ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #119918

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000119] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.025851] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.025894] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.025918]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.025937]   
[t=00:00:00.025944]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.025953]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.025962]   Use "none" to disable the default log sections.
[t=00:00:00.025977] ============== </Log Sections> ==============

[t=00:00:00.025987] ============== <User Config> ==============
[t=00:00:00.026112]   AllowDeferredMapRendering = 1
[t=00:00:00.026123]   AllowDeferredModelRendering = 1
[t=00:00:00.026129]   AnimationMT = 0
[t=00:00:00.026135]   BumpWaterBlurReflection = 1
[t=00:00:00.026140]   BumpWaterTexSizeReflection = 128
[t=00:00:00.026145]   CamFreeScrollSpeed = 50
[t=00:00:00.026150]   CamMode = 1
[t=00:00:00.026156]   CubeTexSizeReflection = 1
[t=00:00:00.026166]   CubeTexSizeSpecular = 1
[t=00:00:00.026172]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.026177]   EdgeMoveDynamic = 0
[t=00:00:00.026182]   EdgeMoveWidth = 0.003
[t=00:00:00.026189]   FPSFOV = 90
[t=00:00:00.026194]   FPSScrollSpeed = 50
[t=00:00:00.026198]   FontSize = 18
[t=00:00:00.026203]   FullscreenEdgeMove = 0
[t=00:00:00.026209]   GrassDetail = 0
[t=00:00:00.026214]   GroundDecals = 2
[t=00:00:00.026219]   GroundDetail = 90
[t=00:00:00.026224]   HangTimeout = 30
[t=00:00:00.026232]   HardwareCursor = 1
[t=00:00:00.026240]   InitialNetworkTimeout = 0
[t=00:00:00.026246]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.026251]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.026260]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.026265]   LinkOutgoingBandwidth = 262144
[t=00:00:00.026271]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.026277]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.026284]   MSAALevel = 1
[t=00:00:00.026289]   MaxParticles = 15000
[t=00:00:00.026297]   MaxSounds = 32
[t=00:00:00.026305]   MaximumTransmissionUnit = 0
[t=00:00:00.026310]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.026315]   MiniMapMarker = 0
[t=00:00:00.026321]   MouseDragScrollThreshold = 0
[t=00:00:00.026326]   NetworkLossFactor = 2
[t=00:00:00.026331]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.026338]   OverheadScrollSpeed = 50
[t=00:00:00.026344]   ReconnectTimeout = 0
[t=00:00:00.026349]   RotOverheadScrollSpeed = 50
[t=00:00:00.026355]   RotateLogFiles = 1
[t=00:00:00.026364]   ShadowMapSize = 1024
[t=00:00:00.026369]   Shadows = 1
[t=00:00:00.026374]   ShowClock = 0
[t=00:00:00.026381]   SoftParticles = 2
[t=00:00:00.026386]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.026393]   UnitIconDist = 151
[t=00:00:00.026398]   UpdateBoundingVolumeMT = 0
[t=00:00:00.026406]   UpdateWeaponVectorsMT = 0
[t=00:00:00.026411]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.026416]   UseLuaMemPools = 0
[t=00:00:00.026421]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.026457]   VFSCacheArchiveFiles = 0
[t=00:00:00.026466]   VSync = 1
[t=00:00:00.026471]   Water = 4
[t=00:00:00.026476]   WindowBorderless = 1
[t=00:00:00.026480]   WindowPosY = 0
[t=00:00:00.026485]   WindowedEdgeMove = 0
[t=00:00:00.026490]   XResolutionWindowed = 1920
[t=00:00:00.026495]   YResolutionWindowed = 1080
[t=00:00:00.026506] ============== </User Config> ==============

[t=00:00:00.026512] ============== <User System> ==============
[t=00:00:00.026524]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.026532]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.026541]        Compiler Version: gcc-13.2.0
[t=00:00:00.026574]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.026624]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.026631]        Binary Word Size: 64-bit (native)
[t=00:00:00.026637]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.026648]      Physical CPU Cores: 6
[t=00:00:00.026653]       Logical CPU Cores: 12
[t=00:00:00.026659] ============== </User System> ==============

[t=00:00:00.026669] Run: thread affinity fff
[t=00:00:00.026813] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.026821]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.026826]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.026830]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.026835]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.028483] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.028523] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.038618] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.057687]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.057706]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.057713]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.057720]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.057726]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.057751]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.057774]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.057779]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.057784]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.057790]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.057796]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.057801]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.057806]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.057811]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.057817]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.057822]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.057831]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.057838]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.057843]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.057849]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.057854]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.057860]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.057865]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.057871]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.057876]         [123] 800x600x24bpp@144Hz
[t=00:00:00.057882]         [130] 720x576x24bpp@144Hz
[t=00:00:00.057887]         [135] 720x480x24bpp@144Hz
[t=00:00:00.057900]         [141] 640x480x24bpp@144Hz
[t=00:00:00.063393]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.063414]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.063426]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.063433]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.063441]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.063448]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.063457]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.063472]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.063495]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.063574]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.063581]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.063586]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.063591]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.063596]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.063600]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.063605]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.063609]         [31] 800x600x24bpp@144Hz
[t=00:00:00.063614]         [33] 640x480x24bpp@144Hz
[t=00:00:00.063621]         [35] 640x400x24bpp@144Hz
[t=00:00:00.328648] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.329345] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.329365] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.373157] [GR::LogVersionInfo]
[t=00:00:00.373180]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.373192]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.373233]     GL vendor   : NVIDIA Corporation
[t=00:00:00.373245]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.373255]     GLSL version: 4.60 NVIDIA
[t=00:00:00.373264]     GLEW version: 2.1.0
[t=00:00:00.373273]     GPU memory  : 6144MB (total) / 4835MB (available)
[t=00:00:00.373287]     SDL swap-int: 1
