ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code -1003 #119631

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.239653] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.239674] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.253992] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.254240] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.473302] Error: ConfigSource: Error: Can not parse line: 100
[t=00:00:00.775996] Error: ConfigSource: Error: Can not parse line: 0
Failed rotating the log file
[t=00:00:00.814635] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.814725] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.814792]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.814817]   
[t=00:00:00.814824]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.814831]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.814840]   Use "none" to disable the default log sections.
[t=00:00:00.814846] ============== </Log Sections> ==============

[t=00:00:00.814859] ============== <User Config> ==============
[t=00:00:00.815035]   AdvSky = 0
[t=00:00:00.815045]   AllowDeferredMapRendering = 1
[t=00:00:00.815052]   AllowDeferredModelRendering = 1
[t=00:00:00.815059]   BumpWaterAnisotropy = 2
[t=00:00:00.815067]   BumpWaterBlurReflection = 1
[t=00:00:00.815073]   BumpWaterDepthBits = 32
[t=00:00:00.815079]   BumpWaterReflection = 2
[t=00:00:00.815085]   BumpWaterTexSizeReflection = 256
[t=00:00:00.815093]   CamFreeScrollSpeed = 50
[t=00:00:00.815105]   CamMode = 1
[t=00:00:00.815113]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.815127]   EdgeMoveDynamic = 0
[t=00:00:00.815133]   EdgeMoveWidth = 0.003
[t=00:00:00.815138]   FPSFOV = 90
[t=00:00:00.815143]   FPSScrollSpeed = 50
[t=00:00:00.815148]   FSAA = 1
[t=00:00:00.815153]   FontSize = 18
[t=00:00:00.815159]   ForceDisableShaders = 0
[t=00:00:00.815165]   GrassDetail = 0
[t=00:00:00.815170]   GroundDecals = 5
[t=00:00:00.815175]   GroundDetail = 120
[t=00:00:00.815180]   GroundScarAlphaFade = 1
[t=00:00:00.815191]   HangTimeout = 30
[t=00:00:00.815197]   HardwareCursor = 1
[t=00:00:00.815202]   InitialNetworkTimeout = 0
[t=00:00:00.815208]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.815215]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.815221]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.815226]   LinkOutgoingBandwidth = 131072
[t=00:00:00.815233]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.815239]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.815244]   MSAALevel = 8
[t=00:00:00.815254]   MaxParticles = 25000
[t=00:00:00.815259]   MaxSounds = 32
[t=00:00:00.815268]   MaximumTransmissionUnit = 0
[t=00:00:00.815274]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.815280]   MiniMapMarker = 0
[t=00:00:00.815286]   MouseDragScrollThreshold = 0
[t=00:00:00.815292]   NetworkLossFactor = 1
[t=00:00:00.815298]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.815304]   OverheadScrollSpeed = 50
[t=00:00:00.815310]   ReconnectTimeout = 0
[t=00:00:00.815316]   RotOverheadScrollSpeed = 50
[t=00:00:00.815326]   RotateLogFiles = 1
[t=00:00:00.815331]   ShadowMapSize = 8192
[t=00:00:00.815337]   Shadows = 1
[t=00:00:00.815342]   ShowClock = 0
[t=00:00:00.815347]   SoftParticles = 2
[t=00:00:00.815353]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.815360]   UnitIconDist = 151
[t=00:00:00.815366]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.815372]   UseLuaMemPools = 0
[t=00:00:00.815377]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.815384]   VFSCacheArchiveFiles = 0
[t=00:00:00.815394]   VSync = 0
[t=00:00:00.815399]   Water = 4
[t=00:00:00.815404]   XResolution = 1920
[t=00:00:00.815427]   YResolution = 1080
[t=00:00:00.815433]   snd_volgeneral = 88
[t=00:00:00.815438]   snd_volmaster = 0
[t=00:00:00.815456] ============== </User Config> ==============

[t=00:00:00.815462] ============== <User System> ==============
[t=00:00:00.815470]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.815489]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.815505]        Compiler Version: gcc-13.2.0
[t=00:00:00.815546]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.815607]         Hardware Config: 11th Gen Intel(R) Core(TM) i7-11370H @ 3.30GHz; 16075MB RAM, 25758MB pagefile
[t=00:00:00.815617]        Binary Word Size: 64-bit (native)
[t=00:00:00.815624]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.815630]      Physical CPU Cores: 4
[t=00:00:00.815636]       Logical CPU Cores: 8
[t=00:00:00.815659] ============== </User System> ==============

[t=00:00:00.815786] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.815795]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.815801]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.815806]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.815811]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.828836] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.828868] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.862169] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:01.086796]     Display (Generic PnP Monitor)=1 modes=153 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:01.086844]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:01.086853]         [10] 1680x1050x24bpp@144Hz
