Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000238] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.108940] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.109034] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.109064] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.109075] [t=00:00:00.109080] Enable or disable log sections using the LogSections configuration key [t=00:00:00.109085] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.109098] Use "none" to disable the default log sections. [t=00:00:00.109106] ============== </Log Sections> ============== [t=00:00:00.109112] ============== <User Config> ============== [t=00:00:00.109246] AllowDeferredMapRendering = 1 [t=00:00:00.109256] AllowDeferredModelRendering = 1 [t=00:00:00.109261] AnimationMT = 0 [t=00:00:00.109267] BumpWaterBlurReflection = 1 [t=00:00:00.109272] BumpWaterTexSizeReflection = 128 [t=00:00:00.109278] CamFreeScrollSpeed = 50 [t=00:00:00.109282] CamMode = 1 [t=00:00:00.109299] DualScreenMiniMapOnLeft = 1 [t=00:00:00.109307] EdgeMoveDynamic = 0 [t=00:00:00.109311] EdgeMoveWidth = 0.003 [t=00:00:00.109316] FPSFOV = 90 [t=00:00:00.109321] FPSScrollSpeed = 50 [t=00:00:00.109325] FontSize = 18 [t=00:00:00.109330] GrassDetail = 0 [t=00:00:00.109338] GroundDecals = 2 [t=00:00:00.109342] GroundDetail = 90 [t=00:00:00.109346] HangTimeout = 30 [t=00:00:00.109350] HardwareCursor = 1 [t=00:00:00.109355] InitialNetworkTimeout = 0 [t=00:00:00.109368] LinkIncomingMaxPacketRate = 512 [t=00:00:00.109373] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.109378] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.109383] LinkOutgoingBandwidth = 131072 [t=00:00:00.109392] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.109398] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.109403] MSAALevel = 1 [t=00:00:00.109408] MaxParticles = 15000 [t=00:00:00.109412] MaxSounds = 32 [t=00:00:00.109417] MaximumTransmissionUnit = 0 [t=00:00:00.109427] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.109433] MiniMapMarker = 0 [t=00:00:00.109439] MouseDragScrollThreshold = 0 [t=00:00:00.109443] NetworkLossFactor = 1 [t=00:00:00.109447] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.109453] OverheadScrollSpeed = 50 [t=00:00:00.109457] ReconnectTimeout = 0 [t=00:00:00.109460] RotOverheadScrollSpeed = 50 [t=00:00:00.109464] RotateLogFiles = 1 [t=00:00:00.109467] Shadows = 1 [t=00:00:00.109473] ShowClock = 0 [t=00:00:00.109477] SoftParticles = 2 [t=00:00:00.109483] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.109489] UnitIconDist = 151 [t=00:00:00.109493] UpdateBoundingVolumeMT = 0 [t=00:00:00.109497] UpdateWeaponVectorsMT = 0 [t=00:00:00.109500] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.109504] UseLuaMemPools = 0 [t=00:00:00.109508] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.109512] VFSCacheArchiveFiles = 0 [t=00:00:00.109515] VSync = 0 [t=00:00:00.109519] Water = 4 [t=00:00:00.109522] WindowBorderless = 1 [t=00:00:00.109559] WindowPosY = 0 [t=00:00:00.109565] XResolutionWindowed = 1920 [t=00:00:00.109568] YResolutionWindowed = 1080 [t=00:00:00.109581] ============== </User Config> ============== [t=00:00:00.109585] ============== <User System> ============== [t=00:00:00.109592] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.109598] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.109800] Compiler Version: gcc-13.2.0 [t=00:00:00.109849] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.109900] Hardware Config: 12th Gen Intel(R) Core(TM) i5-12450H; 7933MB RAM, 26234MB pagefile [t=00:00:00.109907] Binary Word Size: 64-bit (native) [t=00:00:00.109911] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.109916] Physical CPU Cores: 4 [t=00:00:00.109920] Logical CPU Cores: 8 [t=00:00:00.109923] ============== </User System> ============== [t=00:00:00.109929] Run: thread affinity fff [t=00:00:00.110045] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.110050] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.110054] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.110057] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.110060] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.110944] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.110958] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.125797] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.127986] Display (Generic PnP Monitor)=1 modes=17 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.128001] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.128006] [ 2] 1680x1050x24bpp@144Hz [t=00:00:00.128011] [ 3] 1600x900x24bpp@144Hz [t=00:00:00.128015] [ 4] 1440x900x24bpp@144Hz [t=00:00:00.128020] [ 5] 1400x1050x24bpp@144Hz [t=00:00:00.128024] [ 6] 1366x768x24bpp@144Hz [t=00:00:00.128027] [ 7] 1360x768x24bpp@144Hz [t=00:00:00.128031] [ 8] 1280x1024x24bpp@144Hz [t=00:00:00.128041] [ 9] 1280x960x24bpp@144Hz [t=00:00:00.128044] [10] 1280x800x24bpp@144Hz [t=00:00:00.128048] [11] 1280x768x24bpp@144Hz [t=00:00:00.128054] [12] 1280x720x24bpp@144Hz [t=00:00:00.128058] [13] 1280x600x24bpp@144Hz [t=00:00:00.128061] [14] 1152x864x24bpp@144Hz [t=00:00:00.128065] [15] 1024x768x24bpp@144Hz [t=00:00:00.128068] [16] 800x600x24bpp@144Hz [t=00:00:00.128073] [17] 640x480x24bpp@144Hz [t=00:00:00.480808] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.482985] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.483022] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.533865] [GR::LogVersionInfo] [t=00:00:00.533887] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.533893] GL version : 4.6.0 NVIDIA 560.81 [t=00:00:00.533899] GL vendor : NVIDIA Corporation [t=00:00:00.533930] GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2 [t=00:00:00.533937] GLSL version: 4.60 NVIDIA [t=00:00:00.533943] GLEW version: 2.1.0 [t=00:00:00.533948] GPU memory : 4096MB (total) / 2561MB (available) [t=00:00:00.533965] SDL swap-int: 1 [t=00:00:00.533970] SDL driver : windows [t=00:00:00.533975] [t=00:00:00.533980] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.533987] GLSL