[t=00:00:00.373295]     SDL driver  : windows
[t=00:00:00.373303]     
[t=00:00:00.373312]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.373321]     GLSL shader support       : 1
[t=00:00:00.373338]     GL4 support               : 1
[t=00:00:00.373347]     FBO extension support     : 1
[t=00:00:00.373370]     NVX GPU mem-info support  : 1
[t=00:00:00.373467]     ATI GPU mem-info support  : 0
[t=00:00:00.373492]     Texture clamping to edge  : 1
[t=00:00:00.373503]     NPOT-texture support      : 1 (1)
[t=00:00:00.373516]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.373525]     texture query-LOD support : 1 (1)
[t=00:00:00.373533]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.373552]     Z-buffer depth            : 32 (-)
[t=00:00:00.373565]     primitive-restart support : 1 (1)
[t=00:00:00.373573]     clip-space control support: 1 (1)
[t=00:00:00.373580]     seamless cube-map support : 1 (1)
[t=00:00:00.373595]     frag-depth layout support : 1 (1)
[t=00:00:00.373603]     persistent maps support   : 1 (1)
[t=00:00:00.373610]     explicit attribs location : 1 (1)
[t=00:00:00.373617]     multi draw indirect       : 1 (-)
[t=00:00:00.373625]     array textures            : 1 (-)
[t=00:00:00.373632]     buffer copy support       : 1 (-)
[t=00:00:00.373656]     indirect draw             : 1 (-)
[t=00:00:00.373664]     base instance             : 1 (-)
[t=00:00:00.373670]     
[t=00:00:00.373676]     max. FBO samples              : 32
[t=00:00:00.373685]     max. FS/program texture slots : 32/192
[t=00:00:00.373691]     max. texture size             : 32768
[t=00:00:00.373702]     max. texture anisotropy level : 16.000000
[t=00:00:00.373709]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.373716]     max. draw-buffers             : 8
[t=00:00:00.373728]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.373736]     max. uniform buffer-bindings  : 84
[t=00:00:00.373743]     max. uniform block-size       : 64KB
[t=00:00:00.373750]     max. storage buffer-bindings  : 96
[t=00:00:00.373757]     max. storage block-size       : 2047MB
[t=00:00:00.373763]     
[t=00:00:00.373769]     enable AMD-hacks : 0
[t=00:00:00.373775]     compress MIP-maps: 0
[t=00:00:00.373824]     Number of compressed texture formats: 23
[t=00:00:00.373876]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.373943] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.374239] [GR::UpdateGLConfigs]
[t=00:00:00.374300] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.374309] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.374325] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.374339] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.374345] [GR::InitGLState]
[t=00:00:00.374421] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.465194] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.468044] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.481719] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.487029] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.487092] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.487458] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.488458] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.488488] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.488581] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.488642] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.509173] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.509742] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.511542] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.511773] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.556802] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms
[t=00:00:00.556826] [VFS] [SpringVFS::ReserveArchives<this=0000025750c704a0>]
[t=00:00:00.557137] [VFS] [SpringVFS::AddArchive<this=0000025750c704a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.559224] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025750c704a0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.559240] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.652987] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.653300] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.653560] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.653679] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.653744] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.653855] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.654034] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.654091] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.654893][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.655007][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.655166][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.655195][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.655204][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.655255][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.678245][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.678292][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.678301][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.678345][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (Realtek(R) Audio)"
[t=00:00:00.678352][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.754905][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.0ms)
[t=00:00:00.808143][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.809924][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025750d9d170(default) context=0000025750ce8860  numChannels=2 frameSize=8
[t=00:00:00.809989][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.809999][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.810006][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.810012][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.810066][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.810096][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.810125][f=-000001] [Sound]   Devices:
[t=00:00:00.812727][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.812748][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.812756][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.812766][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.812773][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.813515][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.813558][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.862608][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 648003 MB
[t=00:00:00.864469][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.865274][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8479
[t=00:00:00.866879][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8479 using name LogicDaemon
[t=00:00:01.125307][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0)
[t=00:00:01.126225][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025750c704a0>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0
[t=00:00:01.126772][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025750c704a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.127327][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.176078][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025750c704a0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.177365][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025750c704a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.177620][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025750c704a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.180216][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025750c704a0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.189743][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed"
