Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000158] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.154301] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.154420] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.154455] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.154471] [t=00:00:00.154477] Enable or disable log sections using the LogSections configuration key [t=00:00:00.154485] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.154496] Use "none" to disable the default log sections. [t=00:00:00.154501] ============== </Log Sections> ============== [t=00:00:00.154703] ============== <User Config> ============== [t=00:00:00.154905] AllowDeferredMapRendering = 1 [t=00:00:00.154921] AllowDeferredModelRendering = 1 [t=00:00:00.154928] AnimationMT = 0 [t=00:00:00.154933] BumpWaterBlurReflection = 1 [t=00:00:00.154938] BumpWaterTexSizeReflection = 128 [t=00:00:00.154944] CamFreeScrollSpeed = 50 [t=00:00:00.154949] CamMode = 1 [t=00:00:00.154969] DualScreenMiniMapOnLeft = 1 [t=00:00:00.154975] EdgeMoveDynamic = 0 [t=00:00:00.154979] EdgeMoveWidth = 0.003 [t=00:00:00.154982] FPSFOV = 90 [t=00:00:00.154990] FPSScrollSpeed = 50 [t=00:00:00.154997] FontSize = 18 [t=00:00:00.155001] GrassDetail = 0 [t=00:00:00.155009] GroundDecals = 2 [t=00:00:00.155014] GroundDetail = 90 [t=00:00:00.155020] HangTimeout = 30 [t=00:00:00.155026] HardwareCursor = 1 [t=00:00:00.155032] InitialNetworkTimeout = 0 [t=00:00:00.155049] LinkIncomingMaxPacketRate = 512 [t=00:00:00.155059] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.155070] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.155078] LinkOutgoingBandwidth = 131072 [t=00:00:00.155084] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.155093] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.155099] MSAALevel = 1 [t=00:00:00.155104] MaxParticles = 15000 [t=00:00:00.155109] MaxSounds = 32 [t=00:00:00.155114] MaximumTransmissionUnit = 0 [t=00:00:00.155126] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.155132] MiniMapMarker = 0 [t=00:00:00.155138] MouseDragScrollThreshold = 0 [t=00:00:00.155144] NetworkLossFactor = 1 [t=00:00:00.155151] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.155156] OverheadScrollSpeed = 50 [t=00:00:00.155162] ReconnectTimeout = 0 [t=00:00:00.155178] RotOverheadScrollSpeed = 50 [t=00:00:00.155183] RotateLogFiles = 1 [t=00:00:00.155188] Shadows = 1 [t=00:00:00.155192] ShowClock = 0 [t=00:00:00.155197] SoftParticles = 2 [t=00:00:00.155215] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.155230] UnitIconDist = 151 [t=00:00:00.155236] UpdateBoundingVolumeMT = 0 [t=00:00:00.155245] UpdateWeaponVectorsMT = 0 [t=00:00:00.155252] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.155259] UseLuaMemPools = 0 [t=00:00:00.155264] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.155271] VFSCacheArchiveFiles = 0 [t=00:00:00.155276] VSync = 0 [t=00:00:00.155281] Water = 4 [t=00:00:00.155287] WindowBorderless = 1 [t=00:00:00.155382] WindowPosY = 0 [t=00:00:00.155395] XResolutionWindowed = 1920 [t=00:00:00.155400] YResolutionWindowed = 1080 [t=00:00:00.155438] ============== </User Config> ============== [t=00:00:00.155446] ============== <User System> ============== [t=00:00:00.155454] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.155470] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.155751] Compiler Version: gcc-13.2.0 [t=00:00:00.155886] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.156012] Hardware Config: 12th Gen Intel(R) Core(TM) i5-12450H; 7933MB RAM, 23354MB pagefile [t=00:00:00.156021] Binary Word Size: 64-bit (native) [t=00:00:00.156026] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.156032] Physical CPU Cores: 4 [t=00:00:00.156036] Logical CPU Cores: 8 [t=00:00:00.156039] ============== </User System> ============== [t=00:00:00.156049] Run: thread affinity fff [t=00:00:00.156229] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.156236] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.156240] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.156246] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.156250] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.158048] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.158098] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.182573] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.184965] Display (Generic PnP Monitor)=1 modes=17 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.184985] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.184991] [ 2] 1680x1050x24bpp@144Hz [t=00:00:00.184997] [ 3] 1600x900x24bpp@144Hz [t=00:00:00.185001] [ 4] 1440x900x24bpp@144Hz [t=00:00:00.185009] [ 5] 1400x1050x24bpp@144Hz [t=00:00:00.185013] [ 6] 1366x768x24bpp@144Hz [t=00:00:00.185017] [ 7] 1360x768x24bpp@144Hz [t=00:00:00.185020] [ 8] 1280x1024x24bpp@144Hz [t=00:00:00.185029] [ 9] 1280x960x24bpp@144Hz [t=00:00:00.185033] [10] 1280x800x24bpp@144Hz [t=00:00:00.185037] [11] 1280x768x24bpp@144Hz [t=00:00:00.185040] [12] 1280x720x24bpp@144Hz [t=00:00:00.185043] [13] 1280x600x24bpp@144Hz [t=00:00:00.185047] [14] 1152x864x24bpp@144Hz [t=00:00:00.185052] [15] 1024x768x24bpp@144Hz [t=00:00:00.185058] [16] 800x600x24bpp@144Hz [t=00:00:00.185063] [17] 640x480x24bpp@144Hz [t=00:00:00.511698] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.512405] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.512433] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.535093] [GR::LogVersionInfo] [t=00:00:00.535110] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.535116] GL version : 4.6.0 NVIDIA 560.81 [t=00:00:00.535120] GL vendor : NVIDIA Corporation [t=00:00:00.535158] GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2 [t=00:00:00.535163] GLSL version: 4.60 NVIDIA [t=00:00:00.535167] GLEW version: 2.1.0 [t=00:00:00.535171] GPU memory : 4096MB (total) / 2928MB (available) [t=00:00:00.535192] SDL swap-int: 1 [t=00:00:00.535196] SDL driver : windows [t=00:00:00.535199] [t=00:00:00.535203] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.535207] GLSL shader support : 1 [t=00:00:00.535210] GL4 support : 1 [t=00:00:00.535214] FBO extension support : 1 [t=00:00:00.535234] NVX GPU mem-info support : 1 [t=00:00:00.535240] ATI GPU mem-info support : 0 [t=00:00:00.535251] Texture clamping to edge : 1 [t=00:00:00.535258] NPOT-texture support : 1 (1) [t=00:00:00.535264] S3TC/DXT1 texture support : 1/1 [t=00:00:00.535269] texture query-LOD support : 1 (1) [t=00:00:00.535273] MSAA frame-buffer support : 1 (1) [t=00:00:00.535277] Z-buffer depth : 32 (-) [t=00:00:00.535286] primitive-restart support : 1 (1) [t=00:00:00.535289] clip-space control support: 1 (1) [t=00:00:00.535297] seamless cube-map support : 1 (1) [t=00:00:00.535300] frag-depth layout support : 1 (1) [t=00:00:00.535306] persistent maps support : 1 (1) [t=00:00:00.535309] explicit attribs location : 1 (1) [t=00:00:00.535313] multi draw indirect : 1 (-) [t=00:00:00.535318] array textures : 1 (-) [t=00:00:00.535322] buffer copy support : 1 (-) [t=00:00:00.535326] indirect draw : 1 (-) [t=00:00:00.535330] base instance : 1 (-) [t=00:00:00.535340] [t=00:00:00.535350] max. FBO samples : 32 [t=00:00:00.535355] max. FS/program texture slots : 32/192 [t=00:00:00.535359] max. texture size : 32768 [t=00:00:00.535369] max. texture anisotropy level : 16.000000 [t=00:00:00.535375] max. vec4 varyings/attributes : 31/16 [t=00:00:00.535379] max. draw-buffers : 8 [t=00:00:00.535384] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.535393] max. uniform buffer-bindings : 84 [t=00:00:00.535405] max. uniform block-size : 64KB [t=00:00:00.535411] max. storage buffer-bindings : 96 [t=00:00:00.535415] max. storage block-size : 2047MB [t=00:00:00.535420] [t=00:00:00.535426] enable AMD-hacks : 0 [t=00:00:00.535430] compress MIP-maps: 0 [t=00:00:00.535482] Number of compressed texture formats: 23 [t=00:00:00.535508] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.535539] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.535833] [GR::UpdateGLConfigs] [t=00:00:00.535917] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.535928] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.535942] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.535956] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.535960] [GR::InitGLState] [t=00:00:00.536036] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.801386] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.805949] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.806865] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.813625] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.813671] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.814870] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.818240] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.818319] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.818565] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.818755] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.833491] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.834059] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.834625] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.834792] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.845025] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [t=00:00:00.845069] [VFS] [SpringVFS::ReserveArchives<this=00000240e3606c50>] [t=00:00:00.845218] [VFS] [SpringVFS::AddArchive<this=00000240e3606c50>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.847939] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000240e3606c50 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.847967] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.026045] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.027498] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.028306] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.028593] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.030881] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.031213] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.031944][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.032732][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.7ms) [t=00:00:01.033018][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.033074][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.033215][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.033334][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.044039][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.044108][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Kulaklıklar (Realtek(R) Audio)" [t=00:00:01.044127][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Hoparlör (Realtek(R) Audio)" [t=00:00:01.044149][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.112323][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.119343][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000240e368af40(default) context=00000240e35ce7c0 numChannels=2 frameSize=8 [t=00:00:01.119403][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.119423][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.119441][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.119452][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.119564][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.119623][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.119652][f=-000001] [Sound] Devices: [t=00:00:01.123807][f=-000001] [Sound] [OpenAL Soft on Kulaklıklar (Realtek(R) Audio)] [t=00:00:01.123872][f=-000001] [Sound] [OpenAL Soft on Hoparlör (Realtek(R) Audio)] [t=00:00:01.123910][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.123929][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.125613][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.125668][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.145696][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 