ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #119476

Open Chobbyla opened 4 hours ago

Chobbyla commented 4 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000134] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.014707] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.014746] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.014773]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.014793]   
[t=00:00:00.014800]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.014809]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.014834]   Use "none" to disable the default log sections.
[t=00:00:00.014874] ============== </Log Sections> ==============

[t=00:00:00.014885] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.015067]   AllowDeferredMapRendering = 1
[t=00:00:00.015076]   AllowDeferredModelRendering = 1
[t=00:00:00.015081]   AnimationMT = 0
[t=00:00:00.015086]   BumpWaterBlurReflection = 1
[t=00:00:00.015114]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015119]   CamFreeScrollSpeed = 50
[t=00:00:00.015123]   CamMode = 1
[t=00:00:00.015129]   CubeTexSizeReflection = 1
[t=00:00:00.015138]   CubeTexSizeSpecular = 1
[t=00:00:00.015145]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015153]   EdgeMoveDynamic = 0
[t=00:00:00.015158]   EdgeMoveWidth = 0.003
[t=00:00:00.015172]   FPSFOV = 90
[t=00:00:00.015177]   FPSScrollSpeed = 50
[t=00:00:00.015181]   FontSize = 18
[t=00:00:00.015186]   FullscreenEdgeMove = 0
[t=00:00:00.015190]   GrassDetail = 0
[t=00:00:00.015194]   GroundDecals = 2
[t=00:00:00.015199]   GroundDetail = 90
[t=00:00:00.015203]   HangTimeout = 30
[t=00:00:00.015212]   HardwareCursor = 1
[t=00:00:00.015220]   InitialNetworkTimeout = 0
[t=00:00:00.015225]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.015230]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.015235]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.015243]   LinkOutgoingBandwidth = 262144
[t=00:00:00.015248]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.015253]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.015260]   MSAALevel = 1
[t=00:00:00.015264]   MaxParticles = 15000
[t=00:00:00.015272]   MaxSounds = 32
[t=00:00:00.015278]   MaximumTransmissionUnit = 0
[t=00:00:00.015283]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.015288]   MiniMapMarker = 0
[t=00:00:00.015293]   MouseDragScrollThreshold = 0
[t=00:00:00.015300]   NetworkLossFactor = 2
[t=00:00:00.015305]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.015310]   OverheadScrollSpeed = 50
[t=00:00:00.015314]   ReconnectTimeout = 0
[t=00:00:00.015321]   RotOverheadScrollSpeed = 50
[t=00:00:00.015326]   RotateLogFiles = 1
[t=00:00:00.015335]   ShadowMapSize = 1024
[t=00:00:00.015342]   Shadows = 1
[t=00:00:00.015346]   ShowClock = 0
[t=00:00:00.015350]   SoftParticles = 2
[t=00:00:00.015357]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.015362]   UnitIconDist = 151
[t=00:00:00.015367]   UpdateBoundingVolumeMT = 0
[t=00:00:00.015374]   UpdateWeaponVectorsMT = 0
[t=00:00:00.015378]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.015383]   UseLuaMemPools = 0
[t=00:00:00.015388]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.015420]   VFSCacheArchiveFiles = 0
[t=00:00:00.015428]   VSync = 1
[t=00:00:00.015432]   Water = 4
[t=00:00:00.015437]   WindowBorderless = 1
[t=00:00:00.015441]   WindowPosY = 0
[t=00:00:00.015448]   WindowedEdgeMove = 0
[t=00:00:00.015453]   XResolutionWindowed = 1920
[t=00:00:00.015457]   YResolutionWindowed = 1080
[t=00:00:00.015468] ============== </User Config> ==============

[t=00:00:00.015475] ============== <User System> ==============
[t=00:00:00.015486]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.015496]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.015503]        Compiler Version: gcc-13.2.0
[t=00:00:00.015539]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.015586]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.015596]        Binary Word Size: 64-bit (native)
[t=00:00:00.015602]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.015613]      Physical CPU Cores: 6
[t=00:00:00.015618]       Logical CPU Cores: 12
[t=00:00:00.015633] ============== </User System> ==============

[t=00:00:00.015642] Run: thread affinity fff
[t=00:00:00.015797] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.015805]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.015810]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.015814]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.015818]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017274] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017292] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.022629] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.037875]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.037892]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.037898]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.037905]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.037909]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.037928]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.037933]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.037937]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.037942]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.037951]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.037955]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.037960]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.037965]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.037970]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.037974]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.037979]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.037987]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.037997]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.038004]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.038010]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.038016]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.038022]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.038029]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.038036]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.038043]         [123] 800x600x24bpp@144Hz
[t=00:00:00.038053]         [130] 720x576x24bpp@144Hz
[t=00:00:00.038060]         [135] 720x480x24bpp@144Hz
[t=00:00:00.038072]         [141] 640x480x24bpp@144Hz
[t=00:00:00.043111]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.043124]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.043130]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.043134]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.043139]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.043143]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.043149]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.043154]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.043169]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.043177]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.043181]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.043186]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.043190]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.043197]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.043201]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.043206]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.043210]         [31] 800x600x24bpp@144Hz
[t=00:00:00.043218]         [33] 640x480x24bpp@144Hz
[t=00:00:00.043222]         [35] 640x400x24bpp@144Hz
[t=00:00:00.300629] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.301080] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.301100] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.353980] [GR::LogVersionInfo]
[t=00:00:00.354000]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.354009]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.354032]     GL vendor   : NVIDIA Corporation
[t=00:00:00.354041]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.354048]     GLSL version: 4.60 NVIDIA
[t=00:00:00.354056]     GLEW version: 2.1.0
[t=00:00:00.354063]     GPU memory  : 6144MB (total) / 4487MB (available)
[t=00:00:00.354092]     SDL swap-int: 1
[t=00:00:00.354106]     SDL driver  : windows
[t=00:00:00.354112]     
