ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #119680

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.152076] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type performance
[t=00:00:00.152112] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.156730] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.156819] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.164149] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.164192] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.164211]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.164222]   
[t=00:00:00.164227]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.164231]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.164235]   Use "none" to disable the default log sections.
[t=00:00:00.164239] ============== </Log Sections> ==============

[t=00:00:00.164247] ============== <User Config> ==============
[t=00:00:00.164320]   AllowDeferredMapRendering = 1
[t=00:00:00.164326]   AllowDeferredModelRendering = 1
[t=00:00:00.164330]   AnimationMT = 0
[t=00:00:00.164334]   BumpWaterAnisotropy = 2
[t=00:00:00.164338]   BumpWaterBlurReflection = 1
[t=00:00:00.164341]   BumpWaterDepthBits = 32
[t=00:00:00.164345]   BumpWaterReflection = 2
[t=00:00:00.164348]   BumpWaterTexSizeReflection = 256
[t=00:00:00.164352]   CamFreeScrollSpeed = 50
[t=00:00:00.164356]   CamMode = 1
[t=00:00:00.164365]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.164369]   EdgeMoveDynamic = 0
[t=00:00:00.164372]   EdgeMoveWidth = 0.003
[t=00:00:00.164376]   FPSFOV = 90
[t=00:00:00.164379]   FPSScrollSpeed = 50
[t=00:00:00.164382]   FontSize = 18
[t=00:00:00.164386]   GrassDetail = 0
[t=00:00:00.164389]   GroundDecals = 5
[t=00:00:00.164446]   GroundDetail = 120
[t=00:00:00.164461]   HangTimeout = 30
[t=00:00:00.164470]   HardwareCursor = 1
[t=00:00:00.164478]   InitialNetworkTimeout = 0
[t=00:00:00.164504]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.164517]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.164525]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.164534]   LinkOutgoingBandwidth = 131072
[t=00:00:00.164543]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.164551]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.164559]   MSAALevel = 8
[t=00:00:00.164568]   MaxParticles = 25000
[t=00:00:00.164582]   MaxSounds = 32
[t=00:00:00.164590]   MaximumTransmissionUnit = 0
[t=00:00:00.164620]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.164633]   MiniMapMarker = 0
[t=00:00:00.164640]   MouseDragScrollThreshold = 0
[t=00:00:00.164650]   NetworkLossFactor = 1
[t=00:00:00.164663]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.164671]   OverheadScrollSpeed = 50
[t=00:00:00.164679]   ReconnectTimeout = 0
[t=00:00:00.164686]   RotOverheadScrollSpeed = 50
[t=00:00:00.164698]   RotateLogFiles = 1
[t=00:00:00.164705]   ShadowMapSize = 8192
[t=00:00:00.164717]   Shadows = 1
[t=00:00:00.164723]   ShowClock = 0
[t=00:00:00.164746]   SoftParticles = 2
[t=00:00:00.164757]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.164765]   UnitIconDist = 151
[t=00:00:00.164777]   UpdateBoundingVolumeMT = 0
[t=00:00:00.164784]   UpdateWeaponVectorsMT = 0
[t=00:00:00.164796]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.164805]   UseLuaMemPools = 0
[t=00:00:00.164815]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.164822]   VFSCacheArchiveFiles = 0
[t=00:00:00.164834]   VSync = 0
[t=00:00:00.164841]   Water = 4
[t=00:00:00.164903]   XResolution = 1920
[t=00:00:00.164918]   YResolution = 1080
[t=00:00:00.164947] ============== </User Config> ==============

[t=00:00:00.164958] ============== <User System> ==============
[t=00:00:00.164969]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.164983]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.164999]        Compiler Version: gcc-13.2.0
[t=00:00:00.165069]        Operating System: Windows 10 TBA Insider Update (build 26100)
[t=00:00:00.165167]         Hardware Config: 12th Gen Intel(R) Core(TM) i5-12500H; 16004MB RAM, 23428MB pagefile
[t=00:00:00.165182]        Binary Word Size: 64-bit (native)
[t=00:00:00.165193]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.165205]      Physical CPU Cores: 4
[t=00:00:00.165212]       Logical CPU Cores: 8
[t=00:00:00.165224] ============== </User System> ==============

[t=00:00:00.165412] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.165424]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.165439]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.165446]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.165453]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.167035] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.167053] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.177713] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.183546]     Display (Generic PnP Monitor)=1 modes=26 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.183587]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.183592]         [ 3] 1600x1024x24bpp@144Hz
[t=00:00:00.183597]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.183601]         [ 7] 1440x1080x24bpp@144Hz
[t=00:00:00.183606]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.183609]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.183613]         [13] 1280x1024x24bpp@144Hz
[t=00:00:00.183616]         [15] 1280x960x24bpp@144Hz
[t=00:00:00.183621]         [17] 1280x720x24bpp@144Hz
[t=00:00:00.183624]         [19] 1152x864x24bpp@144Hz
[t=00:00:00.183628]         [21] 1024x768x24bpp@144Hz
[t=00:00:00.183635]         [23] 800x600x24bpp@144Hz
[t=00:00:00.183646]         [25] 640x480x24bpp@144Hz
[t=00:00:00.618074] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.618873] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.618895] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.642362] [GR::LogVersionInfo]
[t=00:00:00.642500]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.642515]     GL version  : 4.6.0 NVIDIA 546.80
[t=00:00:00.642525]     GL vendor   : NVIDIA Corporation
