Open Chobbyla opened 2 days ago
infolog_full.txt (truncated):
[t=00:00:00.000184] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.019991] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.020051] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.020089] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020109] [t=00:00:00.020118] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020128] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020138] Use "none" to disable the default log sections. [t=00:00:00.020154] ============== </Log Sections> ============== [t=00:00:00.020168] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.020361] AllowDeferredMapRendering = 1 [t=00:00:00.020377] AllowDeferredModelRendering = 1 [t=00:00:00.020384] AnimationMT = 0 [t=00:00:00.020391] BumpWaterBlurReflection = 1 [t=00:00:00.020397] BumpWaterTexSizeReflection = 128 [t=00:00:00.020404] CamFreeScrollSpeed = 50 [t=00:00:00.020414] CamMode = 1 [t=00:00:00.020420] CubeTexSizeReflection = 1 [t=00:00:00.020442] CubeTexSizeSpecular = 1 [t=00:00:00.020454] DualScreenMiniMapOnLeft = 1 [t=00:00:00.020465] EdgeMoveDynamic = 0 [t=00:00:00.020473] EdgeMoveWidth = 0.003 [t=00:00:00.020480] FPSFOV = 90 [t=00:00:00.020488] FPSScrollSpeed = 50 [t=00:00:00.020495] FontSize = 18 [t=00:00:00.020508] FullscreenEdgeMove = 0 [t=00:00:00.020516] GrassDetail = 0 [t=00:00:00.020524] GroundDecals = 2 [t=00:00:00.020533] GroundDetail = 90 [t=00:00:00.020540] HangTimeout = 30 [t=00:00:00.020557] HardwareCursor = 1 [t=00:00:00.020568] InitialNetworkTimeout = 0 [t=00:00:00.020575] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.020581] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.020587] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.020592] LinkOutgoingBandwidth = 262144 [t=00:00:00.020599] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.020605] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.020610] MSAALevel = 1 [t=00:00:00.020615] MaxParticles = 15000 [t=00:00:00.020625] MaxSounds = 32 [t=00:00:00.020631] MaximumTransmissionUnit = 0 [t=00:00:00.020636] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.020642] MiniMapMarker = 0 [t=00:00:00.020648] MouseDragScrollThreshold = 0 [t=00:00:00.020656] NetworkLossFactor = 2 [t=00:00:00.020673] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.020681] OverheadScrollSpeed = 50 [t=00:00:00.020689] ReconnectTimeout = 0 [t=00:00:00.020696] RotOverheadScrollSpeed = 50 [t=00:00:00.020702] RotateLogFiles = 1 [t=00:00:00.020715] ShadowMapSize = 1024 [t=00:00:00.020755] Shadows = 1 [t=00:00:00.020769] ShowClock = 0 [t=00:00:00.020776] SoftParticles = 2 [t=00:00:00.020782] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.020789] UnitIconDist = 151 [t=00:00:00.020796] UpdateBoundingVolumeMT = 0 [t=00:00:00.020802] UpdateWeaponVectorsMT = 0 [t=00:00:00.020810] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.020817] UseLuaMemPools = 0 [t=00:00:00.020823] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.020912] VFSCacheArchiveFiles = 0 [t=00:00:00.020926] VSync = 1 [t=00:00:00.020934] Water = 4 [t=00:00:00.020941] WindowBorderless = 1 [t=00:00:00.020949] WindowPosY = 0 [t=00:00:00.020956] WindowedEdgeMove = 0 [t=00:00:00.020964] XResolutionWindowed = 1920 [t=00:00:00.020971] YResolutionWindowed = 1080 [t=00:00:00.021000] ============== </User Config> ============== [t=00:00:00.021014] ============== <User System> ============== [t=00:00:00.021047] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.021063] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.021086] Compiler Version: gcc-13.2.0 [t=00:00:00.021153] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.021228] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.021244] Binary Word Size: 64-bit (native) [t=00:00:00.021254] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021271] Physical CPU Cores: 6 [t=00:00:00.021283] Logical CPU Cores: 12 [t=00:00:00.021291] ============== </User System> ============== [t=00:00:00.021304] Run: thread affinity fff [t=00:00:00.021582] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021600] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021608] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021616] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021624] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.023698] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023740] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.031130] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.055216] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.055253] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.055264] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.055274] [11] 2560x1080x24bpp@144Hz [t=00:00:00.055281] [14] 1920x1440x24bpp@144Hz [t=00:00:00.055331] [19] 1920x1200x24bpp@144Hz [t=00:00:00.055340] [23] 1920x1080x24bpp@144Hz [t=00:00:00.055345] [30] 1720x1440x24bpp@144Hz [t=00:00:00.055350] [34] 1680x1050x24bpp@144Hz [t=00:00:00.055357] [40] 1600x1200x24bpp@144Hz [t=00:00:00.055362] [44] 1600x1024x24bpp@144Hz [t=00:00:00.055369] [50] 1600x900x24bpp@144Hz [t=00:00:00.055376] [55] 1440x1080x24bpp@144Hz [t=00:00:00.055383] [62] 1440x900x24bpp@144Hz [t=00:00:00.055396] [67] 1400x1050x24bpp@144Hz [t=00:00:00.055403] [73] 1366x768x24bpp@144Hz [t=00:00:00.055419] [78] 1360x768x24bpp@144Hz [t=00:00:00.055434] [83] 1280x1024x24bpp@144Hz [t=00:00:00.055442] [89] 1280x960x24bpp@144Hz [t=00:00:00.055450] [94] 1280x800x24bpp@144Hz [t=00:00:00.055458] [99] 1280x768x24bpp@144Hz [t=00:00:00.055469] [104] 1280x720x24bpp@144Hz [t=00:00:00.055477] [111] 1152x864x24bpp@144Hz [t=00:00:00.055488] [116] 1024x768x24bpp@144Hz [t=00:00:00.055496] [123] 800x600x24bpp@144Hz [t=00:00:00.055507] [130] 720x576x24bpp@144Hz [t=00:00:00.055514] [135] 