ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #119698

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000238] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.108940] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.109034] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.109064]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.109075]   
[t=00:00:00.109080]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.109085]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.109098]   Use "none" to disable the default log sections.
[t=00:00:00.109106] ============== </Log Sections> ==============

[t=00:00:00.109112] ============== <User Config> ==============
[t=00:00:00.109246]   AllowDeferredMapRendering = 1
[t=00:00:00.109256]   AllowDeferredModelRendering = 1
[t=00:00:00.109261]   AnimationMT = 0
[t=00:00:00.109267]   BumpWaterBlurReflection = 1
[t=00:00:00.109272]   BumpWaterTexSizeReflection = 128
[t=00:00:00.109278]   CamFreeScrollSpeed = 50
[t=00:00:00.109282]   CamMode = 1
[t=00:00:00.109299]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.109307]   EdgeMoveDynamic = 0
[t=00:00:00.109311]   EdgeMoveWidth = 0.003
[t=00:00:00.109316]   FPSFOV = 90
[t=00:00:00.109321]   FPSScrollSpeed = 50
[t=00:00:00.109325]   FontSize = 18
[t=00:00:00.109330]   GrassDetail = 0
[t=00:00:00.109338]   GroundDecals = 2
[t=00:00:00.109342]   GroundDetail = 90
[t=00:00:00.109346]   HangTimeout = 30
[t=00:00:00.109350]   HardwareCursor = 1
[t=00:00:00.109355]   InitialNetworkTimeout = 0
[t=00:00:00.109368]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.109373]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.109378]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.109383]   LinkOutgoingBandwidth = 131072
[t=00:00:00.109392]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.109398]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.109403]   MSAALevel = 1
[t=00:00:00.109408]   MaxParticles = 15000
[t=00:00:00.109412]   MaxSounds = 32
[t=00:00:00.109417]   MaximumTransmissionUnit = 0
[t=00:00:00.109427]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.109433]   MiniMapMarker = 0
[t=00:00:00.109439]   MouseDragScrollThreshold = 0
[t=00:00:00.109443]   NetworkLossFactor = 1
[t=00:00:00.109447]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.109453]   OverheadScrollSpeed = 50
[t=00:00:00.109457]   ReconnectTimeout = 0
[t=00:00:00.109460]   RotOverheadScrollSpeed = 50
[t=00:00:00.109464]   RotateLogFiles = 1
[t=00:00:00.109467]   Shadows = 1
[t=00:00:00.109473]   ShowClock = 0
[t=00:00:00.109477]   SoftParticles = 2
[t=00:00:00.109483]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.109489]   UnitIconDist = 151
[t=00:00:00.109493]   UpdateBoundingVolumeMT = 0
[t=00:00:00.109497]   UpdateWeaponVectorsMT = 0
[t=00:00:00.109500]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.109504]   UseLuaMemPools = 0
[t=00:00:00.109508]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.109512]   VFSCacheArchiveFiles = 0
[t=00:00:00.109515]   VSync = 0
[t=00:00:00.109519]   Water = 4
[t=00:00:00.109522]   WindowBorderless = 1
[t=00:00:00.109559]   WindowPosY = 0
[t=00:00:00.109565]   XResolutionWindowed = 1920
[t=00:00:00.109568]   YResolutionWindowed = 1080
[t=00:00:00.109581] ============== </User Config> ==============

[t=00:00:00.109585] ============== <User System> ==============
[t=00:00:00.109592]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.109598]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.109800]        Compiler Version: gcc-13.2.0
[t=00:00:00.109849]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.109900]         Hardware Config: 12th Gen Intel(R) Core(TM) i5-12450H; 7933MB RAM, 26234MB pagefile
[t=00:00:00.109907]        Binary Word Size: 64-bit (native)
[t=00:00:00.109911]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.109916]      Physical CPU Cores: 4
[t=00:00:00.109920]       Logical CPU Cores: 8
[t=00:00:00.109923] ============== </User System> ==============

[t=00:00:00.109929] Run: thread affinity fff
[t=00:00:00.110045] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.110050]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.110054]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.110057]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.110060]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.110944] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.110958] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.125797] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.127986]     Display (Generic PnP Monitor)=1 modes=17 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.128001]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.128006]         [ 2] 1680x1050x24bpp@144Hz
[t=00:00:00.128011]         [ 3] 1600x900x24bpp@144Hz
[t=00:00:00.128015]         [ 4] 1440x900x24bpp@144Hz
[t=00:00:00.128020]         [ 5] 1400x1050x24bpp@144Hz
[t=00:00:00.128024]         [ 6] 1366x768x24bpp@144Hz
[t=00:00:00.128027]         [ 7] 1360x768x24bpp@144Hz
[t=00:00:00.128031]         [ 8] 1280x1024x24bpp@144Hz
[t=00:00:00.128041]         [ 9] 1280x960x24bpp@144Hz
[t=00:00:00.128044]         [10] 1280x800x24bpp@144Hz
[t=00:00:00.128048]         [11] 1280x768x24bpp@144Hz
[t=00:00:00.128054]         [12] 1280x720x24bpp@144Hz
[t=00:00:00.128058]         [13] 1280x600x24bpp@144Hz
[t=00:00:00.128061]         [14] 1152x864x24bpp@144Hz
[t=00:00:00.128065]         [15] 1024x768x24bpp@144Hz
[t=00:00:00.128068]         [16] 800x600x24bpp@144Hz
[t=00:00:00.128073]         [17] 640x480x24bpp@144Hz
[t=00:00:00.480808] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.482985] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.483022] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.533865] [GR::LogVersionInfo]
[t=00:00:00.533887]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.533893]     GL version  : 4.6.0 NVIDIA 560.81
[t=00:00:00.533899]     GL vendor   : NVIDIA Corporation
[t=00:00:00.533930]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:00.533937]     GLSL version: 4.60 NVIDIA
[t=00:00:00.533943]     GLEW version: 2.1.0
[t=00:00:00.533948]     GPU memory  : 4096MB (total) / 2561MB (available)
[t=00:00:00.533965]     SDL swap-int: 1
[t=00:00:00.533970]     SDL driver  : windows
[t=00:00:00.533975]     
[t=00:00:00.533980]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.533987]     GLSL shader support       : 1
[t=00:00:00.533992]     GL4 support               : 1
