ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #119513

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000548] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000558] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.017900] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018025] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018038]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018047]   
[t=00:00:00.018055]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018059]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018063]   Use "none" to disable the default log sections.
[t=00:00:00.018067] ============== </Log Sections> ==============

[t=00:00:00.018071] ============== <User Config> ==============
[t=00:00:00.018160]   AllowDeferredMapRendering = 1
[t=00:00:00.018165]   AllowDeferredModelRendering = 1
[t=00:00:00.018169]   AnimationMT = 0
[t=00:00:00.018177]   BumpWaterDepthBits = 16
[t=00:00:00.018182]   BumpWaterReflection = 0
[t=00:00:00.018185]   BumpWaterRefraction = 0
[t=00:00:00.018188]   BumpWaterShoreWaves = 0
[t=00:00:00.018191]   BumpWaterTexSizeReflection = 64
[t=00:00:00.018195]   CamFreeScrollSpeed = 50
[t=00:00:00.018198]   CamMode = 1
[t=00:00:00.018202]   CamTimeExponent = 4.0
[t=00:00:00.018206]   CamTimeFactor = 1.0
[t=00:00:00.018210]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018214]   EdgeMoveDynamic = 0
[t=00:00:00.018221]   EdgeMoveWidth = 0.003
[t=00:00:00.018224]   FPSFOV = 90
[t=00:00:00.018227]   FPSScrollSpeed = 50
[t=00:00:00.018230]   FontSize = 18
[t=00:00:00.018233]   GrassDetail = 0
[t=00:00:00.018237]   GroundDecals = 2
[t=00:00:00.018240]   GroundDetail = 90
[t=00:00:00.018243]   HangTimeout = 30
[t=00:00:00.018246]   HardwareCursor = 1
[t=00:00:00.018251]   InitialNetworkTimeout = 0
[t=00:00:00.018254]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.018257]   LODScale = 1.000
[t=00:00:00.018264]   LODScaleReflection = 1.000
[t=00:00:00.018268]   LODScaleRefraction = 1.000
[t=00:00:00.018271]   LODScaleShadow = 1.000
[t=00:00:00.018275]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.018279]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.018283]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.018286]   LinkOutgoingBandwidth = 131072
[t=00:00:00.018290]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018295]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018298]   MSAALevel = 1
[t=00:00:00.018303]   MaxParticles = 15000
[t=00:00:00.018307]   MaxSounds = 32
[t=00:00:00.018311]   MaximumTransmissionUnit = 0
[t=00:00:00.018314]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018318]   MiniMapCanFlip = 1
[t=00:00:00.018322]   MiniMapMarker = 0
[t=00:00:00.018326]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.018329]   MouseDragScrollThreshold = 0
[t=00:00:00.018333]   NetworkLossFactor = 1
[t=00:00:00.018337]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018340]   OverheadScrollSpeed = 50
[t=00:00:00.018364]   ReconnectTimeout = 0
[t=00:00:00.018369]   RotOverheadScrollSpeed = 50
[t=00:00:00.018372]   RotateLogFiles = 1
[t=00:00:00.018376]   Shadows = 0
[t=00:00:00.018379]   ShowClock = 0
[t=00:00:00.018382]   ShowPlayerInfo = 0
[t=00:00:00.018386]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018390]   TeamHighlight = 0
[t=00:00:00.018394]   UnitIconDist = 234
[t=00:00:00.018397]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018400]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018409]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018413]   UseLuaMemPools = 0
[t=00:00:00.018416]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018419]   VFSCacheArchiveFiles = 0
[t=00:00:00.018423]   VSync = 0
[t=00:00:00.018426]   Water = 4
[t=00:00:00.018429]   WindowPosY = 23
[t=00:00:00.018433]   XResolution = 2560
[t=00:00:00.018436]   XResolutionWindowed = 2560
[t=00:00:00.018439]   YResolution = 1440
[t=00:00:00.018442]   YResolutionWindowed = 1369
[t=00:00:00.018447]   snd_volbattle = 15
[t=00:00:00.018452]   snd_volgeneral = 15
[t=00:00:00.018456]   snd_volmaster = 18
[t=00:00:00.018459]   snd_volui = 17
[t=00:00:00.018468] ============== </User Config> ==============

[t=00:00:00.018473] ============== <User System> ==============
[t=00:00:00.018476]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018482]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018488]        Compiler Version: gcc-13.2.0
[t=00:00:00.018521]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018559]         Hardware Config: AMD Ryzen 5 5600X 6-Core Processor             ; 32672MB RAM, 34720MB pagefile
[t=00:00:00.018565]        Binary Word Size: 64-bit (native)
[t=00:00:00.018568]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018573]      Physical CPU Cores: 6
[t=00:00:00.018576]       Logical CPU Cores: 12
[t=00:00:00.018579] ============== </User System> ==============

[t=00:00:00.018585] Run: thread affinity fff
[t=00:00:00.018677] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018681]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018684]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018687]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018690]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.019380] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019388] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.024011] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz}
[t=00:00:00.038988]     Display (Generic PnP Monitor)=1 modes=176 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.038996]         [ 1] 2560x1440x24bpp@165Hz
[t=00:00:00.039001]         [ 7] 1920x1440x24bpp@165Hz
[t=00:00:00.039005]         [13] 1920x1200x24bpp@165Hz
[t=00:00:00.039008]         [19] 1920x1080x24bpp@165Hz
[t=00:00:00.039012]         [27] 1680x1050x24bpp@165Hz
[t=00:00:00.039015]         [35] 1600x1200x24bpp@165Hz
