Open Chobbyla opened 6 days ago
infolog_full.txt (truncated):
[t=00:00:00.000131] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Failed rotating the log file [t=00:00:00.040251] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.040310] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.040352] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.040373] [t=00:00:00.040382] Enable or disable log sections using the LogSections configuration key [t=00:00:00.040393] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.040413] Use "none" to disable the default log sections. [t=00:00:00.040423] ============== </Log Sections> ============== [t=00:00:00.040433] ============== <User Config> ============== [t=00:00:00.040577] AdvMapShading = 0 [t=00:00:00.040587] AdvUnitShading = 0 [t=00:00:00.040595] AnimationMT = 0 [t=00:00:00.040606] BumpWaterDepthBits = 16 [t=00:00:00.040617] BumpWaterReflection = 0 [t=00:00:00.040626] BumpWaterRefraction = 0 [t=00:00:00.040635] BumpWaterShoreWaves = 0 [t=00:00:00.040656] BumpWaterTexSizeReflection = 64 [t=00:00:00.040667] CamFreeScrollSpeed = 50 [t=00:00:00.040676] CamMode = 1 [t=00:00:00.040687] CubeTexSizeReflection = 1 [t=00:00:00.040696] CubeTexSizeSpecular = 1 [t=00:00:00.040706] DualScreenMiniMapOnLeft = 1 [t=00:00:00.040722] EdgeMoveDynamic = 0 [t=00:00:00.040730] EdgeMoveWidth = 0.003 [t=00:00:00.040738] FPSFOV = 90 [t=00:00:00.040750] FPSScrollSpeed = 50 [t=00:00:00.040758] FontSize = 18 [t=00:00:00.040767] GrassDetail = 0 [t=00:00:00.040785] GroundDecals = 0 [t=00:00:00.040794] GroundDetail = 50 [t=00:00:00.040802] HangTimeout = 30 [t=00:00:00.040810] HardwareCursor = 1 [t=00:00:00.040819] InitialNetworkTimeout = 0 [t=00:00:00.040857] LinkIncomingMaxPacketRate = 512 [t=00:00:00.040869] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.040879] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.040895] LinkOutgoingBandwidth = 131072 [t=00:00:00.040907] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.040930] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.040941] LuaShaders = 0 [t=00:00:00.040953] MSAALevel = 1 [t=00:00:00.040961] MaxDynamicMapLights = 0 [t=00:00:00.040971] MaxDynamicModelLights = 0 [t=00:00:00.040981] MaxParticles = 2000 [t=00:00:00.040990] MaxSounds = 32 [t=00:00:00.041001] MaximumTransmissionUnit = 0 [t=00:00:00.041015] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.041024] MiniMapMarker = 0 [t=00:00:00.041035] MouseDragScrollThreshold = 0 [t=00:00:00.041045] NetworkLossFactor = 1 [t=00:00:00.041064] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.041076] OverheadScrollSpeed = 50 [t=00:00:00.041085] ReconnectTimeout = 0 [t=00:00:00.041093] RotOverheadScrollSpeed = 50 [t=00:00:00.041102] RotateLogFiles = 1 [t=00:00:00.041111] ShadowMapSize = 1024 [t=00:00:00.041123] Shadows = 0 [t=00:00:00.041130] ShowClock = 0 [t=00:00:00.041140] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.041154] UnitIconDist = 151 [t=00:00:00.041164] UpdateBoundingVolumeMT = 0 [t=00:00:00.042079] UpdateWeaponVectorsMT = 0 [t=00:00:00.042111] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.042124] UseLuaMemPools = 0 [t=00:00:00.042135] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.042147] VFSCacheArchiveFiles = 0 [t=00:00:00.042156] VSync = 0 [t=00:00:00.042165] Water = 0 [t=00:00:00.042175] XResolution = 1920 [t=00:00:00.042183] YResolution = 1080 [t=00:00:00.042194] snd_volbattle = 25 [t=00:00:00.042206] snd_volmaster = 51 [t=00:00:00.042235] ============== </User Config> ============== [t=00:00:00.042280] ============== <User System> ============== [t=00:00:00.042306] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.042324] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.042343] Compiler Version: gcc-13.2.0 [t=00:00:00.042423] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.042567] Hardware Config: AMD Ryzen 5 1600 Six-Core Processor ; 32700MB RAM, 45500MB pagefile [t=00:00:00.042632] Binary Word Size: 64-bit (native) [t=00:00:00.042647] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.042658] Physical CPU Cores: 6 [t=00:00:00.042666] Logical CPU Cores: 12 [t=00:00:00.042673] ============== </User System> ============== [t=00:00:00.042688] Run: thread affinity fff [t=00:00:00.042938] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.042947] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.042953] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.042958] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.042976] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.054065] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.054088] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.094622] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz} [t=00:00:00.231128] Display (Generic PnP Monitor)=1 modes=146 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.231157] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.231168] [ 8] 1768x992x24bpp@165Hz [t=00:00:00.231209] [15] 1680x1050x24bpp@165Hz [t=00:00:00.231221] [22] 1600x1024x24bpp@165Hz [t=00:00:00.231234] [29] 1600x900x24bpp@165Hz [t=00:00:00.231243] [36] 1440x1080x24bpp@165Hz [t=00:00:00.231252] [43] 1440x900x24bpp@165Hz [t=00:00:00.231261] [49] 1366x768x24bpp@165Hz [t=00:00:00.231273] [55] 1360x768x24bpp@165Hz [t=00:00:00.231282] [61] 1280x1024x24bpp@165Hz [t=00:00:00.231292] [68] 1280x960x24bpp@165Hz [t=00:00:00.231301] [74] 1280x800x24bpp@165Hz [t=00:00:00.231321] [80] 