Open Chobbyla opened 4 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000134] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.014707] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.014746] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.014773] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014793] [t=00:00:00.014800] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014809] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014834] Use "none" to disable the default log sections. [t=00:00:00.014874] ============== </Log Sections> ============== [t=00:00:00.014885] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.015067] AllowDeferredMapRendering = 1 [t=00:00:00.015076] AllowDeferredModelRendering = 1 [t=00:00:00.015081] AnimationMT = 0 [t=00:00:00.015086] BumpWaterBlurReflection = 1 [t=00:00:00.015114] BumpWaterTexSizeReflection = 128 [t=00:00:00.015119] CamFreeScrollSpeed = 50 [t=00:00:00.015123] CamMode = 1 [t=00:00:00.015129] CubeTexSizeReflection = 1 [t=00:00:00.015138] CubeTexSizeSpecular = 1 [t=00:00:00.015145] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015153] EdgeMoveDynamic = 0 [t=00:00:00.015158] EdgeMoveWidth = 0.003 [t=00:00:00.015172] FPSFOV = 90 [t=00:00:00.015177] FPSScrollSpeed = 50 [t=00:00:00.015181] FontSize = 18 [t=00:00:00.015186] FullscreenEdgeMove = 0 [t=00:00:00.015190] GrassDetail = 0 [t=00:00:00.015194] GroundDecals = 2 [t=00:00:00.015199] GroundDetail = 90 [t=00:00:00.015203] HangTimeout = 30 [t=00:00:00.015212] HardwareCursor = 1 [t=00:00:00.015220] InitialNetworkTimeout = 0 [t=00:00:00.015225] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015230] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015235] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015243] LinkOutgoingBandwidth = 262144 [t=00:00:00.015248] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015253] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015260] MSAALevel = 1 [t=00:00:00.015264] MaxParticles = 15000 [t=00:00:00.015272] MaxSounds = 32 [t=00:00:00.015278] MaximumTransmissionUnit = 0 [t=00:00:00.015283] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015288] MiniMapMarker = 0 [t=00:00:00.015293] MouseDragScrollThreshold = 0 [t=00:00:00.015300] NetworkLossFactor = 2 [t=00:00:00.015305] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015310] OverheadScrollSpeed = 50 [t=00:00:00.015314] ReconnectTimeout = 0 [t=00:00:00.015321] RotOverheadScrollSpeed = 50 [t=00:00:00.015326] RotateLogFiles = 1 [t=00:00:00.015335] ShadowMapSize = 1024 [t=00:00:00.015342] Shadows = 1 [t=00:00:00.015346] ShowClock = 0 [t=00:00:00.015350] SoftParticles = 2 [t=00:00:00.015357] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015362] UnitIconDist = 151 [t=00:00:00.015367] UpdateBoundingVolumeMT = 0 [t=00:00:00.015374] UpdateWeaponVectorsMT = 0 [t=00:00:00.015378] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015383] UseLuaMemPools = 0 [t=00:00:00.015388] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015420] VFSCacheArchiveFiles = 0 [t=00:00:00.015428] VSync = 1 [t=00:00:00.015432] Water = 4 [t=00:00:00.015437] WindowBorderless = 1 [t=00:00:00.015441] WindowPosY = 0 [t=00:00:00.015448] WindowedEdgeMove = 0 [t=00:00:00.015453] XResolutionWindowed = 1920 [t=00:00:00.015457] YResolutionWindowed = 1080 [t=00:00:00.015468] ============== </User Config> ============== [t=00:00:00.015475] ============== <User System> ============== [t=00:00:00.015486] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015496] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015503] Compiler Version: gcc-13.2.0 [t=00:00:00.015539] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.015586] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.015596] Binary Word Size: 64-bit (native) [t=00:00:00.015602] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015613] Physical CPU Cores: 6 [t=00:00:00.015618] Logical CPU Cores: 12 [t=00:00:00.015633] ============== </User System> ============== [t=00:00:00.015642] Run: thread affinity fff [t=00:00:00.015797] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015805] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015810] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015814] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015818] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017274] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017292] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022629] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.037875] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.037892] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.037898] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.037905] [11] 2560x1080x24bpp@144Hz [t=00:00:00.037909] [14] 1920x1440x24bpp@144Hz [t=00:00:00.037928] [19] 1920x1200x24bpp@144Hz [t=00:00:00.037933] [23] 1920x1080x24bpp@144Hz [t=00:00:00.037937] [30] 1720x1440x24bpp@144Hz [t=00:00:00.037942] [34] 1680x1050x24bpp@144Hz [t=00:00:00.037951] [40] 1600x1200x24bpp@144Hz [t=00:00:00.037955] [44] 1600x1024x24bpp@144Hz [t=00:00:00.037960] [50] 1600x900x24bpp@144Hz [t=00:00:00.037965] [55] 1440x1080x24bpp@144Hz [t=00:00:00.037970] [62] 1440x900x24bpp@144Hz [t=00:00:00.037974] [67] 1400x1050x24bpp@144Hz [t=00:00:00.037979] [73] 1366x768x24bpp@144Hz [t=00:00:00.037987] [78] 1360x768x24bpp@144Hz [t=00:00:00.037997] [83] 1280x1024x24bpp@144Hz [t=00:00:00.038004] [89] 1280x960x24bpp@144Hz [t=00:00:00.038010] [94] 1280x800x24bpp@144Hz [t=00:00:00.038016] [99] 1280x768x24bpp@144Hz [t=00:00:00.038022] [104] 1280x720x24bpp@144Hz [t=00:00:00.038029] [111] 1152x864x24bpp@144Hz [t=00:00:00.038036] [116] 1024x768x24bpp@144Hz [t=00:00:00.038043] [123] 800x600x24bpp@144Hz [t=00:00:00.038053] [130] 