[t=00:00:00.039019]         [41] 1600x1024x24bpp@165Hz
[t=00:00:00.039022]         [49] 1600x900x24bpp@165Hz
[t=00:00:00.039026]         [57] 1440x1080x24bpp@165Hz
[t=00:00:00.039033]         [65] 1366x768x24bpp@165Hz
[t=00:00:00.039036]         [73] 1360x768x24bpp@165Hz
[t=00:00:00.039040]         [81] 1280x1440x24bpp@165Hz
[t=00:00:00.039043]         [87] 1280x1024x24bpp@165Hz
[t=00:00:00.039046]         [94] 1280x960x24bpp@165Hz
[t=00:00:00.039049]         [101] 1280x800x24bpp@165Hz
[t=00:00:00.039055]         [108] 1280x768x24bpp@165Hz
[t=00:00:00.039064]         [115] 1280x720x24bpp@165Hz
[t=00:00:00.039070]         [123] 1176x664x24bpp@165Hz
[t=00:00:00.039077]         [131] 1152x864x24bpp@165Hz
[t=00:00:00.039083]         [138] 1024x768x24bpp@165Hz
[t=00:00:00.039097]         [146] 800x600x24bpp@165Hz
[t=00:00:00.039105]         [155] 720x576x24bpp@165Hz
[t=00:00:00.039110]         [161] 720x480x24bpp@165Hz
[t=00:00:00.039114]         [168] 640x480x24bpp@165Hz
[t=00:00:00.283561] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.283993] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<2560,1440>
[t=00:00:00.284067] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<2560,1417>
[t=00:00:00.335728] [GR::LogVersionInfo]
[t=00:00:00.335738]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.335742]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.335758]     GL vendor   : NVIDIA Corporation
[t=00:00:00.335766]     GL renderer : NVIDIA GeForce RTX 2060/PCIe/SSE2
[t=00:00:00.335770]     GLSL version: 4.60 NVIDIA
[t=00:00:00.335774]     GLEW version: 2.1.0
[t=00:00:00.335777]     GPU memory  : 6144MB (total) / 5385MB (available)
[t=00:00:00.335805]     SDL swap-int: 1
[t=00:00:00.335811]     SDL driver  : windows
[t=00:00:00.335817]     
[t=00:00:00.335822]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.335827]     GLSL shader support       : 1
[t=00:00:00.335832]     GL4 support               : 1
[t=00:00:00.335837]     FBO extension support     : 1
[t=00:00:00.335854]     NVX GPU mem-info support  : 1
[t=00:00:00.335867]     ATI GPU mem-info support  : 0
[t=00:00:00.335882]     Texture clamping to edge  : 1
[t=00:00:00.335891]     NPOT-texture support      : 1 (1)
[t=00:00:00.335907]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.335914]     texture query-LOD support : 1 (1)
[t=00:00:00.335922]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.335928]     Z-buffer depth            : 32 (-)
[t=00:00:00.335939]     primitive-restart support : 1 (1)
[t=00:00:00.335989]     clip-space control support: 1 (1)
[t=00:00:00.336000]     seamless cube-map support : 1 (1)
[t=00:00:00.336006]     frag-depth layout support : 1 (1)
[t=00:00:00.336012]     persistent maps support   : 1 (1)
[t=00:00:00.336026]     explicit attribs location : 1 (1)
[t=00:00:00.336033]     multi draw indirect       : 1 (-)
[t=00:00:00.336038]     array textures            : 1 (-)
[t=00:00:00.336041]     buffer copy support       : 1 (-)
[t=00:00:00.336044]     indirect draw             : 1 (-)
[t=00:00:00.336048]     base instance             : 1 (-)
[t=00:00:00.336051]     
[t=00:00:00.336053]     max. FBO samples              : 32
[t=00:00:00.336059]     max. FS/program texture slots : 32/192
[t=00:00:00.336065]     max. texture size             : 32768
[t=00:00:00.336081]     max. texture anisotropy level : 16.000000
[t=00:00:00.336088]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.336091]     max. draw-buffers             : 8
[t=00:00:00.336095]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.336098]     max. uniform buffer-bindings  : 84
[t=00:00:00.336102]     max. uniform block-size       : 64KB
[t=00:00:00.336105]     max. storage buffer-bindings  : 96
[t=00:00:00.336108]     max. storage block-size       : 2047MB
[t=00:00:00.336111]     
[t=00:00:00.336147]     enable AMD-hacks : 0
[t=00:00:00.336155]     compress MIP-maps: 0
[t=00:00:00.336231]     Number of compressed texture formats: 23
[t=00:00:00.336276]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.336313] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.336599] [GR::UpdateGLConfigs]
[t=00:00:00.336642] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.336651] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.337169] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.337189] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.337194] [GR::InitGLState]
[t=00:00:00.337256] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.409269] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.416074] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:00.416597] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.429302] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.429336] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.429766] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.432019] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.432034] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.432242] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.432385] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.455516] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.456169] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.457220] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.457436] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.475617] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms
[t=00:00:00.475640] [VFS] [SpringVFS::ReserveArchives<this=000002cee2e091d0>]
