ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #119702

Open Chobbyla opened 6 days ago

Chobbyla commented 6 days ago

infolog_full.txt (truncated):

[t=00:00:00.000131] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Failed rotating the log file
[t=00:00:00.040251] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.040310] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.040352]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.040373]   
[t=00:00:00.040382]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.040393]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.040413]   Use "none" to disable the default log sections.
[t=00:00:00.040423] ============== </Log Sections> ==============

[t=00:00:00.040433] ============== <User Config> ==============
[t=00:00:00.040577]   AdvMapShading = 0
[t=00:00:00.040587]   AdvUnitShading = 0
[t=00:00:00.040595]   AnimationMT = 0
[t=00:00:00.040606]   BumpWaterDepthBits = 16
[t=00:00:00.040617]   BumpWaterReflection = 0
[t=00:00:00.040626]   BumpWaterRefraction = 0
[t=00:00:00.040635]   BumpWaterShoreWaves = 0
[t=00:00:00.040656]   BumpWaterTexSizeReflection = 64
[t=00:00:00.040667]   CamFreeScrollSpeed = 50
[t=00:00:00.040676]   CamMode = 1
[t=00:00:00.040687]   CubeTexSizeReflection = 1
[t=00:00:00.040696]   CubeTexSizeSpecular = 1
[t=00:00:00.040706]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.040722]   EdgeMoveDynamic = 0
[t=00:00:00.040730]   EdgeMoveWidth = 0.003
[t=00:00:00.040738]   FPSFOV = 90
[t=00:00:00.040750]   FPSScrollSpeed = 50
[t=00:00:00.040758]   FontSize = 18
[t=00:00:00.040767]   GrassDetail = 0
[t=00:00:00.040785]   GroundDecals = 0
[t=00:00:00.040794]   GroundDetail = 50
[t=00:00:00.040802]   HangTimeout = 30
[t=00:00:00.040810]   HardwareCursor = 1
[t=00:00:00.040819]   InitialNetworkTimeout = 0
[t=00:00:00.040857]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.040869]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.040879]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.040895]   LinkOutgoingBandwidth = 131072
[t=00:00:00.040907]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.040930]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.040941]   LuaShaders = 0
[t=00:00:00.040953]   MSAALevel = 1
[t=00:00:00.040961]   MaxDynamicMapLights = 0
[t=00:00:00.040971]   MaxDynamicModelLights = 0
[t=00:00:00.040981]   MaxParticles = 2000
[t=00:00:00.040990]   MaxSounds = 32
[t=00:00:00.041001]   MaximumTransmissionUnit = 0
[t=00:00:00.041015]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.041024]   MiniMapMarker = 0
[t=00:00:00.041035]   MouseDragScrollThreshold = 0
[t=00:00:00.041045]   NetworkLossFactor = 1
[t=00:00:00.041064]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.041076]   OverheadScrollSpeed = 50
[t=00:00:00.041085]   ReconnectTimeout = 0
[t=00:00:00.041093]   RotOverheadScrollSpeed = 50
[t=00:00:00.041102]   RotateLogFiles = 1
[t=00:00:00.041111]   ShadowMapSize = 1024
[t=00:00:00.041123]   Shadows = 0
[t=00:00:00.041130]   ShowClock = 0
[t=00:00:00.041140]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.041154]   UnitIconDist = 151
[t=00:00:00.041164]   UpdateBoundingVolumeMT = 0
[t=00:00:00.042079]   UpdateWeaponVectorsMT = 0
[t=00:00:00.042111]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.042124]   UseLuaMemPools = 0
[t=00:00:00.042135]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.042147]   VFSCacheArchiveFiles = 0
[t=00:00:00.042156]   VSync = 0
[t=00:00:00.042165]   Water = 0
[t=00:00:00.042175]   XResolution = 1920
[t=00:00:00.042183]   YResolution = 1080
[t=00:00:00.042194]   snd_volbattle = 25
[t=00:00:00.042206]   snd_volmaster = 51
[t=00:00:00.042235] ============== </User Config> ==============

[t=00:00:00.042280] ============== <User System> ==============
[t=00:00:00.042306]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.042324]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.042343]        Compiler Version: gcc-13.2.0
[t=00:00:00.042423]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.042567]         Hardware Config: AMD Ryzen 5 1600 Six-Core Processor            ; 32700MB RAM, 45500MB pagefile
[t=00:00:00.042632]        Binary Word Size: 64-bit (native)
[t=00:00:00.042647]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.042658]      Physical CPU Cores: 6
[t=00:00:00.042666]       Logical CPU Cores: 12
[t=00:00:00.042673] ============== </User System> ==============

[t=00:00:00.042688] Run: thread affinity fff
[t=00:00:00.042938] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.042947]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.042953]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.042958]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.042976]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.054065] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.054088] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.094622] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.231128]     Display (Generic PnP Monitor)=1 modes=146 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.231157]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.231168]         [ 8] 1768x992x24bpp@165Hz
[t=00:00:00.231209]         [15] 1680x1050x24bpp@165Hz
[t=00:00:00.231221]         [22] 1600x1024x24bpp@165Hz
[t=00:00:00.231234]         [29] 1600x900x24bpp@165Hz
[t=00:00:00.231243]         [36] 1440x1080x24bpp@165Hz
[t=00:00:00.231252]         [43] 1440x900x24bpp@165Hz
[t=00:00:00.231261]         [49] 1366x768x24bpp@165Hz
[t=00:00:00.231273]         [55] 1360x768x24bpp@165Hz
[t=00:00:00.231282]         [61] 1280x1024x24bpp@165Hz
[t=00:00:00.231292]         [68] 1280x960x24bpp@165Hz
[t=00:00:00.231301]         [74] 1280x800x24bpp@165Hz
[t=00:00:00.231321]         [80] 1280x768x24bpp@165Hz
[t=00:00:00.231338]         [86] 1280x720x24bpp@165Hz
[t=00:00:00.231347]         [94] 1176x664x24bpp@165Hz
[t=00:00:00.231357]         [102] 1152x864x24bpp@165Hz
[t=00:00:00.231477]         [108] 1024x768x24bpp@165Hz
[t=00:00:00.231554]         [116] 800x600x24bpp@165Hz
[t=00:00:00.231568]         [125] 720x576x24bpp@165Hz
[t=00:00:00.231578]         [131] 720x480x24bpp@165Hz
[t=00:00:00.231587]         [138] 640x480x24bpp@165Hz
[t=00:00:01.239833] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.242647] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:01.242669] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:01.419893] [GR::LogVersionInfo]
[t=00:00:01.419916]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.419926]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:01.419935]     GL vendor   : NVIDIA Corporation
