Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000137] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.014811] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.014852] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.014875] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014889] [t=00:00:00.014895] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014901] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014906] Use "none" to disable the default log sections. [t=00:00:00.014915] ============== </Log Sections> ============== [t=00:00:00.014921] ============== <User Config> ============== [t=00:00:00.015022] AllowDeferredMapRendering = 1 [t=00:00:00.015030] AllowDeferredModelRendering = 1 [t=00:00:00.015035] AnimationMT = 0 [t=00:00:00.015040] BumpWaterBlurReflection = 1 [t=00:00:00.015045] BumpWaterTexSizeReflection = 128 [t=00:00:00.015051] CamFreeScrollSpeed = 50 [t=00:00:00.015055] CamMode = 1 [t=00:00:00.015062] CubeTexSizeReflection = 1 [t=00:00:00.015071] CubeTexSizeSpecular = 1 [t=00:00:00.015076] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015082] EdgeMoveDynamic = 0 [t=00:00:00.015087] EdgeMoveWidth = 0.003 [t=00:00:00.015092] FPSFOV = 90 [t=00:00:00.015096] FPSScrollSpeed = 50 [t=00:00:00.015101] FontSize = 18 [t=00:00:00.015105] FullscreenEdgeMove = 0 [t=00:00:00.015110] GrassDetail = 0 [t=00:00:00.015114] GroundDecals = 2 [t=00:00:00.015118] GroundDetail = 90 [t=00:00:00.015122] HangTimeout = 30 [t=00:00:00.015130] HardwareCursor = 1 [t=00:00:00.015138] InitialNetworkTimeout = 0 [t=00:00:00.015143] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015148] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015153] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015158] LinkOutgoingBandwidth = 262144 [t=00:00:00.015164] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015172] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015176] MSAALevel = 1 [t=00:00:00.015181] MaxParticles = 15000 [t=00:00:00.015188] MaxSounds = 32 [t=00:00:00.015196] MaximumTransmissionUnit = 0 [t=00:00:00.015201] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015207] MiniMapMarker = 0 [t=00:00:00.015212] MouseDragScrollThreshold = 0 [t=00:00:00.015218] NetworkLossFactor = 2 [t=00:00:00.015223] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015228] OverheadScrollSpeed = 50 [t=00:00:00.015233] ReconnectTimeout = 0 [t=00:00:00.015240] RotOverheadScrollSpeed = 50 [t=00:00:00.015244] RotateLogFiles = 1 [t=00:00:00.015253] ShadowMapSize = 1024 [t=00:00:00.015268] Shadows = 1 [t=00:00:00.015275] ShowClock = 0 [t=00:00:00.015279] SoftParticles = 2 [t=00:00:00.015285] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015292] UnitIconDist = 151 [t=00:00:00.015297] UpdateBoundingVolumeMT = 0 [t=00:00:00.015302] UpdateWeaponVectorsMT = 0 [t=00:00:00.015309] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015314] UseLuaMemPools = 0 [t=00:00:00.015319] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015349] VFSCacheArchiveFiles = 0 [t=00:00:00.015357] VSync = 1 [t=00:00:00.015362] Water = 4 [t=00:00:00.015366] WindowBorderless = 1 [t=00:00:00.015370] WindowPosY = 0 [t=00:00:00.015376] WindowedEdgeMove = 0 [t=00:00:00.015381] XResolutionWindowed = 1920 [t=00:00:00.015387] YResolutionWindowed = 1080 [t=00:00:00.015398] ============== </User Config> ============== [t=00:00:00.015405] ============== <User System> ============== [t=00:00:00.015416] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015447] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015460] Compiler Version: gcc-13.2.0 [t=00:00:00.015517] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.015583] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.015601] Binary Word Size: 64-bit (native) [t=00:00:00.015611] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015631] Physical CPU Cores: 6 [t=00:00:00.015641] Logical CPU Cores: 12 [t=00:00:00.015649] ============== </User System> ============== [t=00:00:00.015708] Run: thread affinity fff [t=00:00:00.015939] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015950] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015956] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015963] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015972] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017581] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017600] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023647] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.043021] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.043039] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.043045] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.043052] [11] 2560x1080x24bpp@144Hz [t=00:00:00.043056] [14] 1920x1440x24bpp@144Hz [t=00:00:00.043078] [19] 1920x1200x24bpp@144Hz [t=00:00:00.043083] [23] 1920x1080x24bpp@144Hz [t=00:00:00.043088] [30] 1720x1440x24bpp@144Hz [t=00:00:00.043093] [34] 1680x1050x24bpp@144Hz [t=00:00:00.043098] [40] 1600x1200x24bpp@144Hz [t=00:00:00.043103] [44] 1600x1024x24bpp@144Hz [t=00:00:00.043112] [50] 1600x900x24bpp@144Hz [t=00:00:00.043117] [55] 1440x1080x24bpp@144Hz [t=00:00:00.043121] [62] 1440x900x24bpp@144Hz [t=00:00:00.043126] [67] 1400x1050x24bpp@144Hz [t=00:00:00.043132] [73] 1366x768x24bpp@144Hz [t=00:00:00.043140] [78] 1360x768x24bpp@144Hz [t=00:00:00.043150] [83] 1280x1024x24bpp@144Hz [t=00:00:00.043155] [89] 1280x960x24bpp@144Hz [t=00:00:00.043159] [94] 1280x800x24bpp@144Hz [t=00:00:00.043164] [99] 1280x768x24bpp@144Hz [t=00:00:00.043168] [104] 1280x720x24bpp@144Hz [t=00:00:00.043172] [111] 1152x864x24bpp@144Hz [t=00:00:00.043177] [116] 1024x768x24bpp@144Hz [t=00:00:00.043181] [123] 800x600x24bpp@144Hz [t=00:00:00.043187] [130] 720x576x24bpp@144Hz [t=00:00:00.043191] [135] 720x480x24bpp@144Hz [t=00:00:00.043199] [141] 640x480x24bpp@144Hz [t=00:00:00.049448] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.049464] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.049469] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.049474] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.049478] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.049483] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.049490] [11] 1366x768x24bpp@144Hz [t=00:00:00.049502] [13] 1360x768x24bpp@144Hz [t=00:00:00.049520] [15] 1280x1024x24bpp@144Hz [t=00:00:00.049530] [17] 1280x960x24bpp@144Hz [t=00:00:00.049561] [19] 1280x800x24bpp@144Hz [t=00:00:00.049566] [21] 1280x768x24bpp@144Hz [t=00:00:00.049573] [23] 1280x720x24bpp@144Hz [t=00:00:00.049578] [25] 1280x600x24bpp@144Hz [t=00:00:00.049582] [27] 1152x864x24bpp@144Hz [t=00:00:00.049589] [29] 1024x768x24bpp@144Hz [t=00:00:00.049593] [31] 800x600x24bpp@144Hz [t=00:00:00.049599] [33] 640x480x24bpp@144Hz [t=00:00:00.049604] [35] 640x400x24bpp@144Hz [t=00:00:00.379440] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.380280] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.380312] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.406036] [GR::LogVersionInfo] [t=00:00:00.406077] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.406090] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.406124] GL vendor : NVIDIA Corporation [t=00:00:00.406138] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.406149] GLSL version: 4.60 NVIDIA [t=00:00:00.406159] GLEW version: 2.1.0 [t=00:00:00.406170] GPU memory : 6144MB (total) / 4846MB (available) [t=00:00:00.406188] SDL swap-int: 1 [t=00:00:00.406199] SDL driver : windows [t=00:00:00.406208] [t=00:00:00.406218] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.406231] GLSL shader support : 1 [t=00:00:00.406250] GL4 support : 1 [t=00:00:00.406266] FBO extension support : 1 [t=00:00:00.406288] NVX GPU mem-info support : 1 [t=00:00:00.406315] ATI GPU mem-info support : 0 [t=00:00:00.406337] Texture clamping to edge : 1 [t=00:00:00.406360] NPOT-texture support : 1 (1) [t=00:00:00.406374] S3TC/DXT1 texture support : 1/1 [t=00:00:00.406388] texture query-LOD support : 1 (1) [t=00:00:00.406405] MSAA frame-buffer support : 1 (1) [t=00:00:00.406425] Z-buffer depth : 32 (-) [t=00:00:00.406448] primitive-restart support : 1 (1) [t=00:00:00.406460] clip-space control support: 1 (1) [t=00:00:00.406472] seamless cube-map support : 1 (1) [t=00:00:00.406488] frag-depth layout support : 1 (1) [t=00:00:00.406499] persistent maps support : 1 (1) [t=00:00:00.406513] explicit attribs location : 1 (1) [t=00:00:00.406525] multi draw indirect : 1 (-) [t=00:00:00.406557] array textures : 1 (-) [t=00:00:00.406567] buffer copy support : 1 (-) [t=00:00:00.406580] indirect draw : 1 (-) [t=00:00:00.406588] base instance : 1 (-) [t=00:00:00.406597] [t=00:00:00.406603] max. FBO samples : 32 [t=00:00:00.406610] max. FS/program texture slots : 32/192 [t=00:00:00.406621] max. texture size : 32768 [t=00:00:00.406631] max. texture anisotropy level : 16.000000 [t=00:00:00.406639] max. vec4 varyings/attributes : 31/16 [t=00:00:00.406650] max. draw-buffers : 8 [t=00:00:00.406662] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.406670] max. uniform buffer-bindings : 84 [t=00:00:00.406687] max. uniform block-size : 64KB [t=00:00:00.406697] max. storage buffer-bindings : 96 [t=00:00:00.406704] max. storage block-size : 2047MB [t=00:00:00.406711] [t=00:00:00.406717] enable AMD-hacks : 0 [t=00:00:00.406723] compress MIP-maps: 0 [t=00:00:00.406771] Number of compressed texture formats: 23 [t=00:00:00.406808] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.406852] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.407123] [GR::UpdateGLConfigs] [t=00:00:00.407168] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.407179] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.407196] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.407211] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.407226] [GR::InitGLState] [t=00:00:00.407292] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.519994] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.523842] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.547765] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.556993] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.557059] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.559814] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.561258] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.561284] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.561554] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.561687] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.600088] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.601065] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.604633] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.605822] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.693072] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 93ms [t=00:00:00.693110] [VFS] [SpringVFS::ReserveArchives<this=000001edae0db470>] [t=00:00:00.693661] [VFS] [SpringVFS::AddArchive<this=000001edae0db470>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.700339] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001edae0db470 