Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.138678] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.138699] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.153259] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.153428] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.371640] Error: ConfigSource: Error: Can not parse line: 100 [t=00:00:00.650780] Error: ConfigSource: Error: Can not parse line: 0 Failed rotating the log file [t=00:00:00.755216] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.755308] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.755363] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.755382] [t=00:00:00.756806] Enable or disable log sections using the LogSections configuration key [t=00:00:00.756842] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.756879] Use "none" to disable the default log sections. [t=00:00:00.756891] ============== </Log Sections> ============== [t=00:00:00.756908] ============== <User Config> ============== [t=00:00:00.757070] AdvSky = 0 [t=00:00:00.757079] AllowDeferredMapRendering = 1 [t=00:00:00.757085] AllowDeferredModelRendering = 1 [t=00:00:00.757091] BumpWaterAnisotropy = 2 [t=00:00:00.757099] BumpWaterBlurReflection = 1 [t=00:00:00.757104] BumpWaterDepthBits = 32 [t=00:00:00.757109] BumpWaterReflection = 2 [t=00:00:00.757115] BumpWaterTexSizeReflection = 256 [t=00:00:00.757124] CamFreeScrollSpeed = 50 [t=00:00:00.757134] CamMode = 1 [t=00:00:00.757150] DualScreenMiniMapOnLeft = 1 [t=00:00:00.757157] EdgeMoveDynamic = 0 [t=00:00:00.757162] EdgeMoveWidth = 0.003 [t=00:00:00.757171] FPSFOV = 90 [t=00:00:00.757176] FPSScrollSpeed = 50 [t=00:00:00.757181] FSAA = 1 [t=00:00:00.757186] FontSize = 18 [t=00:00:00.757239] ForceDisableShaders = 0 [t=00:00:00.757247] GrassDetail = 0 [t=00:00:00.757252] GroundDecals = 5 [t=00:00:00.757257] GroundDetail = 120 [t=00:00:00.757262] GroundScarAlphaFade = 1 [t=00:00:00.757271] HangTimeout = 30 [t=00:00:00.757278] HardwareCursor = 1 [t=00:00:00.757283] InitialNetworkTimeout = 0 [t=00:00:00.757289] LinkIncomingMaxPacketRate = 512 [t=00:00:00.757294] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.757300] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.757305] LinkOutgoingBandwidth = 131072 [t=00:00:00.757311] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.757317] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.757324] MSAALevel = 8 [t=00:00:00.757333] MaxParticles = 25000 [t=00:00:00.757340] MaxSounds = 32 [t=00:00:00.757345] MaximumTransmissionUnit = 0 [t=00:00:00.757353] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.757358] MiniMapMarker = 0 [t=00:00:00.757364] MouseDragScrollThreshold = 0 [t=00:00:00.757369] NetworkLossFactor = 1 [t=00:00:00.757374] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.757382] OverheadScrollSpeed = 50 [t=00:00:00.757387] ReconnectTimeout = 0 [t=00:00:00.757393] RotOverheadScrollSpeed = 50 [t=00:00:00.757401] RotateLogFiles = 1 [t=00:00:00.757406] ShadowMapSize = 8192 [t=00:00:00.757411] Shadows = 1 [t=00:00:00.757416] ShowClock = 0 [t=00:00:00.757421] SoftParticles = 2 [t=00:00:00.757428] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.757434] UnitIconDist = 151 [t=00:00:00.757443] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.757448] UseLuaMemPools = 0 [t=00:00:00.757453] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.757459] VFSCacheArchiveFiles = 0 [t=00:00:00.757467] VSync = 0 [t=00:00:00.757475] Water = 4 [t=00:00:00.757480] XResolution = 1920 [t=00:00:00.757485] YResolution = 1080 [t=00:00:00.757490] snd_volgeneral = 88 [t=00:00:00.757495] snd_volmaster = 0 [t=00:00:00.757508] ============== </User Config> ============== [t=00:00:00.757517] ============== <User System> ============== [t=00:00:00.757523] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.757534] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.757545] Compiler Version: gcc-13.2.0 [t=00:00:00.757599] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.757646] Hardware Config: 11th Gen Intel(R) Core(TM) i7-11370H @ 3.30GHz; 16075MB RAM, 25758MB pagefile [t=00:00:00.757655] Binary Word Size: 64-bit (native) [t=00:00:00.757661] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.757668] Physical CPU Cores: 4 [t=00:00:00.757673] Logical CPU Cores: 8 [t=00:00:00.757682] ============== </User System> ============== [t=00:00:00.757835] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.757843] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.757848] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.757853] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.757857] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.758907] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.758922] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.779863] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:01.000358] Display (Generic PnP Monitor)=1 modes=153 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:01.000384] [ 1] 1920x1080x24bpp@144Hz [t=00:00:01.000392] [10] 1680x1050x24bpp@144Hz [t=00:00:01.000401] [19] 1600x900x24bpp@144Hz [t=00:00:01.000406] [28] 1440x900x24bpp@144Hz [t=00:00:01.000413] [37] 1400x1050x24bpp@144Hz [t=00:00:01.000418] [46] 1366x768x24bpp@144Hz [t=00:00:01.000423] [55] 1360x768x24bpp@144Hz [t=00:00:01.000428] [64] 1280x1024x24bpp@144Hz [t=00:00:01.000461] [73] 1280x960x24bpp@144Hz [t=00:00:01.000468] [82] 1280x800x24bpp@144Hz [t=00:00:01.000473] [91] 1280x768x24bpp@144Hz [t=00:00:01.000479] [100] 1280x720x24bpp@144Hz [t=00:00:01.000484] [109] 1280x600x24bpp@144Hz [t=00:00:01.000489] [118] 1152x864x24bpp@144Hz [t=00:00:01.000495] [127] 1024x768x24bpp@144Hz [t=00:00:01.000500] [136] 800x600x24bpp@144Hz [t=00:00:01.000507] [145] 640x480x24bpp@144Hz [t=00:00:02.011896] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:02.012443] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:02.012473] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:02.822339] [GR::LogVersionInfo] [t=00:00:02.822378] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:02.822386] GL