720x576x24bpp@144Hz [t=00:00:00.038060] [135] 720x480x24bpp@144Hz [t=00:00:00.038072] [141] 640x480x24bpp@144Hz [t=00:00:00.043111] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.043124] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.043130] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.043134] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.043139] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.043143] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.043149] [11] 1366x768x24bpp@144Hz [t=00:00:00.043154] [13] 1360x768x24bpp@144Hz [t=00:00:00.043169] [15] 1280x1024x24bpp@144Hz [t=00:00:00.043177] [17] 1280x960x24bpp@144Hz [t=00:00:00.043181] [19] 1280x800x24bpp@144Hz [t=00:00:00.043186] [21] 1280x768x24bpp@144Hz [t=00:00:00.043190] [23] 1280x720x24bpp@144Hz [t=00:00:00.043197] [25] 1280x600x24bpp@144Hz [t=00:00:00.043201] [27] 1152x864x24bpp@144Hz [t=00:00:00.043206] [29] 1024x768x24bpp@144Hz [t=00:00:00.043210] [31] 800x600x24bpp@144Hz [t=00:00:00.043218] [33] 640x480x24bpp@144Hz [t=00:00:00.043222] [35] 640x400x24bpp@144Hz [t=00:00:00.300629] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.301080] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.301100] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.353980] [GR::LogVersionInfo] [t=00:00:00.354000] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.354009] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.354032] GL vendor : NVIDIA Corporation [t=00:00:00.354041] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.354048] GLSL version: 4.60 NVIDIA [t=00:00:00.354056] GLEW version: 2.1.0 [t=00:00:00.354063] GPU memory : 6144MB (total) / 4487MB (available) [t=00:00:00.354092] SDL swap-int: 1 [t=00:00:00.354106] SDL driver : windows [t=00:00:00.354112] [t=00:00:00.354119] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.354127] GLSL shader support : 1 [t=00:00:00.354144] GL4 support : 1 [t=00:00:00.354152] FBO extension support : 1 [t=00:00:00.354167] NVX GPU mem-info support : 1 [t=00:00:00.354180] ATI GPU mem-info support : 0 [t=00:00:00.354194] Texture clamping to edge : 1 [t=00:00:00.354207] NPOT-texture support : 1 (1) [t=00:00:00.354220] S3TC/DXT1 texture support : 1/1 [t=00:00:00.354233] texture query-LOD support : 1 (1) [t=00:00:00.354243] MSAA frame-buffer support : 1 (1) [t=00:00:00.354259] Z-buffer depth : 32 (-) [t=00:00:00.354274] primitive-restart support : 1 (1) [t=00:00:00.354284] clip-space control support: 1 (1) [t=00:00:00.354294] seamless cube-map support : 1 (1) [t=00:00:00.354301] frag-depth layout support : 1 (1) [t=00:00:00.354308] persistent maps support : 1 (1) [t=00:00:00.354319] explicit attribs location : 1 (1) [t=00:00:00.354329] multi draw indirect : 1 (-) [t=00:00:00.354340] array textures : 1 (-) [t=00:00:00.354346] buffer copy support : 1 (-) [t=00:00:00.354358] indirect draw : 1 (-) [t=00:00:00.354369] base instance : 1 (-) [t=00:00:00.354377] [t=00:00:00.354383] max. FBO samples : 32 [t=00:00:00.354390] max. FS/program texture slots : 32/192 [t=00:00:00.354399] max. texture size : 32768 [t=00:00:00.354409] max. texture anisotropy level : 16.000000 [t=00:00:00.354419] max. vec4 varyings/attributes : 31/16 [t=00:00:00.354426] max. draw-buffers : 8 [t=00:00:00.354438] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.354448] max. uniform buffer-bindings : 84 [t=00:00:00.354455] max. uniform block-size : 64KB [t=00:00:00.354594] max. storage buffer-bindings : 96 [t=00:00:00.354606] max. storage block-size : 2047MB [t=00:00:00.354612] [t=00:00:00.354618] enable AMD-hacks : 0 [t=00:00:00.354627] compress MIP-maps: 0 [t=00:00:00.354783] Number of compressed texture formats: 23 [t=00:00:00.354840] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.354896] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.355189] [GR::UpdateGLConfigs] [t=00:00:00.355242] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.355254] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.355271] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.355285] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.355291] [GR::InitGLState] [t=00:00:00.355358] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.483523] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.487134] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.492057] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.496552] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.496590] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.496918] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.497754] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.497767] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.497837] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.497893] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.512353] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.512760] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.514162] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.514361] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.545281] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [t=00:00:00.545299] [VFS] [SpringVFS::ReserveArchives<this=0000024ac7afdb90>] [t=00:00:00.545482] [VFS] [SpringVFS::AddArchive<this=0000024ac7afdb90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.547251] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000024ac7afdb90 