1280x768x24bpp@165Hz [t=00:00:00.231338] [86] 1280x720x24bpp@165Hz [t=00:00:00.231347] [94] 1176x664x24bpp@165Hz [t=00:00:00.231357] [102] 1152x864x24bpp@165Hz [t=00:00:00.231477] [108] 1024x768x24bpp@165Hz [t=00:00:00.231554] [116] 800x600x24bpp@165Hz [t=00:00:00.231568] [125] 720x576x24bpp@165Hz [t=00:00:00.231578] [131] 720x480x24bpp@165Hz [t=00:00:00.231587] [138] 640x480x24bpp@165Hz [t=00:00:01.239833] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.242647] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:01.242669] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:01.419893] [GR::LogVersionInfo] [t=00:00:01.419916] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.419926] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:01.419935] GL vendor : NVIDIA Corporation [t=00:00:01.419980] GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2 [t=00:00:01.419990] GLSL version: 4.60 NVIDIA [t=00:00:01.419998] GLEW version: 2.1.0 [t=00:00:01.420007] GPU memory : 8192MB (total) / 4036MB (available) [t=00:00:01.420032] SDL swap-int: 1 [t=00:00:01.420042] SDL driver : windows [t=00:00:01.420049] [t=00:00:01.420076] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.420091] GLSL shader support : 1 [t=00:00:01.420099] GL4 support : 1 [t=00:00:01.420107] FBO extension support : 1 [t=00:00:01.420157] NVX GPU mem-info support : 1 [t=00:00:01.420171] ATI GPU mem-info support : 0 [t=00:00:01.420190] Texture clamping to edge : 1 [t=00:00:01.420202] NPOT-texture support : 1 (1) [t=00:00:01.420215] S3TC/DXT1 texture support : 1/1 [t=00:00:01.420226] texture query-LOD support : 1 (1) [t=00:00:01.420234] MSAA frame-buffer support : 1 (1) [t=00:00:01.420243] Z-buffer depth : 32 (-) [t=00:00:01.420259] primitive-restart support : 1 (1) [t=00:00:01.420286] clip-space control support: 1 (1) [t=00:00:01.420296] seamless cube-map support : 1 (1) [t=00:00:01.420309] frag-depth layout support : 1 (1) [t=00:00:01.420320] persistent maps support : 1 (1) [t=00:00:01.420329] explicit attribs location : 1 (1) [t=00:00:01.420339] multi draw indirect : 1 (-) [t=00:00:01.420349] array textures : 1 (-) [t=00:00:01.420358] buffer copy support : 1 (-) [t=00:00:01.420368] indirect draw : 1 (-) [t=00:00:01.420382] base instance : 1 (-) [t=00:00:01.420403] [t=00:00:01.420411] max. FBO samples : 32 [t=00:00:01.420420] max. FS/program texture slots : 32/192 [t=00:00:01.420429] max. texture size : 32768 [t=00:00:01.420442] max. texture anisotropy level : 16.000000 [t=00:00:01.420453] max. vec4 varyings/attributes : 31/16 [t=00:00:01.420461] max. draw-buffers : 8 [t=00:00:01.420470] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.420479] max. uniform buffer-bindings : 84 [t=00:00:01.420495] max. uniform block-size : 64KB [t=00:00:01.420506] max. storage buffer-bindings : 96 [t=00:00:01.420515] max. storage block-size : 2047MB [t=00:00:01.420522] [t=00:00:01.420529] enable AMD-hacks : 0 [t=00:00:01.420537] compress MIP-maps: 0 [t=00:00:01.420607] Number of compressed texture formats: 23 [t=00:00:01.420658] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.420703] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.421179] [GR::UpdateGLConfigs] [t=00:00:01.421308] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.421324] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.425224] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.425246] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.425254] [GR::InitGLState] [t=00:00:01.425349] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive) [t=00:00:01.588604] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.606381] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 17ms [t=00:00:01.607386] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.618655] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.618730] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.619566] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.626403] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.626428] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.626550] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.626653] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:01.639455] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:01.640081] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.640621] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.640819] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.658892] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [t=00:00:01.658935] [VFS] [SpringVFS::ReserveArchives<this=000001ebfdebe860>] [t=00:00:01.659221] [VFS] [SpringVFS::AddArchive<this=000001ebfdebe860>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.663646] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ebfdebe860 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.663666] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.665086] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.665751] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.665915] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.666229] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.666279] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.667354] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.668999] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.669106] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.669924][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.670080][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.670317][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.670369][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.670453][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.670569][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.716365][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.716410][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "ASUS