shader support : 1 [t=00:00:00.533992] GL4 support : 1 [t=00:00:00.533999] FBO extension support : 1 [t=00:00:00.534022] NVX GPU mem-info support : 1 [t=00:00:00.534032] ATI GPU mem-info support : 0 [t=00:00:00.534046] Texture clamping to edge : 1 [t=00:00:00.534055] NPOT-texture support : 1 (1) [t=00:00:00.534063] S3TC/DXT1 texture support : 1/1 [t=00:00:00.534070] texture query-LOD support : 1 (1) [t=00:00:00.534076] MSAA frame-buffer support : 1 (1) [t=00:00:00.534081] Z-buffer depth : 32 (-) [t=00:00:00.534092] primitive-restart support : 1 (1) [t=00:00:00.534097] clip-space control support: 1 (1) [t=00:00:00.534294] seamless cube-map support : 1 (1) [t=00:00:00.534310] frag-depth layout support : 1 (1) [t=00:00:00.534315] persistent maps support : 1 (1) [t=00:00:00.534320] explicit attribs location : 1 (1) [t=00:00:00.534326] multi draw indirect : 1 (-) [t=00:00:00.534331] array textures : 1 (-) [t=00:00:00.534335] buffer copy support : 1 (-) [t=00:00:00.534339] indirect draw : 1 (-) [t=00:00:00.534343] base instance : 1 (-) [t=00:00:00.534359] [t=00:00:00.534367] max. FBO samples : 32 [t=00:00:00.534372] max. FS/program texture slots : 32/192 [t=00:00:00.534377] max. texture size : 32768 [t=00:00:00.534387] max. texture anisotropy level : 16.000000 [t=00:00:00.534392] max. vec4 varyings/attributes : 31/16 [t=00:00:00.534398] max. draw-buffers : 8 [t=00:00:00.534408] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.534413] max. uniform buffer-bindings : 84 [t=00:00:00.534422] max. uniform block-size : 64KB [t=00:00:00.534429] max. storage buffer-bindings : 96 [t=00:00:00.534434] max. storage block-size : 2047MB [t=00:00:00.534438] [t=00:00:00.534443] enable AMD-hacks : 0 [t=00:00:00.534451] compress MIP-maps: 0 [t=00:00:00.534666] Number of compressed texture formats: 23 [t=00:00:00.534700] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.534730] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.535312] [GR::UpdateGLConfigs] [t=00:00:00.535360] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.535379] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.535391] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.535401] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.535405] [GR::InitGLState] [t=00:00:00.537131] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.743597] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.764661] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 18ms [t=00:00:00.767535] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.783896] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.783937] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.786272] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.792183] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.792414] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.792609] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.792686] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.814216] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.814738] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.815098] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.815209] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:02.960962] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 2146ms [t=00:00:02.961629] [VFS] [SpringVFS::ReserveArchives<this=000001d7d91bf1d0>] [t=00:00:02.963010] [VFS] [SpringVFS::AddArchive<this=000001d7d91bf1d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.968478] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d7d91bf1d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:02.968543] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.978494] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:02.980133] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:02.981482] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:02.982051] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:03.021916] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:03.022070] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:03.026114][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:03.026510][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms) [t=00:00:03.027495][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:03.027544][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:03.027558][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:03.028063][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:03.040175][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:03.040235][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Kulaklıklar (Realtek(R) Audio)" [t=00:00:03.040256][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Hoparlör (Realtek(R) Audio)" [t=00:00:03.040280][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:03.083278][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:03.102226][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d7d92f8b60(default) context=000001d7d92ffb10 numChannels=2 frameSize=8 [t=00:00:03.102308][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:03.102330][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:03.102346][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:03.102354][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:03.102393][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:03.102448][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:03.102467][f=-000001] [Sound] Devices: [t=00:00:03.105203][f=-000001] [Sound] [OpenAL Soft on Kulaklıklar (Realtek(R) Audio)] [t=00:00:03.105239][f=-000001] [Sound] [OpenAL Soft on Hoparlör (Realtek(R) Audio)] [t=00:00:03.105259][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:03.105267][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:03.110380][f=-000001] [Sound] EFX Enabled: yes [t=00:00:03.110431][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:03.133265][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 116650 MB [t=00:00:03.152408][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:03.157916][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:03.158170][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:03.224450][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:03.225681][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7d91bf1d0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:03.226551][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7d91bf1d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.227874][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:03.227988][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.228230][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.228305][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.228362][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.228383][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 Fontconfig error: Cannot load default config file [t=00:00:03.232360][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:03.232585][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:03.232606][f=-000001] [UDPListener] successfully bound socket on port 64739 [t=00:00:03.234687][f=-000001] [GameServer] Initialize: thread affinity fff [t=00:00:03.235704][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 77ms [t=00:00:03.278216][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001d7d976af10] using map "TitanDuel 2.2" (loaded=1 cached=0) [t=00:00:03.278476][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7d91bf1d0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:03.278597][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7d91bf1d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.278711][f=-000001] [PreGame::AddModArchivesToVFS][server=000001d7d976af10] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:03.278917][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7d91bf1d0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:03.341328][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7d91bf1d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.341793][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7d91bf1d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.344525][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:03.344630][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.344903][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.344967][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.345035][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.346120][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVR1cnN1Owppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBFYXN5ICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9VGl0YW5EdWVsIDIuMjsKbXlwbGF5ZXJuYW1lPVR1cnN1OwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:03.346428][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-21_15-55-44-127_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:03.346442][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [t=00:00:03.346929][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:03.416459][f=-000001] forceSingleThreaded, false [t=00:00:03.429441][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:03.429548][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.429801][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.429867][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.429922][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.439556][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.439595][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.439672][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.439712][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.439751][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.439790][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.440426][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.440639][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.440829][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.441550][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.441744][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.441909][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.441958][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.442341][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:03.461359][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:03.465862][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:03.466903][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:03.467063][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:03.467440][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.467461][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.467598][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.467924][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.718437][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.779714][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:03.869650][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture [t=00:00:04.579036][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1111ms [t=00:00:04.579295][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.582729][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:04.583676][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.584146][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.584229][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.584295][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.651965][f=-000001] Loading UnitDefs_posts [t=00:00:04.711559][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:04.711587][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:04.711595][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:04.711602][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:04.734485][f=-000001] Loading FeatureDefs_posts [t=00:00:04.743836][f=-000001] Loading WeaponDefs_posts [t=00:00:04.768797][f=-000001] Loading ArmorDefs_posts [t=00:00:04.780841][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 196ms [t=00:00:04.824357][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 245ms [t=00:00:04.824780][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.014237][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.017874][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:05.021858][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:05.022085][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [t=00:00:05.022097][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.022146][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.024409][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.026367][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.026521][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:05.103166][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.152707][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.194640][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:05.194783][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:05.195493][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:05.195785][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:05.195885][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:05.196182][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:05.197503][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:05.198228][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:05.198498][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:05.198617][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:05.198872][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:05.200798][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:05.200930][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:05.201032][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:18.024650][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.024911][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.073761][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.074320][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.079537][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.080092][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.080808][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.082705][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.083215][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.085539][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.085976][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.086255][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:18.088260][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.089157][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.089573][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.090592][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.090935][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.097518][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.110964][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.131983][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.132617][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.133005][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.135640][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.180651][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:18.181692][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.182353][f=-000001] SetSunLighting [t=00:00:18.184197][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.191761][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.192839][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.193280][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.193446][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.193458][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.195684][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.195993][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.196155][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.197636][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.200381][f=-000001] Writing last game win data [t=00:00:18.203141][f=-000001] LuaUI v0.3 [t=00:00:18.529432][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.621189][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.621253][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.624597][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.624960][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:18.641411][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15 [t=00:00:18.653222][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:00:18.655484][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ... [t=00:00:18.655576][f=-000001] Skirmish AI <Circuit Easy-stable>: Water Damage: 0.000000 [t=00:00:18.656330][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Block Size: 64 [t=00:00:18.656357][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:18.661209][f=-000001] Skirmish AI <Circuit Easy-stable>: Determining Usable Terrain for all units ... [t=00:00:18.670584][f=-000001] Skirmish AI <Circuit Easy-stable>: Map Land Percent: 98.15% [t=00:00:18.670652][f=-000001] Skirmish AI <Circuit Easy-stable>: Minimum Elevation: -105.00 [t=00:00:18.670719][f=-000001] Skirmish AI <Circuit Easy-stable>: Maximum Elevation: 359.70 [t=00:00:18.670748][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 95.718750% of the map. (used by 33 unit-defs) [t=00:00:18.670762][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:18.670775][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:18.670785][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.265625% of the map. (used by 2 unit-defs) [t=00:00:18.670795][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.281250% of the map. (used by 1 unit-defs) [t=00:00:18.673568][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 352 