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.547263] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.652423] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.652790] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.652910] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.653149] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.653216] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.653487] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.656776] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.656827] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.657310][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.657426][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.657704][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.657751][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.657759][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.657842][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.675403][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.675423][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.675432][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.675456][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.675464][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.758013][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms) [t=00:00:00.798219][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.800438][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000024ae49525e0(default) context=0000024ac79277f0 numChannels=2 frameSize=8 [t=00:00:00.800508][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.800541][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.800549][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.800558][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.800595][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.800649][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.800660][f=-000001] [Sound] Devices: [t=00:00:00.803432][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.803456][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.803463][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.803474][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.803481][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.804238][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.804254][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.870785][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 627740 MB [t=00:00:00.872414][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.873268][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8480 [t=00:00:00.874554][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8480 using name LogicDaemon [t=00:00:01.146592][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Intersection v4.1" (loaded=0 cached=0) [t=00:00:01.147398][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024ac7afdb90>(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [t=00:00:01.148617][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024ac7afdb90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.149912][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.191252][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024ac7afdb90>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.192117][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024ac7afdb90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.192270][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024ac7afdb90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.193520][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024ac7afdb90>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:03.291462][f=-000001] [CAS::GASCB] Archive file="intersection_v4.1.sd7" cs="adbb7455610730fa4fd0b01ab9ffb3b6aa919a1c4340cb02bf580591b32ff09cbb3018c842283c72490f6932aaa120243c9867e8258ba5955a1071c8ab377c52" [t=00:00:03.291756][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:03.291827][f=-000001] Warning: [PreGame::GameDataReceived] Archive Intersection v4.1 (checksum 6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:03.336481][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:03.336636][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.336834][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.336895][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.336941][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:19.312052][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:19.312631][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:19.312950][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:19.313132][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:19.313301][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:19.313642][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:19.313944][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:19.314118][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:19.314310][f=-000001] EndGame Graph disabled [t=00:00:19.329315][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:19.329581][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:19.330927][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:19.331200][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:19.331419][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:19.331723][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:19.331970][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:19.332154][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:19.335238][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:19.335492][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:19.335789][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:19.340525][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:19.340780][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:19.341127][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:19.341154][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:19.341457][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:19.341473][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:19.341661][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:19.341888][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:19.342382][f=-000001] Input