Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000119] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.025851] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.025894] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.025918] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.025937] [t=00:00:00.025944] Enable or disable log sections using the LogSections configuration key [t=00:00:00.025953] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.025962] Use "none" to disable the default log sections. [t=00:00:00.025977] ============== </Log Sections> ============== [t=00:00:00.025987] ============== <User Config> ============== [t=00:00:00.026112] AllowDeferredMapRendering = 1 [t=00:00:00.026123] AllowDeferredModelRendering = 1 [t=00:00:00.026129] AnimationMT = 0 [t=00:00:00.026135] BumpWaterBlurReflection = 1 [t=00:00:00.026140] BumpWaterTexSizeReflection = 128 [t=00:00:00.026145] CamFreeScrollSpeed = 50 [t=00:00:00.026150] CamMode = 1 [t=00:00:00.026156] CubeTexSizeReflection = 1 [t=00:00:00.026166] CubeTexSizeSpecular = 1 [t=00:00:00.026172] DualScreenMiniMapOnLeft = 1 [t=00:00:00.026177] EdgeMoveDynamic = 0 [t=00:00:00.026182] EdgeMoveWidth = 0.003 [t=00:00:00.026189] FPSFOV = 90 [t=00:00:00.026194] FPSScrollSpeed = 50 [t=00:00:00.026198] FontSize = 18 [t=00:00:00.026203] FullscreenEdgeMove = 0 [t=00:00:00.026209] GrassDetail = 0 [t=00:00:00.026214] GroundDecals = 2 [t=00:00:00.026219] GroundDetail = 90 [t=00:00:00.026224] HangTimeout = 30 [t=00:00:00.026232] HardwareCursor = 1 [t=00:00:00.026240] InitialNetworkTimeout = 0 [t=00:00:00.026246] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.026251] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.026260] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.026265] LinkOutgoingBandwidth = 262144 [t=00:00:00.026271] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.026277] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.026284] MSAALevel = 1 [t=00:00:00.026289] MaxParticles = 15000 [t=00:00:00.026297] MaxSounds = 32 [t=00:00:00.026305] MaximumTransmissionUnit = 0 [t=00:00:00.026310] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.026315] MiniMapMarker = 0 [t=00:00:00.026321] MouseDragScrollThreshold = 0 [t=00:00:00.026326] NetworkLossFactor = 2 [t=00:00:00.026331] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.026338] OverheadScrollSpeed = 50 [t=00:00:00.026344] ReconnectTimeout = 0 [t=00:00:00.026349] RotOverheadScrollSpeed = 50 [t=00:00:00.026355] RotateLogFiles = 1 [t=00:00:00.026364] ShadowMapSize = 1024 [t=00:00:00.026369] Shadows = 1 [t=00:00:00.026374] ShowClock = 0 [t=00:00:00.026381] SoftParticles = 2 [t=00:00:00.026386] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.026393] UnitIconDist = 151 [t=00:00:00.026398] UpdateBoundingVolumeMT = 0 [t=00:00:00.026406] UpdateWeaponVectorsMT = 0 [t=00:00:00.026411] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.026416] UseLuaMemPools = 0 [t=00:00:00.026421] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.026457] VFSCacheArchiveFiles = 0 [t=00:00:00.026466] VSync = 1 [t=00:00:00.026471] Water = 4 [t=00:00:00.026476] WindowBorderless = 1 [t=00:00:00.026480] WindowPosY = 0 [t=00:00:00.026485] WindowedEdgeMove = 0 [t=00:00:00.026490] XResolutionWindowed = 1920 [t=00:00:00.026495] YResolutionWindowed = 1080 [t=00:00:00.026506] ============== </User Config> ============== [t=00:00:00.026512] ============== <User System> ============== [t=00:00:00.026524] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.026532] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.026541] Compiler Version: gcc-13.2.0 [t=00:00:00.026574] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.026624] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.026631] Binary Word Size: 64-bit (native) [t=00:00:00.026637] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.026648] Physical CPU Cores: 6 [t=00:00:00.026653] Logical CPU Cores: 12 [t=00:00:00.026659] ============== </User System> ============== [t=00:00:00.026669] Run: thread affinity fff [t=00:00:00.026813] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.026821] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.026826] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.026830] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.026835] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.028483] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.028523] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.038618] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.057687] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.057706] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.057713] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.057720] [11] 2560x1080x24bpp@144Hz [t=00:00:00.057726] [14] 1920x1440x24bpp@144Hz [t=00:00:00.057751] [19] 1920x1200x24bpp@144Hz [t=00:00:00.057774] [23] 1920x1080x24bpp@144Hz [t=00:00:00.057779] [30] 1720x1440x24bpp@144Hz [t=00:00:00.057784] [34] 1680x1050x24bpp@144Hz [t=00:00:00.057790] [40] 1600x1200x24bpp@144Hz [t=00:00:00.057796] [44] 1600x1024x24bpp@144Hz [t=00:00:00.057801] [50] 1600x900x24bpp@144Hz [t=00:00:00.057806] [55] 1440x1080x24bpp@144Hz [t=00:00:00.057811] [62] 1440x900x24bpp@144Hz [t=00:00:00.057817] [67] 1400x1050x24bpp@144Hz [t=00:00:00.057822] [73] 1366x768x24bpp@144Hz [t=00:00:00.057831] [78] 1360x768x24bpp@144Hz [t=00:00:00.057838] [83] 1280x1024x24bpp@144Hz [t=00:00:00.057843] [89] 1280x960x24bpp@144Hz [t=00:00:00.057849] [94] 1280x800x24bpp@144Hz [t=00:00:00.057854] [99] 1280x768x24bpp@144Hz [t=00:00:00.057860] [104] 1280x720x24bpp@144Hz [t=00:00:00.057865] [111] 