Open Chobbyla opened 4 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000083] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.012466] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.012508] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.012527] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012539] [t=00:00:00.012544] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012549] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012559] Use "none" to disable the default log sections. [t=00:00:00.012565] ============== </Log Sections> ============== [t=00:00:00.012570] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.012652] AllowDeferredMapRendering = 1 [t=00:00:00.012659] AllowDeferredModelRendering = 1 [t=00:00:00.012663] AnimationMT = 0 [t=00:00:00.012668] BumpWaterDepthBits = 16 [t=00:00:00.012672] BumpWaterReflection = 0 [t=00:00:00.012676] BumpWaterRefraction = 0 [t=00:00:00.012682] BumpWaterShoreWaves = 0 [t=00:00:00.012692] BumpWaterTexSizeReflection = 64 [t=00:00:00.012698] CamFreeScrollSpeed = 75 [t=00:00:00.012702] CamMode = 1 [t=00:00:00.012707] DualScreenMiniMapOnLeft = 1 [t=00:00:00.012711] EdgeMoveDynamic = 0 [t=00:00:00.012715] EdgeMoveWidth = 0.003 [t=00:00:00.012719] FPSFOV = 90 [t=00:00:00.012723] FPSScrollSpeed = 75 [t=00:00:00.012727] FontSize = 18 [t=00:00:00.012731] GrassDetail = 0 [t=00:00:00.012735] GroundDecals = 2 [t=00:00:00.012739] GroundDetail = 90 [t=00:00:00.012747] HangTimeout = 30 [t=00:00:00.012753] HardwareCursor = 1 [t=00:00:00.012758] InitialNetworkTimeout = 0 [t=00:00:00.012763] LuaGarbageCollectionMemLoadMult = 1 [t=00:00:00.012767] LuaGarbageCollectionRunTimeMult = 1 [t=00:00:00.012771] MSAALevel = 1 [t=00:00:00.012775] MaxParticles = 15000 [t=00:00:00.012779] MaxSounds = 32 [t=00:00:00.012783] MaximumTransmissionUnit = 0 [t=00:00:00.012789] MiddleClickScrollSpeed = -0.001 [t=00:00:00.012793] MiniMapMarker = 0 [t=00:00:00.012801] MouseDragScrollThreshold = 0 [t=00:00:00.012808] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.012812] OverheadScrollSpeed = 75 [t=00:00:00.012816] ReconnectTimeout = 0 [t=00:00:00.012821] RotOverheadScrollSpeed = 75 [t=00:00:00.012826] RotateLogFiles = 1 [t=00:00:00.012830] Shadows = 0 [t=00:00:00.012834] ShowClock = 0 [t=00:00:00.012838] SoftParticles = 2 [t=00:00:00.012843] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.012847] UnitIconDist = 151 [t=00:00:00.012857] UpdateBoundingVolumeMT = 0 [t=00:00:00.012861] UpdateWeaponVectorsMT = 0 [t=00:00:00.012865] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.012869] UseLuaMemPools = 0 [t=00:00:00.012873] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.012879] VFSCacheArchiveFiles = 0 [t=00:00:00.012883] VSync = 1 [t=00:00:00.012887] Water = 0 [t=00:00:00.012891] XResolution = 1920 [t=00:00:00.012895] YResolution = 1080 [t=00:00:00.012904] ============== </User Config> ============== [t=00:00:00.012932] ============== <User System> ============== [t=00:00:00.012939] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.012946] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.012953] Compiler Version: gcc-13.2.0 [t=00:00:00.012994] Operating System: Windows 10 TBA Insider Update (build 22621) [t=00:00:00.013041] Hardware Config: AMD Ryzen 5 5600G with Radeon Graphics ; 15711MB RAM, 31422MB pagefile [t=00:00:00.013048] Binary Word Size: 64-bit (native) [t=00:00:00.013060] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013067] Physical CPU Cores: 6 [t=00:00:00.013071] Logical CPU Cores: 12 [t=00:00:00.013075] ============== </User System> ============== [t=00:00:00.013083] Run: thread affinity fff [t=00:00:00.013193] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.013200] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.013204] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.013208] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.013212] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.014541] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.014553] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021341] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.033565] Display (Generic PnP Monitor)=1 modes=102 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.033583] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.033589] [ 7] 1760x990x24bpp@144Hz [t=00:00:00.033621] [13] 1680x1050x24bpp@144Hz [t=00:00:00.033626] [19] 1600x900x24bpp@144Hz [t=00:00:00.033631] [25] 1440x900x24bpp@144Hz [t=00:00:00.033635] [31] 1366x768x24bpp@144Hz [t=00:00:00.033640] [37] 1280x1024x24bpp@144Hz [t=00:00:00.033644] [43] 1280x960x24bpp@144Hz [t=00:00:00.033649] [49] 1280x720x24bpp@144Hz [t=00:00:00.033653] [55] 1152x864x24bpp@144Hz [t=00:00:00.033657] [61] 1128x634x24bpp@144Hz [t=00:00:00.033661] [67] 1024x768x24bpp@144Hz [t=00:00:00.033665] [73] 800x600x24bpp@144Hz [t=00:00:00.033674] [79] 720x576x24bpp@144Hz [t=00:00:00.033681] [85] 720x480x24bpp@144Hz [t=00:00:00.033685] [91] 720x400x24bpp@144Hz [t=00:00:00.033690] [97] 640x480x24bpp@144Hz [t=00:00:00.196316] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.196973] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.197012] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.370708] [GR::LogVersionInfo] [t=00:00:00.370726] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.370732] GL version : 4.6.0 Compatibility Profile Context 24.9.1.240926 [t=00:00:00.370738] GL vendor : ATI Technologies Inc. [t=00:00:00.370742] GL renderer : AMD Radeon RX 6400 [t=00:00:00.370746] GLSL version: 4.60 [t=00:00:00.370751] GLEW