Open Chobbyla opened 4 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000246] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.165614] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.165691] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.165710] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.165753] [t=00:00:00.165761] Enable or disable log sections using the LogSections configuration key [t=00:00:00.165766] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.165773] Use "none" to disable the default log sections. [t=00:00:00.165777] ============== </Log Sections> ============== [t=00:00:00.165786] ============== <User Config> ============== [t=00:00:00.165882] AllowDeferredMapRendering = 1 [t=00:00:00.165889] AllowDeferredModelRendering = 1 [t=00:00:00.165893] AnimationMT = 0 [t=00:00:00.165897] BumpWaterBlurReflection = 1 [t=00:00:00.165902] BumpWaterTexSizeReflection = 128 [t=00:00:00.165906] CamFreeScrollSpeed = 50 [t=00:00:00.165909] CamMode = 1 [t=00:00:00.165918] DualScreenMiniMapOnLeft = 1 [t=00:00:00.165922] EdgeMoveDynamic = 0 [t=00:00:00.165925] EdgeMoveWidth = 0.003 [t=00:00:00.165929] FPSFOV = 90 [t=00:00:00.165933] FPSScrollSpeed = 50 [t=00:00:00.165937] FontSize = 18 [t=00:00:00.165940] GrassDetail = 0 [t=00:00:00.165944] GroundDecals = 2 [t=00:00:00.165947] GroundDetail = 90 [t=00:00:00.165951] HangTimeout = 30 [t=00:00:00.165954] HardwareCursor = 1 [t=00:00:00.165958] InitialNetworkTimeout = 0 [t=00:00:00.165965] LinkIncomingMaxPacketRate = 512 [t=00:00:00.165968] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.165972] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.165976] LinkOutgoingBandwidth = 131072 [t=00:00:00.165980] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.165984] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.165988] MSAALevel = 1 [t=00:00:00.165991] MaxParticles = 15000 [t=00:00:00.165995] MaxSounds = 32 [t=00:00:00.165998] MaximumTransmissionUnit = 0 [t=00:00:00.166006] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.166009] MiniMapMarker = 0 [t=00:00:00.166014] MouseDragScrollThreshold = 0 [t=00:00:00.166017] NetworkLossFactor = 1 [t=00:00:00.166028] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.166031] OverheadScrollSpeed = 50 [t=00:00:00.166035] ReconnectTimeout = 0 [t=00:00:00.166038] RotOverheadScrollSpeed = 50 [t=00:00:00.166042] RotateLogFiles = 1 [t=00:00:00.166045] Shadows = 1 [t=00:00:00.166049] ShowClock = 0 [t=00:00:00.166052] SoftParticles = 2 [t=00:00:00.166059] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.166065] UnitIconDist = 151 [t=00:00:00.166069] UpdateBoundingVolumeMT = 0 [t=00:00:00.166072] UpdateWeaponVectorsMT = 0 [t=00:00:00.166076] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.166080] UseLuaMemPools = 0 [t=00:00:00.166083] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.166087] VFSCacheArchiveFiles = 0 [t=00:00:00.166091] VSync = 0 [t=00:00:00.166094] Water = 4 [t=00:00:00.166097] WindowBorderless = 1 [t=00:00:00.166306] WindowPosY = 0 [t=00:00:00.166316] XResolutionWindowed = 1920 [t=00:00:00.166320] YResolutionWindowed = 1080 [t=00:00:00.166332] ============== </User Config> ============== [t=00:00:00.166336] ============== <User System> ============== [t=00:00:00.166341] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.166347] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.166361] Compiler Version: gcc-13.2.0 [t=00:00:00.166416] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.166472] Hardware Config: 12th Gen Intel(R) Core(TM) i5-12450H; 7933MB RAM, 21368MB pagefile [t=00:00:00.166480] Binary Word Size: 64-bit (native) [t=00:00:00.166484] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.166488] Physical CPU Cores: 4 [t=00:00:00.166493] Logical CPU Cores: 8 [t=00:00:00.166497] ============== </User System> ============== [t=00:00:00.166504] Run: thread affinity fff [t=00:00:00.166638] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.166644] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.166647] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.166651] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.166654] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.167915] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.167930] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.179508] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.181911] Display (Generic PnP Monitor)=1 modes=17 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.181949] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.181960] [ 2] 1680x1050x24bpp@144Hz [t=00:00:00.181969] [ 3] 1600x900x24bpp@144Hz [t=00:00:00.181973] [ 4] 1440x900x24bpp@144Hz [t=00:00:00.181980] [ 5] 1400x1050x24bpp@144Hz [t=00:00:00.181984] [ 6] 1366x768x24bpp@144Hz [t=00:00:00.181989] [ 7] 1360x768x24bpp@144Hz [t=00:00:00.181992] [ 8] 1280x1024x24bpp@144Hz [t=00:00:00.182002] [ 9] 1280x960x24bpp@144Hz [t=00:00:00.182006] [10] 1280x800x24bpp@144Hz [t=00:00:00.182009] [11] 1280x768x24bpp@144Hz [t=00:00:00.182013] [12] 1280x720x24bpp@144Hz [t=00:00:00.182017] [13] 1280x600x24bpp@144Hz [t=00:00:00.182021] [14] 1152x864x24bpp@144Hz [t=00:00:00.182024] [15] 1024x768x24bpp@144Hz [t=00:00:00.182027] [16] 800x600x24bpp@144Hz [t=00:00:00.182033] [17] 640x480x24bpp@144Hz [t=00:00:00.540902] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.541923] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.541959] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.583276] [GR::LogVersionInfo] [t=00:00:00.583437] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.583445] GL version : 4.6.0 NVIDIA 560.81 [t=00:00:00.583450] GL vendor : NVIDIA Corporation [t=00:00:00.583472] GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2 [t=00:00:00.583477] GLSL version: 4.60 NVIDIA [t=00:00:00.583482] GLEW version: 2.1.0 [t=00:00:00.583487] GPU memory : 4096MB (total) / 3140MB (available) [t=00:00:00.583503] SDL swap-int: 1 [t=00:00:00.583508] SDL driver : windows [t=00:00:00.583512] [t=00:00:00.583517] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.583522] GLSL shader support : 1 [t=00:00:00.583527] GL4 support : 1 [t=00:00:00.583531] FBO extension support : 1 [t=00:00:00.583552] NVX GPU mem-info support : 1 [t=00:00:00.583560] ATI GPU mem-info support : 0 [t=00:00:00.583575] Texture clamping to edge : 1 [t=00:00:00.583582] NPOT-texture support : 1 (1) [t=00:00:00.583590] S3TC/DXT1 texture support : 1/1 [t=00:00:00.583600] texture query-LOD support : 1 (1) [t=00:00:00.583605] MSAA frame-buffer support : 1 (1) [t=00:00:00.583612] Z-buffer depth : 32 (-) [t=00:00:00.583625] primitive-restart support : 1 (1) [t=00:00:00.583630] clip-space control support: 1 (1) [t=00:00:00.583644] seamless cube-map support : 1 (1) [t=00:00:00.583654] frag-depth layout support : 1 (1) [t=00:00:00.583659] persistent maps support : 1 (1) [t=00:00:00.583666] explicit attribs location : 1 (1) [t=00:00:00.583674] multi draw indirect : 1 (-) [t=00:00:00.583681] array textures : 1 (-) [t=00:00:00.583686] buffer copy support : 1 (-) [t=00:00:00.583691] indirect draw : 1 (-) [t=00:00:00.583696] base instance : 1 (-) [t=00:00:00.583706] [t=00:00:00.583710] max. FBO samples : 32 [t=00:00:00.583715] max. FS/program texture slots : 32/192 [t=00:00:00.584056] max. texture size : 32768 [t=00:00:00.584065] max. texture anisotropy level : 16.000000 [t=00:00:00.584075] max. vec4 varyings/attributes : 31/16 [t=00:00:00.584079] max. draw-buffers : 8 [t=00:00:00.584083] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.584087] max. uniform buffer-bindings : 84 [t=00:00:00.584108] max. uniform block-size : 64KB [t=00:00:00.584111] max. storage buffer-bindings : 96 [t=00:00:00.584115] max. storage block-size : 2047MB [t=00:00:00.584120] [t=00:00:00.584123] enable AMD-hacks : 0 [t=00:00:00.584127] compress MIP-maps: 0 [t=00:00:00.584494] Number of compressed texture formats: 23 [t=00:00:00.584526] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.584563] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.584827] [GR::UpdateGLConfigs] [t=00:00:00.584875] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.584881] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.584896] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.584908] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.584912] [GR::InitGLState] [t=00:00:00.585380] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:01.002258] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.018521] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 15ms [t=00:00:01.019445] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.038117] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.038161] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.039609] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.044486] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.044557] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.044845] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.045072] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:01.090953] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:01.092237] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.093082] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.093400] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.112464] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [t=00:00:01.112538] [VFS] [SpringVFS::ReserveArchives<this=000002015beb7480>] [t=00:00:01.112861] [VFS] [SpringVFS::AddArchive<this=000002015beb7480>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.116867] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002015beb7480 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.116896] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.327808] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.328223] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.329139] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.329266] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.329402] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.329464] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.329961][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.330090][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.330279][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.330304][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.330311][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.330768][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.338554][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.338610][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Kulaklıklar (Realtek(R) Audio)" [t=00:00:01.338624][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Hoparlör (Realtek(R) Audio)" [t=00:00:01.338636][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.397237][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.424512][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002015bff4200(default) context=000002015c00bb80 numChannels=2 frameSize=8 [t=00:00:01.424575][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.424838][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.424857][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.424864][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.424897][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.424949][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.424988][f=-000001] [Sound] Devices: [t=00:00:01.426788][f=-000001] [Sound] [OpenAL Soft on Kulaklıklar (Realtek(R) Audio)] [t=00:00:01.426804][f=-000001] [Sound] [OpenAL Soft on Hoparlör (Realtek(R) Audio)] [t=00:00:01.426815][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.426822][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.429916][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.429948][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.437052][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 123019 MB [t=00:00:01.515322][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.519395][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.519421][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.665700][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:01.666309][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002015beb7480>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:01.667743][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002015beb7480>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.668985][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:01.669231][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.669821][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.670066][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.670198][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.670244][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 Fontconfig error: Cannot load default config file [t=00:00:01.674014][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.674533][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:01.674582][f=-000001] [UDPListener] successfully bound socket on port 60532 [t=00:00:01.676377][f=-000001] [GameServer] Initialize: thread affinity fff [t=00:00:01.677094][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 157ms [t=00:00:01.733699][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002015c482e50] using map "TitanDuel 2.2" (loaded=1 cached=0) [t=00:00:01.733921][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002015beb7480>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:01.733994][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002015beb7480>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.734109][f=-000001] [PreGame::AddModArchivesToVFS][server=000002015c482e50] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:01.734297][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002015beb7480>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.815621][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002015beb7480>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.815870][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002015beb7480>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.823024][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:01.823133][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.823419][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.823493][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.823556][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.824340][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVR1cnN1Owppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBFYXN5ICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9VGl0YW5EdWVsIDIuMjsKbXlwbGF5ZXJuYW1lPVR1cnN1OwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:01.824399][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-21_15-57-33-769_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.824407][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 147ms [t=00:00:01.824755][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.925217][f=-000001] forceSingleThreaded, false [t=00:00:01.930854][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:01.930950][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.931181][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.931249][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.931306][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.938204][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.938238][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.938313][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.938358][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.938401][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.938443][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.939047][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.939265][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.939456][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.940057][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.940267][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.940420][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.940433][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.940672][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.956409][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.961719][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.963022][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.963334][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:01.963771][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.963817][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.964001][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.964046][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.169682][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.221072][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:02.279987][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture [t=00:00:03.020136][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1056ms [t=00:00:03.020429][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.022608][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:03.022792][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.023088][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.023155][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.023227][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.076892][f=-000001] Loading UnitDefs_posts [t=00:00:03.140361][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:03.140385][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:03.140392][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:03.140398][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:03.162857][f=-000001] Loading FeatureDefs_posts [t=00:00:03.172598][f=-000001] Loading WeaponDefs_posts [t=00:00:03.195322][f=-000001] Loading ArmorDefs_posts [t=00:00:03.207221][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 183ms [t=00:00:03.248170][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 227ms [t=00:00:03.248311][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.431591][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.439304][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:03.445108][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:03.445391][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms [t=00:00:03.445409][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.445484][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.449759][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.453404][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.453819][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:03.567554][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.645061][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.730168][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:03.730387][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:03.730556][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:03.730975][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:03.731172][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:03.731734][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:03.736346][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:03.737412][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:03.737820][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:03.738015][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:03.738434][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:03.741255][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:03.741582][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:03.741814][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:13.464797][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs) [t=00:00:13.503928][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/TitanDuel_2.2.json) [t=00:00:13.505248][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:00:13.507105][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:00:13.507830][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:00:13.508591][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:00:13.509968][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:00:13.510605][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:00:13.513380][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:00:13.538546][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized! [t=00:00:13.538878][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:13.538933][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 137ms [t=00:00:13.547623][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9753, 0.0} allocedSize{int+, int-, ext}={0, 0, 1790403}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0505} [t=00:00:14.051036][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:14.235582][f=-000001] GameID: ed791667297e7b5faa0de4544f30dc73 [t=00:00:14.235913][f=-000001] Connection attempt from Tursu [t=00:00:14.235924][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:14.236089][f=-000001] -> Connection established (given id 0) [t=00:00:14.236119][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tursu" string="[PreGame::GameDataReceived][map-checksums] server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:14.236147][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tursu" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:14.236161][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tursu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=812640354fcdcb62149f6b0c07e9ce00d36c3afad76124702d6edfd8218e7193b94071265d84b53fc0b656dc86746ec66fb8504c7421bb83b2fca0602f0936a1]" [t=00:00:14.236177][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tursu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c815b02bcb80d2e429f531e4e4e8fe0434f26c1542efbda0e2bff50790c454f6293c77f55632580251970bd3ca2f769a1a41a49d6263132d746f5e3606c8477c]" [t=00:00:14.236382][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tursu" string="[Game::Load][lua{Rules,Gaia}={00000201b7668600,0000000000000000}][locale="C"]" [t=00:00:14.237032][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 1 [t=00:00:14.237049][f=-000001] Player Tursu finished loading and is now ingame [t=00:00:14.330298][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:14.374155][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:14.606753][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:19.250562][f=-000001] <Tursu> Allies: I choose: Engineer! [t=00:00:40.252924][f=0000482] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:43.377067][f=0000576] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:24.971626][f=0001824] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:04.613702][f=0003013] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:25.844948][f=0003650] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:38.733897][f=0004037] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:46.377982][f=0004266] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:46.847183][f=0004280] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:50.405801][f=0004387] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:58.077139][f=0004617] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:05.439757][f=0004838] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:11.252776][f=0005012] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:16.210757][f=0005161] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:21.943088][f=0005333] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:30.438303][f=0005588] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:06:27.971219][f=0010914] game_message: Blitz is under attack [t=00:06:34.208645][f=0011101] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:06:45.787528][f=0011448] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:06:53.177459][f=0011670] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:06:57.315742][f=0011794] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:05.820470][f=0012049] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:38.475074][f=0013029] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:07:39.515372][f=0013060] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:17.974248][f=0014214] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:46.242904][f=0015062] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:51.945018][f=0015233] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:57.820547][f=0015409] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:10.279677][f=0015783] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:17.669859][f=0016005] game_message: Blitz is under attack [t=00:09:19.140853][f=0016049] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:24.315771][f=0016204] game_message: Blitz is under attack [t=00:09:24.940161][f=0016223] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:42.677596][f=0016755] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:43.703460][f=0016786] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:45.821318][f=0016849] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:48.080181][f=0016917] game_message: Blitz is under attack [t=00:09:53.550524][f=0017081] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:54.442668][f=0017108] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:55.210150][f=0017131] game_message: Blitz is under attack [t=00:09:55.780721][f=0017148] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:00.238998][f=0017282] game_message: Blitz is under attack [t=00:10:05.318249][f=0017434] game_message: Blitz is under attack [t=00:10:13.173506][f=0017670] game_message: Blitz is under attack [t=00:10:19.082835][f=0017847] game_message: Blitz is under attack [t=00:10:24.441943][f=0018008] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:26.085266][f=0018057] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:27.049284][f=0018086] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:29.108604][f=0018148] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:32.708060][f=0018256] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:39.249889][f=0018452] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:40.249491][f=0018482] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:42.172275][f=0018540] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:46.712305][f=0018676] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:10:50.287404][f=0018783] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:50.973669][f=0018804] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:51.269004][f=0018813] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:51.682512][f=0018825] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:54.153910][f=0018899] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:54.284462][f=0018903] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:59.706354][f=0019066] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:01.014977][f=0019105] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:01.079947][f=0019107] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:01.507580][f=0019120] game_message: Blitz is under attack [t=00:11:02.588772][f=0019152] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:04.554855][f=0019211] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:05.909692][f=0019252] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:08.284969][f=0019323] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:12.548411][f=0019451] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:12.586940][f=0019452] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:13.243647][f=0019472] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:15.149596][f=0019529] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:15.345942][f=0019535] game_message: Blitz is under attack [t=00:11:17.182235][f=0019590] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:18.116778][f=0019618] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:21.470409][f=0019719] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:30.408515][f=0019987] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:33.945866][f=0020093] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:11:39.847777][f=0020270] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:39.911058][f=0020272] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:11:44.315029][f=0020404] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:48.234998][f=0020522] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:48.322994][f=0020524] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:48.551293][f=0020531] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:52.557208][f=0020651] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:55.142550][f=0020729] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:55.546815][f=0020740] Tursu