Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.000341] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000349] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.013250] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.013355] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.013369] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013379] [t=00:00:00.013386] Enable or disable log sections using the LogSections configuration key [t=00:00:00.013389] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.013393] Use "none" to disable the default log sections. [t=00:00:00.013396] ============== </Log Sections> ============== [t=00:00:00.013400] ============== <User Config> ============== [t=00:00:00.013471] AllowDeferredMapRendering = 1 [t=00:00:00.013476] AllowDeferredModelRendering = 1 [t=00:00:00.013479] AnimationMT = 0 [t=00:00:00.013485] BumpWaterBlurReflection = 1 [t=00:00:00.013488] BumpWaterTexSizeReflection = 128 [t=00:00:00.013491] CamFreeScrollSpeed = 50 [t=00:00:00.013494] CamMode = 1 [t=00:00:00.013497] CamTimeExponent = 4.0 [t=00:00:00.013499] CamTimeFactor = 1.0 [t=00:00:00.013502] DualScreenMiniMapOnLeft = 1 [t=00:00:00.013507] EdgeMoveDynamic = 0 [t=00:00:00.013509] EdgeMoveWidth = 0.003 [t=00:00:00.013512] FPSFOV = 90 [t=00:00:00.013515] FPSScrollSpeed = 50 [t=00:00:00.013520] FontSize = 18 [t=00:00:00.013524] GrassDetail = 0 [t=00:00:00.013527] GroundDecals = 2 [t=00:00:00.013529] GroundDetail = 90 [t=00:00:00.013532] HangTimeout = 30 [t=00:00:00.013535] HardwareCursor = 1 [t=00:00:00.013537] InitialNetworkTimeout = 0 [t=00:00:00.013540] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.013544] LODScale = 1.000 [t=00:00:00.013547] LODScaleReflection = 1.000 [t=00:00:00.013550] LODScaleRefraction = 1.000 [t=00:00:00.013553] LODScaleShadow = 1.000 [t=00:00:00.013558] LinkIncomingMaxPacketRate = 512 [t=00:00:00.013562] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.013565] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.013568] LinkOutgoingBandwidth = 131072 [t=00:00:00.013571] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.013576] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.013579] MSAALevel = 4 [t=00:00:00.013581] MaxParticles = 12000 [t=00:00:00.013584] MaxSounds = 32 [t=00:00:00.013586] MaximumTransmissionUnit = 0 [t=00:00:00.013591] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.013596] MiniMapCanFlip = 1 [t=00:00:00.013598] MiniMapMarker = 0 [t=00:00:00.013601] MouseDragCircleCommandThreshold = 25 [t=00:00:00.013604] MouseDragScrollThreshold = 0 [t=00:00:00.013607] NetworkLossFactor = 1 [t=00:00:00.013610] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.013612] OverheadScrollSpeed = 50 [t=00:00:00.013616] ReconnectTimeout = 0 [t=00:00:00.013619] RotOverheadScrollSpeed = 50 [t=00:00:00.013621] RotateLogFiles = 1 [t=00:00:00.013642] Shadows = 1 [t=00:00:00.013646] ShowClock = 0 [t=00:00:00.013649] ShowPlayerInfo = 0 [t=00:00:00.013652] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.013656] TeamHighlight = 0 [t=00:00:00.013658] UnitIconDist = 151 [t=00:00:00.013661] UpdateBoundingVolumeMT = 0 [t=00:00:00.013664] UpdateWeaponVectorsMT = 0 [t=00:00:00.013669] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.013671] UseLuaMemPools = 0 [t=00:00:00.013674] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.013680] VFSCacheArchiveFiles = 0 [t=00:00:00.013683] VSync = 1 [t=00:00:00.013685] Water = 0 [t=00:00:00.013690] WindowPosY = 23 [t=00:00:00.013692] XResolution = 1920 [t=00:00:00.013695] XResolutionWindowed = 1920 [t=00:00:00.013698] YResolution = 1080 [t=00:00:00.013701] YResolutionWindowed = 1009 [t=00:00:00.013705] snd_volmaster = 3 [t=00:00:00.013714] ============== </User Config> ============== [t=00:00:00.013719] ============== <User System> ============== [t=00:00:00.013724] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.013729] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.013735] Compiler Version: gcc-13.2.0 [t=00:00:00.013762] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.013792] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32509MB RAM, 39165MB pagefile [t=00:00:00.013797] Binary Word Size: 64-bit (native) [t=00:00:00.013803] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013806] Physical CPU Cores: 8 [t=00:00:00.013809] Logical CPU Cores: 16 [t=00:00:00.013812] ============== </User System> ============== [t=00:00:00.013816] Run: thread affinity ffffff [t=00:00:00.013890] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013895] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013897] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013900] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013903] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.014613] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.014622] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.018472] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz} [t=00:00:00.024641] Display (Generic PnP Monitor)=1 modes=80 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.024651] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.024655] [ 6] 1760x990x24bpp@165Hz [t=00:00:00.024658] [11] 1680x1050x24bpp@165Hz [t=00:00:00.024661] [16] 1600x900x24bpp@165Hz [t=00:00:00.024674] [21] 1440x900x24bpp@165Hz [t=00:00:00.024676] [26] 1366x768x24bpp@165Hz [t=00:00:00.024679] [31] 1280x1024x24bpp@165Hz [t=00:00:00.024681] [36] 1280x960x24bpp@165Hz [t=00:00:00.024684] [41] 1280x720x24bpp@165Hz [t=00:00:00.024687] [46] 1152x864x24bpp@165Hz [t=00:00:00.024690] [51] 1128x634x24bpp@165Hz [t=00:00:00.024692] [56] 1024x768x24bpp@165Hz [t=00:00:00.024695] [61] 800x600x24bpp@165Hz [t=00:00:00.024698] [66] 720x480x24bpp@165Hz [t=00:00:00.024703] [71] 720x400x24bpp@165Hz [t=00:00:00.024705] [76] 640x480x24bpp@165Hz [t=00:00:00.033570] Display (Generic PnP Monitor)=2 