[t=00:00:01.419980]     GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2
[t=00:00:01.419990]     GLSL version: 4.60 NVIDIA
[t=00:00:01.419998]     GLEW version: 2.1.0
[t=00:00:01.420007]     GPU memory  : 8192MB (total) / 4036MB (available)
[t=00:00:01.420032]     SDL swap-int: 1
[t=00:00:01.420042]     SDL driver  : windows
[t=00:00:01.420049]     
[t=00:00:01.420076]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.420091]     GLSL shader support       : 1
[t=00:00:01.420099]     GL4 support               : 1
[t=00:00:01.420107]     FBO extension support     : 1
[t=00:00:01.420157]     NVX GPU mem-info support  : 1
[t=00:00:01.420171]     ATI GPU mem-info support  : 0
[t=00:00:01.420190]     Texture clamping to edge  : 1
[t=00:00:01.420202]     NPOT-texture support      : 1 (1)
[t=00:00:01.420215]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.420226]     texture query-LOD support : 1 (1)
[t=00:00:01.420234]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.420243]     Z-buffer depth            : 32 (-)
[t=00:00:01.420259]     primitive-restart support : 1 (1)
[t=00:00:01.420286]     clip-space control support: 1 (1)
[t=00:00:01.420296]     seamless cube-map support : 1 (1)
[t=00:00:01.420309]     frag-depth layout support : 1 (1)
[t=00:00:01.420320]     persistent maps support   : 1 (1)
[t=00:00:01.420329]     explicit attribs location : 1 (1)
[t=00:00:01.420339]     multi draw indirect       : 1 (-)
[t=00:00:01.420349]     array textures            : 1 (-)
[t=00:00:01.420358]     buffer copy support       : 1 (-)
[t=00:00:01.420368]     indirect draw             : 1 (-)
[t=00:00:01.420382]     base instance             : 1 (-)
[t=00:00:01.420403]     
[t=00:00:01.420411]     max. FBO samples              : 32
[t=00:00:01.420420]     max. FS/program texture slots : 32/192
[t=00:00:01.420429]     max. texture size             : 32768
[t=00:00:01.420442]     max. texture anisotropy level : 16.000000
[t=00:00:01.420453]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.420461]     max. draw-buffers             : 8
[t=00:00:01.420470]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.420479]     max. uniform buffer-bindings  : 84
[t=00:00:01.420495]     max. uniform block-size       : 64KB
[t=00:00:01.420506]     max. storage buffer-bindings  : 96
[t=00:00:01.420515]     max. storage block-size       : 2047MB
[t=00:00:01.420522]     
[t=00:00:01.420529]     enable AMD-hacks : 0
[t=00:00:01.420537]     compress MIP-maps: 0
[t=00:00:01.420607]     Number of compressed texture formats: 23
[t=00:00:01.420658]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.420703] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.421179] [GR::UpdateGLConfigs]
[t=00:00:01.421308] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.421324] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.425224] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.425246] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.425254] [GR::InitGLState]
[t=00:00:01.425349] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:01.588604] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.606381] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 17ms
[t=00:00:01.607386] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.618655] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.618730] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.619566] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.626403] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.626428] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.626550] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.626653] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.639455] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:01.640081] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.640621] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.640819] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.658892] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[t=00:00:01.658935] [VFS] [SpringVFS::ReserveArchives<this=000001ebfdebe860>]
[t=00:00:01.659221] [VFS] [SpringVFS::AddArchive<this=000001ebfdebe860>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.663646] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ebfdebe860 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.663666] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.665086] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.665751] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.665915] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.666229] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.666279] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.667354] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.668999] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.669106] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.669924][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.670080][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.670317][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.670369][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.670453][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.670569][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.716365][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.716410][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "ASUS VG328 (NVIDIA High Definition Audio)"
[t=00:00:01.716428][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:01.716646][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.777128][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.1ms)
[t=00:00:01.782210][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.785997][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ebb54879d0(default) context=000001ebb55004e0  numChannels=2 frameSize=8
[t=00:00:01.786024][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.786055][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.786063][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.786071][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.786103][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.787026][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.787078][f=-000001] [Sound]   Devices:
[t=00:00:01.796701][f=-000001] [Sound]     [OpenAL Soft on ASUS VG328 (NVIDIA High Definition Audio)]
