Open Chobbyla opened 4 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000131] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.019367] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.019412] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.019436] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019454] [t=00:00:00.019460] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019467] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019473] Use "none" to disable the default log sections. [t=00:00:00.019483] ============== </Log Sections> ============== [t=00:00:00.019493] ============== <User Config> ============== [t=00:00:00.019666] AllowDeferredMapRendering = 1 [t=00:00:00.019683] AllowDeferredModelRendering = 1 [t=00:00:00.019694] AnimationMT = 0 [t=00:00:00.019734] BumpWaterBlurReflection = 1 [t=00:00:00.019744] BumpWaterTexSizeReflection = 128 [t=00:00:00.019753] CamFreeScrollSpeed = 50 [t=00:00:00.019767] CamMode = 1 [t=00:00:00.019776] CubeTexSizeReflection = 1 [t=00:00:00.019800] CubeTexSizeSpecular = 1 [t=00:00:00.019813] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019823] EdgeMoveDynamic = 0 [t=00:00:00.019834] EdgeMoveWidth = 0.003 [t=00:00:00.019842] FPSFOV = 90 [t=00:00:00.019850] FPSScrollSpeed = 50 [t=00:00:00.019861] FontSize = 18 [t=00:00:00.019869] FullscreenEdgeMove = 0 [t=00:00:00.019876] GrassDetail = 0 [t=00:00:00.019884] GroundDecals = 2 [t=00:00:00.019890] GroundDetail = 90 [t=00:00:00.019897] HangTimeout = 30 [t=00:00:00.019912] HardwareCursor = 1 [t=00:00:00.019929] InitialNetworkTimeout = 0 [t=00:00:00.019940] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.019949] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.019970] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.023596] LinkOutgoingBandwidth = 262144 [t=00:00:00.023696] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.023710] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.023719] MSAALevel = 1 [t=00:00:00.023727] MaxParticles = 15000 [t=00:00:00.023763] MaxSounds = 32 [t=00:00:00.023799] MaximumTransmissionUnit = 0 [t=00:00:00.023828] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.023839] MiniMapMarker = 0 [t=00:00:00.023849] MouseDragScrollThreshold = 0 [t=00:00:00.023857] NetworkLossFactor = 2 [t=00:00:00.023867] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.023876] OverheadScrollSpeed = 50 [t=00:00:00.023888] ReconnectTimeout = 0 [t=00:00:00.023922] RotOverheadScrollSpeed = 50 [t=00:00:00.023944] RotateLogFiles = 1 [t=00:00:00.023971] ShadowMapSize = 1024 [t=00:00:00.023983] Shadows = 1 [t=00:00:00.023998] ShowClock = 0 [t=00:00:00.024007] SoftParticles = 2 [t=00:00:00.024016] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.024030] UnitIconDist = 151 [t=00:00:00.024039] UpdateBoundingVolumeMT = 0 [t=00:00:00.024048] UpdateWeaponVectorsMT = 0 [t=00:00:00.024058] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.024068] UseLuaMemPools = 0 [t=00:00:00.024082] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.024196] VFSCacheArchiveFiles = 0 [t=00:00:00.024220] VSync = 1 [t=00:00:00.024230] Water = 4 [t=00:00:00.024283] WindowBorderless = 1 [t=00:00:00.024307] WindowPosY = 0 [t=00:00:00.024318] WindowedEdgeMove = 0 [t=00:00:00.024406] XResolutionWindowed = 1920 [t=00:00:00.024550] YResolutionWindowed = 1080 [t=00:00:00.024640] ============== </User Config> ============== [t=00:00:00.024705] ============== <User System> ============== [t=00:00:00.024772] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.024844] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.025018] Compiler Version: gcc-13.2.0 [t=00:00:00.025092] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.025174] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.025193] Binary Word Size: 64-bit (native) [t=00:00:00.025205] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.025241] Physical CPU Cores: 6 [t=00:00:00.025255] Logical CPU Cores: 12 [t=00:00:00.025263] ============== </User System> ============== [t=00:00:00.025274] Run: thread affinity fff [t=00:00:00.025570] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.025587] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.025593] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.025599] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.025624] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.027598] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.027626] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.037892] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.073545] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.073565] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.073571] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.073580] [11] 2560x1080x24bpp@144Hz [t=00:00:00.073585] [14] 1920x1440x24bpp@144Hz [t=00:00:00.073611] [19] 1920x1200x24bpp@144Hz [t=00:00:00.073617] [23] 1920x1080x24bpp@144Hz [t=00:00:00.073623] [30] 1720x1440x24bpp@144Hz [t=00:00:00.073629] [34] 1680x1050x24bpp@144Hz [t=00:00:00.073639] [40] 1600x1200x24bpp@144Hz [t=00:00:00.073647] [44] 1600x1024x24bpp@144Hz [t=00:00:00.073654] [50] 1600x900x24bpp@144Hz [t=00:00:00.073666] [55] 1440x1080x24bpp@144Hz [t=00:00:00.073674] [62] 1440x900x24bpp@144Hz [t=00:00:00.073685] [67] 1400x1050x24bpp@144Hz [t=00:00:00.073693] [73] 1366x768x24bpp@144Hz [t=00:00:00.073712] [78] 1360x768x24bpp@144Hz [t=00:00:00.073723] [83] 1280x1024x24bpp@144Hz [t=00:00:00.073728] [89] 1280x960x24bpp@144Hz [t=00:00:00.073734] [94] 1280x800x24bpp@144Hz [t=00:00:00.073739] [99] 1280x768x24bpp@144Hz [t=00:00:00.073747] [104] 1280x720x24bpp@144Hz [t=00:00:00.073752] [111] 1152x864x24bpp@144Hz [t=00:00:00.073758] [116] 1024x768x24bpp@144Hz [t=00:00:00.073766] [123] 