grabbing is enabled! [t=00:00:19.342501][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:19.342738][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:19.343006][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:19.343436][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:19.343596][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:19.343928][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:19.344194][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:19.344489][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:19.344692][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:19.344961][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:19.345216][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:19.345387][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:19.345552][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:19.345740][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:19.345914][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:19.346101][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:19.346269][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:19.352619][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:19.353106][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:19.353357][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:19.353647][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:19.353823][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:19.354000][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:19.354229][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:19.354584][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:19.354784][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:19.354988][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:19.355199][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:19.355620][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:19.356216][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:19.356433][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:19.356636][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:19.375696][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:19.376163][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:19.397729][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:19.398240][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:19.398631][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:19.398991][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:19.399231][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:19.400090][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:19.415750][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:19.416195][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:19.416471][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:19.432577][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:19.434223][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:19.435229][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:19.435495][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:19.436041][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:19.436277][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:19.436736][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:19.436972][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:19.589344][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:19.595354][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:19.595803][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:19.596450][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:19.596713][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:19.596942][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:19.617275][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:19.618689][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:19.618970][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:19.619317][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:19.619629][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:19.619887][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:19.620976][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:19.621873][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:19.622281][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:19.622542][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:19.622804][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:19.623078][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:19.623329][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:19.623346][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:19.623355][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:19.623519][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:19.623755][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:19.624595][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:19.624812][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:19.625156][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:19.625415][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:19.625655][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:19.625894][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:19.626169][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:19.626489][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:19.626972][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:19.627202][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:19.627547][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:19.628016][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:19.628308][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:19.628735][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:19.628941][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:19.629217][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:19.629453][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:19.629738][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:19.638461][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:19.645981][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:19.646605][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:19.647228][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:19.648867][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:19.649118][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:19.649473][f=-000001] Mex