version: 2.1.0 [t=00:00:00.370755] GPU memory : 10596MB (total) / 10596MB (available) [t=00:00:00.370773] SDL swap-int: 0 [t=00:00:00.370796] SDL driver : windows [t=00:00:00.370800] [t=00:00:00.370804] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.370808] GLSL shader support : 1 [t=00:00:00.370812] GL4 support : 1 [t=00:00:00.370816] FBO extension support : 1 [t=00:00:00.370829] NVX GPU mem-info support : 0 [t=00:00:00.370835] ATI GPU mem-info support : 1 [t=00:00:00.370844] Texture clamping to edge : 1 [t=00:00:00.370850] NPOT-texture support : 1 (1) [t=00:00:00.370861] S3TC/DXT1 texture support : 1/0 [t=00:00:00.370869] texture query-LOD support : 1 (1) [t=00:00:00.370873] MSAA frame-buffer support : 1 (1) [t=00:00:00.370877] Z-buffer depth : 24 (-) [t=00:00:00.370885] primitive-restart support : 1 (1) [t=00:00:00.370891] clip-space control support: 1 (1) [t=00:00:00.370896] seamless cube-map support : 1 (1) [t=00:00:00.370900] frag-depth layout support : 1 (1) [t=00:00:00.370904] persistent maps support : 1 (1) [t=00:00:00.370916] explicit attribs location : 1 (1) [t=00:00:00.370922] multi draw indirect : 1 (-) [t=00:00:00.370927] array textures : 1 (-) [t=00:00:00.370931] buffer copy support : 1 (-) [t=00:00:00.370936] indirect draw : 1 (-) [t=00:00:00.370940] base instance : 1 (-) [t=00:00:00.370944] [t=00:00:00.370947] max. FBO samples : 8 [t=00:00:00.370954] max. FS/program texture slots : 32/160 [t=00:00:00.370958] max. texture size : 16384 [t=00:00:00.370972] max. texture anisotropy level : 16.000000 [t=00:00:00.370978] max. vec4 varyings/attributes : 16/32 [t=00:00:00.370983] max. draw-buffers : 8 [t=00:00:00.370987] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.370991] max. uniform buffer-bindings : 84 [t=00:00:00.370995] max. uniform block-size : 4096KB [t=00:00:00.371000] max. storage buffer-bindings : 96 [t=00:00:00.371004] max. storage block-size : 2047MB [t=00:00:00.371007] [t=00:00:00.371011] enable AMD-hacks : 1 [t=00:00:00.371019] compress MIP-maps: 0 [t=00:00:00.371054] Number of compressed texture formats: 33 [t=00:00:00.371083] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.371119] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.371361] [GR::UpdateGLConfigs] [t=00:00:00.371382] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.371389] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.371837] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.371852] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.371857] [GR::InitGLState] [t=00:00:00.371934] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.424696] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.427975] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.432231] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.432251] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date [t=00:00:00.432874] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.433826] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.433839] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.433917] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.433991] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.439389] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.440017] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.441748] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.442014] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.452857] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [t=00:00:00.452884] [VFS] [SpringVFS::ReserveArchives<this=00000112af300e70>] [t=00:00:00.452994] [VFS] [SpringVFS::AddArchive<this=00000112af300e70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.456155] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000112af300e70 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.456171] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.523574] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.524333] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.524459] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.524584] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.525491] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.525535] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.550187] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.550290] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.550677][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.550812][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.551030][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.551055][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.551063][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.551121][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.561288][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.561305][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (USB AUDIO )" [t=00:00:00.561312][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.579260][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.581587][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000112af92af10(default) context=00000112aee2eb20 numChannels=2 frameSize=8 [t=00:00:00.581610][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.581619][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.581624][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.581631][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.581655][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.581678][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.581693][f=-000001] [Sound] Devices: [t=00:00:00.583495][f=-000001] [Sound] [OpenAL Soft on Speakers (USB AUDIO )] [t=00:00:00.583513][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.583529][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.584330][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.584344][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.657111][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 3003 MB [t=00:00:00.659804][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.661169][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.661209][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.713559][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "AquariusCrossing" (loaded=0 cached=0) [t=00:00:00.713929][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000112af300e70>(arName="AquariusCrossing", overwrite=false)] section=1 cached=0 [t=00:00:00.714972][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000112af300e70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.716260][f=-000001] [CAS::GASCB] Archive file="aquariuscrossing.sd7" cs="3f8d87b60685ee65cf187d4ccc29abef98d3f170cd2a45a77a45edc5e924a29e54feb3f269217575cb86abfa20506960d5b2aad438135db4262e1c4f71ea3b17" [t=00:00:00.716430][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.716898][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.717054][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.717295][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.717335][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad Fontconfig error: Cannot load default config file [t=00:00:00.719320][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.719511][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:00.719533][f=-000001] [UDPListener] successfully bound socket on port 60770 [t=00:00:00.720603][f=-000001] [GameServer] Initialize: thread affinity fff [t=00:00:00.720760][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 59ms [t=00:00:00.720809][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:00.721263][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:00.721280][f=-000001] [t=00:00:00.721291][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.721322][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.721339][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.721354][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.721370][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.721791][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.721826][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.722404][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.722427][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.722440][f=-000001] [GR::InitGLState] [t=00:00:00.722502][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.722517][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:00.722552][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.722583][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.780602][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000112fc2dbb40] using map "AquariusCrossing" (loaded=1 cached=0) [t=00:00:00.780817][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000112af300e70>(arName="AquariusCrossing", overwrite=false)] section=1 cached=0 [t=00:00:00.780879][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000112af300e70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.781022][f=-000001] [PreGame::AddModArchivesToVFS][server=00000112fc2dbb40] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:00.781307][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000112af300e70>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.855098][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000112af300e70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.855412][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000112af300e70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.862035][f=-000001] [CAS::GASCB] Archive file="aquariuscrossing.sd7" cs="3f8d87b60685ee65cf187d4ccc29abef98d3f170cd2a45a77a45edc5e924a29e54feb3f269217575cb86abfa20506960d5b2aad438135db4262e1c4f71ea3b17" [t=00:00:00.862295][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.862988][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.863137][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.863289][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.864891][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewplbmVyZ3ltdWx0PTI7CnN0YXJ0ZW5lcmd5PTE7Cm1ldGFsbXVsdD0yOwpkaXNhYmxlZHVuaXRzPXN0cmlkZXIgaHViKyBkaXNjbyByYXZlIHBhcnR5KzsKc3RhcnRyZXNkZWx0YT0wOwpjYW1wYWlnbl9jaGFzc2lzPTE7CnJldmVhbF9zdXBlcndlYXBvbnM9MTsKc3RhcnRtZXRhbD0xOwp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPU15c3RpY1Bob2VuaXg7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IE5vdmljZSAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSU5vdmljZTY0Owp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9QXF1YXJpdXNDcm9zc2luZzsKbXlwbGF5ZXJuYW1lPU15c3RpY1Bob2VuaXg7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo=" [t=00:00:00.864940][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-22_21-09-30-415_AquariusCrossing_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:00.864951][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 139ms [t=00:00:00.865317][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.934292][f=-000001] forceSingleThreaded, false [t=00:00:01.768616][f=-000001] [CAS::GASCB] Archive