Open Chobbyla opened 2 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000130] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015868] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016224] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016902] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016964] [t=00:00:00.016994] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017007] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017016] Use "none" to disable the default log sections. [t=00:00:00.017060] ============== </Log Sections> ============== [t=00:00:00.017077] ============== <User Config> ============== [t=00:00:00.017279] AllowDeferredMapRendering = 1 [t=00:00:00.017294] AllowDeferredModelRendering = 1 [t=00:00:00.017301] AnimationMT = 0 [t=00:00:00.017309] BumpWaterBlurReflection = 1 [t=00:00:00.017318] BumpWaterTexSizeReflection = 128 [t=00:00:00.017358] CamFreeScrollSpeed = 50 [t=00:00:00.017375] CamMode = 1 [t=00:00:00.017385] CubeTexSizeReflection = 1 [t=00:00:00.017407] CubeTexSizeSpecular = 1 [t=00:00:00.017421] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017430] EdgeMoveDynamic = 0 [t=00:00:00.017439] EdgeMoveWidth = 0.003 [t=00:00:00.017447] FPSFOV = 90 [t=00:00:00.017455] FPSScrollSpeed = 50 [t=00:00:00.017465] FontSize = 18 [t=00:00:00.017474] FullscreenEdgeMove = 0 [t=00:00:00.017486] GrassDetail = 0 [t=00:00:00.017494] GroundDecals = 2 [t=00:00:00.017502] GroundDetail = 90 [t=00:00:00.017512] HangTimeout = 30 [t=00:00:00.017527] HardwareCursor = 1 [t=00:00:00.017541] InitialNetworkTimeout = 0 [t=00:00:00.017551] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017560] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017569] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017579] LinkOutgoingBandwidth = 262144 [t=00:00:00.017589] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017603] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017612] MSAALevel = 1 [t=00:00:00.017620] MaxParticles = 15000 [t=00:00:00.017637] MaxSounds = 32 [t=00:00:00.017650] MaximumTransmissionUnit = 0 [t=00:00:00.017659] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017668] MiniMapMarker = 0 [t=00:00:00.018423] MouseDragScrollThreshold = 0 [t=00:00:00.018453] NetworkLossFactor = 2 [t=00:00:00.018464] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018482] OverheadScrollSpeed = 50 [t=00:00:00.018499] ReconnectTimeout = 0 [t=00:00:00.018510] RotOverheadScrollSpeed = 50 [t=00:00:00.018527] RotateLogFiles = 1 [t=00:00:00.018613] ShadowMapSize = 1024 [t=00:00:00.018633] Shadows = 1 [t=00:00:00.018641] ShowClock = 0 [t=00:00:00.018651] SoftParticles = 2 [t=00:00:00.018662] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018672] UnitIconDist = 151 [t=00:00:00.018684] UpdateBoundingVolumeMT = 0 [t=00:00:00.018693] UpdateWeaponVectorsMT = 0 [t=00:00:00.018702] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018721] UseLuaMemPools = 0 [t=00:00:00.018735] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018873] VFSCacheArchiveFiles = 0 [t=00:00:00.018888] VSync = 1 [t=00:00:00.018896] Water = 4 [t=00:00:00.018903] WindowBorderless = 1 [t=00:00:00.018912] WindowPosY = 0 [t=00:00:00.018920] WindowedEdgeMove = 0 [t=00:00:00.018950] XResolutionWindowed = 1920 [t=00:00:00.018994] YResolutionWindowed = 1080 [t=00:00:00.019044] ============== </User Config> ============== [t=00:00:00.019069] ============== <User System> ============== [t=00:00:00.019156] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.020043] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.020076] Compiler Version: gcc-13.2.0 [t=00:00:00.020153] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.020258] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.020284] Binary Word Size: 64-bit (native) [t=00:00:00.020296] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020369] Physical CPU Cores: 6 [t=00:00:00.020385] Logical CPU Cores: 12 [t=00:00:00.020399] ============== </User System> ============== [t=00:00:00.020415] Run: thread affinity fff [t=00:00:00.020894] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020915] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020927] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020935] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020943] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.025817] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.025846] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.032808] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.051809] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.051827] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.051833] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.051840] [11] 2560x1080x24bpp@144Hz [t=00:00:00.051853] [14] 1920x1440x24bpp@144Hz [t=00:00:00.051876] [19] 1920x1200x24bpp@144Hz [t=00:00:00.051881] [23] 1920x1080x24bpp@144Hz [t=00:00:00.051885] [30] 1720x1440x24bpp@144Hz [t=00:00:00.051890] [34] 1680x1050x24bpp@144Hz [t=00:00:00.051896] [40] 1600x1200x24bpp@144Hz [t=00:00:00.051900] [44] 1600x1024x24bpp@144Hz [t=00:00:00.051905] [50] 1600x900x24bpp@144Hz [t=00:00:00.051909] [55] 1440x1080x24bpp@144Hz [t=00:00:00.051914] [62] 1440x900x24bpp@144Hz [t=00:00:00.051922] [67] 1400x1050x24bpp@144Hz [t=00:00:00.051926] [73] 1366x768x24bpp@144Hz [t=00:00:00.051935] [78] 1360x768x24bpp@144Hz [t=00:00:00.051944] [83] 1280x1024x24bpp@144Hz [t=00:00:00.051948] [89] 1280x960x24bpp@144Hz [t=00:00:00.051953] [94] 1280x800x24bpp@144Hz [t=00:00:00.051957] [99] 1280x768x24bpp@144Hz [t=00:00:00.051964] [104] 1280x720x24bpp@144Hz [t=00:00:00.051969] [111] 1152x864x24bpp@144Hz [t=00:00:00.051973] [116] 1024x768x24bpp@144Hz [t=00:00:00.051980] [123] 800x600x24bpp@144Hz [t=00:00:00.051985] [130] 720x576x24bpp@144Hz [t=00:00:00.051990] [135] 