Placement Initialised with 25 spots. [t=00:00:19.657051][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:19.657639][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:19.661061][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:19.661841][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:19.662819][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:19.664477][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:19.665067][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:19.665416][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:19.673924][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:19.676335][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:19.679639][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:19.679985][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:19.680283][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:19.681969][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:19.689676][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:19.690357][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:19.690667][f=-000001] SetSunLighting [t=00:00:19.691156][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:19.692382][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:19.695845][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:19.696283][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:19.696544][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:19.696820][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.696862][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:19.697104][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:19.698572][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:19.708127][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:19.714663][f=-000001] Writing last game win data [t=00:00:19.725984][f=-000001] LuaUI v0.3 [t=00:00:19.887545][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.887838][f=-000001] placing 0 unit(s) [t=00:00:19.887869][f=-000001] placing 50 feature(s) [t=00:00:19.905118][f=-000001] placing 0 building(s) [t=00:00:20.014702][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.016097][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:20.040688][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:20.040706][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 25ms [t=00:00:20.053934][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10844, 0.0} allocedSize{int+, int-, ext}={0, 0, 1884084}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0156} [t=00:00:20.761514][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.101611][f=-000001] GameID: de601367cf61500958133ff7ac1565eb [t=00:00:21.102016][f=-000001] Connection attempt from LogicDaemon [t=00:00:21.102032][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:21.102213][f=-000001] -> Connection established (given id 0) [t=00:00:21.102248][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [t=00:00:21.102274][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:21.102293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a482ad1ee9758f470046e8f5922c259e0acf2bdfae4c887a986107062c65e7b6e0a3354f412fae689e93cf2df528cdc0eebbe803cbd8505726c441fe0a7de7bd]" [t=00:00:21.102311][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=671f155af3f5d35df778920b1ec036ab97181d83402bd6837e5e44beedb1400f4b1f8e0b774a689116838af6aba7c5c5daa37406bbfe8ef97e124d050f69f747]" [t=00:00:21.126998][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:21.280143][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000024b342fb0e0,0000000000000000}][locale="C"]" [t=00:00:21.280199][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:31.011381][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:43.286432][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:25.776738][f=0001273] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:15.799174][f=0002773] [Game::ClientReadNet] added new player Medlazer with number 1 to team 0 [t=00:02:15.799206][f=0002773] > SPRINGIE:User Medlazer|roost|7_5|donator_1|False|VV|Dynasty|CY [t=00:02:18.889932][f=0002866] Buildings set to face East [t=00:02:32.064099][f=0003261] Buildings set to face South [t=00:03:31.204131][f=0005035] Buildings set to face East [t=00:03:33.427047][f=0005102] Buildings set to face South [t=00:03:59.152849][f=0005874] [SpringApp::Kill][1] fromRun=1 [t=00:03:59.152867][f=0005874] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:59.170548][f=0005874] [async=0] threads=6 tasks=239315 {sum,avg}{exec,wait}time={{6146.807, 0.026}, {8897.968, 0.037}}ms [t=00:03:59.170592][f=0005874] thread=1 tasks=47863 {sum,min,max,avg}{exec,wait}time={{1233.715, 0.000, 339.391, 0.026}, {1004.306, 0.000, 18446744027136.000, 0.021}}ms [t=00:03:59.170606][f=0005874] thread=2 tasks=47863 {sum,min,max,avg}{exec,wait}time={{1257.848, 0.000, 339.366, 0.026}, {1901.278, 0.000, 