paused the game [t=00:12:02.081813][f=0020740] Tursu paused the game [t=00:12:13.137817][f=0020740] Input grabbing is enabled! [t=00:12:14.728805][f=0020740] Tursu paused the game [t=00:12:17.284355][f=0020740] Tursu paused the game [t=00:12:17.291866][f=0020740] selectedUnitsShader GL4, recompiled in , 3, ms at, 20740, success, true [t=00:12:17.298280][f=0020740] game_message: Tursu has been destroyed! [t=00:12:17.298359][f=0020740] game_message: AI wins! [t=00:12:17.298661][f=0020740] Submitting stats [t=00:12:17.300960][f=0020740] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:12:17.350874][f=0020740] Tursu unpaused the game [t=00:12:17.411543][f=0020745] <autoquit> Autoquit canceled. [t=00:12:17.916969][f=0020760] <Easy Facing> Spectator mode. Widget removed. [t=00:12:18.226592][f=0020769] <Ghost Site> Spectator mode. Widget removed. [t=00:12:21.090380][f=0020855] [QuitAction] user exited to system [t=00:12:21.100177][f=0020855] [SpringApp::Kill][1] fromRun=1 [t=00:12:21.100215][f=0020855] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:12:21.129264][f=0020855] [async=0] threads=4 tasks=591489 {sum,avg}{exec,wait}time={{9242.261, 0.016}, {30378.592, 0.051}}ms [t=00:12:21.129289][f=0020855] thread=1 tasks=197163 {sum,min,max,avg}{exec,wait}time={{3428.480, 0.000, 30.355, 0.017}, {5838.732, 0.000, 18446744027136.000, 0.030}}ms [t=00:12:21.129301][f=0020855] thread=2 tasks=197163 {sum,min,max,avg}{exec,wait}time={{2946.523, 0.000, 34.506, 0.015}, {11876.159, 0.000, 7.409, 0.060}}ms [t=00:12:21.129316][f=0020855] thread=3 tasks=197163 {sum,min,max,avg}{exec,wait}time={{2867.258, 0.000, 34.443, 0.015}, {12663.701, 0.000, 6.366, 0.064}}ms [t=00:12:21.129323][f=0020855] [async=1] threads=4 tasks=2255 {sum,avg}{exec,wait}time={{15450.921, 6.852}, {7229145.000, 3205.829}}ms [t=00:12:21.129334][f=0020855] thread=1 tasks=754 {sum,min,max,avg}{exec,wait}time={{5094.936, 0.001, 612.853, 6.757}, {2400709.000, 0.751, 5096.345, 3183.964}}ms [t=00:12:21.129343][f=0020855] thread=2 tasks=751 {sum,min,max,avg}{exec,wait}time={{5184.040, 0.000, 636.724, 6.903}, {2410202.250, 0.243, 5200.282, 3209.324}}ms [t=00:12:21.129355][f=0020855] thread=3 tasks=750 {sum,min,max,avg}{exec,wait}time={{5171.944, 0.000, 627.181, 6.896}, {2418234.000, 0.168, 5197.641, 3224.312}}ms [t=00:12:21.129361][f=0020855] [ThreadPool::SetThreadCount][2] workers=0 [t=00:12:21.129369][f=0020855] [SpringApp::Kill][2] [t=00:12:21.129474][f=0020855] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:12:21.129484][f=0020855] [Game::KillLua][1] dtor=0 luaUI=000002010c80d410 [t=00:12:21.129517][f=0020855] Start widgetHandler:Shutdown [t=00:12:21.131866][f=0020855] Shutdown - SaveOrderList Complete [t=00:12:21.145142][f=0020855] Writing last game win data [t=00:12:21.148606][f=0020855] Shutdown - SaveConfigData Complete [t=00:12:21.148629][f=0020855] Shutdown Widget - Chili Highlight [t=00:12:21.148665][f=0020855] Shutdown Widget - Deferred rendering GL4 [t=00:12:21.148866][f=0020855] Shutdown Widget - Draw After Chili [t=00:12:21.148880][f=0020855] Shutdown Widget - API Unit Tracker GL4 [t=00:12:21.148898][f=0020855] Shutdown Widget - EPIC Menu [t=00:12:21.150364][f=0020855] Shutdown Widget - Chili Minimap [t=00:12:21.150616][f=0020855] Shutdown Widget - Chili Widget Selector [t=00:12:21.151844][f=0020855] Shutdown Widget - Depth of Field Shader [t=00:12:21.151868][f=0020855] Shutdown Widget - Deferred rendering [t=00:12:21.151877][f=0020855] SSAO: Deferred rendering disabled, disabling. [t=00:12:21.180658][f=0020855] Shutdown Widget - Deferred rendering [t=00:12:21.180683][f=0020855] SSAO: Deferred rendering disabled, disabling. [t=00:12:21.182746][f=0020855] Shutdown Widget - Local Team Colors [t=00:12:21.182773][f=0020855] Shutdown Widget - Display Keys 2 [t=00:12:21.182798][f=0020855] Shutdown Widget - Save Game Menu [t=00:12:21.182808][f=0020855] Shutdown Widget - Highlight Model Api GL4 [t=00:12:21.182864][f=0020855] Shutdown Widget - Unit Icons [t=00:12:21.182886][f=0020855] Shutdown Widget - HealthBars [t=00:12:21.183782][f=0020855] Shutdown Widget - Noises [t=00:12:21.183797][f=0020855] Shutdown Widget - BuildETA [t=00:12:21.183822][f=0020855] Shutdown Widget - Selected Units GL4 2 [t=00:12:21.183832][f=0020855] Shutdown Widget - Win Counter [t=00:12:21.183839][f=0020855] Shutdown Widget - EndGame APM stats [t=00:12:21.183848][f=0020855] Shutdown Widget - Modular Comm Info [t=00:12:21.183855][f=0020855] Shutdown Widget - CameraShake [t=00:12:21.183863][f=0020855] Shutdown Widget - Chili Economy Panel Default [t=00:12:21.183966][f=0020855] Shutdown Widget - Chili EndGame Window [t=00:12:21.183984][f=0020855] Shutdown Widget - Chili Nuke Warning [t=00:12:21.183998][f=0020855] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:12:21.184011][f=0020855] Shutdown Widget - Chili Spectator Panels [t=00:12:21.184019][f=0020855] Shutdown Widget - Context Menu [t=00:12:21.184025][f=0020855] Shutdown Widget - Darkening [t=00:12:21.184038][f=0020855] Shutdown Widget - Defense Range Zero-K [t=00:12:21.184072][f=0020855] Shutdown Widget - Grab Input [t=00:12:21.184283][f=0020855] Input grabbing is disabled! [t=00:12:21.184324][f=0020855] Shutdown Widget - Highlight Geos [t=00:12:21.184347][f=0020855] Shutdown Widget - Local Widgets Config [t=00:12:21.184366][f=0020855] Shutdown Widget - MinimapEvents [t=00:12:21.184377][f=0020855] Shutdown Widget - Missile Silo Range [t=00:12:21.184391][f=0020855] Shutdown Widget - Music Player v2 [t=00:12:21.184465][f=0020855] Shutdown Widget - Point Tracker [t=00:12:21.184479][f=0020855] Shutdown Widget - Showeco and Grid Drawer [t=00:12:21.184498][f=0020855] Shutdown Widget - State Reverse and Latency [t=00:12:21.184514][f=0020855] Shutdown Widget - Stereo3D [t=00:12:21.184595][f=0020855] Shutdown Widget - Startup Info and Selector [t=00:12:21.184617][f=0020855] Shutdown Widget - Transport AI [t=00:12:21.184628][f=0020855] Shutdown Widget - Attack AoE [t=00:12:21.184639][f=0020855] Shutdown Widget - UnitShapes 3 [t=00:12:21.184685][f=0020855] Shutdown Widget - Map Edge Extension [t=00:12:21.185631][f=0020855] Shutdown Widget - Highlight Unit GL4 v2 [t=00:12:21.185652][f=0020855] Shutdown Widget - Selection Send [t=00:12:21.185677][f=0020855] Shutdown Widget - LupsManager [t=00:12:21.185693][f=0020855] Shutdown Widget - Newton Firezone [t=00:12:21.185706][f=0020855] Shutdown Widget - Chili Pro Console [t=00:12:21.194765][f=0020855] Shutdown Widget - Persistent Build Height [t=00:12:21.194788][f=0020855] Shutdown Widget - Lasso Terraform GUI [t=00:12:21.194797][f=0020855] Shutdown Widget - Chili Framework [t=00:12:21.194809][f=0020855] Shutdown Widget - Lups [t=00:12:21.195931][f=0020855] Shutdown Widget - Chili Core Selector [t=00:12:21.196039][f=0020855] Shutdown Widget - Custom Markers [t=00:12:21.196055][f=0020855] Shutdown Widget - Mex Placement Handler [t=00:12:21.196083][f=0020855] Shutdown Widget - Select Keys [t=00:12:21.196103][f=0020855] Shutdown Widget - Contrast Adaptive Sharpen [t=00:12:21.196146][f=0020855] Shutdown Widget - Pause Screen [t=00:12:21.196618][f=0020855] Shutdown Widget - Bloom Shader Deferred [t=00:12:21.196897][f=0020855] Shutdown Widget - Color Blindness Correction [t=00:12:21.197135][f=0020855] Shutdown Widget - Layout Handler [t=00:12:21.197159][f=0020855] Shutdown Widget - Text To Speech Control [t=00:12:21.197167][f=0020855] End widgetHandler:Shutdown [t=00:12:21.261792][f=0020855] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 17914935, 0.0} allocedSize{int+, int-, ext}={0, 0, 2534151428}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0550} [t=00:12:21.265478][f=0020855] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:12:21.265520][f=0020855] [Game::KillLua][3] dtor=0 luaRules=00000201b7668600 [t=00:12:21.265556][f=0020855] Start gadgetHandler:Shutdown [t=00:12:21.265566][f=0020855] Shutdown - StartSetup [t=00:12:21.265574][f=0020855] Shutdown - UnitMorph [t=00:12:21.265802][f=0020855] Shutdown - Carrier Drones [t=00:12:21.265814][f=0020855] Shutdown - Missile Silo Controller [t=00:12:21.265822][f=0020855] Shutdown - Modular Comm Info [t=00:12:21.265829][f=0020855] Shutdown - Terrain Texture Handler [t=00:12:21.265840][f=0020855] Shutdown - UnitCloakShield [t=00:12:21.265916][f=0020855] Shutdown - Starlight Handler [t=00:12:21.265928][f=0020855] End gadgetHandler:Shutdown [t=00:12:21.284277][f=0020855] Start gadgetHandler:Shutdown [t=00:12:21.284301][f=0020855] Shutdown - Teleport Throw [t=00:12:21.284312][f=0020855] Shutdown - UnitMorph [t=00:12:21.284326][f=0020855] Shutdown - Commander Skin Renderer [t=00:12:21.285403][f=0020855] Shutdown - Missile fired callins [t=00:12:21.285449][f=0020855] Shutdown - Modular Comm Info [t=00:12:21.285459][f=0020855] Shutdown - Retreat Command [t=00:12:21.285474][f=0020855] Shutdown - Shockwaves [t=00:12:21.285484][f=0020855] Shutdown - Unit tint API [t=00:12:21.285502][f=0020855] Shutdown - Unit glow API [t=00:12:21.285520][f=0020855] Shutdown - UnitCloakShield [t=00:12:21.285542][f=0020855] Shutdown - Lups Cloak FX [t=00:12:21.285549][f=0020855] Shutdown - Lups [t=00:12:21.286403][f=0020855] Shutdown - Lups Shield [t=00:12:21.286460][f=0020855] End gadgetHandler:Shutdown [t=00:12:21.327710][f=0020855] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 551, 0.0} allocedSize{int+, int-, ext}={0, 0, 82837}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0073} [t=00:12:21.329831][f=0020855] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:12:21.329938][f=0020855] [Game::KillLua][4] dtor=0 [t=00:12:21.329948][f=0020855] [Game::KillLua][5] dtor=0 [t=00:12:21.338978][f=0020855] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-21_15-57-33-769_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" (407370 bytes) [t=00:12:21.339168][f=0020855] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:12:21.354697][f=0020855] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:12:21.354789][f=0020855] [Sound] [Sound::UpdateThread][3] #sources=32 #items=28 [t=00:12:21.355017][f=0020855] [Sound] [Sound::UpdateThread][4] ctx=000002015c00bb80 dev=000002015bff4200 [t=00:12:21.355182][f=0020855] [Sound] [Sound::UpdateThread][5] ctx=000002015c00bb80 dev=000002015bff4200 [t=00:12:21.355190][f=0020855] [Sound] [Sound::Cleanup][alcDestroyContext(000002015c00bb80)] [t=00:12:21.359032][f=0020855] [Sound] [Sound::Cleanup][alcCloseDevice(000002015bff4200)] [t=00:12:21.360228][f=0020855] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:12:21.386876][f=0020855] [Sound] [Sound::UpdateThread][6] [t=00:12:21.389092][f=0020855] [Game::~CGame][1] [t=00:12:21.389111][f=0020855] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:12:21.389119][f=0020855] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:12:21.389124][f=0020855] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:12:21.389129][f=0020855] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:12:21.389157][f=0020855] [Game::KillLua][4] dtor=1 [t=00:12:21.389165][f=0020855] [Game::KillLua][5] dtor=1 [t=00:12:21.389215][f=0020855] [Game::KillMisc][1] [t=00:12:21.389259][f=0020855] [Game::KillMisc][2] [t=00:12:21.389274][f=0020855] [EOH::DestroySkirmishAI(id=0)] [t=00:12:21.413844][f=0020855] [Game::KillMisc][3] [t=00:12:21.414052][f=0020855] [Game::KillRendering][1] [t=00:12:21.419956][f=0020855] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:12:21.468931][f=0020855] [3DOParser::Kill] allocated 29 pieces [t=00:12:21.469127][f=0020855] [S3OParser::Kill] allocated 5520 pieces [t=00:12:21.470174][f=0020855] [AssParser::Kill] allocated 698 pieces [t=00:12:21.538024][f=0020855] [Game::KillInterface][1] [t=00:12:21.540035][f=0020855] [Game::KillInterface][2] [t=00:12:21.541411][f=0020855] [Game::KillSimulation][1] [t=00:12:21.541433][f=0020855] [Game::KillSimulation][2] [t=00:12:21.632463][f=0020855] [CCollisionHandler] dis-/continuous tests: 0/4950751 [t=00:12:21.632498][f=0020855] [Game::KillSimulation][3] [t=00:12:21.634262][f=0020855] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125 [t=00:12:21.634782][f=0020855] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:12:21.634886][f=0020855] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=14 [t=00:12:21.635018][f=0020855] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:12:21.635930][f=0020855] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:12:21.647008][f=0020855] [LosHandler::Kill] raycast instance cache-{hits,misses}={989,5210}; shared=0%; cached=16% [t=00:12:21.656615][f=0020855] [Game::KillSimulation][4] [t=00:12:21.986216][f=0020855] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:12:21.986254][f=0020855] [Game::~CGame][2] [t=00:12:21.986260][f=0020855] [Game::~CGame][3] [t=00:12:21.986304][f=0020855] [SpringApp::Kill][3] [t=00:12:21.986356][f=0020855] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 365114 bytes sent 180805 bytes recv'd [t=00:12:21.996174][f=0020855] Kill: client disconnecting... [t=00:12:21.996208][f=0020855] [GameServer] UpdateLoop: thread affinity fff [t=00:12:24.004677][f=0020855] CloseConnection: client connection closed [t=00:12:24.004739][f=0020855] [SpringApp::Kill][4] font=0000020124c9b700 [t=00:12:24.016039][f=0020855] [SpringApp::Kill][5] [t=00:12:24.034570][f=0020855] [SpringApp::Kill][6] [t=00:12:24.034596] [SpringApp::Kill][7] [t=00:12:24.034671] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:24.034679] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:12:24.034686] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:12:24.034698] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:12:24.034705] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {452, 65536, 65536}, EBO = {678, 262144, 262144} [t=00:12:24.034711] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:24.034720] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {28, 1048576, 1048576}, EBO = {42, 2097152, 2097152} [t=00:12:24.034726] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21832, 1048576, 1048576}, EBO = {32748, 2097152, 2097152} [t=00:12:24.034732] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:12:24.034741] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:24.034747] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:24.034754] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:12:24.034760] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {392, 1048576, 1048576}, EBO = {588, 2097152, 2097152} [t=00:12:24.131654] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:12:24.131681] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:12:24.131688] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:12:24.131692] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:12:24.132028] [VFS] [SpringVFS::DeleteArchives<this=000002015beb7480>] [t=00:12:24.132041] [VFS] [SpringVFS::DeleteArchives<this=000002015beb7480>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:12:24.132084] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002012486cf30) [t=00:12:24.134833] [VFS] [SpringVFS::DeleteArchives<this=000002015beb7480>(section=1)] #archives[section]=1 #files[section]=13 [t=00:12:24.134855] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (000002015beb3ff0) [t=00:12:24.134980] [VFS] [SpringVFS::DeleteArchives<this=000002015beb7480>(section=2)] #archives[section]=3 #files[section]=327 [t=00:12:24.135012] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002012486cfe0) [t=00:12:24.135675] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002012486ce80) [t=00:12:24.135722] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002012486c590) [t=00:12:24.135824] [VFS] [SpringVFS::DeleteArchives<this=000002015beb7480>(section=3)] #archives[section]=0 #files[section]=0 [t=00:12:24.135834] [VFS] [SpringVFS::DeleteArchives<this=000002015beb7480>(section=4)] #archives[section]=0 #files[section]=130 [t=00:12:24.135845] [VFS] [SpringVFS::DeleteArchives<this=000002015beb7480>(section=5)] #archives[section]=0 #files[section]=0 [t=00:12:24.135850] [VFS] [SpringVFS::DeleteArchives<this=000002015beb7480>(section=6)] #archives[section]=0 #files[section]=0 [t=00:12:24.135859] [VFS] [SpringVFS::DeleteArchives<this=000002015beb7480>(section=7)] #archives[section]=0 #files[section]=0 [t=00:12:24.135864] [VFS] [SpringVFS::DeleteArchives<this=000002015beb7480>(section=8)] #archives[section]=0 #files[section]=0 [t=00:12:24.137036] [SpringApp::Kill][8] [t=00:12:24.137049] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:12:24.137054] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6950704d0 (joinable=1) [t=00:12:24.137058] [WatchDog::Uninstall][2] [t=00:12:24.551154] [WatchDog::Uninstall][3] [t=00:12:24.551196] [SpringApp::Kill][9]
infolog_full.txt (truncated):