[t=00:00:01.189876][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.189973][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.241925][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.242059][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.242162][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.242227][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.242277][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:22.482810][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:22.483018][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:22.483266][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:22.484090][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:22.522355][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:22.523160][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:22.523531][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:22.523554][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:22.523875][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:22.523911][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:22.524055][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:22.524432][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:22.524680][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:22.525146][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:22.525379][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:22.525596][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:22.525826][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:22.526022][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:22.526222][f=-000001] EndGame Graph disabled
[t=00:00:22.547606][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:22.548025][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:22.548224][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:22.549465][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:22.549667][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:22.549907][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:22.550082][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:22.550490][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:22.555643][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:22.556067][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:22.556354][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:22.556542][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:22.556950][f=-000001] Input grabbing is enabled!
[t=00:00:22.556981][f=-000001] Input grabbing is enabled!
[t=00:00:22.557105][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:22.557542][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:22.557929][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:22.558146][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:22.558424][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:22.558748][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:22.558986][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:22.559223][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:22.559501][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:22.559732][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:22.559927][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:22.560142][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:22.560361][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:22.560542][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:22.581178][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:22.588063][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:22.588641][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:22.588892][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:22.589145][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:22.589379][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:22.589649][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:22.589900][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:22.590462][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:22.590864][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:22.591157][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:22.591460][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:22.612063][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:22.612874][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:22.613672][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:22.613911][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:22.614217][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:22.631509][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:22.631967][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:22.632305][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:22.632538][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:22.632838][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:22.633681][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:22.633885][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:22.647296][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:22.647722][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:22.648461][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:22.649355][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:22.649562][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:22.650089][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:22.650303][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:22.650481][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:22.650833][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:22.651013][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:22.812565][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:22.813056][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:22.819992][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:22.820922][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:22.821172][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:22.841910][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:22.843270][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:22.843582][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:22.843824][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:22.844303][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:22.844605][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:22.846303][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:22.846795][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:22.848313][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:22.848805][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:22.849023][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:22.849237][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:22.849259][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:22.849268][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:22.849324][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:22.849585][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:22.849839][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:22.850041][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:22.850236][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:22.850434][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:22.851338][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:22.851515][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:22.851845][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:22.852117][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:22.852382][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:22.853039][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:22.853328][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:22.853698][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:22.854214][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:22.854558][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:22.855320][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:22.855742][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:22.856032][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:22.856352][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:22.856707][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:22.862910][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:22.868688][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:22.869228][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:22.869701][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:22.872369][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:22.872935][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:22.873342][f=-000001] Mex Placement Initialised with 134 spots.
