Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000077] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.175323] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.175358] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.175377] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.175388] [t=00:00:00.175393] Enable or disable log sections using the LogSections configuration key [t=00:00:00.175398] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.175407] Use "none" to disable the default log sections. [t=00:00:00.175412] ============== </Log Sections> ============== [t=00:00:00.175417] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.175524] AllowDeferredMapRendering = 1 [t=00:00:00.175531] AllowDeferredModelRendering = 1 [t=00:00:00.175535] AnimationMT = 0 [t=00:00:00.175540] BumpWaterAnisotropy = 2 [t=00:00:00.175545] BumpWaterBlurReflection = 1 [t=00:00:00.175550] BumpWaterDepthBits = 32 [t=00:00:00.175555] BumpWaterReflection = 2 [t=00:00:00.175566] BumpWaterTexSizeReflection = 256 [t=00:00:00.175573] CamFreeScrollSpeed = 50 [t=00:00:00.175578] CamMode = 1 [t=00:00:00.175584] DualScreenMiniMapOnLeft = 1 [t=00:00:00.175592] EdgeMoveDynamic = 0 [t=00:00:00.175596] EdgeMoveWidth = 0.003 [t=00:00:00.175600] FPSFOV = 90 [t=00:00:00.175605] FPSScrollSpeed = 50 [t=00:00:00.175609] FontSize = 18 [t=00:00:00.175614] GrassDetail = 0 [t=00:00:00.175619] GroundDecals = 5 [t=00:00:00.175623] GroundDetail = 120 [t=00:00:00.175628] HangTimeout = 30 [t=00:00:00.175636] HardwareCursor = 1 [t=00:00:00.175642] InitialNetworkTimeout = 0 [t=00:00:00.175647] LinkIncomingMaxPacketRate = 512 [t=00:00:00.175653] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.175659] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.175666] LinkOutgoingBandwidth = 131072 [t=00:00:00.175671] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.175676] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.175681] MSAALevel = 8 [t=00:00:00.175685] MaxParticles = 25000 [t=00:00:00.175693] MaxSounds = 32 [t=00:00:00.175700] MaximumTransmissionUnit = 0 [t=00:00:00.175704] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.175709] MiniMapMarker = 0 [t=00:00:00.175714] MouseDragScrollThreshold = 0 [t=00:00:00.175719] NetworkLossFactor = 1 [t=00:00:00.175724] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.175729] OverheadScrollSpeed = 50 [t=00:00:00.175734] ReconnectTimeout = 0 [t=00:00:00.175739] RotOverheadScrollSpeed = 50 [t=00:00:00.175744] RotateLogFiles = 1 [t=00:00:00.175752] ShadowMapSize = 8192 [t=00:00:00.175758] Shadows = 1 [t=00:00:00.175762] ShowClock = 0 [t=00:00:00.175767] SoftParticles = 2 [t=00:00:00.175771] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.175777] UnitIconDist = 151 [t=00:00:00.175782] UpdateBoundingVolumeMT = 0 [t=00:00:00.175787] UpdateWeaponVectorsMT = 0 [t=00:00:00.175792] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.175797] UseLuaMemPools = 0 [t=00:00:00.175802] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.175829] VFSCacheArchiveFiles = 0 [t=00:00:00.175835] VSync = 0 [t=00:00:00.175840] Water = 4 [t=00:00:00.175844] WindowBorderless = 1 [t=00:00:00.175849] WindowPosY = 0 [t=00:00:00.175854] XResolutionWindowed = 1920 [t=00:00:00.175859] YResolutionWindowed = 1080 [t=00:00:00.175864] snd_volbattle = 13 [t=00:00:00.175868] snd_volgeneral = 19 [t=00:00:00.175873] snd_volmaster = 0 [t=00:00:00.175877] snd_volui = 23 [t=00:00:00.175887] ============== </User Config> ============== [t=00:00:00.175898] ============== <User System> ============== [t=00:00:00.175904] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.175911] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.175920] Compiler Version: gcc-13.2.0 [t=00:00:00.175949] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.175990] Hardware Config: AMD Ryzen 5 3600 6-Core Processor ; 16309MB RAM, 29621MB pagefile [t=00:00:00.176002] Binary Word Size: 64-bit (native) [t=00:00:00.176007] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.176012] Physical CPU Cores: 6 [t=00:00:00.176017] Logical CPU Cores: 12 [t=00:00:00.176022] ============== </User System> ============== [t=00:00:00.176029] Run: thread affinity fff [t=00:00:00.176217] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.176223] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.176227] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.176231] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.176239] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.177121] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.177132] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.183008] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.194071] Display (Generic PnP Monitor)=1 modes=99 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.194083] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.194089] [ 6] 1680x1050x24bpp@60Hz [t=00:00:00.194105] [11] 1632x918x24bpp@60Hz [t=00:00:00.194109] [16] 1600x1024x24bpp@60Hz [t=00:00:00.194115] [21] 1600x900x24bpp@60Hz [t=00:00:00.194119] [26] 1477x831x24bpp@60Hz [t=00:00:00.194124] [31] 1440x1080x24bpp@60Hz [t=00:00:00.194130] [36] 1366x768x24bpp@60Hz [t=00:00:00.194135] [41] 1360x768x24bpp@60Hz [t=00:00:00.194140] [46] 1280x1024x24bpp@60Hz [t=00:00:00.194144] [51] 1280x960x24bpp@60Hz [t=00:00:00.194148] [56] 1280x800x24bpp@60Hz [t=00:00:00.194153] [61] 1280x768x24bpp@60Hz [t=00:00:00.194160] [66] 1280x720x24bpp@60Hz [t=00:00:00.194165] [71] 1176x664x24bpp@60Hz [t=00:00:00.194169] [74] 1152x864x24bpp@60Hz [t=00:00:00.194175] [79] 1130x635x24bpp@60Hz [t=00:00:00.194179] [84] 1024x768x24bpp@75Hz [t=00:00:00.194183] [87] 960x540x24bpp@60Hz [t=00:00:00.194187] [92] 800x600x24bpp@75Hz [t=00:00:00.194192] [94] 720x576x24bpp@50Hz [t=00:00:00.194196] [95] 720x480x24bpp@60Hz [t=00:00:00.194200] [97] 640x480x24bpp@75Hz [t=00:00:00.388464] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.389023] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.389039] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.434981] [GR::LogVersionInfo] [t=00:00:00.434994] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.435000] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.435021] GL vendor : NVIDIA Corporation [t=00:00:00.435026] GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2 [t=00:00:00.435031] GLSL version: 4.60 NVIDIA [t=00:00:00.435036] GLEW version: 2.1.0 [t=00:00:00.435042] GPU memory : 6144MB (total) / 3769MB (available) [t=00:00:00.435057] SDL swap-int: 1 [t=00:00:00.435062] SDL driver : windows [t=00:00:00.435068] [t=00:00:00.435073] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.435079] GLSL shader support : 1 [t=00:00:00.435085] GL4 support : 1 [t=00:00:00.435100] FBO extension support : 1 [t=00:00:00.435117] NVX GPU mem-info support : 1 [t=00:00:00.435124] ATI GPU mem-info support : 0 [t=00:00:00.435136] Texture clamping to edge : 1 [t=00:00:00.435144] NPOT-texture support : 1 (1) [t=00:00:00.435151] S3TC/DXT1 texture support : 1/1 [t=00:00:00.435157] texture query-LOD support : 1 (1) [t=00:00:00.435165] MSAA frame-buffer support : 1 (1) [t=00:00:00.435169] Z-buffer depth : 32 (-) [t=00:00:00.435183] primitive-restart support : 1 (1) [t=00:00:00.435189] clip-space control support: 1 (1) [t=00:00:00.435194] seamless cube-map support : 1 (1) [t=00:00:00.435199] frag-depth layout support : 1 (1) [t=00:00:00.435204] persistent maps support : 1 (1) [t=00:00:00.435209] explicit attribs location : 1 (1) [t=00:00:00.435214] multi draw indirect : 1 (-) [t=00:00:00.435222] array textures : 1 (-) [t=00:00:00.435227] buffer copy support : 1 (-) [t=00:00:00.435232] indirect draw : 1 (-) [t=00:00:00.435240] base instance : 1 (-) [t=00:00:00.435246] [t=00:00:00.435249] max. FBO samples : 32 [t=00:00:00.435254] max. FS/program texture slots : 32/192 [t=00:00:00.435259] max. texture size : 32768 [t=00:00:00.435267] max. texture anisotropy level : 16.000000 [t=00:00:00.435273] max. vec4 varyings/attributes : 31/16 [t=00:00:00.435277] max. draw-buffers : 8 [t=00:00:00.435282] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.435290] max. uniform buffer-bindings : 84 [t=00:00:00.435296] max. uniform block-size : 64KB [t=00:00:00.435301] max. storage buffer-bindings : 96 [t=00:00:00.435307] max. storage block-size : 2047MB [t=00:00:00.435311] [t=00:00:00.435316] enable AMD-hacks : 0 [t=00:00:00.435320] compress MIP-maps: 0 [t=00:00:00.435365] Number of compressed texture formats: 23 [t=00:00:00.435391] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.435422] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.435721] [GR::UpdateGLConfigs] [t=00:00:00.435761] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.435767] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.435779] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.435787] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.435791] [GR::InitGLState] [t=00:00:00.435839] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.558120] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.560439] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.560893] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.565300] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.565324] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.565648] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.567085] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.567095] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.567148] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.567213] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.573116] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.573620] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.574072] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.574179] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.582949] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.582964] [VFS] [SpringVFS::ReserveArchives<this=0000020de6b97b10>] [t=00:00:00.583056] [VFS] [SpringVFS::AddArchive<this=0000020de6b97b10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.585106] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020de6b97b10 