[t=00:00:01.796767][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:00:01.796794][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.796815][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.797884][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.797907][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.884269][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 36299 MB
[t=00:00:01.895341][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.897117][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.897146][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.977651][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken Nuggets v5" (loaded=0 cached=0)
[t=00:00:01.978249][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebfdebe860>(arName="Chicken Nuggets v5", overwrite=false)] section=1 cached=0
[t=00:00:01.980457][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebfdebe860>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.982346][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:01.985701][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:01.985751][f=-000001] 
[t=00:00:01.985768][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:01.985822][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:01.985842][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:01.985857][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.985871][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:01.988639][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:01.988675][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:01.991499][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.991527][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.991536][f=-000001] [GR::InitGLState]
[t=00:00:01.995914][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:01.995950][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 10ms
[t=00:00:01.996015][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:01.996033][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:03.649177][f=-000001] [CAS::GASCB] Archive file="chicken_nuggets_v5.sd7" cs="3ba44e916595363091bc2b148606c3039fcf8cd2026f7506e3bb5c752d9502c20a64fa168d5dbcbc0b908bd478295079fe46144ed6892df805ee2d89834c7a33"
[t=00:00:03.649527][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.650929][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.651104][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.651274][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.651316][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089
Fontconfig error: Cannot load default config file
[t=00:00:03.660960][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:03.661250][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:03.661290][f=-000001] [UDPListener] successfully bound socket on port 49886
[t=00:00:03.664679][f=-000001] [GameServer] Initialize: thread affinity fff
[t=00:00:03.664941][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1767ms
[t=00:00:03.749901][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001ebb5a66d90] using map "Chicken Nuggets v5" (loaded=1 cached=0)
[t=00:00:03.750414][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebfdebe860>(arName="Chicken Nuggets v5", overwrite=false)] section=1 cached=0
[t=00:00:03.750511][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebfdebe860>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.750729][f=-000001] [PreGame::AddModArchivesToVFS][server=000001ebb5a66d90] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:03.751251][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebfdebe860>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:03.853131][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebfdebe860>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.853513][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebfdebe860>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.858524][f=-000001] [CAS::GASCB] Archive file="chicken_nuggets_v5.sd7" cs="3ba44e916595363091bc2b148606c3039fcf8cd2026f7506e3bb5c752d9502c20a64fa168d5dbcbc0b908bd478295079fe46144ed6892df805ee2d89834c7a33"
[t=00:00:03.858650][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.859329][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.859447][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.859541][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.860345][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBFYXN5ICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbdGVhbTNdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW21vZG9wdGlvbnNdCnsKfQpbYWkyXQp7CnRlYW09MzsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEhhcmQgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlIYXJkNjQ7Cn0KW3RlYW0yXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthbGx5dGVhbTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMF0KewpyYW5rPTA7CnRlYW09MDsKbmFtZT1TRkRFUjsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogQmxlZWRpbmcgZWRnZSB0ZXN0ICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdFRlc3Q2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTQ7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOS4xOwptYXBuYW1lPUNoaWNrZW4gTnVnZ2V0cyB2NTsKbXlwbGF5ZXJuYW1lPVNGREVSOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K"
[t=00:00:03.860423][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-21_15-59-25-974_Chicken Nuggets v5_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:03.860438][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 195ms
[t=00:00:03.860822][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:04.069685][f=-000001] forceSingleThreaded, false
[t=00:00:04.092008][f=-000001] [CAS::GASCB] Archive file="chicken_nuggets_v5.sd7" cs="3ba44e916595363091bc2b148606c3039fcf8cd2026f7506e3bb5c752d9502c20a64fa168d5dbcbc0b908bd478295079fe46144ed6892df805ee2d89834c7a33"