[t=00:00:00.354119]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.354127]     GLSL shader support       : 1
[t=00:00:00.354144]     GL4 support               : 1
[t=00:00:00.354152]     FBO extension support     : 1
[t=00:00:00.354167]     NVX GPU mem-info support  : 1
[t=00:00:00.354180]     ATI GPU mem-info support  : 0
[t=00:00:00.354194]     Texture clamping to edge  : 1
[t=00:00:00.354207]     NPOT-texture support      : 1 (1)
[t=00:00:00.354220]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.354233]     texture query-LOD support : 1 (1)
[t=00:00:00.354243]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.354259]     Z-buffer depth            : 32 (-)
[t=00:00:00.354274]     primitive-restart support : 1 (1)
[t=00:00:00.354284]     clip-space control support: 1 (1)
[t=00:00:00.354294]     seamless cube-map support : 1 (1)
[t=00:00:00.354301]     frag-depth layout support : 1 (1)
[t=00:00:00.354308]     persistent maps support   : 1 (1)
[t=00:00:00.354319]     explicit attribs location : 1 (1)
[t=00:00:00.354329]     multi draw indirect       : 1 (-)
[t=00:00:00.354340]     array textures            : 1 (-)
[t=00:00:00.354346]     buffer copy support       : 1 (-)
[t=00:00:00.354358]     indirect draw             : 1 (-)
[t=00:00:00.354369]     base instance             : 1 (-)
[t=00:00:00.354377]     
[t=00:00:00.354383]     max. FBO samples              : 32
[t=00:00:00.354390]     max. FS/program texture slots : 32/192
[t=00:00:00.354399]     max. texture size             : 32768
[t=00:00:00.354409]     max. texture anisotropy level : 16.000000
[t=00:00:00.354419]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.354426]     max. draw-buffers             : 8
[t=00:00:00.354438]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.354448]     max. uniform buffer-bindings  : 84
[t=00:00:00.354455]     max. uniform block-size       : 64KB
[t=00:00:00.354594]     max. storage buffer-bindings  : 96
[t=00:00:00.354606]     max. storage block-size       : 2047MB
[t=00:00:00.354612]     
[t=00:00:00.354618]     enable AMD-hacks : 0
[t=00:00:00.354627]     compress MIP-maps: 0
[t=00:00:00.354783]     Number of compressed texture formats: 23
[t=00:00:00.354840]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.354896] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.355189] [GR::UpdateGLConfigs]
[t=00:00:00.355242] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.355254] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.355271] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.355285] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.355291] [GR::InitGLState]
[t=00:00:00.355358] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.483523] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.487134] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.492057] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.496552] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.496590] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.496918] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.497754] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.497767] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.497837] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.497893] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.512353] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.512760] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.514162] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.514361] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.545281] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms
[t=00:00:00.545299] [VFS] [SpringVFS::ReserveArchives<this=0000024ac7afdb90>]
[t=00:00:00.545482] [VFS] [SpringVFS::AddArchive<this=0000024ac7afdb90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.547251] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000024ac7afdb90 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.547263] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.652423] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.652790] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.652910] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.653149] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.653216] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.653487] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.656776] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.656827] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.657310][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.657426][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.657704][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.657751][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.657759][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.657842][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.675403][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.675423][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.675432][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.675456][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (Realtek(R) Audio)"
[t=00:00:00.675464][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.758013][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms)
[t=00:00:00.798219][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.800438][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000024ae49525e0(default) context=0000024ac79277f0  numChannels=2 frameSize=8
[t=00:00:00.800508][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.800541][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.800549][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.800558][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.800595][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.800649][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.800660][f=-000001] [Sound]   Devices:
[t=00:00:00.803432][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.803456][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.803463][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.803474][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.803481][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.804238][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.804254][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.870785][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 627740 MB
[t=00:00:00.872414][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.873268][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8480
[t=00:00:00.874554][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8480 using name LogicDaemon
[t=00:00:01.146592][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Intersection v4.1" (loaded=0 cached=0)
[t=00:00:01.147398][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024ac7afdb90>(arName="Intersection v4.1", overwrite=false)] section=1 cached=0
[t=00:00:01.148617][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024ac7afdb90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.149912][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.191252][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024ac7afdb90>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.192117][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024ac7afdb90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.192270][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024ac7afdb90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.193520][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024ac7afdb90>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:03.291462][f=-000001] [CAS::GASCB] Archive file="intersection_v4.1.sd7" cs="adbb7455610730fa4fd0b01ab9ffb3b6aa919a1c4340cb02bf580591b32ff09cbb3018c842283c72490f6932aaa120243c9867e8258ba5955a1071c8ab377c52"