720x480x24bpp@144Hz [t=00:00:00.055531] [141] 640x480x24bpp@144Hz [t=00:00:00.060792] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.060813] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.060819] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.060824] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.060829] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.060835] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.060842] [11] 1366x768x24bpp@144Hz [t=00:00:00.060848] [13] 1360x768x24bpp@144Hz [t=00:00:00.060870] [15] 1280x1024x24bpp@144Hz [t=00:00:00.060876] [17] 1280x960x24bpp@144Hz [t=00:00:00.060883] [19] 1280x800x24bpp@144Hz [t=00:00:00.060888] [21] 1280x768x24bpp@144Hz [t=00:00:00.060893] [23] 1280x720x24bpp@144Hz [t=00:00:00.060898] [25] 1280x600x24bpp@144Hz [t=00:00:00.060904] [27] 1152x864x24bpp@144Hz [t=00:00:00.060909] [29] 1024x768x24bpp@144Hz [t=00:00:00.060914] [31] 800x600x24bpp@144Hz [t=00:00:00.060920] [33] 640x480x24bpp@144Hz [t=00:00:00.060925] [35] 640x400x24bpp@144Hz [t=00:00:00.428786] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.429458] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.429487] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.461945] [GR::LogVersionInfo] [t=00:00:00.461969] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.461979] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.462014] GL vendor : NVIDIA Corporation [t=00:00:00.462025] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.462033] GLSL version: 4.60 NVIDIA [t=00:00:00.462041] GLEW version: 2.1.0 [t=00:00:00.462049] GPU memory : 6144MB (total) / 4083MB (available) [t=00:00:00.462062] SDL swap-int: 1 [t=00:00:00.462070] SDL driver : windows [t=00:00:00.462077] [t=00:00:00.462085] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.462099] GLSL shader support : 1 [t=00:00:00.462117] GL4 support : 1 [t=00:00:00.462131] FBO extension support : 1 [t=00:00:00.462165] NVX GPU mem-info support : 1 [t=00:00:00.462179] ATI GPU mem-info support : 0 [t=00:00:00.462196] Texture clamping to edge : 1 [t=00:00:00.462210] NPOT-texture support : 1 (1) [t=00:00:00.462221] S3TC/DXT1 texture support : 1/1 [t=00:00:00.462230] texture query-LOD support : 1 (1) [t=00:00:00.462239] MSAA frame-buffer support : 1 (1) [t=00:00:00.462260] Z-buffer depth : 32 (-) [t=00:00:00.462279] primitive-restart support : 1 (1) [t=00:00:00.462287] clip-space control support: 1 (1) [t=00:00:00.462296] seamless cube-map support : 1 (1) [t=00:00:00.462304] frag-depth layout support : 1 (1) [t=00:00:00.462311] persistent maps support : 1 (1) [t=00:00:00.462319] explicit attribs location : 1 (1) [t=00:00:00.462327] multi draw indirect : 1 (-) [t=00:00:00.462336] array textures : 1 (-) [t=00:00:00.462344] buffer copy support : 1 (-) [t=00:00:00.462359] indirect draw : 1 (-) [t=00:00:00.462368] base instance : 1 (-) [t=00:00:00.462375] [t=00:00:00.462383] max. FBO samples : 32 [t=00:00:00.462392] max. FS/program texture slots : 32/192 [t=00:00:00.462401] max. texture size : 32768 [t=00:00:00.462414] max. texture anisotropy level : 16.000000 [t=00:00:00.462428] max. vec4 varyings/attributes : 31/16 [t=00:00:00.462439] max. draw-buffers : 8 [t=00:00:00.462455] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.462468] max. uniform buffer-bindings : 84 [t=00:00:00.462477] max. uniform block-size : 64KB [t=00:00:00.462488] max. storage buffer-bindings : 96 [t=00:00:00.462496] max. storage block-size : 2047MB [t=00:00:00.462507] [t=00:00:00.462514] enable AMD-hacks : 0 [t=00:00:00.462525] compress MIP-maps: 0 [t=00:00:00.463072] Number of compressed texture formats: 23 [t=00:00:00.463148] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.463292] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.463867] [GR::UpdateGLConfigs] [t=00:00:00.463953] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.463977] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.464004] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.464031] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.464051] [GR::InitGLState] [t=00:00:00.464167] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.662403] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.667427] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.688956] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.694610] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.694661] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.695067] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.697511] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.697538] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.697665] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.697770] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.726529] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.727657] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.731329] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.731857] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.784748] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 58ms [t=00:00:00.784779] [VFS] [SpringVFS::ReserveArchives<this=000002eb5bd19400>] [t=00:00:00.785177] [VFS] [SpringVFS::AddArchive<this=000002eb5bd19400>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.788896] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002eb5bd19400 