Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.003203] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.003218] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.011056] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.011183] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.276648] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.276705] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.276722] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.276739] [t=00:00:00.276745] Enable or disable log sections using the LogSections configuration key [t=00:00:00.276753] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.276759] Use "none" to disable the default log sections. [t=00:00:00.276766] ============== </Log Sections> ============== [t=00:00:00.276776] ============== <User Config> ============== [t=00:00:00.276906] AllowDeferredMapRendering = 1 [t=00:00:00.276913] AllowDeferredModelRendering = 1 [t=00:00:00.276917] BumpWaterAnisotropy = 2 [t=00:00:00.276921] BumpWaterBlurReflection = 1 [t=00:00:00.276925] BumpWaterDepthBits = 32 [t=00:00:00.276928] BumpWaterReflection = 2 [t=00:00:00.276932] BumpWaterTexSizeReflection = 256 [t=00:00:00.276936] CamFreeScrollSpeed = 50 [t=00:00:00.276940] CamMode = 1 [t=00:00:00.276946] DualScreenMiniMapOnLeft = 1 [t=00:00:00.276964] EdgeMoveDynamic = 0 [t=00:00:00.276971] EdgeMoveWidth = 0.003 [t=00:00:00.276976] FPSFOV = 90 [t=00:00:00.276980] FPSScrollSpeed = 50 [t=00:00:00.276986] FontSize = 18 [t=00:00:00.276991] GrassDetail = 0 [t=00:00:00.276996] GroundDecals = 5 [t=00:00:00.277001] GroundDetail = 120 [t=00:00:00.277006] GroundScarAlphaFade = 1 [t=00:00:00.277009] HangTimeout = 30 [t=00:00:00.277013] HardwareCursor = 1 [t=00:00:00.277016] InitialNetworkTimeout = 0 [t=00:00:00.277026] LinkIncomingMaxPacketRate = 512 [t=00:00:00.277035] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.277041] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.277046] LinkOutgoingBandwidth = 131072 [t=00:00:00.277052] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.277058] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.277063] MSAALevel = 8 [t=00:00:00.277069] MaxParticles = 25000 [t=00:00:00.277077] MaxSounds = 32 [t=00:00:00.277083] MaximumTransmissionUnit = 0 [t=00:00:00.277092] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.277099] MiniMapMarker = 0 [t=00:00:00.277105] MouseDragScrollThreshold = 0 [t=00:00:00.277113] NetworkLossFactor = 1 [t=00:00:00.277119] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.277127] OverheadScrollSpeed = 50 [t=00:00:00.277132] ReconnectTimeout = 0 [t=00:00:00.277138] RotOverheadScrollSpeed = 50 [t=00:00:00.277143] RotateLogFiles = 1 [t=00:00:00.277148] ShadowMapSize = 8192 [t=00:00:00.277156] Shadows = 1 [t=00:00:00.277165] ShowClock = 0 [t=00:00:00.277170] SoftParticles = 2 [t=00:00:00.277178] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.277184] UnitIconDist = 151 [t=00:00:00.277190] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.277198] UseLuaMemPools = 0 [t=00:00:00.277204] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.277211] VFSCacheArchiveFiles = 0 [t=00:00:00.277218] VSync = 0 [t=00:00:00.277223] Water = 4 [t=00:00:00.277228] XResolution = 1920 [t=00:00:00.277233] YResolution = 1080 [t=00:00:00.277268] snd_volgeneral = 88 [t=00:00:00.277276] snd_volmaster = 0 [t=00:00:00.277289] ============== </User Config> ============== [t=00:00:00.277295] ============== <User System> ============== [t=00:00:00.277301] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.277310] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.277320] Compiler Version: gcc-13.2.0 [t=00:00:00.277357] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.277408] Hardware Config: 11th Gen Intel(R) Core(TM) i7-11370H @ 3.30GHz; 16075MB RAM, 21956MB pagefile [t=00:00:00.277419] Binary Word Size: 64-bit (native) [t=00:00:00.277423] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.277443] Physical CPU Cores: 4 [t=00:00:00.277446] Logical CPU Cores: 8 [t=00:00:00.277450] ============== </User System> ============== [t=00:00:00.277608] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.277613] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.277620] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.277624] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.277628] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.278555] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.278592] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.284752] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.307702] Display (Generic PnP Monitor)=1 modes=153 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.307748] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.307753] [10] 1680x1050x24bpp@144Hz [t=00:00:00.307758] [19] 1600x900x24bpp@144Hz [t=00:00:00.307762] [28] 1440x900x24bpp@144Hz [t=00:00:00.307767] [37] 1400x1050x24bpp@144Hz [t=00:00:00.307770] [46] 1366x768x24bpp@144Hz [t=00:00:00.307774] [55] 1360x768x24bpp@144Hz [t=00:00:00.307778] [64] 1280x1024x24bpp@144Hz [t=00:00:00.307783] [73] 1280x960x24bpp@144Hz [t=00:00:00.307787] [82] 1280x800x24bpp@144Hz [t=00:00:00.307794] [91] 1280x768x24bpp@144Hz [t=00:00:00.307798] [100] 1280x720x24bpp@144Hz [t=00:00:00.307801] [109] 1280x600x24bpp@144Hz [t=00:00:00.307805] [118] 1152x864x24bpp@144Hz [t=00:00:00.307808] [127] 1024x768x24bpp@144Hz [t=00:00:00.307812] [136] 800x600x24bpp@144Hz [t=00:00:00.307816] [145] 640x480x24bpp@144Hz [t=00:00:00.679131] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.680035] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.680058] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.729418] [GR::LogVersionInfo] [t=00:00:00.729438] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.729444] GL version : 4.6.0 NVIDIA 546.80 [t=00:00:00.729450] GL vendor : NVIDIA Corporation [t=00:00:00.729455] GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 [t=00:00:00.729461] GLSL version: 4.60 NVIDIA [t=00:00:00.729483] GLEW version: 2.1.0 [t=00:00:00.729489] GPU memory : 4096MB (total) / 1568MB (available) [t=00:00:00.729507] SDL swap-int: 0 [t=00:00:00.729511] SDL driver : windows [t=00:00:00.729514] [t=00:00:00.729518] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.729522] GLSL shader support : 1 [t=00:00:00.729525] GL4 support : 1 [t=00:00:00.729529] FBO extension support : 1 [t=00:00:00.729541] NVX GPU mem-info support : 1 [t=00:00:00.729546] ATI GPU mem-info support : 0 [t=00:00:00.729560] Texture clamping to edge : 1 [t=00:00:00.729566] NPOT-texture support : 1 (1) [t=00:00:00.729572] S3TC/DXT1 texture support : 1/1 [t=00:00:00.729577] texture query-LOD support : 1 (1) [t=00:00:00.729581] MSAA frame-buffer support : 1 (1) [t=00:00:00.729585] Z-buffer depth : 32 (-) [t=00:00:00.729593] primitive-restart support : 1 (1) [t=00:00:00.729597] clip-space control support: 1 (1) [t=00:00:00.729601] seamless cube-map support : 1 (1) [t=00:00:00.729627] frag-depth layout support : 1 (1) [t=00:00:00.729631] persistent maps support : 1 (1) [t=00:00:00.729635] explicit attribs location : 1 (1) [t=00:00:00.729641] multi draw indirect : 1 (-) [t=00:00:00.729648] array textures : 1 (-) [t=00:00:00.729657] buffer copy support : 1 (-) [t=00:00:00.729663] indirect draw : 1 (-) [t=00:00:00.729669] base instance : 1 (-) [t=00:00:00.729672] [t=00:00:00.729676] max. FBO samples : 32 [t=00:00:00.729684] max. FS/program texture slots : 32/192 [t=00:00:00.729691] max. texture size : 32768 [t=00:00:00.729700] max. texture anisotropy level : 16.000000 [t=00:00:00.729705] max. vec4 varyings/attributes : 31/16 [t=00:00:00.729711] max. draw-buffers : 8 [t=00:00:00.729718] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.729724] max. uniform buffer-bindings : 84 [t=00:00:00.729731] max. uniform block-size : 64KB [t=00:00:00.729740] max. storage buffer-bindings : 96 [t=00:00:00.729748] max. storage block-size : 2047MB [t=00:00:00.729752] [t=00:00:00.729756] enable AMD-hacks : 0 [t=00:00:00.729764] compress MIP-maps: 0 [t=00:00:00.729806] Number of compressed texture formats: 23 [t=00:00:00.729838] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.729877] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.730107] [GR::UpdateGLConfigs] [t=00:00:00.730145] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.730159] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.730484] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.730500] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.730505] [GR::InitGLState] [t=00:00:00.730589] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.816682] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.819252] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.819841] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.825975] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.826018] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.826536] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.830153] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.830259] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.830357] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.830440] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.850819] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.852735] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.857253] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.857668] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.870701] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [t=00:00:00.870754] [VFS] [SpringVFS::ReserveArchives<this=00000282e3a66bf0>] [t=00:00:00.870895] [VFS] [SpringVFS::AddArchive<this=00000282e3a66bf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.875524] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000282e3a66bf0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.875588] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.188039] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.188852] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.189188] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.189516] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.189769] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.189858] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.191124][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.191609][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.191672][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.191697][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.191737][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms) [t=00:00:01.191739][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.202892][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.203045][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:01.203082][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:01.203097][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.305618][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (114.4ms) [t=00:00:01.376640][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.379119][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000282e3ae9fd0(default) context=00000282a485dc30 numChannels=2 frameSize=8 [t=00:00:01.379242][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.379259][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.379320][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.379342][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.379400][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.379459][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.379499][f=-000001] [Sound] Devices: [t=00:00:01.385612][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:01.385644][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.385660][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.385669][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.386882][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.386916][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.412919][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 221ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 34809 MB [t=00:00:01.416274][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.416390][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.416425][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-03-12_01-51-53-892_The Hole v5_105.1.1-2314-g9e0bf7d BAR105.sdfz" for game data... [t=00:00:01.842670][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.847918][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.848290][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:01.853072][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 436ms [t=00:00:01.853234][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:06.559715][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:06.560264][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:06.560286][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:06.560426][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:06.589573][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:06.589603][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.213, 0.071}, {1.689, 0.563}}ms [t=00:00:06.589645][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.082, 0.082, 0.082, 0.082}, {0.573, 0.573, 0.573, 0.573}}ms [t=00:00:06.589657][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.075, 0.075, 0.075, 0.075}, {0.271, 0.271, 0.271, 0.271}}ms [t=00:00:06.589670][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.057, 0.057, 0.057, 0.057}, {0.845, 0.845, 0.845, 0.845}}ms [t=00:00:06.589679][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:06.589686][f=-000001] [SpringApp::Kill][2] [t=00:00:06.590138][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:06.628464][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:06.628493][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:06.628533][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000282a485dc30 dev=00000282e3ae9fd0 [t=00:00:06.628611][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000282a485dc30 dev=00000282e3ae9fd0 [t=00:00:06.628619][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000282a485dc30)] [t=00:00:06.629796][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000282e3ae9fd0)] [t=00:00:06.630112][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:06.658401][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:06.659060][f=-000001] [SpringApp::Kill][3] [t=00:00:06.659081][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:06.659091][f=-000001] [SpringApp::Kill][4] font=00000282a6398b40 [t=00:00:06.660168][f=-000001] [SpringApp::Kill][5] [t=00:00:06.660289][f=-000001] [SpringApp::Kill][6] [t=00:00:06.660297] [SpringApp::Kill][7] [t=00:00:06.660655] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.660671] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.660702] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:06.660717] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.660726] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:06.660738] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.660745] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.660752] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.660761] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:06.660774] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.660783] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.660793] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:06.660807] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.880373] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:06.880425] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:06.880434] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:06.880439] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:06.880701] [VFS] [SpringVFS::DeleteArchives<this=00000282e3a66bf0>] [t=00:00:06.880738] [VFS] [SpringVFS::DeleteArchives<this=00000282e3a66bf0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:06.880748] [VFS] [SpringVFS::DeleteArchives<this=00000282e3a66bf0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:06.880758] [VFS] [SpringVFS::DeleteArchives<this=00000282e3a66bf0>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:06.880771] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (00000282a5f79a00) [t=00:00:06.880896] [VFS] [SpringVFS::DeleteArchives<this=00000282e3a66bf0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:06.880909] [VFS] [SpringVFS::DeleteArchives<this=00000282e3a66bf0>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:06.880923] [VFS] [SpringVFS::DeleteArchives<this=00000282e3a66bf0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:06.880931] [VFS] [SpringVFS::DeleteArchives<this=00000282e3a66bf0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:06.880951] [VFS] [SpringVFS::DeleteArchives<this=00000282e3a66bf0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:06.880960] [VFS] [SpringVFS::DeleteArchives<this=00000282e3a66bf0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:06.881084] [SpringApp::Kill][8] [t=00:00:06.881116] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7888480b0 (joinable=1) [t=00:00:06.881099] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:06.881125] [WatchDog::Uninstall][2] [t=00:00:07.288805] [WatchDog::Uninstall][3] [t=00:00:07.288832] [SpringApp::Kill][9]
infolog_full.txt (truncated):