720x480x24bpp@144Hz [t=00:00:00.051999] [141] 640x480x24bpp@144Hz [t=00:00:00.057074] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.057092] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.057097] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.057102] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.057137] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.057142] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.057167] [11] 1366x768x24bpp@144Hz [t=00:00:00.057190] [13] 1360x768x24bpp@144Hz [t=00:00:00.057210] [15] 1280x1024x24bpp@144Hz [t=00:00:00.057214] [17] 1280x960x24bpp@144Hz [t=00:00:00.057219] [19] 1280x800x24bpp@144Hz [t=00:00:00.057224] [21] 1280x768x24bpp@144Hz [t=00:00:00.057228] [23] 1280x720x24bpp@144Hz [t=00:00:00.057233] [25] 1280x600x24bpp@144Hz [t=00:00:00.057238] [27] 1152x864x24bpp@144Hz [t=00:00:00.057243] [29] 1024x768x24bpp@144Hz [t=00:00:00.057287] [31] 800x600x24bpp@144Hz [t=00:00:00.057298] [33] 640x480x24bpp@144Hz [t=00:00:00.057306] [35] 640x400x24bpp@144Hz [t=00:00:00.367999] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.368989] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.369063] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.407368] [GR::LogVersionInfo] [t=00:00:00.407387] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.407394] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.407422] GL vendor : NVIDIA Corporation [t=00:00:00.407429] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.407436] GLSL version: 4.60 NVIDIA [t=00:00:00.407441] GLEW version: 2.1.0 [t=00:00:00.407447] GPU memory : 6144MB (total) / 4749MB (available) [t=00:00:00.407457] SDL swap-int: 1 [t=00:00:00.407463] SDL driver : windows [t=00:00:00.407468] [t=00:00:00.407473] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.407479] GLSL shader support : 1 [t=00:00:00.407490] GL4 support : 1 [t=00:00:00.407496] FBO extension support : 1 [t=00:00:00.407511] NVX GPU mem-info support : 1 [t=00:00:00.407526] ATI GPU mem-info support : 0 [t=00:00:00.407543] Texture clamping to edge : 1 [t=00:00:00.407555] NPOT-texture support : 1 (1) [t=00:00:00.407566] S3TC/DXT1 texture support : 1/1 [t=00:00:00.407578] texture query-LOD support : 1 (1) [t=00:00:00.407603] MSAA frame-buffer support : 1 (1) [t=00:00:00.407617] Z-buffer depth : 32 (-) [t=00:00:00.407632] primitive-restart support : 1 (1) [t=00:00:00.407639] clip-space control support: 1 (1) [t=00:00:00.407649] seamless cube-map support : 1 (1) [t=00:00:00.407655] frag-depth layout support : 1 (1) [t=00:00:00.407661] persistent maps support : 1 (1) [t=00:00:00.407670] explicit attribs location : 1 (1) [t=00:00:00.407676] multi draw indirect : 1 (-) [t=00:00:00.407684] array textures : 1 (-) [t=00:00:00.407690] buffer copy support : 1 (-) [t=00:00:00.407705] indirect draw : 1 (-) [t=00:00:00.407711] base instance : 1 (-) [t=00:00:00.407719] [t=00:00:00.407724] max. FBO samples : 32 [t=00:00:00.407730] max. FS/program texture slots : 32/192 [t=00:00:00.407739] max. texture size : 32768 [t=00:00:00.407748] max. texture anisotropy level : 16.000000 [t=00:00:00.407754] max. vec4 varyings/attributes : 31/16 [t=00:00:00.407763] max. draw-buffers : 8 [t=00:00:00.407774] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.407783] max. uniform buffer-bindings : 84 [t=00:00:00.407789] max. uniform block-size : 64KB [t=00:00:00.407796] max. storage buffer-bindings : 96 [t=00:00:00.407802] max. storage block-size : 2047MB [t=00:00:00.407810] [t=00:00:00.407815] enable AMD-hacks : 0 [t=00:00:00.407820] compress MIP-maps: 0 [t=00:00:00.407861] Number of compressed texture formats: 23 [t=00:00:00.407896] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.407937] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.408213] [GR::UpdateGLConfigs] [t=00:00:00.408259] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.408271] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.408288] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.408302] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.408311] [GR::InitGLState] [t=00:00:00.408381] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.491781] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.494937] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.496599] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.503839] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.503892] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.504339] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.505474] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.505489] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.505558] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.505620] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.530435] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.531156] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.533871] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.534142] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.576856] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [t=00:00:00.576881] [VFS] [SpringVFS::ReserveArchives<this=00000157f37b5070>] [t=00:00:00.577217] [VFS] [SpringVFS::AddArchive<this=00000157f37b5070>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.579527] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000157f37b5070 