118413 MB [t=00:00:01.161182][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.165556][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.165606][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.254874][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:01.255196][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000240e3606c50>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:01.256568][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000240e3606c50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.257651][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:01.257828][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.258284][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.258453][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.258571][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.258624][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 Fontconfig error: Cannot load default config file [t=00:00:01.261634][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.261896][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:01.261925][f=-000001] [UDPListener] successfully bound socket on port 64857 [t=00:00:01.263618][f=-000001] [GameServer] Initialize: thread affinity fff [t=00:00:01.263862][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 98ms [t=00:00:01.325343][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000240e3b1aff0] using map "TitanDuel 2.2" (loaded=1 cached=0) [t=00:00:01.325725][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000240e3606c50>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:01.325857][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000240e3606c50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.325996][f=-000001] [PreGame::AddModArchivesToVFS][server=00000240e3b1aff0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:01.326278][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000240e3606c50>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.402374][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000240e3606c50>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.402683][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000240e3606c50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.406067][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:01.407319][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.408061][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.408219][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.408312][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.409035][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVR1cnN1Owppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3JtYWwgKDEpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOS4xOwptYXBuYW1lPVRpdGFuRHVlbCAyLjI7Cm15cGxheWVybmFtZT1UdXJzdTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:01.409163][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-21_18-37-35-958_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.409191][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 145ms [t=00:00:01.409676][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.478744][f=-000001] forceSingleThreaded, false [t=00:00:01.486529][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:01.486700][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.487068][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.487170][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.487253][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.497193][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.497234][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.497346][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.497406][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.497459][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.497512][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.498414][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.498731][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.499008][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.499378][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.499608][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.499795][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.499812][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.500111][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.503580][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.507629][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.508764][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.509011][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:01.509529][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.509562][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.509733][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.509768][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.715760][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.942630][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:02.122744][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture [t=00:00:02.944100][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1434ms [t=00:00:02.944182][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.946735][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:02.946977][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.947382][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.947468][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.947578][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.015035][f=-000001] Loading UnitDefs_posts [t=00:00:03.064018][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:03.064061][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:03.064072][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:03.064080][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:03.085742][f=-000001] Loading FeatureDefs_posts [t=00:00:03.096101][f=-000001] Loading WeaponDefs_posts [t=00:00:03.111118][f=-000001] Loading ArmorDefs_posts [t=00:00:03.123399][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 175ms [t=00:00:03.168546][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 224ms [t=00:00:03.168636][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.342275][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.345186][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:03.348827][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:03.349069][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [t=00:00:03.349084][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.349124][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.353175][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.356304][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.356695][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:03.441487][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.474803][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.502537][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:03.502630][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:03.502702][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:03.502893][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:03.502973][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:03.503211][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:03.504168][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:03.504418][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:03.504551][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:03.504626][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:03.504756][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:03.507601][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:03.507715][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:03.507792][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:20:59.306986][f=0036531] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:20:59.649313][f=0036541] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:20:59.919501][f=0036549] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:00.771952][f=0036575] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:01.415389][f=0036594] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:02.040940][f=0036613] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:02.677000][f=0036632] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:03.443039][f=0036655] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:04.604254][f=0036690] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:08.276218][f=0036800] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:14.970184][f=0037001] game_message: Lotus is under attack [t=00:21:15.418416][f=0037014] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:16.004956][f=0037032] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:16.511182][f=0037047] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:16.537018][f=0037048] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:21:17.679691][f=0037082] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:19.977959][f=0037151] game_message: Kodachi is under attack [t=00:21:21.102136][f=0037185] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:21.246456][f=0037189] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:24.444200][f=0037285] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:26.415057][f=0037344] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:26.805527][f=0037356] game_message: Kodachi is under attack [t=00:21:27.510287][f=0037377] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:28.011881][f=0037392] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:28.135233][f=0037396] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:28.386550][f=0037403] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:29.685525][f=0037442] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:30.738507][f=0037474] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:31.711257][f=0037503] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:31.746449][f=0037504] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:31.809380][f=0037506] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:31.840023][f=0037507] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:54.367343][f=0038183] game_message: Solar Collector is under attack [t=00:21:55.303886][f=0038211] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:55.882468][f=0038228] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:57.443496][f=0038275] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:57.479790][f=0038276] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:57.774976][f=0038285] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:21:57.832145][f=0038287] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:58.806209][f=0038316] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:59.308399][f=0038331] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:21:59.445436][f=0038335] game_message: Kodachi is under attack [t=00:21:59.916618][f=0038349] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:00.539747][f=0038368] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:02.102764][f=0038415] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:03.069854][f=0038444] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:09.834722][f=0038647] game_message: Solar Collector is under attack [t=00:22:11.684429][f=0038702] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:14.831789][f=0038797] game_message: Solar Collector is under attack [t=00:22:18.207853][f=0038898] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:19.886908][f=0038948] game_message: Solar Collector is under attack [t=00:22:20.508444][f=0038967] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:21.305766][f=0038991] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:22.544060][f=0039028] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:23.710267][f=0039063] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:25.804744][f=0039126] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:26.238572][f=0039139] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:27.274514][f=0039170] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:22:27.389941][f=0039173] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:28.475576][f=0039206] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:29.269100][f=0039230] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:29.652288][f=0039241] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:30.116695][f=0039255] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:30.509106][f=0039267] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:30.649907][f=0039271] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:31.005919][f=0039282] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:31.180233][f=0039287] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:22:31.510266][f=0039297] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:32.132743][f=0039316] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:32.341858][f=0039322] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:33.606538][f=0039360] game_message: Kodachi is under attack [t=00:22:33.981255][f=0039371] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:34.042407][f=0039373] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:34.245884][f=0039379] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:34.770924][f=0039395] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:34.814541][f=0039396] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:35.979768][f=0039431] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:36.304706][f=0039441] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:38.216737][f=0039498] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:38.775390][f=0039515] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:39.448521][f=0039535] game_message: Solar Collector is under attack [t=00:22:39.544814][f=0039538] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:40.778737][f=0039575] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:41.608956][f=0039600] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:43.070063][f=0039644] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:44.170442][f=0039677] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:45.247335][f=0039709] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:45.603142][f=0039720] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:45.648895][f=0039721] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:46.770966][f=0039755] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:47.275982][f=0039770] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:22:57.074348][f=0040064] game_message: Blitz is under attack [t=00:23:06.379018][f=0040343] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:06.944049][f=0040360] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:25.070402][f=0040904] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:26.044113][f=0040933] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:26.308194][f=0040941] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:26.832004][f=0040957] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:27.678334][f=0040982] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:28.416377][f=0041004] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:29.008037][f=0041022] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:29.378185][f=0041033] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:23:32.801875][f=0041136] game_message: Blitz is under attack [t=00:23:58.147872][f=0041896] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:24:10.539346][f=0042268] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:24:11.802701][f=0042306] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:24:14.009893][f=0042372] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:24:14.647877][f=0042391] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:24:14.679435][f=0042392] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:24:15.150924][f=0042406] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:24:18.742325][f=0042514] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:24:19.116569][f=0042525] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:24:19.634819][f=0042541] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:24:20.837077][f=0042577] game_message: Blitz is under attack [t=00:24:24.541816][f=0042688] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:24:28.479376][f=0042806] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:24:39.682522][f=0043142] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:24:43.709017][f=0043263] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:24:45.105712][f=0043305] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:24:52.411102][f=0043524] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:25:02.103799][f=0043815] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:25:03.303632][f=0043851] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:25:15.300460][f=0044211] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:25:18.517115][f=0044307] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:08.736666][f=0045814] game_message: Kodachi is under attack [t=00:26:09.240943][f=0045829] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:10.217246][f=0045858] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:12.014096][f=0045912] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:12.676028][f=0045932] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:13.800045][f=0045966] game_message: Blitz is under attack [t=00:26:14.444143][f=0045985] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:20.144471][f=0046156] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:35.067643][f=0046604] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:36.779323][f=0046655] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:55.801156][f=0047226] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:26:58.798825][f=0047316] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:27:02.304305][f=0047421] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:27:03.705746][f=0047463] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:27:07.377025][f=0047573] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:27:14.332469][f=0047782] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:27:56.598461][f=0049050] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:28:01.946627][f=0049210] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:28:03.808409][f=0049266] game_message: AI has been destroyed! [t=00:28:03.808503][f=0049266] game_message: Tursu wins! [t=00:28:03.808894][f=0049266] Submitting stats [t=00:28:03.815404][f=0049266] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:28:03.881035][f=0049266] [EOH::DestroySkirmishAI(id=0)] [t=00:28:03.914937][f=0049268] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 1 [t=00:28:04.073125][f=0049274] <autoquit> Autoquit canceled. [t=00:28:08.258573][f=0049399] [QuitAction] user exited to system [t=00:28:08.269826][f=0049399] [SpringApp::Kill][1] fromRun=1 [t=00:28:08.269876][f=0049399] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:28:08.287796][f=0049399] [async=0] threads=4 tasks=1758027 {sum,avg}{exec,wait}time={{35073.316, 0.020}, {81877.062, 0.047}}ms [t=00:28:08.287823][f=0049399] thread=1 tasks=586009 {sum,min,max,avg}{exec,wait}time={{13182.917, 0.000, 58.289, 0.022}, {14905.615, 0.000, 18446744027136.000, 0.025}}ms [t=00:28:08.287834][f=0049399] thread=2 tasks=586009 {sum,min,max,avg}{exec,wait}time={{11008.331, 0.000, 61.029, 0.019}, {32293.568, 0.000, 18446744027136.000, 0.055}}ms [t=00:28:08.287866][f=0049399] thread=3 tasks=586009 {sum,min,max,avg}{exec,wait}time={{10882.068, 0.000, 61.618, 0.019}, {34677.883, 0.000, 7.533, 0.059}}ms [t=00:28:08.287875][f=0049399] [async=1] threads=4 tasks=2444 {sum,avg}{exec,wait}time={{22228.256, 9.095}, {10533677.000, 4310.015}}ms [t=00:28:08.287885][f=0049399] thread=1 tasks=815 {sum,min,max,avg}{exec,wait}time={{7321.740, 0.000, 1066.655, 8.984}, {3493215.000, 0.098, 7351.733, 4286.153}}ms [t=00:28:08.287900][f=0049399] thread=2 tasks=810 {sum,min,max,avg}{exec,wait}time={{7410.250, 0.000, 1077.400, 9.148}, {3493019.250, 0.069, 7436.104, 4312.370}}ms [t=00:28:08.287912][f=0049399] thread=3 tasks=819 {sum,min,max,avg}{exec,wait}time={{7496.268, 0.000, 1055.772, 9.153}, {3547442.250, 0.187, 7517.022, 4331.431}}ms [t=00:28:08.287920][f=0049399] [ThreadPool::SetThreadCount][2] workers=0 [t=00:28:08.287926][f=0049399] [SpringApp::Kill][2] [t=00:28:08.287996][f=0049399] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:28:08.288008][f=0049399] [Game::KillLua][1] dtor=0 luaUI=000002414a172360 [t=00:28:08.288041][f=0049399] Start widgetHandler:Shutdown [t=00:28:08.290229][f=0049399] Shutdown - SaveOrderList Complete [t=00:28:08.291592][f=0049399] Writing last game win data [t=00:28:08.294985][f=0049399] Shutdown - SaveConfigData Complete [t=00:28:08.295008][f=0049399] Shutdown Widget - Chili Highlight [t=00:28:08.295120][f=0049399] Shutdown Widget - Deferred rendering GL4 [t=00:28:08.295778][f=0049399] Shutdown Widget - Draw After Chili [t=00:28:08.295811][f=0049399] Shutdown Widget - API Unit Tracker GL4 [t=00:28:08.295825][f=0049399] Shutdown Widget - EPIC Menu [t=00:28:08.296782][f=0049399] Shutdown Widget - Chili Minimap [t=00:28:08.296950][f=0049399] Shutdown Widget - Chili Widget Selector [t=00:28:08.297691][f=0049399] Shutdown Widget - Depth of Field Shader [t=00:28:08.297705][f=0049399] Shutdown Widget - Deferred rendering [t=00:28:08.297713][f=0049399] SSAO: Deferred rendering disabled, disabling. [t=00:28:08.319807][f=0049399] Shutdown Widget - Deferred rendering [t=00:28:08.319828][f=0049399] SSAO: Deferred rendering disabled, disabling. [t=00:28:08.321077][f=0049399] Shutdown Widget - Local Team Colors [t=00:28:08.321093][f=0049399] Shutdown Widget - Display Keys 2 [t=00:28:08.321110][f=0049399] Shutdown Widget - Save Game Menu [t=00:28:08.321118][f=0049399] Shutdown Widget - Highlight Model Api GL4 [t=00:28:08.321285][f=0049399] Shutdown Widget - Unit Icons [t=00:28:08.321350][f=0049399] Shutdown Widget - HealthBars [t=00:28:08.322177][f=0049399] Shutdown Widget - Noises [t=00:28:08.322188][f=0049399] Shutdown Widget - BuildETA [t=00:28:08.322199][f=0049399] Shutdown Widget - Selected Units GL4 2 [t=00:28:08.322208][f=0049399] Shutdown Widget - Win Counter [t=00:28:08.322216][f=0049399] Shutdown Widget - EndGame APM stats [t=00:28:08.322224][f=0049399] Shutdown Widget - Modular Comm Info [t=00:28:08.322231][f=0049399] Shutdown Widget - CameraShake [t=00:28:08.322241][f=0049399] Shutdown Widget - Chili Economy Panel Default [t=00:28:08.322363][f=0049399] Shutdown Widget - Chili EndGame Window [t=00:28:08.322378][f=0049399] Shutdown Widget - Chili Nuke Warning [t=00:28:08.322391][f=0049399] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:28:08.322404][f=0049399] Shutdown Widget - Chili Spectator Panels [t=00:28:08.322411][f=0049399] Shutdown Widget - Context Menu [t=00:28:08.322418][f=0049399] Shutdown Widget - Darkening [t=00:28:08.322430][f=0049399] Shutdown Widget - Defense Range Zero-K [t=00:28:08.322453][f=0049399] Shutdown Widget - Grab Input [t=00:28:08.322598][f=0049399] Input grabbing is disabled! [t=00:28:08.322609][f=0049399] Shutdown