VG328 (NVIDIA High Definition Audio)" [t=00:00:01.716428][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:01.716646][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.777128][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.1ms) [t=00:00:01.782210][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.785997][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ebb54879d0(default) context=000001ebb55004e0 numChannels=2 frameSize=8 [t=00:00:01.786024][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.786055][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.786063][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.786071][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.786103][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.787026][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.787078][f=-000001] [Sound] Devices: [t=00:00:01.796701][f=-000001] [Sound] [OpenAL Soft on ASUS VG328 (NVIDIA High Definition Audio)] [t=00:00:01.796767][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:01.796794][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.796815][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.797884][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.797907][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.884269][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 36299 MB [t=00:00:01.895341][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.897117][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.897146][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.977651][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken Nuggets v5" (loaded=0 cached=0) [t=00:00:01.978249][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebfdebe860>(arName="Chicken Nuggets v5", overwrite=false)] section=1 cached=0 [t=00:00:01.980457][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebfdebe860>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.982346][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:01.985701][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:01.985751][f=-000001] [t=00:00:01.985768][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:01.985822][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:01.985842][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:01.985857][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.985871][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:01.988639][f=-000001] [GR::UpdateGLConfigs] [t=00:00:01.988675][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:01.991499][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.991527][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.991536][f=-000001] [GR::InitGLState] [t=00:00:01.995914][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive) [t=00:00:01.995950][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 10ms [t=00:00:01.996015][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:01.996033][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:03.649177][f=-000001] [CAS::GASCB] Archive file="chicken_nuggets_v5.sd7" cs="3ba44e916595363091bc2b148606c3039fcf8cd2026f7506e3bb5c752d9502c20a64fa168d5dbcbc0b908bd478295079fe46144ed6892df805ee2d89834c7a33" [t=00:00:03.649527][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.650929][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.651104][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.651274][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.651316][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089 Fontconfig error: Cannot load default config file [t=00:00:03.660960][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:03.661250][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:03.661290][f=-000001] [UDPListener] successfully bound socket on port 49886 [t=00:00:03.664679][f=-000001] [GameServer] Initialize: thread affinity fff [t=00:00:03.664941][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1767ms [t=00:00:03.749901][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001ebb5a66d90] using map "Chicken Nuggets v5" (loaded=1 cached=0) [t=00:00:03.750414][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebfdebe860>(arName="Chicken Nuggets v5", overwrite=false)] section=1 cached=0 [t=00:00:03.750511][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebfdebe860>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.750729][f=-000001] [PreGame::AddModArchivesToVFS][server=000001ebb5a66d90] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:03.751251][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebfdebe860>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:03.853131][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebfdebe860>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.853513][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebfdebe860>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.858524][f=-000001] [CAS::GASCB] Archive