18446744027136.000, 0.040}}ms [t=00:03:59.170618][f=0005874] thread=3 tasks=47863 {sum,min,max,avg}{exec,wait}time={{1272.227, 0.000, 339.327, 0.027}, {1859.154, 0.000, 18446744027136.000, 0.039}}ms [t=00:03:59.170633][f=0005874] thread=4 tasks=47863 {sum,min,max,avg}{exec,wait}time={{1163.627, 0.000, 339.374, 0.024}, {2165.319, 0.000, 18446744027136.000, 0.045}}ms [t=00:03:59.170649][f=0005874] thread=5 tasks=47863 {sum,min,max,avg}{exec,wait}time={{1219.389, 0.000, 339.447, 0.025}, {1967.912, 0.000, 4.023, 0.041}}ms [t=00:03:59.170669][f=0005874] [async=1] threads=6 tasks=3554 {sum,avg}{exec,wait}time={{42898.438, 12.070}, {17874896.000, 5029.515}}ms [t=00:03:59.170692][f=0005874] thread=1 tasks=710 {sum,min,max,avg}{exec,wait}time={{8556.696, 0.000, 749.764, 12.052}, {3572192.500, 0.035, 6686.261, 5031.257}}ms [t=00:03:59.170708][f=0005874] thread=2 tasks=712 {sum,min,max,avg}{exec,wait}time={{8736.385, 0.000, 779.578, 12.270}, {3579547.250, 0.111, 6685.864, 5027.454}}ms [t=00:03:59.170722][f=0005874] thread=3 tasks=712 {sum,min,max,avg}{exec,wait}time={{8726.083, 0.000, 814.157, 12.256}, {3578738.750, 0.150, 6686.169, 5026.318}}ms [t=00:03:59.170739][f=0005874] thread=4 tasks=712 {sum,min,max,avg}{exec,wait}time={{8731.683, 0.000, 789.691, 12.264}, {3585220.750, 0.514, 6685.361, 5035.422}}ms [t=00:03:59.170754][f=0005874] thread=5 tasks=708 {sum,min,max,avg}{exec,wait}time={{8147.591, 0.000, 788.583, 11.508}, {3559197.750, 0.636, 6686.265, 5027.115}}ms [t=00:03:59.170764][f=0005874] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:59.170771][f=0005874] [SpringApp::Kill][2] [t=00:03:59.170817][f=0005874] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:59.170827][f=0005874] [Game::KillLua][1] dtor=0 luaUI=0000024b66108f50 [t=00:03:59.170869][f=0005874] Start widgetHandler:Shutdown [t=00:03:59.174171][f=0005874] Shutdown - SaveOrderList Complete [t=00:03:59.176476][f=0005874] Writing last game win data [t=00:03:59.185910][f=0005874] Shutdown - SaveConfigData Complete [t=00:03:59.185947][f=0005874] Shutdown Widget - Chili Highlight [t=00:03:59.185973][f=0005874] Shutdown Widget - Deferred rendering GL4 [t=00:03:59.186116][f=0005874] Shutdown Widget - Draw After Chili [t=00:03:59.186138][f=0005874] Shutdown Widget - API Unit Tracker GL4 [t=00:03:59.186169][f=0005874] Shutdown Widget - EPIC Menu [t=00:03:59.188107][f=0005874] Shutdown Widget - Chili Widget Selector [t=00:03:59.190692][f=0005874] Shutdown Widget - Depth of Field Shader [t=00:03:59.190721][f=0005874] Shutdown Widget - Chili Minimap [t=00:03:59.190872][f=0005874] Shutdown Widget - Deferred rendering [t=00:03:59.190891][f=0005874] SSAO: Deferred rendering disabled, disabling. [t=00:03:59.194404][f=0005874] Shutdown Widget - Deferred rendering [t=00:03:59.194440][f=0005874] SSAO: Deferred rendering disabled, disabling. [t=00:03:59.196358][f=0005874] Shutdown Widget - Local Team Colors [t=00:03:59.196390][f=0005874] Shutdown Widget - Display Keys 2 [t=00:03:59.196432][f=0005874] Shutdown Widget - Save Game Menu [t=00:03:59.196447][f=0005874] Shutdown Widget - Highlight Model Api GL4 [t=00:03:59.196483][f=0005874] Shutdown Widget - Unit Icons [t=00:03:59.196526][f=0005874] Shutdown Widget - Noises [t=00:03:59.196544][f=0005874] Shutdown Widget - Attrition Counter [t=00:03:59.196911][f=0005874] Shutdown Widget - HealthBars [t=00:03:59.199422][f=0005874] Shutdown Widget - Selected Units GL4 2 [t=00:03:59.199449][f=0005874] Shutdown Widget - BuildETA [t=00:03:59.199467][f=0005874] Shutdown Widget - Chili Chicken Panel [t=00:03:59.199521][f=0005874] Shutdown Widget - External VR Grid [t=00:03:59.199538][f=0005874] Shutdown Widget - Win Counter [t=00:03:59.199555][f=0005874] Shutdown Widget - EndGame APM stats [t=00:03:59.201839][f=0005874] Shutdown Widget - Modular Comm Info [t=00:03:59.201881][f=0005874] Shutdown Widget - Reclaim Field Highlight [t=00:03:59.201898][f=0005874] Shutdown Widget - State Reverse and Latency [t=00:03:59.201913][f=0005874] Shutdown Widget - Music Player v2 [t=00:03:59.201929][f=0005874] Shutdown Widget - Stereo3D [t=00:03:59.201953][f=0005874] Shutdown Widget - Attack Warning [t=00:03:59.201970][f=0005874] Shutdown Widget - Chili EndGame Window [t=00:03:59.201998][f=0005874] Shutdown Widget - Darkening [t=00:03:59.202032][f=0005874] Shutdown Widget - Showeco and Grid Drawer [t=00:03:59.202060][f=0005874] Shutdown Widget - Defense Range Zero-K [t=00:03:59.202077][f=0005874] Shutdown Widget - Grab Input [t=00:03:59.205356][f=0005874] Input grabbing is disabled! [t=00:03:59.205411][f=0005874] Shutdown Widget - Highlight Geos [t=00:03:59.205432][f=0005874] Shutdown Widget - Transport AI [t=00:03:59.205454][f=0005874] Shutdown Widget - Missile Silo Range [t=00:03:59.205477][f=0005874] Shutdown Widget - Local Widgets Config [t=00:03:59.205508][f=0005874] Shutdown Widget - MinimapEvents [t=00:03:59.205542][f=0005874] Shutdown Widget - Point Tracker [t=00:03:59.205562][f=0005874] Shutdown Widget - Context Menu [t=00:03:59.205579][f=0005874] Shutdown Widget - Chili Spectator Panels [t=00:03:59.205597][f=0005874] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:59.205628][f=0005874] Shutdown Widget - Chili Nuke Warning [t=00:03:59.205649][f=0005874] Shutdown Widget - Chili Economy Panel Default [t=00:03:59.205804][f=0005874] Shutdown Widget - Startup Info and Selector [t=00:03:59.205848][f=0005874] Shutdown Widget - Attack AoE [t=00:03:59.205868][f=0005874] Shutdown Widget - Spotter [t=00:03:59.205883][f=0005874] Shutdown Widget - Selection Send [t=00:03:59.205898][f=0005874] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:59.205912][f=0005874] Shutdown Widget - TeamPlatter [t=00:03:59.206647][f=0005874] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:59.206822][f=0005874] Shutdown