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.579542] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.671028] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.671350] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.671460] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.671631] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.671814] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.672023] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.672213] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.672264] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.672978][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.673091][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.673183][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.673202][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.673209][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.673244][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.690949][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.690971][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.690979][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.691024][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.691034][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.779969][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.0ms) [t=00:00:00.822494][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.824720][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000157f38aad70(default) context=00000157f38edd40 numChannels=2 frameSize=8 [t=00:00:00.824863][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.824906][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.824916][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.824926][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.824964][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.825002][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.825016][f=-000001] [Sound] Devices: [t=00:00:00.827483][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.827504][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.827511][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.827522][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.827529][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.828270][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.828285][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.886754][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 619167 MB [t=00:00:00.888659][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.889454][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8480 [t=00:00:00.890894][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8480 using name LogicDaemon [t=00:00:01.138784][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "SpeedBall_X20-V1.1" (loaded=0 cached=0) [t=00:00:01.139649][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000157f37b5070>(arName="SpeedBall_X20-V1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.140143][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000157f37b5070>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.140780][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.184217][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000157f37b5070>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.185220][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000157f37b5070>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.185373][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000157f37b5070>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.186819][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000157f37b5070>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.196356][f=-000001] [CAS::GASCB] Archive file="speedball_x20-v1.1.sd7" cs="a2085e19220f8a0b1b99896c574d3a17be751d37b2366a08b324628074aa078b2a967128d062ad7a66e1ebbdf6e24c32844b4736d4c0a4bd2c6cbc601ddbb630" [t=00:00:01.196475][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.196564][f=-000001] Warning: [PreGame::GameDataReceived] Archive SpeedBall_X20-V1.1 (checksum 60fd3d469789b92330e8d25b21fbdafa674dacfe4fe89d28f64ac90950b34a62524ea72d169d899987d70f9fe2916a41824ec1ef73ecd4ab553423b32e2d1c8a) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.240028][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.240166][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.240265][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.240331][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.240433][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.227003][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:16.227259][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:16.227686][f=-000001] Input grabbing is enabled! [t=00:00:16.227725][f=-000001] Input grabbing is enabled! [t=00:00:16.227871][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:16.228191][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:16.228419][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:16.228834][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:16.229080][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:16.229467][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:16.229720][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:16.230059][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:16.230365][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:16.230681][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:16.231030][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:16.231229][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:16.231428][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:16.231656][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:16.231934][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:16.232214][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:16.232479][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:16.232664][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:16.239087][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:16.239525][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:16.239723][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:16.239920][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:16.240364