800x600x24bpp@144Hz [t=00:00:00.073771] [130] 720x576x24bpp@144Hz [t=00:00:00.073776] [135] 720x480x24bpp@144Hz [t=00:00:00.073788] [141] 640x480x24bpp@144Hz [t=00:00:00.084543] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.084560] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.084566] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.084571] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.084575] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.084580] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.084588] [11] 1366x768x24bpp@144Hz [t=00:00:00.084593] [13] 1360x768x24bpp@144Hz [t=00:00:00.084615] [15] 1280x1024x24bpp@144Hz [t=00:00:00.084621] [17] 1280x960x24bpp@144Hz [t=00:00:00.084626] [19] 1280x800x24bpp@144Hz [t=00:00:00.084631] [21] 1280x768x24bpp@144Hz [t=00:00:00.084635] [23] 1280x720x24bpp@144Hz [t=00:00:00.084640] [25] 1280x600x24bpp@144Hz [t=00:00:00.084645] [27] 1152x864x24bpp@144Hz [t=00:00:00.084650] [29] 1024x768x24bpp@144Hz [t=00:00:00.084655] [31] 800x600x24bpp@144Hz [t=00:00:00.084661] [33] 640x480x24bpp@144Hz [t=00:00:00.084666] [35] 640x400x24bpp@144Hz [t=00:00:00.366073] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.367064] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.367090] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.401044] [GR::LogVersionInfo] [t=00:00:00.401064] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.401072] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.401096] GL vendor : NVIDIA Corporation [t=00:00:00.401102] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.401108] GLSL version: 4.60 NVIDIA [t=00:00:00.401113] GLEW version: 2.1.0 [t=00:00:00.401118] GPU memory : 6144MB (total) / 4845MB (available) [t=00:00:00.401137] SDL swap-int: 1 [t=00:00:00.401142] SDL driver : windows [t=00:00:00.401146] [t=00:00:00.401151] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.401156] GLSL shader support : 1 [t=00:00:00.401165] GL4 support : 1 [t=00:00:00.401170] FBO extension support : 1 [t=00:00:00.401184] NVX GPU mem-info support : 1 [t=00:00:00.401190] ATI GPU mem-info support : 0 [t=00:00:00.401202] Texture clamping to edge : 1 [t=00:00:00.401215] NPOT-texture support : 1 (1) [t=00:00:00.401225] S3TC/DXT1 texture support : 1/1 [t=00:00:00.401234] texture query-LOD support : 1 (1) [t=00:00:00.401243] MSAA frame-buffer support : 1 (1) [t=00:00:00.401257] Z-buffer depth : 32 (-) [t=00:00:00.401274] primitive-restart support : 1 (1) [t=00:00:00.401282] clip-space control support: 1 (1) [t=00:00:00.401291] seamless cube-map support : 1 (1) [t=00:00:00.401299] frag-depth layout support : 1 (1) [t=00:00:00.401311] persistent maps support : 1 (1) [t=00:00:00.401317] explicit attribs location : 1 (1) [t=00:00:00.401322] multi draw indirect : 1 (-) [t=00:00:00.401329] array textures : 1 (-) [t=00:00:00.401336] buffer copy support : 1 (-) [t=00:00:00.401348] indirect draw : 1 (-) [t=00:00:00.401356] base instance : 1 (-) [t=00:00:00.401360] [t=00:00:00.401365] max. FBO samples : 32 [t=00:00:00.401371] max. FS/program texture slots : 32/192 [t=00:00:00.401378] max. texture size : 32768 [t=00:00:00.401386] max. texture anisotropy level : 16.000000 [t=00:00:00.401392] max. vec4 varyings/attributes : 31/16 [t=00:00:00.401397] max. draw-buffers : 8 [t=00:00:00.401412] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.401419] max. uniform buffer-bindings : 84 [t=00:00:00.401427] max. uniform block-size : 64KB [t=00:00:00.401435] max. storage buffer-bindings : 96 [t=00:00:00.401445] max. storage block-size : 2047MB [t=00:00:00.401452] [t=00:00:00.401458] enable AMD-hacks : 0 [t=00:00:00.401465] compress MIP-maps: 0 [t=00:00:00.401505] Number of compressed texture formats: 23 [t=00:00:00.401545] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.401626] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.401888] [GR::UpdateGLConfigs] [t=00:00:00.401935] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.401948] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.401968] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.401984] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.401998] [GR::InitGLState] [t=00:00:00.402081] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.494971] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.498502] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.521847] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.527094] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.527132] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.527536] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.532555] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.532605] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.532746] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.532837] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.553121] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.554997] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.557494] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.557854] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.602622] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms [t=00:00:00.602641] [VFS] [SpringVFS::ReserveArchives<this=000001f2cf2c3120>] [t=00:00:00.602887] [VFS] [SpringVFS::AddArchive<this=000001f2cf2c3120>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.604996] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f2cf2c3120 