unit-defs) [t=00:00:18.673663][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:18.676163][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs) [t=00:00:18.679020][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs) [t=00:00:18.681940][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:18.685038][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs) [t=00:00:18.688378][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs) [t=00:00:18.690681][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs) [t=00:00:18.693275][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs) [t=00:00:18.693426][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:18.695631][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs) [t=00:00:18.752720][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/TitanDuel_2.2.json) [t=00:00:18.754073][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:00:18.756972][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:00:18.757746][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:00:18.760021][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:00:18.762029][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:00:18.763019][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:00:18.766704][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:00:18.799919][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized! [t=00:00:18.800531][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:18.800567][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 179ms [t=00:00:18.826680][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9750, 0.0} allocedSize{int+, int-, ext}={0, 0, 1790320}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0989} [t=00:00:19.330763][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.838209][f=-000001] GameID: 807916677e16eecdaa0de454617660dc [t=00:00:19.838600][f=-000001] Connection attempt from Tursu [t=00:00:19.838611][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.838948][f=-000001] -> Connection established (given id 0) [t=00:00:19.838991][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tursu" string="[PreGame::GameDataReceived][map-checksums] server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:19.839012][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tursu" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:19.839025][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tursu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=812640354fcdcb62149f6b0c07e9ce00d36c3afad76124702d6edfd8218e7193b94071265d84b53fc0b656dc86746ec66fb8504c7421bb83b2fca0602f0936a1]" [t=00:00:19.839039][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tursu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c815b02bcb80d2e429f531e4e4e8fe0434f26c1542efbda0e2bff50790c454f6293c77f55632580251970bd3ca2f769a1a41a49d6263132d746f5e3606c8477c]" [t=00:00:19.839087][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tursu" string="[Game::Load][lua{Rules,Gaia}={000001d836e46830,0000000000000000}][locale="C"]" [t=00:00:19.839153][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 1 [t=00:00:19.839172][f=-000001] Player Tursu finished loading and is now ingame [t=00:00:19.951928][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.993307][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:20.374675][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:28.018524][f=-000001] [QuitAction] user exited to system [t=00:01:28.028589][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:28.028629][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:01:28.039579][f=-000001] [async=0] threads=4 tasks=750 {sum,avg}{exec,wait}time={{569.030, 0.759}, {304.563, 0.406}}ms [t=00:01:28.039615][f=-000001] thread=1 tasks=250 {sum,min,max,avg}{exec,wait}time={{195.124, 0.000, 50.390, 0.780}, {184.442, 0.000, 8.720, 0.738}}ms [t=00:01:28.039627][f=-000001] thread=2 tasks=250 {sum,min,max,avg}{exec,wait}time={{193.944, 0.000, 49.171, 0.776}, {61.922, 0.000, 2.948, 0.248}}ms [t=00:01:28.039635][f=-000001] thread=3 tasks=250 {sum,min,max,avg}{exec,wait}time={{179.962, 0.000, 48.838, 0.720}, {58.199, 0.000, 2.946, 0.233}}ms [t=00:01:28.039647][f=-000001] [async=1] threads=4 tasks=1775 {sum,avg}{exec,wait}time={{21587.975, 12.162}, {9905528.000, 5580.579}}ms [t=00:01:28.039658][f=-000001] thread=1 tasks=592 {sum,min,max,avg}{exec,wait}time={{7098.905, 0.000, 1053.763, 11.991}, {3281206.250, 0.323, 7098.468, 5542.578}}ms [t=00:01:28.039668][f=-000001] thread=2 tasks=591 {sum,min,max,avg}{exec,wait}time={{7196.350, 0.000, 1047.400, 12.177}, {3296636.750, 0.814, 7202.086, 5578.065}}ms [t=00:01:28.039679][f=-000001] thread=3 tasks=592 {sum,min,max,avg}{exec,wait}time={{7292.719, 0.000, 1049.932, 12.319}, {3327685.750, 1.170, 7256.305, 5621.091}}ms [t=00:01:28.039685][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:28.039694][f=-000001] [SpringApp::Kill][2] [t=00:01:28.040182][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:28.040194][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001d789113760 [t=00:01:28.040235][f=-000001] Start widgetHandler:Shutdown [t=00:01:28.042553][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:28.045550][f=-000001] Writing last game win data [t=00:01:28.049249][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:28.049271][f=-000001] Shutdown Widget - Chili Highlight [t=00:01:28.049347][f=-000001] Shutdown Widget - Deferred rendering GL4 [t=00:01:28.050762][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:28.050817][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:28.050848][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:28.052693][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:28.052891][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:28.053677][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:28.053691][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:28.053699][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:28.092846][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:28.092879][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:28.094267][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:28.094290][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:28.094311][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:28.094319][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:28.094519][f=-000001] Shutdown Widget - Unit Icons [t=00:01:28.094531][f=-000001] Shutdown Widget - HealthBars [t=00:01:28.095445][f=-000001] Shutdown Widget - Noises [t=00:01:28.095459][f=-000001] Shutdown Widget - BuildETA [t=00:01:28.095487][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:01:28.095500][f=-000001] Shutdown Widget - Win Counter [t=00:01:28.095509][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:28.095519][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:28.096498][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:28.096516][f=-000001] Shutdown Widget - CameraShake [t=00:01:28.096526][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:28.096667][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:28.096720][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:28.096736][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:28.096759][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:28.096772][f=-000001] Shutdown Widget - Context Menu [t=00:01:28.096783][f=-000001] Shutdown Widget - Darkening [t=00:01:28.096800][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:28.096813][f=-000001] Shutdown Widget - Grab Input [t=00:01:28.097511][f=-000001] Input grabbing is disabled! [t=00:01:28.097616][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:28.097672][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:28.097709][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:28.097723][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:28.097741][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:28.097755][f=-000001] Shutdown Widget - Point Tracker [t=00:01:28.097766][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:28.097790][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:28.097804][f=-000001] Shutdown Widget - Stereo3D [t=00:01:28.098050][f=-000001] Shutdown Widget - Attack Warning [t=00:01:28.098077][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:01:28.098713][f=-000001] Shutdown Widget - Transport AI [t=00:01:28.098790][f=-000001] Shutdown Widget - Attack AoE [t=00:01:28.098827][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:01:28.099252][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:28.100346][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:28.100378][f=-000001] Shutdown Widget - Selection Send [t=00:01:28.100393][f=-000001] Shutdown Widget - LupsManager [t=00:01:28.100413][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:28.100441][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:01:28.100453][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:28.112851][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:28.112885][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:28.112912][f=-000001] Shutdown Widget - Chili Framework [t=00:01:28.112923][f=-000001] Shutdown Widget - Lups [t=00:01:28.115597][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:28.115759][f=-000001] Shutdown Widget - Custom Markers [t=00:01:28.115783][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:28.115825][f=-000001] Shutdown Widget - Start Boxes [t=00:01:28.115846][f=-000001] Shutdown Widget - Select Keys [t=00:01:28.115866][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:28.115962][f=-000001] Shutdown Widget - Pause Screen [t=00:01:28.116280][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:01:28.117270][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:28.117898][f=-000001] Shutdown Widget - Layout Handler [t=00:01:28.117939][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:28.117954][f=-000001] End widgetHandler:Shutdown [t=00:01:28.208696][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3390957, 0.0} allocedSize{int+, int-, ext}={0, 0, 829703897}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1815} [t=00:01:28.217362][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:28.217427][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001d836e46830 [t=00:01:28.217505][f=-000001] Start gadgetHandler:Shutdown [t=00:01:28.217528][f=-000001] Shutdown - StartSetup [t=00:01:28.217542][f=-000001] Shutdown - UnitMorph [t=00:01:28.217632][f=-000001] Shutdown - Carrier Drones [t=00:01:28.217712][f=-000001] Shutdown - Missile Silo Controller [t=00:01:28.217736][f=-000001] Shutdown - Modular Comm Info [t=00:01:28.217749][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:28.217768][f=-000001] Shutdown - UnitCloakShield [t=00:01:28.217783][f=-000001] Shutdown - Starlight Handler [t=00:01:28.217795][f=-000001] End gadgetHandler:Shutdown [t=00:01:28.243568][f=-000001] Start gadgetHandler:Shutdown [t=00:01:28.243598][f=-000001] Shutdown - Teleport Throw [t=00:01:28.243636][f=-000001] Shutdown - UnitMorph [t=00:01:28.243652][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:28.244180][f=-000001] Shutdown - Missile fired callins [t=00:01:28.244212][f=-000001] Shutdown - Modular Comm Info [t=00:01:28.244230][f=-000001] Shutdown - Retreat Command [t=00:01:28.244254][f=-000001] Shutdown - Shockwaves [t=00:01:28.244268][f=-000001] Shutdown - Unit tint API [t=00:01:28.244319][f=-000001] Shutdown - Unit glow API [t=00:01:28.244413][f=-000001] Shutdown - UnitCloakShield [t=00:01:28.244467][f=-000001] Shutdown - Lups Cloak FX [t=00:01:28.244477][f=-000001] Shutdown - Lups [t=00:01:28.248986][f=-000001] Shutdown - Lups Shield [t=00:01:28.249021][f=-000001] End gadgetHandler:Shutdown [t=00:01:28.275575][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0968} [t=00:01:28.277736][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:28.277960][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:28.278282][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:28.305208][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-21_15-55-44-127_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" (6714 bytes) [t=00:01:28.305360][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:28.332220][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:28.332783][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:01:28.332881][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001d7d92ffb10 