Open Chobbyla opened 2 days ago
infolog_full.txt (truncated):
[t=00:00:00.000129] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.253366] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt Failed rotating the log file [t=00:00:00.253435] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.253456] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.253467] [t=00:00:00.253471] Enable or disable log sections using the LogSections configuration key [t=00:00:00.253476] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.253484] Use "none" to disable the default log sections. [t=00:00:00.253489] ============== </Log Sections> ============== [t=00:00:00.253494] ============== <User Config> ============== [t=00:00:00.253593] AllowDeferredMapRendering = 1 [t=00:00:00.253600] AllowDeferredModelRendering = 1 [t=00:00:00.253604] AnimationMT = 0 [t=00:00:00.253608] BumpWaterBlurReflection = 1 [t=00:00:00.254030] BumpWaterTexSizeReflection = 128 [t=00:00:00.254037] CamFreeScrollSpeed = 50 [t=00:00:00.254041] CamMode = 1 [t=00:00:00.254055] DualScreenMiniMapOnLeft = 1 [t=00:00:00.254062] EdgeMoveDynamic = 0 [t=00:00:00.254065] EdgeMoveWidth = 0.003 [t=00:00:00.254069] FPSFOV = 90 [t=00:00:00.254072] FPSScrollSpeed = 50 [t=00:00:00.254075] FontSize = 18 [t=00:00:00.254079] GrassDetail = 0 [t=00:00:00.254083] GroundDecals = 2 [t=00:00:00.254086] GroundDetail = 90 [t=00:00:00.254090] HangTimeout = 30 [t=00:00:00.254093] HardwareCursor = 1 [t=00:00:00.254098] InitialNetworkTimeout = 0 [t=00:00:00.254105] LinkIncomingMaxPacketRate = 512 [t=00:00:00.254111] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.254115] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.254119] LinkOutgoingBandwidth = 131072 [t=00:00:00.254124] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.254130] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.254133] MSAALevel = 1 [t=00:00:00.254136] MaxParticles = 15000 [t=00:00:00.254140] MaxSounds = 32 [t=00:00:00.254157] MaximumTransmissionUnit = 0 [t=00:00:00.254172] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.254176] MiniMapMarker = 0 [t=00:00:00.254180] MouseDragScrollThreshold = 0 [t=00:00:00.254184] NetworkLossFactor = 1 [t=00:00:00.254190] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.254194] OverheadScrollSpeed = 50 [t=00:00:00.254198] ReconnectTimeout = 0 [t=00:00:00.254201] RotOverheadScrollSpeed = 50 [t=00:00:00.254207] RotateLogFiles = 1 [t=00:00:00.254211] Shadows = 1 [t=00:00:00.254214] ShowClock = 0 [t=00:00:00.254218] SoftParticles = 2 [t=00:00:00.254225] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.254255] UnitIconDist = 151 [t=00:00:00.254266] UpdateBoundingVolumeMT = 0 [t=00:00:00.254271] UpdateWeaponVectorsMT = 0 [t=00:00:00.254277] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.254282] UseLuaMemPools = 0 [t=00:00:00.254288] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.254293] VFSCacheArchiveFiles = 0 [t=00:00:00.254298] VSync = 0 [t=00:00:00.254303] Water = 4 [t=00:00:00.254307] WindowBorderless = 1 [t=00:00:00.254363] WindowPosY = 0 [t=00:00:00.254374] XResolutionWindowed = 1920 [t=00:00:00.254379] YResolutionWindowed = 1080 [t=00:00:00.254395] ============== </User Config> ============== [t=00:00:00.254401] ============== <User System> ============== [t=00:00:00.254407] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.254416] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.254658] Compiler Version: gcc-13.2.0 [t=00:00:00.254745] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.254833] Hardware Config: 12th Gen Intel(R) Core(TM) i5-12450H; 7933MB RAM, 20252MB pagefile [t=00:00:00.254844] Binary Word Size: 64-bit (native) [t=00:00:00.254849] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.254854] Physical CPU Cores: 4 [t=00:00:00.254857] Logical CPU Cores: 8 [t=00:00:00.254861] ============== </User System> ============== [t=00:00:00.254868] Run: thread affinity fff [t=00:00:00.255061] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.255076] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.255084] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.255091] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.255098] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.256979] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.257001] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.268188] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.270804] Display (Generic PnP Monitor)=1 modes=17 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.270823] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.270828] [ 2] 1680x1050x24bpp@144Hz [t=00:00:00.270834] [ 3] 1600x900x24bpp@144Hz [t=00:00:00.270838] [ 4] 1440x900x24bpp@144Hz [t=00:00:00.270843] [ 5] 1400x1050x24bpp@144Hz [t=00:00:00.270847] [ 6] 1366x768x24bpp@144Hz [t=00:00:00.270850] [ 7] 1360x768x24bpp@144Hz [t=00:00:00.270854] [ 8] 1280x1024x24bpp@144Hz [t=00:00:00.270862] [ 9] 1280x960x24bpp@144Hz [t=00:00:00.270865] [10] 1280x800x24bpp@144Hz [t=00:00:00.270868] [11] 1280x768x24bpp@144Hz [t=00:00:00.270872] [12] 1280x720x24bpp@144Hz [t=00:00:00.270875] [13] 1280x600x24bpp@144Hz [t=00:00:00.270878] [14] 1152x864x24bpp@144Hz [t=00:00:00.270882] [15] 1024x768x24bpp@144Hz [t=00:00:00.270891] [16] 800x600x24bpp@144Hz [t=00:00:00.270896] [17] 640x480x24bpp@144Hz [t=00:00:00.516442] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.516988] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.517007] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.541233] [GR::LogVersionInfo] [t=00:00:00.541271] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.541276] GL version : 4.6.0 NVIDIA 560.81 [t=00:00:00.541280] GL vendor : NVIDIA Corporation [t=00:00:00.541299] GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2 [t=00:00:00.541303] GLSL version: 4.60 NVIDIA [t=00:00:00.541306] GLEW version: 2.1.0 [t=00:00:00.541310] GPU memory : 4096MB (total) / 3231MB (available) [t=00:00:00.541324] SDL swap-int: 1 [t=00:00:00.541328] SDL driver : windows [t=00:00:00.541331] [t=00:00:00.541334] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.541338] GLSL shader support : 1 [t=00:00:00.541342] GL4 support : 1 [t=00:00:00.541349] FBO extension support : 1 [t=00:00:00.541364] NVX GPU mem-info support : 1 [t=00:00:00.541372] ATI GPU mem-info support : 0 [t=00:00:00.541381] Texture clamping to edge : 1 [t=00:00:00.541389] NPOT-texture support : 1 (1) [t=00:00:00.541395] S3TC/DXT1 texture support : 1/1 [t=00:00:00.541400] texture query-LOD support : 1 (1) [t=00:00:00.541405] MSAA frame-buffer support : 1 (1) [t=00:00:00.541408] Z-buffer depth : 32 (-) [t=00:00:00.541418] primitive-restart support : 1 (1) [t=00:00:00.541422] clip-space control support: 1 (1) [t=00:00:00.541433] seamless cube-map support : 1 (1) [t=00:00:00.541436] frag-depth layout support : 1 (1) [t=00:00:00.541442] persistent maps support : 1 (1) [t=00:00:00.541446] explicit attribs location : 1 (1) [t=00:00:00.541450] multi draw indirect : 1 (-) [t=00:00:00.541454] array textures : 1 (-) [t=00:00:00.541460] buffer copy support : 1 (-) [t=00:00:00.541464] indirect draw : 1 (-) [t=00:00:00.541467] base instance : 1 (-) [t=00:00:00.541475] [t=00:00:00.541480] max. FBO samples : 32 [t=00:00:00.541484] max. FS/program texture slots : 32/192 [t=00:00:00.541488] max. texture size : 32768 [t=00:00:00.541494] max. texture anisotropy level : 16.000000 [t=00:00:00.541500] max. vec4 varyings/attributes : 31/16 [t=00:00:00.541504] max. draw-buffers : 8 [t=00:00:00.541507] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.541511] max. uniform buffer-bindings : 84 [t=00:00:00.541519] max. uniform block-size : 64KB [t=00:00:00.541523] max. storage buffer-bindings : 96 [t=00:00:00.541527] max. storage block-size : 2047MB [t=00:00:00.541530] [t=00:00:00.541533] enable AMD-hacks : 0 [t=00:00:00.541536] compress MIP-maps: 0 [t=00:00:00.541611] Number of compressed texture formats: 23 [t=00:00:00.541633] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.541662] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.541901] [GR::UpdateGLConfigs] [t=00:00:00.541940] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.541947] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.541956] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.541965] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.541971] [GR::InitGLState] [t=00:00:00.542175] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.873968] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.878922] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.880226] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.890336] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.890456] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.893821] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.897210] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.897326] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.897473] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.897604] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.950909] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.951733] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.952541] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.953043] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.963937] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [t=00:00:00.963966] [VFS] [SpringVFS::ReserveArchives<this=0000027e00054ee0>] [t=00:00:00.964112] [VFS] [SpringVFS::AddArchive<this=0000027e00054ee0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.968152] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000027e00054ee0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.968177] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.118530] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.119502] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.119741] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.120164] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.120312] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.120357] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.121156][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.122029][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.122142][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.123012][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.123027][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.8ms) [t=00:00:01.123233][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.137273][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.137327][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Kulaklıklar (Realtek(R) Audio)" [t=00:00:01.137338][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Hoparlör (Realtek(R) Audio)" [t=00:00:01.137349][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.198515][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.204467][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000027e001979a0(default) context=0000027e47b7d440 numChannels=2 frameSize=8 [t=00:00:01.204544][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.204566][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.204582][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.204590][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.204657][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.204714][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.204738][f=-000001] [Sound] Devices: [t=00:00:01.209049][f=-000001] [Sound] [OpenAL Soft on Kulaklıklar (Realtek(R) Audio)] [t=00:00:01.209108][f=-000001] [Sound] [OpenAL Soft on Hoparlör (Realtek(R) Audio)] [t=00:00:01.209144][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.209162][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.211692][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.211772][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.222967][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 122661 MB [t=00:00:01.244369][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.264424][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.265143][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.383624][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:01.384526][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e00054ee0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:01.394209][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e00054ee0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.400312][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:01.400519][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.400810][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.400904][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.400965][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.400989][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 Fontconfig error: Cannot load default config file [t=00:00:01.414003][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.414386][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:01.414424][f=-000001] [UDPListener] successfully bound socket on port 64386 [t=00:00:01.429432][f=-000001] [GameServer] Initialize: thread affinity fff [t=00:00:01.431575][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 166ms [t=00:00:01.486898][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000027e00666a80] using map "TitanDuel 2.2" (loaded=1 cached=0) [t=00:00:01.487107][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e00054ee0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:01.487228][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e00054ee0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.487388][f=-000001] [PreGame::AddModArchivesToVFS][server=0000027e00666a80] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:01.487590][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e00054ee0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.538419][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e00054ee0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.538588][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e00054ee0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.540599][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:01.540673][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.540898][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.540954][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.541014][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.542909][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVR1cnN1Owppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3JtYWwgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOS4xOwptYXBuYW1lPVRpdGFuRHVlbCAyLjI7Cm15cGxheWVybmFtZT1UdXJzdTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:01.543164][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-21_18-37-32-887_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.543174][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [t=00:00:01.543610][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.614347][f=-000001] forceSingleThreaded, false [t=00:00:01.624014][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:01.624098][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.624322][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.624385][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.624432][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.631156][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.631186][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.631275][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.631344][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.631387][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.631429][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.632041][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.632255][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.632455][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.632900][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.633080][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.633230][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.633253][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.633496][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.644593][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.647567][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.648278][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.648431][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:01.648775][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.648797][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.648927][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.649195][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.810392][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.962488][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:02.054537][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture [t=00:00:02.904504][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1255ms [t=00:00:02.905134][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.909259][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:02.909652][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.910431][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.910679][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.910836][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.988662][f=-000001] Loading UnitDefs_posts [t=00:00:03.038491][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:03.038518][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:03.038525][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:03.038532][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:03.078709][f=-000001] Loading FeatureDefs_posts [t=00:00:03.101666][f=-000001] Loading WeaponDefs_posts [t=00:00:03.116168][f=-000001] Loading ArmorDefs_posts [t=00:00:03.128183][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 216ms [t=00:00:03.176357][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 271ms [t=00:00:03.176510][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.425736][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.430010][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:03.436019][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:03.436245][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [t=00:00:03.436257][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.436300][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.439901][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.445642][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.446023][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:03.529209][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.563898][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.609643][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:03.610112][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:03.610340][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:03.610877][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:03.611070][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:03.611736][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:03.614026][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:03.614922][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:03.615264][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:03.615636][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:03.615990][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:03.619474][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:03.619728][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:03.619882][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:19.288418][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:19.288660][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:19.289290][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:19.289665][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:19.289900][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:19.298593][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:00:19.299069][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:19.299543][f=-000001] IsIsland, <function>, false [t=00:00:19.343634][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:19.344286][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:19.344669][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:19.344996][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:19.345326][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:19.345344][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:19.345357][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:19.345498][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:19.345807][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:19.346102][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:19.346439][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:19.346874][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:19.347292][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:19.347574][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:19.349077][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:19.349564][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:19.349947][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:19.350223][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:19.350616][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:19.360043][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:19.361271][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:19.361671][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:19.379106][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:19.380939][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:19.412963][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:19.413751][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:19.414550][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:19.416559][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:19.417411][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:19.422116][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:19.424414][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:19.425338][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:19.428008][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:19.428799][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:19.429478][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:19.430336][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:19.430625][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:19.441516][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:19.443916][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:19.448555][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:19.449147][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:19.449331][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:19.454458][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:19.491824][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:19.493170][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:19.493553][f=-000001] SetSunLighting [t=00:00:19.498766][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:19.507636][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:19.511277][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:19.511980][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:19.512238][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.512263][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:19.515646][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:19.516890][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:19.517531][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:19.519583][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:19.527282][f=-000001] Writing last game win data [t=00:00:19.539504][f=-000001] LuaUI v0.3 [t=00:00:20.081445][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.165847][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.166387][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:20.169499][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:20.170025][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:20.475147][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.15 [t=00:00:20.489228][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:00:20.491191][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [t=00:00:20.491242][f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [t=00:00:20.491777][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64 [t=00:00:20.491795][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:20.496605][f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [t=00:00:20.507863][f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 98.15% [t=00:00:20.507894][f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -105.00 [t=00:00:20.507928][f=-000001] Skirmish AI <Circuit Normal-stable>: Maximum Elevation: 359.70 [t=00:00:20.507946][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 95.718750% of the map. (used by 33 unit-defs) [t=00:00:20.507958][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:20.507970][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:20.507979][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.265625% of the map. (used by 2 unit-defs) [t=00:00:20.507992][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.281250% of the map. (used by 1 unit-defs) [t=00:00:20.510735][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 352 unit-defs) [t=00:00:20.510816][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:20.513322][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs) [t=00:00:20.515739][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs) [t=00:00:20.518138][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:20.520731][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs) [t=00:00:20.523436][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs) [t=00:00:20.526062][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs) [t=00:00:20.530057][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs) [t=00:00:20.530344][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:20.533203][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs) [t=00:00:20.639480][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/TitanDuel_2.2.json) [t=00:00:20.677816][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:00:20.713123][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:00:20.737696][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:00:20.761104][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:00:20.797629][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:00:20.816458][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:00:20.820328][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:00:20.850671][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.15 (0) Initialized! [t=00:00:20.851077][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:20.851091][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 685ms [t=00:00:20.898460][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9756, 0.0} allocedSize{int+, int-, ext}={0, 0, 1790490}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0382} [t=00:00:20.981705][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:20.981744][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:21.005778][f=-000001] [async=0] threads=4 tasks=132 {sum,avg}{exec,wait}time={{359.781, 2.726}, {5.977, 0.045}}ms [t=00:00:21.005806][f=-000001] thread=1 tasks=44 {sum,min,max,avg}{exec,wait}time={{122.669, 0.339, 47.690, 2.788}, {0.437, 0.000, 0.324, 0.010}}ms [t=00:00:21.005841][f=-000001] thread=2 tasks=44 {sum,min,max,avg}{exec,wait}time={{119.405, 0.000, 48.148, 2.714}, {1.757, 0.000, 1.241, 0.040}}ms [t=00:00:21.005850][f=-000001] thread=3 tasks=44 {sum,min,max,avg}{exec,wait}time={{117.708, 0.296, 46.554, 2.675}, {3.783, 0.000, 1.585, 0.086}}ms [t=00:00:21.005857][f=-000001] [async=1] threads=4 tasks=1775 {sum,avg}{exec,wait}time={{21551.932, 12.142}, {9749537.000, 5492.697}}ms [t=00:00:21.005873][f=-000001] thread=1 tasks=592 {sum,min,max,avg}{exec,wait}time={{7093.793, 0.000, 979.489, 11.983}, {3235502.000, 0.113, 7105.812, 5465.375}}ms [t=00:00:21.005883][f=-000001] thread=2 tasks=591 {sum,min,max,avg}{exec,wait}time={{7207.920, 0.000, 963.111, 12.196}, {3245764.750, 0.122, 7236.004, 5491.988}}ms [t=00:00:21.005892][f=-000001] thread=3 tasks=592 {sum,min,max,avg}{exec,wait}time={{7250.218, 0.000, 940.452, 12.247}, {3268269.750, 0.327, 7299.795, 5520.726}}ms [t=00:00:21.005898][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:21.005904][f=-000001] [SpringApp::Kill][2] [t=00:00:21.005965][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:21.005974][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000027eca457cc0 [t=00:00:21.006008][f=-000001] Start widgetHandler:Shutdown [t=00:00:21.007985][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:21.014843][f=-000001] Writing last game win data [t=00:00:21.017846][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:21.017864][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:21.017886][f=-000001] Shutdown Widget - Deferred rendering GL4 [t=00:00:21.017953][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:21.017963][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:21.017981][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:21.018953][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:21.019055][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:21.019729][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:21.019744][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:21.019761][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:21.041540][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:21.041570][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:21.042631][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:21.042647][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:21.042668][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:21.042676][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:21.042694][f=-000001] Shutdown