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.605014] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.692694] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.692991] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.693067] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.693143] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.693265] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.693417] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.693522] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.693556] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.693877][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.693946][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.694070][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.694089][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.694096][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.694130][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.713211][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.713251][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.713263][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.713294][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.713304][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.800707][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.8ms) [t=00:00:00.840134][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.842079][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f2eb8cc570(default) context=000001f2cebfc940 numChannels=2 frameSize=8 [t=00:00:00.842172][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.842186][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.842193][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.842200][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.842228][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.842258][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.842312][f=-000001] [Sound] Devices: [t=00:00:00.844788][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.844864][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.844901][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.844916][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.844927][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.846065][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.846091][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.909165][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 215ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 648003 MB [t=00:00:00.910826][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.912873][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8479 [t=00:00:00.914762][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8479 using name LogicDaemon [t=00:00:01.157735][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0) [t=00:00:01.158435][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f2cf2c3120>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0 [t=00:00:01.158955][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f2cf2c3120>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.159521][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.211025][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f2cf2c3120>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.212486][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f2cf2c3120>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.212752][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f2cf2c3120>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.214323][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f2cf2c3120>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.223273][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:01.223515][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.223582][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.269131][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.269281][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.269495][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.269618][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.269689][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:22.870795][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:22.871028][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:22.871452][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:22.878314][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:22.878969][f=-000001] Input grabbing is enabled! [t=00:00:22.878992][f=-000001] Input grabbing is enabled! [t=00:00:22.879103][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:22.879387][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:22.879728][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:22.880039][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:22.885160][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:22.885587][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:22.885782][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:22.886007][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:22.886211][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:22.888632][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:22.888921][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:22.889262][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:22.889495][f=-000001] EndGame Graph disabled [t=00:00:22.905858][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:22.906186][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:22.906403][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:22.906657][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:22.907071][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:22.907299][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:22.907527][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:22.907803][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:22.907828][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:22.908139][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:22.908157][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:22.908317][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:22.908838][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:22.909105][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:22.951896][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:22.953099][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:22.953499][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:22.953750][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:22.953971][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:22.954232][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:22.954487][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:22.954852][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:22.955076][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:22.955874][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:22.956058][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:22.956258][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:22.956428][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:22.957227][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:22.960667][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:22.961016][f=-000001] Initialize [t=00:00:22.961203][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:22.961456][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:22.961784][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:22.962802][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:22.963146][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:22.963852][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:22.989081][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:22.990067][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:22.990847][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:22.991172][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:23.143706][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:23.144070][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:23.150281][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:23.150832][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:23.151186][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:23.151439][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:23.152445][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:23.152753][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:23.152993][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:23.153400][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:23.154272][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:23.154458][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:23.154694][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:23.155616][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:23.155876][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:23.156083][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:23.156290][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:23.156502][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:23.156804][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:23.156818][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:23.156827][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:23.156997][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:23.157217][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:23.157541][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:23.157900][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:23.158827][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:23.159093][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:23.159745][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:23.159968][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:23.160183][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:23.160418][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:23.160684][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:23.161224][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:23.161733][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:23.162355][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:23.162783][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:23.163145][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:23.163445][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:23.163694][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:23.169162][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:23.176265][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:23.176899][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:23.177398][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:23.177927][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:23.181990][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:23.182653][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:23.185722][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:23.186066][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:23.186470][f=-000001] Mex Placement Initialised with 134 spots. [t=00:00:23.191328][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:23.191804][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:23.192941][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:23.193511][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:23.194070][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:23.194355][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:23.194568][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:23.198113][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:23.199722][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:23.205983][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:23.206474][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:23.208999][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:23.216506][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:23.217287][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:23.217626][f=-000001] SetSunLighting [t=00:00:23.218084][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:23.227101][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:23.227493][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:23.227788][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.227807][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:23.228016][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:23.228294][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:23.231159][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:23.232658][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:23.233632][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:23.239018][f=-000001] Writing last game win data [t=00:00:23.250605][f=-000001] LuaUI v0.3 [t=00:00:23.446008][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.648849][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.648883][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:23.663883][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:23.663904][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 15ms [t=00:00:23.677404][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10987, 0.0} allocedSize{int+, int-, ext}={0, 0, 1892056}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0270} [t=00:00:24.430212][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.824995][f=-000001] GameID: a3651967838bf2baf823c38e3272ab2c [t=00:00:24.825687][f=-000001] Connection attempt from LogicDaemon [t=00:00:24.825714][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:24.826045][f=-000001] -> Connection established (given id 0) [t=00:00:24.826121][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:24.826154][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:24.826180][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]" [t=00:00:24.826200][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]" [t=00:00:24.873404][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.036574][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001f33e99d5f0,000001f37e6f9820}][locale="C"]" [t=00:00:25.036621][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:31.592237][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:47.115236][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:54.912281][f=0002033] Buildings set to face South [t=00:02:12.172219][f=0002551] Buildings set to face East [t=00:02:12.672165][f=0002566] Buildings set to face North [t=00:02:26.700286][f=0002987] Buildings set to face East [t=00:02:58.940607][f=0003955] [uapn] compare [t=00:02:58.940644][f=0003955] [uapn] issued : 40(248, 721.063232, 3512, 50000, nil) 0 (build assist) [t=00:02:58.940711][f=0003955] [uapn] current: 40(31624, 248, 721.063232, 3512, 50000) 8 [t=00:02:58.940721][f=0003955] [uapn] -> repair [t=00:03:03.242181][f=0004085] [uapn] compare [t=00:03:03.242210][f=0004085] [uapn] issued : 40(248, 721.063232, 3512, 50000, nil) 0 (build assist) [t=00:03:03.242228][f=0004085] [uapn] current: 40(31624, 248, 721.063232, 3512, 50000) 8 [t=00:03:03.242236][f=0004085] [uapn] -> repair [t=00:03:07.793468][f=0004221] [uapn] compare [t=00:03:07.793525][f=0004221] [uapn] issued : 40(248, 721.063232, 3512, 50000, nil) 0 (build assist) [t=00:03:07.793542][f=0004221] [uapn] current: 40(31624, 248, 721.063232, 3512, 50000) 8 [t=00:03:07.793573][f=0004221] [uapn] -> repair [t=00:03:08.843116][f=0004251] Buildings set to face South [t=00:03:15.587137][f=0004455] [uapn] compare [t=00:03:15.587199][f=0004455] [uapn] issued : 40(248, 721.063232, 3512, 50000, nil) 0 (build assist) [t=00:03:15.587216][f=0004455] [uapn] current: 40(16751, nil, nil, nil, nil) 0 [t=00:03:15.587244][f=0004455] [uapn] -> false [t=00:03:15.587252][f=0004455] [uapn] compare [t=00:03:15.587264][f=0004455] [uapn] issued : 40(248, 721.063232, 3512, 50000, nil) 0 (build assist) [t=00:03:15.587275][f=0004455] [uapn] current: 40(16751, nil, nil, nil, nil) 0 [t=00:03:15.587285][f=0004455] [uapn] -> false [t=00:03:15.587291][f=0004455] [uapn] compare [t=00:03:15.587304][f=0004455] [uapn] issued : 40(248, 721.063232, 3512, 50000, nil) 4 (repair units) [t=00:03:15.587319][f=0004455] [uapn] current: 40(16751, nil, nil, nil, nil) 0 [t=00:03:15.587329][f=0004455] [uapn] -> false [t=00:03:15.587334][f=0004455] [uapn] compare [t=00:03:15.587351][f=0004455] [uapn] issued : 90(248, 721.063232, 3512, 50000, nil) 64 (reclaim all) [t=00:03:15.587363][f=0004455] [uapn] current: 40(16751, nil, nil, nil, nil) 0 [t=00:03:15.587370][f=0004455] [uapn] -> false [t=00:03:26.095939][f=0004770] game_message: Stardust is under attack [t=00:03:29.441945][f=0004869] [SpringApp::Kill][1] fromRun=1 [t=00:03:29.441983][f=0004869] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:29.461835][f=0004869] [async=0] threads=6 tasks=157290 {sum,avg}{exec,wait}time={{4172.729, 0.027}, {13748.984, 0.087}}ms [t=00:03:29.461858][f=0004869] thread=1 tasks=31458 {sum,min,max,avg}{exec,wait}time={{917.460, 0.000, 195.401, 0.029}, {994.232, 0.000, 18446744027136.000, 0.032}}ms [t=00:03:29.461887][f=0004869] thread=2 tasks=31458 {sum,min,max,avg}{exec,wait}time={{820.974, 0.000, 172.814, 0.026}, {3068.099, 0.000, 18446744027136.000, 0.098}}ms [t=00:03:29.461898][f=0004869] thread=3 tasks=31458 {sum,min,max,avg}{exec,wait}time={{833.763, 0.000, 167.518, 0.027}, {3264.004, 0.000, 18446744027136.000, 0.104}}ms [t=00:03:29.461910][f=0004869] thread=4 