[t=00:00:03.291756][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:03.291827][f=-000001] Warning: [PreGame::GameDataReceived] Archive Intersection v4.1 (checksum 6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.336481][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:03.336636][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.336834][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.336895][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.336941][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:19.312052][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:19.312631][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:19.312950][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:19.313132][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:19.313301][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:19.313642][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:19.313944][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:19.314118][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:19.314310][f=-000001] EndGame Graph disabled
[t=00:00:19.329315][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:19.329581][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:19.330927][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:19.331200][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:19.331419][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:19.331723][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:19.331970][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:19.332154][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:19.335238][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:19.335492][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:19.335789][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:19.340525][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:19.340780][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:19.341127][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:19.341154][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:19.341457][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:19.341473][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:19.341661][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:19.341888][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:19.342382][f=-000001] Input grabbing is enabled!
[t=00:00:19.342501][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:19.342738][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:19.343006][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:19.343436][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:19.343596][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:19.343928][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:19.344194][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:19.344489][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:19.344692][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:19.344961][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:19.345216][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:19.345387][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:19.345552][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:19.345740][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:19.345914][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:19.346101][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:19.346269][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:19.352619][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:19.353106][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:19.353357][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:19.353647][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:19.353823][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:19.354000][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:19.354229][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:19.354584][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:19.354784][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:19.354988][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:19.355199][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:19.355620][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:19.356216][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:19.356433][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:19.356636][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:19.375696][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:19.376163][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:19.397729][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:19.398240][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:19.398631][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:19.398991][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:19.399231][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:19.400090][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:19.415750][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:19.416195][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:19.416471][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:19.432577][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:19.434223][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:19.435229][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:19.435495][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:19.436041][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:19.436277][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:19.436736][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:19.436972][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:19.589344][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:19.595354][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:19.595803][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:19.596450][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:19.596713][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:19.596942][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:19.617275][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:19.618689][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:19.618970][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:19.619317][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:19.619629][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:19.619887][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:19.620976][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:19.621873][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:19.622281][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:19.622542][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:19.622804][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:19.623078][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:19.623329][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:19.623346][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:19.623355][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:19.623519][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:19.623755][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:19.624595][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:19.624812][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:19.625156][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:19.625415][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:19.625655][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:19.625894][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:19.626169][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:19.626489][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:19.626972][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:19.627202][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:19.627547][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:19.628016][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:19.628308][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:19.628735][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:19.628941][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:19.629217][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:19.629453][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:19.629738][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:19.638461][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:19.645981][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:19.646605][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:19.647228][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:19.648867][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:19.649118][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:19.649473][f=-000001] Mex Placement Initialised with 25 spots.