[t=00:00:22.877821][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:22.878335][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:22.882193][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:22.883007][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:22.883465][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:22.884519][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:22.884930][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:22.885162][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:22.891410][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:22.892823][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:22.895527][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:22.896513][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:22.897643][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:22.899857][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:22.907577][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:22.908354][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:22.908642][f=-000001] SetSunLighting
[t=00:00:22.909116][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:22.910121][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:22.913617][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:22.914070][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:22.914304][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:22.914511][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:22.914529][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:22.914799][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:22.916176][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:22.925267][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:22.930702][f=-000001] Writing last game win data
[t=00:00:22.940657][f=-000001] LuaUI v0.3
[t=00:00:23.153242][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:23.395487][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:23.395535][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:23.415466][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:23.415487][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 19ms
[t=00:00:23.430918][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10987, 0.0} allocedSize{int+, int-, ext}={0, 0, 1892056}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0190}
[t=00:00:24.170640][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:24.608143][f=-000001] GameID: 81661967ce7ec450f7ff522c105dfd4b
[t=00:00:24.608646][f=-000001] Connection attempt from LogicDaemon
[t=00:00:24.608667][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:24.608931][f=-000001]  -> Connection established (given id 0)
[t=00:00:24.608968][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:00:24.608991][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:24.609008][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]"
[t=00:00:24.609024][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]"
[t=00:00:24.642381][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:24.823881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000257d160a0f0,00000257d0ff40e0}][locale="C"]"
[t=00:00:24.823920][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:27.825629][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:38.047323][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:27.808722][f=0001492] Buildings set to face North
[t=00:02:07.839234][f=0002693] Buildings set to face East
[t=00:02:08.139991][f=0002702] Buildings set to face South
[t=00:02:21.956108][f=0003117] Buildings set to face East
[t=00:03:23.589809][f=0004967] [SpringApp::Kill][1] fromRun=1
[t=00:03:23.589830][f=0004967] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:23.610139][f=0004967]  [async=0] threads=6 tasks=165460 {sum,avg}{exec,wait}time={{4598.852, 0.028}, {14221.310, 0.086}}ms
[t=00:03:23.610163][f=0004967]      thread=1 tasks=33092 {sum,min,max,avg}{exec,wait}time={{1013.841, 0.000, 183.841, 0.031}, {1000.187, 0.000, 18446744027136.000, 0.030}}ms
[t=00:03:23.610176][f=0004967]      thread=2 tasks=33092 {sum,min,max,avg}{exec,wait}time={{907.453, 0.000, 187.102, 0.027}, {3274.503, 0.000, 18446744027136.000, 0.099}}ms
[t=00:03:23.610196][f=0004967]      thread=3 tasks=33092 {sum,min,max,avg}{exec,wait}time={{914.697, 0.000, 171.529, 0.028}, {3234.063, 0.000, 18446744027136.000, 0.098}}ms