dev=000001d7d92f8b60 [t=00:01:28.333456][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001d7d92ffb10 dev=000001d7d92f8b60 [t=00:01:28.333472][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001d7d92ffb10)] [t=00:01:28.338055][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001d7d92f8b60)] [t=00:01:28.339465][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:28.374835][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:28.378349][f=-000001] [Game::~CGame][1] [t=00:01:28.378846][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:28.378917][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:28.378930][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:28.378936][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:28.378942][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:28.378957][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:28.379059][f=-000001] [Game::KillMisc][1] [t=00:01:28.379073][f=-000001] [Game::KillMisc][2] [t=00:01:28.379399][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:01:28.409906][f=-000001] [Game::KillMisc][3] [t=00:01:28.411378][f=-000001] [Game::KillRendering][1] [t=00:01:28.420043][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:28.483526][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:01:28.484527][f=-000001] [S3OParser::Kill] allocated 5520 pieces [t=00:01:28.489673][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:01:28.692456][f=-000001] [Game::KillInterface][1] [t=00:01:28.694958][f=-000001] [Game::KillInterface][2] [t=00:01:28.699243][f=-000001] [Game::KillSimulation][1] [t=00:01:28.699667][f=-000001] [Game::KillSimulation][2] [t=00:01:28.836586][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/141 [t=00:01:28.836612][f=-000001] [Game::KillSimulation][3] [t=00:01:28.838497][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125 [t=00:01:28.838971][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:28.839104][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=14 [t=00:01:28.839151][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:28.840317][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:28.851916][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:28.878383][f=-000001] [Game::KillSimulation][4] [t=00:01:29.653408][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:01:29.654091][f=-000001] [Game::~CGame][2] [t=00:01:29.654123][f=-000001] [Game::~CGame][3] [t=00:01:29.654566][f=-000001] [SpringApp::Kill][3] [t=00:01:29.654891][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 3969 bytes sent 4562 bytes recv'd [t=00:01:29.660423][f=-000001] Kill: client disconnecting... [t=00:01:29.660472][f=-000001] [GameServer] UpdateLoop: thread affinity fff [t=00:01:31.664240][f=-000001] CloseConnection: client connection closed [t=00:01:31.664652][f=-000001] [SpringApp::Kill][4] font=000001d7a1f9b700 [t=00:01:31.669830][f=-000001] [SpringApp::Kill][5] [t=00:01:31.682942][f=-000001] [SpringApp::Kill][6] [t=00:01:31.683235] [SpringApp::Kill][7] [t=00:01:31.683449] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:31.683473] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:31.683524] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:31.683533] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:31.683541] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:01:31.683551] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:31.683557] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:31.683565] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:31.683574] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:31.683581] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:31.683588] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:31.683599] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:01:31.683610] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:31.883846] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:31.883883] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:31.883890] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:31.883894] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:31.885261] [VFS] [SpringVFS::DeleteArchives<this=000001d7d91bf1d0>] [t=00:01:31.885314] [VFS] [SpringVFS::DeleteArchives<this=000001d7d91bf1d0>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:01:31.885342] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001d7a1b6ce80) [t=00:01:31.896180] [VFS] [SpringVFS::DeleteArchives<this=000001d7d91bf1d0>(section=1)] #archives[section]=1 #files[section]=13 [t=00:01:31.896261] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (000001d7d9202760) [t=00:01:31.896654] [VFS] [SpringVFS::DeleteArchives<this=000001d7d91bf1d0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:31.896689] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001d7a1b6c640) [t=00:01:31.896820] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001d7a1b6ca60) [t=00:01:31.896880] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d7a1b6cdd0) [t=00:01:31.897242] [VFS] [SpringVFS::DeleteArchives<this=000001d7d91bf1d0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:31.897256] [VFS] [SpringVFS::DeleteArchives<this=000001d7d91bf1d0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:31.897269] [VFS] [SpringVFS::DeleteArchives<this=000001d7d91bf1d0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:31.897287] [VFS] [SpringVFS::DeleteArchives<this=000001d7d91bf1d0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:31.897292] [VFS] [SpringVFS::DeleteArchives<this=000001d7d91bf1d0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:31.897579] [VFS] [SpringVFS::DeleteArchives<this=000001d7d91bf1d0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:31.898927] [SpringApp::Kill][8] [t=00:01:31.898943] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:31.898966] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6950704d0 (joinable=1) [t=00:01:31.898970] [WatchDog::Uninstall][2] [t=00:01:32.175800] [WatchDog::Uninstall][3] [t=00:01:32.175857] [SpringApp::Kill][9]
infolog_full.txt (truncated):