modes=90 bounds={x=-2560, y=0, w=2560, h=1440} [t=00:00:00.033582] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.033585] [ 4] 2560x1440x24bpp@144Hz [t=00:00:00.033588] [ 8] 1920x1200x24bpp@144Hz [t=00:00:00.033591] [12] 1920x1080x24bpp@144Hz [t=00:00:00.033593] [18] 1760x990x24bpp@144Hz [t=00:00:00.033596] [22] 1680x1050x24bpp@144Hz [t=00:00:00.033598] [26] 1600x1200x24bpp@144Hz [t=00:00:00.033615] [30] 1600x900x24bpp@144Hz [t=00:00:00.033617] [34] 1440x900x24bpp@144Hz [t=00:00:00.033620] [38] 1366x768x24bpp@144Hz [t=00:00:00.033622] [42] 1280x1024x24bpp@144Hz [t=00:00:00.033625] [46] 1280x960x24bpp@144Hz [t=00:00:00.033628] [50] 1280x720x24bpp@144Hz [t=00:00:00.033630] [56] 1152x864x24bpp@144Hz [t=00:00:00.033633] [60] 1128x634x24bpp@144Hz [t=00:00:00.033636] [64] 1024x768x24bpp@144Hz [t=00:00:00.033640] [68] 800x600x24bpp@144Hz [t=00:00:00.033644] [72] 720x576x24bpp@144Hz [t=00:00:00.033682] [77] 720x480x24bpp@144Hz [t=00:00:00.033684] [82] 720x400x24bpp@144Hz [t=00:00:00.033687] [86] 640x480x24bpp@144Hz [t=00:00:00.273959] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.274295] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,23> newRes=<1920,1080> [t=00:00:00.274308] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,23> newRes=<1920,1080> [t=00:00:00.438841] [GR::LogVersionInfo] [t=00:00:00.438859] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.438866] GL version : 4.6.0 Compatibility Profile Context 24.7.1.240711 [t=00:00:00.438873] GL vendor : ATI Technologies Inc. [t=00:00:00.438878] GL renderer : AMD Radeon RX 6700 XT [t=00:00:00.438883] GLSL version: 4.60 [t=00:00:00.438888] GLEW version: 2.1.0 [t=00:00:00.438894] GPU memory : 26855MB (total) / 26855MB (available) [t=00:00:00.438947] SDL swap-int: 0 [t=00:00:00.438961] SDL driver : windows [t=00:00:00.438964] [t=00:00:00.438967] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.438970] GLSL shader support : 1 [t=00:00:00.438972] GL4 support : 1 [t=00:00:00.438975] FBO extension support : 1 [t=00:00:00.438985] NVX GPU mem-info support : 0 [t=00:00:00.438990] ATI GPU mem-info support : 1 [t=00:00:00.438999] Texture clamping to edge : 1 [t=00:00:00.439004] NPOT-texture support : 1 (1) [t=00:00:00.439012] S3TC/DXT1 texture support : 1/0 [t=00:00:00.439017] texture query-LOD support : 1 (1) [t=00:00:00.439021] MSAA frame-buffer support : 1 (1) [t=00:00:00.439024] Z-buffer depth : 24 (-) [t=00:00:00.439031] primitive-restart support : 1 (1) [t=00:00:00.439035] clip-space control support: 1 (1) [t=00:00:00.439039] seamless cube-map support : 1 (1) [t=00:00:00.439042] frag-depth layout support : 1 (1) [t=00:00:00.439045] persistent maps support : 1 (1) [t=00:00:00.439047] explicit attribs location : 1 (1) [t=00:00:00.439053] multi draw indirect : 1 (-) [t=00:00:00.439058] array textures : 1 (-) [t=00:00:00.439061] buffer copy support : 1 (-) [t=00:00:00.439064] indirect draw : 1 (-) [t=00:00:00.439067] base instance : 1 (-) [t=00:00:00.439070] [t=00:00:00.439073] max. FBO samples : 8 [t=00:00:00.439076] max. FS/program texture slots : 32/160 [t=00:00:00.439079] max. texture size : 16384 [t=00:00:00.439086] max. texture anisotropy level : 16.000000 [t=00:00:00.439089] max. vec4 varyings/attributes : 16/32 [t=00:00:00.439092] max. draw-buffers : 8 [t=00:00:00.439095] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.439099] max. uniform buffer-bindings : 84 [t=00:00:00.439101] max. uniform block-size : 4096KB [t=00:00:00.439104] max. storage buffer-bindings : 96 [t=00:00:00.439108] max. storage block-size : 2047MB [t=00:00:00.439111] [t=00:00:00.439113] enable AMD-hacks : 1 [t=00:00:00.439117] compress MIP-maps: 0 [t=00:00:00.439140] Number of compressed texture formats: 33 [t=00:00:00.439161] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.439185] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.439404] [GR::UpdateGLConfigs] [t=00:00:00.439631] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.439638] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.439958] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.439969] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.439973] [GR::InitGLState] [t=00:00:00.440035] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.525271] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.506314] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 980ms [t=00:00:01.728668] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.728693] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.730359] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.731830] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.731842] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.731901] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.731952] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:01.744555] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:01.744873] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.746370] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.746558] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.753290] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:01.753311] [VFS] [SpringVFS::ReserveArchives<this=000001d7e5c464f0>] [t=00:00:01.753370] [VFS] [SpringVFS::AddArchive<this=000001d7e5c464f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.760233] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d7e5c464f0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.760245] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.793913] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:01.794152] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:01.794233] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.794326] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.794412] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.794458] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.794496] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.794539] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.794580] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.794677] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:01.795045][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.795105][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:01.795184][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.795204][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.795208][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.795231][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.804675][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.804697][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:01.804741][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:01.804748][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "4 - MSI G32C4W (AMD High Definition Audio Device)" [t=00:00:01.804754][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:01.804760][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "1 - ASUS VG32V (AMD High Definition Audio Device)" [t=00:00:01.804769][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Voice Changer Virtual Audio Device (WDM))" [t=00:00:01.804775][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "Speakers (4- ME6S)" [t=00:00:01.804781][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "7" "Speakers (Steam Streaming Microphone)" [t=00:00:01.804787][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.832665][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.835020][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d7e5adb380(default) context=000001d7e5aefa50 numChannels=2 frameSize=8 [t=00:00:01.835049][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.835061][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.835069][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.835078][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.835107][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.835142][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.835154][f=-000001] [Sound] Devices: [t=00:00:01.841090][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.841104][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.841110][f=-000001] [Sound] [OpenAL Soft on 4 - MSI G32C4W (AMD High Definition Audio Device)] [t=00:00:01.841115][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:01.841119][f=-000001] [Sound] [OpenAL Soft on 1 - ASUS VG32V (AMD High Definition Audio Device)] [t=00:00:01.841125][f=-000001] [Sound] [OpenAL Soft on Speakers (Voice Changer Virtual Audio Device (WDM))] [t=00:00:01.841130][f=-000001] [Sound] [OpenAL Soft on Speakers (4- ME6S)] [t=00:00:01.841134][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.841143][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.841148][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.841724][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.841750][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.901549][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 13181 MB [t=00:00:01.903447][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0" [t=00:00:01.903859][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001d7e5c464f0>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0 [t=00:00:01.924734][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001d7e5c464f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.924863][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001d7e5c464f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.933052][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001d7e5c464f0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:02.029051][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:02.079538][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.080305][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.092782][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.092904][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:02.092918][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:02.092971][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:02.093117][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:02.093135][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:02.093146][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:02.093158][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:02.093176][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:02.093189][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:02.093209][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:02.093227][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:02.093806][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:02.093943][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:02.094176][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:02.094191][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:02.094205][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:02.094219][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:02.095026][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:02.095188][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:02.095667][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:02.096556][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:02.103675][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.104249][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:02.107280][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:02.107641][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:02.108831][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:02.109509][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:02.111147][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:02.170904][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:02.171361][f=-000001] [liblobby] liblobby