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.700368] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.858768] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.859132] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.859248] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.859726] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.860579] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.860877] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.862487] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.862557] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.862968][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.863081][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.863332][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.863363][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.863375][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.863439][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.890549][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.890580][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.890594][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.890628][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.890640][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.962950][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.9ms) [t=00:00:01.078558][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (215.5ms) [t=00:00:01.079339][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.081460][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ede93078c0(default) context=000001edad9bc9d0 numChannels=2 frameSize=8 [t=00:00:01.081487][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.081496][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.081504][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.081511][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.081543][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.081581][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.081596][f=-000001] [Sound] Devices: [t=00:00:01.084554][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:01.084578][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.084587][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:01.084601][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.084610][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.086103][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.086215][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.184975][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 321ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 648003 MB [t=00:00:01.187730][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.189235][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8479 [t=00:00:01.191244][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8479 using name LogicDaemon [t=00:00:01.488681][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0) [t=00:00:01.489587][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001edae0db470>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0 [t=00:00:01.490204][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001edae0db470>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.490771][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.553586][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001edae0db470>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.555070][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001edae0db470>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.555371][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001edae0db470>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.557683][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001edae0db470>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.570863][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:01.571041][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.571157][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.636181][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.636346][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.636501][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.636606][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.636686][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:23.852836][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:23.852867][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:23.853225][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:23.853251][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:23.853401][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:23.853765][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:23.853999][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:23.854445][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:23.854751][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:23.855028][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:23.855255][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:23.855509][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:23.855770][f=-000001] EndGame Graph disabled [t=00:00:23.873031][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:23.873571][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:23.873808][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:23.875345][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:23.875658][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:23.875956][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:23.876251][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:23.876584][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:23.881413][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:23.881654][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:23.881865][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:23.882077][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:23.885025][f=-000001] Input