[t=00:00:00.533999]     FBO extension support     : 1
[t=00:00:00.534022]     NVX GPU mem-info support  : 1
[t=00:00:00.534032]     ATI GPU mem-info support  : 0
[t=00:00:00.534046]     Texture clamping to edge  : 1
[t=00:00:00.534055]     NPOT-texture support      : 1 (1)
[t=00:00:00.534063]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.534070]     texture query-LOD support : 1 (1)
[t=00:00:00.534076]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.534081]     Z-buffer depth            : 32 (-)
[t=00:00:00.534092]     primitive-restart support : 1 (1)
[t=00:00:00.534097]     clip-space control support: 1 (1)
[t=00:00:00.534294]     seamless cube-map support : 1 (1)
[t=00:00:00.534310]     frag-depth layout support : 1 (1)
[t=00:00:00.534315]     persistent maps support   : 1 (1)
[t=00:00:00.534320]     explicit attribs location : 1 (1)
[t=00:00:00.534326]     multi draw indirect       : 1 (-)
[t=00:00:00.534331]     array textures            : 1 (-)
[t=00:00:00.534335]     buffer copy support       : 1 (-)
[t=00:00:00.534339]     indirect draw             : 1 (-)
[t=00:00:00.534343]     base instance             : 1 (-)
[t=00:00:00.534359]     
[t=00:00:00.534367]     max. FBO samples              : 32
[t=00:00:00.534372]     max. FS/program texture slots : 32/192
[t=00:00:00.534377]     max. texture size             : 32768
[t=00:00:00.534387]     max. texture anisotropy level : 16.000000
[t=00:00:00.534392]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.534398]     max. draw-buffers             : 8
[t=00:00:00.534408]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.534413]     max. uniform buffer-bindings  : 84
[t=00:00:00.534422]     max. uniform block-size       : 64KB
[t=00:00:00.534429]     max. storage buffer-bindings  : 96
[t=00:00:00.534434]     max. storage block-size       : 2047MB
[t=00:00:00.534438]     
[t=00:00:00.534443]     enable AMD-hacks : 0
[t=00:00:00.534451]     compress MIP-maps: 0
[t=00:00:00.534666]     Number of compressed texture formats: 23
[t=00:00:00.534700]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.534730] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.535312] [GR::UpdateGLConfigs]
[t=00:00:00.535360] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.535379] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.535391] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.535401] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.535405] [GR::InitGLState]
[t=00:00:00.537131] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.743597] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.764661] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 18ms
[t=00:00:00.767535] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.783896] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.783937] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.786272] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.792183] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.792414] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.792609] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.792686] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.814216] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.814738] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.815098] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.815209] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:02.960962] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 2146ms
[t=00:00:02.961629] [VFS] [SpringVFS::ReserveArchives<this=000001d7d91bf1d0>]
[t=00:00:02.963010] [VFS] [SpringVFS::AddArchive<this=000001d7d91bf1d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.968478] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d7d91bf1d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.968543] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.978494] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:02.980133] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:02.981482] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.982051] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:03.021916] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:03.022070] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:03.026114][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:03.026510][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=00:00:03.027495][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:03.027544][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:03.027558][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:03.028063][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:03.040175][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:03.040235][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Kulaklıklar (Realtek(R) Audio)"
[t=00:00:03.040256][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Hoparlör (Realtek(R) Audio)"
[t=00:00:03.040280][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:03.083278][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:03.102226][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d7d92f8b60(default) context=000001d7d92ffb10  numChannels=2 frameSize=8
[t=00:00:03.102308][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:03.102330][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:03.102346][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:03.102354][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:03.102393][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:03.102448][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:03.102467][f=-000001] [Sound]   Devices:
[t=00:00:03.105203][f=-000001] [Sound]     [OpenAL Soft on Kulaklıklar (Realtek(R) Audio)]
[t=00:00:03.105239][f=-000001] [Sound]     [OpenAL Soft on Hoparlör (Realtek(R) Audio)]
[t=00:00:03.105259][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:03.105267][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:03.110380][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:03.110431][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:03.133265][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 116650 MB
[t=00:00:03.152408][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:03.157916][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:03.158170][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:03.224450][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0)