file="aquariuscrossing.sd7" cs="3f8d87b60685ee65cf187d4ccc29abef98d3f170cd2a45a77a45edc5e924a29e54feb3f269217575cb86abfa20506960d5b2aad438135db4262e1c4f71ea3b17" [t=00:00:01.768797][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.769170][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.769273][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.769405][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.778749][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.778771][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.778906][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.779021][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.779098][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.779183][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.779944][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.780264][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.780602][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.781163][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.781442][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.781740][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.781769][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.782222][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.785567][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.788607][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.789741][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.789995][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:01.790598][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.790636][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.790821][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.790897][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.015816][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.029306][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (59 MB)" [t=00:00:02.076566][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 285ms [t=00:00:02.076617][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.079966][f=-000001] [CAS::GASCB] Archive file="aquariuscrossing.sd7" cs="3f8d87b60685ee65cf187d4ccc29abef98d3f170cd2a45a77a45edc5e924a29e54feb3f269217575cb86abfa20506960d5b2aad438135db4262e1c4f71ea3b17" [t=00:00:02.080151][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.080674][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.080819][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.081011][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.146010][f=-000001] Loading UnitDefs_posts [t=00:00:02.205834][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:02.205862][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:02.205873][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:02.205891][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:02.244755][f=-000001] Loading FeatureDefs_posts [t=00:00:02.257978][f=-000001] Loading WeaponDefs_posts [t=00:00:02.280917][f=-000001] Loading ArmorDefs_posts [t=00:00:02.295587][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 214ms [t=00:00:02.340366][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 263ms [t=00:00:02.340405][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.434783][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.442200][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:02.446205][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:02.446473][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [t=00:00:02.446497][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.446523][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.448359][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.449784][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.449980][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:02.527448][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.536747][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" ------- TRUNCATED ------- [t=00:00:12.920558][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:12.920783][f=-000001] Mex Placement Initialised with 58 spots. [t=00:00:12.921999][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:12.922394][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:12.924771][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:12.925594][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:12.926136][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:12.926641][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:12.926853][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:12.927021][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:12.929737][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:12.932391][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:12.939083][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:12.939482][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:12.943054][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:12.949679][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:12.950343][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:12.950560][f=-000001] SetSunLighting [t=00:00:12.951021][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:12.951235][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:12.951444][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:12.953816][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:12.954002][f=-000001] Lua garbage collection rate: 30/s [t=00:00:12.954015][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:12.954172][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:12.960723][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:12.961286][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:12.962573][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:12.965035][f=-000001] Writing