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.585116] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.590141] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.590510] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.590576] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.590658] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.590724] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.590809] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.590899] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.590957] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.591331][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.591413][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.591496][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.591515][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.591522][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.591558][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.598202][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.598219][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Głośniki (5 — USB PnP Sound Device)" [t=00:00:00.598226][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.613108][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.615362][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020da4df6930(default) context=0000020de6d673d0 numChannels=2 frameSize=8 [t=00:00:00.615380][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.615387][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.615393][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.615399][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.615422][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.615450][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.615464][f=-000001] [Sound] Devices: [t=00:00:00.618482][f=-000001] [Sound] [OpenAL Soft on Głośniki (5 — USB PnP Sound Device)] [t=00:00:00.618502][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.618510][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.619284][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.619298][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.697263][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 300345 MB [t=00:00:00.699210][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.699936][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:00.701517][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name Posplstupidone [t=00:00:00.701584][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.701601][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.701627][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.701646][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.701656][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.701661][f=-000001] [GR::InitGLState] [t=00:00:00.703204][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.703223][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:00.703232][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.703238][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.703246][f=-000001] [t=00:00:00.703252][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.703262][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.703272][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.703284][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.703294][f=-000001] [t=00:00:00.703300][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.703310][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.703317][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.703323][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.914797][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "ZeroWars Rebalance v2.1.8o" (loaded=0 cached=0) [t=00:00:00.915044][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020de6b97b10>(arName="ZeroWars Rebalance v2.1.8o", overwrite=false)] section=1 cached=0 [t=00:00:00.915357][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020de6b97b10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.915563][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:00.915787][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020de6b97b10>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.923417][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020de6b97b10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.923547][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020de6b97b10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.104308][f=-000001] [CAS::GASCB] Archive file="zerowars_rebalance_2_8_1o.sd7" cs="efa56c702052c624ab98683f2bda8d48f6d916367e43d627ce695876d1a7c7c73f972287d158fd93197a869ecea5229271d3ac1d4f4f7bae566fd5e87e658f5b" [t=00:00:01.104436][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.104489][f=-000001] Warning: [PreGame::GameDataReceived] Archive ZeroWars Rebalance v2.1.8o (checksum 2d500f2f95d4f50c80e933085d6c6da52fe1a7ff839d21078b07f3fff5be8a2e474ff48217a7d970f84c62bcdad604e177d62ac4e8630bb82f374a3b4d9325e1) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.104964][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.105036][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.105098][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.105135][f=-000001] Warning: [PreGame::GameDataReceived] Archive 7dd18b567cbe8a90f6b78fab775dbada.