[t=00:00:04.092192][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.094064][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.094239][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.094347][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.114046][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:04.114074][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:04.114316][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:04.114423][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:04.114509][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:04.114618][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:04.115909][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:04.116437][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:04.117072][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:04.117979][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:04.118594][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:04.119073][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:04.119110][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:04.119817][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:04.133711][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:04.140118][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:04.143039][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:04.143465][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:04.144104][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:04.144132][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:04.144297][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:04.144342][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:05.129968][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:05.218679][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:06.486968][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2342ms
[t=00:00:06.487293][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:06.493183][f=-000001] [CAS::GASCB] Archive file="chicken_nuggets_v5.sd7" cs="3ba44e916595363091bc2b148606c3039fcf8cd2026f7506e3bb5c752d9502c20a64fa168d5dbcbc0b908bd478295079fe46144ed6892df805ee2d89834c7a33"
[t=00:00:06.493341][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:06.494088][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.494227][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:06.494386][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:06.622102][f=-000001] Loading UnitDefs_posts
[t=00:00:06.767758][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:06.767785][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:06.767799][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:06.767813][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:06.862392][f=-000001] Loading FeatureDefs_posts
[t=00:00:06.918238][f=-000001] Loading WeaponDefs_posts
[t=00:00:06.970403][f=-000001] Loading ArmorDefs_posts
------- TRUNCATED -------
[t=00:00:26.401124][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:26.406603][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:26.411960][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:26.416797][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 71.08% of the map. (used by 13 unit-defs)
[t=00:00:26.420886][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 88.25% of the map. (used by 3 unit-defs)
[t=00:00:26.421029][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:26.425117][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 71.08% of the map. (used by 21 unit-defs)
[t=00:00:26.505086][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Chicken_Nuggets_v5.json)
[t=00:00:26.506057][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:26.511176][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:26.512610][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:26.514887][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:26.517860][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:26.518993][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:26.524775][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:26.543729][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (1) Initialized!
[t=00:00:26.544861][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:00:26.544894][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:26.544917][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:00:26.549251][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15
[t=00:00:26.557087][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:26.557591][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:26.557620][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:26.558072][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:26.558102][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 6144 (x128, z48)
[t=00:00:26.562472][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:26.572855][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 100.00%
[t=00:00:26.572890][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: 0.62
[t=00:00:26.572907][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 347.46
[t=00:00:26.572943][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:26.572983][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:26.573013][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:26.573041][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:26.573080][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:26.577834][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 88.25% of the map. (used by 352 unit-defs)
[t=00:00:26.577948][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:26.582112][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 88.25% of the map. (used by 32 unit-defs)
[t=00:00:26.585402][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 88.25% of the map. (used by 5 unit-defs)
[t=00:00:26.589818][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:26.594604][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:26.599274][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:26.604021][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 71.08% of the map. (used by 13 unit-defs)
[t=00:00:26.612040][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 88.25% of the map. (used by 3 unit-defs)
[t=00:00:26.612184][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:26.616494][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 71.08% of the map. (used by 21 unit-defs)
[t=00:00:26.714927][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Chicken_Nuggets_v5.json)
[t=00:00:26.715699][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:26.719722][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:26.720760][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:26.722383][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:26.724578][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:26.725337][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:26.732363][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:26.754836][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (2) Initialized!
[t=00:00:26.755596][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:00:26.755616][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 639ms
[t=00:00:26.785633][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10453, 0.0} allocedSize{int+, int-, ext}={0, 0, 1851992}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1253}
[t=00:00:27.738606][f=-000001] Reclaim highlight: old engine version.