[t=00:00:03.225681][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7d91bf1d0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:03.226551][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7d91bf1d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.227874][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:03.227988][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.228230][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.228305][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.228362][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.228383][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
Fontconfig error: Cannot load default config file
[t=00:00:03.232360][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:03.232585][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:03.232606][f=-000001] [UDPListener] successfully bound socket on port 64739
[t=00:00:03.234687][f=-000001] [GameServer] Initialize: thread affinity fff
[t=00:00:03.235704][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 77ms
[t=00:00:03.278216][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001d7d976af10] using map "TitanDuel 2.2" (loaded=1 cached=0)
[t=00:00:03.278476][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7d91bf1d0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:03.278597][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7d91bf1d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.278711][f=-000001] [PreGame::AddModArchivesToVFS][server=000001d7d976af10] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:03.278917][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7d91bf1d0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:03.341328][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7d91bf1d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.341793][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7d91bf1d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.344525][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:03.344630][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.344903][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.344967][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.345035][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.346120][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVR1cnN1Owppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBFYXN5ICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9VGl0YW5EdWVsIDIuMjsKbXlwbGF5ZXJuYW1lPVR1cnN1OwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K"
[t=00:00:03.346428][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-21_15-55-44-127_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:03.346442][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms
[t=00:00:03.346929][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:03.416459][f=-000001] forceSingleThreaded, false
[t=00:00:03.429441][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:03.429548][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.429801][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.429867][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.429922][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.439556][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.439595][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.439672][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.439712][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.439751][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.439790][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.440426][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.440639][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.440829][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.441550][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.441744][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.441909][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.441958][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:03.442341][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:03.461359][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:03.465862][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:03.466903][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:03.467063][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:03.467440][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.467461][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.467598][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.467924][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:03.718437][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:03.779714][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:03.869650][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture
[t=00:00:04.579036][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1111ms
[t=00:00:04.579295][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:04.582729][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:04.583676][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.584146][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.584229][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.584295][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.651965][f=-000001] Loading UnitDefs_posts
[t=00:00:04.711559][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:04.711587][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:04.711595][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:04.711602][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:04.734485][f=-000001] Loading FeatureDefs_posts
[t=00:00:04.743836][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.768797][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.780841][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 196ms
[t=00:00:04.824357][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 245ms
[t=00:00:04.824780][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:05.014237][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:05.017874][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:05.021858][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:05.022085][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