Widget - Highlight Geos [t=00:28:08.322621][f=0049399] Shutdown Widget - Local Widgets Config [t=00:28:08.322633][f=0049399] Shutdown Widget - MinimapEvents [t=00:28:08.322642][f=0049399] Shutdown Widget - Missile Silo Range [t=00:28:08.322651][f=0049399] Shutdown Widget - Music Player v2 [t=00:28:08.322817][f=0049399] Shutdown Widget - Point Tracker [t=00:28:08.322833][f=0049399] Shutdown Widget - Showeco and Grid Drawer [t=00:28:08.322844][f=0049399] Shutdown Widget - Attack Warning [t=00:28:08.322852][f=0049399] Shutdown Widget - State Reverse and Latency [t=00:28:08.322860][f=0049399] Shutdown Widget - Stereo3D [t=00:28:08.322940][f=0049399] Shutdown Widget - Startup Info and Selector [t=00:28:08.322960][f=0049399] Shutdown Widget - Transport AI [t=00:28:08.322969][f=0049399] Shutdown Widget - Attack AoE [t=00:28:08.322990][f=0049399] Shutdown Widget - UnitShapes 3 [t=00:28:08.323179][f=0049399] Shutdown Widget - Map Edge Extension [t=00:28:08.324264][f=0049399] Shutdown Widget - Highlight Unit GL4 v2 [t=00:28:08.324294][f=0049399] Shutdown Widget - Selection Send [t=00:28:08.324309][f=0049399] Shutdown Widget - LupsManager [t=00:28:08.324334][f=0049399] Shutdown Widget - Receive Units Indicator [t=00:28:08.324346][f=0049399] Shutdown Widget - Newton Firezone [t=00:28:08.324362][f=0049399] Shutdown Widget - Chili Pro Console [t=00:28:08.330434][f=0049399] Shutdown Widget - Persistent Build Height [t=00:28:08.330460][f=0049399] Shutdown Widget - Lasso Terraform GUI [t=00:28:08.330468][f=0049399] Shutdown Widget - Chili Framework [t=00:28:08.330476][f=0049399] Shutdown Widget - Lups [t=00:28:08.333068][f=0049399] Shutdown Widget - Chili Core Selector [t=00:28:08.333198][f=0049399] Shutdown Widget - Custom Markers [t=00:28:08.333224][f=0049399] Shutdown Widget - Mex Placement Handler [t=00:28:08.333251][f=0049399] Shutdown Widget - Select Keys [t=00:28:08.333284][f=0049399] Shutdown Widget - Contrast Adaptive Sharpen [t=00:28:08.333347][f=0049399] Shutdown Widget - Pause Screen [t=00:28:08.333930][f=0049399] Shutdown Widget - Bloom Shader Deferred [t=00:28:08.334356][f=0049399] Shutdown Widget - Color Blindness Correction [t=00:28:08.334610][f=0049399] Shutdown Widget - Layout Handler [t=00:28:08.334628][f=0049399] Shutdown Widget - Text To Speech Control [t=00:28:08.334636][f=0049399] End widgetHandler:Shutdown [t=00:28:08.412653][f=0049399] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 46447475, 0.0} allocedSize{int+, int-, ext}={0, 0, 5794279690}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0648} [t=00:28:08.417808][f=0049399] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:28:08.417831][f=0049399] [Game::KillLua][3] dtor=0 luaRules=00000240a10ddfa0 [t=00:28:08.417871][f=0049399] Start gadgetHandler:Shutdown [t=00:28:08.417881][f=0049399] Shutdown - StartSetup [t=00:28:08.417890][f=0049399] Shutdown - UnitMorph [t=00:28:08.418162][f=0049399] Shutdown - Carrier Drones [t=00:28:08.418176][f=0049399] Shutdown - Missile Silo Controller [t=00:28:08.418184][f=0049399] Shutdown - Modular Comm Info [t=00:28:08.418191][f=0049399] Shutdown - Terrain Texture Handler [t=00:28:08.418199][f=0049399] Shutdown - UnitCloakShield [t=00:28:08.418280][f=0049399] Shutdown - Starlight Handler [t=00:28:08.418292][f=0049399] End gadgetHandler:Shutdown [t=00:28:08.446047][f=0049399] Start gadgetHandler:Shutdown [t=00:28:08.446125][f=0049399] Shutdown - Teleport Throw [t=00:28:08.446137][f=0049399] Shutdown - UnitMorph [t=00:28:08.446155][f=0049399] Shutdown - Commander Skin Renderer [t=00:28:08.447851][f=0049399] Shutdown - Missile fired callins [t=00:28:08.447904][f=0049399] Shutdown - Modular Comm Info [t=00:28:08.447923][f=0049399] Shutdown - Retreat Command [t=00:28:08.447959][f=0049399] Shutdown - Shockwaves [t=00:28:08.447981][f=0049399] Shutdown - Unit tint API [t=00:28:08.448108][f=0049399] Shutdown - Unit glow API [t=00:28:08.448273][f=0049399] Shutdown - UnitCloakShield [t=00:28:08.448420][f=0049399] Shutdown - Lups Cloak FX [t=00:28:08.448439][f=0049399] Shutdown - Lups [t=00:28:08.450571][f=0049399] Shutdown - Lups Shield [t=00:28:08.450662][f=0049399] End gadgetHandler:Shutdown [t=00:28:08.520537][f=0049399] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 587, 0.0} allocedSize{int+, int-, ext}={0, 0, 88565}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0204} [t=00:28:08.527524][f=0049399] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:28:08.527724][f=0049399] [Game::KillLua][4] dtor=0 [t=00:28:08.527743][f=0049399] [Game::KillLua][5] dtor=0 [t=00:28:08.543611][f=0049399] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-21_18-37-35-958_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" (1222499 bytes) [t=00:28:08.544151][f=0049399] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:28:08.547831][f=0049399] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:28:08.547863][f=0049399] [Sound] [Sound::UpdateThread][3] #sources=32 #items=39 [t=00:28:08.548147][f=0049399] [Sound] [Sound::UpdateThread][4] ctx=00000240e35ce7c0 dev=00000240e368af40 [t=00:28:08.548452][f=0049399] [Sound] [Sound::UpdateThread][5] ctx=00000240e35ce7c0 dev=00000240e368af40 [t=00:28:08.548466][f=0049399] [Sound] [Sound::Cleanup][alcDestroyContext(00000240e35ce7c0)] [t=00:28:08.554957][f=0049399] [Sound] [Sound::Cleanup][alcCloseDevice(00000240e368af40)] [t=00:28:08.555508][f=0049399] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:28:08.589736][f=0049399] [Sound] [Sound::UpdateThread][6] [t=00:28:08.591199][f=0049399] [Game::~CGame][1] [t=00:28:08.591226][f=0049399] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:28:08.591261][f=0049399] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:28:08.591272][f=0049399] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:28:08.591280][f=0049399] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:28:08.591288][f=0049399] [Game::KillLua][4] dtor=1 [t=00:28:08.591302][f=0049399] [Game::KillLua][5] dtor=1 [t=00:28:08.591424][f=0049399] [Game::KillMisc][1] [t=00:28:08.591468][f=0049399] [Game::KillMisc][2] [t=00:28:08.592186][f=0049399] [Game::KillMisc][3] [t=00:28:08.592557][f=0049399] [Game::KillRendering][1] [t=00:28:08.597329][f=0049399] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:28:08.633157][f=0049399] [3DOParser::Kill] allocated 29 pieces [t=00:28:08.633632][f=0049399] [S3OParser::Kill] allocated 5520 pieces [t=00:28:08.637281][f=0049399] [AssParser::Kill] allocated 698 pieces [t=00:28:08.766068][f=0049399] [Game::KillInterface][1] [t=00:28:08.767339][f=0049399] [Game::KillInterface][2] [t=00:28:08.768800][f=0049399] [Game::KillSimulation][1] [t=00:28:08.768876][f=0049399] [Game::KillSimulation][2] [t=00:28:08.855642][f=0049399] [CCollisionHandler] dis-/continuous tests: 0/15137489 [t=00:28:08.855682][f=0049399] [Game::KillSimulation][3] [t=00:28:08.856626][f=0049399] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125 [t=00:28:08.856757][f=0049399] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:28:08.856858][f=0049399] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=14 [t=00:28:08.857018][f=0049399] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:28:08.857712][f=0049399] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:28:08.869883][f=0049399] [LosHandler::Kill] raycast instance cache-{hits,misses}={19698,39151}; shared=1%; cached=33% [t=00:28:08.887765][f=0049399] [Game::KillSimulation][4] [t=00:28:09.265014][f=0049399] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:28:09.265183][f=0049399] [Game::~CGame][2] [t=00:28:09.265195][f=0049399] [Game::~CGame][3] [t=00:28:09.265556][f=0049399] [SpringApp::Kill][3] [t=00:28:09.265577][f=0049399] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1069824 bytes sent 632546 bytes recv'd [t=00:28:09.269966][f=0049399] Kill: client disconnecting... [t=00:28:09.270018][f=0049399] [GameServer] UpdateLoop: thread affinity fff [t=00:28:11.293085][f=0049399] CloseConnection: client connection closed [t=00:28:11.293231][f=0049399] [SpringApp::Kill][4] font=00000240cc40b700 [t=00:28:11.300619][f=0049399] [SpringApp::Kill][5] [t=00:28:11.308844][f=0049399] [SpringApp::Kill][6] [t=00:28:11.308872] [SpringApp::Kill][7] [t=00:28:11.308948] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {600, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:28:11.308958] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2816, 1048576, 1048576}, EBO = {5184, 2097152, 2097152} [t=00:28:11.309000] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:28:11.309009] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:28:11.309019] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {848, 65536, 65536}, EBO = {1272, 262144, 262144} [t=00:28:11.309032] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:28:11.309041] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {284, 1048576, 1048576}, EBO = {426, 2097152, 2097152} [t=00:28:11.309049] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20248, 1048576, 1048576}, EBO = {30372, 2097152, 2097152} [t=00:28:11.309059] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:28:11.309068] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:28:11.309077] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:28:11.309091] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:28:11.309100] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {620, 1048576, 1048576}, EBO = {930, 2097152, 2097152} [t=00:28:11.374669] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:28:11.374699] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:28:11.374704] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:28:11.374708] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:28:11.375683] [VFS] [SpringVFS::DeleteArchives<this=00000240e3606c50>] [t=00:28:11.375699] [VFS] [SpringVFS::DeleteArchives<this=00000240e3606c50>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:28:11.375729] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000240cbfdcdd0) [t=00:28:11.381487] [VFS] [SpringVFS::DeleteArchives<this=00000240e3606c50>(section=1)] #archives[section]=1 #files[section]=13 [t=00:28:11.381531] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (00000240e3590770) [t=00:28:11.381642] [VFS] [SpringVFS::DeleteArchives<this=00000240e3606c50>(section=2)] #archives[section]=3 #files[section]=327 [t=00:28:11.381666] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000240cbfdcd20) [t=00:28:11.381779] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000240cbfdcc70) [t=00:28:11.381824] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000240cbfdcbc0) [t=00:28:11.381956] [VFS] [SpringVFS::DeleteArchives<this=00000240e3606c50>(section=3)] #archives[section]=0 #files[section]=0 [t=00:28:11.381965] [VFS] [SpringVFS::DeleteArchives<this=00000240e3606c50>(section=4)] #archives[section]=0 #files[section]=130 [t=00:28:11.382014] [VFS] [SpringVFS::DeleteArchives<this=00000240e3606c50>(section=5)] #archives[section]=0 #files[section]=0 [t=00:28:11.382028] [VFS] [SpringVFS::DeleteArchives<this=00000240e3606c50>(section=6)] #archives[section]=0 #files[section]=0 [t=00:28:11.382035] [VFS] [SpringVFS::DeleteArchives<this=00000240e3606c50>(section=7)] #archives[section]=0 #files[section]=0 [t=00:28:11.382041] [VFS] [SpringVFS::DeleteArchives<this=00000240e3606c50>(section=8)] #archives[section]=0 #files[section]=0 [t=00:28:11.382404] [SpringApp::Kill][8] [t=00:28:11.382414] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:28:11.382424] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6950704d0 (joinable=1) [t=00:28:11.382428] [WatchDog::Uninstall][2] [t=00:28:12.085561] [WatchDog::Uninstall][3] [t=00:28:12.085580] [SpringApp::Kill][9]
infolog_full.txt (truncated):