configuration: [t=00:00:02.171369][f=-000001] [liblobby] serverName, Zero-K [t=00:00:02.171374][f=-000001] [liblobby] port, 8200 [t=00:00:02.171385][f=-000001] [liblobby] protocol, zks [t=00:00:02.171389][f=-000001] [liblobby] address, zero-k.info [t=00:00:02.176575][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:02.178468][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:02.179367][f=-000001] [ChiliFX] Enabled: true [t=00:00:02.180305][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:02.180722][f=-000001] [Chotify] Enabled: true [t=00:00:02.182124][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:02.187577][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:02.187745][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:02.188121][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:02.189018][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:02.189452][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:02.192571][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:02.195425][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:02.197396][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:02.198926][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:02.200320][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:02.201908][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:02.203196][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:02.207428][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:02.211256][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:02.213113][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:02.218484][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:02.220141][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:02.223543][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:02.227081][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:02.230466][f=-000001] [Chobby] Using wrapper port: , 53356 [t=00:00:02.231516][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:02.232302][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:02.232639][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:02.232998][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:02.233323][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:02.233594][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:02.233874][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:02.236991][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:02.238679][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:02.239713][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:02.240128][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:02.241061][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:02.242700][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:02.248942][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:02.250830][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:02.252396][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:02.254898][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:02.261045][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:02.263096][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:02.267125][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:02.268941][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:02.271093][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:02.272587][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:02.275509][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:02.278783][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:02.280247][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> ------- TRUNCATED ------- [t=01:07:54.867107][f=0050028] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=70 [t=01:07:54.867177][f=0050028] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:07:54.867396][f=0050028] [~CRectangleOverlapHandler] 5% overlap reduction [t=01:07:54.969406][f=0050028] [LosHandler::Kill] raycast instance cache-{hits,misses}={1625807,5975158}; shared=8%; cached=13% [t=01:07:54.975052][f=0050028] [Game::KillSimulation][4] [t=01:07:55.069087][f=0050028] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=01:07:55.069139][f=0050028] [Game::~CGame][2] [t=01:07:55.069157][f=0050028] [Game::~CGame][3] [t=01:07:55.069189][f=0050028] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 9685772 bytes sent in 43415 packets (223.097 bytes/packet) 10297219 bytes recv'd in 32362 packets (318.189 bytes/packet) {0.165x, 0.019x} relative protocol overhead {up, down} 23803 incoming chunks dropped, 23359 outgoing chunks resent 44637 incoming chunks processed [t=01:07:55.070241][f=0050028] [SpringApp::Reload][5] [t=01:07:55.070275][f=0050028] [SpringApp::Reload][6] [t=01:07:55.070426][f=0050028] [VFS] [SpringVFS::UnMapArchives<this=000001d7e5c464f0>(reload=1)] (#mod=8228 #map=412 #menu=2934) [t=01:07:55.078350][f=0050028] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=01:07:55.078628][f=0050028] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=01:07:55.078871][f=0050028] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=01:07:55.078948][f=0050028] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=01:07:55.084106][f=0050028] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [t=01:07:55.084117][f=0050028] [SpringApp::Reload][7] [t=01:07:55.085003][f=0050028] [SpringApp::Reload][8] [t=01:07:55.085188][f=0050028] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=01:07:55.087092][f=0050028] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=01:07:55.087108][f=0050028] [WatchDog::RegisterThread] registering controls for thread [audio] [t=01:07:55.087122][f=0050028] [Sound] [Sound::InitThread][1] [t=01:07:55.087143][f=0050028] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=01:07:55.092935][f=0050028] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=01:07:55.092946][f=0050028] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=01:07:55.092959][f=0050028] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=01:07:55.092965][f=0050028] [Sound] [Sound::OpenLoopbackDevice] * "2" "4 - MSI G32C4W (AMD High Definition Audio Device)" [t=01:07:55.092970][f=0050028] [Sound] [Sound::OpenLoopbackDevice] * "3" "Realtek Digital Output (Realtek(R) Audio)" [t=01:07:55.092976][f=0050028] [Sound] [Sound::OpenLoopbackDevice] * "4" "1 - ASUS VG32V (AMD High Definition Audio Device)" [t=01:07:55.092983][f=0050028] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Voice Changer Virtual Audio Device (WDM))" [t=01:07:55.092990][f=0050028] [Sound] [Sound::OpenLoopbackDevice] * "6" "Speakers (4- ME6S)" [t=01:07:55.092995][f=0050028] [Sound] [Sound::OpenLoopbackDevice] * "7" "Speakers (Steam Streaming Microphone)" [t=01:07:55.093000][f=0050028] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=01:07:55.105664][f=0050028] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=01:07:55.106260][f=0050028] [Sound] [Sound::OpenLoopbackDevice] device=000001d83fcad030(default) context=000001d9ed52d170 numChannels=2 frameSize=8 [t=01:07:55.106273][f=0050028] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=01:07:55.106278][f=0050028] [Sound] Vendor: OpenAL Community [t=01:07:55.106282][f=0050028] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=01:07:55.106287][f=0050028] [Sound] Renderer: OpenAL Soft [t=01:07:55.106301][f=0050028] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=01:07:55.106319][f=0050028] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=01:07:55.106326][f=0050028] [Sound] Devices: [t=01:07:55.109877][f=0050028] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=01:07:55.109886][f=0050028] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=01:07:55.109903][f=0050028] [Sound] [OpenAL Soft on 4 - MSI G32C4W (AMD High Definition Audio Device)] [t=01:07:55.109916][f=0050028] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=01:07:55.109924][f=0050028] [Sound] [OpenAL Soft on 1 - ASUS VG32V (AMD High Definition Audio Device)] [t=01:07:55.109937][f=0050028] [Sound] [OpenAL Soft on Speakers (Voice Changer Virtual Audio Device (WDM))] [t=01:07:55.109942][f=0050028] [Sound] [OpenAL Soft on Speakers (4- ME6S)] [t=01:07:55.109947][f=0050028] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=01:07:55.109953][f=0050028] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=01:07:55.109958][f=0050028] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=01:07:55.110968][f=0050028] [Sound] EFX Enabled: yes [t=01:07:55.110993][f=0050028] [Sound] [Sound::UpdateThread][2] [t=01:07:55.185108][f=0050028] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [t=01:07:55.185187][f=0050028] [SpringApp::Reload][10] [t=01:07:55.185222][f=-000001] [SpringApp::Reload][11] [t=01:07:55.185230][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0" [t=01:07:55.185500][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001d7e5c464f0>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=1 [t=01:07:55.186398][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001d7e5c464f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=01:07:55.186486][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001d7e5c464f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=01:07:55.186548][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001d7e5c464f0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=01:07:55.219009][f=-000001] [SpringApp::Reload][12] #script=0 [t=01:07:55.219528][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000001d7e5e95660 [t=01:07:55.219558][f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"} [t=01:07:55.224563][f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.5 [t=01:07:55.256035][f=-000001] [SpringApp::Reload][13] reloadCount=4 UiApp::trySetupGraphicsWindow, gwindow == window 00000000000A0788 HookApp::hookD3d9, 0 [t=01:07:55.256822][f=-000001] TotalHideLobbyInterface, false [t=01:07:55.257223][f=-000001] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #20 - Teamwork By Default","Text":"Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.","Image":"http://zero-k.info/img/lobbynews/1170.png"},{"Header":"Cold Take #19 - Game Jams","Text":"The week's cold take is early, unusual, and short because Ludum Dare is this weekend. How does creating a game in three days compare to fifteen years? Try some and see.","Url":"https://store.steampowered.com/news/app/334920/view/4683271241468857961","Image":"http://zero-k.info/img/lobbynews/1169.png"},{"Header":"Zero-K v1.12.9.0 - Maps and Mobile AA","Text":"The diversification of bombers over the past year has been great, but it also highlighted some problems with a few mobile anti-air units. This patch tries to carefully resolve these deficiencies,User {"AccountID":562925,"Avatar":"chicken_dodo","BanMute":false,"BanVotes":false,"BanSpecChat":false,"BattleID":22498,"Country":"US","DisplayName":"BigSweatyMen","IsAdmin":false,"IsBot":false,"LobbyVersion":"Chobby","Name":"MYBALLZZ","SteamID":"76561198352361625","Icon":"1_0","IsAway":false,"IsInBattleRoom":true,"IsInGame":false,"EffectiveMmElo":1100,"EffectiveElo":1129,"Level":7,"Rank":0} [t=01:07:55.306075][f=-000001] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #20 - Teamwork By Default","Text":"Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.","Image":"http://zero-k.info/img/lobbynews/1170.png"},{"Header":"Cold Take #19 - Game Jams","Text":"The week's cold take is early, unusual, and short because Ludum Dare is this weekend. How does creating a game in three days compare to fifteen years? Try some and see.","Url":"https://store.steampowered.com/news/app/334920/view/4683271241468857961","Image":"http://zero-k.info/img/lobbynews/1169.png"},{"Header":"Zero-K v1.12.9.0 - Maps and Mobile