ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #119681

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.009139] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type performance
[t=00:00:00.009165] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.014971] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.015149] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.043307] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.043351] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.043370]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.043380]   
[t=00:00:00.043384]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.043389]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.043393]   Use "none" to disable the default log sections.
[t=00:00:00.043397] ============== </Log Sections> ==============

[t=00:00:00.043408] ============== <User Config> ==============
[t=00:00:00.043492]   AllowDeferredMapRendering = 1
[t=00:00:00.043499]   AllowDeferredModelRendering = 1
[t=00:00:00.043504]   AnimationMT = 0
[t=00:00:00.043508]   BumpWaterAnisotropy = 2
[t=00:00:00.043511]   BumpWaterBlurReflection = 1
[t=00:00:00.043515]   BumpWaterDepthBits = 32
[t=00:00:00.043519]   BumpWaterReflection = 2
[t=00:00:00.043522]   BumpWaterTexSizeReflection = 256
[t=00:00:00.043526]   CamFreeScrollSpeed = 50
[t=00:00:00.043530]   CamMode = 1
[t=00:00:00.043539]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.043543]   EdgeMoveDynamic = 0
[t=00:00:00.043547]   EdgeMoveWidth = 0.003
[t=00:00:00.043551]   FPSFOV = 90
[t=00:00:00.043554]   FPSScrollSpeed = 50
[t=00:00:00.043558]   FontSize = 18
[t=00:00:00.043561]   GrassDetail = 0
[t=00:00:00.043565]   GroundDecals = 5
[t=00:00:00.043568]   GroundDetail = 120
[t=00:00:00.043574]   HangTimeout = 30
[t=00:00:00.043578]   HardwareCursor = 1
[t=00:00:00.043581]   InitialNetworkTimeout = 0
[t=00:00:00.043589]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.043596]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.043600]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.043604]   LinkOutgoingBandwidth = 131072
[t=00:00:00.043608]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.043614]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.043618]   MSAALevel = 8
[t=00:00:00.043622]   MaxParticles = 25000
[t=00:00:00.043627]   MaxSounds = 32
[t=00:00:00.043631]   MaximumTransmissionUnit = 0
[t=00:00:00.043638]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.043642]   MiniMapMarker = 0
[t=00:00:00.043648]   MouseDragScrollThreshold = 0
[t=00:00:00.043652]   NetworkLossFactor = 1
[t=00:00:00.043656]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.043660]   OverheadScrollSpeed = 50
[t=00:00:00.043666]   ReconnectTimeout = 0
[t=00:00:00.043670]   RotOverheadScrollSpeed = 50
[t=00:00:00.043674]   RotateLogFiles = 1
[t=00:00:00.043678]   ShadowMapSize = 8192
[t=00:00:00.043681]   Shadows = 1
[t=00:00:00.043686]   ShowClock = 0
[t=00:00:00.043693]   SoftParticles = 2
[t=00:00:00.043699]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.043703]   UnitIconDist = 151
[t=00:00:00.043707]   UpdateBoundingVolumeMT = 0
[t=00:00:00.043711]   UpdateWeaponVectorsMT = 0
[t=00:00:00.043716]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.043721]   UseLuaMemPools = 0
[t=00:00:00.043725]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.043729]   VFSCacheArchiveFiles = 0
[t=00:00:00.043733]   VSync = 0
[t=00:00:00.043739]   Water = 4
[t=00:00:00.043766]   XResolution = 1920
[t=00:00:00.043771]   YResolution = 1080
[t=00:00:00.043780] ============== </User Config> ==============

[t=00:00:00.043784] ============== <User System> ==============
[t=00:00:00.043791]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.043797]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.043806]        Compiler Version: gcc-13.2.0
[t=00:00:00.043856]        Operating System: Windows 10 TBA Insider Update (build 26100)
[t=00:00:00.043912]         Hardware Config: 12th Gen Intel(R) Core(TM) i5-12500H; 16004MB RAM, 26539MB pagefile
[t=00:00:00.043919]        Binary Word Size: 64-bit (native)
[t=00:00:00.043923]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.043928]      Physical CPU Cores: 4
[t=00:00:00.043932]       Logical CPU Cores: 8
[t=00:00:00.043937] ============== </User System> ==============

[t=00:00:00.044105] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.044111]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.044119]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.044122]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.044126]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.045684] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.045700] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.059233] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.064609]     Display (Generic PnP Monitor)=1 modes=26 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.064645]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.064650]         [ 3] 1600x1024x24bpp@144Hz
[t=00:00:00.064656]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.064660]         [ 7] 1440x1080x24bpp@144Hz
[t=00:00:00.064665]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.064669]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.064672]         [13] 1280x1024x24bpp@144Hz
[t=00:00:00.064676]         [15] 1280x960x24bpp@144Hz
[t=00:00:00.064680]         [17] 1280x720x24bpp@144Hz
[t=00:00:00.064686]         [19] 1152x864x24bpp@144Hz
[t=00:00:00.064690]         [21] 1024x768x24bpp@144Hz
[t=00:00:00.064698]         [23] 800x600x24bpp@144Hz
[t=00:00:00.064701]         [25] 640x480x24bpp@144Hz
[t=00:00:00.620696] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.622065] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.622087] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.740658] [GR::LogVersionInfo]
[t=00:00:00.740715]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.740726]     GL version  : 4.6.0 NVIDIA 546.80
[t=00:00:00.740734]     GL vendor   : NVIDIA Corporation
[t=00:00:00.740743]     GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2