[t=00:00:00.475806] [VFS] [SpringVFS::AddArchive<this=000002cee2e091d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.486457] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002cee2e091d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.486474] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.582189] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.583138] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.584252] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.584339] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.584657] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.584891] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.584258] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.585777] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.589183][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.589409][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.589583][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.589603][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.589612][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.589656][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.600391][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.600661][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.600677][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:00.600695][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:00.600722][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:00.600737][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Q32G2WG3 (NVIDIA High Definition Audio)"
[t=00:00:00.600747][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:00.600759][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "Speakers (3- SteelSeries Arctis 1 Wireless)"
[t=00:00:00.600829][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "7" "Speakers (Sonic Studio Virtual Mixer)"
[t=00:00:00.600841][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.641986][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.652580][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002cefdb3aac0(default) context=000002cefda08d00  numChannels=2 frameSize=8
[t=00:00:00.652784][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.652819][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.652830][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.652839][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.652868][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.652910][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.652929][f=-000001] [Sound]   Devices:
[t=00:00:00.658175][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:00.658195][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.658217][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:00.658229][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:00.658238][f=-000001] [Sound]     [OpenAL Soft on Q32G2WG3 (NVIDIA High Definition Audio)]
[t=00:00:00.658247][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:00.658268][f=-000001] [Sound]     [OpenAL Soft on Speakers (3- SteelSeries Arctis 1 Wireless)]
[t=00:00:00.658281][f=-000001] [Sound]     [OpenAL Soft on Speakers (Sonic Studio Virtual Mixer)]
[t=00:00:00.658296][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.658307][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.661226][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.661249][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.690042][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 557149 MB
[t=00:00:00.694804][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0"
[t=00:00:00.696908][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002cee2e091d0>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0
[t=00:00:00.728474][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002cee2e091d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.728679][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002cee2e091d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.741554][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002cee2e091d0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.852748][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:00.897904][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.899042][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.912657][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.912869][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:00.912885][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:00.912943][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:00.913233][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:00.913259][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:00.913279][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:00.913298][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:00.913324][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:00.913348][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:00.913379][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:00.913407][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:00.916329][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:00.916567][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:00.916891][f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0, 0, 0, 0, 0
[t=00:00:00.917041][f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0
[t=00:00:00.917061][f=-000001] gl.GetViewSizes, 2560, 1440
[t=00:00:00.917096][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:00.918389][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:00.918628][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:00.919296][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:00.920685][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:00.931141][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.932258][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:00.936486][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:00.936926][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:00.938334][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:00.939243][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:00.941105][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:01.031112][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:01.032006][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:01.032023][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:01.032056][f=-000001] [liblobby] port, 8200