AA","Text":"The diversification of bombers over the past year has been great, but it also highlighted some problems with a few mobile anti-air units. This patch tries to carefully resolve these deficiencies,User {"AccountID":536121,"Avatar":"turretsunlance","BanMute":false,"BanVotes":false,"BanSpecChat":false,"BattleID":22518,"Country":"US","DisplayName":"bigboi1507","Faction":"Federation","IsAdmin":false,"IsBot":false,"LobbyVersion":"Chobby","Name":"bigboi1507","SteamID":"76561199030634980","Icon":"3_5","IsAway":false,"IsInBattleRoom":true,"IsInGame":false,"EffectiveMmElo":1095,"EffectiveElo":2132,"Level":27,"Rank":5} HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 00000000000A0788 HookApp::hookD3d9, 0 [t=01:07:56.163827][f=-000001] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #20 - Teamwork By Default","Text":"Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.","Image":"http://zero-k.info/img/lobbynews/1170.png"},{"Header":"Cold Take #19 - Game Jams","Text":"The week's cold take is early, unusual, and short because Ludum Dare is this weekend. How does creating a game in three days compare to fifteen years? Try some and see.","Url":"https://store.steampowered.com/news/app/334920/view/4683271241468857961","Image":"http://zero-k.info/img/lobbynews/1169.png"},{"Header":"Zero-K v1.12.9.0 - Maps and Mobile AA","Text":"The diversification of bombers over the past year has been great, but it also highlighted some problems with a few mobile anti-air units. This patch tries to carefully resolve these deficiencies,ChannelUserRemoved {"ChannelName":"party_4262","UserName":"IVARTHEBONELESS"} [t=01:07:56.242765][f=-000001] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #20 - Teamwork By Default","Text":"Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.","Image":"http://zero-k.info/img/lobbynews/1170.png"},{"Header":"Cold Take #19 - Game Jams","Text":"The week's cold take is early, unusual, and short because Ludum Dare is this weekend. How does creating a game in three days compare to fifteen years? Try some and see.","Url":"https://store.steampowered.com/news/app/334920/view/4683271241468857961","Image":"http://zero-k.info/img/lobbynews/1169.png"},{"Header":"Zero-K v1.12.9.0 - Maps and Mobile AA","Text":"The diversification of bombers over the past year has been great, but it also highlighted some problems with a few mobile anti-air units. This patch tries to carefully resolve these deficiencies,ChannelUserRemoved {"ChannelName":"zk","UserName":"IVARTHEBONELESS"} [t=01:07:56.243530][f=-000001] ValidatePlayerList: Remove, IVARTHEBONELESS HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 00000000000A0788 HookApp::hookD3d9, 0 [t=01:07:57.331996][f=-000001] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #20 - Teamwork By Default","Text":"Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.","Image":"http://zero-k.info/img/lobbynews/1170.png"},{"Header":"Cold Take #19 - Game Jams","Text":"The week's cold take is early, unusual, and short because Ludum Dare is this weekend. How does creating a game in three days compare to fifteen years? Try some and see.","Url":"https://store.steampowered.com/news/app/334920/view/4683271241468857961","Image":"http://zero-k.info/img/lobbynews/1169.png"},{"Header":"Zero-K v1.12.9.0 - Maps and Mobile AA","Text":"The diversification of bombers over the past year has been great, but it also highlighted some problems with a few mobile anti-air units. This patch tries to carefully resolve these deficiencies,User {"AccountID":536121,"Avatar":"turretsunlance","BanMute":false,"BanVotes":false,"BanSpecChat":false,"BattleID":22518,"Country":"US","DisplayName":"bigboi1507","Faction":"Federation","IsAdmin":false,"IsBot":false,"LobbyVersion":"Chobby","Name":"bigboi1507","SteamID":"76561199030634980","Icon":"3_5","IsAway":false,"IsInBattleRoom":true,"IsInGame":false,"EffectiveMmElo":1095,"EffectiveElo":2132,"Level":27,"Rank":5} [t=01:07:57.346248][f=-000001] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #20 - Teamwork By Default","Text":"Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.","Image":"http://zero-k.info/img/lobbynews/1170.png"},{"Header":"Cold Take #19 - Game Jams","Text":"The week's cold take is early, unusual, and short because Ludum Dare is this weekend. How does creating a game in three days compare to fifteen years? Try some and see.","Url":"https://store.steampowered.com/news/app/334920/view/4683271241468857961","Image":"http://zero-k.info/img/lobbynews/1169.png"},{"Header":"Zero-K v1.12.9.0 - Maps and Mobile AA","Text":"The diversification of bombers over the past year has been great, but it also highlighted some problems with a few mobile anti-air units. This patch tries to carefully resolve these deficiencies,UserProfile {"Name":"bigboi1507","Awards":[{"AwardKey":"mexkill","Collected":87},{"AwardKey":"pwn","Collected":126},{"AwardKey":"reclaim","Collected":61},{"AwardKey":"slow","Collected":28},{"AwardKey":"navy","Collected":10},{"AwardKey":"nux","Collected":49},{"AwardKey":"ouch","Collected":46},{"AwardKey":"share","Collected":12},{"AwardKey":"shell","Collected":59},{"AwardKey":"terra","Collected":126},{"AwardKey":"rezz","Collected":5},{"AwardKey":"mex","Collected":50},{"AwardKey":"vet","Collected":52},{"AwardKey":"air","Collected":44},{"AwardKey":"fire","Collected":4},{"AwardKey":"sweeper","Collected":11},{"AwardKey":"disarm","Collected":8},{"AwardKey":"heart","Collected":8},{"AwardKey":"emp","Collected":7},{"AwardKey":"head","Collected":1},{"AwardKey":"cap","Collected":1}],"Badges":[],"Level":27,"LevelUpRatio":"0.46","Rank":5,"RankUpRatio":"0.68","EffectiveElo":2132,"EffectiveMmElo":1095,"EffectivePwElo":1100,"Kudos":0,"PwMetal":"0.00","PwDropships":"0.00","PwBombers":"0.00","PwWarpcores":"0.00"} [t=01:07:57.393910][f=-000001] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #20 - Teamwork By Default","Text":"Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.","Image":"http://zero-k.info/img/lobbynews/1170.png"},{"Header":"Cold Take #19 - Game Jams","Text":"The week's cold take is early, unusual, and short because Ludum Dare is this weekend. How does creating a game in three days compare to fifteen years? Try some and see.","Url":"https://store.steampowered.com/news/app/334920/view/4683271241468857961","Image":"http://zero-k.info/img/lobbynews/1169.png"},{"Header":"Zero-K v1.12.9.0 - Maps and Mobile AA","Text":"The diversification of bombers over the past year has been great, but it also highlighted some problems with a few mobile anti-air units. This patch tries to carefully resolve these deficiencies,BattleUpdate {"Header":{"BattleID":22518,"Engine":"105.1.1-2511-g747f18b","Founder":"bigboi1507","Game":"Zero-K v1.12.9.1","IsMatchMaker":false,"IsRunning":false,"Map":"World In Flames v1.8","MaxPlayers":16,"Mode":0,"Password":"?","PlayerCount":1,"SpectatorCount":0,"Title":"bigboi1507's Battle","TimeQueueEnabled":false,"MaxEvenPlayers":0}} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In battle lobby"} HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 00000000000A0788 HookApp::hookD3d9, 0 [t=01:07:57.441248][f=-000001] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #20 - Teamwork By Default","Text":"Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.","Image":"http://zero-k.info/img/lobbynews/1170.png"},{"Header":"Cold Take #19 - Game Jams","Text":"The week's cold take is early, unusual, and short because Ludum Dare is this weekend. How does creating a game in three days compare to fifteen years? Try some and see.","Url":"https://store.steampowered.com/news/app/334920/view/4683271241468857961","Image":"http://zero-k.info/img/lobbynews/1169.png"},{"Header":"Zero-K v1.12.9.0 - Maps and Mobile AA","Text":"The diversification of bombers over the past year has been great, but it also highlighted some problems with a few mobile anti-air units. This patch tries to carefully resolve these deficiencies,UpdateUserBattleStatus {"AllyNumber":0,"IsSpectator":false,"QueueOrder":1,"Name":"bigboi1507","Sync":1,"JoinTime":"2024-10-22T01:13:21.3992183-07:00"} [t=01:07:57.455313][f=-000001] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #20 - Teamwork By Default","Text":"Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.","Image":"http://zero-k.info/img/lobbynews/1170.png"},{"Header":"Cold Take #19 - Game Jams","Text":"The week's cold take is early, unusual, and short because Ludum Dare is this weekend. How does creating a game in three days compare to fifteen years? Try some and see.","Url":"https://store.steampowered.com/news/app/334920/view/4683271241468857961","Image":"http://zero-k.info/img/lobbynews/1169.png"},{"Header":"Zero-K v1.12.9.0 - Maps and Mobile AA","Text":"The diversification of bombers over the past year has been great, but it also highlighted some problems with a few mobile anti-air units. This patch tries to carefully resolve these deficiencies,UpdateUserBattleStatus {"AllyNumber":0,"IsSpectator":false,"QueueOrder":1,"Name":"bigboi1507","Sync":1,"JoinTime":"2024-10-22T01:13:21.3992183-07:00"} [t=01:07:57.720969][f=-000001] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #20 - Teamwork By Default","Text":"Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.","Image":"http://zero-k.info/img/lobbynews/1170.png"},{"Header":"Cold Take #19 - Game Jams","Text":"The week's cold take is early, unusual, and short because Ludum Dare is this weekend. How does creating a game in three days compare to fifteen years? Try some and see.","Url":"https://store.steampowered.com/news/app/334920/view/4683271241468857961","Image":"http://zero-k.info/img/lobbynews/1169.png"},{"Header":"Zero-K v1.12.9.0 - Maps and Mobile AA","Text":"The diversification of bombers over the past year has been great, but it also highlighted some problems with a few mobile anti-air units. This patch tries to carefully resolve these deficiencies,BattleUpdate {"Header":{"BattleID":22518,"PlayerCount":1,"SpectatorCount":0}} [t=01:07:57.789193][f=-000001] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #20 - Teamwork By Default","Text":"Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.","Image":"http://zero-k.info/img/lobbynews/1170.png"},{"Header":"Cold Take #19 - Game Jams","Text":"The week's cold take is early, unusual, and short because Ludum Dare is this weekend. How does creating a game in three days compare to fifteen years? Try some and see.","Url":"https://store.steampowered.com/news/app/334920/view/4683271241468857961","Image":"http://zero-k.info/img/lobbynews/1169.png"},{"Header":"Zero-K v1.12.9.0 - Maps and Mobile AA","Text":"The diversification of bombers over the past year has been great, but it also highlighted some problems with a few mobile anti-air units. This patch tries to carefully resolve these deficiencies,BattleUpdate {"Header":{"BattleID":22523,"PlayerCount":8,"SpectatorCount":2}} [t=01:07:58.125799][f=-000001] Quitting... [t=01:07:58.130938][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=01:07:58.130952][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=01:07:58.161476][f=-000001] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=01:07:58.161492][f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.338, 0.048}, {1.643, 0.235}}ms [t=01:07:58.161511][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.035, 0.035, 0.035, 0.035}, {0.237, 0.237, 0.237, 0.237}}ms [t=01:07:58.161526][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.063, 0.063, 0.063, 0.063}, {0.103, 0.103, 0.103, 0.103}}ms [t=01:07:58.161532][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.056, 0.056, 0.056, 0.056}, {0.187, 0.187, 0.187, 0.187}}ms [t=01:07:58.161543][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.041, 