tasks=31458 {sum,min,max,avg}{exec,wait}time={{796.942, 0.000, 194.510, 0.025}, {3192.318, 0.000, 13.757, 0.101}}ms [t=00:03:29.461922][f=0004869] thread=5 tasks=31458 {sum,min,max,avg}{exec,wait}time={{803.590, 0.000, 176.346, 0.026}, {3230.331, 0.000, 16.979, 0.103}}ms [t=00:03:29.461935][f=0004869] [async=1] threads=6 tasks=3502 {sum,avg}{exec,wait}time={{41071.133, 11.728}, {23368350.000, 6672.858}}ms [t=00:03:29.461974][f=0004869] thread=1 tasks=703 {sum,min,max,avg}{exec,wait}time={{8200.355, 0.000, 1833.630, 11.665}, {4667505.500, 0.002, 8228.274, 6639.410}}ms [t=00:03:29.461991][f=0004869] thread=2 tasks=696 {sum,min,max,avg}{exec,wait}time={{8207.478, 0.000, 1833.544, 11.792}, {4673445.500, 0.180, 8228.865, 6714.721}}ms [t=00:03:29.462006][f=0004869] thread=3 tasks=698 {sum,min,max,avg}{exec,wait}time={{8218.674, 0.000, 2168.721, 11.775}, {4676036.000, 0.381, 8228.861, 6699.192}}ms [t=00:03:29.462021][f=0004869] thread=4 tasks=701 {sum,min,max,avg}{exec,wait}time={{8224.289, 0.000, 1833.459, 11.732}, {4678531.000, 0.437, 8228.738, 6674.082}}ms [t=00:03:29.462034][f=0004869] thread=5 tasks=704 {sum,min,max,avg}{exec,wait}time={{8220.335, 0.000, 1715.417, 11.677}, {4672833.500, 0.075, 8228.230, 6637.547}}ms [t=00:03:29.462047][f=0004869] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:29.462054][f=0004869] [SpringApp::Kill][2] [t=00:03:29.462121][f=0004869] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:29.462131][f=0004869] [Game::KillLua][1] dtor=0 luaUI=000001f380317a90 [t=00:03:29.462172][f=0004869] Start widgetHandler:Shutdown [t=00:03:29.465830][f=0004869] Shutdown - SaveOrderList Complete [t=00:03:29.467863][f=0004869] Writing last game win data [t=00:03:29.477817][f=0004869] Shutdown - SaveConfigData Complete [t=00:03:29.477860][f=0004869] Shutdown Widget - Chili Highlight [t=00:03:29.477883][f=0004869] Shutdown Widget - Deferred rendering GL4 [t=00:03:29.477994][f=0004869] Shutdown Widget - Draw After Chili [t=00:03:29.478052][f=0004869] Shutdown Widget - API Unit Tracker GL4 [t=00:03:29.478093][f=0004869] Shutdown Widget - EPIC Menu [t=00:03:29.481305][f=0004869] Shutdown Widget - Chili Minimap [t=00:03:29.481495][f=0004869] Shutdown Widget - Depth of Field Shader [t=00:03:29.481523][f=0004869] Shutdown Widget - Chili Widget Selector [t=00:03:29.483808][f=0004869] Shutdown Widget - Deferred rendering [t=00:03:29.483841][f=0004869] SSAO: Deferred rendering disabled, disabling. [t=00:03:29.486891][f=0004869] Shutdown Widget - Deferred rendering [t=00:03:29.486917][f=0004869] SSAO: Deferred rendering disabled, disabling. [t=00:03:29.488076][f=0004869] Shutdown Widget - Local Team Colors [t=00:03:29.488110][f=0004869] Shutdown Widget - Display Keys 2 [t=00:03:29.488138][f=0004869] Shutdown Widget - Save Game Menu [t=00:03:29.488162][f=0004869] Shutdown Widget - Highlight Model Api GL4 [t=00:03:29.488188][f=0004869] Shutdown Widget - Unit Icons [t=00:03:29.488228][f=0004869] Shutdown Widget - HealthBars [t=00:03:29.489753][f=0004869] Shutdown Widget - Attrition Counter [t=00:03:29.489975][f=0004869] Shutdown Widget - Noises [t=00:03:29.490007][f=0004869] Shutdown Widget - BuildETA [t=00:03:29.490020][f=0004869] Shutdown Widget - Selected Units GL4 2 [t=00:03:29.490030][f=0004869] Shutdown Widget - Chili Chicken Panel [t=00:03:29.490075][f=0004869] Shutdown Widget - External VR Grid [t=00:03:29.490093][f=0004869] Shutdown Widget - Win Counter [t=00:03:29.490106][f=0004869] Shutdown Widget - EndGame APM stats [t=00:03:29.491509][f=0004869] Shutdown Widget - Modular Comm Info [t=00:03:29.491526][f=0004869] Shutdown Widget - Chili Economy Panel Default [t=00:03:29.491610][f=0004869] Shutdown Widget - Chili Nuke Warning [t=00:03:29.491631][f=0004869] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:29.491661][f=0004869] Shutdown Widget - Chili Spectator Panels [t=00:03:29.491681][f=0004869] Shutdown Widget - Startup Info and Selector [t=00:03:29.491698][f=0004869] Shutdown Widget - Context Menu [t=00:03:29.491708][f=0004869] Shutdown Widget - Point Tracker [t=00:03:29.491717][f=0004869] Shutdown Widget - MinimapEvents [t=00:03:29.491727][f=0004869] Shutdown Widget - Local Widgets Config [t=00:03:29.491745][f=0004869] Shutdown Widget - Missile Silo Range [t=00:03:29.491763][f=0004869] Shutdown Widget - Highlight Geos [t=00:03:29.491782][f=0004869] Shutdown Widget - Grab Input [t=00:03:29.494856][f=0004869] Input grabbing is disabled! [t=00:03:29.495845][f=0004869] Shutdown Widget - Defense Range Zero-K [t=00:03:29.496003][f=0004869] Shutdown Widget - Showeco and Grid Drawer [t=00:03:29.496071][f=0004869] Shutdown Widget - Darkening [t=00:03:29.496175][f=0004869] Shutdown Widget - Transport AI [t=00:03:29.496235][f=0004869] Shutdown Widget - Chili EndGame Window [t=00:03:29.496351][f=0004869] Shutdown Widget - Stereo3D [t=00:03:29.496541][f=0004869] Shutdown Widget - Attack Warning [t=00:03:29.496683][f=0004869] Shutdown Widget - Music Player v2 [t=00:03:29.496716][f=0004869] Shutdown Widget - State Reverse and Latency [t=00:03:29.496736][f=0004869] Shutdown Widget - Reclaim Field Highlight [t=00:03:29.497120][f=0004869] Shutdown Widget - Attack AoE [t=00:03:29.497143][f=0004869] Shutdown Widget - TeamPlatter [t=00:03:29.498060][f=0004869] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:29.498277][f=0004869] Shutdown Widget - Selection Send [t=00:03:29.498312][f=0004869] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:29.498328][f=0004869] Shutdown Widget - Spotter [t=00:03:29.498341][f=0004869] Shutdown Widget - Global Build Command [t=00:03:29.498577][f=0004869] Shutdown Widget - LupsManager [t=00:03:29.498601][f=0004869] Shutdown Widget - Receive Units Indicator [t=00:03:29.498615][f=0004869] Shutdown