1152x864x24bpp@144Hz [t=00:00:00.057871] [116] 1024x768x24bpp@144Hz [t=00:00:00.057876] [123] 800x600x24bpp@144Hz [t=00:00:00.057882] [130] 720x576x24bpp@144Hz [t=00:00:00.057887] [135] 720x480x24bpp@144Hz [t=00:00:00.057900] [141] 640x480x24bpp@144Hz [t=00:00:00.063393] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.063414] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.063426] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.063433] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.063441] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.063448] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.063457] [11] 1366x768x24bpp@144Hz [t=00:00:00.063472] [13] 1360x768x24bpp@144Hz [t=00:00:00.063495] [15] 1280x1024x24bpp@144Hz [t=00:00:00.063574] [17] 1280x960x24bpp@144Hz [t=00:00:00.063581] [19] 1280x800x24bpp@144Hz [t=00:00:00.063586] [21] 1280x768x24bpp@144Hz [t=00:00:00.063591] [23] 1280x720x24bpp@144Hz [t=00:00:00.063596] [25] 1280x600x24bpp@144Hz [t=00:00:00.063600] [27] 1152x864x24bpp@144Hz [t=00:00:00.063605] [29] 1024x768x24bpp@144Hz [t=00:00:00.063609] [31] 800x600x24bpp@144Hz [t=00:00:00.063614] [33] 640x480x24bpp@144Hz [t=00:00:00.063621] [35] 640x400x24bpp@144Hz [t=00:00:00.328648] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.329345] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.329365] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.373157] [GR::LogVersionInfo] [t=00:00:00.373180] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.373192] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.373233] GL vendor : NVIDIA Corporation [t=00:00:00.373245] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.373255] GLSL version: 4.60 NVIDIA [t=00:00:00.373264] GLEW version: 2.1.0 [t=00:00:00.373273] GPU memory : 6144MB (total) / 4835MB (available) [t=00:00:00.373287] SDL swap-int: 1 [t=00:00:00.373295] SDL driver : windows [t=00:00:00.373303] [t=00:00:00.373312] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.373321] GLSL shader support : 1 [t=00:00:00.373338] GL4 support : 1 [t=00:00:00.373347] FBO extension support : 1 [t=00:00:00.373370] NVX GPU mem-info support : 1 [t=00:00:00.373467] ATI GPU mem-info support : 0 [t=00:00:00.373492] Texture clamping to edge : 1 [t=00:00:00.373503] NPOT-texture support : 1 (1) [t=00:00:00.373516] S3TC/DXT1 texture support : 1/1 [t=00:00:00.373525] texture query-LOD support : 1 (1) [t=00:00:00.373533] MSAA frame-buffer support : 1 (1) [t=00:00:00.373552] Z-buffer depth : 32 (-) [t=00:00:00.373565] primitive-restart support : 1 (1) [t=00:00:00.373573] clip-space control support: 1 (1) [t=00:00:00.373580] seamless cube-map support : 1 (1) [t=00:00:00.373595] frag-depth layout support : 1 (1) [t=00:00:00.373603] persistent maps support : 1 (1) [t=00:00:00.373610] explicit attribs location : 1 (1) [t=00:00:00.373617] multi draw indirect : 1 (-) [t=00:00:00.373625] array textures : 1 (-) [t=00:00:00.373632] buffer copy support : 1 (-) [t=00:00:00.373656] indirect draw : 1 (-) [t=00:00:00.373664] base instance : 1 (-) [t=00:00:00.373670] [t=00:00:00.373676] max. FBO samples : 32 [t=00:00:00.373685] max. FS/program texture slots : 32/192 [t=00:00:00.373691] max. texture size : 32768 [t=00:00:00.373702] max. texture anisotropy level : 16.000000 [t=00:00:00.373709] max. vec4 varyings/attributes : 31/16 [t=00:00:00.373716] max. draw-buffers : 8 [t=00:00:00.373728] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.373736] max. uniform buffer-bindings : 84 [t=00:00:00.373743] max. uniform block-size : 64KB [t=00:00:00.373750] max. storage buffer-bindings : 96 [t=00:00:00.373757] max. storage block-size : 2047MB [t=00:00:00.373763] [t=00:00:00.373769] enable AMD-hacks : 0 [t=00:00:00.373775] compress MIP-maps: 0 [t=00:00:00.373824] Number of compressed texture formats: 23 [t=00:00:00.373876] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.373943] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.374239] [GR::UpdateGLConfigs] [t=00:00:00.374300] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.374309] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.374325] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.374339] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.374345] [GR::InitGLState] [t=00:00:00.374421] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.465194] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.468044] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.481719] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.487029] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.487092] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.487458] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.488458] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.488488] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.488581] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.488642] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.509173] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.509742] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.511542] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.511773] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.556802] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms [t=00:00:00.556826] [VFS] [SpringVFS::ReserveArchives<this=0000025750c704a0>] [t=00:00:00.557137] [VFS] [SpringVFS::AddArchive<this=0000025750c704a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.559224] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025750c704a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.559240] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.652987] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.653300] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.653560] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.653679] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.653744] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.653855] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.654034] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.654091] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.654893][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.655007][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.655166][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.655195][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.655204][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.655255][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.678245][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.678292][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.678301][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.678345][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.678352][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.754905][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.0ms) [t=00:00:00.808143][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.809924][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025750d9d170(default) context=0000025750ce8860 numChannels=2 frameSize=8 [t=00:00:00.809989][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.809999][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.810006][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.810012][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.810066][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.810096][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.810125][f=-000001] [Sound] Devices: [t=00:00:00.812727][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.812748][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.812756][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.812766][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.812773][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.813515][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.813558][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.862608][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 648003 MB [t=00:00:00.864469][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.865274][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8479 [t=00:00:00.866879][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8479 using name LogicDaemon [t=00:00:01.125307][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0) [t=00:00:01.126225][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025750c704a0>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0 [t=00:00:01.126772][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025750c704a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.127327][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.176078][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025750c704a0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.177365][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025750c704a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.177620][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025750c704a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.180216][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025750c704a0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.189743][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:01.189876][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.189973][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.241925][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.242059][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.242162][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.242227][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.242277][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:22.482810][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:22.483018][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:22.483266][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:22.484090][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:22.522355][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:22.523160][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:22.523531][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:22.523554][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:22.523875][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:22.523911][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:22.524055][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:22.524432][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:22.524680][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:22.525146][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:22.525379][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:22.525596][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:22.525826][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:22.526022][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:22.526222][f=-000001] EndGame Graph disabled [t=00:00:22.547606][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:22.548025][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:22.548224][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:22.549465][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:22.549667][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:22.549907][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:22.550082][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:22.550490][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:22.555643][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:22.556067][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:22.556354][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:22.556542][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:22.556950][f=-000001] Input grabbing is enabled! [t=00:00:22.556981][f=-000001] Input grabbing is enabled! [t=00:00:22.557105][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:22.557542][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:22.557929][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:22.558146][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:22.558424][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:22.558748][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:22.558986][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:22.559223][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:22.559501][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:22.559732][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:22.559927][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:22.560142][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:22.560361][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:22.560542][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:22.581178][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:22.588063][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:22.588641][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:22.588892][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:22.589145][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:22.589379][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:22.589649][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:22.589900][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:22.590462][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:22.590864][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:22.591157][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:22.591460][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:22.612063][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:22.612874][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:22.613672][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:22.613911][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:22.614217][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:22.631509][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:22.631967][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:22.632305][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:22.632538][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:22.632838][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:22.633681][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:22.633885][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:22.647296][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:22.647722][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:22.648461][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:22.649355][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:22.649562][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:22.650089][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:22.650303][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:22.650481][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:22.650833][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:22.651013][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:22.812565][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:22.813056][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:22.819992][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:22.820922][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:22.821172][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:22.841910][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:22.843270][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:22.843582][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:22.843824][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:22.844303][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:22.844605][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:22.846303][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:22.846795][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:22.848313][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:22.848805][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:22.849023][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:22.849237][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:22.849259][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:22.849268][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:22.849324][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:22.849585][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:22.849839][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:22.850041][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:22.850236][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:22.850434][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:22.851338][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:22.851515][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:22.851845][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:22.852117][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:22.852382][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:22.853039][