[t=00:03:23.610236][f=0004967]      thread=4 tasks=33092 {sum,min,max,avg}{exec,wait}time={{867.869, 0.000, 192.234, 0.026}, {3384.573, 0.000, 12.814, 0.102}}ms
[t=00:03:23.610249][f=0004967]      thread=5 tasks=33092 {sum,min,max,avg}{exec,wait}time={{894.993, 0.000, 186.871, 0.027}, {3327.984, 0.000, 12.821, 0.101}}ms
[t=00:03:23.610265][f=0004967]  [async=1] threads=6 tasks=3533 {sum,avg}{exec,wait}time={{42875.293, 12.136}, {24288914.000, 6874.870}}ms
[t=00:03:23.610278][f=0004967]      thread=1 tasks=706 {sum,min,max,avg}{exec,wait}time={{8570.005, 0.000, 2069.780, 12.139}, {4852514.500, 0.097, 8590.188, 6873.250}}ms
[t=00:03:23.610293][f=0004967]      thread=2 tasks=706 {sum,min,max,avg}{exec,wait}time={{8571.574, 0.000, 2069.721, 12.141}, {4858265.500, 0.186, 8590.652, 6881.396}}ms
[t=00:03:23.610310][f=0004967]      thread=3 tasks=707 {sum,min,max,avg}{exec,wait}time={{8570.354, 0.000, 1612.540, 12.122}, {4864287.000, 0.324, 8590.593, 6880.180}}ms
[t=00:03:23.610325][f=0004967]      thread=4 tasks=707 {sum,min,max,avg}{exec,wait}time={{8577.311, 0.001, 1612.931, 12.132}, {4856817.500, 0.466, 8590.478, 6869.615}}ms
[t=00:03:23.610339][f=0004967]      thread=5 tasks=707 {sum,min,max,avg}{exec,wait}time={{8586.052, 0.000, 1613.726, 12.144}, {4857030.000, 0.641, 8590.192, 6869.915}}ms
[t=00:03:23.610349][f=0004967] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:23.610359][f=0004967] [SpringApp::Kill][2]
[t=00:03:23.610408][f=0004967] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:23.610418][f=0004967] [Game::KillLua][1] dtor=0 luaUI=00000258011a8f70
[t=00:03:23.610497][f=0004967] Start widgetHandler:Shutdown
[t=00:03:23.615093][f=0004967] Shutdown - SaveOrderList Complete
[t=00:03:23.617107][f=0004967] Writing last game win data
[t=00:03:23.627623][f=0004967] Shutdown - SaveConfigData Complete
[t=00:03:23.627650][f=0004967] Shutdown Widget - Chili Highlight
[t=00:03:23.627681][f=0004967] Shutdown Widget - Deferred rendering GL4
[t=00:03:23.627769][f=0004967] Shutdown Widget - Draw After Chili
[t=00:03:23.627787][f=0004967] Shutdown Widget - API Unit Tracker GL4
[t=00:03:23.627805][f=0004967] Shutdown Widget - EPIC Menu
[t=00:03:23.629803][f=0004967] Shutdown Widget - Chili Widget Selector
[t=00:03:23.631245][f=0004967] Shutdown Widget - Depth of Field Shader
[t=00:03:23.631270][f=0004967] Shutdown Widget - Chili Minimap
[t=00:03:23.631401][f=0004967] Shutdown Widget - Deferred rendering
[t=00:03:23.631431][f=0004967] SSAO: Deferred rendering disabled, disabling.
[t=00:03:23.633946][f=0004967] Shutdown Widget - Deferred rendering
[t=00:03:23.633962][f=0004967] SSAO: Deferred rendering disabled, disabling.
[t=00:03:23.634978][f=0004967] Shutdown Widget - Local Team Colors
[t=00:03:23.634995][f=0004967] Shutdown Widget - Display Keys 2
[t=00:03:23.635021][f=0004967] Shutdown Widget - Save Game Menu
[t=00:03:23.635031][f=0004967] Shutdown Widget - Highlight Model Api GL4
[t=00:03:23.635061][f=0004967] Shutdown Widget - Unit Icons
[t=00:03:23.635092][f=0004967] Shutdown Widget - Noises
[t=00:03:23.635111][f=0004967] Shutdown Widget - Attrition Counter
[t=00:03:23.635353][f=0004967] Shutdown Widget - HealthBars
[t=00:03:23.636662][f=0004967] Shutdown Widget - Chili Chicken Panel
[t=00:03:23.636705][f=0004967] Shutdown Widget - Selected Units GL4 2
[t=00:03:23.636717][f=0004967] Shutdown Widget - BuildETA
[t=00:03:23.636730][f=0004967] Shutdown Widget - External VR Grid
[t=00:03:23.636751][f=0004967] Shutdown Widget - Win Counter
[t=00:03:23.636768][f=0004967] Shutdown Widget - EndGame APM stats
[t=00:03:23.638380][f=0004967] Shutdown Widget - Modular Comm Info
[t=00:03:23.638411][f=0004967] Shutdown Widget - Reclaim Field Highlight
[t=00:03:23.638430][f=0004967] Shutdown Widget - State Reverse and Latency
[t=00:03:23.638443][f=0004967] Shutdown Widget - Music Player v2
[t=00:03:23.638479][f=0004967] Shutdown Widget - Attack Warning
[t=00:03:23.638496][f=0004967] Shutdown Widget - Stereo3D
[t=00:03:23.638548][f=0004967] Shutdown Widget - Chili EndGame Window
[t=00:03:23.638582][f=0004967] Shutdown Widget - Transport AI
[t=00:03:23.638641][f=0004967] Shutdown Widget - Darkening
[t=00:03:23.638661][f=0004967] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:23.638675][f=0004967] Shutdown Widget - Defense Range Zero-K
[t=00:03:23.638710][f=0004967] Shutdown Widget - Grab Input
[t=00:03:23.641278][f=0004967] Input grabbing is disabled!