[t=00:00:01.086861]         [19] 1600x900x24bpp@144Hz
[t=00:00:01.086866]         [28] 1440x900x24bpp@144Hz
[t=00:00:01.086873]         [37] 1400x1050x24bpp@144Hz
[t=00:00:01.086878]         [46] 1366x768x24bpp@144Hz
[t=00:00:01.086885]         [55] 1360x768x24bpp@144Hz
[t=00:00:01.086890]         [64] 1280x1024x24bpp@144Hz
[t=00:00:01.086928]         [73] 1280x960x24bpp@144Hz
[t=00:00:01.086933]         [82] 1280x800x24bpp@144Hz
[t=00:00:01.086938]         [91] 1280x768x24bpp@144Hz
[t=00:00:01.086943]         [100] 1280x720x24bpp@144Hz
[t=00:00:01.086948]         [109] 1280x600x24bpp@144Hz
[t=00:00:01.086953]         [118] 1152x864x24bpp@144Hz
[t=00:00:01.086957]         [127] 1024x768x24bpp@144Hz
[t=00:00:01.086962]         [136] 800x600x24bpp@144Hz
[t=00:00:01.086968]         [145] 640x480x24bpp@144Hz
[t=00:00:02.326133] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:02.326726] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:02.326758] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:03.979773] [GR::LogVersionInfo]
[t=00:00:03.979798]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:03.979806]     GL version  : 4.6.0 NVIDIA 546.80
[t=00:00:03.979812]     GL vendor   : NVIDIA Corporation
[t=00:00:03.979834]     GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2
[t=00:00:03.980382]     GLSL version: 4.60 NVIDIA
[t=00:00:03.980396]     GLEW version: 2.1.0
[t=00:00:03.980401]     GPU memory  : 4096MB (total) / 1639MB (available)
[t=00:00:03.980424]     SDL swap-int: 0
[t=00:00:03.980430]     SDL driver  : windows
[t=00:00:03.980506]     
[t=00:00:03.980558]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:03.980581]     GLSL shader support       : 1
[t=00:00:03.980596]     GL4 support               : 1
[t=00:00:03.980616]     FBO extension support     : 1
[t=00:00:03.980636]     NVX GPU mem-info support  : 1
[t=00:00:03.980645]     ATI GPU mem-info support  : 0
[t=00:00:03.980679]     Texture clamping to edge  : 1
[t=00:00:03.980703]     NPOT-texture support      : 1 (1)
[t=00:00:03.980724]     S3TC/DXT1 texture support : 1/1
[t=00:00:03.980743]     texture query-LOD support : 1 (1)
[t=00:00:03.980773]     MSAA frame-buffer support : 1 (1)
[t=00:00:03.980791]     Z-buffer depth            : 32 (-)
[t=00:00:03.980825]     primitive-restart support : 1 (1)
[t=00:00:03.980846]     clip-space control support: 1 (1)
[t=00:00:03.980864]     seamless cube-map support : 1 (1)
[t=00:00:03.980884]     frag-depth layout support : 1 (1)
[t=00:00:03.980910]     persistent maps support   : 1 (1)
[t=00:00:03.980926]     explicit attribs location : 1 (1)
[t=00:00:03.980944]     multi draw indirect       : 1 (-)
[t=00:00:03.980962]     array textures            : 1 (-)
[t=00:00:03.980977]     buffer copy support       : 1 (-)
[t=00:00:03.980993]     indirect draw             : 1 (-)
[t=00:00:03.981015]     base instance             : 1 (-)
[t=00:00:03.981031]     
[t=00:00:03.981047]     max. FBO samples              : 32
[t=00:00:03.981063]     max. FS/program texture slots : 32/192
[t=00:00:03.981079]     max. texture size             : 32768
[t=00:00:03.981102]     max. texture anisotropy level : 16.000000
[t=00:00:03.981121]     max. vec4 varyings/attributes : 31/16
[t=00:00:03.981137]     max. draw-buffers             : 8
[t=00:00:03.981154]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:03.981178]     max. uniform buffer-bindings  : 84
[t=00:00:03.981195]     max. uniform block-size       : 64KB
[t=00:00:03.981211]     max. storage buffer-bindings  : 96
[t=00:00:03.981228]     max. storage block-size       : 2047MB
[t=00:00:03.981244]     
[t=00:00:03.981259]     enable AMD-hacks : 0
[t=00:00:03.981275]     compress MIP-maps: 0
[t=00:00:03.981390]     Number of compressed texture formats: 23
[t=00:00:03.981488]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:03.981983] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:03.983026] [GR::UpdateGLConfigs]
[t=00:00:03.983318] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:03.983331] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:03.985163] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:03.985190] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:03.985197] [GR::InitGLState]
[t=00:00:03.985332] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:04.480572] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:04.484355] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:04.495498] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:04.622340] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:04.622411] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:04.623927] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:04.628652] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:04.628675] [DataDirLocater::Check] Isolation Mode!