[t=00:00:27.749247][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:28.096855][f=-000001] GameID: 5d7a16671fba9fe2dfa62b2e84b266b6
[t=00:00:28.097389][f=-000001] Connection attempt from SFDER
[t=00:00:28.097403][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:28.097583][f=-000001]  -> Connection established (given id 0)
[t=00:00:28.097613][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SFDER" string="[PreGame::GameDataReceived][map-checksums]
    server=f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089
    client=f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089"
[t=00:00:28.097668][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SFDER" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:28.097706][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SFDER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=991dc42b4fd7f8f4011e8183104021c084ca41efd368c35fedc03acc2ecad8014b9dac355eae25b45ebdff35240b33dbf5b722637548657905f2523afeb3d915]"
[t=00:00:28.097731][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SFDER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7dc619513b867f6e828f79cdcc24f7c2a8e227439463a69f89c796c4c0ce96417b3e49ab556971a2bfd53e6dbf653549c93ae5ddafa24dfbdd0d237656021327]"
[t=00:00:28.097807][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SFDER" string="[Game::Load][lua{Rules,Gaia}={000001ec13c9a590,0000000000000000}][locale="C"]"
[t=00:00:28.097882][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (1)" (ID: 0, Short-Name: "1052188CircuitTest64", Version: "stable") took over control of team 1
[t=00:00:28.097923][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 1, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 2
[t=00:00:28.098092][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 2, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 3
[t=00:00:28.098106][f=-000001] Player SFDER finished loading and is now ingame
[t=00:00:28.324273][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:59.386219][f=-000001] <SFDER> Allies: I choose: Recon!
[t=00:01:22.741290][f=0000232] [Font] Error: invalid pixeldata mode
[t=00:01:32.279669][f=0000519] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:33.102840][f=0000544] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:33.848524][f=0000566] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:35.744887][f=0000623] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:37.011843][f=0000660] SFDER paused the game
[t=00:01:39.533366][f=0000660] [QuitAction] user exited to system
[t=00:01:39.541237][f=0000660] [SpringApp::Kill][1] fromRun=1
[t=00:01:39.541257][f=0000660] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:01:39.571033][f=0000660]  [async=0] threads=6 tasks=47985 {sum,avg}{exec,wait}time={{6867.313, 0.143}, {7326.051, 0.153}}ms
[t=00:01:39.571075][f=0000660]      thread=1 tasks=9597 {sum,min,max,avg}{exec,wait}time={{1451.345, 0.000, 703.280, 0.151}, {447.206, 0.000, 14.482, 0.047}}ms
[t=00:01:39.571130][f=0000660]      thread=2 tasks=9597 {sum,min,max,avg}{exec,wait}time={{1380.964, 0.000, 703.413, 0.144}, {811.164, 0.000, 14.545, 0.085}}ms
[t=00:01:39.571152][f=0000660]      thread=3 tasks=9597 {sum,min,max,avg}{exec,wait}time={{1390.977, 0.000, 703.306, 0.145}, {1207.855, 0.000, 8.481, 0.126}}ms
[t=00:01:39.571173][f=0000660]      thread=4 tasks=9597 {sum,min,max,avg}{exec,wait}time={{1330.488, 0.000, 703.740, 0.139}, {2069.888, 0.000, 14.383, 0.216}}ms
[t=00:01:39.571207][f=0000660]      thread=5 tasks=9597 {sum,min,max,avg}{exec,wait}time={{1313.540, 0.000, 703.180, 0.137}, {2789.938, 0.000, 14.422, 0.291}}ms
[t=00:01:39.571226][f=0000660]  [async=1] threads=6 tasks=2042 {sum,avg}{exec,wait}time={{48775.703, 23.886}, {12107013.000, 5928.998}}ms
[t=00:01:39.571252][f=0000660]      thread=1 tasks=406 {sum,min,max,avg}{exec,wait}time={{9812.072, 0.001, 1709.211, 24.168}, {2439871.250, 0.005, 8676.843, 6009.535}}ms
[t=00:01:39.571278][f=0000660]      thread=2 tasks=409 {sum,min,max,avg}{exec,wait}time={{10090.230, 0.001, 1851.614, 24.670}, {2412025.750, 0.155, 8664.428, 5897.374}}ms
[t=00:01:39.571311][f=0000660]      thread=3 tasks=411 {sum,min,max,avg}{exec,wait}time={{10080.567, 0.001, 1678.430, 24.527}, {2427249.250, 0.294, 8524.777, 5905.716}}ms
[t=00:01:39.571338][f=0000660]      thread=4 tasks=410 {sum,min,max,avg}{exec,wait}time={{10139.315, 0.001, 1867.789, 24.730}, {2433497.250, 0.410, 8514.409, 5935.359}}ms