Widget - LupsManager [t=00:03:59.206856][f=0005874] Shutdown Widget - Global Build Command [t=00:03:59.207099][f=0005874] Shutdown Widget - Newton Firezone [t=00:03:59.207145][f=0005874] Shutdown Widget - Receive Units Indicator [t=00:03:59.207163][f=0005874] Shutdown Widget - Chili Pro Console [t=00:03:59.207841][f=0005874] Shutdown Widget - Persistent Build Height [t=00:03:59.207864][f=0005874] Shutdown Widget - Lasso Terraform GUI [t=00:03:59.207878][f=0005874] Shutdown Widget - Chili Framework [t=00:03:59.207892][f=0005874] Shutdown Widget - Lups [t=00:03:59.207992][f=0005874] Shutdown Widget - Mex Placement Handler [t=00:03:59.208012][f=0005874] Shutdown Widget - Custom Markers [t=00:03:59.208030][f=0005874] Shutdown Widget - Chili Core Selector [t=00:03:59.208159][f=0005874] Shutdown Widget - Select Keys [t=00:03:59.208195][f=0005874] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:59.208222][f=0005874] Shutdown Widget - Pause Screen [t=00:03:59.208425][f=0005874] Shutdown Widget - Bloom Shader Deferred [t=00:03:59.208452][f=0005874] Shutdown Widget - Color Blindness Correction [t=00:03:59.208481][f=0005874] Shutdown Widget - Layout Handler [t=00:03:59.208503][f=0005874] Shutdown Widget - Text To Speech Control [t=00:03:59.208519][f=0005874] End widgetHandler:Shutdown [t=00:03:59.314394][f=0005874] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 19822660, 0.0} allocedSize{int+, int-, ext}={0, 0, 3600434612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0173} [t=00:03:59.314560][f=0005874] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:59.314572][f=0005874] [Game::KillLua][3] dtor=0 luaRules=0000024b342fb0e0 [t=00:03:59.314619][f=0005874] Start gadgetHandler:Shutdown [t=00:03:59.314634][f=0005874] Shutdown - StartSetup [t=00:03:59.314646][f=0005874] Shutdown - UnitMorph [t=00:03:59.315146][f=0005874] Shutdown - Carrier Drones [t=00:03:59.315160][f=0005874] Shutdown - Missile Silo Controller [t=00:03:59.315170][f=0005874] Shutdown - Modular Comm Info [t=00:03:59.315178][f=0005874] Shutdown - Terrain Texture Handler [t=00:03:59.315199][f=0005874] Shutdown - UnitCloakShield [t=00:03:59.315353][f=0005874] Shutdown - Starlight Handler [t=00:03:59.315376][f=0005874] End gadgetHandler:Shutdown [t=00:03:59.344956][f=0005874] Start gadgetHandler:Shutdown [t=00:03:59.344988][f=0005874] Shutdown - Teleport Throw [t=00:03:59.345005][f=0005874] Shutdown - UnitMorph [t=00:03:59.345026][f=0005874] Shutdown - Commander Skin Renderer [t=00:03:59.346132][f=0005874] Shutdown - Missile fired callins [t=00:03:59.346172][f=0005874] Shutdown - Modular Comm Info [t=00:03:59.346183][f=0005874] Shutdown - Retreat Command [t=00:03:59.346199][f=0005874] Shutdown - Shockwaves [t=00:03:59.346209][f=0005874] Shutdown - Unit tint API [t=00:03:59.346221][f=0005874] Shutdown - Unit glow API [t=00:03:59.346230][f=0005874] Shutdown - UnitCloakShield [t=00:03:59.346242][f=0005874] Shutdown - Lups Cloak FX [t=00:03:59.346252][f=0005874] Shutdown - Lups [t=00:03:59.346306][f=0005874] Shutdown - Lups Shield [t=00:03:59.346371][f=0005874] End gadgetHandler:Shutdown [t=00:03:59.366172][f=0005874] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1020, 0.0} allocedSize{int+, int-, ext}={0, 0, 156632}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0078} [t=00:03:59.368741][f=0005874] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:59.368807][f=0005874] [Game::KillLua][4] dtor=0 [t=00:03:59.368816][f=0005874] [Game::KillLua][5] dtor=0 [t=00:03:59.379100][f=0005874] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-19_07-33-54-785_Intersection v4_105.1.1-2511-g747f18b BAR105.sdfz" (89972 bytes) [t=00:03:59.379256][f=0005874] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:59.397151][f=0005874] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:59.397191][f=0005874] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29 [t=00:03:59.397296][f=0005874] [Sound] [Sound::UpdateThread][4] ctx=0000024ac79277f0 dev=0000024ae49525e0 [t=00:03:59.397571][f=0005874] [Sound] [Sound::UpdateThread][5] ctx=0000024ac79277f0 dev=0000024ae49525e0 [t=00:03:59.397595][f=0005874] [Sound] [Sound::Cleanup][alcDestroyContext(0000024ac79277f0)] [t=00:03:59.399201][f=0005874] [Sound] [Sound::Cleanup][alcCloseDevice(0000024ae49525e0)] [t=00:03:59.399506][f=0005874] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:59.431755][f=0005874] [Sound] [Sound::UpdateThread][6] [t=00:03:59.432413][f=0005874] [Game::~CGame][1] [t=00:03:59.432429][f=0005874] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:59.432437][f=0005874] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:59.432444][f=0005874] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:59.432450][f=0005874] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:59.432466][f=0005874] [Game::KillLua][4] dtor=1 [t=00:03:59.432478][f=0005874] [Game::KillLua][5] dtor=1 [t=00:03:59.432612][f=0005874] [Game::KillMisc][1] [t=00:03:59.432621][f=0005874] [Game::KillMisc][2] [t=00:03:59.432922][f=0005874] [Game::KillMisc][3] [t=00:03:59.433028][f=0005874] [Game::KillRendering][1] [t=00:03:59.433305][f=0005874] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:59.474160][f=0005874] [3DOParser::Kill] allocated 29 pieces [t=00:03:59.474244][f=0005874] [S3OParser::Kill] allocated 5523 pieces [t=00:03:59.474758][f=0005874] [AssParser::Kill] allocated 701 pieces [t=00:03:59.523732][f=0005874] [Game::KillInterface][1] [t=00:03:59.524039][f=0005874] [Game::KillInterface][2] [t=00:03:59.524412][f=0005874] [Game::KillSimulation][1] [t=00:03:59.524478][f=0005874] [Game::KillSimulation][2] [t=00:03:59.534890][f=0005874] [CCollisionHandler] dis-/continuous tests: 45/6218245 [t=00:03:59.534915][f=0005874] [Game::KillSimulation][3] [t=00:03:59.537109][f=0005874] [~CPathCache(20x20)] cacheHits=23 hitPercentage=20% numHashColls=0 maxCacheSize=57 [t=00:03:59.537188][f=0005874] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:59.537274][f=0005874] [~CPathCache(40x40)] cacheHits=27 hitPercentage=25% numHashColls=0 maxCacheSize=43 [t=00:03:59.537328][f=0005874] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:59.537593][f=0005874] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:59.545172][f=0005874] [LosHandler::Kill] raycast instance cache-{hits,misses}={69,819}; shared=0%; cached=8% [t=00:03:59.559037][f=0005874] [Game::KillSimulation][4] [t=00:03:59.591993][f=0005874] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:59.592029][f=0005874] [Game::~CGame][2] [t=00:03:59.592065][f=0005874] [Game::~CGame][3] [t=00:03:59.592093][f=0005874] [SpringApp::Kill][3] [t=00:03:59.592262][f=0005874] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 548253 bytes sent in 5793 packets (94.641 bytes/packet) 230909 bytes recv'd in 4939 packets (46.752 bytes/packet) {0.079x, 0.128x} relative protocol overhead {up, down} 13164 incoming chunks dropped, 21031 outgoing chunks resent 4311 incoming chunks processed [t=00:03:59.592320][f=0005874] [SpringApp::Kill][4] font=0000024ac77db400 [t=00:03:59.610146][f=0005874] [SpringApp::Kill][5] [t=00:03:59.615242][f=0005874] [SpringApp::Kill][6] [t=00:03:59.615311] [SpringApp::Kill][7] [t=00:03:59.615613] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:59.615627] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:59.615638] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:59.615651] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:59.615663] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:59.615672] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:59.615685] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {164, 1048576, 1048576}, EBO = {246, 2097152, 2097152} [t=00:03:59.615695] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {32616, 1048576, 1048576}, EBO = {48924, 2097152, 2097152} [t=00:03:59.615708] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:59.615718] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:59.615731] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:59.615743] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:59.615753] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {284, 1048576, 1048576}, EBO = {426, 2097152, 2097152} [t=00:03:59.748673] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:59.748689] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:59.748695] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:59.748701] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8480 [t=00:03:59.748707] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:59.761659] [VFS] [SpringVFS::DeleteArchives<this=0000024ac7afdb90>] [t=00:03:59.761676] [VFS] [SpringVFS::DeleteArchives<this=0000024ac7afdb90>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:59.761694] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (0000024ae4fc6de0) [t=00:03:59.761814] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=3810ms [t=00:03:59.761838] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=80ms [t=00:03:59.761847] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=79ms [t=00:03:59.761863] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=39ms [t=00:03:59.761877] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=28ms [t=00:03:59.761886] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=26ms [t=00:03:59.761898] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=24ms [t=00:03:59.761907] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=22ms [t=00:03:59.761924] file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=20ms [t=00:03:59.761931] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=19ms [t=00:03:59.761940] file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=19ms [t=00:03:59.763289] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000024ae4951cc0) [t=00:03:59.763686] [VFS] [SpringVFS::DeleteArchives<this=0000024ac7afdb90>(section=1)] #archives[section]=1 #files[section]=35 [t=00:03:59.763705] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\intersection_v4.1.sd7 (0000024ae4a2c390) [t=00:03:59.763760] [VFS] [SpringVFS::DeleteArchives<this=0000024ac7afdb90>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:59.763772] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000024ae4951d70) [t=00:03:59.763844] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000024ae4950da0) [t=00:03:59.763979] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000024ae4950fb0) [t=00:03:59.764204] [VFS] [SpringVFS::DeleteArchives<this=0000024ac7afdb90>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:59.764249] [VFS] [SpringVFS::DeleteArchives<this=0000024ac7afdb90>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:59.764374] [VFS] [SpringVFS::DeleteArchives<this=0000024ac7afdb90>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:59.764402] [VFS] [SpringVFS::DeleteArchives<this=0000024ac7afdb90>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:59.764420] [VFS] [SpringVFS::DeleteArchives<this=0000024ac7afdb90>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:59.764437] [VFS] [SpringVFS::DeleteArchives<this=0000024ac7afdb90>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:59.764905] [SpringApp::Kill][8] [t=00:03:59.764951] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:59.764968] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7245b04d0 (joinable=1) [t=00:03:59.764979] [WatchDog::Uninstall][2] [t=00:04:00.151914] [WatchDog::Uninstall][3] [t=00:04:00.151931] [SpringApp::Kill][9]
infolog_full.txt (truncated):