[t=00:00:05.022097][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:05.022146][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:05.024409][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:05.026367][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:05.026521][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:05.103166][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:05.152707][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:05.194640][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:05.194783][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:05.195493][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:05.195785][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:05.195885][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:05.196182][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:05.197503][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:05.198228][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:05.198498][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:05.198617][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:05.198872][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:05.200798][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:05.200930][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:05.201032][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:18.024650][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:18.024911][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:18.073761][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:18.074320][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:18.079537][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:18.080092][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:18.080808][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:18.082705][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:18.083215][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:18.085539][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:18.085976][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:18.086255][f=-000001] Mex Placement Initialised with 32 spots.
[t=00:00:18.088260][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:18.089157][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:18.089573][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:18.090592][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:18.090935][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:18.097518][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:18.110964][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:18.131983][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:18.132617][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:18.133005][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:18.135640][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:18.180651][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:18.181692][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:18.182353][f=-000001] SetSunLighting
[t=00:00:18.184197][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:18.191761][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:18.192839][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:18.193280][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:18.193446][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:18.193458][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:18.195684][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:18.195993][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:18.196155][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:18.197636][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:18.200381][f=-000001] Writing last game win data
[t=00:00:18.203141][f=-000001] LuaUI v0.3
[t=00:00:18.529432][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:18.621189][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:18.621253][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:18.624597][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:18.624960][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:18.641411][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15
[t=00:00:18.653222][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:00:18.655484][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[t=00:00:18.655576][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[t=00:00:18.656330][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 64
[t=00:00:18.656357][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:18.661209][f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[t=00:00:18.670584][f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 98.15%
[t=00:00:18.670652][f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: -105.00
[t=00:00:18.670719][f=-000001] Skirmish AI <Circuit Easy-stable>:   Maximum Elevation: 359.70
[t=00:00:18.670748][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 95.718750% of the map. (used by 33 unit-defs)
[t=00:00:18.670762][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:18.670775][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:18.670785][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.265625% of the map. (used by 2 unit-defs)
[t=00:00:18.670795][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.281250% of the map. (used by 1 unit-defs)
[t=00:00:18.673568][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 352 unit-defs)
[t=00:00:18.673663][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:18.676163][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs)
[t=00:00:18.679020][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs)
[t=00:00:18.681940][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:18.685038][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs)
[t=00:00:18.688378][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs)
[t=00:00:18.690681][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs)
[t=00:00:18.693275][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs)
[t=00:00:18.693426][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:18.695631][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs)
[t=00:00:18.752720][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/TitanDuel_2.2.json)
[t=00:00:18.754073][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:18.756972][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:18.757746][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:18.760021][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:18.762029][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:18.763019][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:18.766704][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:18.799919][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized!