Widget - Newton Firezone [t=00:03:29.498738][f=0004869] Shutdown Widget - Chili Pro Console [t=00:03:29.499383][f=0004869] Shutdown Widget - Persistent Build Height [t=00:03:29.499400][f=0004869] Shutdown Widget - Lasso Terraform GUI [t=00:03:29.499410][f=0004869] Shutdown Widget - Lups [t=00:03:29.499478][f=0004869] Shutdown Widget - Chili Framework [t=00:03:29.499496][f=0004869] Shutdown Widget - Chili Core Selector [t=00:03:29.499572][f=0004869] Shutdown Widget - Custom Markers [t=00:03:29.499589][f=0004869] Shutdown Widget - Mex Placement Handler [t=00:03:29.499600][f=0004869] Shutdown Widget - Select Keys [t=00:03:29.499625][f=0004869] Shutdown Widget - Pause Screen [t=00:03:29.499764][f=0004869] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:29.499786][f=0004869] Shutdown Widget - Bloom Shader Deferred [t=00:03:29.499796][f=0004869] Shutdown Widget - Text To Speech Control [t=00:03:29.499805][f=0004869] Shutdown Widget - Layout Handler [t=00:03:29.499815][f=0004869] Shutdown Widget - Color Blindness Correction [t=00:03:29.499824][f=0004869] End widgetHandler:Shutdown [t=00:03:29.571961][f=0004869] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7287229, 0.0} allocedSize{int+, int-, ext}={0, 0, 1574911367}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0438} [t=00:03:29.572124][f=0004869] [Game::KillLua][2] dtor=0 luaGaia=000001f37e6f9820 [t=00:03:29.583652][f=0004869] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:29.583728][f=0004869] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:29.583802][f=0004869] [Game::KillLua][3] dtor=0 luaRules=000001f33e99d5f0 [t=00:03:29.583861][f=0004869] Start gadgetHandler:Shutdown [t=00:03:29.583877][f=0004869] Shutdown - StartSetup [t=00:03:29.583913][f=0004869] Shutdown - UnitMorph [t=00:03:29.584488][f=0004869] Shutdown - Carrier Drones [t=00:03:29.584508][f=0004869] Shutdown - Missile Silo Controller [t=00:03:29.584521][f=0004869] Shutdown - Modular Comm Info [t=00:03:29.584533][f=0004869] Shutdown - Terrain Texture Handler [t=00:03:29.584545][f=0004869] Shutdown - UnitCloakShield [t=00:03:29.584681][f=0004869] Shutdown - Starlight Handler [t=00:03:29.584706][f=0004869] End gadgetHandler:Shutdown [t=00:03:29.625435][f=0004869] Start gadgetHandler:Shutdown [t=00:03:29.625480][f=0004869] Shutdown - Teleport Throw [t=00:03:29.625494][f=0004869] Shutdown - UnitMorph [t=00:03:29.625512][f=0004869] Shutdown - Commander Skin Renderer [t=00:03:29.625976][f=0004869] Shutdown - Missile fired callins [t=00:03:29.625993][f=0004869] Shutdown - Modular Comm Info [t=00:03:29.626002][f=0004869] Shutdown - Retreat Command [t=00:03:29.626015][f=0004869] Shutdown - Shockwaves [t=00:03:29.626023][f=0004869] Shutdown - Unit tint API [t=00:03:29.626032][f=0004869] Shutdown - Unit glow API [t=00:03:29.626050][f=0004869] Shutdown - UnitCloakShield [t=00:03:29.626061][f=0004869] Shutdown - Lups Cloak FX [t=00:03:29.626072][f=0004869] Shutdown - Lups [t=00:03:29.626121][f=0004869] Shutdown - Lups Shield [t=00:03:29.626156][f=0004869] End gadgetHandler:Shutdown [t=00:03:29.640703][f=0004869] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 636, 0.0} allocedSize{int+, int-, ext}={0, 0, 96152}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0204} [t=00:03:29.640916][f=0004869] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:29.640981][f=0004869] [Game::KillLua][4] dtor=0 [t=00:03:29.641014][f=0004869] [Game::KillLua][5] dtor=0 [t=00:03:29.673065][f=0004869] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-23_21-07-49-149_Entrenched_Plains_V2_105.1.1-2511-g747f18b BAR105.sdfz" (75269 bytes) [t=00:03:29.673181][f=0004869] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:29.673743][f=0004869] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:29.673760][f=0004869] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27 [t=00:03:29.673820][f=0004869] [Sound] [Sound::UpdateThread][4] ctx=000001f2cebfc940 dev=000001f2eb8cc570 [t=00:03:29.673934][f=0004869] [Sound] [Sound::UpdateThread][5] ctx=000001f2cebfc940 dev=000001f2eb8cc570 [t=00:03:29.673945][f=0004869] [Sound] [Sound::Cleanup][alcDestroyContext(000001f2cebfc940)] [t=00:03:29.674917][f=0004869] [Sound] [Sound::Cleanup][alcCloseDevice(000001f2eb8cc570)] [t=00:03:29.675068][f=0004869] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:29.706598][f=0004869] [Sound] [Sound::UpdateThread][6] [t=00:03:29.707489][f=0004869] [Game::~CGame][1] [t=00:03:29.707507][f=0004869] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:29.707526][f=0004869] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:29.707534][f=0004869] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:29.707540][f=0004869] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:29.707547][f=0004869] [Game::KillLua][4] dtor=1 [t=00:03:29.707554][f=0004869] [Game::KillLua][5] dtor=1 [t=00:03:29.707849][f=0004869] [Game::KillMisc][1] [t=00:03:29.707861][f=0004869] [Game::KillMisc][2] [t=00:03:29.708070][f=0004869] [Game::KillMisc][3] [t=00:03:29.708170][f=0004869] [Game::KillRendering][1] [t=00:03:29.708435][f=0004869] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:29.743556][f=0004869] [3DOParser::Kill] allocated 29 pieces [t=00:03:29.743645][f=0004869] [S3OParser::Kill] allocated 5602 pieces [t=00:03:29.744075][f=0004869] [AssParser::Kill] allocated 701 pieces [t=00:03:29.808992][f=0004869] [Game::KillInterface][1] [t=00:03:29.809212][f=0004869] [Game::KillInterface][2] [t=00:03:29.809803][f=0004869] [Game::KillSimulation][1] [t=00:03:29.809968][f=0004869] [Game::KillSimulation][2] [t=00:03:29.829667][f=0004869] [CCollisionHandler] dis-/continuous tests: 33/1752378 [t=00:03:29.829692][f=0004869] [Game::KillSimulation][3] [t=00:03:29.831151][f=0004869] [~CPathCache(48x24)] cacheHits=2 