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:16:33.129198][f=0028592] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:33.392120][f=0028600] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:34.861236][f=0028644] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:34.925656][f=0028646] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:34.992490][f=0028648] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:16:35.228348][f=0028655] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:35.265208][f=0028656] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:35.331829][f=0028658] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:35.388069][f=0028660] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:35.686727][f=0028669] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:35.758317][f=0028671] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:35.828039][f=0028673] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:35.862850][f=0028674] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:35.895450][f=0028675] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:16:35.918260][f=0028676] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:16:35.953627][f=0028677] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:36.775474][f=0028702] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:36.846446][f=0028704] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:38.039410][f=0028740] game_message: Anarchid jest pod ostrzałem HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:38.676659][f=0028759] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:39.406426][f=0028781] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:39.738150][f=0028791] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:40.343253][f=0028809] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:41.487418][f=0028843] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:41.873785][f=0028855] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:41.970451][f=0028858] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:42.237456][f=0028866] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:42.906784][f=0028886] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:16:43.076131][f=0028891] game_message: Scorpion jest pod ostrzałem HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:43.788507][f=0028912] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:44.191715][f=0028924] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:44.393596][f=0028930] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:44.556058][f=0028935] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:16:44.726194][f=0028940] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:16:44.824078][f=0028943] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:16:44.889171][f=0028945] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:44.986027][f=0028948] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:45.327122][f=0028958] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:45.358330][f=0028959] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:46.379803][f=0028990] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:16:46.436816][f=0028992] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:46.671527][f=0028999] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:16:46.943752][f=0029007] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:16:46.976347][f=0029008] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:47.174435][f=0029014] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:47.372383][f=0029020] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:16:48.075408][f=0029041] game_message: Scorpion jest pod ostrzałem [t=00:16:48.206332][f=0029045] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:49.204604][f=0029075] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 HookApp::deferHook, HookApp::hookWindow, [t=00:16:49.344071][f=0029079] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:49.376798][f=0029080] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:49.548732][f=0029085] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:49.752900][f=0029091] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:16:50.089656][f=0029101] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:51.126528][f=0029132] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:51.159448][f=0029133] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:51.290914][f=0029137] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:53.082057][f=0029191] game_message: Scorpion jest pod ostrzałem [t=00:16:53.310664][f=0029198] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:53.411218][f=0029201] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:53.511848][f=0029204] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:55.808523][f=0029273] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:56.410316][f=0029291] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:56.851613][f=0029304] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:56.875051][f=0029305] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:57.048247][f=0029310] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:57.082187][f=0029311] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:16:57.107893][f=0029312] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:57.409651][f=0029321] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:57.548904][f=0029325] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:57.815332][f=0029333] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:58.275437][f=0029347] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:16:58.345448][f=0029349] game_message: Phoenix jest pod ostrzałem HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:16:58.544802][f=0029355] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:17:04.346690][f=0029529] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:17:04.416227][f=0029531] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:17:04.814354][f=0029543] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:17:04.883540][f=0029545] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:17:05.514478][f=0029564] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:17:05.715169][f=0029570] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:17:06.146262][f=0029583] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:17:06.483593][f=0029593] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:17:08.535401][f=0029654] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:17:26.923216][f=0030206] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:17:27.423852][f=0030221] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:17:27.922276][f=0030236] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:17:29.276882][f=0030276] Submitting stats [t=00:17:29.320689][f=0030276] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:17:29.350656][f=0030278] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:17:29.609381][f=0030286] <autoquit> Autoquit canceled. HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:17:30.546288][f=0030308] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:17:31.115378][f=0030327] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:17:32.552245][f=0030373] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:17:32.623184][f=0030375] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:17:32.659394][f=0030376] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3 [t=00:17:32.749066][f=0030379] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 5 [t=00:17:32.818317][f=0030381] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:17:33.244073][f=0030393] Player Zythid left the game: normal quit [t=00:17:33.341083][f=0030397] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:17:34.554293][f=0030433] Player crowbar left the game: normal quit [t=00:17:34.558438][f=0030434] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:17:34.621345][f=0030436] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:17:35.359777][f=0030459] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:17:35.598225][f=0030466] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:17:35.856211][f=0030474] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:17:36.065081][f=0030480] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:17:36.361724][f=0030489] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:17:36.858168][f=0030504] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:17:37.117922][f=0030511] Player 4hundred left the game: normal quit [t=00:17:37.155572][f=0030512] > <Zythid>GG [t=00:17:37.159203][f=0030513] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:17:37.361611][f=0030519] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:17:38.356469][f=0030549] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:17:38.688685][f=0030559] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:17:39.349767][f=0030579] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 HookApp::deferHook, HookApp::hookWindow, UiApp::trySetupGraphicsWindow, gwindow == window 0000000000D20730 HookApp::hookD3d9, 0 [t=00:17:39.384420][f=0030580] [QuitAction] user exited to system [t=00:17:39.398192][f=0030580] [SpringApp::Kill][1] fromRun=1 [t=00:17:39.398208][f=0030580] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:17:39.425402][f=0030580] [async=0] threads=6 tasks=2315230 {sum,avg}{exec,wait}time={{35480.609, 0.015}, {19875.262, 0.009}}ms [t=00:17:39.425417][f=0030580] thread=1 tasks=463046 {sum,min,max,avg}{exec,wait}time={{7592.857, 0.000, 157.633, 0.016}, {1353.698, 0.000, 18446744027136.000, 0.003}}ms [t=00:17:39.425434][f=0030580] thread=2 tasks=463046 {sum,min,max,avg}{exec,wait}time={{7016.023, 0.000, 157.539, 0.015}, {4127.646, 0.000, 11.452, 0.009}}ms [t=00:17:39.425444][f=0030580] thread=3 tasks=463046 {sum,min,max,avg}{exec,wait}time={{7043.115, 0.000, 157.630, 0.015}, {4354.238, 0.000, 11.454, 0.009}}ms [t=00:17:39.425455][f=0030580] thread=4 tasks=463046 {sum,min,max,avg}{exec,wait}time={{6941.614, 0.000, 157.598, 0.015}, {4683.833, 0.000, 11.454, 0.010}}ms [t=00:17:39.425468][f=0030580] thread=5 tasks=463046 {sum,min,max,avg}{exec,wait}time={{6887.000, 0.000, 157.613, 0.015}, {5355.847, 0.000, 11.452, 0.012}}ms [t=00:17:39.425478][f=0030580] [async=1] threads=6 tasks=5291 {sum,avg}{exec,wait}time={{26448.010, 4.999}, {7459701.000, 1409.885}}ms [t=00:17:39.425489][f=0030580] thread=1 tasks=1061 {sum,min,max,avg}{exec,wait}time={{5314.381, 0.001, 648.301, 5.009}, {1510765.000, 0.001, 5189.827, 1423.907}}ms [t=00:17:39.425500][f=0030580] thread=2 tasks=1063 {sum,min,max,avg}{exec,wait}time={{5288.652, 0.001, 649.024, 4.975}, {1490628.875, 0.001, 5170.884, 1402.285}}ms [t=00:17:39.425513][f=0030580] thread=3 tasks=1054 {sum,min,max,avg}{exec,wait}time={{5266.761, 0.001, 653.029, 4.997}, {1479426.875, 0.001, 5166.526, 1403.631}}ms [t=00:17:39.425524][f=0030580] thread=4 tasks=1053 {sum,min,max,avg}{exec,wait}time={{5286.387, 0.000, 772.641, 5.020}, {1488435.125, 0.001, 