[t=00:00:19.657051][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:19.657639][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:19.661061][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:19.661841][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:19.662819][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:19.664477][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:19.665067][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:19.665416][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:19.673924][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:19.676335][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:19.679639][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:19.679985][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:19.680283][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:19.681969][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:19.689676][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:19.690357][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:19.690667][f=-000001] SetSunLighting
[t=00:00:19.691156][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:19.692382][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:19.695845][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:19.696283][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:19.696544][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:19.696820][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:19.696862][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:19.697104][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:19.698572][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:19.708127][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:19.714663][f=-000001] Writing last game win data
[t=00:00:19.725984][f=-000001] LuaUI v0.3
[t=00:00:19.887545][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:19.887838][f=-000001] placing 0 unit(s)
[t=00:00:19.887869][f=-000001] placing 50 feature(s)
[t=00:00:19.905118][f=-000001] placing 0 building(s)
[t=00:00:20.014702][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:20.016097][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:20.040688][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:20.040706][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 25ms
[t=00:00:20.053934][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10844, 0.0} allocedSize{int+, int-, ext}={0, 0, 1884084}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0156}
[t=00:00:20.761514][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:21.101611][f=-000001] GameID: de601367cf61500958133ff7ac1565eb
[t=00:00:21.102016][f=-000001] Connection attempt from LogicDaemon
[t=00:00:21.102032][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:21.102213][f=-000001]  -> Connection established (given id 0)
[t=00:00:21.102248][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8"
[t=00:00:21.102274][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:21.102293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a482ad1ee9758f470046e8f5922c259e0acf2bdfae4c887a986107062c65e7b6e0a3354f412fae689e93cf2df528cdc0eebbe803cbd8505726c441fe0a7de7bd]"
[t=00:00:21.102311][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=671f155af3f5d35df778920b1ec036ab97181d83402bd6837e5e44beedb1400f4b1f8e0b774a689116838af6aba7c5c5daa37406bbfe8ef97e124d050f69f747]"
[t=00:00:21.126998][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:21.280143][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000024b342fb0e0,0000000000000000}][locale="C"]"
[t=00:00:21.280199][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:31.011381][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:43.286432][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:25.776738][f=0001273] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:02:15.799174][f=0002773] [Game::ClientReadNet] added new player Medlazer with number 1 to team 0
[t=00:02:15.799206][f=0002773] > SPRINGIE:User Medlazer|roost|7_5|donator_1|False|VV|Dynasty|CY
[t=00:02:18.889932][f=0002866] Buildings set to face East
[t=00:02:32.064099][f=0003261] Buildings set to face South
[t=00:03:31.204131][f=0005035] Buildings set to face East
[t=00:03:33.427047][f=0005102] Buildings set to face South
[t=00:03:59.152849][f=0005874] [SpringApp::Kill][1] fromRun=1
[t=00:03:59.152867][f=0005874] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:59.170548][f=0005874]  [async=0] threads=6 tasks=239315 {sum,avg}{exec,wait}time={{6146.807, 0.026}, {8897.968, 0.037}}ms
[t=00:03:59.170592][f=0005874]      thread=1 tasks=47863 {sum,min,max,avg}{exec,wait}time={{1233.715, 0.000, 339.391, 0.026}, {1004.306, 0.000, 18446744027136.000, 0.021}}ms