[t=00:01:39.571365][f=0000660]      thread=5 tasks=406 {sum,min,max,avg}{exec,wait}time={{8653.517, 0.001, 1639.537, 21.314}, {2394369.250, 0.564, 8661.476, 5897.461}}ms
[t=00:01:39.571392][f=0000660] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:39.571407][f=0000660] [SpringApp::Kill][2]
[t=00:01:39.574385][f=0000660] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:39.574413][f=0000660] [Game::KillLua][1] dtor=0 luaUI=000001ec38c2ee00
[t=00:01:39.574488][f=0000660] Start widgetHandler:Shutdown
[t=00:01:39.579102][f=0000660] Shutdown - SaveOrderList Complete
[t=00:01:39.580437][f=0000660] Writing last game win data
[t=00:01:39.587343][f=0000660] Shutdown - SaveConfigData Complete
[t=00:01:39.587380][f=0000660] Shutdown Widget - Chili Highlight
[t=00:01:39.587417][f=0000660] Shutdown Widget - Draw After Chili
[t=00:01:39.587430][f=0000660] Shutdown Widget - API Unit Tracker GL4
[t=00:01:39.587450][f=0000660] Shutdown Widget - EPIC Menu
[t=00:01:39.589284][f=0000660] Shutdown Widget - Chili Minimap
[t=00:01:39.589537][f=0000660] Shutdown Widget - Chili Widget Selector
[t=00:01:39.592021][f=0000660] Shutdown Widget - Local Team Colors
[t=00:01:39.592104][f=0000660] Shutdown Widget - Display Keys 2
[t=00:01:39.592165][f=0000660] Shutdown Widget - Save Game Menu
[t=00:01:39.592180][f=0000660] Shutdown Widget - Unit Icons
[t=00:01:39.592223][f=0000660] Shutdown Widget - HealthBars
[t=00:01:39.593625][f=0000660] Shutdown Widget - Noises
[t=00:01:39.593643][f=0000660] Shutdown Widget - BuildETA
[t=00:01:39.593658][f=0000660] Shutdown Widget - Win Counter
[t=00:01:39.593670][f=0000660] Shutdown Widget - EndGame APM stats
[t=00:01:39.595476][f=0000660] Shutdown Widget - Modular Comm Info
[t=00:01:39.595548][f=0000660] Shutdown Widget - CameraShake
[t=00:01:39.595574][f=0000660] Shutdown Widget - Chili Economy Panel Default
[t=00:01:39.595766][f=0000660] Shutdown Widget - Chili EndGame Window
[t=00:01:39.595809][f=0000660] Shutdown Widget - Chili Nuke Warning
[t=00:01:39.595836][f=0000660] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:39.595870][f=0000660] Shutdown Widget - Chili Spectator Panels
[t=00:01:39.595890][f=0000660] Shutdown Widget - Attack Warning
[t=00:01:39.595923][f=0000660] Shutdown Widget - Context Menu
[t=00:01:39.595942][f=0000660] Shutdown Widget - Darkening
[t=00:01:39.595975][f=0000660] Shutdown Widget - Grab Input
[t=00:01:39.596457][f=0000660] Input grabbing is disabled!
[t=00:01:39.596501][f=0000660] Shutdown Widget - Highlight Geos
[t=00:01:39.596529][f=0000660] Shutdown Widget - Local Widgets Config
[t=00:01:39.596562][f=0000660] Shutdown Widget - MinimapEvents
[t=00:01:39.596595][f=0000660] Shutdown Widget - Missile Silo Range
[t=00:01:39.596642][f=0000660] Shutdown Widget - Point Tracker
[t=00:01:39.596661][f=0000660] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:39.596686][f=0000660] Shutdown Widget - Stereo3D
[t=00:01:39.596789][f=0000660] Shutdown Widget - Transport AI
[t=00:01:39.596812][f=0000660] Shutdown Widget - Music Player v2
[t=00:01:39.596832][f=0000660] Shutdown Widget - State Reverse and Latency
[t=00:01:39.596851][f=0000660] Shutdown Widget - Startup Info and Selector
[t=00:01:39.596883][f=0000660] Shutdown Widget - Defense Range Zero-K
[t=00:01:39.596914][f=0000660] Shutdown Widget - Attack AoE
[t=00:01:39.596938][f=0000660] Shutdown Widget - Map Edge Extension
[t=00:01:39.599237][f=0000660] Shutdown Widget - Selection Send
[t=00:01:39.599283][f=0000660] Shutdown Widget - LupsManager
[t=00:01:39.599312][f=0000660] Shutdown Widget - Newton Firezone
[t=00:01:39.599345][f=0000660] Shutdown Widget - Receive Units Indicator
[t=00:01:39.599363][f=0000660] Shutdown Widget - Chili Pro Console
[t=00:01:39.600716][f=0000660] Shutdown Widget - Persistent Build Height
[t=00:01:39.600750][f=0000660] Shutdown Widget - Lasso Terraform GUI
[t=00:01:39.600769][f=0000660] Shutdown Widget - Chili Framework
[t=00:01:39.600788][f=0000660] Shutdown Widget - Lups
[t=00:01:39.600877][f=0000660] Shutdown Widget - Chili Core Selector
[t=00:01:39.601048][f=0000660] Shutdown Widget - Custom Markers
[t=00:01:39.601084][f=0000660] Shutdown Widget - Mex Placement Handler
[t=00:01:39.601122][f=0000660] Shutdown Widget - Select Keys
[t=00:01:39.601181][f=0000660] Shutdown Widget - Pause Screen
[t=00:01:39.601688][f=0000660] Shutdown Widget - Layout Handler
[t=00:01:39.601719][f=0000660] Shutdown Widget - Text To Speech Control
[t=00:01:39.601738][f=0000660] End widgetHandler:Shutdown