[t=00:00:01.032071][f=-000001] [liblobby] protocol, zks
[t=00:00:01.032118][f=-000001] [liblobby] address, zero-k.info
[t=00:00:01.041624][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:01.045152][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:01.046599][f=-000001] [ChiliFX] Enabled: true
[t=00:00:01.048159][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:01.048986][f=-000001] [Chotify] Enabled: true
[t=00:00:01.051505][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:01.061297][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:01.061679][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:01.062479][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:01.064418][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:01.065331][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:01.069606][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:01.074450][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:01.077810][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:01.079907][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:01.082271][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:01.085046][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:01.086907][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:01.098410][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:01.106682][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:01.110743][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:01.129010][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:01.132812][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:01.143683][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:01.153902][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:01.169679][f=-000001] [Chobby] Using wrapper port: , 64446
[t=00:00:01.173062][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:01.174753][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:01.175528][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:01.176453][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:01.177501][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:01.178158][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:01.178939][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:01.194442][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:01.200565][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:01.204873][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:01.208634][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:01.211479][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:01.215943][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:01.277220][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:01.284154][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:01.286879][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:01.292134][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:01.309898][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:01.316406][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:01.331462][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:01.335403][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:01.338866][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:01.341981][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:01.352305][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:01.376984][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:01.379890][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:01.383608][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:01.387733][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:01.389884][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:01.395565][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
------- TRUNCATED -------
[t=00:44:19.982715][f=0082011] [liblobby] Warning: Duplicate user(suphotmix02) added to channel (zk)
[t=00:44:21.783274][f=0082092] Error: QueryWeapon: bad return value, expected number
[t=00:44:28.195642][f=0082326] [liblobby] Warning: Duplicate user([ZPH]Neon) added to channel (zk)
[t=00:44:28.202804][f=0082326] [liblobby] Warning: Duplicate user([ZPH]Neon) added to channel (zk)
[t=00:44:29.913774][f=0082424] Error: QueryWeapon: bad return value, expected number
[t=00:44:31.323104][f=0082506] game_message: Felon is under attack
[t=00:44:35.365635][f=0082704] game_message: Morph complete: Engineer lvl 13 -> Engineer lvl 14
[t=00:44:36.544708][f=0082754] Error: QueryWeapon: bad return value, expected number
[t=00:44:42.592409][f=0083028] game_message: Bandit is under attack
[t=00:44:43.838771][f=0083084] Error: QueryWeapon: bad return value, expected number
[t=00:44:48.623057][f=0083300] game_message: Bandit is under attack
[t=00:44:51.299747][f=0083414] Error: QueryWeapon: bad return value, expected number
[t=00:44:52.248255][f=0083461] game_message: Bandit is under attack
[t=00:44:55.607558][f=0083614] game_message: Bandit is under attack
[t=00:44:58.489486][f=0083744] Error: QueryWeapon: bad return value, expected number
[t=00:44:59.455766][f=0083788] game_message: Bandit is under attack
[t=00:45:02.853991][f=0083939] game_message: Bandit is under attack
[t=00:45:05.843538][f=0084074] Error: QueryWeapon: bad return value, expected number
[t=00:45:10.545976][f=0084282] Warning: chicken_pigeon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:10.546063][f=0084282] Warning: chicken_pigeon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:10.546130][f=0084282] Warning: chicken_pigeon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:10.546186][f=0084282] Warning: chicken_pigeon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:10.546235][f=0084282] Warning: chicken_pigeon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:45:13.201281][f=0084404] Error: QueryWeapon: bad return value, expected number