[t=00:03:23.641308][f=0004967] Shutdown Widget - Highlight Geos
[t=00:03:23.641332][f=0004967] Shutdown Widget - Missile Silo Range
[t=00:03:23.641347][f=0004967] Shutdown Widget - Local Widgets Config
[t=00:03:23.641375][f=0004967] Shutdown Widget - MinimapEvents
[t=00:03:23.641388][f=0004967] Shutdown Widget - Point Tracker
[t=00:03:23.641397][f=0004967] Shutdown Widget - Context Menu
[t=00:03:23.641409][f=0004967] Shutdown Widget - Startup Info and Selector
[t=00:03:23.641434][f=0004967] Shutdown Widget - Chili Spectator Panels
[t=00:03:23.641457][f=0004967] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:23.641481][f=0004967] Shutdown Widget - Chili Nuke Warning
[t=00:03:23.641501][f=0004967] Shutdown Widget - Chili Economy Panel Default
[t=00:03:23.641593][f=0004967] Shutdown Widget - Attack AoE
[t=00:03:23.641607][f=0004967] Shutdown Widget - Spotter
[t=00:03:23.641618][f=0004967] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:23.641631][f=0004967] Shutdown Widget - Selection Send
[t=00:03:23.641644][f=0004967] Shutdown Widget - TeamPlatter
[t=00:03:23.642125][f=0004967] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:23.642262][f=0004967] Shutdown Widget - LupsManager
[t=00:03:23.642291][f=0004967] Shutdown Widget - Global Build Command
[t=00:03:23.642537][f=0004967] Shutdown Widget - Newton Firezone
[t=00:03:23.642555][f=0004967] Shutdown Widget - Receive Units Indicator
[t=00:03:23.642568][f=0004967] Shutdown Widget - Chili Pro Console
[t=00:03:23.643209][f=0004967] Shutdown Widget - Persistent Build Height
[t=00:03:23.643264][f=0004967] Shutdown Widget - Lasso Terraform GUI
[t=00:03:23.643276][f=0004967] Shutdown Widget - Chili Framework
[t=00:03:23.643292][f=0004967] Shutdown Widget - Lups
[t=00:03:23.643359][f=0004967] Shutdown Widget - Mex Placement Handler
[t=00:03:23.643371][f=0004967] Shutdown Widget - Custom Markers
[t=00:03:23.643383][f=0004967] Shutdown Widget - Chili Core Selector
[t=00:03:23.643481][f=0004967] Shutdown Widget - Select Keys
[t=00:03:23.643509][f=0004967] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:23.643542][f=0004967] Shutdown Widget - Pause Screen
[t=00:03:23.643669][f=0004967] Shutdown Widget - Bloom Shader Deferred
[t=00:03:23.643684][f=0004967] Shutdown Widget - Color Blindness Correction
[t=00:03:23.643702][f=0004967] Shutdown Widget - Layout Handler
[t=00:03:23.643714][f=0004967] Shutdown Widget - Text To Speech Control
[t=00:03:23.643721][f=0004967] End widgetHandler:Shutdown
[t=00:03:23.724079][f=0004967] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7255321, 0.0} allocedSize{int+, int-, ext}={0, 0, 1562040137}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0527}
[t=00:03:23.724304][f=0004967] [Game::KillLua][2] dtor=0 luaGaia=00000257d0ff40e0
[t=00:03:23.738651][f=0004967] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:23.738733][f=0004967] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:23.738781][f=0004967] [Game::KillLua][3] dtor=0 luaRules=00000257d160a0f0
[t=00:03:23.738821][f=0004967] Start gadgetHandler:Shutdown
[t=00:03:23.738835][f=0004967] Shutdown - StartSetup
[t=00:03:23.738843][f=0004967] Shutdown - UnitMorph
[t=00:03:23.739328][f=0004967] Shutdown - Carrier Drones
[t=00:03:23.739372][f=0004967] Shutdown - Missile Silo Controller
[t=00:03:23.739395][f=0004967] Shutdown - Modular Comm Info
[t=00:03:23.739408][f=0004967] Shutdown - Terrain Texture Handler
[t=00:03:23.739423][f=0004967] Shutdown - UnitCloakShield
[t=00:03:23.739766][f=0004967] Shutdown - Starlight Handler
[t=00:03:23.739797][f=0004967] End gadgetHandler:Shutdown
[t=00:03:23.773599][f=0004967] Start gadgetHandler:Shutdown
[t=00:03:23.773627][f=0004967] Shutdown - Teleport Throw
[t=00:03:23.773659][f=0004967] Shutdown - UnitMorph
[t=00:03:23.773681][f=0004967] Shutdown - Commander Skin Renderer
[t=00:03:23.774403][f=0004967] Shutdown - Missile fired callins
[t=00:03:23.774428][f=0004967] Shutdown - Modular Comm Info
[t=00:03:23.774440][f=0004967] Shutdown - Retreat Command
[t=00:03:23.774456][f=0004967] Shutdown - Shockwaves
[t=00:03:23.774468][f=0004967] Shutdown - Unit tint API
[t=00:03:23.774479][f=0004967] Shutdown - Unit glow API
[t=00:03:23.774497][f=0004967] Shutdown - UnitCloakShield