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.788929] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.978983] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.983996] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.984527] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.984610] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.985539] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.986292] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.987747] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.987820] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.988550][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.988718][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.989045][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.989085][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.989129][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.989258][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.033597][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.033629][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:01.033645][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:01.033687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:01.033701][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.094882][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.3ms) [t=00:00:01.199866][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.201784][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (213.2ms) [t=00:00:01.203153][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002eb78a31340(default) context=000002eb5bd647a0 numChannels=2 frameSize=8 [t=00:00:01.203181][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.203193][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.203203][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.203210][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.203243][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.203286][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.203307][f=-000001] [Sound] Devices: [t=00:00:01.207802][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:01.207825][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.207835][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:01.207850][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.207860][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.208699][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.208743][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.314640][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 326ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 619168 MB [t=00:00:01.317361][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.319790][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8480 [t=00:00:01.321926][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8480 using name LogicDaemon [t=00:00:01.594922][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Battle for PlanetXVII-v01r" (loaded=0 cached=0) [t=00:00:01.596024][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002eb5bd19400>(arName="Battle for PlanetXVII-v01r", overwrite=false)] section=1 cached=0 [t=00:00:01.599275][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002eb5bd19400>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.600196][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.653439][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002eb5bd19400>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.654536][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002eb5bd19400>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.654755][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002eb5bd19400>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.656267][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002eb5bd19400>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:02.155305][f=-000001] [CAS::GASCB] Archive file="battle_for_planetxvii-v01r.sd7" cs="7c4283ae4b9e2b8dd11e9b93e017978bd5c8641815be2bc62e1a576c129be551d26d55f5b95eb9c79f7755de8d21a76eb6f5f58e5609ee9425fad38f0938fc18" [t=00:00:02.155684][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.155794][f=-000001] Warning: [PreGame::GameDataReceived] Archive Battle for PlanetXVII-v01r (checksum beb7e0f1fe1818a5fa6fc0a496a177660cf0d5d1e860dce66b74fce53682a8b8aab583f07fa19d247e41b1fc9952811db0f07357f1259e825ca24c5c3ace56a2) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.215598][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:02.215819][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.215943][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.216022][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.216087][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:20.788182][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:20.788636][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:20.788884][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:20.789110][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:20.789364][f=-000001] EndGame Graph disabled [t=00:00:20.808614][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:20.809076][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:20.811232][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:20.811572][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:20.811880][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:20.812302][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:20.812841][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:20.813233][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:20.816982][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:20.817351][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:20.817697][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:20.822726][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:20.823120][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:20.823466][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:20.823514][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:20.823805][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:20.823846][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:20.824013][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:20.824