hitPercentage=20% numHashColls=0 maxCacheSize=3 [t=00:03:29.831230][f=0004869] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:29.831362][f=0004869] [~CPathCache(96x48)] cacheHits=2 hitPercentage=15% numHashColls=0 maxCacheSize=5 [t=00:03:29.831409][f=0004869] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:29.831570][f=0004869] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:29.839583][f=0004869] [LosHandler::Kill] raycast instance cache-{hits,misses}={127,242}; shared=0%; cached=34% [t=00:03:29.852470][f=0004869] [Game::KillSimulation][4] [t=00:03:29.909438][f=0004869] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:29.909488][f=0004869] [Game::~CGame][2] [t=00:03:29.909499][f=0004869] [Game::~CGame][3] [t=00:03:29.911024][f=0004869] [SpringApp::Kill][3] [t=00:03:29.911151][f=0004869] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 328575 bytes sent in 3688 packets (89.093 bytes/packet) 196319 bytes recv'd in 4277 packets (45.901 bytes/packet) {0.108x, 0.131x} relative protocol overhead {up, down} 11698 incoming chunks dropped, 9319 outgoing chunks resent 3581 incoming chunks processed [t=00:03:29.911195][f=0004869] [SpringApp::Kill][4] font=000001f2cf01a540 [t=00:03:29.924184][f=0004869] [SpringApp::Kill][5] [t=00:03:29.927299][f=0004869] [SpringApp::Kill][6] [t=00:03:29.927319] [SpringApp::Kill][7] [t=00:03:29.928123] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {440, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:29.928137] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1632, 1048576, 1048576}, EBO = {2880, 2097152, 2097152} [t=00:03:29.928165] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:29.928174] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:29.928184] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:29.928198] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:29.928207] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152} [t=00:03:29.928216] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {22124, 1048576, 1048576}, EBO = {33186, 2097152, 2097152} [t=00:03:29.928228] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:29.928236] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:29.928247] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:29.928268] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:29.928284] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {294, 2097152, 2097152} [t=00:03:30.040441] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:30.040517] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:30.040530] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:30.040540] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8479 [t=00:03:30.040580] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:30.041227] [VFS] [SpringVFS::DeleteArchives<this=000001f2cf2c3120>] [t=00:03:30.041250] [VFS] [SpringVFS::DeleteArchives<this=000001f2cf2c3120>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:30.041264] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000001f2ebf69b70) [t=00:03:30.041376] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2218ms [t=00:03:30.041412] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=83ms [t=00:03:30.041424] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=77ms [t=00:03:30.041436] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=43ms [t=00:03:30.041446] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=33ms [t=00:03:30.041464] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=28ms [t=00:03:30.041479] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=25ms [t=00:03:30.041490] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=25ms [t=00:03:30.041501] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=21ms [t=00:03:30.041515] file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=20ms [t=00:03:30.041526] file="unittextures/largetransport1.dds" indx=7627 inflSize=5461kb readTime=19ms [t=00:03:30.043018] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001f2eb9bb320) [t=00:03:30.043676] [VFS] [SpringVFS::DeleteArchives<this=000001f2cf2c3120>(section=1)] #archives[section]=1 #files[section]=138 [t=00:03:30.043691] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (000001f2ebaad150) [t=00:03:30.043831] [VFS] [SpringVFS::DeleteArchives<this=000001f2cf2c3120>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:30.044037] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001f2eb9bcb30) [t=00:03:30.044082] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001f2eb9bc870) [t=00:03:30.044208] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001f2eb9bb740) [t=00:03:30.044372] [VFS] [SpringVFS::DeleteArchives<this=000001f2cf2c3120>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:30.044390] [VFS] [SpringVFS::DeleteArchives<this=000001f2cf2c3120>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:30.044507] [VFS] [SpringVFS::DeleteArchives<this=000001f2cf2c3120>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:30.044523] [VFS] [SpringVFS::DeleteArchives<this=000001f2cf2c3120>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:30.044543] [VFS] [SpringVFS::DeleteArchives<this=000001f2cf2c3120>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:30.044555] [VFS] [SpringVFS::DeleteArchives<this=000001f2cf2c3120>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:30.045157] [SpringApp::Kill][8] [t=00:03:30.045174] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:30.045184] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7245b04d0 (joinable=1) [t=00:03:30.045191] [WatchDog::Uninstall][2] [t=00:03:30.137324] [WatchDog::Uninstall][3] [t=00:03:30.137355] [SpringApp::Kill][9]
infolog_full.txt (truncated):