[t=00:00:00.740752]     GLSL version: 4.60 NVIDIA
[t=00:00:00.740760]     GLEW version: 2.1.0
[t=00:00:00.740768]     GPU memory  : 4096MB (total) / 387MB (available)
[t=00:00:00.740828]     SDL swap-int: 1
[t=00:00:00.740840]     SDL driver  : windows
[t=00:00:00.740844]     
[t=00:00:00.740865]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.740869]     GLSL shader support       : 1
[t=00:00:00.740874]     GL4 support               : 1
[t=00:00:00.740878]     FBO extension support     : 1
[t=00:00:00.740890]     NVX GPU mem-info support  : 1
[t=00:00:00.740896]     ATI GPU mem-info support  : 0
[t=00:00:00.740905]     Texture clamping to edge  : 1
[t=00:00:00.740911]     NPOT-texture support      : 1 (1)
[t=00:00:00.740917]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.740923]     texture query-LOD support : 1 (1)
[t=00:00:00.740931]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.740937]     Z-buffer depth            : 32 (-)
[t=00:00:00.740945]     primitive-restart support : 1 (1)
[t=00:00:00.740949]     clip-space control support: 1 (1)
[t=00:00:00.740953]     seamless cube-map support : 1 (1)
[t=00:00:00.740957]     frag-depth layout support : 1 (1)
[t=00:00:00.740961]     persistent maps support   : 1 (1)
[t=00:00:00.740965]     explicit attribs location : 1 (1)
[t=00:00:00.740969]     multi draw indirect       : 1 (-)
[t=00:00:00.741046]     array textures            : 1 (-)
[t=00:00:00.741053]     buffer copy support       : 1 (-)
[t=00:00:00.741058]     indirect draw             : 1 (-)
[t=00:00:00.741062]     base instance             : 1 (-)
[t=00:00:00.741065]     
[t=00:00:00.741068]     max. FBO samples              : 32
[t=00:00:00.741072]     max. FS/program texture slots : 32/192
[t=00:00:00.741076]     max. texture size             : 32768
[t=00:00:00.741083]     max. texture anisotropy level : 16.000000
[t=00:00:00.741092]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.741096]     max. draw-buffers             : 8
[t=00:00:00.741100]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.741105]     max. uniform buffer-bindings  : 84
[t=00:00:00.741109]     max. uniform block-size       : 64KB
[t=00:00:00.741114]     max. storage buffer-bindings  : 96
[t=00:00:00.741117]     max. storage block-size       : 2047MB
[t=00:00:00.741121]     
[t=00:00:00.741124]     enable AMD-hacks : 0
[t=00:00:00.741127]     compress MIP-maps: 0
[t=00:00:00.741197]     Number of compressed texture formats: 23
[t=00:00:00.741219]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.741253] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.741473] [GR::UpdateGLConfigs]
[t=00:00:00.741517] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.741524] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.742256] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.742285] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.742289] [GR::InitGLState]
[t=00:00:00.742370] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.959478] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.974741] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 15ms
[t=00:00:00.976238] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.984343] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.984370] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.984819] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.986245] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.986263] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.986380] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.986447] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.995590] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.996503] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.997138] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.997423] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.019252] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms
[t=00:00:01.019293] [VFS] [SpringVFS::ReserveArchives<this=0000026c9e50d5f0>]
[t=00:00:01.019516] [VFS] [SpringVFS::AddArchive<this=0000026c9e50d5f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.022962] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000026c9e50d5f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.022994] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.326645] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.327016] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.327301] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.327434] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.327644] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.327708] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.328121][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.328239][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.328417][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.328445][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.328472][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.328547][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.345000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.345023][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "AI Noise-cancelling Output (ASUS Utility)"
[t=00:00:01.345059][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Dongle)"
[t=00:00:01.345067][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "System Virtual Line (ASUS Utility)"
[t=00:00:01.345073][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Realtek(R) Audio)"
[t=00:00:01.345078][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.432692][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.434182][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.0ms)
[t=00:00:01.434844][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000026cdc439600(default) context=0000026c9ddc4fc0  numChannels=2 frameSize=8
[t=00:00:01.434867][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.434877][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.434884][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.434891][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.434920][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.434951][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.434963][f=-000001] [Sound]   Devices:
[t=00:00:01.448793][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Dongle)]
[t=00:00:01.448821][f=-000001] [Sound]     [OpenAL Soft on AI Noise-cancelling Output (ASUS Utility)]
[t=00:00:01.448831][f=-000001] [Sound]     [OpenAL Soft on System Virtual Line (ASUS Utility)]
[t=00:00:01.448840][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.448895][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.448905][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.450054][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.450088][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.541126][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 212ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 76922 MB
[t=00:00:01.544371][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.544399][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.544428][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-11_18-02-51-707_Lowland Crossing Revised v2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:01.663324][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.671290][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.671713][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:01.671824][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 127ms
[t=00:00:01.671842][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:29.117963][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:01:29.118065][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:01:29.118075][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:01:29.118086][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:01:29.143209][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:01:29.143238][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.459, 0.153}, {0.832, 0.278}}ms
[t=00:01:29.143273][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.296, 0.296, 0.296, 0.296}, {0.108, 0.108, 0.108, 0.108}}ms
[t=00:01:29.143283][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.084, 0.084, 0.084, 0.084}, {0.205, 0.205, 0.205, 0.205}}ms
[t=00:01:29.143292][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.079, 0.079, 0.079, 0.079}, {0.519, 0.519, 0.519, 0.519}}ms
[t=00:01:29.143297][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:29.143305][f=-000001] [SpringApp::Kill][2]
[t=00:01:29.143967][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:29.148983][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:29.149009][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:01:29.149038][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000026c9ddc4fc0 dev=0000026cdc439600
[t=00:01:29.149091][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000026c9ddc4fc0 dev=0000026cdc439600
[t=00:01:29.149097][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000026c9ddc4fc0)]
[t=00:01:29.149750][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000026cdc439600)]
[t=00:01:29.149783][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:29.175298][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:29.175796][f=-000001] [SpringApp::Kill][3]
[t=00:01:29.175822][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:01:29.175830][f=-000001] [SpringApp::Kill][4] font=0000026c9e1e3e40
[t=00:01:29.176696][f=-000001] [SpringApp::Kill][5]
[t=00:01:29.176799][f=-000001] [SpringApp::Kill][6]
[t=00:01:29.176808] [SpringApp::Kill][7]
[t=00:01:29.177488] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:29.177509] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:29.177548] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:29.177556] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:29.177565] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:29.177577] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:29.177587] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:29.177599] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:29.177609] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:29.177622] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:29.177631] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:29.177641] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:01:29.177655] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:29.466988] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:29.467010] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:29.467016] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:29.467020] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:29.467146] [VFS] [SpringVFS::DeleteArchives<this=0000026c9e50d5f0>]
[t=00:01:29.467177] [VFS] [SpringVFS::DeleteArchives<this=0000026c9e50d5f0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:01:29.467185] [VFS] [SpringVFS::DeleteArchives<this=0000026c9e50d5f0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:01:29.467193] [VFS] [SpringVFS::DeleteArchives<this=0000026c9e50d5f0>(section=2)] #archives[section]=1 #files[section]=189
[t=00:01:29.467203] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000026c9e1dc8a0)
[t=00:01:29.467346] [VFS] [SpringVFS::DeleteArchives<this=0000026c9e50d5f0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:29.467358] [VFS] [SpringVFS::DeleteArchives<this=0000026c9e50d5f0>(section=4)] #archives[section]=0 #files[section]=189
[t=00:01:29.467366] [VFS] [SpringVFS::DeleteArchives<this=0000026c9e50d5f0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:29.467372] [VFS] [SpringVFS::DeleteArchives<this=0000026c9e50d5f0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:29.467381] [VFS] [SpringVFS::DeleteArchives<this=0000026c9e50d5f0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:29.467387] [VFS] [SpringVFS::DeleteArchives<this=0000026c9e50d5f0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:29.467429] [SpringApp::Kill][8]
[t=00:01:29.467439] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:01:29.467447] [WatchDog::Uninstall][1] hangDetectorThread=00007ff70d6f7430 (joinable=1)
[t=00:01:29.467453] [WatchDog::Uninstall][2]
[t=00:01:30.106751] [WatchDog::Uninstall][3]
[t=00:01:30.106790] [SpringApp::Kill][9]