[t=00:03:23.774528][f=0004967] Shutdown - Lups Cloak FX
[t=00:03:23.774545][f=0004967] Shutdown - Lups
[t=00:03:23.774615][f=0004967] Shutdown - Lups Shield
[t=00:03:23.774688][f=0004967] End gadgetHandler:Shutdown
[t=00:03:23.792841][f=0004967] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 828, 0.0} allocedSize{int+, int-, ext}={0, 0, 126424}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0085}
[t=00:03:23.793092][f=0004967] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:23.793281][f=0004967] [Game::KillLua][4] dtor=0
[t=00:03:23.793299][f=0004967] [Game::KillLua][5] dtor=0
[t=00:03:23.828815][f=0004967] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-23_21-11-30-337_Entrenched_Plains_V2_105.1.1-2511-g747f18b BAR105.sdfz" (76836 bytes)
[t=00:03:23.828946][f=0004967] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:23.862784][f=0004967] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:23.862811][f=0004967] [Sound] [Sound::UpdateThread][3] #sources=32 #items=25
[t=00:03:23.862926][f=0004967] [Sound] [Sound::UpdateThread][4] ctx=0000025750ce8860 dev=0000025750d9d170
[t=00:03:23.863210][f=0004967] [Sound] [Sound::UpdateThread][5] ctx=0000025750ce8860 dev=0000025750d9d170
[t=00:03:23.863239][f=0004967] [Sound] [Sound::Cleanup][alcDestroyContext(0000025750ce8860)]
[t=00:03:23.864455][f=0004967] [Sound] [Sound::Cleanup][alcCloseDevice(0000025750d9d170)]
[t=00:03:23.865786][f=0004967] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:23.897681][f=0004967] [Sound] [Sound::UpdateThread][6]
[t=00:03:23.898371][f=0004967] [Game::~CGame][1]
[t=00:03:23.898387][f=0004967] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:23.898408][f=0004967] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:23.898415][f=0004967] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:23.898423][f=0004967] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:23.898429][f=0004967] [Game::KillLua][4] dtor=1
[t=00:03:23.898436][f=0004967] [Game::KillLua][5] dtor=1
[t=00:03:23.898711][f=0004967] [Game::KillMisc][1]
[t=00:03:23.898720][f=0004967] [Game::KillMisc][2]
[t=00:03:23.898953][f=0004967] [Game::KillMisc][3]
[t=00:03:23.899051][f=0004967] [Game::KillRendering][1]
[t=00:03:23.899334][f=0004967] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:23.941567][f=0004967] [3DOParser::Kill] allocated 29 pieces
[t=00:03:23.941657][f=0004967] [S3OParser::Kill] allocated 5602 pieces
[t=00:03:23.942082][f=0004967] [AssParser::Kill] allocated 701 pieces
[t=00:03:24.035799][f=0004967] [Game::KillInterface][1]
[t=00:03:24.036193][f=0004967] [Game::KillInterface][2]
[t=00:03:24.037613][f=0004967] [Game::KillSimulation][1]
[t=00:03:24.037970][f=0004967] [Game::KillSimulation][2]
[t=00:03:24.058064][f=0004967] [CCollisionHandler] dis-/continuous tests: 587/1663437
[t=00:03:24.058104][f=0004967] [Game::KillSimulation][3]
[t=00:03:24.060336][f=0004967] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[t=00:03:24.060454][f=0004967] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:24.060590][f=0004967] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3
[t=00:03:24.060647][f=0004967] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:24.060860][f=0004967] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:24.075541][f=0004967] [LosHandler::Kill] raycast instance cache-{hits,misses}={41,453}; shared=0%; cached=8%
[t=00:03:24.097245][f=0004967] [Game::KillSimulation][4]
[t=00:03:24.134726][f=0004967] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:24.134762][f=0004967] [Game::~CGame][2]
[t=00:03:24.134770][f=0004967] [Game::~CGame][3]
[t=00:03:24.134900][f=0004967] [SpringApp::Kill][3]
[t=00:03:24.135042][f=0004967] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    345685 bytes sent   in 3640 packets (94.968 bytes/packet)
    212562 bytes recv'd in 4193 packets (50.694 bytes/packet)
    {0.104x, 0.118x} relative protocol overhead {up, down}
    12597 incoming chunks dropped, 9880 outgoing chunks resent
    3640 incoming chunks processed

[t=00:03:24.135083][f=0004967] [SpringApp::Kill][4] font=000002571453a540
[t=00:03:24.138981][f=0004967] [SpringApp::Kill][5]
[t=00:03:24.143998][f=0004967] [SpringApp::Kill][6]
[t=00:03:24.144021] [SpringApp::Kill][7]