Widget - Unit Icons [t=00:00:21.042721][f=-000001] Shutdown Widget - HealthBars [t=00:00:21.044236][f=-000001] Shutdown Widget - Noises [t=00:00:21.044250][f=-000001] Shutdown Widget - BuildETA [t=00:00:21.044261][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:21.044272][f=-000001] Shutdown Widget - Win Counter [t=00:00:21.044281][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:21.045576][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:21.045615][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:21.045663][f=-000001] Shutdown Widget - CameraShake [t=00:00:21.045680][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:21.045853][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:21.045888][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:21.045903][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:21.045929][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:21.045943][f=-000001] Shutdown Widget - Context Menu [t=00:00:21.045964][f=-000001] Shutdown Widget - Darkening [t=00:00:21.045994][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:21.046008][f=-000001] Shutdown Widget - Grab Input [t=00:00:21.049980][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:21.050009][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:21.050032][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:21.050042][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:21.050055][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:21.050087][f=-000001] Shutdown Widget - Point Tracker [t=00:00:21.050100][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:21.050113][f=-000001] Shutdown Widget - Attack Warning [t=00:00:21.050128][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:21.050140][f=-000001] Shutdown Widget - Stereo3D [t=00:00:21.050166][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:21.050434][f=-000001] Shutdown Widget - Transport AI [t=00:00:21.050451][f=-000001] Shutdown Widget - Attack AoE [t=00:00:21.050471][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:00:21.050507][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:21.050524][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:21.050536][f=-000001] Shutdown Widget - Selection Send [t=00:00:21.050547][f=-000001] Shutdown Widget - LupsManager [t=00:00:21.050564][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:21.050574][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:21.050592][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:21.050745][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:21.050760][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:21.050768][f=-000001] Shutdown Widget - Chili Framework [t=00:00:21.050777][f=-000001] Shutdown Widget - Lups [t=00:00:21.050838][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:21.050914][f=-000001] Shutdown Widget - Custom Markers [t=00:00:21.050930][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:21.050948][f=-000001] Shutdown Widget - Start Boxes [t=00:00:21.050959][f=-000001] Shutdown Widget - Select Keys [t=00:00:21.050977][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:21.050996][f=-000001] Shutdown Widget - Pause Screen [t=00:00:21.051271][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:21.051290][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:21.051302][f=-000001] Shutdown Widget - Layout Handler [t=00:00:21.051317][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:21.051333][f=-000001] End widgetHandler:Shutdown [t=00:00:21.109625][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2749452, 0.0} allocedSize{int+, int-, ext}={0, 0, 724166706}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1020} [t=00:00:21.109960][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:21.109982][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000027e1b90d310 [t=00:00:21.110066][f=-000001] Start gadgetHandler:Shutdown [t=00:00:21.110080][f=-000001] Shutdown - StartSetup [t=00:00:21.110097][f=-000001] Shutdown - UnitMorph [t=00:00:21.110126][f=-000001] Shutdown - Carrier Drones [t=00:00:21.110145][f=-000001] Shutdown - Missile Silo Controller [t=00:00:21.110162][f=-000001] Shutdown - Modular Comm Info [t=00:00:21.110171][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:21.110181][f=-000001] Shutdown - UnitCloakShield [t=00:00:21.110193][f=-000001] Shutdown - Starlight Handler [t=00:00:21.110216][f=-000001] End gadgetHandler:Shutdown [t=00:00:21.138651][f=-000001] Start gadgetHandler:Shutdown [t=00:00:21.138689][f=-000001] Shutdown - Teleport Throw [t=00:00:21.138701][f=-000001] Shutdown - UnitMorph [t=00:00:21.138720][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:21.138775][f=-000001] Shutdown - Missile fired callins [t=00:00:21.138787][f=-000001] Shutdown - Modular Comm Info [t=00:00:21.138797][f=-000001] Shutdown - Retreat Command [t=00:00:21.138857][f=-000001] Shutdown - Shockwaves [t=00:00:21.138876][f=-000001] Shutdown - Unit tint API [t=00:00:21.138887][f=-000001] Shutdown - Unit glow API [t=00:00:21.138898][f=-000001] Shutdown - UnitCloakShield [t=00:00:21.138915][f=-000001] Shutdown - Lups Cloak FX [t=00:00:21.138929][f=-000001] Shutdown - Lups [t=00:00:21.139013][f=-000001] Shutdown - Lups Shield [t=00:00:21.139025][f=-000001] End gadgetHandler:Shutdown [t=00:00:21.148303][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3548} [t=00:00:21.148490][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:21.148656][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:21.148671][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:21.158915][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-21_18-37-32-887_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" (1400 bytes) [t=00:00:21.159324][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:21.175833][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:21.175921][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:21.176747][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000027e47b7d440 