[t=00:45:18.555469][f=0084641] [liblobby] Warning: Duplicate user(wanggoof) added to channel (zk)
[t=00:45:18.829341][f=0084654] game_message: Racketeer is under attack
[t=00:45:19.913067][f=0084704] [liblobby] Warning: Duplicate user(wanggoof) added to channel (zk)
[t=00:45:20.521320][f=0084734] Error: QueryWeapon: bad return value, expected number
[t=00:45:24.336398][f=0084905] game_message: Bandit is under attack
[t=00:45:27.867495][f=0085064] Error: QueryWeapon: bad return value, expected number
[t=00:45:28.624081][f=0085096] [liblobby] Warning: Duplicate user(CorKalom) added to channel (zk)
[t=00:45:29.707146][f=0085146] game_message: Felon is under attack
[t=00:45:30.308349][f=0085173] [liblobby] Warning: Duplicate user(CorKalom) added to channel (zk)
[t=00:45:35.244508][f=0085394] Error: QueryWeapon: bad return value, expected number
[t=00:45:40.108804][f=0085610] game_message: Thug is under attack
[t=00:45:42.573311][f=0085724] Error: QueryWeapon: bad return value, expected number
[t=00:45:44.091424][f=0085793] game_message: Bandit is under attack
[t=00:45:47.464867][f=0085944] game_message: Felon is under attack
[t=00:45:49.866197][f=0086054] Error: QueryWeapon: bad return value, expected number
[t=00:45:53.452595][f=0086214] game_message: Morph complete: Engineer lvl 14 -> Engineer lvl 15
[t=00:45:57.216592][f=0086384] Error: QueryWeapon: bad return value, expected number
[t=00:46:04.292184][f=0086702] game_message: Bandit is under attack
[t=00:46:04.565206][f=0086714] Error: QueryWeapon: bad return value, expected number
[t=00:46:08.700383][f=0086901] game_message: Bandit is under attack
[t=00:46:11.885411][f=0087044] Error: QueryWeapon: bad return value, expected number
[t=00:46:12.708463][f=0087081] game_message: Thug is under attack
[t=00:46:19.237761][f=0087374] Error: QueryWeapon: bad return value, expected number
[t=00:46:23.482009][f=0087565] game_message: Felon is under attack
[t=00:46:26.583099][f=0087703] Error: QueryWeapon: bad return value, expected number
[t=00:46:26.924860][f=0087719] game_message: Racketeer is under attack
[t=00:46:33.855216][f=0088034] Error: QueryWeapon: bad return value, expected number
[t=00:46:36.040991][f=0088132] game_message: Felon is under attack
[t=00:46:41.229139][f=0088364] Error: QueryWeapon: bad return value, expected number
[t=00:46:48.572436][f=0088694] Error: QueryWeapon: bad return value, expected number
[t=00:46:48.634254][f=0088697] game_message: Bandit is under attack
[t=00:46:50.329945][f=0088772] [liblobby] Warning: Duplicate user(SgtSlaughter) added to channel (zk)
[t=00:46:50.608648][f=0088784] [liblobby] Warning: Duplicate user(Sysity) added to channel (zk)
[t=00:46:55.732775][f=0089004] game_message: Bandit is under attack
[t=00:46:56.209230][f=0089024] Error: QueryWeapon: bad return value, expected number
[t=00:46:56.856387][f=0089051] [liblobby] Warning: Duplicate user(rarrarrar) added to channel (zk)
[t=00:46:57.946903][f=0089100] [liblobby] Warning: Duplicate user(rarrarrar) added to channel (zk)
[t=00:47:03.646938][f=0089354] Error: QueryWeapon: bad return value, expected number
[t=00:47:08.373446][f=0089568] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 21335
[t=00:47:10.993174][f=0089684] Error: QueryWeapon: bad return value, expected number
[t=00:47:11.430199][f=0089702] game_message: Felon is under attack
[t=00:47:14.978782][f=0089857] game_message: Felon is under attack
[t=00:47:18.159938][f=0090008] game_message: Felon is under attack
[t=00:47:18.288696][f=0090014] Error: QueryWeapon: bad return value, expected number
[t=00:47:19.005641][f=0090047] game_message: Morph complete: Engineer lvl 15 -> Engineer lvl 16
[t=00:47:22.822265][f=0090216] game_message: Bandit is under attack
[t=00:47:25.712247][f=0090344] Error: QueryWeapon: bad return value, expected number
[t=00:47:26.207200][f=0090366] game_message: Thug is under attack
[t=00:47:30.552986][f=0090554] game_message: Bandit is under attack
[t=00:47:33.475559][f=0090674] Error: QueryWeapon: bad return value, expected number
[t=00:47:34.158624][f=0090704] game_message: Bandit is under attack
[t=00:47:37.603578][f=0090854] game_message: Thug is under attack
[t=00:47:41.006155][f=0091002] Error: QueryWeapon: bad return value, expected number
[t=00:47:41.027376][f=0091004] game_message: Bandit is under attack
[t=00:47:44.358761][f=0091154] game_message: Bandit is under attack
[t=00:47:47.726237][f=0091304] game_message: Felon is under attack
[t=00:47:48.417407][f=0091334] Error: QueryWeapon: bad return value, expected number
[t=00:47:51.483397][f=0091458] game_message: Felon is under attack
[t=00:47:54.503624][f=0091614] game_message: Felon is under attack
[t=00:48:02.729709][f=0091983] game_message: Detriment is under attack
[t=00:48:10.514532][f=0092265] game_message: Bandit is under attack
[t=00:48:30.873924][f=0093163] Next morph in: 67 seconds
[t=00:48:39.731629][f=0093484] game_message: Bandit is under attack
[t=00:49:08.981234][f=0094501] game_message: Morph complete: Engineer lvl 16 -> Engineer lvl 17
[t=00:49:16.607627][f=0094788] game_message: AI has been destroyed!
[t=00:49:16.607895][f=0094788] game_message: West wins!
[t=00:49:16.616594][f=0094788] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:49:16.938974][f=0094797] <autoquit> Autoquit canceled.
[t=00:49:17.367902][f=0094814] [Game::ClientReadNet] remote skirmish AI "AI: Bleeding edge test (1)" (ID: 0) being removed from team 3
[t=00:49:18.613220][f=0094878] Error: [LuaUI::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=Update trace=[Internal Lua error: Call failure] not enough memory
[t=00:49:18.969143][f=0094897] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={1610612902,1610612736}bytes
[t=00:49:18.969163][f=0094897] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={1610612902,1610612736}bytes