[t=00:03:59.170606][f=0005874]      thread=2 tasks=47863 {sum,min,max,avg}{exec,wait}time={{1257.848, 0.000, 339.366, 0.026}, {1901.278, 0.000, 18446744027136.000, 0.040}}ms
[t=00:03:59.170618][f=0005874]      thread=3 tasks=47863 {sum,min,max,avg}{exec,wait}time={{1272.227, 0.000, 339.327, 0.027}, {1859.154, 0.000, 18446744027136.000, 0.039}}ms
[t=00:03:59.170633][f=0005874]      thread=4 tasks=47863 {sum,min,max,avg}{exec,wait}time={{1163.627, 0.000, 339.374, 0.024}, {2165.319, 0.000, 18446744027136.000, 0.045}}ms
[t=00:03:59.170649][f=0005874]      thread=5 tasks=47863 {sum,min,max,avg}{exec,wait}time={{1219.389, 0.000, 339.447, 0.025}, {1967.912, 0.000, 4.023, 0.041}}ms
[t=00:03:59.170669][f=0005874]  [async=1] threads=6 tasks=3554 {sum,avg}{exec,wait}time={{42898.438, 12.070}, {17874896.000, 5029.515}}ms
[t=00:03:59.170692][f=0005874]      thread=1 tasks=710 {sum,min,max,avg}{exec,wait}time={{8556.696, 0.000, 749.764, 12.052}, {3572192.500, 0.035, 6686.261, 5031.257}}ms
[t=00:03:59.170708][f=0005874]      thread=2 tasks=712 {sum,min,max,avg}{exec,wait}time={{8736.385, 0.000, 779.578, 12.270}, {3579547.250, 0.111, 6685.864, 5027.454}}ms
[t=00:03:59.170722][f=0005874]      thread=3 tasks=712 {sum,min,max,avg}{exec,wait}time={{8726.083, 0.000, 814.157, 12.256}, {3578738.750, 0.150, 6686.169, 5026.318}}ms
[t=00:03:59.170739][f=0005874]      thread=4 tasks=712 {sum,min,max,avg}{exec,wait}time={{8731.683, 0.000, 789.691, 12.264}, {3585220.750, 0.514, 6685.361, 5035.422}}ms
[t=00:03:59.170754][f=0005874]      thread=5 tasks=708 {sum,min,max,avg}{exec,wait}time={{8147.591, 0.000, 788.583, 11.508}, {3559197.750, 0.636, 6686.265, 5027.115}}ms
[t=00:03:59.170764][f=0005874] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:59.170771][f=0005874] [SpringApp::Kill][2]
[t=00:03:59.170817][f=0005874] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:59.170827][f=0005874] [Game::KillLua][1] dtor=0 luaUI=0000024b66108f50
[t=00:03:59.170869][f=0005874] Start widgetHandler:Shutdown
[t=00:03:59.174171][f=0005874] Shutdown - SaveOrderList Complete
[t=00:03:59.176476][f=0005874] Writing last game win data
[t=00:03:59.185910][f=0005874] Shutdown - SaveConfigData Complete
[t=00:03:59.185947][f=0005874] Shutdown Widget - Chili Highlight
[t=00:03:59.185973][f=0005874] Shutdown Widget - Deferred rendering GL4
[t=00:03:59.186116][f=0005874] Shutdown Widget - Draw After Chili
[t=00:03:59.186138][f=0005874] Shutdown Widget - API Unit Tracker GL4
[t=00:03:59.186169][f=0005874] Shutdown Widget - EPIC Menu
[t=00:03:59.188107][f=0005874] Shutdown Widget - Chili Widget Selector
[t=00:03:59.190692][f=0005874] Shutdown Widget - Depth of Field Shader
[t=00:03:59.190721][f=0005874] Shutdown Widget - Chili Minimap
[t=00:03:59.190872][f=0005874] Shutdown Widget - Deferred rendering
[t=00:03:59.190891][f=0005874] SSAO: Deferred rendering disabled, disabling.
[t=00:03:59.194404][f=0005874] Shutdown Widget - Deferred rendering
[t=00:03:59.194440][f=0005874] SSAO: Deferred rendering disabled, disabling.
[t=00:03:59.196358][f=0005874] Shutdown Widget - Local Team Colors
[t=00:03:59.196390][f=0005874] Shutdown Widget - Display Keys 2
[t=00:03:59.196432][f=0005874] Shutdown Widget - Save Game Menu
[t=00:03:59.196447][f=0005874] Shutdown Widget - Highlight Model Api GL4
[t=00:03:59.196483][f=0005874] Shutdown Widget - Unit Icons
[t=00:03:59.196526][f=0005874] Shutdown Widget - Noises
[t=00:03:59.196544][f=0005874] Shutdown Widget - Attrition Counter
[t=00:03:59.196911][f=0005874] Shutdown Widget - HealthBars
[t=00:03:59.199422][f=0005874] Shutdown Widget - Selected Units GL4 2
[t=00:03:59.199449][f=0005874] Shutdown Widget - BuildETA
[t=00:03:59.199467][f=0005874] Shutdown Widget - Chili Chicken Panel
[t=00:03:59.199521][f=0005874] Shutdown Widget - External VR Grid
[t=00:03:59.199538][f=0005874] Shutdown Widget - Win Counter
[t=00:03:59.199555][f=0005874] Shutdown Widget - EndGame APM stats
[t=00:03:59.201839][f=0005874] Shutdown Widget - Modular Comm Info
[t=00:03:59.201881][f=0005874] Shutdown Widget - Reclaim Field Highlight
[t=00:03:59.201898][f=0005874] Shutdown Widget - State Reverse and Latency
[t=00:03:59.201913][f=0005874] Shutdown Widget - Music Player v2
[t=00:03:59.201929][f=0005874] Shutdown Widget - Stereo3D
[t=00:03:59.201953][f=0005874] Shutdown Widget - Attack Warning
[t=00:03:59.201970][f=0005874] Shutdown Widget - Chili EndGame Window
[t=00:03:59.201998][f=0005874] Shutdown Widget - Darkening
[t=00:03:59.202032][f=0005874] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:59.202060][f=0005874] Shutdown Widget - Defense Range Zero-K
[t=00:03:59.202077][f=0005874] Shutdown Widget - Grab Input
[t=00:03:59.205356][f=0005874] Input grabbing is disabled!