grabbing is enabled! [t=00:00:23.885067][f=-000001] Input grabbing is enabled! [t=00:00:23.885165][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:23.885664][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:23.886076][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:23.886258][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:23.886538][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:23.886983][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:23.887256][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:23.887549][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:23.887837][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:23.888036][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:23.888259][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:23.888501][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:23.888745][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:23.888961][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:23.914434][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:23.922169][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:23.922727][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:23.923002][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:23.923313][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:23.923512][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:23.923694][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:23.923909][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:23.924278][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:23.924600][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:23.924814][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:23.925025][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:23.943305][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:23.943992][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:23.944847][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:23.945156][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:23.945462][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:23.963747][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:23.964271][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:23.964523][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:23.964769][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:23.965562][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:23.965858][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:23.966056][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:23.981167][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:23.981572][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:23.982855][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:23.983862][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:23.984061][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:23.984690][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:23.984999][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:23.985229][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:23.985601][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:23.985796][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:24.144041][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:24.144533][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:24.150853][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:24.151560][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:24.151858][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:24.175214][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:24.176612][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:24.178982][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:24.179478][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:24.180035][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:24.180386][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:24.181569][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:24.182518][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:24.182816][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:24.183143][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:24.183407][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:24.183627][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:24.183649][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:24.183658][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:24.183710][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:24.183986][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:24.184200][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:24.184401][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:24.184640][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:24.184946][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:24.186061][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:24.186241][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:24.186612][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:24.186918][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:24.187170][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:24.187788][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:24.188060][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:24.188479][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:24.189060][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:24.189525][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:24.190042][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:24.190341][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:24.190650][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:24.191047][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:24.191439][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:24.197496][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:24.208303][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:24.209212][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:24.209791][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:24.211821][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:24.212107][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:24.212489][f=-000001] Mex