Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.239653] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.239674] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.253992] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.254240] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.473302] Error: ConfigSource: Error: Can not parse line: 100 [t=00:00:00.775996] Error: ConfigSource: Error: Can not parse line: 0 Failed rotating the log file [t=00:00:00.814635] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.814725] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.814792] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.814817] [t=00:00:00.814824] Enable or disable log sections using the LogSections configuration key [t=00:00:00.814831] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.814840] Use "none" to disable the default log sections. [t=00:00:00.814846] ============== </Log Sections> ============== [t=00:00:00.814859] ============== <User Config> ============== [t=00:00:00.815035] AdvSky = 0 [t=00:00:00.815045] AllowDeferredMapRendering = 1 [t=00:00:00.815052] AllowDeferredModelRendering = 1 [t=00:00:00.815059] BumpWaterAnisotropy = 2 [t=00:00:00.815067] BumpWaterBlurReflection = 1 [t=00:00:00.815073] BumpWaterDepthBits = 32 [t=00:00:00.815079] BumpWaterReflection = 2 [t=00:00:00.815085] BumpWaterTexSizeReflection = 256 [t=00:00:00.815093] CamFreeScrollSpeed = 50 [t=00:00:00.815105] CamMode = 1 [t=00:00:00.815113] DualScreenMiniMapOnLeft = 1 [t=00:00:00.815127] EdgeMoveDynamic = 0 [t=00:00:00.815133] EdgeMoveWidth = 0.003 [t=00:00:00.815138] FPSFOV = 90 [t=00:00:00.815143] FPSScrollSpeed = 50 [t=00:00:00.815148] FSAA = 1 [t=00:00:00.815153] FontSize = 18 [t=00:00:00.815159] ForceDisableShaders = 0 [t=00:00:00.815165] GrassDetail = 0 [t=00:00:00.815170] GroundDecals = 5 [t=00:00:00.815175] GroundDetail = 120 [t=00:00:00.815180] GroundScarAlphaFade = 1 [t=00:00:00.815191] HangTimeout = 30 [t=00:00:00.815197] HardwareCursor = 1 [t=00:00:00.815202] InitialNetworkTimeout = 0 [t=00:00:00.815208] LinkIncomingMaxPacketRate = 512 [t=00:00:00.815215] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.815221] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.815226] LinkOutgoingBandwidth = 131072 [t=00:00:00.815233] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.815239] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.815244] MSAALevel = 8 [t=00:00:00.815254] MaxParticles = 25000 [t=00:00:00.815259] MaxSounds = 32 [t=00:00:00.815268] MaximumTransmissionUnit = 0 [t=00:00:00.815274] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.815280] MiniMapMarker = 0 [t=00:00:00.815286] MouseDragScrollThreshold = 0 [t=00:00:00.815292] NetworkLossFactor = 1 [t=00:00:00.815298] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.815304] OverheadScrollSpeed = 50 [t=00:00:00.815310] ReconnectTimeout = 0 [t=00:00:00.815316] RotOverheadScrollSpeed = 50 [t=00:00:00.815326] RotateLogFiles = 1 [t=00:00:00.815331] ShadowMapSize = 8192 [t=00:00:00.815337] Shadows = 1 [t=00:00:00.815342] ShowClock = 0 [t=00:00:00.815347] SoftParticles = 2 [t=00:00:00.815353] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.815360] UnitIconDist = 151 [t=00:00:00.815366] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.815372] UseLuaMemPools = 0 [t=00:00:00.815377] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.815384] VFSCacheArchiveFiles = 0 [t=00:00:00.815394] VSync = 0 [t=00:00:00.815399] Water = 4 [t=00:00:00.815404] XResolution = 1920 [t=00:00:00.815427] YResolution = 1080 [t=00:00:00.815433] snd_volgeneral = 88 [t=00:00:00.815438] snd_volmaster = 0 [t=00:00:00.815456] ============== </User Config> ============== [t=00:00:00.815462] ============== <User System> ============== [t=00:00:00.815470] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.815489] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.815505] Compiler Version: gcc-13.2.0 [t=00:00:00.815546] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.815607] Hardware Config: 11th Gen Intel(R) Core(TM) i7-11370H @ 3.30GHz; 16075MB RAM, 25758MB pagefile [t=00:00:00.815617] Binary Word Size: 64-bit (native) [t=00:00:00.815624] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.815630] Physical CPU Cores: 4 [t=00:00:00.815636] Logical CPU Cores: 8 [t=00:00:00.815659] ============== </User System> ============== [t=00:00:00.815786] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.815795] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.815801] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.815806] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.815811] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.828836] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.828868] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.862169] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:01.086796] Display (Generic PnP Monitor)=1 modes=153 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:01.086844] [ 1] 1920x1080x24bpp@144Hz [t=00:00:01.086853] [10] 1680x1050x24bpp@144Hz [t=00:00:01.086861] [19] 1600x900x24bpp@144Hz [t=00:00:01.086866] [28] 1440x900x24bpp@144Hz [t=00:00:01.086873] [37] 1400x1050x24bpp@144Hz [t=00:00:01.086878] [46] 1366x768x24bpp@144Hz [t=00:00:01.086885] [55] 1360x768x24bpp@144Hz [t=00:00:01.086890] [64] 1280x1024x24bpp@144Hz [t=00:00:01.086928] [73] 1280x960x24bpp@144Hz [t=00:00:01.086933] [82] 1280x800x24bpp@144Hz [t=00:00:01.086938] [91] 1280x768x24bpp@144Hz [t=00:00:01.086943] [100] 1280x720x24bpp@144Hz [t=00:00:01.086948] [109] 1280x600x24bpp@144Hz [t=00:00:01.086953] [118] 1152x864x24bpp@144Hz [t=00:00:01.086957] [127] 1024x768x24bpp@144Hz [t=00:00:01.086962] [136] 800x600x24bpp@144Hz [t=00:00:01.086968] [145] 640x480x24bpp@144Hz [t=00:00:02.326133] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:02.326726] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:02.326758] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:03.979773] [GR::LogVersionInfo] [t=00:00:03.979798] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:03.979806] GL