Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.009139] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type performance [t=00:00:00.009165] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.014971] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.015149] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.043307] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.043351] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.043370] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.043380] [t=00:00:00.043384] Enable or disable log sections using the LogSections configuration key [t=00:00:00.043389] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.043393] Use "none" to disable the default log sections. [t=00:00:00.043397] ============== </Log Sections> ============== [t=00:00:00.043408] ============== <User Config> ============== [t=00:00:00.043492] AllowDeferredMapRendering = 1 [t=00:00:00.043499] AllowDeferredModelRendering = 1 [t=00:00:00.043504] AnimationMT = 0 [t=00:00:00.043508] BumpWaterAnisotropy = 2 [t=00:00:00.043511] BumpWaterBlurReflection = 1 [t=00:00:00.043515] BumpWaterDepthBits = 32 [t=00:00:00.043519] BumpWaterReflection = 2 [t=00:00:00.043522] BumpWaterTexSizeReflection = 256 [t=00:00:00.043526] CamFreeScrollSpeed = 50 [t=00:00:00.043530] CamMode = 1 [t=00:00:00.043539] DualScreenMiniMapOnLeft = 1 [t=00:00:00.043543] EdgeMoveDynamic = 0 [t=00:00:00.043547] EdgeMoveWidth = 0.003 [t=00:00:00.043551] FPSFOV = 90 [t=00:00:00.043554] FPSScrollSpeed = 50 [t=00:00:00.043558] FontSize = 18 [t=00:00:00.043561] GrassDetail = 0 [t=00:00:00.043565] GroundDecals = 5 [t=00:00:00.043568] GroundDetail = 120 [t=00:00:00.043574] HangTimeout = 30 [t=00:00:00.043578] HardwareCursor = 1 [t=00:00:00.043581] InitialNetworkTimeout = 0 [t=00:00:00.043589] LinkIncomingMaxPacketRate = 512 [t=00:00:00.043596] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.043600] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.043604] LinkOutgoingBandwidth = 131072 [t=00:00:00.043608] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.043614] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.043618] MSAALevel = 8 [t=00:00:00.043622] MaxParticles = 25000 [t=00:00:00.043627] MaxSounds = 32 [t=00:00:00.043631] MaximumTransmissionUnit = 0 [t=00:00:00.043638] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.043642] MiniMapMarker = 0 [t=00:00:00.043648] MouseDragScrollThreshold = 0 [t=00:00:00.043652] NetworkLossFactor = 1 [t=00:00:00.043656] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.043660] OverheadScrollSpeed = 50 [t=00:00:00.043666] ReconnectTimeout = 0 [t=00:00:00.043670] RotOverheadScrollSpeed = 50 [t=00:00:00.043674] RotateLogFiles = 1 [t=00:00:00.043678] ShadowMapSize = 8192 [t=00:00:00.043681] Shadows = 1 [t=00:00:00.043686] ShowClock = 0 [t=00:00:00.043693] SoftParticles = 2 [t=00:00:00.043699] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.043703] UnitIconDist = 151 [t=00:00:00.043707] UpdateBoundingVolumeMT = 0 [t=00:00:00.043711] UpdateWeaponVectorsMT = 0 [t=00:00:00.043716] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.043721] UseLuaMemPools = 0 [t=00:00:00.043725] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.043729] VFSCacheArchiveFiles = 0 [t=00:00:00.043733] VSync = 0 [t=00:00:00.043739] Water = 4 [t=00:00:00.043766] XResolution = 1920 [t=00:00:00.043771] YResolution = 1080 [t=00:00:00.043780] ============== </User Config> ============== [t=00:00:00.043784] ============== <User System> ============== [t=00:00:00.043791] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.043797] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.043806] Compiler Version: gcc-13.2.0 [t=00:00:00.043856] Operating System: Windows 10 TBA Insider Update (build 26100) [t=00:00:00.043912] Hardware Config: 12th Gen Intel(R) Core(TM) i5-12500H; 16004MB RAM, 26539MB pagefile [t=00:00:00.043919] Binary Word Size: 64-bit (native) [t=00:00:00.043923] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.043928] Physical CPU Cores: 4 [t=00:00:00.043932] Logical CPU Cores: 8 [t=00:00:00.043937] ============== </User System> ============== [t=00:00:00.044105] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.044111] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.044119] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.044122] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.044126] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.045684] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.045700] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.059233] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.064609] Display (Generic PnP Monitor)=1 modes=26 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.064645] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.064650] [ 3] 1600x1024x24bpp@144Hz [t=00:00:00.064656] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.064660] [ 7] 1440x1080x24bpp@144Hz [t=00:00:00.064665] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.064669] [11] 1366x768x24bpp@144Hz [t=00:00:00.064672] [13] 1280x1024x24bpp@144Hz [t=00:00:00.064676] [15] 1280x960x24bpp@144Hz [t=00:00:00.064680] [17] 1280x720x24bpp@144Hz [t=00:00:00.064686] [19] 1152x864x24bpp@144Hz [t=00:00:00.064690] [21] 1024x768x24bpp@144Hz [t=00:00:00.064698] [23] 800x600x24bpp@144Hz [t=00:00:00.064701] [25] 640x480x24bpp@144Hz [t=00:00:00.620696] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.622065] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.622087] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.740658] [GR::LogVersionInfo] [t=00:00:00.740715] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.740726] GL version : 4.6.0 NVIDIA 546.80 [t=00:00:00.740734] GL vendor : NVIDIA Corporation [t=00:00:00.740743] GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 [t=00:00:00.740752] GLSL version: 4.60 NVIDIA [t=00:00:00.740760] GLEW version: 2.1.0 [t=00:00:00.740768] GPU memory : 4096MB (total) / 387MB (available) [t=00:00:00.740828] SDL swap-int: 1 [t=00:00:00.740840] SDL driver : windows [t=00:00:00.740844] [t=00:00:00.740865] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.740869] GLSL shader support : 1 [t=00:00:00.740874] GL4 support : 1 [t=00:00:00.740878] FBO extension support : 1 [t=00:00:00.740890] NVX GPU mem-info support : 1 [t=00:00:00.740896] ATI GPU mem-info support : 0 [t=00:00:00.740905] Texture clamping to edge : 1 [t=00:00:00.740911] NPOT-texture support : 1 (1) [t=00:00:00.740917] S3TC/DXT1 texture support : 1/1 [t=00:00:00.740923] texture query-LOD support : 1 (1) [t=00:00:00.740931] MSAA frame-buffer support : 1 (1) [t=00:00:00.740937] Z-buffer depth : 32 (-) [t=00:00:00.740945] primitive-restart support : 1 (1) [t=00:00:00.740949] clip-space control support: 1 (1) [t=00:00:00.740953] seamless cube-map support : 1 (1) [t=00:00:00.740957] frag-depth layout support : 1 (1) [t=00:00:00.740961] persistent maps support : 1 (1) [t=00:00:00.740965] explicit attribs location : 1 (1) [t=00:00:00.740969] multi draw indirect : 1 (-) [t=00:00:00.741046] array textures : 1 (-) [t=00:00:00.741053] buffer copy support : 1 (-) [t=00:00:00.741058] indirect draw : 1 (-) [t=00:00:00.741062] base instance : 1 (-) [t=00:00:00.741065] [t=00:00:00.741068] max. FBO samples : 32 [t=00:00:00.741072] max. FS/program texture slots : 32/192 [t=00:00:00.741076] max. texture size : 32768 [t=00:00:00.741083] max. texture anisotropy level : 16.000000 [t=00:00:00.741092] max. vec4 varyings/attributes : 31/16 [t=00:00:00.741096] max. draw-buffers : 8 [t=00:00:00.741100] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.741105] max. uniform buffer-bindings : 84 [t=00:00:00.741109] max. uniform block-size : 64KB [t=00:00:00.741114] max. storage buffer-bindings : 96 [t=00:00:00.741117] max. storage block-size : 2047MB [t=00:00:00.741121] [t=00:00:00.741124] enable AMD-hacks : 0 [t=00:00:00.741127] compress MIP-maps: 0 [t=00:00:00.741197] Number of compressed texture formats: 23 [t=00:00:00.741219] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.741253] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.741473] [GR::UpdateGLConfigs] [t=00:00:00.741517] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.741524] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.742256] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.742285] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.742289] [GR::InitGLState] [t=00:00:00.742370] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.959478] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.974741] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 15ms [t=00:00:00.976238] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.984343] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.984370] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.984819] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.986245] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.986263] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.986380] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.986447] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.995590] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.996503] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.997138] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.997423] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.019252] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [t=00:00:01.019293] [VFS] [SpringVFS::ReserveArchives<this=0000026c9e50d5f0>] [t=00:00:01.019516] [VFS] [SpringVFS::AddArchive<this=0000026c9e50d5f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.022962] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000026c9e50d5f0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.022994] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.326645] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.327016] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.327301] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.327434] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.327644] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.327708] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.328121][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.328239][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.328417][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.328445][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.328472][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.328547][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.345000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.345023][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "AI Noise-cancelling Output (ASUS Utility)" [t=00:00:01.345059][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Dongle)" [t=00:00:01.345067][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "System Virtual Line (ASUS Utility)" [t=00:00:01.345073][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Realtek(R) Audio)" [t=00:00:01.345078][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.432692][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.434182][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.0ms) [t=00:00:01.434844][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000026cdc439600(default) context=0000026c9ddc4fc0 numChannels=2 frameSize=8 [t=00:00:01.434867][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.434877][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.434884][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.434891][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.434920][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.434951][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.434963][f=-000001] [Sound] Devices: [t=00:00:01.448793][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Dongle)] [t=00:00:01.448821][f=-000001] [Sound] [OpenAL