0.041, 0.041, 0.041}, {0.212, 0.212, 0.212, 0.212}}ms [t=01:07:58.161827][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.054, 0.054, 0.054, 0.054}, {0.258, 0.258, 0.258, 0.258}}ms [t=01:07:58.161837][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.044, 0.044, 0.044, 0.044}, {0.301, 0.301, 0.301, 0.301}}ms [t=01:07:58.161844][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.046, 0.046, 0.046, 0.046}, {0.345, 0.345, 0.345, 0.345}}ms [t=01:07:58.161852][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=01:07:58.161858][f=-000001] [SpringApp::Kill][2] [t=01:07:58.162166][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:07:58.196528][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:07:58.196544][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=01:07:58.197319][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001d9ed52d170 dev=000001d83fcad030 [t=01:07:58.197518][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001d9ed52d170 dev=000001d83fcad030 [t=01:07:58.197606][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001d9ed52d170)] [t=01:07:58.198730][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001d83fcad030)] [t=01:07:58.198754][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:07:58.221260][f=-000001] [Sound] [Sound::UpdateThread][6] [t=01:07:58.229023][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=01:07:58.230592][f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [t=01:07:58.370691][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 28330637, 0.0} allocedSize{int+, int-, ext}={0, 0, 4223762461}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0098} [t=01:07:58.370961][f=-000001] [SpringApp::Kill][3] [t=01:07:58.370970][f=-000001] [SpringApp::Kill][4] font=000001d7fc03a4c0 [t=01:07:58.395842][f=-000001] [SpringApp::Kill][5] [t=01:07:58.410000][f=-000001] [SpringApp::Kill][6] [t=01:07:58.410011] [SpringApp::Kill][7] [t=01:07:58.410031] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {34960, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:07:58.410037] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {170352, 1048576, 1048576}, EBO = {314496, 2097152, 2097152} [t=01:07:58.410044] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=01:07:58.410049] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:07:58.410054] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=01:07:58.410061] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:07:58.410066] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {27856, 1048576, 1048576}, EBO = {41784, 2097152, 2097152} [t=01:07:58.410071] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {90752, 1048576, 1048576}, EBO = {136128, 2097152, 2097152} [t=01:07:58.410076] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=01:07:58.410087] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:07:58.410092] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:07:58.410097] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=01:07:58.410108] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {14152, 1048576, 1048576}, EBO = {21228, 2097152, 2097152} HookApp::deferHook, HookApp::hookWindow, UiApp::setup, window too small 00000000000A0788 [t=01:08:03.485092] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=01:08:03.485103] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=01:08:03.485107] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=01:08:03.485111] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8471 [t=01:08:03.485114] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=01:08:03.486192] [VFS] [SpringVFS::DeleteArchives<this=000001d7e5c464f0>] [t=01:08:03.486200] [VFS] [SpringVFS::DeleteArchives<this=000001d7e5c464f0>(section=0)] #archives[section]=0 #files[section]=0 [t=01:08:03.486205] [VFS] [SpringVFS::DeleteArchives<this=000001d7e5c464f0>(section=1)] #archives[section]=0 #files[section]=0 [t=01:08:03.486209] [VFS] [SpringVFS::DeleteArchives<this=000001d7e5c464f0>(section=2)] #archives[section]=4 #files[section]=437 [t=01:08:03.486216] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (000001d7e5d264a0) [t=01:08:03.486286] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001d7e5d25840) [t=01:08:03.486320] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001d83fd1d380) [t=01:08:03.486382] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d7e5d26760) [t=01:08:03.486502] [VFS] [SpringVFS::DeleteArchives<this=000001d7e5c464f0>(section=3)] #archives[section]=0 #files[section]=2934 [t=01:08:03.486544] [VFS] [SpringVFS::DeleteArchives<this=000001d7e5c464f0>(section=4)] #archives[section]=0 #files[section]=0 [t=01:08:03.486550] [VFS] [SpringVFS::DeleteArchives<this=000001d7e5c464f0>(section=5)] #archives[section]=1 #files[section]=0 [t=01:08:03.486557] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001d83fd176b0) [t=01:08:03.489705] [VFS] [SpringVFS::DeleteArchives<this=000001d7e5c464f0>(section=6)] #archives[section]=1 #files[section]=0 [t=01:08:03.489715] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\world_in_flames_v1.8.sd7 (000001d7e68f14a0) [t=01:08:03.490139] [VFS] [SpringVFS::DeleteArchives<this=000001d7e5c464f0>(section=7)] #archives[section]=0 #files[section]=0 [t=01:08:03.490155] [VFS] [SpringVFS::DeleteArchives<this=000001d7e5c464f0>(section=8)] #archives[section]=1 #files[section]=0 [t=01:08:03.490159] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000001d7e5d25bb0) [t=01:08:03.491554] [SpringApp::Kill][8] [t=01:08:03.491562] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=01:08:03.491566] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6d19804d0 (joinable=1) [t=01:08:03.491569] [WatchDog::Uninstall][2] [t=01:08:04.307205] [WatchDog::Uninstall][3] [t=01:08:04.307216] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1073740791, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):