][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:16.240591][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:16.240771][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:16.241030][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:16.241482][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:16.241736][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:16.242024][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:16.242554][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:16.243155][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:16.243397][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:16.272300][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:16.273012][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:16.273395][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:16.274309][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:16.293266][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:16.293786][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:16.294182][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:16.294490][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:16.295523][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.295839][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:16.308877][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:16.309275][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:16.324136][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:16.325370][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.325665][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.326543][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.326847][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.327484][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.327818][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.490133][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.497241][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.498339][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.499352][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.499774][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.500111][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:16.528370][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.529798][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.530094][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.530501][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.530804][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.531120][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.532288][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.533404][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.533844][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.534123][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.534345][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.534573][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.534863][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.535168][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.535181][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.535191][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.535252][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.535451][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.536321][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.536462][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.536786][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.537074][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.537610][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.537845][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.538234][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.538492][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.538757][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.539013][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.539507][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.539896][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.540425][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.540628][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.540942][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.541201][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.541485][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.547737][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.553587][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.554177][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.554623][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.556116][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.556324][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.556673][f=-000001] Mex Placement Initialised with metal map mode. [t=00:00:16.556899][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.557313][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.560565][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.561339][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.561758][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.562619][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.562961][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.563168][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.569478][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.570980][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.573341][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.573627][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.573856][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.576063][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.582658][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.583418][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.583695][f=-000001] SetSunLighting [t=00:00:16.584190][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.585165][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.587885][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.588156][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.588411][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.588681][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.588707][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.588947][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.590172][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.599466][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.605179][f=-000001] Writing last game win data [t=00:00:16.619120][f=-000001] LuaUI v0.3 [t=00:00:16.833002][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.906799][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.906832][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.907313][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.907332][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:16.922570][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10792, 0.0} allocedSize{int+, int-, ext}={0, 0, 1881120}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0166} [t=00:00:17.700053][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.131464][f=-000001] GameID: 23ab13677cc5379ff3b8e95426bd57fd [t=00:00:18.131981][f=-000001] Connection attempt from LogicDaemon [t=00:00:18.132002][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.132345][f=-000001] -> Connection established (given id 0) [t=00:00:18.132415][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=60fd3d469789b92330e8d25b21fbdafa674dacfe4fe89d28f64ac90950b34a62524ea72d169d899987d70f9fe2916a41824ec1ef73ecd4ab553423b32e2d1c8a" [t=00:00:18.132457][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.132489][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1ed45197eea057b4e871275a09e4baf624a4fb8934fe1a15d563ab8881b1f575c21e0f8dc92d58e45316d5e31ca6f64f40ccc18eff4fdd2c67600d1dc12cea06]" [t=00:00:18.132521][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=82b7f88ce729fe18d9b12c2b34a743828d9cfd82fad6ffb651821c55f9e075f19159ac240d73e816b8487dc4d9a757528c9423064486fcb2e04df68b1570b872]" [t=00:00:18.170609][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.342207][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001585d8a33c0,00000158855ad830}][locale="C"]" [t=00:00:18.342240][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:22.442937][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:33.706500][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:47.585787][f=0000415] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:26.929111][f=0003397] [uapn] compare [t=00:02:26.929147][f=0003397] [uapn] issued : 40(2104, 44.9979401, 4776, 50000, nil) 0 (build assist) [t=00:02:26.929165][f=0003397] [uapn] current: 40(16368, 2104, 44.9979401, 4776, 50000) 40 [t=00:02:26.929173][f=0003397] [uapn] -> repair [t=00:02:31.076998][f=0003521] [uapn] compare [t=00:02:31.077028][f=0003521] [uapn] issued : 40(2104, 44.9979401, 4776, 50000, nil) 4 (repair units) [t=00:02:31.077044][f=0003521] [uapn] current: 40(16368, 2104, 44.9979401, 4776, 500) 8 [t=00:02:31.077055][f=0003521] [uapn] -> false [t=00:02:31.077062][f=0003521] [uapn] compare [t=00:02:31.077079][f=0003521] [uapn] issued : 90(2104, 44.9979401, 4776, 50000, nil) 64 (reclaim all) [t=00:02:31.077130][f=0003521] [uapn] current: 40(16368, 2104, 44.9979401, 4776, 500) 8 [t=00:02:31.077140][f=0003521] [uapn] -> false [t=00:02:31.077146][f=0003521] [uapn] compare [t=00:02:31.077157][f=0003521] [uapn] issued : 40(2104, 44.9979401, 4776, 50000, nil) 0 (build assist) [t=00:02:31.077186][f=0003521] [uapn] current: 40(16368, 2104, 44.9979401, 4776, 500) 8 [t=00:02:31.077195][f=0003521] [uapn] -> false [t=00:02:31.077200][f=0003521] [uapn] compare [t=00:02:31.077210][f=0003521] [uapn] issued : 40(2104, 44.9979401, 4776, 50000, nil) 4 (repair units) [t=00:02:31.077229][f=0003521] [uapn] current: 40(16368, 2104, 44.9979401, 4776, 500) 8 [t=00:02:31.077238][f=0003521] [uapn] -> false [t=00:03:19.763166][f=0004981] game_message: Stardust is under attack [t=00:03:27.264470][f=0005207] [uapn] compare [t=00:03:27.264512][f=0005207] [uapn] issued : 40(1784, 44.9979401, 4776, 50000, nil) 4 (repair units) [t=00:03:27.264530][f=0005207] [uapn] current: 90(46581, 1784, 44.9979401, 4776, 50000) 40 [t=00:03:27.264538][f=0005207] [uapn] -> false [t=00:03:27.264560][f=0005207] [uapn] compare [t=00:03:27.264572][f=0005207] [uapn] issued : 40(1784, 44.9979401, 4776, 50000, nil) 4 (repair units) [t=00:03:27.264607][f=0005207] [uapn] current: 90(46581, 1784, 44.9979401, 4776, 50000) 40 [t=00:03:27.264615][f=0005207] [uapn] -> false [t=00:03:27.264621][f=0005207] [uapn] compare [t=00:03:27.264637][f=0005207] [uapn] issued : 90(1784, 44.9979401, 4776, 50000, nil) 0 (reclaim metal) [t=00:03:27.264673][f=0005207] [uapn] current: 90(46581, 1784, 44.9979401, 4776, 50000) 40 [t=00:03:27.264684][f=0005207] [uapn] -> reclaim [t=00:03:29.456850][f=0005271] [SpringApp::Kill][1] fromRun=1 [t=00:03:29.456887][f=0005271] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:29.482472][f=0005271] [async=0] threads=6 tasks=135315 {sum,avg}{exec,wait}time={{4596.047, 0.034}, {9829.894, 0.073}}ms [t=00:03:29.482517][f=0005271] thread=1 tasks=27063 {sum,min,max,avg}{exec,wait}time={{964.493, 0.000, 323.051, 0.036}, {1242.564, 0.000, 18446744027136.000, 0.046}}ms [t=00:03:29.482532][f=0005271] thread=2 tasks=27063 {sum,min,max,avg}{exec,wait}time={{919.863, 0.000, 322.749, 0.034}, {2128.747, 0.000, 18446744027136.000, 0.079}}ms [t=00:03:29.482544][f=0005271] thread=3 tasks=27063 {sum,min,max,avg}{exec,wait}time={{949.030, 0.000, 