[t=00:03:59.205411][f=0005874] Shutdown Widget - Highlight Geos
[t=00:03:59.205432][f=0005874] Shutdown Widget - Transport AI
[t=00:03:59.205454][f=0005874] Shutdown Widget - Missile Silo Range
[t=00:03:59.205477][f=0005874] Shutdown Widget - Local Widgets Config
[t=00:03:59.205508][f=0005874] Shutdown Widget - MinimapEvents
[t=00:03:59.205542][f=0005874] Shutdown Widget - Point Tracker
[t=00:03:59.205562][f=0005874] Shutdown Widget - Context Menu
[t=00:03:59.205579][f=0005874] Shutdown Widget - Chili Spectator Panels
[t=00:03:59.205597][f=0005874] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:59.205628][f=0005874] Shutdown Widget - Chili Nuke Warning
[t=00:03:59.205649][f=0005874] Shutdown Widget - Chili Economy Panel Default
[t=00:03:59.205804][f=0005874] Shutdown Widget - Startup Info and Selector
[t=00:03:59.205848][f=0005874] Shutdown Widget - Attack AoE
[t=00:03:59.205868][f=0005874] Shutdown Widget - Spotter
[t=00:03:59.205883][f=0005874] Shutdown Widget - Selection Send
[t=00:03:59.205898][f=0005874] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:59.205912][f=0005874] Shutdown Widget - TeamPlatter
[t=00:03:59.206647][f=0005874] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:59.206822][f=0005874] Shutdown Widget - LupsManager
[t=00:03:59.206856][f=0005874] Shutdown Widget - Global Build Command
[t=00:03:59.207099][f=0005874] Shutdown Widget - Newton Firezone
[t=00:03:59.207145][f=0005874] Shutdown Widget - Receive Units Indicator
[t=00:03:59.207163][f=0005874] Shutdown Widget - Chili Pro Console
[t=00:03:59.207841][f=0005874] Shutdown Widget - Persistent Build Height
[t=00:03:59.207864][f=0005874] Shutdown Widget - Lasso Terraform GUI
[t=00:03:59.207878][f=0005874] Shutdown Widget - Chili Framework
[t=00:03:59.207892][f=0005874] Shutdown Widget - Lups
[t=00:03:59.207992][f=0005874] Shutdown Widget - Mex Placement Handler
[t=00:03:59.208012][f=0005874] Shutdown Widget - Custom Markers
[t=00:03:59.208030][f=0005874] Shutdown Widget - Chili Core Selector
[t=00:03:59.208159][f=0005874] Shutdown Widget - Select Keys
[t=00:03:59.208195][f=0005874] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:59.208222][f=0005874] Shutdown Widget - Pause Screen
[t=00:03:59.208425][f=0005874] Shutdown Widget - Bloom Shader Deferred
[t=00:03:59.208452][f=0005874] Shutdown Widget - Color Blindness Correction
[t=00:03:59.208481][f=0005874] Shutdown Widget - Layout Handler
[t=00:03:59.208503][f=0005874] Shutdown Widget - Text To Speech Control
[t=00:03:59.208519][f=0005874] End widgetHandler:Shutdown
[t=00:03:59.314394][f=0005874] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 19822660, 0.0} allocedSize{int+, int-, ext}={0, 0, 3600434612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0173}
[t=00:03:59.314560][f=0005874] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:59.314572][f=0005874] [Game::KillLua][3] dtor=0 luaRules=0000024b342fb0e0
[t=00:03:59.314619][f=0005874] Start gadgetHandler:Shutdown
[t=00:03:59.314634][f=0005874] Shutdown - StartSetup
[t=00:03:59.314646][f=0005874] Shutdown - UnitMorph
[t=00:03:59.315146][f=0005874] Shutdown - Carrier Drones
[t=00:03:59.315160][f=0005874] Shutdown - Missile Silo Controller
[t=00:03:59.315170][f=0005874] Shutdown - Modular Comm Info
[t=00:03:59.315178][f=0005874] Shutdown - Terrain Texture Handler
[t=00:03:59.315199][f=0005874] Shutdown - UnitCloakShield
[t=00:03:59.315353][f=0005874] Shutdown - Starlight Handler
[t=00:03:59.315376][f=0005874] End gadgetHandler:Shutdown
[t=00:03:59.344956][f=0005874] Start gadgetHandler:Shutdown
[t=00:03:59.344988][f=0005874] Shutdown - Teleport Throw
[t=00:03:59.345005][f=0005874] Shutdown - UnitMorph
[t=00:03:59.345026][f=0005874] Shutdown - Commander Skin Renderer
[t=00:03:59.346132][f=0005874] Shutdown - Missile fired callins
[t=00:03:59.346172][f=0005874] Shutdown - Modular Comm Info
[t=00:03:59.346183][f=0005874] Shutdown - Retreat Command
[t=00:03:59.346199][f=0005874] Shutdown - Shockwaves
[t=00:03:59.346209][f=0005874] Shutdown - Unit tint API
[t=00:03:59.346221][f=0005874] Shutdown - Unit glow API
[t=00:03:59.346230][f=0005874] Shutdown - UnitCloakShield
[t=00:03:59.346242][f=0005874] Shutdown - Lups Cloak FX
[t=00:03:59.346252][f=0005874] Shutdown - Lups
