Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.062051] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.062069] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.075704] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.075950] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.282479] Error: ConfigSource: Error: Can not parse line: 0 [t=00:00:00.294769] Error: ConfigSource: Error: Can not parse line: 100 [t=00:00:00.597552] Error: ConfigSource: Error: Can not parse line: 0 Failed rotating the log file [t=00:00:00.607310] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.607369] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.607578] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.607629] [t=00:00:00.607636] Enable or disable log sections using the LogSections configuration key [t=00:00:00.607643] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.607650] Use "none" to disable the default log sections. [t=00:00:00.607660] ============== </Log Sections> ============== [t=00:00:00.607674] ============== <User Config> ============== [t=00:00:00.607836] AdvSky = 0 [t=00:00:00.607845] AllowDeferredMapRendering = 1 [t=00:00:00.607852] AllowDeferredModelRendering = 1 [t=00:00:00.607859] BumpWaterAnisotropy = 2 [t=00:00:00.607867] BumpWaterBlurReflection = 1 [t=00:00:00.607873] BumpWaterDepthBits = 32 [t=00:00:00.607879] BumpWaterReflection = 2 [t=00:00:00.607884] BumpWaterTexSizeReflection = 256 [t=00:00:00.607891] CamFreeScrollSpeed = 50 [t=00:00:00.607903] CamMode = 1 [t=00:00:00.607912] DualScreenMiniMapOnLeft = 1 [t=00:00:00.607918] EdgeMoveDynamic = 0 [t=00:00:00.607924] EdgeMoveWidth = 0.003 [t=00:00:00.607930] FPSFOV = 90 [t=00:00:00.607935] FPSScrollSpeed = 50 [t=00:00:00.607940] FSAA = 1 [t=00:00:00.607945] FontSize = 18 [t=00:00:00.607951] ForceDisableShaders = 0 [t=00:00:00.607957] GrassDetail = 0 [t=00:00:00.607962] GroundDecals = 5 [t=00:00:00.607968] GroundDetail = 120 [t=00:00:00.607976] GroundScarAlphaFade = 1 [t=00:00:00.607986] HangTimeout = 30 [t=00:00:00.607992] HardwareCursor = 1 [t=00:00:00.607998] InitialNetworkTimeout = 0 [t=00:00:00.608004] LinkIncomingMaxPacketRate = 512 [t=00:00:00.608013] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.608020] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.608026] LinkOutgoingBandwidth = 131072 [t=00:00:00.608033] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.608042] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.608047] MSAALevel = 8 [t=00:00:00.608057] MaxParticles = 25000 [t=00:00:00.608065] MaxSounds = 32 [t=00:00:00.608071] MaximumTransmissionUnit = 0 [t=00:00:00.608076] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.608083] MiniMapMarker = 0 [t=00:00:00.608091] MouseDragScrollThreshold = 0 [t=00:00:00.608100] NetworkLossFactor = 1 [t=00:00:00.608106] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.608112] OverheadScrollSpeed = 50 [t=00:00:00.608118] ReconnectTimeout = 0 [t=00:00:00.608127] RotOverheadScrollSpeed = 50 [t=00:00:00.608140] RotateLogFiles = 1 [t=00:00:00.608149] ShadowMapSize = 8192 [t=00:00:00.608154] Shadows = 1 [t=00:00:00.608159] ShowClock = 0 [t=00:00:00.608174] SoftParticles = 2 [t=00:00:00.608179] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.608186] UnitIconDist = 151 [t=00:00:00.608191] UnitLodDist = 999999 [t=00:00:00.608200] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.608205] UseLuaMemPools = 0 [t=00:00:00.608211] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.608222] VFSCacheArchiveFiles = 0 [t=00:00:00.608230] VSync = 0 [t=00:00:00.608235] Water = 4 [t=00:00:00.608240] XResolution = 1920 [t=00:00:00.608248] YResolution = 1080 [t=00:00:00.608254] snd_volgeneral = 88 [t=00:00:00.608259] snd_volmaster = 0 [t=00:00:00.608275] ============== </User Config> ============== [t=00:00:00.608285] ============== <User System> ============== [t=00:00:00.608292] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.608306] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.608315] Compiler Version: gcc-13.2.0 [t=00:00:00.608354] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.608402] Hardware Config: 11th Gen Intel(R) Core(TM) i7-11370H @ 3.30GHz; 16075MB RAM, 25758MB pagefile [t=00:00:00.608412] Binary Word Size: 64-bit (native) [t=00:00:00.608419] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.608427] Physical CPU Cores: 4 [t=00:00:00.608437] Logical CPU Cores: 8 [t=00:00:00.608445] ============== </User System> ============== [t=00:00:00.608580] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.608589] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.608594] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.608599] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.608605] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.610623] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.610665] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.649837] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.838014] Display (Generic PnP Monitor)=1 modes=153 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.838038] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.838047] [10] 1680x1050x24bpp@144Hz [t=00:00:00.838053] [19] 1600x900x24bpp@144Hz [t=00:00:00.838058] [28] 1440x900x24bpp@144Hz [t=00:00:00.838064] [37] 1400x1050x24bpp@144Hz [t=00:00:00.838068] [46] 1366x768x24bpp@144Hz [t=00:00:00.838073] [55] 1360x768x24bpp@144Hz [t=00:00:00.838095] [64] 1280x1024x24bpp@144Hz [t=00:00:00.838106] [73] 1280x960x24bpp@144Hz [t=00:00:00.838110] [82] 1280x800x24bpp@144Hz [t=00:00:00.838115] [91] 1280x768x24bpp@144Hz [t=00:00:00.838120] [100] 1280x720x24bpp@144Hz [t=00:00:00.838124] [109] 1280x600x24bpp@144Hz [t=00:00:00.838129] [118] 1152x864x24bpp@144Hz [t=00:00:00.838133] [127] 1024x768x24bpp@144Hz [t=00:00:00.838139] [136] 800x600x24bpp@144Hz [t=00:00:00.838144] [145] 640x480x24bpp@144Hz [t=00:00:01.707905] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.708682] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:01.708883] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:01.913200] [GR::LogVersionInfo] [t=00:00:01.913238] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.913247] GL version : 4.6.0 NVIDIA 546.80 [t=00:00:01.913797] GL vendor : NVIDIA Corporation [t=00:00:01.914339] GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 [t=00:00:01.914370] GLSL version: 4.60 NVIDIA [t=00:00:01.914377] GLEW version: 2.1.0 [t=00:00:01.914382] GPU memory : 4096MB (total) / 2723MB (available) [t=00:00:01.914961] SDL swap-int: 0 [t=00:00:01.914976] SDL driver : windows [t=00:00:01.914981] [t=00:00:01.914987] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.914993] GLSL shader support : 1 [t=00:00:01.915014] GL4 support : 1 [t=00:00:01.915021] FBO extension support : 1 [t=00:00:01.915044] NVX GPU mem-info support : 1 [t=00:00:01.915054] ATI GPU mem-info support : 0 [t=00:00:01.915072] Texture clamping to edge : 1 [t=00:00:01.915080] NPOT-texture support : 1 (1) [t=00:00:01.915089] S3TC/DXT1 texture support : 1/1 [t=00:00:01.915096] texture query-LOD support : 1 (1) [t=00:00:01.915105] MSAA frame-buffer support : 1 (1) [t=00:00:01.915110] Z-buffer depth : 32 (-) [t=00:00:01.915129] primitive-restart support : 1 (1) [t=00:00:01.915138] clip-space control support: 1 (1) [t=00:00:01.915145] seamless cube-map support : 1 (1) [t=00:00:01.915151] frag-depth layout support : 1 (1) [t=00:00:01.915156] persistent maps support : 1 (1) [t=00:00:01.915162] explicit attribs location : 1 (1) [t=00:00:01.915171] multi draw indirect : 1 (-) [t=00:00:01.915178] array textures : 1 (-) [t=00:00:01.915193] buffer copy support : 1 (-) [t=00:00:01.915204] indirect draw : 1 (-) [t=00:00:01.915209] base instance : 1 (-) [t=00:00:01.915216] [t=00:00:01.915221] max. FBO samples : 32 [t=00:00:01.915227] max. FS/program texture slots : 32/192 [t=00:00:01.915235] max. texture size : 32768 [t=00:00:01.915246] max. texture anisotropy level : 16.000000 [t=00:00:01.915257] max. vec4 varyings/attributes : 31/16 [t=00:00:01.915264] max. draw-buffers : 8 [t=00:00:01.915278] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.915287] max. uniform buffer-bindings : 84 [t=00:00:01.915295] max. uniform block-size : 64KB [t=00:00:01.915301] max. storage buffer-bindings : 96 [t=00:00:01.915307] max. storage block-size : 2047MB [t=00:00:01.915311] [t=00:00:01.915315] enable AMD-hacks : 0 [t=00:00:01.915320] compress MIP-maps: 0 [t=00:00:01.916749] Number of compressed texture formats: 23 [t=00:00:01.916871] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.917166] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.917860] [GR::UpdateGLConfigs] [t=00:00:01.917925] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.917935] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.920058] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.920079] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.920086] [GR::InitGLState] [t=00:00:01.920411] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:02.372866] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:02.377666] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:02.379136] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:02.391625] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:02.391709] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:02.397229] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:02.405328] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:02.405434] [DataDirLocater::Check] Isolation Mode! [t=00:00:02.405697] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:02.405890] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:02.502219] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:02.503035] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:02.503915] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:02.504148] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:02.533383] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [t=00:00:02.533430] [VFS] [SpringVFS::ReserveArchives<this=0000022bed020720>] [t=00:00:02.533617] [VFS] [SpringVFS::AddArchive<this=0000022bed020720>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.536666] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022bed020720 (SpringVFS) global=0000000000000000 (null) [t=00:00:02.536716] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:03.994613] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:04.027803] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:04.028441] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:04.028676] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:04.029491] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:04.029568] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:04.030336][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:04.031337][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:04.031385][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:04.031431][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:04.031541][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:04.033143][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2.7ms) [t=00:00:04.050778][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:04.050911][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:04.050968][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:04.050986][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:04.215214][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (184.8ms) [t=00:00:04.247221][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:04.278950][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022bed416c80(default) context=0000022baedae0e0 numChannels=2 frameSize=8 [t=00:00:04.279179][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:04.279198][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:04.279206][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:04.279232][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:04.279858][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:04.281179][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:04.281430][f=-000001] [Sound] Devices: [t=00:00:04.286476][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:04.286505][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:04.286528][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:04.286551][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:04.287651][f=-000001] [Sound] EFX Enabled: yes [t=00:00:04.287741][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:04.317803][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 287ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 21437 MB [t=00:00:04.320064][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:04.320146][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:04.320199][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-03-12_01-51-53-892_The Hole v5_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data... [t=00:00:05.511581][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:05.552890][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:05.553427][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:05.609349][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1289ms [t=00:00:05.609444][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:27.333986][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:27.334147][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:27.334160][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:27.334174][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:27.429845][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:27.429890][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{2.089, 0.696}, {1.026, 0.342}}ms [t=00:00:27.430002][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.501, 1.501, 1.501, 1.501}, {0.163, 0.163, 0.163, 0.163}}ms [t=00:00:27.430043][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.056, 0.056, 0.056, 0.056}, {0.787, 0.787, 0.787, 0.787}}ms [t=00:00:27.430072][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.532, 0.532, 0.532, 0.532}, {0.076, 0.076, 0.076, 0.076}}ms [t=00:00:27.430094][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:27.430114][f=-000001] [SpringApp::Kill][2] [t=00:00:27.431336][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:27.433863][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:27.433898][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:27.434002][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000022baedae0e0 dev=0000022bed416c80 [t=00:00:27.434109][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000022baedae0e0 dev=0000022bed416c80 [t=00:00:27.434130][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000022baedae0e0)] [t=00:00:27.437607][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000022bed416c80)] [t=00:00:27.437685][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:27.467946][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:27.468653][f=-000001] [SpringApp::Kill][3] [t=00:00:27.468729][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:27.468763][f=-000001] [SpringApp::Kill][4] font=0000022bafcdd200 [t=00:00:27.476282][f=-000001] [SpringApp::Kill][5] [t=00:00:27.476505][f=-000001] [SpringApp::Kill][6] [t=00:00:27.476521] [SpringApp::Kill][7] [t=00:00:27.483823] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:27.483856] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:27.483890] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:27.483902] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:27.483913] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:27.483928] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:27.483941] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:27.483953] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:27.483964] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:27.483980] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:27.483991] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:27.484002] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:27.484021] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:27.632070] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:27.632097] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:27.632105] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:27.632111] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:27.632402] [VFS] [SpringVFS::DeleteArchives<this=0000022bed020720>] [t=00:00:27.632442] [VFS] [SpringVFS::DeleteArchives<this=0000022bed020720>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:27.632454] [VFS] [SpringVFS::DeleteArchives<this=0000022bed020720>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:27.632465] [VFS] [SpringVFS::DeleteArchives<this=0000022bed020720>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:27.632478] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000022baed9c240) [t=00:00:27.632573] [VFS] [SpringVFS::DeleteArchives<this=0000022bed020720>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:27.632586] [VFS] [SpringVFS::DeleteArchives<this=0000022bed020720>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:27.632596] [VFS] [SpringVFS::DeleteArchives<this=0000022bed020720>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:27.632631] [VFS] [SpringVFS::DeleteArchives<this=0000022bed020720>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:27.632647] [VFS] [SpringVFS::DeleteArchives<this=0000022bed020720>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:27.632656] [VFS] [SpringVFS::DeleteArchives<this=0000022bed020720>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:27.632761] [SpringApp::Kill][8] [t=00:00:27.632780] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:27.632793] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7888480b0 (joinable=1) [t=00:00:27.632802] [WatchDog::Uninstall][2] [t=00:00:27.677194] [WatchDog::Uninstall][3] [t=00:00:27.677215] [SpringApp::Kill][9]
infolog_full.txt (truncated):