[t=00:03:24.144966] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:24.144981] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:24.145006] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:24.145015] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:24.145028] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:24.145040] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:24.145053] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152}
[t=00:03:24.145062] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21224, 1048576, 1048576}, EBO = {31836, 2097152, 2097152}
[t=00:03:24.145073] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:24.145085] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:24.145104] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:24.145115] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:24.145128] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {144, 1048576, 1048576}, EBO = {216, 2097152, 2097152}
[t=00:03:24.241526] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:24.241568] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:24.241581] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:24.241591] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8479
[t=00:03:24.241604] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:24.244836] [VFS] [SpringVFS::DeleteArchives<this=0000025750c704a0>]
[t=00:03:24.244876] [VFS] [SpringVFS::DeleteArchives<this=0000025750c704a0>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:24.244891] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (00000257512b1c70)
[t=00:03:24.245104] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2203ms
[t=00:03:24.245152]     file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=84ms
[t=00:03:24.245162]     file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=83ms
[t=00:03:24.245172]     file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=40ms
[t=00:03:24.245180]     file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=30ms
[t=00:03:24.245190]     file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=25ms
[t=00:03:24.245205]     file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=25ms
[t=00:03:24.245215]     file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=25ms
[t=00:03:24.245226]     file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=21ms
[t=00:03:24.245245]     file="unittextures/hunter1.dds" indx=7618 inflSize=4096kb readTime=21ms
[t=00:03:24.245256]     file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=20ms
[t=00:03:24.249196] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000025750d7b400)
[t=00:03:24.250217] [VFS] [SpringVFS::DeleteArchives<this=0000025750c704a0>(section=1)] #archives[section]=1 #files[section]=138
[t=00:03:24.250251] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (0000025750e69970)
[t=00:03:24.250478] [VFS] [SpringVFS::DeleteArchives<this=0000025750c704a0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:24.250519] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000025750d7b1f0)
[t=00:03:24.250558] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000025750d7bc40)
[t=00:03:24.250731] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000025750d7be50)
[t=00:03:24.250894] [VFS] [SpringVFS::DeleteArchives<this=0000025750c704a0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:24.250927] [VFS] [SpringVFS::DeleteArchives<this=0000025750c704a0>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:24.251014] [VFS] [SpringVFS::DeleteArchives<this=0000025750c704a0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:24.251034] [VFS] [SpringVFS::DeleteArchives<this=0000025750c704a0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:24.251047] [VFS] [SpringVFS::DeleteArchives<this=0000025750c704a0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:24.251073] [VFS] [SpringVFS::DeleteArchives<this=0000025750c704a0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:24.251729] [SpringApp::Kill][8]
[t=00:03:24.251748] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:24.251760] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7245b04d0 (joinable=1)
[t=00:03:24.251769] [WatchDog::Uninstall][2]
[t=00:03:25.153396] [WatchDog::Uninstall][3]
[t=00:03:25.153414] [SpringApp::Kill][9]