Placement Initialised with 134 spots. [t=00:00:24.216853][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:24.217818][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:24.221396][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:24.222088][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:24.222593][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:24.223478][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:24.223749][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:24.223972][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:24.230641][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:24.232414][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:24.235132][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:24.235547][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:24.235784][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:24.240315][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:24.247737][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:24.248445][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:24.248801][f=-000001] SetSunLighting [t=00:00:24.249272][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:24.250165][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:24.253369][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:24.253815][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:24.254057][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:24.254286][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.254305][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:24.254503][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:24.255686][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:24.264277][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:24.271136][f=-000001] Writing last game win data [t=00:00:24.281311][f=-000001] LuaUI v0.3 [t=00:00:24.474386][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.717022][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.717138][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:24.737425][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:24.737480][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 20ms [t=00:00:24.752794][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10987, 0.0} allocedSize{int+, int-, ext}={0, 0, 1892057}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0927} [t=00:00:25.612324][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.016138][f=-000001] GameID: 7064196769e7ec3c457f73e51ea172cf [t=00:00:26.016582][f=-000001] Connection attempt from LogicDaemon [t=00:00:26.016597][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:26.016786][f=-000001] -> Connection established (given id 0) [t=00:00:26.016823][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:26.016851][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:26.016870][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]" [t=00:00:26.016889][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]" [t=00:00:26.050788][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.229527][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001ee5a1339a0,000001ee7f943050}][locale="C"]" [t=00:00:26.229567][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:01:00.333628][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:01:11.441433][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:02:23.365871][f=0002157] Buildings set to face North [t=00:02:31.645370][f=0002405] Buildings set to face West [t=00:02:33.092869][f=0002449] Buildings set to face North [t=00:02:33.294262][f=0002455] Buildings set to face East [t=00:02:40.746613][f=0002678] Buildings set to face North [t=00:03:07.058123][f=0003468] Buildings set to face West [t=00:03:07.256326][f=0003474] Buildings set to face South [t=00:03:21.224335][f=0003893] Buildings set to face East [t=00:03:39.055581][f=0004427] Buildings set to face South [t=00:04:08.915375][f=0005324] game_message: Stardust is under attack [t=00:04:13.487861][f=0005461] [SpringApp::Kill][1] fromRun=1 [t=00:04:13.487883][f=0005461] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:13.515001][f=0005461] [async=0] threads=6 tasks=184665 {sum,avg}{exec,wait}time={{5174.259, 0.028}, {16320.620, 0.088}}ms [t=00:04:13.515047][f=0005461] thread=1 tasks=36933 {sum,min,max,avg}{exec,wait}time={{1210.685, 0.000, 161.143, 0.033}, {1314.962, 0.000, 8.651, 0.036}}ms [t=00:04:13.515062][f=0005461] thread=2 tasks=36933 {sum,min,max,avg}{exec,wait}time={{976.570, 0.000, 163.066, 0.026}, {3597.454, 0.000, 18446744027136.000, 0.097}}ms [t=00:04:13.515076][f=0005461] thread=3 tasks=36933 {sum,min,max,avg}{exec,wait}time={{1042.937, 0.000, 168.236, 0.028}, {3793.551, 0.000, 18446744027136.000, 0.103}}ms [t=00:04:13.515094][f=0005461] thread=4 tasks=36933 {sum,min,max,avg}{exec,wait}time={{963.076, 0.000, 168.575, 0.026}, {3810.151, 0.000, 18.373, 0.103}}ms [t=00:04:13.515113][f=0005461] thread=5 tasks=36933 {sum,min,max,avg}{exec,wait}time={{980.992, 0.000, 167.927, 0.027}, {3804.503, 0.000, 17.678, 0.103}}ms [t=00:04:13.515127][f=0005461] [async=1] threads=6 tasks=3545 {sum,avg}{exec,wait}time={{44575.789, 12.574}, {25410080.000, 7167.865}}ms [t=00:04:13.515150][f=0005461] thread=1 tasks=708 {sum,min,max,avg}{exec,wait}time={{8924.171, 0.000, 1887.822, 12.605}, {5078676.000, 0.062, 8927.446, 7173.271}}ms [t=00:04:13.515168][f=0005461] thread=2 tasks=709 {sum,min,max,avg}{exec,wait}time={{8902.072, 0.000, 1887.799, 12.556}, {5084072.000, 0.423, 8927.263, 7170.765}}ms [t=00:04:13.515180][f=0005461] thread=3 tasks=710 {sum,min,max,avg}{exec,wait}time={{8906.104, 0.000, 1888.128, 12.544}, {5086904.500, 0.255, 8927.425, 7164.654}}ms [t=00:04:13.515196][f=0005461] thread=4 tasks=707 {sum,min,max,avg}{exec,wait}time={{8917.243, 0.000, 1887.897, 12.613}, {5079522.500, 0.506, 8926.967, 7184.615}}ms [t=00:04:13.515217][f=0005461] thread=5 tasks=711 {sum,min,max,avg}{exec,wait}time={{8926.199, 0.000, 1888.184, 12.554}, {5080904.000, 1.033, 8927.467, 7146.138}}ms [t=00:04:13.515225][f=0005461] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:13.515232][f=0005461] [SpringApp::Kill][2] [t=00:04:13.515277][f=0005461] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:13.515290][f=0005461] [Game::KillLua][1] dtor=0 luaUI=000001ee7f4a2de0 [t=00:04:13.515329][f=0005461] Start widgetHandler:Shutdown [t=00:04:13.518601][f=0005461] Shutdown - SaveOrderList Complete [t=00:04:13.520697][f=0005461] Writing last game win data [t=00:04:13.531219][f=0005461] Shutdown - SaveConfigData Complete [t=00:04:13.531246][f=0005461] Shutdown Widget - Chili Highlight [t=00:04:13.531267][f=0005461] Shutdown Widget - Deferred rendering GL4 [t=00:04:13.531364][f=0005461] Shutdown Widget - Draw After Chili [t=00:04:13.531393][f=0005461] Shutdown Widget - API Unit Tracker GL4 [t=00:04:13.531409][f=0005461] Shutdown Widget - EPIC Menu [t=00:04:13.533097][f=0005461] Shutdown Widget - Chili Widget Selector [t=00:04:13.534688][f=0005461] Shutdown Widget - Depth of Field Shader [t=00:04:13.534737][f=0005461] Shutdown Widget - Chili Minimap [t=00:04:13.534893][f=0005461] Shutdown Widget - Deferred rendering [t=00:04:13.534911][f=0005461] SSAO: Deferred rendering disabled, disabling. [t=00:04:13.538037][f=0005461] Shutdown Widget - Deferred rendering [t=00:04:13.538080][f=0005461] SSAO: Deferred rendering disabled, disabling. [t=00:04:13.539457][f=0005461] Shutdown Widget - Local Team Colors [t=00:04:13.539478][f=0005461] Shutdown Widget - Display Keys 2 [t=00:04:13.539505][f=0005461] Shutdown Widget - Save Game Menu [t=00:04:13.539517][f=0005461] Shutdown Widget - Highlight Model Api GL4 [t=00:04:13.539546][f=0005461] Shutdown Widget - Unit Icons [t=00:04:13.539596][f=0005461] Shutdown Widget - Noises [t=00:04:13.539615][f=0005461] Shutdown Widget - Attrition Counter [t=00:04:13.539894][f=0005461] Shutdown Widget - HealthBars [t=00:04:13.541260][f=0005461] Shutdown Widget - Chili Chicken Panel [t=00:04:13.541301][f=0005461] Shutdown Widget - Selected Units GL4 2 [t=00:04:13.541312][f=0005461] Shutdown Widget - BuildETA [t=00:04:13.541325][f=0005461] Shutdown Widget - External VR Grid [t=00:04:13.541335][f=0005461] Shutdown Widget - Win Counter [t=00:04:13.541345][f=0005461] Shutdown Widget - EndGame APM stats [t=00:04:13.542751][f=0005461] Shutdown Widget - Modular Comm Info [t=00:04:13.542767][f=0005461] Shutdown Widget - Reclaim Field Highlight [t=00:04:13.542779][f=0005461] Shutdown Widget - State Reverse and Latency [t=00:04:13.542788][f=0005461] Shutdown Widget - Music Player v2 [t=00:04:13.542798][f=0005461] Shutdown Widget - Attack Warning [t=00:04:13.542808][f=0005461] Shutdown Widget - Stereo3D [t=00:04:13.542821][f=0005461] Shutdown Widget - Chili EndGame Window [t=00:04:13.542838][f=0005461] Shutdown Widget - Transport AI [t=00:04:13.542853][f=0005461] Shutdown Widget - Darkening [t=00:04:13.542868][f=0005461] Shutdown Widget - Showeco and Grid Drawer [t=00:04:13.542878][f=0005461] Shutdown Widget - Defense Range Zero-K [t=00:04:13.542891][f=0005461] Shutdown Widget - Grab Input [t=00:04:13.546878][f=0005461] Input grabbing is disabled! [t=00:04:13.546935][f=0005461] Shutdown Widget - Highlight Geos [t=00:04:13.546964][f=0005461] Shutdown Widget - Missile Silo Range [t=00:04:13.546990][f=0005461] Shutdown Widget - Local Widgets Config [t=00:04:13.547043][f=0005461] Shutdown Widget - MinimapEvents [t=00:04:13.547067][f=0005461] Shutdown Widget - Point Tracker [t=00:04:13.547085][f=0005461] Shutdown Widget - Context Menu [t=00:04:13.547102][f=0005461] Shutdown Widget - Startup Info and Selector [t=00:04:13.547144][f=0005461] Shutdown Widget - Chili Spectator Panels [t=00:04:13.547166][f=0005461] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:13.547200][f=0005461] Shutdown Widget - Chili Nuke Warning [t=00:04:13.547240][f=0005461] Shutdown Widget - Chili Economy Panel Default [t=00:04:13.547420][f=0005461] Shutdown Widget - Attack AoE [t=00:04:13.547446][f=0005461] Shutdown Widget - Spotter [t=00:04:13.547464][f=0005461] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:13.547481][f=0005461] Shutdown Widget - Selection Send [t=00:04:13.547500][f=0005461] Shutdown Widget - TeamPlatter [t=00:04:13.548183][f=0005461] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:13.548312][f=0005461] Shutdown Widget - LupsManager [t=00:04:13.548344][f=0005461] Shutdown Widget - Global Build Command [t=00:04:13.548587][f=0005461] Shutdown Widget - Newton Firezone [t=00:04:13.548606][f=0005461] Shutdown Widget - Receive Units Indicator [t=00:04:13.548617][f=0005461] Shutdown Widget - Chili Pro Console [t=00:04:13.549173][f=0005461] Shutdown Widget - Persistent Build Height [t=00:04:13.549195][f=0005461] Shutdown Widget - Lasso Terraform GUI [t=00:04:13.549210][f=0005461] Shutdown Widget - Chili Framework [t=00:04:13.549225][f=0005461] Shutdown Widget - Lups [t=00:04:13.549299][f=0005461] Shutdown Widget - Mex Placement Handler [t=00:04:13.549316][f=0005461] Shutdown Widget - Custom Markers [t=00:04:13.549329][f=0005461] Shutdown Widget - Chili Core Selector [t=00:04:13.549415][f=0005461] Shutdown Widget - Select Keys [t=00:04:13.549440][f=0005461] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:13.549461][f=0005461] Shutdown Widget - Pause Screen [t=00:04:13.549607][f=0005461] Shutdown Widget - Bloom Shader Deferred [t=00:04:13.549637][f=0005461] Shutdown Widget - Color Blindness Correction [t=00:04:13.549654][f=0005461] Shutdown Widget - Layout Handler [t=00:04:13.549672][f=0005461] Shutdown Widget - Text To Speech Control [t=00:04:13.549690][f=0005461] End widgetHandler:Shutdown [t=00:04:13.625806][f=0005461] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7940393, 0.0} allocedSize{int+, int-, ext}={0, 0, 1681281105}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:04:13.626007][f=0005461] [Game::KillLua][2] dtor=0 luaGaia=000001ee7f943050 [t=00:04:13.635832][f=0005461] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:13.635913][f=0005461] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:13.635949][f=0005461] [Game::KillLua][3] dtor=0 luaRules=000001ee5a1339a0 [t=00:04:13.635986][f=0005461] Start gadgetHandler:Shutdown [t=00:04:13.636000][f=0005461] Shutdown - StartSetup [t=00:04:13.636010][f=0005461] Shutdown - UnitMorph [t=00:04:13.636312][f=0005461] Shutdown - Carrier Drones [t=00:04:13.636327][f=0005461] Shutdown - Missile Silo Controller [t=00:04:13.636338][f=0005461] Shutdown - Modular Comm Info [t=00:04:13.636354][f=0005461] Shutdown - Terrain Texture Handler [t=00:04:13.636370][f=0005461] Shutdown - UnitCloakShield [t=00:04:13.636482][f=0005461] Shutdown - Starlight Handler [t=00:04:13.636500][f=0005461] End gadgetHandler:Shutdown [t=00:04:13.671277][f=0005461] Start gadgetHandler:Shutdown [t=00:04:13.671305][f=0005461] Shutdown - Teleport Throw [t=00:04:13.671317][f=0005461] Shutdown - UnitMorph [t=00:04:13.671335][f=0005461] Shutdown - Commander Skin Renderer [t=00:04:13.671987][f=0005461] Shutdown - Missile fired callins [t=00:04:13.672065][f=0005461] Shutdown - Modular Comm Info [t=00:04:13.672083][f=0005461] Shutdown - Retreat Command [t=00:04:13.672118][f=0005461] Shutdown - Shockwaves [t=00:04:13.672162][f=0005461] Shutdown - Unit tint API [t=00:04:13.672179][f=0005461] Shutdown - Unit glow API [t=00:04:13.672192][f=0005461] Shutdown - UnitCloakShield [t=00:04:13.672215][f=0005461] Shutdown - Lups Cloak FX [t=00:04:13.672233][f=0005461] Shutdown - Lups [t=00:04:13.672367][f=0005461] Shutdown - Lups Shield [t=00:04:13.672438][f=0005461] End gadgetHandler:Shutdown [t=00:04:13.690427][f=0005461] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 588, 0.0} allocedSize{int+, int-, ext}={0, 0, 88536}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0391} [t=00:04:13.692515][f=0005461] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:13.692603][f=0005461] [Game::KillLua][4] dtor=0 [t=00:04:13.692613][f=0005461] [Game::KillLua][5] dtor=0 [t=00:04:13.724141][f=0005461] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-23_21-02-42-351_Entrenched_Plains_V2_105.1.1-2511-g747f18b BAR105.sdfz" (83177 bytes) [t=00:04:13.724221][f=0005461] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:13.727896][f=0005461] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:13.727927][f=0005461] [Sound] [Sound::UpdateThread][3] #sources=32 #items=25 [t=00:04:13.728019][f=0005461] [Sound] [Sound::UpdateThread][4] ctx=000001edad9bc9d0 dev=000001ede93078c0 [t=00:04:13.728228][f=0005461] [Sound] [Sound::UpdateThread][5] ctx=000001edad9bc9d0 dev=000001ede93078c0 [t=00:04:13.728243][f=0005461] [Sound] [Sound::Cleanup][alcDestroyContext(000001edad9bc9d0)] [t=00:04:13.729336][f=0005461] [Sound] [Sound::Cleanup][alcCloseDevice(000001ede93078c0)] [t=00:04:13.729512][f=0005461] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:13.760578][f=0005461] [Sound] [Sound::UpdateThread][6] [t=00:04:13.761383][f=0005461] [Game::~CGame][1] [t=00:04:13.761398][f=0005461] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:13.761406][f=0005461] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:13.761412][f=0005461] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:13.761457][f=0005461] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:13.761464][f=0005461] [Game::KillLua][4] dtor=1 [t=00:04:13.761472][f=0005461] [Game::KillLua][5] dtor=1 [t=00:04:13.761756][f=0005461] [Game::KillMisc][1] [t=00:04:13.761766][f=0005461] [Game::KillMisc][2] [t=00:04:13.762018][f=0005461] [Game::KillMisc][3] [t=00:04:13.762142][f=0005461] [Game::KillRendering][1] [t=00:04:13.762508][f=0005461] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:13.808134][f=0005461] [3DOParser::Kill] allocated 29 pieces [t=00:04:13.808296][f=0005461] [S3OParser::Kill] allocated 5602 pieces [t=00:04:13.808643][f=0005461] [AssParser::Kill] allocated 701 pieces [t=00:04:13.873961][f=0005461] [Game::KillInterface][1] [t=00:04:13.874142][f=0005461] [Game::KillInterface][2] [t=00:04:13.874642][f=0005461] [Game::KillSimulation][1] [t=00:04:13.874830][f=0005461] [Game::KillSimulation][2] [t=00:04:13.899822][f=0005461] [CCollisionHandler] dis-/continuous tests: 32/1845510 [t=00:04:13.899845][f=0005461] [Game::KillSimulation][3] [t=00:04:13.901245][f=0005461] [~CPathCache(48x24)] cacheHits=8 