file="chicken_nuggets_v5.sd7" cs="3ba44e916595363091bc2b148606c3039fcf8cd2026f7506e3bb5c752d9502c20a64fa168d5dbcbc0b908bd478295079fe46144ed6892df805ee2d89834c7a33" [t=00:00:03.858650][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.859329][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.859447][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.859541][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.860345][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBFYXN5ICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbdGVhbTNdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW21vZG9wdGlvbnNdCnsKfQpbYWkyXQp7CnRlYW09MzsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEhhcmQgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlIYXJkNjQ7Cn0KW3RlYW0yXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthbGx5dGVhbTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMF0KewpyYW5rPTA7CnRlYW09MDsKbmFtZT1TRkRFUjsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogQmxlZWRpbmcgZWRnZSB0ZXN0ICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdFRlc3Q2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTQ7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOS4xOwptYXBuYW1lPUNoaWNrZW4gTnVnZ2V0cyB2NTsKbXlwbGF5ZXJuYW1lPVNGREVSOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:03.860423][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-21_15-59-25-974_Chicken Nuggets v5_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:03.860438][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 195ms [t=00:00:03.860822][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:04.069685][f=-000001] forceSingleThreaded, false [t=00:00:04.092008][f=-000001] [CAS::GASCB] Archive file="chicken_nuggets_v5.sd7" cs="3ba44e916595363091bc2b148606c3039fcf8cd2026f7506e3bb5c752d9502c20a64fa168d5dbcbc0b908bd478295079fe46144ed6892df805ee2d89834c7a33" [t=00:00:04.092192][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.094064][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.094239][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.094347][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.114046][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:04.114074][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:04.114316][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:04.114423][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:04.114509][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:04.114618][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:04.115909][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:04.116437][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:04.117072][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:04.117979][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:04.118594][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:04.119073][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:04.119110][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:04.119817][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:04.133711][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:04.140118][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:04.143039][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:04.143465][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:04.144104][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:04.144132][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:04.144297][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:04.144342][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:05.129968][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:05.218679][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:06.486968][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2342ms [t=00:00:06.487293][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:06.493183][f=-000001] [CAS::GASCB] Archive file="chicken_nuggets_v5.sd7" cs="3ba44e916595363091bc2b148606c3039fcf8cd2026f7506e3bb5c752d9502c20a64fa168d5dbcbc0b908bd478295079fe46144ed6892df805ee2d89834c7a33" [t=00:00:06.493341][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:06.494088][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:06.494227][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:06.494386][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:06.622102][f=-000001] Loading UnitDefs_posts [t=00:00:06.767758][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:06.767785][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:06.767799][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:06.767813][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:06.862392][f=-000001] Loading FeatureDefs_posts [t=00:00:06.918238][f=-000001] Loading WeaponDefs_posts [t=00:00:06.970403][f=-000001] Loading ArmorDefs_posts ------- TRUNCATED ------- [t=00:00:26.401124][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:26.406603][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:26.411960][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:26.416797][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 71.08% of the map. (used by 13 unit-defs) [t=00:00:26.420886][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 88.25% of the map. (used by 3 unit-defs) [t=00:00:26.421029][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:26.425117][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 71.08% of the map. (used by 21 