316.565, 0.035}, {1976.947, 0.000, 18446744027136.000, 0.073}}ms [t=00:03:29.482560][f=0005271] thread=4 tasks=27063 {sum,min,max,avg}{exec,wait}time={{889.795, 0.000, 308.462, 0.033}, {2328.961, 0.000, 18.696, 0.086}}ms [t=00:03:29.482574][f=0005271] thread=5 tasks=27063 {sum,min,max,avg}{exec,wait}time={{872.866, 0.000, 273.424, 0.032}, {2152.673, 0.000, 18.621, 0.080}}ms [t=00:03:29.482585][f=0005271] [async=1] threads=6 tasks=3516 {sum,avg}{exec,wait}time={{31643.947, 9.000}, {17228308.000, 4899.974}}ms [t=00:03:29.482599][f=0005271] thread=1 tasks=705 {sum,min,max,avg}{exec,wait}time={{6326.618, 0.000, 761.629, 8.974}, {3444312.250, 0.591, 6339.251, 4885.549}}ms [t=00:03:29.482617][f=0005271] thread=2 tasks=703 {sum,min,max,avg}{exec,wait}time={{6332.209, 0.000, 762.369, 9.007}, {3449610.500, 0.215, 6339.249, 4906.985}}ms [t=00:03:29.482633][f=0005271] thread=3 tasks=701 {sum,min,max,avg}{exec,wait}time={{6332.430, 0.000, 761.638, 9.033}, {3447746.750, 0.364, 6339.494, 4918.326}}ms [t=00:03:29.482645][f=0005271] thread=4 tasks=703 {sum,min,max,avg}{exec,wait}time={{6329.149, 0.000, 759.920, 9.003}, {3455829.000, 0.041, 6339.230, 4915.831}}ms [t=00:03:29.482664][f=0005271] thread=5 tasks=704 {sum,min,max,avg}{exec,wait}time={{6323.542, 0.001, 761.995, 8.982}, {3430808.750, 0.743, 6339.060, 4873.308}}ms [t=00:03:29.482674][f=0005271] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:29.482681][f=0005271] [SpringApp::Kill][2] [t=00:03:29.482732][f=0005271] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:29.482740][f=0005271] [Game::KillLua][1] dtor=0 luaUI=000001588811ecf0 [t=00:03:29.482779][f=0005271] Start widgetHandler:Shutdown [t=00:03:29.486097][f=0005271] Shutdown - SaveOrderList Complete [t=00:03:29.488213][f=0005271] Writing last game win data [t=00:03:29.498249][f=0005271] Shutdown - SaveConfigData Complete [t=00:03:29.498272][f=0005271] Shutdown Widget - Chili Highlight [t=00:03:29.498289][f=0005271] Shutdown Widget - Deferred rendering GL4 [t=00:03:29.498396][f=0005271] Shutdown Widget - Draw After Chili [t=00:03:29.498434][f=0005271] Shutdown Widget - API Unit Tracker GL4 [t=00:03:29.498452][f=0005271] Shutdown Widget - EPIC Menu [t=00:03:29.500071][f=0005271] Shutdown Widget - Chili Widget Selector [t=00:03:29.501353][f=0005271] Shutdown Widget - Depth of Field Shader [t=00:03:29.501372][f=0005271] Shutdown Widget - Chili Minimap [t=00:03:29.501548][f=0005271] Shutdown Widget - Deferred rendering [t=00:03:29.501574][f=0005271] SSAO: Deferred rendering disabled, disabling. [t=00:03:29.504189][f=0005271] Shutdown Widget - Deferred rendering [t=00:03:29.504205][f=0005271] SSAO: Deferred rendering disabled, disabling. [t=00:03:29.505018][f=0005271] Shutdown Widget - Local Team Colors [t=00:03:29.505044][f=0005271] Shutdown Widget - Display Keys 2 [t=00:03:29.505067][f=0005271] Shutdown Widget - Save Game Menu [t=00:03:29.505083][f=0005271] Shutdown Widget - Highlight Model Api GL4 [t=00:03:29.505105][f=0005271] Shutdown Widget - Unit Icons [t=00:03:29.505137][f=0005271] Shutdown Widget - Noises [t=00:03:29.505153][f=0005271] Shutdown Widget - Attrition Counter [t=00:03:29.505358][f=0005271] Shutdown Widget - HealthBars [t=00:03:29.506677][f=0005271] Shutdown Widget - Selected Units GL4 2 [t=00:03:29.506700][f=0005271] Shutdown Widget - BuildETA [t=00:03:29.506713][f=0005271] Shutdown Widget - Chili Chicken Panel [t=00:03:29.506745][f=0005271] Shutdown Widget - External VR Grid [t=00:03:29.506757][f=0005271] Shutdown Widget - Win Counter [t=00:03:29.506766][f=0005271] Shutdown Widget - EndGame APM stats [t=00:03:29.508475][f=0005271] Shutdown Widget - Modular Comm Info [t=00:03:29.508492][f=0005271] Shutdown Widget - Attack Warning [t=00:03:29.508512][f=0005271] Shutdown Widget - Reclaim Field Highlight [t=00:03:29.508523][f=0005271] Shutdown Widget - State Reverse and Latency [t=00:03:29.508537][f=0005271] Shutdown Widget - Music Player v2 [t=00:03:29.508558][f=0005271] Shutdown Widget - Stereo3D [t=00:03:29.508577][f=0005271] Shutdown Widget - Chili EndGame Window [t=00:03:29.508594][f=0005271] Shutdown Widget - Darkening [t=00:03:29.508611][f=0005271] Shutdown Widget - Showeco and Grid Drawer [t=00:03:29.508623][f=0005271] Shutdown Widget - Defense Range Zero-K [t=00:03:29.508641][f=0005271] Shutdown Widget - Grab Input [t=00:03:29.511276][f=0005271] Input grabbing is disabled! [t=00:03:29.511295][f=0005271] Shutdown Widget - Highlight Geos [t=00:03:29.511306][f=0005271] Shutdown Widget - Transport AI [t=00:03:29.511317][f=0005271] Shutdown Widget - Missile Silo Range [t=00:03:29.511331][f=0005271] Shutdown Widget - Local Widgets Config [t=00:03:29.511356][f=0005271] Shutdown Widget - MinimapEvents [t=00:03:29.511373][f=0005271] Shutdown Widget - Point Tracker [t=00:03:29.511395][f=0005271] Shutdown Widget - Context Menu [t=00:03:29.511408][f=0005271] Shutdown Widget - Chili Spectator Panels [t=00:03:29.511427][f=0005271] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:29.511449][f=0005271] Shutdown Widget - Chili Nuke Warning [t=00:03:29.511463][f=0005271] Shutdown Widget - Chili Economy Panel Default [t=00:03:29.511554][f=0005271] Shutdown Widget - Startup Info and Selector [t=00:03:29.511575][f=0005271] Shutdown Widget - Attack AoE [t=00:03:29.511594][f=0005271] Shutdown Widget - Spotter [t=00:03:29.511608][f=0005271] Shutdown Widget - Selection Send [t=00:03:29.511621][f=0005271] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:29.511634][f=0005271] Shutdown Widget - TeamPlatter [t=00:03:29.512111][f=0005271] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:29.512243][f=0005271] Shutdown Widget - Global Build Command [t=00:03:29.512434][f=0005271] Shutdown Widget - LupsManager [t=00:03:29.512459][f=0005271] Shutdown Widget - Receive Units Indicator [t=00:03:29.512487][f=0005271] Shutdown Widget - Newton Firezone [t=00:03:29.512513][f=0005271] Shutdown Widget - Chili Pro Console [t=00:03:29.513232][f=0005271] Shutdown Widget - Persistent Build Height [t=00:03:29.513256][f=0005271] Shutdown Widget - Lasso Terraform GUI [t=00:03:29.513271][f=0005271] Shutdown Widget - Chili Framework [t=00:03:29.513284][f=0005271] Shutdown Widget - Lups [t=00:03:29.513354][f=0005271] Shutdown Widget - Mex Placement Handler [t=00:03:29.513373][f=0005271] Shutdown Widget - Custom Markers [t=00:03:29.513399][f=0005271] Shutdown Widget - Chili Core Selector [t=00:03:29.513530][f=0005271] Shutdown Widget - Select Keys [t=00:03:29.513561][f=0005271] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:29.513586][f=0005271] Shutdown Widget - Pause Screen [t=00:03:29.513719][f=0005271] Shutdown Widget - Bloom Shader Deferred [t=00:03:29.513735][f=0005271] Shutdown Widget - Color Blindness Correction [t=00:03:29.513746][f=0005271] Shutdown Widget - Layout Handler [t=00:03:29.513762][f=0005271] Shutdown Widget - Text To Speech Control [t=00:03:29.513775][f=0005271] End widgetHandler:Shutdown [t=00:03:29.593012][f=0005271] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8082372, 0.0} allocedSize{int+, int-, ext}={0, 0, 1715308821}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0283} [t=00:03:29.593200][f=0005271] [Game::KillLua][2] dtor=0 luaGaia=00000158855ad830 [t=00:03:29.603364][f=0005271] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:29.603415][f=0005271] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:29.603448][f=0005271] [Game::KillLua][3] dtor=0 luaRules=000001585d8a33c0 [t=00:03:29.603485][f=0005271] Start gadgetHandler:Shutdown [t=00:03:29.603498][f=0005271] Shutdown - StartSetup [t=00:03:29.603506][f=0005271] Shutdown - UnitMorph [t=00:03:29.603715][f=0005271] Shutdown - Carrier Drones [t=00:03:29.603728][f=0005271] Shutdown - Missile Silo Controller [t=00:03:29.603737][f=0005271] Shutdown - Modular Comm Info [t=00:03:29.603744][f=0005271] Shutdown - Terrain Texture Handler [t=00:03:29.603760][f=0005271] Shutdown - UnitCloakShield [t=00:03:29.603839][f=0005271] Shutdown - Starlight Handler [t=00:03:29.603854][f=0005271] End gadgetHandler:Shutdown [t=00:03:29.639909][f=0005271] Start gadgetHandler:Shutdown [t=00:03:29.639937][f=0005271] Shutdown - Teleport Throw [t=00:03:29.639950][f=0005271] Shutdown - UnitMorph [t=00:03:29.639965][f=0005271] Shutdown - Commander Skin Renderer [t=00:03:29.640466][f=0005271] Shutdown - Missile fired callins [t=00:03:29.640487][f=0005271] Shutdown - Modular Comm Info [t=00:03:29.640497][f=0005271] Shutdown - Retreat Command [t=00:03:29.640529][f=0005271] Shutdown - Shockwaves [t=00:03:29.640544][f=0005271] Shutdown - Unit tint API [t=00:03:29.640554][f=0005271] Shutdown - Unit glow API [t=00:03:29.640567][f=0005271] Shutdown - UnitCloakShield [t=00:03:29.640580][f=0005271] Shutdown - Lups Cloak FX [t=00:03:29.640588][f=0005271] Shutdown - Lups [t=00:03:29.640642][f=0005271] Shutdown - Lups Shield [t=00:03:29.640672][f=0005271] End gadgetHandler:Shutdown [t=00:03:29.660150][f=0005271] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 432, 0.0} allocedSize{int+, int-, ext}={0, 0, 64056}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0046} [t=00:03:29.660487][f=0005271] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:29.660555][f=0005271] [Game::KillLua][4] dtor=0 [t=00:03:29.660576][f=0005271] [Game::KillLua][5] dtor=0 [t=00:03:29.696836][f=0005271] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-19_12-50-45-152_SpeedBall_X20-V1_105.1.1-2511-g747f18b BAR105.sdfz" (81464 bytes) [t=00:03:29.696983][f=0005271] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:29.699186][f=0005271] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:29.699208][f=0005271] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27 [t=00:03:29.699281][f=0005271] [Sound] [Sound::UpdateThread][4] ctx=00000157f38edd40 dev=00000157f38aad70 [t=00:03:29.699367][f=0005271] [Sound] [Sound::UpdateThread][5] ctx=00000157f38edd40 dev=00000157f38aad70 [t=00:03:29.699378][f=0005271] [Sound] [Sound::Cleanup][alcDestroyContext(00000157f38edd40)] [t=00:03:29.700387][f=0005271] [Sound] [Sound::Cleanup][alcCloseDevice(00000157f38aad70)] [t=00:03:29.700578][f=0005271] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:29.725364][f=0005271] [Sound] [Sound::UpdateThread][6] [t=00:03:29.726418][f=0005271] [Game::~CGame][1] [t=00:03:29.726436][f=0005271] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:29.726444][f=0005271] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:29.726451][f=0005271] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:29.726457][f=0005271] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:29.726464][f=0005271] [Game::KillLua][4] dtor=1 [t=00:03:29.726498][f=0005271] [Game::KillLua][5] dtor=1 [t=00:03:29.726831][f=0005271] [Game::KillMisc][1] [t=00:03:29.726842][f=0005271] [Game::KillMisc][2] [t=00:03:29.727078][f=0005271] [Game::KillMisc][3] [t=00:03:29.727215][f=0005271] [Game::KillRendering][1] [t=00:03:29.749280][f=0005271] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:29.759859][f=0005271] [3DOParser::Kill] allocated 31 pieces [t=00:03:29.760064][f=0005271] [S3OParser::Kill] allocated 5521 pieces [t=00:03:29.760362][f=0005271] [AssParser::Kill] allocated 701 pieces [t=00:03:29.808715][f=0005271] [Game::KillInterface][1] [t=00:03:29.808948][f=0005271] [Game::KillInterface][2] [t=00:03:29.809650][f=0005271] [Game::KillSimulation][1] [t=00:03:29.809853][f=0005271] [Game::KillSimulation][2] [t=00:03:29.828677][f=0005271] [CCollisionHandler] dis-/continuous tests: 3/2007962 [t=00:03:29.828700][f=0005271] [Game::KillSimulation][3] [t=00:03:29.830125][f=0005271] [~CPathCache(40x40)] cacheHits=7 hitPercentage=29% numHashColls=0 