dev=0000027e001979a0 [t=00:00:21.180082][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000027e47b7d440 dev=0000027e001979a0 [t=00:00:21.180100][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000027e47b7d440)] [t=00:00:21.186446][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000027e001979a0)] [t=00:00:21.186480][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:21.223621][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:21.225842][f=-000001] [Game::~CGame][1] [t=00:00:21.225882][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:21.225893][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:21.225900][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:21.225908][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:21.225916][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:21.225926][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:21.226017][f=-000001] [Game::KillMisc][1] [t=00:00:21.226037][f=-000001] [Game::KillMisc][2] [t=00:00:21.226052][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:21.247487][f=-000001] [Game::KillMisc][3] [t=00:00:21.247677][f=-000001] [Game::KillRendering][1] [t=00:00:21.254889][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:21.335015][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:21.338999][f=-000001] [S3OParser::Kill] allocated 5520 pieces [t=00:00:21.342413][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:00:21.652911][f=-000001] [Game::KillInterface][1] [t=00:00:21.653548][f=-000001] [Game::KillInterface][2] [t=00:00:21.655995][f=-000001] [Game::KillSimulation][1] [t=00:00:21.656149][f=-000001] [Game::KillSimulation][2] [t=00:00:21.788431][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:21.788479][f=-000001] [Game::KillSimulation][3] [t=00:00:21.790177][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125 [t=00:00:21.790450][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:21.790531][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=14 [t=00:00:21.790596][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:21.791687][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:21.800412][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:21.823460][f=-000001] [Game::KillSimulation][4] [t=00:00:22.690431][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:00:22.690520][f=-000001] [Game::~CGame][2] [t=00:00:22.690526][f=-000001] [Game::~CGame][3] [t=00:00:22.690640][f=-000001] [SpringApp::Kill][3] [t=00:00:22.690703][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2058 bytes sent 452 bytes recv'd [t=00:00:22.705540][f=-000001] Kill: client disconnecting... [t=00:00:22.705764][f=-000001] [GameServer] UpdateLoop: thread affinity fff [t=00:00:24.707756][f=-000001] CloseConnection: client connection closed [t=00:00:24.708064][f=-000001] [SpringApp::Kill][4] font=0000027e489fb700 [t=00:00:24.713714][f=-000001] [SpringApp::Kill][5] [t=00:00:24.722841][f=-000001] [SpringApp::Kill][6] [t=00:00:24.722875] [SpringApp::Kill][7] [t=00:00:24.725028] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:24.725099] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:24.725109] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:24.725120] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:24.725140] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:24.725148] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:24.725157] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:24.725170] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:24.725180] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:24.725189] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:24.725206] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:24.725217] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:24.725229] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:24.820619] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:24.820661] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:24.820753] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:24.820761] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:24.822137] [VFS] [SpringVFS::DeleteArchives<this=0000027e00054ee0>] [t=00:00:24.822159] [VFS] [SpringVFS::DeleteArchives<this=0000027e00054ee0>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:00:24.822168] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000027e485cc900) [t=00:00:24.829035] [VFS] [SpringVFS::DeleteArchives<this=0000027e00054ee0>(section=1)] #archives[section]=1 #files[section]=13 [t=00:00:24.829079] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (0000027e0004dc00) [t=00:00:24.829779] [VFS] [SpringVFS::DeleteArchives<this=0000027e00054ee0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:24.829797] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000027e485cd1f0) [t=00:00:24.829960] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000027e485cce80) [t=00:00:24.830065] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000027e485ccdd0) [t=00:00:24.830164] [VFS] [SpringVFS::DeleteArchives<this=0000027e00054ee0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:24.830179] [VFS] [SpringVFS::DeleteArchives<this=0000027e00054ee0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:24.830222] [VFS] [SpringVFS::DeleteArchives<this=0000027e00054ee0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:24.830230] [VFS] [SpringVFS::DeleteArchives<this=0000027e00054ee0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:24.830235] [VFS] [SpringVFS::DeleteArchives<this=0000027e00054ee0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:24.830247] [VFS] [SpringVFS::DeleteArchives<this=0000027e00054ee0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:24.831946] [SpringApp::Kill][8] [t=00:00:24.831982] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:24.831990] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6950704d0 (joinable=1) [t=00:00:24.831996] [WatchDog::Uninstall][2] [t=00:00:25.279905] [WatchDog::Uninstall][3] [t=00:00:25.279963] [SpringApp::Kill][9]
infolog_full.txt (truncated):