[t=00:00:18.800531][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:18.800567][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 179ms
[t=00:00:18.826680][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9750, 0.0} allocedSize{int+, int-, ext}={0, 0, 1790320}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0989}
[t=00:00:19.330763][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:19.838209][f=-000001] GameID: 807916677e16eecdaa0de454617660dc
[t=00:00:19.838600][f=-000001] Connection attempt from Tursu
[t=00:00:19.838611][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:19.838948][f=-000001]  -> Connection established (given id 0)
[t=00:00:19.838991][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tursu" string="[PreGame::GameDataReceived][map-checksums]
    server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
    client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09"
[t=00:00:19.839012][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tursu" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:19.839025][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tursu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=812640354fcdcb62149f6b0c07e9ce00d36c3afad76124702d6edfd8218e7193b94071265d84b53fc0b656dc86746ec66fb8504c7421bb83b2fca0602f0936a1]"
[t=00:00:19.839039][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tursu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c815b02bcb80d2e429f531e4e4e8fe0434f26c1542efbda0e2bff50790c454f6293c77f55632580251970bd3ca2f769a1a41a49d6263132d746f5e3606c8477c]"
[t=00:00:19.839087][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tursu" string="[Game::Load][lua{Rules,Gaia}={000001d836e46830,0000000000000000}][locale="C"]"
[t=00:00:19.839153][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 1
[t=00:00:19.839172][f=-000001] Player Tursu finished loading and is now ingame
[t=00:00:19.951928][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:19.993307][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:20.374675][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:28.018524][f=-000001] [QuitAction] user exited to system
[t=00:01:28.028589][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:28.028629][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:01:28.039579][f=-000001]  [async=0] threads=4 tasks=750 {sum,avg}{exec,wait}time={{569.030, 0.759}, {304.563, 0.406}}ms
[t=00:01:28.039615][f=-000001]      thread=1 tasks=250 {sum,min,max,avg}{exec,wait}time={{195.124, 0.000, 50.390, 0.780}, {184.442, 0.000, 8.720, 0.738}}ms
[t=00:01:28.039627][f=-000001]      thread=2 tasks=250 {sum,min,max,avg}{exec,wait}time={{193.944, 0.000, 49.171, 0.776}, {61.922, 0.000, 2.948, 0.248}}ms
[t=00:01:28.039635][f=-000001]      thread=3 tasks=250 {sum,min,max,avg}{exec,wait}time={{179.962, 0.000, 48.838, 0.720}, {58.199, 0.000, 2.946, 0.233}}ms
[t=00:01:28.039647][f=-000001]  [async=1] threads=4 tasks=1775 {sum,avg}{exec,wait}time={{21587.975, 12.162}, {9905528.000, 5580.579}}ms
[t=00:01:28.039658][f=-000001]      thread=1 tasks=592 {sum,min,max,avg}{exec,wait}time={{7098.905, 0.000, 1053.763, 11.991}, {3281206.250, 0.323, 7098.468, 5542.578}}ms
[t=00:01:28.039668][f=-000001]      thread=2 tasks=591 {sum,min,max,avg}{exec,wait}time={{7196.350, 0.000, 1047.400, 12.177}, {3296636.750, 0.814, 7202.086, 5578.065}}ms
[t=00:01:28.039679][f=-000001]      thread=3 tasks=592 {sum,min,max,avg}{exec,wait}time={{7292.719, 0.000, 1049.932, 12.319}, {3327685.750, 1.170, 7256.305, 5621.091}}ms
[t=00:01:28.039685][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:28.039694][f=-000001] [SpringApp::Kill][2]
[t=00:01:28.040182][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:28.040194][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001d789113760
[t=00:01:28.040235][f=-000001] Start widgetHandler:Shutdown
[t=00:01:28.042553][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:28.045550][f=-000001] Writing last game win data
[t=00:01:28.049249][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:28.049271][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:28.049347][f=-000001] Shutdown Widget - Deferred rendering GL4
[t=00:01:28.050762][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:28.050817][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:28.050848][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:28.052693][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:28.052891][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:28.053677][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:28.053691][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:28.053699][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:28.092846][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:28.092879][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:28.094267][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:28.094290][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:28.094311][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:28.094319][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:28.094519][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:28.094531][f=-000001] Shutdown Widget - HealthBars
[t=00:01:28.095445][f=-000001] Shutdown Widget - Noises
[t=00:01:28.095459][f=-000001] Shutdown Widget - BuildETA
[t=00:01:28.095487][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:28.095500][f=-000001] Shutdown Widget - Win Counter
[t=00:01:28.095509][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:28.095519][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:28.096498][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:28.096516][f=-000001] Shutdown Widget - CameraShake
[t=00:01:28.096526][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:28.096667][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:28.096720][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:28.096736][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:28.096759][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:28.096772][f=-000001] Shutdown Widget - Context Menu
[t=00:01:28.096783][f=-000001] Shutdown Widget - Darkening
[t=00:01:28.096800][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:28.096813][f=-000001] Shutdown Widget - Grab Input
[t=00:01:28.097511][f=-000001] Input grabbing is disabled!