hitPercentage=38% numHashColls=0 maxCacheSize=5 [t=00:04:13.901419][f=0005461] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:13.901591][f=0005461] [~CPathCache(96x48)] cacheHits=11 hitPercentage=27% numHashColls=0 maxCacheSize=8 [t=00:04:13.901666][f=0005461] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:13.901894][f=0005461] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:13.909663][f=0005461] [LosHandler::Kill] raycast instance cache-{hits,misses}={56,331}; shared=0%; cached=14% [t=00:04:13.922380][f=0005461] [Game::KillSimulation][4] [t=00:04:13.978328][f=0005461] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:13.978377][f=0005461] [Game::~CGame][2] [t=00:04:13.978384][f=0005461] [Game::~CGame][3] [t=00:04:13.978499][f=0005461] [SpringApp::Kill][3] [t=00:04:13.978701][f=0005461] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 384162 bytes sent in 4452 packets (86.290 bytes/packet) 226730 bytes recv'd in 5096 packets (44.492 bytes/packet) {0.104x, 0.135x} relative protocol overhead {up, down} 13707 incoming chunks dropped, 11198 outgoing chunks resent 4044 incoming chunks processed [t=00:04:13.978901][f=0005461] [SpringApp::Kill][4] font=000001edadddb400 [t=00:04:13.988897][f=0005461] [SpringApp::Kill][5] [t=00:04:13.992363][f=0005461] [SpringApp::Kill][6] [t=00:04:13.992384] [SpringApp::Kill][7] [t=00:04:13.993074] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:13.993089] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:13.993101] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:13.993119] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:13.993132] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:13.993147] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:13.993165] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {160, 1048576, 1048576}, EBO = {240, 2097152, 2097152} [t=00:04:13.993179] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {31792, 1048576, 1048576}, EBO = {47688, 2097152, 2097152} [t=00:04:13.993187] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:13.993196] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:13.993211] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:13.993220] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:13.993229] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {220, 1048576, 1048576}, EBO = {330, 2097152, 2097152} [t=00:04:14.126666] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:14.126688] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:14.126697] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:14.126705] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8479 [t=00:04:14.126714] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:14.127617] [VFS] [SpringVFS::DeleteArchives<this=000001edae0db470>] [t=00:04:14.127643] [VFS] [SpringVFS::DeleteArchives<this=000001edae0db470>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:04:14.127675] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000001ede97de5c0) [t=00:04:14.127843] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2192ms [t=00:04:14.127876] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=83ms [t=00:04:14.127897] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=82ms [t=00:04:14.127911] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=41ms [t=00:04:14.127920] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=31ms [t=00:04:14.127930] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=26ms [t=00:04:14.127940] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=24ms [t=00:04:14.127953] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=24ms [t=00:04:14.127967] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=22ms [t=00:04:14.127980] file="unittextures/largetransport1.dds" indx=7627 inflSize=5461kb readTime=19ms [t=00:04:14.127990] file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=18ms [t=00:04:14.130119] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001ede9227ef0) [t=00:04:14.131101] [VFS] [SpringVFS::DeleteArchives<this=000001edae0db470>(section=1)] #archives[section]=1 #files[section]=138 [t=00:04:14.131124] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (000001ede90c9430) [t=00:04:14.131251] [VFS] [SpringVFS::DeleteArchives<this=000001edae0db470>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:14.131270] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ede9227d90) [t=00:04:14.131337] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ede9228ec0) [t=00:04:14.131459] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ede9227e40) [t=00:04:14.131573] [VFS] [SpringVFS::DeleteArchives<this=000001edae0db470>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:14.131592] [VFS] [SpringVFS::DeleteArchives<this=000001edae0db470>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:04:14.131670] [VFS] [SpringVFS::DeleteArchives<this=000001edae0db470>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:14.131688] [VFS] [SpringVFS::DeleteArchives<this=000001edae0db470>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:14.131700] [VFS] [SpringVFS::DeleteArchives<this=000001edae0db470>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:14.131713] [VFS] [SpringVFS::DeleteArchives<this=000001edae0db470>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:14.132064] [SpringApp::Kill][8] [t=00:04:14.132196] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:14.132213] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7245b04d0 (joinable=1) [t=00:04:14.132221] [WatchDog::Uninstall][2] [t=00:04:14.164700] [WatchDog::Uninstall][3] [t=00:04:14.164720] [SpringApp::Kill][9]
infolog_full.txt (truncated):