Soft on AI Noise-cancelling Output (ASUS Utility)] [t=00:00:01.448831][f=-000001] [Sound] [OpenAL Soft on System Virtual Line (ASUS Utility)] [t=00:00:01.448840][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.448895][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.448905][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.450054][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.450088][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.541126][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 212ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 76922 MB [t=00:00:01.544371][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.544399][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.544428][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-11_18-02-51-707_Lowland Crossing Revised v2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:01.663324][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.671290][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.671713][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:01.671824][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 127ms [t=00:00:01.671842][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:29.117963][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:01:29.118065][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:01:29.118075][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:01:29.118086][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:01:29.143209][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:01:29.143238][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.459, 0.153}, {0.832, 0.278}}ms [t=00:01:29.143273][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.296, 0.296, 0.296, 0.296}, {0.108, 0.108, 0.108, 0.108}}ms [t=00:01:29.143283][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.084, 0.084, 0.084, 0.084}, {0.205, 0.205, 0.205, 0.205}}ms [t=00:01:29.143292][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.079, 0.079, 0.079, 0.079}, {0.519, 0.519, 0.519, 0.519}}ms [t=00:01:29.143297][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:29.143305][f=-000001] [SpringApp::Kill][2] [t=00:01:29.143967][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:29.148983][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:29.149009][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:01:29.149038][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000026c9ddc4fc0 dev=0000026cdc439600 [t=00:01:29.149091][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000026c9ddc4fc0 dev=0000026cdc439600 [t=00:01:29.149097][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000026c9ddc4fc0)] [t=00:01:29.149750][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000026cdc439600)] [t=00:01:29.149783][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:29.175298][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:29.175796][f=-000001] [SpringApp::Kill][3] [t=00:01:29.175822][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:01:29.175830][f=-000001] [SpringApp::Kill][4] font=0000026c9e1e3e40 [t=00:01:29.176696][f=-000001] [SpringApp::Kill][5] [t=00:01:29.176799][f=-000001] [SpringApp::Kill][6] [t=00:01:29.176808] [SpringApp::Kill][7] [t=00:01:29.177488] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:29.177509] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:29.177548] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:29.177556] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:29.177565] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:29.177577] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:29.177587] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:29.177599] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:29.177609] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:29.177622] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:29.177631] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:29.177641] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:01:29.177655] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:29.466988] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:29.467010] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:29.467016] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:29.467020] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:29.467146] [VFS] [SpringVFS::DeleteArchives<this=0000026c9e50d5f0>] [t=00:01:29.467177] [VFS] [SpringVFS::DeleteArchives<this=0000026c9e50d5f0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:01:29.467185] [VFS] [SpringVFS::DeleteArchives<this=0000026c9e50d5f0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:01:29.467193] [VFS] [SpringVFS::DeleteArchives<this=0000026c9e50d5f0>(section=2)] #archives[section]=1 #files[section]=189 [t=00:01:29.467203] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000026c9e1dc8a0) [t=00:01:29.467346] [VFS] [SpringVFS::DeleteArchives<this=0000026c9e50d5f0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:29.467358] [VFS] [SpringVFS::DeleteArchives<this=0000026c9e50d5f0>(section=4)] #archives[section]=0 #files[section]=189 [t=00:01:29.467366] [VFS] [SpringVFS::DeleteArchives<this=0000026c9e50d5f0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:29.467372] [VFS] [SpringVFS::DeleteArchives<this=0000026c9e50d5f0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:29.467381] [VFS] [SpringVFS::DeleteArchives<this=0000026c9e50d5f0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:29.467387] [VFS] [SpringVFS::DeleteArchives<this=0000026c9e50d5f0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:29.467429] [SpringApp::Kill][8] [t=00:01:29.467439] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:01:29.467447] [WatchDog::Uninstall][1] hangDetectorThread=00007ff70d6f7430 (joinable=1) [t=00:01:29.467453] [WatchDog::Uninstall][2] [t=00:01:30.106751] [WatchDog::Uninstall][3] [t=00:01:30.106790] [SpringApp::Kill][9]
infolog_full.txt (truncated):