version : 4.6.0 NVIDIA 546.80 [t=00:00:03.979812] GL vendor : NVIDIA Corporation [t=00:00:03.979834] GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 [t=00:00:03.980382] GLSL version: 4.60 NVIDIA [t=00:00:03.980396] GLEW version: 2.1.0 [t=00:00:03.980401] GPU memory : 4096MB (total) / 1639MB (available) [t=00:00:03.980424] SDL swap-int: 0 [t=00:00:03.980430] SDL driver : windows [t=00:00:03.980506] [t=00:00:03.980558] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:03.980581] GLSL shader support : 1 [t=00:00:03.980596] GL4 support : 1 [t=00:00:03.980616] FBO extension support : 1 [t=00:00:03.980636] NVX GPU mem-info support : 1 [t=00:00:03.980645] ATI GPU mem-info support : 0 [t=00:00:03.980679] Texture clamping to edge : 1 [t=00:00:03.980703] NPOT-texture support : 1 (1) [t=00:00:03.980724] S3TC/DXT1 texture support : 1/1 [t=00:00:03.980743] texture query-LOD support : 1 (1) [t=00:00:03.980773] MSAA frame-buffer support : 1 (1) [t=00:00:03.980791] Z-buffer depth : 32 (-) [t=00:00:03.980825] primitive-restart support : 1 (1) [t=00:00:03.980846] clip-space control support: 1 (1) [t=00:00:03.980864] seamless cube-map support : 1 (1) [t=00:00:03.980884] frag-depth layout support : 1 (1) [t=00:00:03.980910] persistent maps support : 1 (1) [t=00:00:03.980926] explicit attribs location : 1 (1) [t=00:00:03.980944] multi draw indirect : 1 (-) [t=00:00:03.980962] array textures : 1 (-) [t=00:00:03.980977] buffer copy support : 1 (-) [t=00:00:03.980993] indirect draw : 1 (-) [t=00:00:03.981015] base instance : 1 (-) [t=00:00:03.981031] [t=00:00:03.981047] max. FBO samples : 32 [t=00:00:03.981063] max. FS/program texture slots : 32/192 [t=00:00:03.981079] max. texture size : 32768 [t=00:00:03.981102] max. texture anisotropy level : 16.000000 [t=00:00:03.981121] max. vec4 varyings/attributes : 31/16 [t=00:00:03.981137] max. draw-buffers : 8 [t=00:00:03.981154] max. rec. indices/vertices : 1048576/1048576 [t=00:00:03.981178] max. uniform buffer-bindings : 84 [t=00:00:03.981195] max. uniform block-size : 64KB [t=00:00:03.981211] max. storage buffer-bindings : 96 [t=00:00:03.981228] max. storage block-size : 2047MB [t=00:00:03.981244] [t=00:00:03.981259] enable AMD-hacks : 0 [t=00:00:03.981275] compress MIP-maps: 0 [t=00:00:03.981390] Number of compressed texture formats: 23 [t=00:00:03.981488] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:03.981983] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:03.983026] [GR::UpdateGLConfigs] [t=00:00:03.983318] [VSync::SetInterval] interval=0 (disabled) [t=00:00:03.983331] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:03.985163] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:03.985190] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:03.985197] [GR::InitGLState] [t=00:00:03.985332] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:04.480572] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:04.484355] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:04.495498] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:04.622340] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:04.622411] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:04.623927] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:04.628652] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:04.628675] [DataDirLocater::Check] Isolation Mode! [t=00:00:04.628759] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:04.628869] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:04.648294] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:04.648865] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:04.649553] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:04.649727] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:04.696847] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [t=00:00:04.696909] [VFS] [SpringVFS::ReserveArchives<this=00000149b7b29420>] [t=00:00:04.697042] [VFS] [SpringVFS::AddArchive<this=00000149b7b29420>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:04.699847] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000149b7b29420 (SpringVFS) global=0000000000000000 (null) [t=00:00:04.699909] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:04.703925] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:04.704327] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:04.711521] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:04.717019] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:04.726837] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:04.726891] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:04.727797][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:04.748105][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:04.748139][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:04.748173][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:04.748295][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:04.749974][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (22.1ms) [t=00:00:04.767266][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:04.767304][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:04.767315][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:04.767326][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:04.807263][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:04.810258][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000149b7bb2770(default) context=00000149f8bbe0e0 numChannels=2 frameSize=8 [t=00:00:04.810289][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:04.810301][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:04.810311][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:04.810325][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:04.810359][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:04.810408][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:04.810427][f=-000001] [Sound] Devices: [t=00:00:04.814324][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:04.814352][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:04.814372][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:04.814381][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:04.816603][f=-000001] [Sound] EFX Enabled: yes [t=00:00:04.818642][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:04.895747][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 167ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 21436 MB [t=00:00:04.899279][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:04.899320][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:04.899341][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-03-12_01-51-53-892_The Hole v5_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data... [t=00:00:06.267700][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:06.277741][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:06.279009][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:06.285858][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1386ms [t=00:00:06.285937][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:25.802539][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:25.803583][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:25.803687][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:25.803703][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:25.833220][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:25.833258][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{5.754, 1.918}, {36.669, 12.223}}ms [t=00:00:25.833295][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.712, 0.712, 0.712, 0.712}, {12.051, 12.051, 12.051, 12.051}}ms [t=00:00:25.833308][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{4.958, 4.958, 4.958, 4.958}, {2.237, 2.237, 2.237, 2.237}}ms [t=00:00:25.833324][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.084, 0.084, 0.084, 0.084}, {22.381, 22.381, 22.381, 22.381}}ms [t=00:00:25.833333][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:25.833341][f=-000001] [SpringApp::Kill][2] [t=00:00:25.833899][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:25.876971][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:25.877021][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:25.877080][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000149f8bbe0e0 dev=00000149b7bb2770 [t=00:00:25.877174][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000149f8bbe0e0 dev=00000149b7bb2770 [t=00:00:25.877212][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000149f8bbe0e0)] [t=00:00:25.878744][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000149b7bb2770)] [t=00:00:25.878871][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:25.905529][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:25.906840][f=-000001] [SpringApp::Kill][3] [t=00:00:25.907071][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:25.907116][f=-000001] [SpringApp::Kill][4] font=00000149f9aed200 [t=00:00:25.907725][f=-000001] [SpringApp::Kill][5] [t=00:00:25.907896][f=-000001] [SpringApp::Kill][6] [t=00:00:25.907939] [SpringApp::Kill][7] [t=00:00:25.908114] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:25.908154] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:25.908195] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:25.908233] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:25.908254] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:25.908280] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:25.908294] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:25.908306] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:25.908343] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:25.908361] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:25.908387] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:25.908400] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:25.908414] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:26.151775] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:26.151853] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:26.151861] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:26.151866] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:26.152179] [VFS] [SpringVFS::DeleteArchives<this=00000149b7b29420>] [t=00:00:26.152242] [VFS] [SpringVFS::DeleteArchives<this=00000149b7b29420>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:26.152265] [VFS] [SpringVFS::DeleteArchives<this=00000149b7b29420>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:26.152305] [VFS] [SpringVFS::DeleteArchives<this=00000149b7b29420>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:26.152331] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (00000149f8bac240) [t=00:00:26.152524] [VFS] [SpringVFS::DeleteArchives<this=00000149b7b29420>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:26.152553] [VFS] [SpringVFS::DeleteArchives<this=00000149b7b29420>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:26.152581] [VFS] [SpringVFS::DeleteArchives<this=00000149b7b29420>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:26.152602] [VFS] [SpringVFS::DeleteArchives<this=00000149b7b29420>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:26.152663] [VFS] [SpringVFS::DeleteArchives<this=00000149b7b29420>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:26.152683] [VFS] [SpringVFS::DeleteArchives<this=00000149b7b29420>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:26.152853] [SpringApp::Kill][8] [t=00:00:26.152884] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:26.153079] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7888480b0 (joinable=1) [t=00:00:26.153115] [WatchDog::Uninstall][2] [t=00:00:26.891747] [WatchDog::Uninstall][3] [t=00:00:26.891859] [SpringApp::Kill][9]
infolog_full.txt (truncated):