maxCacheSize=9 [t=00:03:29.831402][f=0005271] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:29.831485][f=0005271] [~CPathCache(80x80)] cacheHits=5 hitPercentage=14% numHashColls=0 maxCacheSize=17 [t=00:03:29.831540][f=0005271] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:29.831738][f=0005271] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:29.842971][f=0005271] [LosHandler::Kill] raycast instance cache-{hits,misses}={29,278}; shared=0%; cached=9% [t=00:03:29.854582][f=0005271] [Game::KillSimulation][4] [t=00:03:29.912507][f=0005271] [CommonDefHandler::KillStatic] 7813 sound-set data items added [t=00:03:29.912545][f=0005271] [Game::~CGame][2] [t=00:03:29.912553][f=0005271] [Game::~CGame][3] [t=00:03:29.912623][f=0005271] [SpringApp::Kill][3] [t=00:03:29.912854][f=0005271] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 368425 bytes sent in 3848 packets (95.745 bytes/packet) 222960 bytes recv'd in 4346 packets (51.302 bytes/packet) {0.104x, 0.117x} relative protocol overhead {up, down} 13059 incoming chunks dropped, 10569 outgoing chunks resent 3858 incoming chunks processed [t=00:03:29.912892][f=0005271] [SpringApp::Kill][4] font=00000157d6f4a540 [t=00:03:29.917543][f=0005271] [SpringApp::Kill][5] [t=00:03:29.921736][f=0005271] [SpringApp::Kill][6] [t=00:03:29.921755] [SpringApp::Kill][7] [t=00:03:29.922525] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {320, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:29.922554] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8000, 1048576, 1048576}, EBO = {16000, 2097152, 2097152} [t=00:03:29.922566] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:29.922575] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:29.922587] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144} [t=00:03:29.922628] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:29.922637] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {88, 1048576, 1048576}, EBO = {132, 2097152, 2097152} [t=00:03:29.922651] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {46832, 1048576, 1048576}, EBO = {70248, 2097152, 2097152} [t=00:03:29.922663] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:29.922671] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:29.922700] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:29.922734] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:29.922743] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {308, 1048576, 1048576}, EBO = {462, 2097152, 2097152} [t=00:03:30.080191] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:30.080238] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:30.080295] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:30.080328] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8480 [t=00:03:30.080336] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:30.080939] [VFS] [SpringVFS::DeleteArchives<this=00000157f37b5070>] [t=00:03:30.080955] [VFS] [SpringVFS::DeleteArchives<this=00000157f37b5070>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:30.080967] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (00000157d7269590) [t=00:03:30.081134] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2194ms [t=00:03:30.081164] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=83ms [t=00:03:30.081174] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=81ms [t=00:03:30.081183] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=52ms [t=00:03:30.081197] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=29ms [t=00:03:30.081207] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=27ms [t=00:03:30.081243] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=25ms [t=00:03:30.081252] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=22ms [t=00:03:30.081266] file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=21ms [t=00:03:30.081349] file="unittextures/largetransport1.dds" indx=7627 inflSize=5461kb readTime=20ms [t=00:03:30.081365] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=20ms [t=00:03:30.082647] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000157f38dd050) [t=00:03:30.083041] [VFS] [SpringVFS::DeleteArchives<this=00000157f37b5070>(section=1)] #archives[section]=1 #files[section]=57 [t=00:03:30.083057] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\speedball_x20-v1.1.sd7 (00000157f39ad4d0) [t=00:03:30.084313] [VFS] [SpringVFS::DeleteArchives<this=00000157f37b5070>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:30.084328] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000157f38dce40) [t=00:03:30.084381] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000157f38dd730) [t=00:03:30.084463] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000157f38dca20) [t=00:03:30.084534] [VFS] [SpringVFS::DeleteArchives<this=00000157f37b5070>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:30.084546] [VFS] [SpringVFS::DeleteArchives<this=00000157f37b5070>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:30.084594] [VFS] [SpringVFS::DeleteArchives<this=00000157f37b5070>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:30.084608] [VFS] [SpringVFS::DeleteArchives<this=00000157f37b5070>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:30.084616] [VFS] [SpringVFS::DeleteArchives<this=00000157f37b5070>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:30.084623] [VFS] [SpringVFS::DeleteArchives<this=00000157f37b5070>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:30.084942] [SpringApp::Kill][8] [t=00:03:30.084953] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:30.084965] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7245b04d0 (joinable=1) [t=00:03:30.084971] [WatchDog::Uninstall][2] [t=00:03:30.135971] [WatchDog::Uninstall][3] [t=00:03:30.135987] [SpringApp::Kill][9]
infolog_full.txt (truncated):