[t=00:01:28.097616][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:28.097672][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:28.097709][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:28.097723][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:28.097741][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:28.097755][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:28.097766][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:28.097790][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:28.097804][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:28.098050][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:28.098077][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:28.098713][f=-000001] Shutdown Widget - Transport AI
[t=00:01:28.098790][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:28.098827][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:01:28.099252][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:28.100346][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:28.100378][f=-000001] Shutdown Widget - Selection Send
[t=00:01:28.100393][f=-000001] Shutdown Widget - LupsManager
[t=00:01:28.100413][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:28.100441][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:28.100453][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:28.112851][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:28.112885][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:28.112912][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:28.112923][f=-000001] Shutdown Widget - Lups
[t=00:01:28.115597][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:28.115759][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:28.115783][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:28.115825][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:28.115846][f=-000001] Shutdown Widget - Select Keys
[t=00:01:28.115866][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:28.115962][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:28.116280][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:01:28.117270][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:28.117898][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:28.117939][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:28.117954][f=-000001] End widgetHandler:Shutdown
[t=00:01:28.208696][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3390957, 0.0} allocedSize{int+, int-, ext}={0, 0, 829703897}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1815}
[t=00:01:28.217362][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:01:28.217427][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001d836e46830
[t=00:01:28.217505][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:28.217528][f=-000001] Shutdown - StartSetup
[t=00:01:28.217542][f=-000001] Shutdown - UnitMorph
[t=00:01:28.217632][f=-000001] Shutdown - Carrier Drones
[t=00:01:28.217712][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:28.217736][f=-000001] Shutdown - Modular Comm Info
[t=00:01:28.217749][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:28.217768][f=-000001] Shutdown - UnitCloakShield
[t=00:01:28.217783][f=-000001] Shutdown - Starlight Handler
[t=00:01:28.217795][f=-000001] End gadgetHandler:Shutdown
[t=00:01:28.243568][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:28.243598][f=-000001] Shutdown - Teleport Throw
[t=00:01:28.243636][f=-000001] Shutdown - UnitMorph
[t=00:01:28.243652][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:28.244180][f=-000001] Shutdown - Missile fired callins
[t=00:01:28.244212][f=-000001] Shutdown - Modular Comm Info
[t=00:01:28.244230][f=-000001] Shutdown - Retreat Command
[t=00:01:28.244254][f=-000001] Shutdown - Shockwaves
[t=00:01:28.244268][f=-000001] Shutdown - Unit tint API
[t=00:01:28.244319][f=-000001] Shutdown - Unit glow API
[t=00:01:28.244413][f=-000001] Shutdown - UnitCloakShield
[t=00:01:28.244467][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:28.244477][f=-000001] Shutdown - Lups
[t=00:01:28.248986][f=-000001] Shutdown - Lups Shield
[t=00:01:28.249021][f=-000001] End gadgetHandler:Shutdown
[t=00:01:28.275575][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0968}
[t=00:01:28.277736][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:28.277960][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:28.278282][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:28.305208][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-21_15-55-44-127_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" (6714 bytes)
[t=00:01:28.305360][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:28.332220][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:28.332783][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:01:28.332881][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001d7d92ffb10 dev=000001d7d92f8b60
[t=00:01:28.333456][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001d7d92ffb10 dev=000001d7d92f8b60
[t=00:01:28.333472][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001d7d92ffb10)]
[t=00:01:28.338055][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001d7d92f8b60)]
[t=00:01:28.339465][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:28.374835][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:28.378349][f=-000001] [Game::~CGame][1]