[t=00:03:59.346306][f=0005874] Shutdown - Lups Shield
[t=00:03:59.346371][f=0005874] End gadgetHandler:Shutdown
[t=00:03:59.366172][f=0005874] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1020, 0.0} allocedSize{int+, int-, ext}={0, 0, 156632}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0078}
[t=00:03:59.368741][f=0005874] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:59.368807][f=0005874] [Game::KillLua][4] dtor=0
[t=00:03:59.368816][f=0005874] [Game::KillLua][5] dtor=0
[t=00:03:59.379100][f=0005874] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-19_07-33-54-785_Intersection v4_105.1.1-2511-g747f18b BAR105.sdfz" (89972 bytes)
[t=00:03:59.379256][f=0005874] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:59.397151][f=0005874] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:59.397191][f=0005874] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29
[t=00:03:59.397296][f=0005874] [Sound] [Sound::UpdateThread][4] ctx=0000024ac79277f0 dev=0000024ae49525e0
[t=00:03:59.397571][f=0005874] [Sound] [Sound::UpdateThread][5] ctx=0000024ac79277f0 dev=0000024ae49525e0
[t=00:03:59.397595][f=0005874] [Sound] [Sound::Cleanup][alcDestroyContext(0000024ac79277f0)]
[t=00:03:59.399201][f=0005874] [Sound] [Sound::Cleanup][alcCloseDevice(0000024ae49525e0)]
[t=00:03:59.399506][f=0005874] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:59.431755][f=0005874] [Sound] [Sound::UpdateThread][6]
[t=00:03:59.432413][f=0005874] [Game::~CGame][1]
[t=00:03:59.432429][f=0005874] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:59.432437][f=0005874] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:59.432444][f=0005874] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:59.432450][f=0005874] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:59.432466][f=0005874] [Game::KillLua][4] dtor=1
[t=00:03:59.432478][f=0005874] [Game::KillLua][5] dtor=1
[t=00:03:59.432612][f=0005874] [Game::KillMisc][1]
[t=00:03:59.432621][f=0005874] [Game::KillMisc][2]
[t=00:03:59.432922][f=0005874] [Game::KillMisc][3]
[t=00:03:59.433028][f=0005874] [Game::KillRendering][1]
[t=00:03:59.433305][f=0005874] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:59.474160][f=0005874] [3DOParser::Kill] allocated 29 pieces
[t=00:03:59.474244][f=0005874] [S3OParser::Kill] allocated 5523 pieces
[t=00:03:59.474758][f=0005874] [AssParser::Kill] allocated 701 pieces
[t=00:03:59.523732][f=0005874] [Game::KillInterface][1]
[t=00:03:59.524039][f=0005874] [Game::KillInterface][2]
[t=00:03:59.524412][f=0005874] [Game::KillSimulation][1]
[t=00:03:59.524478][f=0005874] [Game::KillSimulation][2]
[t=00:03:59.534890][f=0005874] [CCollisionHandler] dis-/continuous tests: 45/6218245
[t=00:03:59.534915][f=0005874] [Game::KillSimulation][3]
[t=00:03:59.537109][f=0005874] [~CPathCache(20x20)] cacheHits=23 hitPercentage=20% numHashColls=0 maxCacheSize=57
[t=00:03:59.537188][f=0005874] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:59.537274][f=0005874] [~CPathCache(40x40)] cacheHits=27 hitPercentage=25% numHashColls=0 maxCacheSize=43
[t=00:03:59.537328][f=0005874] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:59.537593][f=0005874] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:59.545172][f=0005874] [LosHandler::Kill] raycast instance cache-{hits,misses}={69,819}; shared=0%; cached=8%
[t=00:03:59.559037][f=0005874] [Game::KillSimulation][4]
[t=00:03:59.591993][f=0005874] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:59.592029][f=0005874] [Game::~CGame][2]
[t=00:03:59.592065][f=0005874] [Game::~CGame][3]
[t=00:03:59.592093][f=0005874] [SpringApp::Kill][3]
[t=00:03:59.592262][f=0005874] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    548253 bytes sent   in 5793 packets (94.641 bytes/packet)
    230909 bytes recv'd in 4939 packets (46.752 bytes/packet)
    {0.079x, 0.128x} relative protocol overhead {up, down}
    13164 incoming chunks dropped, 21031 outgoing chunks resent
    4311 incoming chunks processed

[t=00:03:59.592320][f=0005874] [SpringApp::Kill][4] font=0000024ac77db400
[t=00:03:59.610146][f=0005874] [SpringApp::Kill][5]
[t=00:03:59.615242][f=0005874] [SpringApp::Kill][6]
[t=00:03:59.615311] [SpringApp::Kill][7]