304][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:20.824606][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:20.824904][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:20.825133][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:20.825585][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:20.825785][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:20.826152][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:20.826455][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:20.826716][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:20.826906][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:20.827117][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:20.827353][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:20.827519][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:20.827690][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:20.827872][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:20.828054][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:20.828252][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:20.828420][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:20.836837][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:20.837441][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:20.837882][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:20.838775][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:20.839012][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:20.839256][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:20.839431][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:20.839653][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:20.840028][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:20.840257][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:20.840457][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:20.840873][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:20.841436][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:20.841646][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:20.841882][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:20.866408][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:20.866883][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:20.867731][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:20.886031][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:20.886722][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:20.887176][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:20.887625][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:20.888077][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:20.888382][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:20.905501][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:20.905975][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:20.921327][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:20.922579][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:20.923648][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:20.923901][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:20.924560][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:20.924774][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:20.931405][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:20.931977][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:20.932277][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:21.081019][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:21.081718][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:21.082593][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:21.082991][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:21.083324][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:21.113908][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:21.115893][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:21.116230][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:21.116666][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:21.116947][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:21.118141][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:21.118411][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:21.119375][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:21.119992][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:21.120445][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:21.120920][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:21.121305][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:21.121689][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:21.121708][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:21.121720][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:21.121814][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:21.122174][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:21.123244][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:21.123446][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:21.123835][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:21.124341][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:21.124686][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:21.124990][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:21.125313][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:21.125629][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:21.126474][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:21.126818][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:21.127368][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:21.128056][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:21.128406][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:21.129110][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:21.129480][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:21.129972][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:21.130386][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:21.130868][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:21.140366][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:21.145258][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:21.146011][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:21.147359][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:21.149171][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:21.149462][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:21.149801][f=-000001] Mex