[t=00:49:20.381494][f=0095036] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=00:49:20.381547][f=0095036] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=00:49:20.381556][f=0095036] Warning: turretaafar: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.381574][f=0095036] Warning: turretaafar: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.381665][f=0095036] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=00:49:20.381681][f=0095036] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=00:49:20.381689][f=0095036] Warning: hoverarty: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.381706][f=0095036] Warning: hoverarty: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.381721][f=0095036] Warning: hoverarty: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.381738][f=0095036] Warning: hoverarty: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.381859][f=0095036] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=00:49:20.381874][f=0095036] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=00:49:20.381881][f=0095036] Warning: turretaafar: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.381915][f=0095036] Warning: turretaafar: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.381944][f=0095036] Warning: turretaafar: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.381964][f=0095036] Warning: turretaafar: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.382002][f=0095036] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=00:49:20.382017][f=0095036] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=00:49:20.382024][f=0095036] Warning: turretaaheavy: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.382058][f=0095036] Warning: turretaaheavy: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.382086][f=0095036] Warning: turretaaheavy: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.382108][f=0095036] Warning: turretaaheavy: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.382149][f=0095036] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=00:49:20.382163][f=0095036] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=00:49:20.382170][f=0095036] Warning: turretaafar: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.382205][f=0095036] Warning: turretaafar: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.382236][f=0095036] Warning: turretaafar: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.382255][f=0095036] Warning: turretaafar: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.382294][f=0095036] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=00:49:20.382307][f=0095036] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=00:49:20.382314][f=0095036] Warning: turretaafar: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.382345][f=0095036] Warning: turretaafar: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.382375][f=0095036] Warning: turretaafar: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.382394][f=0095036] Warning: turretaafar: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.382430][f=0095036] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=00:49:20.382444][f=0095036] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=00:49:20.382451][f=0095036] Warning: turretaafar: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.382481][f=0095036] Warning: turretaafar: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.382511][f=0095036] Warning: turretaafar: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.382531][f=0095036] Warning: turretaafar: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:49:20.382636][f=0095036] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:49:28.023672][f=0095036] Error: [ExitSpringProcess] errorMsg="not enough memory" msgCaption="Spring: caught content_error: " mainThread=1
[t=00:49:28.023736][f=0095036] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:49:28.023744][f=0095036] [SpringApp::Kill][1] fromRun=0
[t=00:49:28.023752][f=0095036] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:49:28.052607][f=0095036]  [async=0] threads=6 tasks=8031300 {sum,avg}{exec,wait}time={{333995.656, 0.042}, {205089.297, 0.026}}ms
[t=00:49:28.052629][f=0095036]      thread=1 tasks=1606260 {sum,min,max,avg}{exec,wait}time={{78959.719, 0.000, 141.217, 0.049}, {3024.964, 0.000, 18446744027136.000, 0.002}}ms
[t=00:49:28.052654][f=0095036]      thread=2 tasks=1606260 {sum,min,max,avg}{exec,wait}time={{64867.781, 0.000, 141.467, 0.040}, {49407.344, 0.000, 18446744027136.000, 0.031}}ms
[t=00:49:28.052665][f=0095036]      thread=3 tasks=1606260 {sum,min,max,avg}{exec,wait}time={{64056.223, 0.000, 140.266, 0.040}, {49981.680, 0.000, 7.117, 0.031}}ms
[t=00:49:28.052676][f=0095036]      thread=4 tasks=1606260 {sum,min,max,avg}{exec,wait}time={{63387.559, 0.000, 128.157, 0.039}, {50809.797, 0.000, 7.116, 0.032}}ms
[t=00:49:28.052691][f=0095036]      thread=5 tasks=1606260 {sum,min,max,avg}{exec,wait}time={{62724.391, 0.000, 117.600, 0.039}, {51865.496, 0.000, 7.116, 0.032}}ms
[t=00:49:28.052703][f=0095036]  [async=1] threads=6 tasks=12235 {sum,avg}{exec,wait}time={{24655.039, 2.015}, {13842028.000, 1131.347}}ms
[t=00:49:28.052714][f=0095036]      thread=1 tasks=2439 {sum,min,max,avg}{exec,wait}time={{4934.768, 0.000, 1130.503, 2.023}, {2771142.750, 0.002, 4936.495, 1136.180}}ms
[t=00:49:28.052731][f=0095036]      thread=2 tasks=2428 {sum,min,max,avg}{exec,wait}time={{4917.482, 0.000, 1046.146, 2.025}, {2762686.250, 0.046, 4936.491, 1137.844}}ms
[t=00:49:28.052741][f=0095036]      thread=3 tasks=2461 {sum,min,max,avg}{exec,wait}time={{4943.146, 0.000, 1072.077, 2.009}, {2767733.000, 0.067, 4936.412, 1124.638}}ms
[t=00:49:28.052752][f=0095036]      thread=4 tasks=2474 {sum,min,max,avg}{exec,wait}time={{4917.217, 0.000, 1113.131, 1.988}, {2773396.250, 0.132, 4936.445, 1121.017}}ms