5168.013, 1413.519}}ms [t=00:17:39.425535][f=0030580] thread=5 tasks=1060 {sum,min,max,avg}{exec,wait}time={{5291.828, 0.000, 687.098, 4.992}, {1490445.375, 0.001, 5168.147, 1406.081}}ms [t=00:17:39.425545][f=0030580] [ThreadPool::SetThreadCount][2] workers=0 [t=00:17:39.425551][f=0030580] [SpringApp::Kill][2] [t=00:17:39.425594][f=0030580] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:17:39.425601][f=0030580] [Game::KillLua][1] dtor=0 luaUI=0000020e706e77b0 [t=00:17:39.425633][f=0030580] Start widgetHandler:Shutdown [t=00:17:39.428143][f=0030580] Shutdown - SaveOrderList Complete [t=00:17:39.428739][f=0030580] Writing last game win data [t=00:17:39.432660][f=0030580] Shutdown - SaveConfigData Complete [t=00:17:39.432671][f=0030580] Shutdown Widget - Chili Highlight [t=00:17:39.432691][f=0030580] Shutdown Widget - Deferred rendering GL4 [t=00:17:39.432842][f=0030580] Shutdown Widget - Draw After Chili [t=00:17:39.432851][f=0030580] Shutdown Widget - API Unit Tracker GL4 [t=00:17:39.432863][f=0030580] Shutdown Widget - EPIC Menu [t=00:17:39.434024][f=0030580] Shutdown Widget - Depth of Field Shader [t=00:17:39.434037][f=0030580] Shutdown Widget - Chili Widget Selector [t=00:17:39.435021][f=0030580] Shutdown Widget - Chili Minimap [t=00:17:39.435110][f=0030580] Shutdown Widget - Deferred rendering [t=00:17:39.435119][f=0030580] SSAO: Deferred rendering disabled, disabling. [t=00:17:39.447931][f=0030580] Shutdown Widget - Deferred rendering [t=00:17:39.447949][f=0030580] SSAO: Deferred rendering disabled, disabling. [t=00:17:39.448572][f=0030580] Shutdown Widget - Local Team Colors [t=00:17:39.448584][f=0030580] Shutdown Widget - Display Keys 2 [t=00:17:39.448613][f=0030580] Shutdown Widget - Save Game Menu [t=00:17:39.448622][f=0030580] Shutdown Widget - Highlight Model Api GL4 [t=00:17:39.448654][f=0030580] Shutdown Widget - Unit Icons [t=00:17:39.448704][f=0030580] Shutdown Widget - Noises [t=00:17:39.448713][f=0030580] Shutdown Widget - HealthBars [t=00:17:39.449801][f=0030580] Shutdown Widget - Selected Units GL4 2 [t=00:17:39.449814][f=0030580] Shutdown Widget - BuildETA [t=00:17:39.449824][f=0030580] Shutdown Widget - Win Counter [t=00:17:39.449838][f=0030580] Shutdown Widget - EndGame APM stats [t=00:17:39.449846][f=0030580] Shutdown Widget - Modular Comm Info [t=00:17:39.449855][f=0030580] Shutdown Widget - Stereo3D [t=00:17:39.449895][f=0030580] Shutdown Widget - State Reverse and Latency [t=00:17:39.449906][f=0030580] Shutdown Widget - Attack Warning [t=00:17:39.449918][f=0030580] Shutdown Widget - Showeco and Grid Drawer [t=00:17:39.449927][f=0030580] Shutdown Widget - Point Tracker [t=00:17:39.449936][f=0030580] Shutdown Widget - Music Player v2 [t=00:17:39.449957][f=0030580] Shutdown Widget - Missile Silo Range [t=00:17:39.449968][f=0030580] Shutdown Widget - MinimapEvents [t=00:17:39.449978][f=0030580] Shutdown Widget - Local Widgets Config [t=00:17:39.449990][f=0030580] Shutdown Widget - Highlight Geos [t=00:17:39.450002][f=0030580] Shutdown Widget - Grab Input [t=00:17:39.451476][f=0030580] Input grabbing is disabled! [t=00:17:39.451490][f=0030580] Shutdown Widget - Defense Range Zero-K [t=00:17:39.451502][f=0030580] Shutdown Widget - Darkening [t=00:17:39.451521][f=0030580] Shutdown Widget - Context Menu [t=00:17:39.451531][f=0030580] Shutdown Widget - Chili Spectator Panels [t=00:17:39.451540][f=0030580] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:17:39.451554][f=0030580] Shutdown Widget - Chili Nuke Warning [t=00:17:39.451565][f=0030580] Shutdown Widget - Startup Info and Selector [t=00:17:39.451583][f=0030580] Shutdown Widget - Chili EndGame Window [t=00:17:39.451595][f=0030580] Shutdown Widget - Chili Economy Panel Default [t=00:17:39.451690][f=0030580] Shutdown Widget - CameraShake [t=00:17:39.451700][f=0030580] Shutdown Widget - Transport AI [t=00:17:39.451709][f=0030580] Shutdown Widget - Attack AoE [t=00:17:39.451718][f=0030580] Shutdown Widget - UnitShapes 3 [t=00:17:39.451750][f=0030580] Shutdown Widget - Map Edge Extension [t=00:17:39.451809][f=0030580] Shutdown Widget - Selection Send [t=00:17:39.451820][f=0030580] Shutdown Widget - Highlight Unit GL4 v2 [t=00:17:39.451828][f=0030580] Shutdown Widget - Heroes Units [t=00:17:39.451915][f=0030580] Shutdown Widget - LupsManager [t=00:17:39.451937][f=0030580] Shutdown Widget - Newton Firezone [t=00:17:39.451946][f=0030580] Shutdown Widget - Receive Units Indicator [t=00:17:39.451955][f=0030580] Shutdown Widget - Chili Pro Console [t=00:17:39.452357][f=0030580] Shutdown Widget - Persistent Build Height [t=00:17:39.452370][f=0030580] Shutdown Widget - Lasso Terraform GUI [t=00:17:39.452379][f=0030580] Shutdown Widget - Lups [t=00:17:39.452889][f=0030580] Shutdown Widget - Chili Framework [t=00:17:39.452907][f=0030580] Shutdown Widget - Mex Placement Handler [t=00:17:39.452916][f=0030580] Shutdown Widget - Custom Markers [t=00:17:39.452928][f=0030580] Shutdown Widget - Chili Core Selector [t=00:17:39.452995][f=0030580] Shutdown Widget - Select Keys [t=00:17:39.453013][f=0030580] Shutdown Widget - Pause Screen [t=00:17:39.453094][f=0030580] Shutdown Widget - Contrast Adaptive Sharpen [t=00:17:39.453121][f=0030580] Shutdown Widget - Bloom Shader Deferred [t=00:17:39.453256][f=0030580] Shutdown Widget - Text To Speech Control [t=00:17:39.453272][f=0030580] Shutdown Widget - Layout Handler [t=00:17:39.453283][f=0030580] Shutdown Widget - Color Blindness Correction [t=00:17:39.453429][f=0030580] End widgetHandler:Shutdown [t=00:17:39.501440][f=0030580] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 54733419, 0.0} allocedSize{int+, int-, ext}={0, 0, 8130686676}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0051} [t=00:17:39.503527][f=0030580] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:17:39.503536][f=0030580] [Game::KillLua][3] dtor=0 luaRules=0000020e4779adb0 [t=00:17:39.503574][f=0030580] Start gadgetHandler:Shutdown [t=00:17:39.503584][f=0030580] Shutdown - StartSetup [t=00:17:39.503592][f=0030580] Shutdown - UnitMorph [t=00:17:39.506045][f=0030580] Shutdown - Carrier Drones [t=00:17:39.506058][f=0030580] Shutdown - Missile Silo Controller [t=00:17:39.506067][f=0030580] Shutdown - Modular Comm Info [t=00:17:39.506080][f=0030580] Shutdown - Terrain Texture Handler [t=00:17:39.506088][f=0030580] Shutdown - UnitCloakShield [t=00:17:39.506558][f=0030580] Shutdown - Starlight Handler [t=00:17:39.506606][f=0030580] End gadgetHandler:Shutdown [t=00:17:39.527549][f=0030580] Start gadgetHandler:Shutdown [t=00:17:39.527571][f=0030580] Shutdown - Teleport Throw [t=00:17:39.527582][f=0030580] Shutdown - UnitMorph [t=00:17:39.527596][f=0030580] Shutdown - Commander Skin Renderer [t=00:17:39.530126][f=0030580] Shutdown - Missile fired callins [t=00:17:39.530166][f=0030580] Shutdown - Modular Comm Info [t=00:17:39.530175][f=0030580] Shutdown - Retreat Command [t=00:17:39.530189][f=0030580] Shutdown - Shockwaves [t=00:17:39.530197][f=0030580] Shutdown - Unit tint API [t=00:17:39.530213][f=0030580] Shutdown - Unit glow API [t=00:17:39.530233][f=0030580] Shutdown - UnitCloakShield [t=00:17:39.530252][f=0030580] Shutdown - Lups Cloak FX [t=00:17:39.530429][f=0030580] Shutdown - Lups [t=00:17:39.531306][f=0030580] Shutdown - Lups Shield [t=00:17:39.531423][f=0030580] End gadgetHandler:Shutdown [t=00:17:39.595496][f=0030580] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4218, 0.0} allocedSize{int+, int-, ext}={0, 0, 630328}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0005} [t=00:17:39.597939][f=0030580] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:17:39.598000][f=0030580] [Game::KillLua][4] dtor=0 [t=00:17:39.598009][f=0030580] [Game::KillLua][5] dtor=0 [t=00:17:39.603152][f=0030580] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-24_14-43-18-150_ZeroWars Rebalance v2.1_105.1.1-2511-g747f18b BAR105.sdfz" (998802 bytes) [t=00:17:39.603241][f=0030580] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:17:39.635077][f=0030580] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:17:39.635095][f=0030580] [Sound] [Sound::UpdateThread][3] #sources=32 #items=54 [t=00:17:39.635309][f=0030580] [Sound] [Sound::UpdateThread][4] ctx=0000020de6d673d0 dev=0000020da4df6930 [t=00:17:39.635383][f=0030580] [Sound] [Sound::UpdateThread][5] ctx=0000020de6d673d0 dev=0000020da4df6930 [t=00:17:39.635392][f=0030580] [Sound] [Sound::Cleanup][alcDestroyContext(0000020de6d673d0)] [t=00:17:39.638103][f=0030580] [Sound] [Sound::Cleanup][alcCloseDevice(0000020da4df6930)] [t=00:17:39.638457][f=0030580] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:17:39.663386][f=0030580] [Sound] [Sound::UpdateThread][6] [t=00:17:39.664170][f=0030580] [Game::~CGame][1] [t=00:17:39.664185][f=0030580] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:17:39.664194][f=0030580] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:17:39.664200][f=0030580] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:17:39.664228][f=0030580] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:17:39.664237][f=0030580] [Game::KillLua][4] dtor=1 [t=00:17:39.664246][f=0030580] [Game::KillLua][5] dtor=1 [t=00:17:39.664303][f=0030580] [Game::KillMisc][1] [t=00:17:39.664353][f=0030580] [Game::KillMisc][2] [t=00:17:39.664557][f=0030580] [Game::KillMisc][3] [t=00:17:39.664636][f=0030580] [Game::KillRendering][1] [t=00:17:39.667034][f=0030580] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:17:39.699582][f=0030580] [3DOParser::Kill] allocated 29 pieces [t=00:17:39.699717][f=0030580] [S3OParser::Kill] allocated 5482 pieces [t=00:17:39.700366][f=0030580] [AssParser::Kill] allocated 698 pieces [t=00:17:39.736926][f=0030580] [Game::KillInterface][1] [t=00:17:39.737627][f=0030580] [Game::KillInterface][2] [t=00:17:39.738115][f=0030580] [Game::KillSimulation][1] [t=00:17:39.738203][f=0030580] [Game::KillSimulation][2] [t=00:17:39.766243][f=0030580] [CCollisionHandler] dis-/continuous tests: 0/8498884 [t=00:17:39.766270][f=0030580] [Game::KillSimulation][3] [t=00:17:39.770242][f=0030580] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:39.770281][f=0030580] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:39.770334][f=0030580] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:39.770368][f=0030580] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:39.770710][f=0030580] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:17:39.777377][f=0030580] [LosHandler::Kill] raycast instance cache-{hits,misses}={35037,65697}; shared=12%; cached=23% [t=00:17:39.785553][f=0030580] [Game::KillSimulation][4] [t=00:17:39.857444][f=0030580] [CommonDefHandler::KillStatic] 