Placement Initialised with 29 spots. [t=00:00:21.151002][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:21.151443][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:21.154672][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:21.155373][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:21.156081][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:21.156884][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:21.157159][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:21.157363][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:21.163579][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:21.165429][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:21.167985][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:21.168348][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:21.168603][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:21.169983][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:21.176237][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:21.176923][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:21.177216][f=-000001] SetSunLighting [t=00:00:21.177662][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:21.178566][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:21.181855][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:21.182356][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:21.182638][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:21.182988][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.183013][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:21.183309][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:21.184892][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:21.196086][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:21.202509][f=-000001] Writing last game win data [t=00:00:21.216565][f=-000001] LuaUI v0.3 [t=00:00:21.448928][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.530185][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.530276][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:21.530640][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:21.530658][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:21.544574][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10812, 0.0} allocedSize{int+, int-, ext}={0, 0, 1882340}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0126} [t=00:00:22.400612][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.751609][f=-000001] GameID: cda513673f5abeb18b7a6b28ae64fe62 [t=00:00:22.752067][f=-000001] Connection attempt from LogicDaemon [t=00:00:22.752084][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:22.752297][f=-000001] -> Connection established (given id 0) [t=00:00:22.752352][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=beb7e0f1fe1818a5fa6fc0a496a177660cf0d5d1e860dce66b74fce53682a8b8aab583f07fa19d247e41b1fc9952811db0f07357f1259e825ca24c5c3ace56a2" [t=00:00:22.752379][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:22.752402][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d85b80c40f49abea79ff07938887740bacd093d11e4f05f9ce81c15d58dc5ce3299a1b33251641e488a548dc4d3bf5b923e6e9a78573dc881b6bd7740cc76052]" [t=00:00:22.752423][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f822abef751789e82a4e34e422ef9e9e59fc8e6a99868e6e9fa7ccd16b1afedd3ad10c2c29df9d12bd76fbba34dd6ca3c5479e7a8675522bd133af85d7906389]" [t=00:00:22.780433][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.960460][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002ebbb8cc7b0,0000000000000000}][locale="C"]" [t=00:00:22.960494][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:28.906027][f=-000001] Input grabbing is enabled! [t=00:00:28.906065][f=-000001] Input grabbing is enabled! [t=00:00:30.462324][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:52.125170][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:26.330014][f=0001025] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:01:42.886817][f=0001522] [Game::ClientReadNet] added new player LEK77 with number 1 to team 0 [t=00:01:42.886874][f=0001522] > SPRINGIE:User LEK77|factoryhover|1_1||False|||DE [t=00:04:08.892829][f=0005903] game_message: LogicDaemon has been destroyed! [t=00:04:08.936803][f=0005903] selectedUnitsShader GL4, recompiled in , 1, ms at, 5903, success, true [t=00:04:08.954872][f=0005903] <Global Build Command> Spectator mode or commshare detected. Widget removed. [t=00:04:08.958842][f=0005903] game_message: AI wins! [t=00:04:09.005266][f=0005903] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:04:09.662774][f=0005927] <Nuke Icon> Spectator mode. Widget removed. [t=00:04:09.664145][f=0005927] <Easy Facing> Spectator mode. Widget removed. [t=00:04:09.665253][f=0005927] <Ghost Site> Spectator mode. Widget removed. [t=00:04:19.049604][f=0006208] <autoquit> Autoquit sending quit command. [t=00:04:19.049630][f=0006208] [QuitAction] user exited to system [t=00:04:19.056364][f=0006208] [SpringApp::Kill][1] fromRun=1 [t=00:04:19.056381][f=0006208] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:19.083475][f=0006208] [async=0] threads=6 tasks=118340 {sum,avg}{exec,wait}time={{3966.003, 