[t=00:49:28.052766][f=0095036]      thread=5 tasks=2433 {sum,min,max,avg}{exec,wait}time={{4942.426, 0.000, 1138.137, 2.031}, {2767070.000, 0.001, 4936.263, 1137.308}}ms
[t=00:49:28.052773][f=0095036] [ThreadPool::SetThreadCount][2] workers=0
[t=00:49:28.052779][f=0095036] [SpringApp::Kill][2]
[t=00:49:28.053223][f=0095036] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:49:28.053233][f=0095036] [Game::KillLua][1] dtor=0 luaUI=000002cfefd4beb0
[t=00:49:28.053266][f=0095036] Start widgetHandler:Shutdown
[t=00:49:28.053505][f=0095036] Error: [LuaUI::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=Shutdown trace=[Internal Lua error: Call failure] not enough memory
[t=00:49:28.176548][f=0095036] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 432698331, 0.0} allocedSize{int+, int-, ext}={0, 0, 72713920106}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0047}
[t=00:49:28.183260][f=0095036] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:49:28.183273][f=0095036] [Game::KillLua][3] dtor=0 luaRules=000002cf727d1230
[t=00:49:28.183305][f=0095036] Start gadgetHandler:Shutdown
[t=00:49:28.183335][f=0095036] Shutdown - StartSetup
[t=00:49:28.183345][f=0095036] Shutdown - UnitMorph
[t=00:49:28.188365][f=0095036] Shutdown - Carrier Drones
[t=00:49:28.188692][f=0095036] Shutdown - Missile Silo Controller
[t=00:49:28.188704][f=0095036] Shutdown - Modular Comm Info
[t=00:49:28.188711][f=0095036] Shutdown - Terrain Texture Handler
[t=00:49:28.188719][f=0095036] Shutdown - UnitCloakShield
[t=00:49:28.190063][f=0095036] Shutdown - Starlight Handler
[t=00:49:28.190215][f=0095036] End gadgetHandler:Shutdown
[t=00:49:28.847885][f=0095036] Start gadgetHandler:Shutdown
[t=00:49:28.847905][f=0095036] Shutdown - Teleport Throw
[t=00:49:28.847918][f=0095036] Shutdown - UnitMorph
[t=00:49:28.847933][f=0095036] Shutdown - Commander Skin Renderer
[t=00:49:28.853685][f=0095036] Shutdown - Missile fired callins
[t=00:49:28.853705][f=0095036] Shutdown - Modular Comm Info
[t=00:49:28.853715][f=0095036] Shutdown - Retreat Command
[t=00:49:28.853736][f=0095036] Shutdown - Shockwaves
[t=00:49:28.853767][f=0095036] Shutdown - Unit tint API
[t=00:49:28.853797][f=0095036] Shutdown - Unit glow API
[t=00:49:28.853823][f=0095036] Shutdown - UnitCloakShield
[t=00:49:28.853862][f=0095036] Shutdown - Lups Cloak FX
[t=00:49:28.853924][f=0095036] Shutdown - Lups
[t=00:49:28.855164][f=0095036] Shutdown - Lups Shield
[t=00:49:28.855825][f=0095036] End gadgetHandler:Shutdown
[t=00:49:28.888449][f=0095036] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11137, 0.0} allocedSize{int+, int-, ext}={0, 0, 1749157}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0014}
[t=00:49:28.899476][f=0095036] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:49:28.899563][f=0095036] [Game::KillLua][4] dtor=0
[t=00:49:28.899573][f=0095036] [Game::KillLua][5] dtor=0
[t=00:49:28.910589][f=0095036] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-19_16-00-13-226_DesertSiege_v2b_105.1.1-2511-g747f18b BAR105.sdfz" (6993244 bytes)
[t=00:49:28.910695][f=0095036] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:49:28.939901][f=0095036] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:49:28.939917][f=0095036] [Sound] [Sound::UpdateThread][3] #sources=32 #items=119
[t=00:49:28.940238][f=0095036] [Sound] [Sound::UpdateThread][4] ctx=000002cea77016b0 dev=000002ceac771030
[t=00:49:28.940374][f=0095036] [Sound] [Sound::UpdateThread][5] ctx=000002cea77016b0 dev=000002ceac771030
[t=00:49:28.940383][f=0095036] [Sound] [Sound::Cleanup][alcDestroyContext(000002cea77016b0)]
[t=00:49:28.940830][f=0095036] [Sound] [Sound::Cleanup][alcCloseDevice(000002ceac771030)]
[t=00:49:28.948592][f=0095036] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:49:28.976618][f=0095036] [Sound] [Sound::UpdateThread][6]
[t=00:49:28.977438][f=0095036] [Game::~CGame][1]
[t=00:49:28.977449][f=0095036] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:49:28.977456][f=0095036] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:49:28.977461][f=0095036] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:49:28.977467][f=0095036] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:49:28.977472][f=0095036] [Game::KillLua][4] dtor=1
[t=00:49:28.977479][f=0095036] [Game::KillLua][5] dtor=1
[t=00:49:28.977575][f=0095036] [Game::KillMisc][1]
[t=00:49:28.977612][f=0095036] [Game::KillMisc][2]
[t=00:49:28.977877][f=0095036] [Game::KillMisc][3]
[t=00:49:28.977993][f=0095036] [Game::KillRendering][1]
[t=00:49:28.979951][f=0095036] [~CRectangleOverlapHandler] 15% overlap reduction
[t=00:49:29.005090][f=0095036] [3DOParser::Kill] allocated 29 pieces
[t=00:49:29.005165][f=0095036] [S3OParser::Kill] allocated 5521 pieces
[t=00:49:29.005505][f=0095036] [AssParser::Kill] allocated 701 pieces
[t=00:49:29.057047][f=0095036] [Game::KillInterface][1]
[t=00:49:29.058045][f=0095036] [Game::KillInterface][2]
[t=00:49:29.058561][f=0095036] [Game::KillSimulation][1]
[t=00:49:29.058657][f=0095036] [Game::KillSimulation][2]
[t=00:49:29.117664][f=0095036] [CCollisionHandler] dis-/continuous tests: 136/106922817
[t=00:49:29.117680][f=0095036] [Game::KillSimulation][3]
[t=00:49:29.123233][f=0095036] [~CPathCache(40x24)] cacheHits=512 hitPercentage=65% numHashColls=0 maxCacheSize=3
[t=00:49:29.123339][f=0095036] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:49:29.123430][f=0095036] [~CPathCache(80x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[t=00:49:29.123515][f=0095036] [~CPathCache(80x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:49:29.123915][f=0095036] [~CRectangleOverlapHandler] 15% overlap reduction
[t=00:49:29.145925][f=0095036] [LosHandler::Kill] raycast instance cache-{hits,misses}={385,3329}; shared=1%; cached=9%
[t=00:49:29.161782][f=0095036] [Game::KillSimulation][4]
[t=00:49:29.234501][f=0095036] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:49:29.234568][f=0095036] [Game::~CGame][2]