[t=00:01:39.685311][f=0000660] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3771985, 0.0} allocedSize{int+, int-, ext}={0, 0, 889641068}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0608}
[t=00:01:39.686881][f=0000660] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:01:39.686901][f=0000660] [Game::KillLua][3] dtor=0 luaRules=000001ec13c9a590
[t=00:01:39.686965][f=0000660] Start gadgetHandler:Shutdown
[t=00:01:39.686990][f=0000660] Shutdown - StartSetup
[t=00:01:39.687005][f=0000660] Shutdown - UnitMorph
[t=00:01:39.687150][f=0000660] Shutdown - Carrier Drones
[t=00:01:39.687166][f=0000660] Shutdown - Missile Silo Controller
[t=00:01:39.687178][f=0000660] Shutdown - Modular Comm Info
[t=00:01:39.687208][f=0000660] Shutdown - Terrain Texture Handler
[t=00:01:39.687221][f=0000660] Shutdown - UnitCloakShield
[t=00:01:39.687272][f=0000660] Shutdown - Starlight Handler
[t=00:01:39.687286][f=0000660] End gadgetHandler:Shutdown
[t=00:01:39.709750][f=0000660] Start gadgetHandler:Shutdown
[t=00:01:39.709786][f=0000660] Shutdown - Teleport Throw
[t=00:01:39.709807][f=0000660] Shutdown - UnitMorph
[t=00:01:39.709835][f=0000660] Shutdown - Missile fired callins
[t=00:01:39.709854][f=0000660] Shutdown - Modular Comm Info
[t=00:01:39.709907][f=0000660] Shutdown - Retreat Command
[t=00:01:39.709932][f=0000660] Shutdown - Shockwaves
[t=00:01:39.709949][f=0000660] Shutdown - UnitCloakShield
[t=00:01:39.709993][f=0000660] Shutdown - Lups Cloak FX
[t=00:01:39.710021][f=0000660] Shutdown - Lups
[t=00:01:39.710098][f=0000660] Shutdown - Lups Shield
[t=00:01:39.710133][f=0000660] End gadgetHandler:Shutdown
[t=00:01:39.752171][f=0000660] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 36, 0.0} allocedSize{int+, int-, ext}={0, 0, 2328}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1944}
[t=00:01:39.752337][f=0000660] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:39.752392][f=0000660] [Game::KillLua][4] dtor=0
[t=00:01:39.752404][f=0000660] [Game::KillLua][5] dtor=0
[t=00:01:39.762202][f=0000660] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-21_15-59-25-974_Chicken Nuggets v5_105.1.1-2511-g747f18b BAR105.sdfz" (18542 bytes)
[t=00:01:39.762308][f=0000660] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:39.803878][f=0000660] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:39.803916][f=0000660] [Sound] [Sound::UpdateThread][3] #sources=32 #items=8
[t=00:01:39.804027][f=0000660] [Sound] [Sound::UpdateThread][4] ctx=000001ebb55004e0 dev=000001ebb54879d0
[t=00:01:39.804306][f=0000660] [Sound] [Sound::UpdateThread][5] ctx=000001ebb55004e0 dev=000001ebb54879d0
[t=00:01:39.804321][f=0000660] [Sound] [Sound::Cleanup][alcDestroyContext(000001ebb55004e0)]
[t=00:01:39.806265][f=0000660] [Sound] [Sound::Cleanup][alcCloseDevice(000001ebb54879d0)]
[t=00:01:39.806439][f=0000660] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:39.831512][f=0000660] [Sound] [Sound::UpdateThread][6]
[t=00:01:39.832617][f=0000660] [Game::~CGame][1]
[t=00:01:39.832640][f=0000660] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:39.832651][f=0000660] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:39.832659][f=0000660] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:39.832667][f=0000660] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:39.832674][f=0000660] [Game::KillLua][4] dtor=1
[t=00:01:39.832689][f=0000660] [Game::KillLua][5] dtor=1
[t=00:01:39.832766][f=0000660] [Game::KillMisc][1]
[t=00:01:39.832776][f=0000660] [Game::KillMisc][2]
[t=00:01:39.832787][f=0000660] [EOH::DestroySkirmishAI(id=2)]
[t=00:01:39.860753][f=0000660] [EOH::DestroySkirmishAI(id=1)]
[t=00:01:39.885853][f=0000660] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:39.912847][f=0000660] [Game::KillMisc][3]
[t=00:01:39.913047][f=0000660] [Game::KillRendering][1]
[t=00:01:40.008771][f=0000660] [3DOParser::Kill] allocated 29 pieces
[t=00:01:40.009126][f=0000660] [S3OParser::Kill] allocated 5520 pieces
[t=00:01:40.009917][f=0000660] [AssParser::Kill] allocated 698 pieces
[t=00:01:40.089463][f=0000660] [Game::KillInterface][1]
[t=00:01:40.090466][f=0000660] [Game::KillInterface][2]
[t=00:01:40.090982][f=0000660] [Game::KillSimulation][1]
[t=00:01:40.091060][f=0000660] [Game::KillSimulation][2]
[t=00:01:40.126540][f=0000660] [CCollisionHandler] dis-/continuous tests: 0/21919
[t=00:01:40.126579][f=0000660] [Game::KillSimulation][3]
[t=00:01:40.131292][f=0000660] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:40.131524][f=0000660] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:40.131643][f=0000660] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:40.131692][f=0000660] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:40.132248][f=0000660] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:40.136362][f=0000660] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,88}; shared=0%; cached=1%
[t=00:01:40.147608][f=0000660] [Game::KillSimulation][4]
[t=00:01:40.284669][f=0000660] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:01:40.284743][f=0000660] [Game::~CGame][2]
[t=00:01:40.284756][f=0000660] [Game::~CGame][3]
[t=00:01:40.285164][f=0000660] [SpringApp::Kill][3]
[t=00:01:40.285204][f=0000660] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    14658 bytes sent  
    9359 bytes recv'd

[t=00:01:40.288785][f=0000660] Kill: client disconnecting...
[t=00:01:40.288826][f=0000660] [GameServer] UpdateLoop: thread affinity fff
[t=00:01:42.291649][f=0000660] CloseConnection: client connection closed
[t=00:01:42.291691][f=0000660] [SpringApp::Kill][4] font=000001ebfdb94ec0
[t=00:01:42.294724][f=0000660] [SpringApp::Kill][5]
[t=00:01:42.303907][f=0000660] [SpringApp::Kill][6]
[t=00:01:42.303945] [SpringApp::Kill][7]
[t=00:01:42.304032] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:42.304048] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {200, 1048576, 1048576}, EBO = {8, 2097152, 2097152}
[t=00:01:42.304062] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:42.304075] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:42.304107] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:42.304126] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:42.304143] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152}
[t=00:01:42.304169] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8960, 1048576, 1048576}, EBO = {13440, 2097152, 2097152}
[t=00:01:42.304186] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:42.304202] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:42.304227] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:42.304242] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:42.304258] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {24, 1048576, 1048576}, EBO = {36, 2097152, 2097152}
[t=00:01:42.493225] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:42.493275] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:42.493285] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:42.493293] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:42.500530] [VFS] [SpringVFS::DeleteArchives<this=000001ebfdebe860>]
[t=00:01:42.500556] [VFS] [SpringVFS::DeleteArchives<this=000001ebfdebe860>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:01:42.500573] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001ebb54ef660)
[t=00:01:42.503718] [VFS] [SpringVFS::DeleteArchives<this=000001ebfdebe860>(section=1)] #archives[section]=1 #files[section]=13
[t=00:01:42.503746] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\chicken_nuggets_v5.sd7 (000001ebb5a799e0)
[t=00:01:42.503844] [VFS] [SpringVFS::DeleteArchives<this=000001ebfdebe860>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:42.503864] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ebb54ef2f0)
[t=00:01:42.504063] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ebb54f0630)
[t=00:01:42.504143] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ebb54ef710)
[t=00:01:42.504300] [VFS] [SpringVFS::DeleteArchives<this=000001ebfdebe860>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:42.504328] [VFS] [SpringVFS::DeleteArchives<this=000001ebfdebe860>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:42.504342] [VFS] [SpringVFS::DeleteArchives<this=000001ebfdebe860>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:42.504358] [VFS] [SpringVFS::DeleteArchives<this=000001ebfdebe860>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:42.504373] [VFS] [SpringVFS::DeleteArchives<this=000001ebfdebe860>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:42.504395] [VFS] [SpringVFS::DeleteArchives<this=000001ebfdebe860>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:42.504934] [SpringApp::Kill][8]
[t=00:01:42.504953] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:42.504967] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7508904d0 (joinable=1)
[t=00:01:42.504979] [WatchDog::Uninstall][2]
[t=00:01:43.105744] [WatchDog::Uninstall][3]
[t=00:01:43.105769] [SpringApp::Kill][9]