unit-defs) [t=00:00:26.505086][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Chicken_Nuggets_v5.json) [t=00:00:26.506057][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:00:26.511176][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:00:26.512610][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:00:26.514887][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:00:26.517860][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:00:26.518993][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:00:26.524775][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:00:26.543729][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (1) Initialized! [t=00:00:26.544861][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:26.544894][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:26.544917][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:00:26.549251][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15 [t=00:00:26.557087][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:26.557591][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:26.557620][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:00:26.558072][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:26.558102][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 6144 (x128, z48) [t=00:00:26.562472][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:26.572855][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 100.00% [t=00:00:26.572890][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: 0.62 [t=00:00:26.572907][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 347.46 [t=00:00:26.572943][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:00:26.572983][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:26.573013][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:26.573041][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:26.573080][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:26.577834][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 88.25% of the map. (used by 352 unit-defs) [t=00:00:26.577948][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:26.582112][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 88.25% of the map. (used by 32 unit-defs) [t=00:00:26.585402][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 88.25% of the map. (used by 5 unit-defs) [t=00:00:26.589818][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:26.594604][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:26.599274][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:26.604021][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 71.08% of the map. (used by 13 unit-defs) [t=00:00:26.612040][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 88.25% of the map. (used by 3 unit-defs) [t=00:00:26.612184][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:26.616494][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 71.08% of the map. (used by 21 unit-defs) [t=00:00:26.714927][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Chicken_Nuggets_v5.json) [t=00:00:26.715699][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:26.719722][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:26.720760][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:26.722383][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:26.724578][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:26.725337][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:26.732363][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:26.754836][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (2) Initialized! [t=00:00:26.755596][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:00:26.755616][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 639ms [t=00:00:26.785633][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10453, 0.0} allocedSize{int+, int-, ext}={0, 0, 1851992}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1253} [t=00:00:27.738606][f=-000001] Reclaim highlight: old engine version. [t=00:00:27.749247][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:28.096855][f=-000001] GameID: 5d7a16671fba9fe2dfa62b2e84b266b6 [t=00:00:28.097389][f=-000001] Connection attempt from SFDER [t=00:00:28.097403][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:28.097583][f=-000001] -> Connection established (given id 0) [t=00:00:28.097613][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SFDER" string="[PreGame::GameDataReceived][map-checksums] server=f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089 client=f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089" [t=00:00:28.097668][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SFDER" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:28.097706][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SFDER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=991dc42b4fd7f8f4011e8183104021c084ca41efd368c35fedc03acc2ecad8014b9dac355eae25b45ebdff35240b33dbf5b722637548657905f2523afeb3d915]" [t=00:00:28.097731][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SFDER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7dc619513b867f6e828f79cdcc24f7c2a8e227439463a69f89c796c4c0ce96417b3e49ab556971a2bfd53e6dbf653549c93ae5ddafa24dfbdd0d237656021327]" [t=00:00:28.097807][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SFDER" string="[Game::Load][lua{Rules,Gaia}={000001ec13c9a590,0000000000000000}][locale="C"]" [t=00:00:28.097882][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Bleeding edge test (1)" (ID: 0, Short-Name: "1052188CircuitTest64", Version: "stable") took over control of team 1 [t=00:00:28.097923][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 1, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 2 [t=00:00:28.098092][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 2, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 3 [t=00:00:28.098106][f=-000001] Player SFDER finished loading and is now ingame [t=00:00:28.324273][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:59.386219][f=-000001] <SFDER> Allies: I choose: Recon! [t=00:01:22.741290][f=0000232] [Font] Error: invalid pixeldata mode [t=00:01:32.279669][f=0000519] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:33.102840][f=0000544] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:33.848524][f=0000566] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:35.744887][f=0000623] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:37.011843][f=0000660] SFDER paused the game [t=00:01:39.533366][f=0000660] [QuitAction] user exited to system [t=00:01:39.541237][f=0000660] [SpringApp::Kill][1] fromRun=1 [t=00:01:39.541257][f=0000660] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:01:39.571033][f=0000660] [async=0] threads=6 tasks=47985 {sum,avg}{exec,wait}time={{6867.313, 0.143}, {7326.051, 0.153}}ms [t=00:01:39.571075][f=0000660] thread=1 tasks=9597 {sum,min,max,avg}{exec,wait}time={{1451.345, 0.000, 703.280, 0.151}, {447.206, 0.000, 14.482, 0.047}}ms [t=00:01:39.571130][f=0000660] thread=2 tasks=9597 {sum,min,max,avg}{exec,wait}time={{1380.964, 0.000, 703.413, 0.144}, {811.164, 0.000, 14.545, 0.085}}ms [t=00:01:39.571152][f=0000660] thread=3 tasks=9597 {sum,min,max,avg}{exec,wait}time={{1390.977, 0.000, 703.306, 0.145}, {1207.855, 0.000, 8.481, 0.126}}ms [t=00:01:39.571173][f=0000660] thread=4 tasks=9597 {sum,min,max,avg}{exec,wait}time={{1330.488, 0.000, 703.740, 0.139}, {2069.888, 0.000, 14.383, 0.216}}ms [t=00:01:39.571207][f=0000660] thread=5 tasks=9597 {sum,min,max,avg}{exec,wait}time={{1313.540, 0.000, 703.180, 0.137}, {2789.938, 0.000, 14.422, 0.291}}ms [t=00:01:39.571226][f=0000660] [async=1] threads=6 tasks=2042 {sum,avg}{exec,wait}time={{48775.703, 23.886}, {12107013.000, 5928.998}}ms [t=00:01:39.571252][f=0000660] thread=1 tasks=406 {sum,min,max,avg}{exec,wait}time={{9812.072, 0.001, 1709.211, 24.168}, {2439871.250, 0.005, 8676.843, 6009.535}}ms [t=00:01:39.571278][f=0000660] thread=2 tasks=409 {sum,min,max,avg}{exec,wait}time={{10090.230, 0.001, 1851.614, 24.670}, {2412025.750, 0.155, 8664.428, 5897.374}}ms [t=00:01:39.571311][f=0000660] thread=3 tasks=411 {sum,min,max,avg}{exec,wait}time={{10080.567, 0.001, 1678.430, 24.527}, {2427249.250, 0.294, 8524.777, 5905.716}}ms [t=00:01:39.571338][f=0000660] thread=4 tasks=410 {sum,min,max,avg}{exec,wait}time={{10139.315, 0.001, 1867.789, 24.730}, {2433497.250, 0.410, 8514.409, 5935.359}}ms [t=00:01:39.571365][f=0000660] thread=5 tasks=406 {sum,min,max,avg}{exec,wait}time={{8653.517, 0.001, 1639.537, 21.314}, {2394369.250, 0.564, 8661.476, 5897.461}}ms [t=00:01:39.571392][f=0000660] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:39.571407][f=0000660] [SpringApp::Kill][2] [t=00:01:39.574385][f=0000660] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:39.574413][f=0000660] [Game::KillLua][1] dtor=0 luaUI=000001ec38c2ee00 [t=00:01:39.574488][f=0000660] Start widgetHandler:Shutdown [t=00:01:39.579102][f=0000660] Shutdown - SaveOrderList Complete [t=00:01:39.580437][f=0000660] Writing last game win data [t=00:01:39.587343][f=0000660] Shutdown - SaveConfigData Complete [t=00:01:39.587380][f=0000660] Shutdown Widget - Chili Highlight [t=00:01:39.587417][f=0000660] Shutdown Widget - Draw After Chili [t=00:01:39.587430][f=0000660] Shutdown Widget - API Unit Tracker GL4 [t=00:01:39.587450][f=0000660] Shutdown Widget - EPIC Menu [t=00:01:39.589284][f=0000660] Shutdown Widget - Chili Minimap [t=00:01:39.589537][f=0000660] Shutdown Widget - Chili Widget Selector [t=00:01:39.592021][f=0000660] Shutdown Widget - Local Team Colors [t=00:01:39.592104][f=0000660] Shutdown Widget - Display Keys 2 [t=00:01:39.592165][f=0000660] Shutdown Widget - Save Game Menu [t=00:01:39.592180][f=0000660] Shutdown Widget - Unit Icons [t=00:01:39.592223][f=0000660] Shutdown Widget - HealthBars [t=00:01:39.593625][f=0000660] Shutdown Widget - Noises [t=00:01:39.593643][f=0000660] Shutdown Widget - BuildETA [t=00:01:39.593658][f=0000660] Shutdown Widget - Win Counter [t=00:01:39.593670][f=0000660] Shutdown Widget - EndGame APM stats [t=00:01:39.595476][f=0000660] Shutdown Widget - Modular Comm Info [t=00:01:39.595548][f=0000660] Shutdown Widget - CameraShake [t=00:01:39.595574][f=0000660] Shutdown Widget - Chili Economy Panel Default [t=00:01:39.595766][f=0000660] Shutdown Widget - Chili EndGame Window [t=00:01:39.595809][f=0000660] Shutdown Widget - Chili Nuke Warning [t=00:01:39.595836][f=0000660] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:39.595870][f=0000660] Shutdown Widget - Chili Spectator Panels [t=00:01:39.595890][f=0000660] Shutdown Widget - Attack Warning [t=00:01:39.595923][f=0000660] Shutdown Widget - Context Menu [t=00:01:39.595942][f=0000660] Shutdown Widget - Darkening [t=00:01:39.595975][f=0000660] Shutdown Widget - Grab Input [t=00:01:39.596457][f=0000660] Input grabbing is disabled! [t=00:01:39.596501][f=0000660] Shutdown Widget - Highlight Geos [t=00:01:39.596529][f=0000660] Shutdown Widget - Local