[t=00:49:29.234576][f=0095036] [Game::~CGame][3]
[t=00:49:29.241678][f=0095036] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:49:29.244198][f=0095036] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
[t=00:49:29.414942][f=0095036] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 17474834, 0.0} allocedSize{int+, int-, ext}={0, 0, 2308769944}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0087}
[t=00:49:29.418056][f=0095036] [SpringApp::Kill][3]
[t=00:49:29.418141][f=0095036] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    6817255 bytes sent   in 57463 packets (118.637 bytes/packet)
    19592963 bytes recv'd in 49501 packets (395.809 bytes/packet)
    {0.102x, 0.015x} relative protocol overhead {up, down}
    144109 incoming chunks dropped, 185823 outgoing chunks resent
    54332 incoming chunks processed

[t=00:49:29.419041][f=0095036] [SpringApp::Kill][4] font=000002cee2ccf080
[t=00:49:29.426499][f=0095036] [SpringApp::Kill][5]
[t=00:49:29.433927][f=0095036] [SpringApp::Kill][6]
[t=00:49:29.433998] [SpringApp::Kill][7]
[t=00:49:29.434016] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {16360, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:49:29.434032] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {6240, 1048576, 1048576}, EBO = {12288, 2097152, 2097152}
[t=00:49:29.434039] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:49:29.434046] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:49:29.434055] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:49:29.434062] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:49:29.434068] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {6340, 1048576, 1048576}, EBO = {9510, 2097152, 2097152}
[t=00:49:29.434078] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {90384, 1048576, 1048576}, EBO = {135576, 2097152, 2097152}
[t=00:49:29.434085] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:49:29.434090] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:49:29.434097] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:49:29.434106] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:49:29.434112] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {6620, 1048576, 1048576}, EBO = {9930, 2097152, 2097152}
[t=00:49:29.509066] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:49:29.509082] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:49:29.509088] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:49:29.509110] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=00:49:29.509117] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:49:29.510170] [VFS] [SpringVFS::DeleteArchives<this=000002cee2e091d0>]
[t=00:49:29.510185] [VFS] [SpringVFS::DeleteArchives<this=000002cee2e091d0>(section=0)] #archives[section]=0 #files[section]=8308
[t=00:49:29.510922] [VFS] [SpringVFS::DeleteArchives<this=000002cee2e091d0>(section=1)] #archives[section]=0 #files[section]=4
[t=00:49:29.510953] [VFS] [SpringVFS::DeleteArchives<this=000002cee2e091d0>(section=2)] #archives[section]=4 #files[section]=437
[t=00:49:29.510967] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (000002cefda404e0)
[t=00:49:29.511102] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002cefda40b10)
[t=00:49:29.511242] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002cea7601480)
[t=00:49:29.511700] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002cefda421c0)
[t=00:49:29.511957] [VFS] [SpringVFS::DeleteArchives<this=000002cee2e091d0>(section=3)] #archives[section]=0 #files[section]=2934
[t=00:49:29.512582] [VFS] [SpringVFS::DeleteArchives<this=000002cee2e091d0>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:49:29.512651] [VFS] [SpringVFS::DeleteArchives<this=000002cee2e091d0>(section=5)] #archives[section]=2 #files[section]=0
[t=00:49:29.512664] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002cea7601b60)
[t=00:49:29.512973] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000002cea65020e0)
[t=00:49:29.513083] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=3398ms
[t=00:49:29.513104]     file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=56ms
[t=00:49:29.513115]     file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=53ms
[t=00:49:29.513125]     file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=37ms
[t=00:49:29.513133]     file="sounds/music/victory/modern warstory.ogg" indx=6390 inflSize=3745kb readTime=27ms
[t=00:49:29.513153]     file="sounds/explosion/ex_ultra8.wav" indx=6328 inflSize=1708kb readTime=20ms
[t=00:49:29.513165]     file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=20ms
[t=00:49:29.513173]     file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=19ms
[t=00:49:29.513182]     file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=17ms
[t=00:49:29.513193]     file="sounds/detriment_jump.wav" indx=6305 inflSize=430kb readTime=17ms
[t=00:49:29.513209]     file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=17ms
[t=00:49:29.516368] [VFS] [SpringVFS::DeleteArchives<this=000002cee2e091d0>(section=6)] #archives[section]=1 #files[section]=0
[t=00:49:29.516384] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\DesertSiege_v2b.sd7 (000002cea4c74990)
[t=00:49:29.517831] [VFS] [SpringVFS::DeleteArchives<this=000002cee2e091d0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:49:29.517858] [VFS] [SpringVFS::DeleteArchives<this=000002cee2e091d0>(section=8)] #archives[section]=1 #files[section]=0
[t=00:49:29.517868] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000002cefda40380)
[t=00:49:29.960145] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:49:29.960121] [SpringApp::Kill][8]
[t=00:49:29.960156] [WatchDog::Uninstall][1] hangDetectorThread=00007ff741ba04d0 (joinable=1)
[t=00:49:29.960162] [WatchDog::Uninstall][2]
[t=00:49:30.781320] [WatchDog::Uninstall][3]
[t=00:49:30.781332] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected