ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code -1003 #119634

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.094010] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.094028] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.106394] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.106523] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.326807] Error: ConfigSource: Error: Can not parse line: 100
[t=00:00:00.629699] Error: ConfigSource: Error: Can not parse line: 0
Failed rotating the log file
[t=00:00:00.642076] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.642144] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.642169]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.642234]   
[t=00:00:00.642259]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.642301]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.642316]   Use "none" to disable the default log sections.
[t=00:00:00.642345] ============== </Log Sections> ==============

[t=00:00:00.642374] ============== <User Config> ==============
[t=00:00:00.642764]   AdvSky = 0
[t=00:00:00.642776]   AllowDeferredMapRendering = 1
[t=00:00:00.642784]   AllowDeferredModelRendering = 1
[t=00:00:00.642793]   BumpWaterAnisotropy = 2
[t=00:00:00.642799]   BumpWaterBlurReflection = 1
[t=00:00:00.642807]   BumpWaterDepthBits = 32
[t=00:00:00.642813]   BumpWaterReflection = 2
[t=00:00:00.642819]   BumpWaterTexSizeReflection = 256
[t=00:00:00.642829]   CamFreeScrollSpeed = 50
[t=00:00:00.642843]   CamMode = 1
[t=00:00:00.642853]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.642859]   EdgeMoveDynamic = 0
[t=00:00:00.642864]   EdgeMoveWidth = 0.003
[t=00:00:00.642870]   FPSFOV = 90
[t=00:00:00.642875]   FPSScrollSpeed = 50
[t=00:00:00.642883]   FSAA = 1
[t=00:00:00.642888]   FontSize = 18
[t=00:00:00.642894]   ForceDisableShaders = 0
[t=00:00:00.642902]   GrassDetail = 0
[t=00:00:00.642907]   GroundDecals = 5
[t=00:00:00.642912]   GroundDetail = 120
[t=00:00:00.642918]   GroundScarAlphaFade = 1
[t=00:00:00.642930]   HangTimeout = 30
[t=00:00:00.642938]   HardwareCursor = 1
[t=00:00:00.642944]   InitialNetworkTimeout = 0
[t=00:00:00.642951]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.642958]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.642967]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.642973]   LinkOutgoingBandwidth = 131072
[t=00:00:00.642980]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.642989]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.642995]   MSAALevel = 8
[t=00:00:00.643005]   MaxParticles = 25000
[t=00:00:00.643014]   MaxSounds = 32
[t=00:00:00.643019]   MaximumTransmissionUnit = 0
[t=00:00:00.643028]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.643034]   MiniMapMarker = 0
[t=00:00:00.643042]   MouseDragScrollThreshold = 0
[t=00:00:00.643049]   NetworkLossFactor = 1
[t=00:00:00.643058]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.643064]   OverheadScrollSpeed = 50
[t=00:00:00.643070]   ReconnectTimeout = 0
[t=00:00:00.643079]   RotOverheadScrollSpeed = 50
[t=00:00:00.643088]   RotateLogFiles = 1
[t=00:00:00.643096]   ShadowMapSize = 8192
[t=00:00:00.643102]   Shadows = 1
[t=00:00:00.643107]   ShowClock = 0
[t=00:00:00.643115]   SoftParticles = 2
[t=00:00:00.643120]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.643127]   UnitIconDist = 151
[t=00:00:00.643134]   UnitLodDist = 999999
[t=00:00:00.643140]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.643145]   UseLuaMemPools = 0
[t=00:00:00.643157]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.643169]   UsePBO = 1
[t=00:00:00.643176]   VFSCacheArchiveFiles = 0
[t=00:00:00.643182]   VSync = 0
[t=00:00:00.643187]   Water = 4
[t=00:00:00.643191]   XResolution = 1920
[t=00:00:00.643197]   YResolution = 1080
[t=00:00:00.643204]   snd_volgeneral = 88
[t=00:00:00.643210]   snd_volmaster = 0
[t=00:00:00.643232] ============== </User Config> ==============

[t=00:00:00.643240] ============== <User System> ==============
[t=00:00:00.643248]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.643267]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.643278]        Compiler Version: gcc-13.2.0
[t=00:00:00.643323]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.643374]         Hardware Config: 11th Gen Intel(R) Core(TM) i7-11370H @ 3.30GHz; 16075MB RAM, 25758MB pagefile
[t=00:00:00.643384]        Binary Word Size: 64-bit (native)
[t=00:00:00.643390]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.643397]      Physical CPU Cores: 4
[t=00:00:00.643409]       Logical CPU Cores: 8
[t=00:00:00.643417] ============== </User System> ==============

[t=00:00:00.643562] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.643570]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.643576]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.643581]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.643586]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.644918] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.644940] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.667007] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.739350]     Display (Generic PnP Monitor)=1 modes=153 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.739395]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.739402]         [10] 1680x1050x24bpp@144Hz