[t=00:00:00.642537]     GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2
[t=00:00:00.642547]     GLSL version: 4.60 NVIDIA
[t=00:00:00.642555]     GLEW version: 2.1.0
[t=00:00:00.642563]     GPU memory  : 4096MB (total) / 1869MB (available)
[t=00:00:00.642596]     SDL swap-int: 1
[t=00:00:00.642606]     SDL driver  : windows
[t=00:00:00.642613]     
[t=00:00:00.642633]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.642644]     GLSL shader support       : 1
[t=00:00:00.642652]     GL4 support               : 1
[t=00:00:00.642663]     FBO extension support     : 1
[t=00:00:00.642683]     NVX GPU mem-info support  : 1
[t=00:00:00.642697]     ATI GPU mem-info support  : 0
[t=00:00:00.642716]     Texture clamping to edge  : 1
[t=00:00:00.642730]     NPOT-texture support      : 1 (1)
[t=00:00:00.642744]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.642760]     texture query-LOD support : 1 (1)
[t=00:00:00.642778]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.642790]     Z-buffer depth            : 32 (-)
[t=00:00:00.642806]     primitive-restart support : 1 (1)
[t=00:00:00.642819]     clip-space control support: 1 (1)
[t=00:00:00.642829]     seamless cube-map support : 1 (1)
[t=00:00:00.642840]     frag-depth layout support : 1 (1)
[t=00:00:00.642849]     persistent maps support   : 1 (1)
[t=00:00:00.642860]     explicit attribs location : 1 (1)
[t=00:00:00.642869]     multi draw indirect       : 1 (-)
[t=00:00:00.642898]     array textures            : 1 (-)
[t=00:00:00.642910]     buffer copy support       : 1 (-)
[t=00:00:00.642918]     indirect draw             : 1 (-)
[t=00:00:00.642929]     base instance             : 1 (-)
[t=00:00:00.642937]     
[t=00:00:00.642951]     max. FBO samples              : 32
[t=00:00:00.642960]     max. FS/program texture slots : 32/192
[t=00:00:00.642973]     max. texture size             : 32768
[t=00:00:00.642989]     max. texture anisotropy level : 16.000000
[t=00:00:00.643010]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.643021]     max. draw-buffers             : 8
[t=00:00:00.643029]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.643037]     max. uniform buffer-bindings  : 84
[t=00:00:00.643045]     max. uniform block-size       : 64KB
[t=00:00:00.643053]     max. storage buffer-bindings  : 96
[t=00:00:00.643061]     max. storage block-size       : 2047MB
[t=00:00:00.643068]     
[t=00:00:00.643075]     enable AMD-hacks : 0
[t=00:00:00.643082]     compress MIP-maps: 0
[t=00:00:00.643163]     Number of compressed texture formats: 23
[t=00:00:00.643209]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.643260] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.643592] [GR::UpdateGLConfigs]
[t=00:00:00.643643] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.643656] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.645024] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.645070] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.645080] [GR::InitGLState]
[t=00:00:00.645169] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.862558] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.866145] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.866714] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.872422] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.872465] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.873104] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.874203] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.874219] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.874353] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.874412] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.880085] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.880783] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.881458] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.881700] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.894803] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms
[t=00:00:00.894837] [VFS] [SpringVFS::ReserveArchives<this=0000028cead34130>]
[t=00:00:00.894981] [VFS] [SpringVFS::AddArchive<this=0000028cead34130>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.897259] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000028cead34130 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.897276] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.904045] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.904287] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.904777] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.904790] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.904996] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.914160] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.914673][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.914821][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.914951][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.914979][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.915011][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.915044][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.928874][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.928899][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "AI Noise-cancelling Output (ASUS Utility)"
[t=00:00:00.928926][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Dongle)"
[t=00:00:00.928937][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "System Virtual Line (ASUS Utility)"
[t=00:00:00.928943][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Realtek(R) Audio)"
[t=00:00:00.928949][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.979866][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.982372][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000028ca8e95d10(default) context=0000028ca8dd0430  numChannels=2 frameSize=8
[t=00:00:00.982399][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.982406][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.982411][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.982417][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.982438][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.982459][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.982468][f=-000001] [Sound]   Devices:
[t=00:00:00.997903][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Dongle)]
[t=00:00:00.997927][f=-000001] [Sound]     [OpenAL Soft on AI Noise-cancelling Output (ASUS Utility)]
[t=00:00:00.997936][f=-000001] [Sound]     [OpenAL Soft on System Virtual Line (ASUS Utility)]
[t=00:00:00.997945][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.997963][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.997980][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.998983][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.999010][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.014476][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 85699 MB
[t=00:00:01.017887][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.017922][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.017957][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-11_18-02-51-707_Lowland Crossing Revised v2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:01.102734][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.108302][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.108615][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:01.108705][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 90ms
[t=00:00:01.108721][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:08.442394][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:08.442516][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:08.442504][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:08.442532][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:08.471327][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:08.471354][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.259, 0.086}, {1.454, 0.485}}ms
[t=00:00:08.471386][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.040, 0.040, 0.040, 0.040}, {0.475, 0.475, 0.475, 0.475}}ms
[t=00:00:08.471396][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.151, 0.151, 0.151, 0.151}, {0.558, 0.558, 0.558, 0.558}}ms
[t=00:00:08.471405][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.068, 0.068, 0.068, 0.068}, {0.421, 0.421, 0.421, 0.421}}ms
[t=00:00:08.471411][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:08.471417][f=-000001] [SpringApp::Kill][2]
[t=00:00:08.472603][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:08.497096][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:08.497123][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:08.497172][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000028ca8dd0430 dev=0000028ca8e95d10
[t=00:00:08.497232][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000028ca8dd0430 dev=0000028ca8e95d10
[t=00:00:08.497239][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000028ca8dd0430)]
[t=00:00:08.498044][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000028ca8e95d10)]
[t=00:00:08.498080][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:08.522714][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:08.523104][f=-000001] [SpringApp::Kill][3]
[t=00:00:08.523130][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:08.523139][f=-000001] [SpringApp::Kill][4] font=0000028ceabb5380
[t=00:00:08.523503][f=-000001] [SpringApp::Kill][5]
[t=00:00:08.523604][f=-000001] [SpringApp::Kill][6]
[t=00:00:08.523612] [SpringApp::Kill][7]
[t=00:00:08.523708] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.523718] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.523736] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:08.523745] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.523752] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:08.523762] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.523769] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.523776] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.523782] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:08.523792] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.523799] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.523806] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.523816] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.645699] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:08.645721] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:08.645726] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:08.645730] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:08.645825] [VFS] [SpringVFS::DeleteArchives<this=0000028cead34130>]
[t=00:00:08.645873] [VFS] [SpringVFS::DeleteArchives<this=0000028cead34130>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:08.645884] [VFS] [SpringVFS::DeleteArchives<this=0000028cead34130>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:08.645891] [VFS] [SpringVFS::DeleteArchives<this=0000028cead34130>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:08.645900] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000028cea7a17d0)
[t=00:00:08.646047] [VFS] [SpringVFS::DeleteArchives<this=0000028cead34130>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:08.646055] [VFS] [SpringVFS::DeleteArchives<this=0000028cead34130>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:08.646063] [VFS] [SpringVFS::DeleteArchives<this=0000028cead34130>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:08.646069] [VFS] [SpringVFS::DeleteArchives<this=0000028cead34130>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:08.646078] [VFS] [SpringVFS::DeleteArchives<this=0000028cead34130>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:08.646084] [VFS] [SpringVFS::DeleteArchives<this=0000028cead34130>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:08.646125] [SpringApp::Kill][8]
[t=00:00:08.646141] [WatchDog::Uninstall][1] hangDetectorThread=00007ff70d6f7430 (joinable=1)
[t=00:00:08.646133] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:08.646146] [WatchDog::Uninstall][2]
[t=00:00:09.185155] [WatchDog::Uninstall][3]
[t=00:00:09.185180] [SpringApp::Kill][9]