[t=00:00:04.628759] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:04.628869] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:04.648294] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:04.648865] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:04.649553] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:04.649727] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:04.696847] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms
[t=00:00:04.696909] [VFS] [SpringVFS::ReserveArchives<this=00000149b7b29420>]
[t=00:00:04.697042] [VFS] [SpringVFS::AddArchive<this=00000149b7b29420>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:04.699847] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000149b7b29420 (SpringVFS) global=0000000000000000 (null)
[t=00:00:04.699909] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:04.703925] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:04.704327] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:04.711521] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:04.717019] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:04.726837] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:04.726891] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:04.727797][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:04.748105][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:04.748139][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:04.748173][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:04.748295][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:04.749974][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (22.1ms)
[t=00:00:04.767266][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:04.767304][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:04.767315][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:04.767326][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:04.807263][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:04.810258][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000149b7bb2770(default) context=00000149f8bbe0e0  numChannels=2 frameSize=8
[t=00:00:04.810289][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:04.810301][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:04.810311][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:04.810325][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:04.810359][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:04.810408][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:04.810427][f=-000001] [Sound]   Devices:
[t=00:00:04.814324][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:04.814352][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:04.814372][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:04.814381][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:04.816603][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:04.818642][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:04.895747][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 167ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 21436 MB
[t=00:00:04.899279][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:04.899320][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:04.899341][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-03-12_01-51-53-892_The Hole v5_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data...
[t=00:00:06.267700][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:06.277741][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:06.279009][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:06.285858][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1386ms
[t=00:00:06.285937][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:25.802539][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:25.803583][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:25.803687][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:25.803703][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:25.833220][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:25.833258][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{5.754, 1.918}, {36.669, 12.223}}ms
[t=00:00:25.833295][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.712, 0.712, 0.712, 0.712}, {12.051, 12.051, 12.051, 12.051}}ms
[t=00:00:25.833308][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{4.958, 4.958, 4.958, 4.958}, {2.237, 2.237, 2.237, 2.237}}ms
[t=00:00:25.833324][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.084, 0.084, 0.084, 0.084}, {22.381, 22.381, 22.381, 22.381}}ms
[t=00:00:25.833333][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:25.833341][f=-000001] [SpringApp::Kill][2]
[t=00:00:25.833899][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:25.876971][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:25.877021][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:25.877080][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000149f8bbe0e0 dev=00000149b7bb2770
[t=00:00:25.877174][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000149f8bbe0e0 dev=00000149b7bb2770
[t=00:00:25.877212][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000149f8bbe0e0)]
[t=00:00:25.878744][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000149b7bb2770)]
[t=00:00:25.878871][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:25.905529][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:25.906840][f=-000001] [SpringApp::Kill][3]
[t=00:00:25.907071][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:25.907116][f=-000001] [SpringApp::Kill][4] font=00000149f9aed200
[t=00:00:25.907725][f=-000001] [SpringApp::Kill][5]
[t=00:00:25.907896][f=-000001] [SpringApp::Kill][6]
[t=00:00:25.907939] [SpringApp::Kill][7]
[t=00:00:25.908114] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:25.908154] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:25.908195] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:25.908233] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:25.908254] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:25.908280] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:25.908294] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:25.908306] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:25.908343] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:25.908361] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:25.908387] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:25.908400] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:25.908414] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:26.151775] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:26.151853] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:26.151861] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:26.151866] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:26.152179] [VFS] [SpringVFS::DeleteArchives<this=00000149b7b29420>]
[t=00:00:26.152242] [VFS] [SpringVFS::DeleteArchives<this=00000149b7b29420>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:26.152265] [VFS] [SpringVFS::DeleteArchives<this=00000149b7b29420>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:26.152305] [VFS] [SpringVFS::DeleteArchives<this=00000149b7b29420>(section=2)] #archives[section]=1 #files[section]=191
[t=00:00:26.152331] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (00000149f8bac240)
[t=00:00:26.152524] [VFS] [SpringVFS::DeleteArchives<this=00000149b7b29420>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:26.152553] [VFS] [SpringVFS::DeleteArchives<this=00000149b7b29420>(section=4)] #archives[section]=0 #files[section]=191
[t=00:00:26.152581] [VFS] [SpringVFS::DeleteArchives<this=00000149b7b29420>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:26.152602] [VFS] [SpringVFS::DeleteArchives<this=00000149b7b29420>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:26.152663] [VFS] [SpringVFS::DeleteArchives<this=00000149b7b29420>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:26.152683] [VFS] [SpringVFS::DeleteArchives<this=00000149b7b29420>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:26.152853] [SpringApp::Kill][8]
[t=00:00:26.152884] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:26.153079] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7888480b0 (joinable=1)
[t=00:00:26.153115] [WatchDog::Uninstall][2]
[t=00:00:26.891747] [WatchDog::Uninstall][3]
[t=00:00:26.891859] [SpringApp::Kill][9]