version : 4.6.0 NVIDIA 546.80 [t=00:00:02.822392] GL vendor : NVIDIA Corporation [t=00:00:02.822450] GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 [t=00:00:02.822457] GLSL version: 4.60 NVIDIA [t=00:00:02.822464] GLEW version: 2.1.0 [t=00:00:02.822470] GPU memory : 4096MB (total) / 1871MB (available) [t=00:00:02.836532] SDL swap-int: 0 [t=00:00:02.836613] SDL driver : windows [t=00:00:02.836639] [t=00:00:02.836657] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:02.836674] GLSL shader support : 1 [t=00:00:02.836690] GL4 support : 1 [t=00:00:02.836904] FBO extension support : 1 [t=00:00:02.836956] NVX GPU mem-info support : 1 [t=00:00:02.836979] ATI GPU mem-info support : 0 [t=00:00:02.837004] Texture clamping to edge : 1 [t=00:00:02.837027] NPOT-texture support : 1 (1) [t=00:00:02.837047] S3TC/DXT1 texture support : 1/1 [t=00:00:02.837080] texture query-LOD support : 1 (1) [t=00:00:02.837153] MSAA frame-buffer support : 1 (1) [t=00:00:02.837176] Z-buffer depth : 32 (-) [t=00:00:02.837209] primitive-restart support : 1 (1) [t=00:00:02.837225] clip-space control support: 1 (1) [t=00:00:02.837241] seamless cube-map support : 1 (1) [t=00:00:02.837256] frag-depth layout support : 1 (1) [t=00:00:02.837271] persistent maps support : 1 (1) [t=00:00:02.837286] explicit attribs location : 1 (1) [t=00:00:02.837301] multi draw indirect : 1 (-) [t=00:00:02.837319] array textures : 1 (-) [t=00:00:02.837334] buffer copy support : 1 (-) [t=00:00:02.837350] indirect draw : 1 (-) [t=00:00:02.837369] base instance : 1 (-) [t=00:00:02.837383] [t=00:00:02.837397] max. FBO samples : 32 [t=00:00:02.837412] max. FS/program texture slots : 32/192 [t=00:00:02.837427] max. texture size : 32768 [t=00:00:02.837447] max. texture anisotropy level : 16.000000 [t=00:00:02.837461] max. vec4 varyings/attributes : 31/16 [t=00:00:02.837475] max. draw-buffers : 8 [t=00:00:02.837490] max. rec. indices/vertices : 1048576/1048576 [t=00:00:02.837513] max. uniform buffer-bindings : 84 [t=00:00:02.837535] max. uniform block-size : 64KB [t=00:00:02.837550] max. storage buffer-bindings : 96 [t=00:00:02.837571] max. storage block-size : 2047MB [t=00:00:02.837603] [t=00:00:02.837621] enable AMD-hacks : 0 [t=00:00:02.837637] compress MIP-maps: 0 [t=00:00:02.838858] Number of compressed texture formats: 23 [t=00:00:02.838923] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:02.839054] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:02.846856] [GR::UpdateGLConfigs] [t=00:00:02.846970] [VSync::SetInterval] interval=0 (disabled) [t=00:00:02.846990] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:02.847417] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:02.847470] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:02.847489] [GR::InitGLState] [t=00:00:02.850626] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:03.261372] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:03.273887] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 12ms [t=00:00:03.276426] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:03.297149] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:03.297300] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:03.318282] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:03.328713] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:03.328740] [DataDirLocater::Check] Isolation Mode! [t=00:00:03.328843] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:03.328944] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:03.389869] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:03.392519] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:03.393116] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:03.393277] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:03.419632] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [t=00:00:03.419664] [VFS] [SpringVFS::ReserveArchives<this=0000022a64930720>] [t=00:00:03.419790] [VFS] [SpringVFS::AddArchive<this=0000022a64930720>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.425027] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022a64930720 (SpringVFS) global=0000000000000000 (null) [t=00:00:03.425069] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:04.315571] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:04.333494] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:04.349024] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:04.353251] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:04.353305] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:04.353415] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:04.354532][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:04.365740][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:04.365772][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:04.365802][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:04.365913][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:04.371636][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (17.0ms) [t=00:00:04.377205][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:04.377259][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:04.377277][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:04.377295][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:04.488085][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (133.5ms) [t=00:00:04.596841][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:04.604209][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022a64d21f20(default) context=0000022a467ce520 numChannels=2 frameSize=8 [t=00:00:04.604302][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:04.604323][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:04.604334][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:04.604372][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:04.604445][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:04.604506][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:04.604533][f=-000001] [Sound] Devices: [t=00:00:04.609866][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:04.609899][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:04.609998][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:04.610014][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:04.611486][f=-000001] [Sound] EFX Enabled: yes [t=00:00:04.611521][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:04.617182][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 262ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 21437 MB [t=00:00:04.619303][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:04.619336][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:04.619369][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-03-12_01-51-53-892_The Hole v5_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data... [t=00:00:06.120165][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:06.138039][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:06.138464][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:06.153812][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1534ms [t=00:00:06.153886][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:26.651030][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:26.651172][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:26.651207][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:26.651235][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:26.665626][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:26.665660][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{18.970, 6.323}, {36.084, 12.028}}ms [t=00:00:26.665689][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{15.459, 15.459, 15.459, 15.459}, {0.047, 0.047, 0.047, 0.047}}ms [t=00:00:26.665706][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.131, 0.131, 0.131, 0.131}, {19.704, 19.704, 19.704, 19.704}}ms [t=00:00:26.665749][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{3.379, 3.379, 3.379, 3.379}, {16.333, 16.333, 16.333, 16.333}}ms [t=00:00:26.665766][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:26.665777][f=-000001] [SpringApp::Kill][2] [t=00:00:26.666215][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:26.666715][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:26.666742][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:26.666848][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000022a467ce520 dev=0000022a64d21f20 [t=00:00:26.666946][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000022a467ce520 dev=0000022a64d21f20 [t=00:00:26.667066][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000022a467ce520)] [t=00:00:26.668092][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000022a64d21f20)] [t=00:00:26.668147][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:26.691704][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:26.692219][f=-000001] [SpringApp::Kill][3] [t=00:00:26.692255][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:26.692266][f=-000001] [SpringApp::Kill][4] font=0000022a476fd200 [t=00:00:26.701681][f=-000001] [SpringApp::Kill][5] [t=00:00:26.701911][f=-000001] [SpringApp::Kill][6] [t=00:00:26.701926] [SpringApp::Kill][7] [t=00:00:26.707128] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:26.707155] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:26.707190] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:26.707201] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:26.707211] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:26.707225] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:26.707238] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:26.707250] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:26.707259] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:26.707273] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:26.707286] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:26.707295] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:26.707308] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:26.843687] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:26.843714] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:26.843721] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:26.843727] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:26.844061] [VFS] [SpringVFS::DeleteArchives<this=0000022a64930720>] [t=00:00:26.844104] [VFS] [SpringVFS::DeleteArchives<this=0000022a64930720>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:26.844116] [VFS] [SpringVFS::DeleteArchives<this=0000022a64930720>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:26.844127] [VFS] [SpringVFS::DeleteArchives<this=0000022a64930720>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:26.844147] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000022a467bc240) [t=00:00:26.844267] [VFS] [SpringVFS::DeleteArchives<this=0000022a64930720>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:26.844281] [VFS] [SpringVFS::DeleteArchives<this=0000022a64930720>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:26.844292] [VFS] [SpringVFS::DeleteArchives<this=0000022a64930720>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:26.844300] [VFS] [SpringVFS::DeleteArchives<this=0000022a64930720>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:26.844313] [VFS] [SpringVFS::DeleteArchives<this=0000022a64930720>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:26.844321] [VFS] [SpringVFS::DeleteArchives<this=0000022a64930720>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:26.844411] [SpringApp::Kill][8] [t=00:00:26.844428] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:26.844456] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7888480b0 (joinable=1) [t=00:00:26.844487] [WatchDog::Uninstall][2] [t=00:00:27.794602] [WatchDog::Uninstall][3] [t=00:00:27.794699] [SpringApp::Kill][9]
infolog_full.txt (truncated):