[t=00:03:59.615613] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:59.615627] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:59.615638] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:59.615651] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:59.615663] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:59.615672] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:59.615685] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {164, 1048576, 1048576}, EBO = {246, 2097152, 2097152}
[t=00:03:59.615695] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {32616, 1048576, 1048576}, EBO = {48924, 2097152, 2097152}
[t=00:03:59.615708] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:59.615718] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:59.615731] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:59.615743] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:59.615753] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {284, 1048576, 1048576}, EBO = {426, 2097152, 2097152}
[t=00:03:59.748673] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:59.748689] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:59.748695] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:59.748701] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8480
[t=00:03:59.748707] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:59.761659] [VFS] [SpringVFS::DeleteArchives<this=0000024ac7afdb90>]
[t=00:03:59.761676] [VFS] [SpringVFS::DeleteArchives<this=0000024ac7afdb90>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:59.761694] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (0000024ae4fc6de0)
[t=00:03:59.761814] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=3810ms
[t=00:03:59.761838]     file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=80ms
[t=00:03:59.761847]     file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=79ms
[t=00:03:59.761863]     file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=39ms
[t=00:03:59.761877]     file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=28ms
[t=00:03:59.761886]     file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=26ms
[t=00:03:59.761898]     file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=24ms
[t=00:03:59.761907]     file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=22ms
[t=00:03:59.761924]     file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=20ms
[t=00:03:59.761931]     file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=19ms
[t=00:03:59.761940]     file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=19ms
[t=00:03:59.763289] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000024ae4951cc0)
[t=00:03:59.763686] [VFS] [SpringVFS::DeleteArchives<this=0000024ac7afdb90>(section=1)] #archives[section]=1 #files[section]=35
[t=00:03:59.763705] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\intersection_v4.1.sd7 (0000024ae4a2c390)
[t=00:03:59.763760] [VFS] [SpringVFS::DeleteArchives<this=0000024ac7afdb90>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:59.763772] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000024ae4951d70)
[t=00:03:59.763844] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000024ae4950da0)
[t=00:03:59.763979] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000024ae4950fb0)
[t=00:03:59.764204] [VFS] [SpringVFS::DeleteArchives<this=0000024ac7afdb90>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:59.764249] [VFS] [SpringVFS::DeleteArchives<this=0000024ac7afdb90>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:59.764374] [VFS] [SpringVFS::DeleteArchives<this=0000024ac7afdb90>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:59.764402] [VFS] [SpringVFS::DeleteArchives<this=0000024ac7afdb90>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:59.764420] [VFS] [SpringVFS::DeleteArchives<this=0000024ac7afdb90>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:59.764437] [VFS] [SpringVFS::DeleteArchives<this=0000024ac7afdb90>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:59.764905] [SpringApp::Kill][8]
[t=00:03:59.764951] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:59.764968] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7245b04d0 (joinable=1)
[t=00:03:59.764979] [WatchDog::Uninstall][2]
[t=00:04:00.151914] [WatchDog::Uninstall][3]
[t=00:04:00.151931] [SpringApp::Kill][9]