2263 sound-set data items added [t=00:17:39.857485][f=0030580] [Game::~CGame][2] [t=00:17:39.857492][f=0030580] [Game::~CGame][3] [t=00:17:39.857743][f=0030580] [SpringApp::Kill][3] [t=00:17:39.857925][f=0030580] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 3255390 bytes sent in 28738 packets (113.278 bytes/packet) 2074109 bytes recv'd in 17114 packets (121.194 bytes/packet) {0.070x, 0.050x} relative protocol overhead {up, down} 38225 incoming chunks dropped, 128159 outgoing chunks resent 17190 incoming chunks processed [t=00:17:39.857959][f=0030580] [SpringApp::Kill][4] font=0000020de6a5ac00 [t=00:17:39.866333][f=0030580] [SpringApp::Kill][5] [t=00:17:39.872290][f=0030580] [SpringApp::Kill][6] [t=00:17:39.872309] [SpringApp::Kill][7] [t=00:17:39.872358] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1040, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:39.872368] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2616, 1048576, 1048576}, EBO = {5184, 2097152, 2097152} [t=00:17:39.872376] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:17:39.872387] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:17:39.872395] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:17:39.872403] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:39.872415] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {316, 1048576, 1048576}, EBO = {474, 2097152, 2097152} [t=00:17:39.872423] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {66100, 1048576, 1048576}, EBO = {99150, 2097152, 2097152} [t=00:17:39.872431] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:17:39.872443] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:39.872450] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:39.872460] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:17:39.872467] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {536, 1048576, 1048576}, EBO = {804, 2097152, 2097152} [t=00:17:39.974458] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:17:39.974477] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:17:39.974484] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:17:39.974490] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:17:39.974497] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:17:39.979630] [VFS] [SpringVFS::DeleteArchives<this=0000020de6b97b10>] [t=00:17:39.979652] [VFS] [SpringVFS::DeleteArchives<this=0000020de6b97b10>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:17:39.979676] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (0000020da52e9f80) [t=00:17:39.979820] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2453ms [t=00:17:39.979842] file="sounds/music/war/morning adventure.ogg" indx=6394 inflSize=6536kb readTime=99ms [t=00:17:39.979859] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=75ms [t=00:17:39.979869] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=74ms [t=00:17:39.979877] file="bitmaps/loadpictures/reclaimwrecks.png" indx=537 inflSize=2722kb readTime=50ms [t=00:17:39.979885] file="sounds/chickens/bigchickenroar.wav" indx=6288 inflSize=272kb readTime=50ms [t=00:17:39.979892] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=48ms [t=00:17:39.979903] file="sounds/weapon/more_lightning.wav" indx=6670 inflSize=118kb readTime=45ms [t=00:17:39.979911] file="sounds/explosion/ex_small13.wav" indx=6324 inflSize=27kb readTime=41ms [t=00:17:39.979935] file="sounds/weapon/emg.wav" indx=6560 inflSize=47kb readTime=41ms [t=00:17:39.979948] file="luaui/images/flags/it.png" indx=3744 inflSize=0kb readTime=35ms [t=00:17:39.984223] [VFS] [SpringVFS::DeleteArchives<this=0000020de6b97b10>(section=1)] #archives[section]=1 #files[section]=90 [t=00:17:39.984268] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\ZeroWars_rebalance_2_8_1o.sd7 (0000020da4d47160) [t=00:17:39.985158] [VFS] [SpringVFS::DeleteArchives<this=0000020de6b97b10>(section=2)] #archives[section]=3 #files[section]=327 [t=00:17:39.985173] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000020de5bdcbf0) [t=00:17:39.985225] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000020de5bdd220) [t=00:17:39.985288] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000020de5bdd7a0) [t=00:17:39.985374] [VFS] [SpringVFS::DeleteArchives<this=0000020de6b97b10>(section=3)] #archives[section]=0 #files[section]=0 [t=00:17:39.985388] [VFS] [SpringVFS::DeleteArchives<this=0000020de6b97b10>(section=4)] #archives[section]=0 #files[section]=130 [t=00:17:39.985398] [VFS] [SpringVFS::DeleteArchives<this=0000020de6b97b10>(section=5)] #archives[section]=0 #files[section]=0 [t=00:17:39.985415] [VFS] [SpringVFS::DeleteArchives<this=0000020de6b97b10>(section=6)] #archives[section]=0 #files[section]=0 [t=00:17:39.985426] [VFS] [SpringVFS::DeleteArchives<this=0000020de6b97b10>(section=7)] #archives[section]=0 #files[section]=0 [t=00:17:39.985436] [VFS] [SpringVFS::DeleteArchives<this=0000020de6b97b10>(section=8)] #archives[section]=0 #files[section]=0 [t=00:17:39.985670] [SpringApp::Kill][8] [t=00:17:39.985680] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:17:39.985694] [WatchDog::Uninstall][1] hangDetectorThread=00007ff663bd04d0 (joinable=1) [t=00:17:39.985701] [WatchDog::Uninstall][2] [t=00:17:40.679398] [WatchDog::Uninstall][3] [t=00:17:40.679412] [SpringApp::Kill][9]
infolog_full.txt (truncated):