last game win data [t=00:00:12.968287][f=-000001] LuaUI v0.3 [t=00:00:13.226609][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:13.286543][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:13.286594][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:13.321757][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:13.321818][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:13.352920][f=-000001] Skirmish AI <Circuit Novice-stable>: 1.2.15 [t=00:00:13.363501][f=-000001] Skirmish AI <Circuit Novice-stable>: AngelScript Rules! [t=00:00:13.364621][f=-000001] Skirmish AI <Circuit Novice-stable>: Loading the Terrain-Map ... [t=00:00:13.364655][f=-000001] Skirmish AI <Circuit Novice-stable>: Water Damage: 0.000000 [t=00:00:13.365015][f=-000001] Skirmish AI <Circuit Novice-stable>: Sector-Map Block Size: 64 [t=00:00:13.365029][f=-000001] Skirmish AI <Circuit Novice-stable>: Sector-Map Size: 8960 (x112, z80) [t=00:00:13.368477][f=-000001] Skirmish AI <Circuit Novice-stable>: Determining Usable Terrain for all units ... [t=00:00:13.375031][f=-000001] Skirmish AI <Circuit Novice-stable>: Map Land Percent: 52.97% [t=00:00:13.375052][f=-000001] Skirmish AI <Circuit Novice-stable>: Water is a void: false [t=00:00:13.375094][f=-000001] Skirmish AI <Circuit Novice-stable>: Water is harmful: false [t=00:00:13.375102][f=-000001] Skirmish AI <Circuit Novice-stable>: Minimum Elevation: -92.00 [t=00:00:13.375110][f=-000001] Skirmish AI <Circuit Novice-stable>: Maximum Elevation: 228.00 [t=00:00:13.375130][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 50.546875% of the map. (used by 33 unit-defs) [t=00:00:13.375151][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:13.375164][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:13.375175][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 36.015625% of the map. (used by 2 unit-defs) [t=00:00:13.375190][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 37.979912% of the map. (used by 1 unit-defs) [t=00:00:13.378504][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 98.01% of the map. (used by 353 unit-defs) [t=00:00:13.379515][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 36.00% of the map. (used by 6 unit-defs) [t=00:00:13.381341][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 60.62% of the map. (used by 32 unit-defs) [t=00:00:13.384075][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 98.05% of the map. (used by 5 unit-defs) [t=00:00:13.386788][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:13.388779][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 62.35% of the map. (used by 10 unit-defs) [t=00:00:13.390510][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 3 Map-Area(s) occupying 58.60% of the map. (used by 4 unit-defs) [t=00:00:13.393494][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 92.81% of the map. (used by 13 unit-defs) [t=00:00:13.395194][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 56.88% of the map. (used by 3 unit-defs) [t=00:00:13.396366][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 41.56% of the map. (used by 8 unit-defs) [t=00:00:13.398289][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 55.97% of the map. (used by 21 unit-defs) [t=00:00:13.447177][f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/1052188CircuitAINovice64/stable/AquariusCrossing.json) [t=00:00:13.448107][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\behaviour.json [t=00:00:13.450558][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\block_map.json [t=00:00:13.451175][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\build_chain.json [t=00:00:13.452045][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\commander.json [t=00:00:13.453176][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\economy.json [t=00:00:13.453718][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\factory.json [t=00:00:13.457257][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\response.json [t=00:00:13.505549][f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 1.2.15 (0) Initialized! [t=00:00:13.506143][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:13.506155][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 219ms [t=00:00:13.513725][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10363, 0.0} allocedSize{int+, int-, ext}={0, 0, 1849351}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0318} [t=00:00:14.020141][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:14.181134][f=-000001] GameID: 8a14186760d3ea8f5cbc87aa6d444c77 [t=00:00:14.181512][f=-000001] Connection attempt from MysticPhoenix [t=00:00:14.181521][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:14.181646][f=-000001] -> Connection established (given id 0) [t=00:00:14.181670][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MysticPhoenix" string="[PreGame::GameDataReceived][map-checksums] server=fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad client=fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad" [t=00:00:14.181694][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MysticPhoenix" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:14.181712][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MysticPhoenix" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7524a155368b7f5099c03688927aa7f9c3f4717489236efced0930c2064fec19013ebe51da721c7eae80943aed659edea93c9410fa7acf69a7a4c8f34e0353]" [t=00:00:14.181726][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MysticPhoenix" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=72aacb28ab754304575c29d0b3bff6c3c9a0b2fc1dc2884ad026254dd1b5f93479a9a7e0c01faaee551ac25dd348ddcb0400a2c9f95e84654390b8a2236399d5]" [t=00:00:14.181773][f=-000001] [Game::ClientReadNet][LOGMSG] sender="MysticPhoenix" string="[Game::Load][lua{Rules,Gaia}={00000112aa2ba640,0000000000000000}][locale="C"]" [t=00:00:14.181836][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (1)" (ID: 0, Short-Name: "1052188CircuitAINovice64", Version: "stable") took over control of team 1 [t=00:00:14.181849][f=-000001] Player MysticPhoenix finished loading and is now ingame [t=00:00:14.270430][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.192848][f=-000001] <MysticPhoenix> Allies: I choose: Campaign! [t=00:00:45.121309][f=-000001] [QuitAction] user exited to system [t=00:00:45.129473][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:45.129494][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:45.133623][f=-000001] [async=0] threads=6 tasks=21950 {sum,avg}{exec,wait}time={{1142.688, 0.052}, {1112.625, 0.051}}ms [t=00:00:45.133648][f=-000001] thread=1 tasks=4390 {sum,min,max,avg}{exec,wait}time={{243.285, 0.000, 81.942, 0.055}, {71.051, 0.000, 2.100, 0.016}}ms [t=00:00:45.133690][f=-000001] thread=2 tasks=4390 {sum,min,max,avg}{exec,wait}time={{229.512, 0.000, 89.386, 0.052}, {79.952, 0.000, 4.000, 0.018}}ms [t=00:00:45.133704][f=-000001] thread=3 tasks=4390 {sum,min,max,avg}{exec,wait}time={{214.830, 0.000, 78.218, 0.049}, {86.839, 0.000, 4.457, 0.020}}ms [t=00:00:45.133715][f=-000001] thread=4 tasks=4390 {sum,min,max,avg}{exec,wait}time={{234.600, 0.000, 90.017, 0.053}, {186.036, 0.000, 3.995, 0.042}}ms [t=00:00:45.133733][f=-000001] thread=5 tasks=4390 {sum,min,max,avg}{exec,wait}time={{220.460, 0.000, 86.325, 0.050}, {688.747, 0.000, 8.110, 0.157}}ms [t=00:00:45.133745][f=-000001] [async=1] threads=6 tasks=1780 {sum,avg}{exec,wait}time={{30128.479, 16.926}, {8895450.000, 4997.444}}ms [t=00:00:45.133758][f=-000001] thread=1 tasks=356 {sum,min,max,avg}{exec,wait}time={{6027.851, 0.001, 1159.454, 16.932}, {1759501.250, 1.099, 6033.410, 4942.419}}ms [t=00:00:45.133775][f=-000001] thread=2 tasks=356 {sum,min,max,avg}{exec,wait}time={{6013.515, 0.000, 1144.631, 16.892}, {1783657.250, 1.094, 6032.536, 5010.273}}ms [t=00:00:45.133789][f=-000001] thread=3 tasks=356 {sum,min,max,avg}{exec,wait}time={{6011.096, 0.001, 1146.725, 16.885}, {1798361.125, 0.003, 6030.149, 5051.576}}ms [t=00:00:45.133809][f=-000001] thread=4 tasks=356 {sum,min,max,avg}{exec,wait}time={{6031.197, 0.001, 941.013, 16.942}, {1753581.875, 0.167, 6032.776, 4925.792}}ms [t=00:00:45.133845][f=-000001] thread=5 tasks=356 {sum,min,max,avg}{exec,wait}time={{6044.821, 0.000, 1241.144, 16.980}, {1800348.500, 0.261, 6032.349, 5057.159}}ms [t=00:00:45.133859][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:45.133866][f=-000001] [SpringApp::Kill][2] [t=00:00:45.134360][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:45.134373][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000011379ab0970 [t=00:00:45.134408][f=-000001] Start widgetHandler:Shutdown [t=00:00:45.136469][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:45.137068][f=-000001] Writing last game win data [t=00:00:45.140395][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:45.140411][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:45.140433][f=-000001] Shutdown Widget - Deferred rendering GL4 [t=00:00:45.140567][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:45.140584][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:45.140603][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:45.141582][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:45.142311][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:45.142425][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:45.142439][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:45.142449][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:45.144806][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:45.144823][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:45.145668][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:45.145684][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:45.145719][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:45.145734][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:45.145768][f=-000001] Shutdown Widget - Unit Icons [t=00:00:45.145782][f=-000001] Shutdown Widget - Noises [t=00:00:45.145791][f=-000001] Shutdown Widget - HealthBars [t=00:00:45.146616][f=-000001] Shutdown Widget - BuildETA [t=00:00:45.146632][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:45.146641][f=-000001] Shutdown Widget - Win Counter [t=00:00:45.146657][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:45.147631][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:45.147644][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:45.147652][f=-000001] Shutdown Widget - Transport AI [t=00:00:45.147661][f=-000001] Shutdown Widget - Stereo3D [t=00:00:45.147688][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:45.147699][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:45.147709][f=-000001] Shutdown Widget - Point Tracker [t=00:00:45.147725][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:45.147737][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:45.147749][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:45.147758][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:45.147770][f=-000001] Shutdown