Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.094010] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.094028] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.106394] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.106523] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.326807] Error: ConfigSource: Error: Can not parse line: 100 [t=00:00:00.629699] Error: ConfigSource: Error: Can not parse line: 0 Failed rotating the log file [t=00:00:00.642076] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.642144] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.642169] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.642234] [t=00:00:00.642259] Enable or disable log sections using the LogSections configuration key [t=00:00:00.642301] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.642316] Use "none" to disable the default log sections. [t=00:00:00.642345] ============== </Log Sections> ============== [t=00:00:00.642374] ============== <User Config> ============== [t=00:00:00.642764] AdvSky = 0 [t=00:00:00.642776] AllowDeferredMapRendering = 1 [t=00:00:00.642784] AllowDeferredModelRendering = 1 [t=00:00:00.642793] BumpWaterAnisotropy = 2 [t=00:00:00.642799] BumpWaterBlurReflection = 1 [t=00:00:00.642807] BumpWaterDepthBits = 32 [t=00:00:00.642813] BumpWaterReflection = 2 [t=00:00:00.642819] BumpWaterTexSizeReflection = 256 [t=00:00:00.642829] CamFreeScrollSpeed = 50 [t=00:00:00.642843] CamMode = 1 [t=00:00:00.642853] DualScreenMiniMapOnLeft = 1 [t=00:00:00.642859] EdgeMoveDynamic = 0 [t=00:00:00.642864] EdgeMoveWidth = 0.003 [t=00:00:00.642870] FPSFOV = 90 [t=00:00:00.642875] FPSScrollSpeed = 50 [t=00:00:00.642883] FSAA = 1 [t=00:00:00.642888] FontSize = 18 [t=00:00:00.642894] ForceDisableShaders = 0 [t=00:00:00.642902] GrassDetail = 0 [t=00:00:00.642907] GroundDecals = 5 [t=00:00:00.642912] GroundDetail = 120 [t=00:00:00.642918] GroundScarAlphaFade = 1 [t=00:00:00.642930] HangTimeout = 30 [t=00:00:00.642938] HardwareCursor = 1 [t=00:00:00.642944] InitialNetworkTimeout = 0 [t=00:00:00.642951] LinkIncomingMaxPacketRate = 512 [t=00:00:00.642958] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.642967] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.642973] LinkOutgoingBandwidth = 131072 [t=00:00:00.642980] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.642989] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.642995] MSAALevel = 8 [t=00:00:00.643005] MaxParticles = 25000 [t=00:00:00.643014] MaxSounds = 32 [t=00:00:00.643019] MaximumTransmissionUnit = 0 [t=00:00:00.643028] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.643034] MiniMapMarker = 0 [t=00:00:00.643042] MouseDragScrollThreshold = 0 [t=00:00:00.643049] NetworkLossFactor = 1 [t=00:00:00.643058] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.643064] OverheadScrollSpeed = 50 [t=00:00:00.643070] ReconnectTimeout = 0 [t=00:00:00.643079] RotOverheadScrollSpeed = 50 [t=00:00:00.643088] RotateLogFiles = 1 [t=00:00:00.643096] ShadowMapSize = 8192 [t=00:00:00.643102] Shadows = 1 [t=00:00:00.643107] ShowClock = 0 [t=00:00:00.643115] SoftParticles = 2 [t=00:00:00.643120] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.643127] UnitIconDist = 151 [t=00:00:00.643134] UnitLodDist = 999999 [t=00:00:00.643140] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.643145] UseLuaMemPools = 0 [t=00:00:00.643157] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.643169] UsePBO = 1 [t=00:00:00.643176] VFSCacheArchiveFiles = 0 [t=00:00:00.643182] VSync = 0 [t=00:00:00.643187] Water = 4 [t=00:00:00.643191] XResolution = 1920 [t=00:00:00.643197] YResolution = 1080 [t=00:00:00.643204] snd_volgeneral = 88 [t=00:00:00.643210] snd_volmaster = 0 [t=00:00:00.643232] ============== </User Config> ============== [t=00:00:00.643240] ============== <User System> ============== [t=00:00:00.643248] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.643267] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.643278] Compiler Version: gcc-13.2.0 [t=00:00:00.643323] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.643374] Hardware Config: 11th Gen Intel(R) Core(TM) i7-11370H @ 3.30GHz; 16075MB RAM, 25758MB pagefile [t=00:00:00.643384] Binary Word Size: 64-bit (native) [t=00:00:00.643390] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.643397] Physical CPU Cores: 4 [t=00:00:00.643409] Logical CPU Cores: 8 [t=00:00:00.643417] ============== </User System> ============== [t=00:00:00.643562] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.643570] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.643576] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.643581] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.643586] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.644918] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.644940] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.667007] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.739350] Display (Generic PnP Monitor)=1 modes=153 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.739395] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.739402] [10] 1680x1050x24bpp@144Hz [t=00:00:00.739413] [19] 1600x900x24bpp@144Hz [t=00:00:00.739418] [28] 1440x900x24bpp@144Hz [t=00:00:00.739426] [37] 1400x1050x24bpp@144Hz [t=00:00:00.739432] [46] 1366x768x24bpp@144Hz [t=00:00:00.739556] [55] 1360x768x24bpp@144Hz [t=00:00:00.739600] [64] 1280x1024x24bpp@144Hz [t=00:00:00.739610] [73] 1280x960x24bpp@144Hz [t=00:00:00.739615] [82] 1280x800x24bpp@144Hz [t=00:00:00.739623] [91] 1280x768x24bpp@144Hz [t=00:00:00.739629] [100] 1280x720x24bpp@144Hz [t=00:00:00.739633] [109] 1280x600x24bpp@144Hz [t=00:00:00.739639] [118] 1152x864x24bpp@144Hz [t=00:00:00.739644] [127] 1024x768x24bpp@144Hz [t=00:00:00.739650] [136] 800x600x24bpp@144Hz [t=00:00:00.739656] [145] 640x480x24bpp@144Hz [t=00:00:01.744620] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.745302] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:01.745329] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:01.974339] [GR::LogVersionInfo] [t=00:00:01.974408] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.974481] GL version : 4.6.0 NVIDIA 546.80 [t=00:00:01.974488] GL vendor : NVIDIA Corporation [t=00:00:01.974494] GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 [t=00:00:01.974550] GLSL version: 4.60 NVIDIA [t=00:00:01.974557] GLEW version: 2.1.0 [t=00:00:01.974562] GPU memory : 4096MB (total) / 2723MB (available) [t=00:00:01.974705] SDL swap-int: 0 [t=00:00:01.974717] SDL driver : windows [t=00:00:01.974724] [t=00:00:01.974734] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.974774] GLSL shader support : 1 [t=00:00:01.974784] GL4 support : 1 [t=00:00:01.974790] FBO extension support : 1 [t=00:00:01.974809] NVX GPU mem-info support : 1 [t=00:00:01.974817] ATI GPU mem-info support : 0 [t=00:00:01.974833] Texture clamping to edge : 1 [t=00:00:01.974844] NPOT-texture support : 1 (1) [t=00:00:01.974852] S3TC/DXT1 texture support : 1/1 [t=00:00:01.974862] texture query-LOD support : 1 (1) [t=00:00:01.974872] MSAA frame-buffer support : 1 (1) [t=00:00:01.974885] Z-buffer depth : 32 (-) [t=00:00:01.974901] primitive-restart support : 1 (1) [t=00:00:01.974907] clip-space control support: 1 (1) [t=00:00:01.974914] seamless cube-map support : 1 (1) [t=00:00:01.974920] frag-depth layout support : 1 (1) [t=00:00:01.974925] persistent maps support : 1 (1) [t=00:00:01.974932] explicit attribs location : 1 (1) [t=00:00:01.974938] multi draw indirect : 1 (-) [t=00:00:01.974946] array textures : 1 (-) [t=00:00:01.974960] buffer copy support : 1 (-) [t=00:00:01.974966] indirect draw : 1 (-) [t=00:00:01.974972] base instance : 1 (-) [t=00:00:01.974978] [t=00:00:01.974984] max. FBO samples : 32 [t=00:00:01.974992] max. FS/program texture slots : 32/192 [t=00:00:01.974998] max. texture size : 32768 [t=00:00:01.975011] max. texture anisotropy level : 16.000000 [t=00:00:01.975047] max. vec4 varyings/attributes : 31/16 [t=00:00:01.975053] max. draw-buffers : 8 [t=00:00:01.975067] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.975076] max. uniform buffer-bindings : 84 [t=00:00:01.975083] max. uniform block-size : 64KB [t=00:00:01.975091] max. storage buffer-bindings : 96 [t=00:00:01.975104] max. storage block-size : 2047MB [t=00:00:01.975111] [t=00:00:01.975116] enable AMD-hacks : 0 [t=00:00:01.975122] compress MIP-maps: 0 [t=00:00:01.975254] Number of compressed texture formats: 23 [t=00:00:01.975322] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.975432] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.978909] [GR::UpdateGLConfigs] [t=00:00:01.979270] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.979285] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.980027] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.980057] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.980064] [GR::InitGLState] [t=00:00:01.980280] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:02.489813] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:02.496724] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:02.502971] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:02.521176] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:02.521228] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:02.522234] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:02.554465] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:02.554506] [DataDirLocater::Check] Isolation Mode! [t=00:00:02.554695] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:02.554755] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:02.632487] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:02.633222] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:02.633912] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:02.634220] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:02.667227] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [t=00:00:02.667311] [VFS] [SpringVFS::ReserveArchives<this=000002044ed68720>] [t=00:00:02.667479] [VFS] [SpringVFS::AddArchive<this=000002044ed68720>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.672818] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002044ed68720 (SpringVFS) global=0000000000000000 (null) [t=00:00:02.672847] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:03.537692] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:03.559388] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:03.563832] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:03.591528] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:03.593195] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:03.593288] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:03.593812][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:03.611294][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:03.611334][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:03.611468][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:03.611626][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:03.621790][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:03.621818][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:03.621834][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:03.621842][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:03.624365][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (30.2ms) [t=00:00:03.728198][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (134.0ms) [t=00:00:03.803533][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:03.821411][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002044eef65d0(default) context=000002044edc1740 numChannels=2 frameSize=8 [t=00:00:03.821544][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:03.821591][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:03.821656][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:03.821689][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:03.821947][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:03.822007][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:03.822025][f=-000001] [Sound] Devices: [t=00:00:03.826827][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:03.826856][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:03.826875][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:03.826901][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:03.828050][f=-000001] [Sound] EFX Enabled: yes [t=00:00:03.828077][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:03.830008][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 235ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 23512 MB [t=00:00:03.832410][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:03.832448][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:03.832482][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-03-12_01-51-53-892_The Hole v5_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data... [t=00:00:04.982379][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:05.084517][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:05.085437][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:05.137765][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1305ms [t=00:00:05.137835][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:28.782591][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:28.782810][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:28.782826][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:28.782853][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:28.816610][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:28.816885][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{44.577, 14.859}, {26.409, 8.803}}ms [t=00:00:28.816922][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{3.990, 3.990, 3.990, 3.990}, {0.536, 0.536, 0.536, 0.536}}ms [t=00:00:28.816941][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{8.489, 8.489, 8.489, 8.489}, {25.329, 25.329, 25.329, 25.329}}ms [t=00:00:28.816959][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{32.098, 32.098, 32.098, 32.098}, {0.544, 0.544, 0.544, 0.544}}ms [t=00:00:28.816970][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:28.816979][f=-000001] [SpringApp::Kill][2] [t=00:00:28.817556][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:28.855708][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:28.855742][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:28.855786][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002044edc1740 dev=000002044eef65d0 [t=00:00:28.855947][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002044edc1740 dev=000002044eef65d0 [t=00:00:28.855995][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002044edc1740)] [t=00:00:28.857494][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002044eef65d0)] [t=00:00:28.857645][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:28.887366][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:28.888180][f=-000001] [SpringApp::Kill][3] [t=00:00:28.888295][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:28.888312][f=-000001] [SpringApp::Kill][4] font=00000204118ad200 [t=00:00:28.892939][f=-000001] [SpringApp::Kill][5] [t=00:00:28.893288][f=-000001] [SpringApp::Kill][6] [t=00:00:28.893309] [SpringApp::Kill][7] [t=00:00:28.897279] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:28.897377] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:28.897425] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:28.897451] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:28.897474] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:28.897501] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:28.897523] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:28.897546] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:28.897607] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:28.897652] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:28.897678] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:28.897701] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:28.897774] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:29.040522] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:29.040546] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:29.040553] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:29.040558] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:29.040854] [VFS] [SpringVFS::DeleteArchives<this=000002044ed68720>] [t=00:00:29.040929] [VFS] [SpringVFS::DeleteArchives<this=000002044ed68720>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:29.040976] [VFS] [SpringVFS::DeleteArchives<this=000002044ed68720>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:29.040998] [VFS] [SpringVFS::DeleteArchives<this=000002044ed68720>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:29.041045] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000002041096cea0) [t=00:00:29.041183] [VFS] [SpringVFS::DeleteArchives<this=000002044ed68720>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:29.041194] [VFS] [SpringVFS::DeleteArchives<this=000002044ed68720>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:29.041206] [VFS] [SpringVFS::DeleteArchives<this=000002044ed68720>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:29.041215] [VFS] [SpringVFS::DeleteArchives<this=000002044ed68720>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:29.041227] [VFS] [SpringVFS::DeleteArchives<this=000002044ed68720>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:29.041236] [VFS] [SpringVFS::DeleteArchives<this=000002044ed68720>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:29.041347] [SpringApp::Kill][8] [t=00:00:29.041361] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:29.041375] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7888480b0 (joinable=1) [t=00:00:29.041384] [WatchDog::Uninstall][2] [t=00:00:29.707952] [WatchDog::Uninstall][3] [t=00:00:29.707994] [SpringApp::Kill][9]
infolog_full.txt (truncated):