[t=00:01:28.378846][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:28.378917][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:28.378930][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:28.378936][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:28.378942][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:28.378957][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:28.379059][f=-000001] [Game::KillMisc][1]
[t=00:01:28.379073][f=-000001] [Game::KillMisc][2]
[t=00:01:28.379399][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:28.409906][f=-000001] [Game::KillMisc][3]
[t=00:01:28.411378][f=-000001] [Game::KillRendering][1]
[t=00:01:28.420043][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:28.483526][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:01:28.484527][f=-000001] [S3OParser::Kill] allocated 5520 pieces
[t=00:01:28.489673][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:01:28.692456][f=-000001] [Game::KillInterface][1]
[t=00:01:28.694958][f=-000001] [Game::KillInterface][2]
[t=00:01:28.699243][f=-000001] [Game::KillSimulation][1]
[t=00:01:28.699667][f=-000001] [Game::KillSimulation][2]
[t=00:01:28.836586][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/141
[t=00:01:28.836612][f=-000001] [Game::KillSimulation][3]
[t=00:01:28.838497][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125
[t=00:01:28.838971][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:28.839104][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=14
[t=00:01:28.839151][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:28.840317][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:28.851916][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:28.878383][f=-000001] [Game::KillSimulation][4]
[t=00:01:29.653408][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:01:29.654091][f=-000001] [Game::~CGame][2]
[t=00:01:29.654123][f=-000001] [Game::~CGame][3]
[t=00:01:29.654566][f=-000001] [SpringApp::Kill][3]
[t=00:01:29.654891][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    3969 bytes sent  
    4562 bytes recv'd

[t=00:01:29.660423][f=-000001] Kill: client disconnecting...
[t=00:01:29.660472][f=-000001] [GameServer] UpdateLoop: thread affinity fff
[t=00:01:31.664240][f=-000001] CloseConnection: client connection closed
[t=00:01:31.664652][f=-000001] [SpringApp::Kill][4] font=000001d7a1f9b700
[t=00:01:31.669830][f=-000001] [SpringApp::Kill][5]
[t=00:01:31.682942][f=-000001] [SpringApp::Kill][6]
[t=00:01:31.683235] [SpringApp::Kill][7]
[t=00:01:31.683449] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:31.683473] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:31.683524] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:31.683533] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:31.683541] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:01:31.683551] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:31.683557] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:31.683565] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:31.683574] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:31.683581] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:31.683588] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:31.683599] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:01:31.683610] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:31.883846] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:31.883883] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:31.883890] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:31.883894] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:31.885261] [VFS] [SpringVFS::DeleteArchives<this=000001d7d91bf1d0>]
[t=00:01:31.885314] [VFS] [SpringVFS::DeleteArchives<this=000001d7d91bf1d0>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:01:31.885342] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001d7a1b6ce80)
[t=00:01:31.896180] [VFS] [SpringVFS::DeleteArchives<this=000001d7d91bf1d0>(section=1)] #archives[section]=1 #files[section]=13
[t=00:01:31.896261] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (000001d7d9202760)
[t=00:01:31.896654] [VFS] [SpringVFS::DeleteArchives<this=000001d7d91bf1d0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:31.896689] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001d7a1b6c640)
[t=00:01:31.896820] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001d7a1b6ca60)
[t=00:01:31.896880] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d7a1b6cdd0)
[t=00:01:31.897242] [VFS] [SpringVFS::DeleteArchives<this=000001d7d91bf1d0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:31.897256] [VFS] [SpringVFS::DeleteArchives<this=000001d7d91bf1d0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:31.897269] [VFS] [SpringVFS::DeleteArchives<this=000001d7d91bf1d0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:31.897287] [VFS] [SpringVFS::DeleteArchives<this=000001d7d91bf1d0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:31.897292] [VFS] [SpringVFS::DeleteArchives<this=000001d7d91bf1d0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:31.897579] [VFS] [SpringVFS::DeleteArchives<this=000001d7d91bf1d0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:31.898927] [SpringApp::Kill][8]
[t=00:01:31.898943] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:31.898966] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6950704d0 (joinable=1)
[t=00:01:31.898970] [WatchDog::Uninstall][2]
[t=00:01:32.175800] [WatchDog::Uninstall][3]
[t=00:01:32.175857] [SpringApp::Kill][9]