytes sent in 44282 packets (88.529 bytes/packet) 2576776 bytes recv'd in 36349 packets (70.890 bytes/packet) {0.123x, 0.085x} relative protocol overhead {up, down} 61260 incoming chunks dropped, 97871 outgoing chunks resent 35821 incoming chunks processed [t=00:41:56.673189][f=0066852] [SpringApp::Kill][4] font=0000021491d94d00 [t=00:41:56.679403][f=0066852] [SpringApp::Kill][5] [t=00:41:56.690241][f=0066852] [SpringApp::Kill][6] [t=00:41:56.690271] [SpringApp::Kill][7] [t=00:41:56.690530] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {16200, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:41:56.690548] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4128, 1048576, 1048576}, EBO = {8064, 2097152, 2097152} [t=00:41:56.690562] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:41:56.690581] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:41:56.690594] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:41:56.690607] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:41:56.690620] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4520, 1048576, 1048576}, EBO = {6780, 2097152, 2097152} [t=00:41:56.690642] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {117260, 1048576, 1048576}, EBO = {175890, 2097152, 2097152} [t=00:41:56.690657] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:41:56.690669] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:41:56.690687] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:41:56.690700] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1296, 1048576, 1048576}, EBO = {1944, 2097152, 2097152} [t=00:41:56.690713] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {7336, 1048576, 1048576}, EBO = {11004, 2097152, 2097152} [t=00:41:56.812717] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:41:56.812736] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:41:56.812747] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:41:56.812757] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8476 [t=00:41:56.812768] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:41:56.816215] [VFS] [SpringVFS::DeleteArchives<this=00000214cc1b84d0>] [t=00:41:56.816239] [VFS] [SpringVFS::DeleteArchives<this=00000214cc1b84d0>(section=0)] #archives[section]=1 #files[section]=8235 [t=00:41:56.816271] [VFS] archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\packages\f9ff648fc500acfda2d3b91c2d446bf6.sdp (00000214cc863eb0) [t=00:41:56.816427] [~CPoolArchive] archiveFile="D:\1-Games\SteamLibrary\steamapps\common\Zero-K\packages\f9ff648fc500acfda2d3b91c2d446bf6.sdp" numZipFiles=8235 sumInflSize=971890kb sumReadTime=2523ms [t=00:41:56.816457] file="unittextures/bomberheavy_1.dds" indx=7423 inflSize=21845kb readTime=80ms [t=00:41:56.816470] file="unittextures/bomberheavy_2.dds" indx=7424 inflSize=21845kb readTime=76ms [t=00:41:56.816490] file="unittextures/turretantiheavy_aoplane.dds" indx=8169 inflSize=21kb readTime=56ms [t=00:41:56.816505] file="unittextures/3do2s3o_atlas_1.tga" indx=7329 inflSize=16384kb readTime=41ms [t=00:41:56.816517] file="unittextures/gritty1.dds" indx=7608 inflSize=5461kb readTime=33ms [t=00:41:56.816530] file="unittextures/bantha_1.dds" indx=7394 inflSize=5461kb readTime=32ms [t=00:41:56.816544] file="sounds/music/victory/modern warstory.ogg" indx=6397 inflSize=3745kb readTime=27ms [t=00:41:56.816563] file="unittextures/detriment_1.dds" indx=7545 inflSize=5461kb readTime=25ms [t=00:41:56.816574] file="unittextures/benzcom_1.dds" indx=7412 inflSize=5461kb readTime=24ms [t=00:41:56.816587] file="unittextures/3do2s3o_atlas_2.tga" indx=7330 inflSize=16384kb readTime=23ms [t=00:41:56.819714] [VFS] [SpringVFS::DeleteArchives<this=00000214cc1b84d0>(section=1)] #archives[section]=1 #files[section]=144 [t=00:41:56.819799] [VFS] archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\maps\ancient_bastion_remake_0.5.sd7 (00000214cc09fbf0) [t=00:41:56.820224] [VFS] [SpringVFS::DeleteArchives<this=00000214cc1b84d0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:41:56.820256] [VFS] archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000214cc1569a0) [t=00:41:56.820431] [VFS] archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000214cc157810) [t=00:41:56.820939] [VFS] archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000214cc1585d0) [t=00:41:56.821219] [VFS] [SpringVFS::DeleteArchives<this=00000214cc1b84d0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:41:56.821238] [VFS] [SpringVFS::DeleteArchives<this=00000214cc1b84d0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:41:56.821254] [VFS] [SpringVFS::DeleteArchives<this=00000214cc1b84d0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:41:56.821285] [VFS] [SpringVFS::DeleteArchives<this=00000214cc1b84d0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:41:56.821300] [VFS] [SpringVFS::DeleteArchives<this=00000214cc1b84d0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:41:56.821313] [VFS] [SpringVFS::DeleteArchives<this=00000214cc1b84d0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:41:56.821635] [SpringApp::Kill][8] [t=00:41:56.821648] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:41:56.821668] [WatchDog::Uninstall][1] hangDetectorThread=00007ff690a604d0 (joinable=1) [t=00:41:56.821678] [WatchDog::Uninstall][2] [t=00:41:57.291911] [WatchDog::Uninstall][3] [t=00:41:57.291930] [SpringApp::Kill][9]
infolog_full.txt (truncated):