0.034}, {9469.472, 0.080}}ms [t=00:04:19.083498][f=0006208] thread=1 tasks=23668 {sum,min,max,avg}{exec,wait}time={{823.536, 0.000, 388.723, 0.035}, {1270.520, 0.000, 18446744027136.000, 0.054}}ms [t=00:04:19.083510][f=0006208] thread=2 tasks=23668 {sum,min,max,avg}{exec,wait}time={{790.053, 0.000, 388.710, 0.033}, {2044.574, 0.000, 18446744027136.000, 0.086}}ms [t=00:04:19.083525][f=0006208] thread=3 tasks=23668 {sum,min,max,avg}{exec,wait}time={{798.184, 0.000, 388.807, 0.034}, {2066.337, 0.000, 11.106, 0.087}}ms [t=00:04:19.083537][f=0006208] thread=4 tasks=23668 {sum,min,max,avg}{exec,wait}time={{775.114, 0.000, 388.704, 0.033}, {2060.960, 0.000, 11.095, 0.087}}ms [t=00:04:19.083547][f=0006208] thread=5 tasks=23668 {sum,min,max,avg}{exec,wait}time={{779.117, 0.000, 388.647, 0.033}, {2027.081, 0.000, 11.097, 0.086}}ms [t=00:04:19.083563][f=0006208] [async=1] threads=6 tasks=3353 {sum,avg}{exec,wait}time={{45504.602, 13.571}, {24316054.000, 7252.029}}ms [t=00:04:19.083576][f=0006208] thread=1 tasks=671 {sum,min,max,avg}{exec,wait}time={{8826.655, 0.001, 941.147, 13.154}, {4875340.500, 0.060, 8841.318, 7265.783}}ms [t=00:04:19.083587][f=0006208] thread=2 tasks=670 {sum,min,max,avg}{exec,wait}time={{8831.593, 0.000, 1252.200, 13.181}, {4866132.500, 0.138, 8841.333, 7262.884}}ms [t=00:04:19.083655][f=0006208] thread=3 tasks=668 {sum,min,max,avg}{exec,wait}time={{9259.376, 0.000, 1191.725, 13.861}, {4868914.500, 0.603, 8841.299, 7288.794}}ms [t=00:04:19.083676][f=0006208] thread=4 tasks=672 {sum,min,max,avg}{exec,wait}time={{9271.957, 0.001, 996.215, 13.798}, {4847788.000, 1.376, 8841.338, 7213.970}}ms [t=00:04:19.083692][f=0006208] thread=5 tasks=672 {sum,min,max,avg}{exec,wait}time={{9315.021, 0.000, 976.903, 13.862}, {4857878.000, 0.138, 8841.543, 7228.985}}ms [t=00:04:19.083700][f=0006208] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:19.083715][f=0006208] [SpringApp::Kill][2] [t=00:04:19.083801][f=0006208] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:19.083808][f=0006208] [Game::KillLua][1] dtor=0 luaUI=000002ebd3a3a4f0 [t=00:04:19.083876][f=0006208] Start widgetHandler:Shutdown [t=00:04:19.088287][f=0006208] Shutdown - SaveOrderList Complete [t=00:04:19.091122][f=0006208] Writing last game win data [t=00:04:19.100648][f=0006208] Shutdown - SaveConfigData Complete [t=00:04:19.100670][f=0006208] Shutdown Widget - Chili Highlight [t=00:04:19.100687][f=0006208] Shutdown Widget - Deferred rendering GL4 [t=00:04:19.100789][f=0006208] Shutdown Widget - Draw After Chili [t=00:04:19.100807][f=0006208] Shutdown Widget - API Unit Tracker GL4 [t=00:04:19.100821][f=0006208] Shutdown Widget - EPIC Menu [t=00:04:19.103438][f=0006208] Shutdown Widget - Chili Widget Selector [t=00:04:19.105239][f=0006208] Shutdown Widget - Depth of Field Shader [t=00:04:19.105287][f=0006208] Shutdown Widget - Chili Minimap [t=00:04:19.105416][f=0006208] Shutdown Widget - Deferred rendering [t=00:04:19.105462][f=0006208] SSAO: Deferred rendering disabled, disabling. [t=00:04:19.108808][f=0006208] Shutdown Widget - Deferred rendering [t=00:04:19.108833][f=0006208] SSAO: Deferred rendering disabled, disabling. [t=00:04:19.110331][f=0006208] Shutdown Widget - Local Team Colors [t=00:04:19.110356][f=0006208] Shutdown Widget - Display Keys 2 [t=00:04:19.110389][f=0006208] Shutdown Widget - Save Game Menu [t=00:04:19.110407][f=0006208] Shutdown Widget - Highlight Model Api GL4 [t=00:04:19.110430][f=0006208] Shutdown Widget - Unit Icons [t=00:04:19.110486][f=0006208] Shutdown Widget - Noises [t=00:04:19.110503][f=0006208] Shutdown Widget - Attrition Counter [t=00:04:19.110766][f=0006208] Shutdown Widget - HealthBars [t=00:04:19.112740][f=0006208] Shutdown Widget - Selected Units GL4 2 [t=00:04:19.112762][f=0006208] Shutdown Widget - BuildETA [t=00:04:19.112816][f=0006208] Shutdown Widget - Chili Chicken Panel [t=00:04:19.112871][f=0006208] Shutdown Widget - External VR Grid [t=00:04:19.112928][f=0006208] Shutdown Widget - Win Counter [t=00:04:19.112953][f=0006208] Shutdown Widget - EndGame APM stats [t=00:04:19.112965][f=0006208] Shutdown Widget - Modular Comm Info [t=00:04:19.112980][f=0006208] Shutdown Widget - Reclaim Field Highlight [t=00:04:19.112991][f=0006208] Shutdown Widget - State Reverse and Latency [t=00:04:19.113009][f=0006208] Shutdown Widget - Music Player v2 [t=00:04:19.113033][f=0006208] Shutdown Widget - Stereo3D [t=00:04:19.113053][f=0006208] Shutdown Widget - Chili EndGame Window [t=00:04:19.113076][f=0006208] Shutdown Widget - Darkening [t=00:04:19.113107][f=0006208] Shutdown Widget - Showeco and Grid Drawer [t=00:04:19.113122][f=0006208] Shutdown Widget - Defense Range Zero-K [t=00:04:19.113133][f=0006208] Shutdown Widget - Grab Input [t=00:04:19.116803][f=0006208] Input grabbing is disabled! [t=00:04:19.116844][f=0006208] Shutdown Widget - Highlight Geos [t=00:04:19.116862][f=0006208] Shutdown Widget - Transport AI [t=00:04:19.116877][f=0006208] Shutdown Widget - Missile Silo Range [t=00:04:19.116913][f=0006208] Shutdown Widget - Local Widgets Config [t=00:04:19.116941][f=0006208] Shutdown Widget - MinimapEvents [t=00:04:19.116957][f=0006208] Shutdown Widget - Point Tracker [t=00:04:19.116971][f=0006208] Shutdown Widget - Context Menu [t=00:04:19.116987][f=0006208] Shutdown Widget - Chili Spectator Panels [t=00:04:19.116999][f=0006208] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:19.117032][f=0006208] Shutdown Widget - Chili Nuke Warning [t=00:04:19.117052][f=0006208] Shutdown Widget - Chili Economy Panel Default [t=00:04:19.117077][f=0006208] Shutdown Widget - Startup Info and Selector [t=00:04:19.117112][f=0006208] Shutdown Widget - Attack AoE [t=00:04:19.117128][f=0006208] Shutdown Widget - Spotter [t=00:04:19.117141][f=0006208] Shutdown Widget - Selection Send [t=00:04:19.117158][f=0006208] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:19.117170][f=0006208] Shutdown Widget - TeamPlatter [t=00:04:19.117724][f=0006208] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:19.117848][f=0006208] Shutdown Widget - LupsManager [t=00:04:19.117882][f=0006208] Shutdown Widget - Newton Firezone [t=00:04:19.117898][f=0006208] Shutdown Widget - Chili Pro Console [t=00:04:19.118592][f=0006208] Shutdown Widget - Persistent Build Height [t=00:04:19.118613][f=0006208] Shutdown Widget - Lasso Terraform GUI [t=00:04:19.118626][f=0006208] Shutdown Widget - Chili Framework [t=00:04:19.118639][f=0006208] Shutdown Widget - Lups [t=00:04:19.118705][f=0006208] Shutdown Widget - Mex Placement Handler [t=00:04:19.118728][f=0006208] Shutdown Widget - Custom Markers [t=00:04:19.118747][f=0006208] Shutdown Widget - Chili Core Selector [t=00:04:19.118895][f=0006208] Shutdown Widget - Select Keys [t=00:04:19.118931][f=0006208] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:19.118954][f=0006208] Shutdown Widget - Pause Screen [t=00:04:19.119100][f=0006208] Shutdown Widget - Bloom Shader Deferred [t=00:04:19.119117][f=0006208] Shutdown Widget - Color Blindness Correction [t=00:04:19.119128][f=0006208] Shutdown Widget - Layout Handler [t=00:04:19.119147][f=0006208] Shutdown Widget - Text To Speech Control [t=00:04:19.119166][f=0006208] End widgetHandler:Shutdown [t=00:04:19.180173][f=0006208] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7272316, 0.0} allocedSize{int+, int-, ext}={0, 0, 1591953650}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0312} [t=00:04:19.180354][f=0006208] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:04:19.180377][f=0006208] [Game::KillLua][3] dtor=0 luaRules=000002ebbb8cc7b0 [t=00:04:19.180417][f=0006208] Start gadgetHandler:Shutdown [t=00:04:19.180430][f=0006208] Shutdown - StartSetup [t=00:04:19.180438][f=0006208] Shutdown - UnitMorph [t=00:04:19.180990][f=0006208] Shutdown - Carrier Drones [t=00:04:19.181003][f=0006208] Shutdown - Missile Silo Controller [t=00:04:19.181013][f=0006208] Shutdown - Modular Comm Info [t=00:04:19.181024][f=0006208] Shutdown - Terrain Texture Handler [t=00:04:19.181032][f=0006208] Shutdown - UnitCloakShield [t=00:04:19.181177][f=0006208] Shutdown - Starlight Handler [t=00:04:19.181209][f=0006208] End gadgetHandler:Shutdown [t=00:04:19.202625][f=0006208] Start gadgetHandler:Shutdown [t=00:04:19.202650][f=0006208] Shutdown - Teleport Throw [t=00:04:19.202661][f=0006208] Shutdown - UnitMorph [t=00:04:19.202685][f=0006208] Shutdown - Commander Skin Renderer [t=00:04:19.203424][f=0006208] Shutdown - Missile fired callins [t=00:04:19.203439][f=0006208] Shutdown - Modular Comm Info [t=00:04:19.203466][f=0006208] Shutdown - Retreat Command [t=00:04:19.203480][f=0006208] Shutdown - Shockwaves [t=00:04:19.203489][f=0006208] Shutdown - Unit tint API [t=00:04:19.203497][f=0006208] Shutdown - Unit glow API [t=00:04:19.203506][f=0006208] Shutdown - UnitCloakShield [t=00:04:19.203554][f=0006208] Shutdown - Lups Cloak FX [t=00:04:19.203565][f=0006208] Shutdown - Lups [t=00:04:19.203707][f=0006208] Shutdown - Lups Shield [t=00:04:19.203836][f=0006208] End gadgetHandler:Shutdown [t=00:04:19.229181][f=0006208] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1164, 0.0} allocedSize{int+, int-, ext}={0, 0, 179096}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0026} [t=00:04:19.229364][f=0006208] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:19.229454][f=0006208] [Game::KillLua][4] dtor=0 [t=00:04:19.229478][f=0006208] [Game::KillLua][5] dtor=0 [t=00:04:19.241207][f=0006208] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-19_12-28-00-939_Battle for PlanetXVII-v01r_105.1.1-2511-g747f18b BAR105.sdfz" (87682 bytes) [t=00:04:19.241361][f=0006208] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:19.262318][f=0006208] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:19.262361][f=0006208] [Sound] [Sound::UpdateThread][3] #sources=32 #items=19 [t=00:04:19.262524][f=0006208] [Sound] [Sound::UpdateThread][4] ctx=000002eb5bd647a0 dev=000002eb78a31340 [t=00:04:19.262736][f=0006208] [Sound] [Sound::UpdateThread][5] ctx=000002eb5bd647a0 dev=000002eb78a31340 [t=00:04:19.262747][f=0006208] [Sound] [Sound::Cleanup][alcDestroyContext(000002eb5bd647a0)] [t=00:04:19.265221][f=0006208] [Sound] [Sound::Cleanup][alcCloseDevice(000002eb78a31340)] [t=00:04:19.265355][f=0006208] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:19.297108][f=0006208] [Sound] [Sound::UpdateThread][6] [t=00:04:19.297801][f=0006208] [Game::~CGame][1] [t=00:04:19.297817][f=0006208] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:19.297825][f=0006208] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:19.297831][f=0006208] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:19.297837][f=0006208] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:19.297845][f=0006208] [Game::KillLua][4] dtor=1 [t=00:04:19.297861][f=0006208] [Game::KillLua][5] dtor=1 [t=00:04:19.298006][f=0006208] [Game::KillMisc][1] [t=00:04:19.298025][f=0006208] [Game::KillMisc][2] [t=00:04:19.298270][f=0006208] [Game::KillMisc][3] [t=00:04:19.298374][f=0006208] [Game::KillRendering][1] [t=00:04:19.298630][f=0006208] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:19.334452][f=0006208] [3DOParser::Kill] allocated 29 pieces [t=00:04:19.334563][f=0006208] [S3OParser::Kill] allocated 5521 pieces [t=00:04:19.334892][f=0006208] [AssParser::Kill] allocated 701 pieces [t=00:04:19.386518][f=0006208] [Game::KillInterface][1] [t=00:04:19.386764][f=0006208] [Game::KillInterface][2] [t=00:04:19.388419][f=0006208] [Game::KillSimulation][1] [t=00:04:19.388432][f=0006208] [Game::KillSimulation][2] [t=00:04:19.406906][f=0006208] [CCollisionHandler] dis-/continuous tests: 389/904159 [t=00:04:19.406937][f=0006208] [Game::KillSimulation][3] [t=00:04:19.409343][f=0006208] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [t=00:04:19.409489][f=0006208] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:19.409560][f=0006208] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [t=00:04:19.409629][f=0006208] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:19.409867][f=0006208] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:19.411707][f=0006208] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,23}; shared=0%; cached=4% [t=00:04:19.421389][f=0006208] [Game::KillSimulation][4] [t=00:04:19.487377][f=0006208] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:19.487407][f=0006208] [Game::~CGame][2] [t=00:04:19.487413][f=0006208] [Game::~CGame][3] [t=00:04:19.487439][f=0006208] [SpringApp::Kill][3] [t=00:04:19.487678][f=0006208] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 406234 bytes sent in 4703 packets (86.378 bytes/packet) 225491 bytes recv'd in 5297 packets (42.570 bytes/packet) {0.108x, 0.141x} relative protocol overhead {up, down} 15122 incoming chunks dropped, 12401 outgoing chunks resent 4560 incoming chunks processed [t=00:04:19.487725][f=0006208] [SpringApp::Kill][4] font=000002eb5ba4b400 [t=00:04:19.498564][f=0006208] [SpringApp::Kill][5] [t=00:04:19.502611][f=0006208] [SpringApp::Kill][6] [t=00:04:19.502629] [SpringApp::Kill][7] [t=00:04:19.503554] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {80, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:19.503568] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1184, 1048576, 1048576}, EBO = {1600, 2097152, 2097152} [t=00:04:19.503577] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:19.503586] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:19.503598] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:19.503612] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:19.503624] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152} [t=00:04:19.503670] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {14012, 1048576, 1048576}, EBO = {21018, 2097152, 2097152} [t=00:04:19.503681] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:19.503692] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:19.503704] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:19.503715] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:19.503724] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {352, 1048576, 1048576}, EBO = {528, 2097152, 2097152} [t=00:04:19.628354] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:19.628386] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:19.628393] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:19.628398] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8480 [t=00:04:19.628403] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:19.638864] [VFS] [SpringVFS::DeleteArchives<this=000002eb5bd19400>] [t=00:04:19.638881] [VFS] [SpringVFS::DeleteArchives<this=000002eb5bd19400>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:04:19.638896] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000002eb78aaf250) [t=00:04:19.639014] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2842ms [t=00:04:19.639038] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=119ms [t=00:04:19.639046] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=91ms [t=00:04:19.639057] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=52ms [t=00:04:19.639066] file="unittextures/benzcom_2.dds" indx=7407 inflSize=5461kb readTime=40ms [t=00:04:19.639073] file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=38ms [t=00:04:19.639079] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=34ms [t=00:04:19.639086] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=32ms [t=00:04:19.639092] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=30ms [t=00:04:19.639103] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=26ms [t=00:04:19.639112] file="unittextures/cremfactory1.dds" indx=7529 inflSize=1365kb readTime=26ms [t=00:04:19.640089] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002eb78a26560) [t=00:04:19.640473] [VFS] [SpringVFS::DeleteArchives<this=000002eb5bd19400>(section=1)] #archives[section]=1 #files[section]=4 [t=00:04:19.640492] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Battle_for_PlanetXVII-v01r.sd7 (000002eb788a5110) [t=00:04:19.640593] [VFS] [SpringVFS::DeleteArchives<this=000002eb5bd19400>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:19.640605] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002eb78a26ae0) [t=00:04:19.640677] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002eb78a27530) [t=00:04:19.640802] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002eb78a27cc0) [t=00:04:19.640871] [VFS] [SpringVFS::DeleteArchives<this=000002eb5bd19400>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:19.640900] [VFS] [SpringVFS::DeleteArchives<this=000002eb5bd19400>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:04:19.641015] [VFS] [SpringVFS::DeleteArchives<this=000002eb5bd19400>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:19.641036] [VFS] [SpringVFS::DeleteArchives<this=000002eb5bd19400>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:19.641047] [VFS] [SpringVFS::DeleteArchives<this=000002eb5bd19400>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:19.641058] [VFS] [SpringVFS::DeleteArchives<this=000002eb5bd19400>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:19.641320] [SpringApp::Kill][8] [t=00:04:19.641331] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:19.641343] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7245b04d0 (joinable=1) [t=00:04:19.641348] [WatchDog::Uninstall][2] [t=00:04:20.175492] [WatchDog::Uninstall][3] [t=00:04:20.175507] [SpringApp::Kill][9]
infolog_full.txt (truncated):