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:22.853328][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:22.853698][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:22.854214][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:22.854558][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:22.855320][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:22.855742][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:22.856032][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:22.856352][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:22.856707][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:22.862910][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:22.868688][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:22.869228][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:22.869701][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:22.872369][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:22.872935][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:22.873342][f=-000001] Mex Placement Initialised with 134 spots. [t=00:00:22.877821][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:22.878335][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:22.882193][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:22.883007][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:22.883465][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:22.884519][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:22.884930][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:22.885162][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:22.891410][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:22.892823][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:22.895527][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:22.896513][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:22.897643][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:22.899857][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:22.907577][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:22.908354][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:22.908642][f=-000001] SetSunLighting [t=00:00:22.909116][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:22.910121][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:22.913617][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:22.914070][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:22.914304][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:22.914511][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.914529][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:22.914799][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:22.916176][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:22.925267][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:22.930702][f=-000001] Writing last game win data [t=00:00:22.940657][f=-000001] LuaUI v0.3 [t=00:00:23.153242][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.395487][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.395535][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:23.415466][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:23.415487][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 19ms [t=00:00:23.430918][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10987, 0.0} allocedSize{int+, int-, ext}={0, 0, 1892056}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0190} [t=00:00:24.170640][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.608143][f=-000001] GameID: 81661967ce7ec450f7ff522c105dfd4b [t=00:00:24.608646][f=-000001] Connection attempt from LogicDaemon [t=00:00:24.608667][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:24.608931][f=-000001] -> Connection established (given id 0) [t=00:00:24.608968][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:24.608991][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:24.609008][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]" [t=00:00:24.609024][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]" [t=00:00:24.642381][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:24.823881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000257d160a0f0,00000257d0ff40e0}][locale="C"]" [t=00:00:24.823920][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:27.825629][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:38.047323][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:27.808722][f=0001492] Buildings set to face North [t=00:02:07.839234][f=0002693] Buildings set to face East [t=00:02:08.139991][f=0002702] Buildings set to face South [t=00:02:21.956108][f=0003117] Buildings set to face East [t=00:03:23.589809][f=0004967] [SpringApp::Kill][1] fromRun=1 [t=00:03:23.589830][f=0004967] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:23.610139][f=0004967] [async=0] threads=6 tasks=165460 {sum,avg}{exec,wait}time={{4598.852, 0.028}, {14221.310, 0.086}}ms [t=00:03:23.610163][f=0004967] thread=1 tasks=33092 {sum,min,max,avg}{exec,wait}time={{1013.841, 0.000, 183.841, 0.031}, {1000.187, 0.000, 18446744027136.000, 0.030}}ms [t=00:03:23.610176][f=0004967] thread=2 tasks=33092 {sum,min,max,avg}{exec,wait}time={{907.453, 0.000, 187.102, 0.027}, {3274.503, 0.000, 18446744027136.000, 0.099}}ms [t=00:03:23.610196][f=0004967] thread=3 tasks=33092 {sum,min,max,avg}{exec,wait}time={{914.697, 0.000, 171.529, 0.028}, {3234.063, 0.000, 18446744027136.000, 0.098}}ms [t=00:03:23.610236][f=0004967] thread=4 tasks=33092 {sum,min,max,avg}{exec,wait}time={{867.869, 0.000, 192.234, 0.026}, {3384.573, 0.000, 12.814, 0.102}}ms [t=00:03:23.610249][f=0004967] thread=5 