[t=00:00:00.739413]         [19] 1600x900x24bpp@144Hz
[t=00:00:00.739418]         [28] 1440x900x24bpp@144Hz
[t=00:00:00.739426]         [37] 1400x1050x24bpp@144Hz
[t=00:00:00.739432]         [46] 1366x768x24bpp@144Hz
[t=00:00:00.739556]         [55] 1360x768x24bpp@144Hz
[t=00:00:00.739600]         [64] 1280x1024x24bpp@144Hz
[t=00:00:00.739610]         [73] 1280x960x24bpp@144Hz
[t=00:00:00.739615]         [82] 1280x800x24bpp@144Hz
[t=00:00:00.739623]         [91] 1280x768x24bpp@144Hz
[t=00:00:00.739629]         [100] 1280x720x24bpp@144Hz
[t=00:00:00.739633]         [109] 1280x600x24bpp@144Hz
[t=00:00:00.739639]         [118] 1152x864x24bpp@144Hz
[t=00:00:00.739644]         [127] 1024x768x24bpp@144Hz
[t=00:00:00.739650]         [136] 800x600x24bpp@144Hz
[t=00:00:00.739656]         [145] 640x480x24bpp@144Hz
[t=00:00:01.744620] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.745302] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:01.745329] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:01.974339] [GR::LogVersionInfo]
[t=00:00:01.974408]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.974481]     GL version  : 4.6.0 NVIDIA 546.80
[t=00:00:01.974488]     GL vendor   : NVIDIA Corporation
[t=00:00:01.974494]     GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2
[t=00:00:01.974550]     GLSL version: 4.60 NVIDIA
[t=00:00:01.974557]     GLEW version: 2.1.0
[t=00:00:01.974562]     GPU memory  : 4096MB (total) / 2723MB (available)
[t=00:00:01.974705]     SDL swap-int: 0
[t=00:00:01.974717]     SDL driver  : windows
[t=00:00:01.974724]     
[t=00:00:01.974734]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.974774]     GLSL shader support       : 1
[t=00:00:01.974784]     GL4 support               : 1
[t=00:00:01.974790]     FBO extension support     : 1
[t=00:00:01.974809]     NVX GPU mem-info support  : 1
[t=00:00:01.974817]     ATI GPU mem-info support  : 0
[t=00:00:01.974833]     Texture clamping to edge  : 1
[t=00:00:01.974844]     NPOT-texture support      : 1 (1)
[t=00:00:01.974852]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.974862]     texture query-LOD support : 1 (1)
[t=00:00:01.974872]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.974885]     Z-buffer depth            : 32 (-)
[t=00:00:01.974901]     primitive-restart support : 1 (1)
[t=00:00:01.974907]     clip-space control support: 1 (1)
[t=00:00:01.974914]     seamless cube-map support : 1 (1)
[t=00:00:01.974920]     frag-depth layout support : 1 (1)
[t=00:00:01.974925]     persistent maps support   : 1 (1)
[t=00:00:01.974932]     explicit attribs location : 1 (1)
[t=00:00:01.974938]     multi draw indirect       : 1 (-)
[t=00:00:01.974946]     array textures            : 1 (-)
[t=00:00:01.974960]     buffer copy support       : 1 (-)
[t=00:00:01.974966]     indirect draw             : 1 (-)
[t=00:00:01.974972]     base instance             : 1 (-)
[t=00:00:01.974978]     
[t=00:00:01.974984]     max. FBO samples              : 32
[t=00:00:01.974992]     max. FS/program texture slots : 32/192
[t=00:00:01.974998]     max. texture size             : 32768
[t=00:00:01.975011]     max. texture anisotropy level : 16.000000
[t=00:00:01.975047]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.975053]     max. draw-buffers             : 8
[t=00:00:01.975067]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.975076]     max. uniform buffer-bindings  : 84
[t=00:00:01.975083]     max. uniform block-size       : 64KB
[t=00:00:01.975091]     max. storage buffer-bindings  : 96
[t=00:00:01.975104]     max. storage block-size       : 2047MB
[t=00:00:01.975111]     
[t=00:00:01.975116]     enable AMD-hacks : 0
[t=00:00:01.975122]     compress MIP-maps: 0
[t=00:00:01.975254]     Number of compressed texture formats: 23
[t=00:00:01.975322]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.975432] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.978909] [GR::UpdateGLConfigs]
[t=00:00:01.979270] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.979285] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.980027] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.980057] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.980064] [GR::InitGLState]
[t=00:00:01.980280] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:02.489813] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:02.496724] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:02.502971] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:02.521176] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:02.521228] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:02.522234] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:02.554465] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:02.554506] [DataDirLocater::Check] Isolation Mode!
[t=00:00:02.554695] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:02.554755] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:02.632487] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:02.633222] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:02.633912] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:02.634220] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:02.667227] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms
[t=00:00:02.667311] [VFS] [SpringVFS::ReserveArchives<this=000002044ed68720>]
[t=00:00:02.667479] [VFS] [SpringVFS::AddArchive<this=000002044ed68720>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.672818] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002044ed68720 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.672847] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:03.537692] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:03.559388] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:03.563832] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:03.591528] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:03.593195] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:03.593288] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:03.593812][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:03.611294][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:03.611334][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:03.611468][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:03.611626][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:03.621790][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:03.621818][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:03.621834][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:03.621842][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:03.624365][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (30.2ms)
[t=00:00:03.728198][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (134.0ms)
[t=00:00:03.803533][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:03.821411][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002044eef65d0(default) context=000002044edc1740  numChannels=2 frameSize=8
[t=00:00:03.821544][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:03.821591][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:03.821656][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:03.821689][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:03.821947][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:03.822007][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:03.822025][f=-000001] [Sound]   Devices:
[t=00:00:03.826827][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:03.826856][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:03.826875][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:03.826901][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:03.828050][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:03.828077][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:03.830008][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 235ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 23512 MB
[t=00:00:03.832410][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:03.832448][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:03.832482][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-03-12_01-51-53-892_The Hole v5_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data...
[t=00:00:04.982379][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:05.084517][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:05.085437][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:05.137765][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1305ms
[t=00:00:05.137835][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:28.782591][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:28.782810][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:28.782826][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:28.782853][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:28.816610][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:28.816885][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{44.577, 14.859}, {26.409, 8.803}}ms
[t=00:00:28.816922][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{3.990, 3.990, 3.990, 3.990}, {0.536, 0.536, 0.536, 0.536}}ms
[t=00:00:28.816941][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{8.489, 8.489, 8.489, 8.489}, {25.329, 25.329, 25.329, 25.329}}ms
[t=00:00:28.816959][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{32.098, 32.098, 32.098, 32.098}, {0.544, 0.544, 0.544, 0.544}}ms
[t=00:00:28.816970][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:28.816979][f=-000001] [SpringApp::Kill][2]
[t=00:00:28.817556][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:28.855708][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:28.855742][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:28.855786][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002044edc1740 dev=000002044eef65d0
[t=00:00:28.855947][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002044edc1740 dev=000002044eef65d0
[t=00:00:28.855995][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002044edc1740)]
[t=00:00:28.857494][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002044eef65d0)]
[t=00:00:28.857645][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:28.887366][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:28.888180][f=-000001] [SpringApp::Kill][3]
[t=00:00:28.888295][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:28.888312][f=-000001] [SpringApp::Kill][4] font=00000204118ad200
[t=00:00:28.892939][f=-000001] [SpringApp::Kill][5]
[t=00:00:28.893288][f=-000001] [SpringApp::Kill][6]
[t=00:00:28.893309] [SpringApp::Kill][7]
[t=00:00:28.897279] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:28.897377] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:28.897425] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:28.897451] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:28.897474] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:28.897501] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:28.897523] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:28.897546] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:28.897607] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:28.897652] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:28.897678] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:28.897701] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:28.897774] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.040522] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:29.040546] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:29.040553] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:29.040558] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:29.040854] [VFS] [SpringVFS::DeleteArchives<this=000002044ed68720>]
[t=00:00:29.040929] [VFS] [SpringVFS::DeleteArchives<this=000002044ed68720>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:29.040976] [VFS] [SpringVFS::DeleteArchives<this=000002044ed68720>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:29.040998] [VFS] [SpringVFS::DeleteArchives<this=000002044ed68720>(section=2)] #archives[section]=1 #files[section]=191
[t=00:00:29.041045] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000002041096cea0)
[t=00:00:29.041183] [VFS] [SpringVFS::DeleteArchives<this=000002044ed68720>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:29.041194] [VFS] [SpringVFS::DeleteArchives<this=000002044ed68720>(section=4)] #archives[section]=0 #files[section]=191
[t=00:00:29.041206] [VFS] [SpringVFS::DeleteArchives<this=000002044ed68720>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:29.041215] [VFS] [SpringVFS::DeleteArchives<this=000002044ed68720>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:29.041227] [VFS] [SpringVFS::DeleteArchives<this=000002044ed68720>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:29.041236] [VFS] [SpringVFS::DeleteArchives<this=000002044ed68720>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:29.041347] [SpringApp::Kill][8]
[t=00:00:29.041361] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:29.041375] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7888480b0 (joinable=1)
[t=00:00:29.041384] [WatchDog::Uninstall][2]
[t=00:00:29.707952] [WatchDog::Uninstall][3]
[t=00:00:29.707994] [SpringApp::Kill][9]