Widget - Attack Warning [t=00:00:45.147781][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:45.147795][f=-000001] Shutdown Widget - Grab Input [t=00:00:45.147929][f=-000001] Input grabbing is disabled! [t=00:00:45.147946][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:45.147956][f=-000001] Shutdown Widget - Darkening [t=00:00:45.147972][f=-000001] Shutdown Widget - Context Menu [t=00:00:45.147982][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:45.147993][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:45.148008][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:45.148019][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:45.148037][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:45.148129][f=-000001] Shutdown Widget - CameraShake [t=00:00:45.148141][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:45.148207][f=-000001] Shutdown Widget - Attack AoE [t=00:00:45.148219][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:00:45.148258][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:45.148279][f=-000001] Shutdown Widget - Selection Send [t=00:00:45.148289][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:45.148308][f=-000001] Shutdown Widget - LupsManager [t=00:00:45.148320][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:45.148330][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:45.148340][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:45.148926][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:45.148941][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:45.148950][f=-000001] Shutdown Widget - Lups [t=00:00:45.149614][f=-000001] Shutdown Widget - Chili Framework [t=00:00:45.149637][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:45.149669][f=-000001] Shutdown Widget - Custom Markers [t=00:00:45.149690][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:45.149776][f=-000001] Shutdown Widget - Select Keys [t=00:00:45.149802][f=-000001] Shutdown Widget - Start Boxes [t=00:00:45.149823][f=-000001] Shutdown Widget - Pause Screen [t=00:00:45.149999][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:45.150053][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:45.150090][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:45.150105][f=-000001] Shutdown Widget - Layout Handler [t=00:00:45.150119][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:45.150137][f=-000001] End widgetHandler:Shutdown [t=00:00:45.232951][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3382474, 0.0} allocedSize{int+, int-, ext}={0, 0, 873898387}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0362} [t=00:00:45.234408][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:45.234424][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000112aa2ba640 [t=00:00:45.234461][f=-000001] Start gadgetHandler:Shutdown [t=00:00:45.234473][f=-000001] Shutdown - StartSetup [t=00:00:45.234483][f=-000001] Shutdown - UnitMorph [t=00:00:45.234493][f=-000001] Shutdown - Carrier Drones [t=00:00:45.234503][f=-000001] Shutdown - Missile Silo Controller [t=00:00:45.234533][f=-000001] Shutdown - Modular Comm Info [t=00:00:45.234543][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:45.234552][f=-000001] Shutdown - UnitCloakShield [t=00:00:45.234564][f=-000001] Shutdown - Starlight Handler [t=00:00:45.234572][f=-000001] End gadgetHandler:Shutdown [t=00:00:45.248493][f=-000001] Start gadgetHandler:Shutdown [t=00:00:45.248549][f=-000001] Shutdown - Teleport Throw [t=00:00:45.248575][f=-000001] Shutdown - UnitMorph [t=00:00:45.248608][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:45.248738][f=-000001] Shutdown - Missile fired callins [t=00:00:45.248756][f=-000001] Shutdown - Modular Comm Info [t=00:00:45.248769][f=-000001] Shutdown - Retreat Command [t=00:00:45.248789][f=-000001] Shutdown - Shockwaves [t=00:00:45.248806][f=-000001] Shutdown - Unit tint API [t=00:00:45.248822][f=-000001] Shutdown - Unit glow API [t=00:00:45.248836][f=-000001] Shutdown - UnitCloakShield [t=00:00:45.248881][f=-000001] Shutdown - Lups Cloak FX [t=00:00:45.248891][f=-000001] Shutdown - Lups [t=00:00:45.249621][f=-000001] Shutdown - Lups Shield [t=00:00:45.249635][f=-000001] End gadgetHandler:Shutdown [t=00:00:45.266577][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1290} [t=00:00:45.266855][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:45.266917][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:45.266928][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:45.272968][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-22_21-09-30-415_AquariusCrossing_105.1.1-2511-g747f18b BAR105.sdfz" (5420 bytes) [t=00:00:45.273288][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:45.296531][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:45.296559][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=00:00:45.296593][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000112aee2eb20 dev=00000112af92af10 [t=00:00:45.296833][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000112aee2eb20 dev=00000112af92af10 [t=00:00:45.296847][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000112aee2eb20)] [t=00:00:45.298029][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000112af92af10)] [t=00:00:45.298570][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:45.326181][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:45.326945][f=-000001] [Game::~CGame][1] [t=00:00:45.326971][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:45.326982][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:45.327013][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:45.327022][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:45.327028][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:45.327037][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:45.327090][f=-000001] [Game::KillMisc][1] [t=00:00:45.327097][f=-000001] [Game::KillMisc][2] [t=00:00:45.327106][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:45.355754][f=-000001] [Game::KillMisc][3] [t=00:00:45.355889][f=-000001] [Game::KillRendering][1] [t=00:00:45.364959][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:45.365037][f=-000001] [S3OParser::Kill] allocated 5534 pieces [t=00:00:45.365413][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:00:45.376589][f=-000001] [Game::KillInterface][1] [t=00:00:45.376717][f=-000001] [Game::KillInterface][2] [t=00:00:45.377124][f=-000001] [Game::KillSimulation][1] [t=00:00:45.377204][f=-000001] [Game::KillSimulation][2] [t=00:00:45.390595][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/634411 [t=00:00:45.390673][f=-000001] [Game::KillSimulation][3] [t=00:00:45.391751][f=-000001] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:00:45.391904][f=-000001] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.392048][f=-000001] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=25 [t=00:00:45.392113][f=-000001] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:45.392415][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:45.398090][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:45.409635][f=-000001] [Game::KillSimulation][4] [t=00:00:45.457230][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:00:45.457262][f=-000001] [Game::~CGame][2] [t=00:00:45.457269][f=-000001] [Game::~CGame][3] [t=00:00:45.457341][f=-000001] [SpringApp::Kill][3] [t=00:00:45.457389][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2914 bytes sent 3619 bytes recv'd [t=00:00:45.469282][f=-000001] Kill: client disconnecting... [t=00:00:45.469323][f=-000001] [GameServer] UpdateLoop: thread affinity fff [t=00:00:47.470119][f=-000001] CloseConnection: client connection closed [t=00:00:47.470215][f=-000001] [SpringApp::Kill][4] font=00000112af720080 [t=00:00:47.471851][f=-000001] [SpringApp::Kill][5] [t=00:00:47.476520][f=-000001] [SpringApp::Kill][6] [t=00:00:47.476554] [SpringApp::Kill][7] [t=00:00:47.478080] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:47.478100] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:47.478112] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:47.478136] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:47.478150] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:47.478162] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:47.478183] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:47.478197] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:47.478207] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:47.478226] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:47.478239] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:47.478251] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:47.478265] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:47.559558] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:47.559616] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:47.559628] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:47.559636] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:47.560523] [VFS] [SpringVFS::DeleteArchives<this=00000112af300e70>] [t=00:00:47.560549] [VFS] [SpringVFS::DeleteArchives<this=00000112af300e70>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:00:47.560587] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000112aebe6820) [t=00:00:47.565167] [VFS] [SpringVFS::DeleteArchives<this=00000112af300e70>(section=1)] #archives[section]=1 #files[section]=24 [t=00:00:47.565211] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\aquariuscrossing.sd7 (00000112fc33dcf0) [t=00:00:47.566396] [VFS] [SpringVFS::DeleteArchives<this=00000112af300e70>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:47.566460] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000112aebe6980) [t=00:00:47.566691] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000112aebe5f30) [t=00:00:47.566810] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000112aebe64b0) [t=00:00:47.567077] [VFS] [SpringVFS::DeleteArchives<this=00000112af300e70>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:47.567093] [VFS] [SpringVFS::DeleteArchives<this=00000112af300e70>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:47.567109] [VFS] [SpringVFS::DeleteArchives<this=00000112af300e70>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:47.567121] [VFS] [SpringVFS::DeleteArchives<this=00000112af300e70>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:47.567144] [VFS] [SpringVFS::DeleteArchives<this=00000112af300e70>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:47.567162] [VFS] [SpringVFS::DeleteArchives<this=00000112af300e70>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:47.567736] [SpringApp::Kill][8] [t=00:00:47.567751] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:47.567759] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6bc2004d0 (joinable=1) [t=00:00:47.567764] [WatchDog::Uninstall][2] [t=00:00:48.039808] [WatchDog::Uninstall][3] [t=00:00:48.039863] [SpringApp::Kill][9]
infolog_full.txt (truncated):