Widgets Config [t=00:01:39.596562][f=0000660] Shutdown Widget - MinimapEvents [t=00:01:39.596595][f=0000660] Shutdown Widget - Missile Silo Range [t=00:01:39.596642][f=0000660] Shutdown Widget - Point Tracker [t=00:01:39.596661][f=0000660] Shutdown Widget - Showeco and Grid Drawer [t=00:01:39.596686][f=0000660] Shutdown Widget - Stereo3D [t=00:01:39.596789][f=0000660] Shutdown Widget - Transport AI [t=00:01:39.596812][f=0000660] Shutdown Widget - Music Player v2 [t=00:01:39.596832][f=0000660] Shutdown Widget - State Reverse and Latency [t=00:01:39.596851][f=0000660] Shutdown Widget - Startup Info and Selector [t=00:01:39.596883][f=0000660] Shutdown Widget - Defense Range Zero-K [t=00:01:39.596914][f=0000660] Shutdown Widget - Attack AoE [t=00:01:39.596938][f=0000660] Shutdown Widget - Map Edge Extension [t=00:01:39.599237][f=0000660] Shutdown Widget - Selection Send [t=00:01:39.599283][f=0000660] Shutdown Widget - LupsManager [t=00:01:39.599312][f=0000660] Shutdown Widget - Newton Firezone [t=00:01:39.599345][f=0000660] Shutdown Widget - Receive Units Indicator [t=00:01:39.599363][f=0000660] Shutdown Widget - Chili Pro Console [t=00:01:39.600716][f=0000660] Shutdown Widget - Persistent Build Height [t=00:01:39.600750][f=0000660] Shutdown Widget - Lasso Terraform GUI [t=00:01:39.600769][f=0000660] Shutdown Widget - Chili Framework [t=00:01:39.600788][f=0000660] Shutdown Widget - Lups [t=00:01:39.600877][f=0000660] Shutdown Widget - Chili Core Selector [t=00:01:39.601048][f=0000660] Shutdown Widget - Custom Markers [t=00:01:39.601084][f=0000660] Shutdown Widget - Mex Placement Handler [t=00:01:39.601122][f=0000660] Shutdown Widget - Select Keys [t=00:01:39.601181][f=0000660] Shutdown Widget - Pause Screen [t=00:01:39.601688][f=0000660] Shutdown Widget - Layout Handler [t=00:01:39.601719][f=0000660] Shutdown Widget - Text To Speech Control [t=00:01:39.601738][f=0000660] End widgetHandler:Shutdown [t=00:01:39.685311][f=0000660] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3771985, 0.0} allocedSize{int+, int-, ext}={0, 0, 889641068}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0608} [t=00:01:39.686881][f=0000660] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:39.686901][f=0000660] [Game::KillLua][3] dtor=0 luaRules=000001ec13c9a590 [t=00:01:39.686965][f=0000660] Start gadgetHandler:Shutdown [t=00:01:39.686990][f=0000660] Shutdown - StartSetup [t=00:01:39.687005][f=0000660] Shutdown - UnitMorph [t=00:01:39.687150][f=0000660] Shutdown - Carrier Drones [t=00:01:39.687166][f=0000660] Shutdown - Missile Silo Controller [t=00:01:39.687178][f=0000660] Shutdown - Modular Comm Info [t=00:01:39.687208][f=0000660] Shutdown - Terrain Texture Handler [t=00:01:39.687221][f=0000660] Shutdown - UnitCloakShield [t=00:01:39.687272][f=0000660] Shutdown - Starlight Handler [t=00:01:39.687286][f=0000660] End gadgetHandler:Shutdown [t=00:01:39.709750][f=0000660] Start gadgetHandler:Shutdown [t=00:01:39.709786][f=0000660] Shutdown - Teleport Throw [t=00:01:39.709807][f=0000660] Shutdown - UnitMorph [t=00:01:39.709835][f=0000660] Shutdown - Missile fired callins [t=00:01:39.709854][f=0000660] Shutdown - Modular Comm Info [t=00:01:39.709907][f=0000660] Shutdown - Retreat Command [t=00:01:39.709932][f=0000660] Shutdown - Shockwaves [t=00:01:39.709949][f=0000660] Shutdown - UnitCloakShield [t=00:01:39.709993][f=0000660] Shutdown - Lups Cloak FX [t=00:01:39.710021][f=0000660] Shutdown - Lups [t=00:01:39.710098][f=0000660] Shutdown - Lups Shield [t=00:01:39.710133][f=0000660] End gadgetHandler:Shutdown [t=00:01:39.752171][f=0000660] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 36, 0.0} allocedSize{int+, int-, ext}={0, 0, 2328}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1944} [t=00:01:39.752337][f=0000660] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:39.752392][f=0000660] [Game::KillLua][4] dtor=0 [t=00:01:39.752404][f=0000660] [Game::KillLua][5] dtor=0 [t=00:01:39.762202][f=0000660] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-21_15-59-25-974_Chicken Nuggets v5_105.1.1-2511-g747f18b BAR105.sdfz" (18542 bytes) [t=00:01:39.762308][f=0000660] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:39.803878][f=0000660] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:39.803916][f=0000660] [Sound] [Sound::UpdateThread][3] #sources=32 #items=8 [t=00:01:39.804027][f=0000660] [Sound] [Sound::UpdateThread][4] ctx=000001ebb55004e0 dev=000001ebb54879d0 [t=00:01:39.804306][f=0000660] [Sound] [Sound::UpdateThread][5] ctx=000001ebb55004e0 dev=000001ebb54879d0 [t=00:01:39.804321][f=0000660] [Sound] [Sound::Cleanup][alcDestroyContext(000001ebb55004e0)] [t=00:01:39.806265][f=0000660] [Sound] [Sound::Cleanup][alcCloseDevice(000001ebb54879d0)] [t=00:01:39.806439][f=0000660] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:39.831512][f=0000660] [Sound] [Sound::UpdateThread][6] [t=00:01:39.832617][f=0000660] [Game::~CGame][1] [t=00:01:39.832640][f=0000660] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:39.832651][f=0000660] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:39.832659][f=0000660] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:39.832667][f=0000660] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:39.832674][f=0000660] [Game::KillLua][4] dtor=1 [t=00:01:39.832689][f=0000660] [Game::KillLua][5] dtor=1 [t=00:01:39.832766][f=0000660] [Game::KillMisc][1] [t=00:01:39.832776][f=0000660] [Game::KillMisc][2] [t=00:01:39.832787][f=0000660] [EOH::DestroySkirmishAI(id=2)] [t=00:01:39.860753][f=0000660] [EOH::DestroySkirmishAI(id=1)] [t=00:01:39.885853][f=0000660] [EOH::DestroySkirmishAI(id=0)] [t=00:01:39.912847][f=0000660] [Game::KillMisc][3] [t=00:01:39.913047][f=0000660] [Game::KillRendering][1] [t=00:01:40.008771][f=0000660] [3DOParser::Kill] allocated 29 pieces [t=00:01:40.009126][f=0000660] [S3OParser::Kill] allocated 5520 pieces [t=00:01:40.009917][f=0000660] [AssParser::Kill] allocated 698 pieces [t=00:01:40.089463][f=0000660] [Game::KillInterface][1] [t=00:01:40.090466][f=0000660] [Game::KillInterface][2] [t=00:01:40.090982][f=0000660] [Game::KillSimulation][1] [t=00:01:40.091060][f=0000660] [Game::KillSimulation][2] [t=00:01:40.126540][f=0000660] [CCollisionHandler] dis-/continuous tests: 0/21919 [t=00:01:40.126579][f=0000660] [Game::KillSimulation][3] [t=00:01:40.131292][f=0000660] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:40.131524][f=0000660] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:40.131643][f=0000660] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:40.131692][f=0000660] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:40.132248][f=0000660] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:40.136362][f=0000660] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,88}; shared=0%; cached=1% [t=00:01:40.147608][f=0000660] [Game::KillSimulation][4] [t=00:01:40.284669][f=0000660] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:01:40.284743][f=0000660] [Game::~CGame][2] [t=00:01:40.284756][f=0000660] [Game::~CGame][3] [t=00:01:40.285164][f=0000660] [SpringApp::Kill][3] [t=00:01:40.285204][f=0000660] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 14658 bytes sent 9359 bytes recv'd [t=00:01:40.288785][f=0000660] Kill: client disconnecting... [t=00:01:40.288826][f=0000660] [GameServer] UpdateLoop: thread affinity fff [t=00:01:42.291649][f=0000660] CloseConnection: client connection closed [t=00:01:42.291691][f=0000660] [SpringApp::Kill][4] font=000001ebfdb94ec0 [t=00:01:42.294724][f=0000660] [SpringApp::Kill][5] [t=00:01:42.303907][f=0000660] [SpringApp::Kill][6] [t=00:01:42.303945] [SpringApp::Kill][7] [t=00:01:42.304032] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:42.304048] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {200, 1048576, 1048576}, EBO = {8, 2097152, 2097152} [t=00:01:42.304062] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:42.304075] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:42.304107] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:42.304126] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:42.304143] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:01:42.304169] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8960, 1048576, 1048576}, EBO = {13440, 2097152, 2097152} [t=00:01:42.304186] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:42.304202] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:42.304227] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:42.304242] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:42.304258] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {24, 1048576, 1048576}, EBO = {36, 2097152, 2097152} [t=00:01:42.493225] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:42.493275] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:42.493285] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:42.493293] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:42.500530] [VFS] [SpringVFS::DeleteArchives<this=000001ebfdebe860>] [t=00:01:42.500556] [VFS] [SpringVFS::DeleteArchives<this=000001ebfdebe860>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:01:42.500573] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001ebb54ef660) [t=00:01:42.503718] [VFS] [SpringVFS::DeleteArchives<this=000001ebfdebe860>(section=1)] #archives[section]=1 #files[section]=13 [t=00:01:42.503746] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\chicken_nuggets_v5.sd7 (000001ebb5a799e0) [t=00:01:42.503844] [VFS] [SpringVFS::DeleteArchives<this=000001ebfdebe860>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:42.503864] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ebb54ef2f0) [t=00:01:42.504063] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ebb54f0630) [t=00:01:42.504143] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ebb54ef710) [t=00:01:42.504300] [VFS] [SpringVFS::DeleteArchives<this=000001ebfdebe860>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:42.504328] [VFS] [SpringVFS::DeleteArchives<this=000001ebfdebe860>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:42.504342] [VFS] [SpringVFS::DeleteArchives<this=000001ebfdebe860>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:42.504358] [VFS] [SpringVFS::DeleteArchives<this=000001ebfdebe860>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:42.504373] [VFS] [SpringVFS::DeleteArchives<this=000001ebfdebe860>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:42.504395] [VFS] [SpringVFS::DeleteArchives<this=000001ebfdebe860>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:42.504934] [SpringApp::Kill][8] [t=00:01:42.504953] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:42.504967] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7508904d0 (joinable=1) [t=00:01:42.504979] [WatchDog::Uninstall][2] [t=00:01:43.105744] [WatchDog::Uninstall][3] [t=00:01:43.105769] [SpringApp::Kill][9]
infolog_full.txt (truncated):