tasks=33092 {sum,min,max,avg}{exec,wait}time={{894.993, 0.000, 186.871, 0.027}, {3327.984, 0.000, 12.821, 0.101}}ms [t=00:03:23.610265][f=0004967] [async=1] threads=6 tasks=3533 {sum,avg}{exec,wait}time={{42875.293, 12.136}, {24288914.000, 6874.870}}ms [t=00:03:23.610278][f=0004967] thread=1 tasks=706 {sum,min,max,avg}{exec,wait}time={{8570.005, 0.000, 2069.780, 12.139}, {4852514.500, 0.097, 8590.188, 6873.250}}ms [t=00:03:23.610293][f=0004967] thread=2 tasks=706 {sum,min,max,avg}{exec,wait}time={{8571.574, 0.000, 2069.721, 12.141}, {4858265.500, 0.186, 8590.652, 6881.396}}ms [t=00:03:23.610310][f=0004967] thread=3 tasks=707 {sum,min,max,avg}{exec,wait}time={{8570.354, 0.000, 1612.540, 12.122}, {4864287.000, 0.324, 8590.593, 6880.180}}ms [t=00:03:23.610325][f=0004967] thread=4 tasks=707 {sum,min,max,avg}{exec,wait}time={{8577.311, 0.001, 1612.931, 12.132}, {4856817.500, 0.466, 8590.478, 6869.615}}ms [t=00:03:23.610339][f=0004967] thread=5 tasks=707 {sum,min,max,avg}{exec,wait}time={{8586.052, 0.000, 1613.726, 12.144}, {4857030.000, 0.641, 8590.192, 6869.915}}ms [t=00:03:23.610349][f=0004967] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:23.610359][f=0004967] [SpringApp::Kill][2] [t=00:03:23.610408][f=0004967] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:23.610418][f=0004967] [Game::KillLua][1] dtor=0 luaUI=00000258011a8f70 [t=00:03:23.610497][f=0004967] Start widgetHandler:Shutdown [t=00:03:23.615093][f=0004967] Shutdown - SaveOrderList Complete [t=00:03:23.617107][f=0004967] Writing last game win data [t=00:03:23.627623][f=0004967] Shutdown - SaveConfigData Complete [t=00:03:23.627650][f=0004967] Shutdown Widget - Chili Highlight [t=00:03:23.627681][f=0004967] Shutdown Widget - Deferred rendering GL4 [t=00:03:23.627769][f=0004967] Shutdown Widget - Draw After Chili [t=00:03:23.627787][f=0004967] Shutdown Widget - API Unit Tracker GL4 [t=00:03:23.627805][f=0004967] Shutdown Widget - EPIC Menu [t=00:03:23.629803][f=0004967] Shutdown Widget - Chili Widget Selector [t=00:03:23.631245][f=0004967] Shutdown Widget - Depth of Field Shader [t=00:03:23.631270][f=0004967] Shutdown Widget - Chili Minimap [t=00:03:23.631401][f=0004967] Shutdown Widget - Deferred rendering [t=00:03:23.631431][f=0004967] SSAO: Deferred rendering disabled, disabling. [t=00:03:23.633946][f=0004967] Shutdown Widget - Deferred rendering [t=00:03:23.633962][f=0004967] SSAO: Deferred rendering disabled, disabling. [t=00:03:23.634978][f=0004967] Shutdown Widget - Local Team Colors [t=00:03:23.634995][f=0004967] Shutdown Widget - Display Keys 2 [t=00:03:23.635021][f=0004967] Shutdown Widget - Save Game Menu [t=00:03:23.635031][f=0004967] Shutdown Widget - Highlight Model Api GL4 [t=00:03:23.635061][f=0004967] Shutdown Widget - Unit Icons [t=00:03:23.635092][f=0004967] Shutdown Widget - Noises [t=00:03:23.635111][f=0004967] Shutdown Widget - Attrition Counter [t=00:03:23.635353][f=0004967] Shutdown Widget - HealthBars [t=00:03:23.636662][f=0004967] Shutdown Widget - Chili Chicken Panel [t=00:03:23.636705][f=0004967] Shutdown Widget - Selected Units GL4 2 [t=00:03:23.636717][f=0004967] Shutdown Widget - BuildETA [t=00:03:23.636730][f=0004967] Shutdown Widget - External VR Grid [t=00:03:23.636751][f=0004967] Shutdown Widget - Win Counter [t=00:03:23.636768][f=0004967] Shutdown Widget - EndGame APM stats [t=00:03:23.638380][f=0004967] Shutdown Widget - Modular Comm Info [t=00:03:23.638411][f=0004967] Shutdown Widget - Reclaim Field Highlight [t=00:03:23.638430][f=0004967] Shutdown Widget - State Reverse and Latency [t=00:03:23.638443][f=0004967] Shutdown Widget - Music Player v2 [t=00:03:23.638479][f=0004967] Shutdown Widget - Attack Warning [t=00:03:23.638496][f=0004967] Shutdown Widget - Stereo3D [t=00:03:23.638548][f=0004967] Shutdown Widget - Chili EndGame Window [t=00:03:23.638582][f=0004967] Shutdown Widget - Transport AI [t=00:03:23.638641][f=0004967] Shutdown Widget - Darkening [t=00:03:23.638661][f=0004967] Shutdown Widget - Showeco and Grid Drawer [t=00:03:23.638675][f=0004967] Shutdown Widget - Defense Range Zero-K [t=00:03:23.638710][f=0004967] Shutdown Widget - Grab Input [t=00:03:23.641278][f=0004967] Input grabbing is disabled! [t=00:03:23.641308][f=0004967] Shutdown Widget - Highlight Geos [t=00:03:23.641332][f=0004967] Shutdown Widget - Missile Silo Range [t=00:03:23.641347][f=0004967] Shutdown Widget - Local Widgets Config [t=00:03:23.641375][f=0004967] Shutdown Widget - MinimapEvents [t=00:03:23.641388][f=0004967] Shutdown Widget - Point Tracker [t=00:03:23.641397][f=0004967] Shutdown Widget - Context Menu [t=00:03:23.641409][f=0004967] Shutdown Widget - Startup Info and Selector [t=00:03:23.641434][f=0004967] Shutdown Widget - Chili Spectator Panels [t=00:03:23.641457][f=0004967] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:23.641481][f=0004967] Shutdown Widget - Chili Nuke Warning [t=00:03:23.641501][f=0004967] Shutdown Widget - Chili Economy Panel Default [t=00:03:23.641593][f=0004967] Shutdown Widget - Attack AoE [t=00:03:23.641607][f=0004967] Shutdown Widget - Spotter [t=00:03:23.641618][f=0004967] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:23.641631][f=0004967] Shutdown Widget - Selection Send [t=00:03:23.641644][f=0004967] Shutdown Widget - TeamPlatter [t=00:03:23.642125][f=0004967] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:23.642262][f=0004967] Shutdown Widget - LupsManager [t=00:03:23.642291][f=0004967] Shutdown Widget - Global Build Command [t=00:03:23.642537][f=0004967] Shutdown Widget - Newton Firezone [t=00:03:23.642555][f=0004967] Shutdown Widget - Receive Units Indicator [t=00:03:23.642568][f=0004967] Shutdown Widget - Chili Pro Console [t=00:03:23.643209][f=0004967] Shutdown Widget - Persistent Build Height [t=00:03:23.643264][f=0004967] Shutdown Widget - Lasso Terraform GUI [t=00:03:23.643276][f=0004967] Shutdown Widget - Chili Framework [t=00:03:23.643292][f=0004967] Shutdown Widget - Lups [t=00:03:23.643359][f=0004967] Shutdown Widget - Mex Placement Handler [t=00:03:23.643371][f=0004967] Shutdown Widget - Custom Markers [t=00:03:23.643383][f=0004967] Shutdown Widget - Chili Core Selector [t=00:03:23.643481][f=0004967] Shutdown Widget - Select Keys [t=00:03:23.643509][f=0004967] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:23.643542][f=0004967] Shutdown Widget - Pause Screen [t=00:03:23.643669][f=0004967] Shutdown Widget - Bloom Shader Deferred [t=00:03:23.643684][f=0004967] Shutdown Widget - Color Blindness Correction [t=00:03:23.643702][f=0004967] Shutdown Widget - Layout Handler [t=00:03:23.643714][f=0004967] Shutdown Widget - Text To Speech Control [t=00:03:23.643721][f=0004967] End widgetHandler:Shutdown [t=00:03:23.724079][f=0004967] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7255321, 0.0} allocedSize{int+, int-, ext}={0, 0, 1562040137}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0527} [t=00:03:23.724304][f=0004967] [Game::KillLua][2] dtor=0 luaGaia=00000257d0ff40e0 [t=00:03:23.738651][f=0004967] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:23.738733][f=0004967] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:23.738781][f=0004967] [Game::KillLua][3] dtor=0 luaRules=00000257d160a0f0 [t=00:03:23.738821][f=0004967] Start gadgetHandler:Shutdown [t=00:03:23.738835][f=0004967] Shutdown - StartSetup [t=00:03:23.738843][f=0004967] Shutdown - UnitMorph [t=00:03:23.739328][f=0004967] Shutdown - Carrier Drones [t=00:03:23.739372][f=0004967] Shutdown - Missile Silo Controller [t=00:03:23.739395][f=0004967] Shutdown - Modular Comm Info [t=00:03:23.739408][f=0004967] Shutdown - Terrain Texture Handler [t=00:03:23.739423][f=0004967] Shutdown - UnitCloakShield [t=00:03:23.739766][f=0004967] Shutdown - Starlight Handler [t=00:03:23.739797][f=0004967] End gadgetHandler:Shutdown [t=00:03:23.773599][f=0004967] Start gadgetHandler:Shutdown [t=00:03:23.773627][f=0004967] Shutdown - Teleport Throw [t=00:03:23.773659][f=0004967] Shutdown - UnitMorph [t=00:03:23.773681][f=0004967] Shutdown - Commander Skin Renderer [t=00:03:23.774403][f=0004967] Shutdown - Missile fired callins [t=00:03:23.774428][f=0004967] Shutdown - Modular Comm Info [t=00:03:23.774440][f=0004967] Shutdown - Retreat Command [t=00:03:23.774456][f=0004967] Shutdown - Shockwaves [t=00:03:23.774468][f=0004967] Shutdown - Unit tint API [t=00:03:23.774479][f=0004967] Shutdown - Unit glow API [t=00:03:23.774497][f=0004967] Shutdown - UnitCloakShield [t=00:03:23.774528][f=0004967] Shutdown - Lups Cloak FX [t=00:03:23.774545][f=0004967] Shutdown - Lups [t=00:03:23.774615][f=0004967] Shutdown - Lups Shield [t=00:03:23.774688][f=0004967] End gadgetHandler:Shutdown [t=00:03:23.792841][f=0004967] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 828, 0.0} allocedSize{int+, int-, ext}={0, 0, 126424}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0085} [t=00:03:23.793092][f=0004967] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:23.793281][f=0004967] [Game::KillLua][4] dtor=0 [t=00:03:23.793299][f=0004967] [Game::KillLua][5] dtor=0 [t=00:03:23.828815][f=0004967] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-23_21-11-30-337_Entrenched_Plains_V2_105.1.1-2511-g747f18b BAR105.sdfz" (76836 bytes) [t=00:03:23.828946][f=0004967] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:23.862784][f=0004967] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:23.862811][f=0004967] [Sound] [Sound::UpdateThread][3] #sources=32 #items=25 [t=00:03:23.862926][f=0004967] [Sound] [Sound::UpdateThread][4] ctx=0000025750ce8860 dev=0000025750d9d170 [t=00:03:23.863210][f=0004967] [Sound] [Sound::UpdateThread][5] ctx=0000025750ce8860 dev=0000025750d9d170 [t=00:03:23.863239][f=0004967] [Sound] [Sound::Cleanup][alcDestroyContext(0000025750ce8860)] [t=00:03:23.864455][f=0004967] [Sound] [Sound::Cleanup][alcCloseDevice(0000025750d9d170)] [t=00:03:23.865786][f=0004967] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:23.897681][f=0004967] [Sound] [Sound::UpdateThread][6] [t=00:03:23.898371][f=0004967] [Game::~CGame][1] [t=00:03:23.898387][f=0004967] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:23.898408][f=0004967] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:23.898415][f=0004967] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:23.898423][f=0004967] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:23.898429][f=0004967] [Game::KillLua][4] dtor=1 [t=00:03:23.898436][f=0004967] [Game::KillLua][5] dtor=1 [t=00:03:23.898711][f=0004967] [Game::KillMisc][1] [t=00:03:23.898720][f=0004967] [Game::KillMisc][2] [t=00:03:23.898953][f=0004967] [Game::KillMisc][3] [t=00:03:23.899051][f=0004967] [Game::KillRendering][1] [t=00:03:23.899334][f=0004967] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:23.941567][f=0004967] [3DOParser::Kill] allocated 29 pieces [t=00:03:23.941657][f=0004967] [S3OParser::Kill] allocated 5602 pieces [t=00:03:23.942082][f=0004967] [AssParser::Kill] allocated 701 pieces [t=00:03:24.035799][f=0004967] [Game::KillInterface][1] [t=00:03:24.036193][f=0004967] [Game::KillInterface][2] [t=00:03:24.037613][f=0004967] [Game::KillSimulation][1] [t=00:03:24.037970][f=0004967] [Game::KillSimulation][2] [t=00:03:24.058064][f=0004967] [CCollisionHandler] dis-/continuous tests: 587/1663437 [t=00:03:24.058104][f=0004967] [Game::KillSimulation][3] [t=00:03:24.060336][f=0004967] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [t=00:03:24.060454][f=0004967] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:24.060590][f=0004967] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3 [t=00:03:24.060647][f=0004967] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:24.060860][f=0004967] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:24.075541][f=0004967] [LosHandler::Kill] raycast instance cache-{hits,misses}={41,453}; shared=0%; cached=8% [t=00:03:24.097245][f=0004967] [Game::KillSimulation][4] [t=00:03:24.134726][f=0004967] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:24.134762][f=0004967] [Game::~CGame][2] [t=00:03:24.134770][f=0004967] [Game::~CGame][3] [t=00:03:24.134900][f=0004967] [SpringApp::Kill][3] [t=00:03:24.135042][f=0004967] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 345685 bytes sent in 3640 packets (94.968 bytes/packet) 212562 bytes recv'd in 4193 packets (50.694 bytes/packet) {0.104x, 0.118x} relative protocol overhead {up, down} 12597 incoming chunks dropped, 9880 outgoing chunks resent 3640 incoming chunks processed [t=00:03:24.135083][f=0004967] [SpringApp::Kill][4] font=000002571453a540 [t=00:03:24.138981][f=0004967] [SpringApp::Kill][5] [t=00:03:24.143998][f=0004967] [SpringApp::Kill][6] [t=00:03:24.144021] [SpringApp::Kill][7] [t=00:03:24.144966] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:24.144981] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:24.145006] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:24.145015] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:24.145028] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:24.145040] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:24.145053] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152} [t=00:03:24.145062] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21224, 1048576, 1048576}, EBO = {31836, 2097152, 2097152} [t=00:03:24.145073] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:24.145085] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:24.145104] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:24.145115] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:24.145128] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {144, 1048576, 1048576}, EBO = {216, 2097152, 2097152} [t=00:03:24.241526] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:24.241568] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:24.241581] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:24.241591] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8479 [t=00:03:24.241604] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:24.244836] [VFS] [SpringVFS::DeleteArchives<this=0000025750c704a0>] [t=00:03:24.244876] [VFS] [SpringVFS::DeleteArchives<this=0000025750c704a0>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:24.244891] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (00000257512b1c70) [t=00:03:24.245104] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2203ms [t=00:03:24.245152] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=84ms [t=00:03:24.245162] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=83ms [t=00:03:24.245172] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=40ms [t=00:03:24.245180] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=30ms [t=00:03:24.245190] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=25ms [t=00:03:24.245205] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=25ms [t=00:03:24.245215] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=25ms [t=00:03:24.245226] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=21ms [t=00:03:24.245245] file="unittextures/hunter1.dds" indx=7618 inflSize=4096kb readTime=21ms [t=00:03:24.245256] file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=20ms [t=00:03:24.249196] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000025750d7b400) [t=00:03:24.250217] [VFS] [SpringVFS::DeleteArchives<this=0000025750c704a0>(section=1)] #archives[section]=1 #files[section]=138 [t=00:03:24.250251] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (0000025750e69970) [t=00:03:24.250478] [VFS] [SpringVFS::DeleteArchives<this=0000025750c704a0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:24.250519] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000025750d7b1f0) [t=00:03:24.250558] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000025750d7bc40) [t=00:03:24.250731] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000025750d7be50) [t=00:03:24.250894] [VFS] [SpringVFS::DeleteArchives<this=0000025750c704a0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:24.250927] [VFS] [SpringVFS::DeleteArchives<this=0000025750c704a0>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:24.251014] [VFS] [SpringVFS::DeleteArchives<this=0000025750c704a0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:24.251034] [VFS] [SpringVFS::DeleteArchives<this=0000025750c704a0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:24.251047] [VFS] [SpringVFS::DeleteArchives<this=0000025750c704a0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:24.251073] [VFS] [SpringVFS::DeleteArchives<this=0000025750c704a0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:24.251729] [SpringApp::Kill][8] [t=00:03:24.251748] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:24.251760] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7245b04d0 (joinable=1) [t=00:03:24.251769] [WatchDog::Uninstall][2] [t=00:03:25.153396] [WatchDog::Uninstall][3] [t=00:03:25.153414] [SpringApp::Kill][9]
infolog_full.txt (truncated):