Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000119] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.050622] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.050659] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.050684] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.050701] [t=00:00:00.050708] Enable or disable log sections using the LogSections configuration key [t=00:00:00.050716] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.050736] Use "none" to disable the default log sections. [t=00:00:00.050751] ============== </Log Sections> ============== [t=00:00:00.050761] ============== <User Config> ============== [t=00:00:00.050920] AllowDeferredMapRendering = 1 [t=00:00:00.050932] AllowDeferredModelRendering = 1 [t=00:00:00.050939] AnimationMT = 0 [t=00:00:00.050948] BumpWaterAnisotropy = 2 [t=00:00:00.050955] BumpWaterBlurReflection = 1 [t=00:00:00.050964] BumpWaterDepthBits = 32 [t=00:00:00.050970] BumpWaterReflection = 2 [t=00:00:00.050987] BumpWaterTexSizeReflection = 256 [t=00:00:00.050997] CamFreeScrollSpeed = 50 [t=00:00:00.051003] CamMode = 1 [t=00:00:00.051012] DualScreenMiniMapOnLeft = 1 [t=00:00:00.051022] EdgeMoveDynamic = 0 [t=00:00:00.051028] EdgeMoveWidth = 0.003 [t=00:00:00.051037] FPSFOV = 90 [t=00:00:00.051043] FPSScrollSpeed = 50 [t=00:00:00.051050] FontSize = 18 [t=00:00:00.051057] GrassDetail = 0 [t=00:00:00.051063] GroundDecals = 5 [t=00:00:00.051069] GroundDetail = 120 [t=00:00:00.051075] HangTimeout = 30 [t=00:00:00.051088] HardwareCursor = 1 [t=00:00:00.051098] InitialNetworkTimeout = 0 [t=00:00:00.051105] LinkIncomingMaxPacketRate = 512 [t=00:00:00.051115] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.051122] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.051129] LinkOutgoingBandwidth = 131072 [t=00:00:00.051137] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.051146] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.051153] MSAALevel = 8 [t=00:00:00.051161] MaxParticles = 25000 [t=00:00:00.051174] MaxSounds = 32 [t=00:00:00.051184] MaximumTransmissionUnit = 0 [t=00:00:00.051191] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.051198] MiniMapMarker = 0 [t=00:00:00.051208] MouseDragScrollThreshold = 0 [t=00:00:00.051214] NetworkLossFactor = 1 [t=00:00:00.051221] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.051232] OverheadScrollSpeed = 50 [t=00:00:00.051238] ReconnectTimeout = 0 [t=00:00:00.051246] RotOverheadScrollSpeed = 50 [t=00:00:00.051255] RotateLogFiles = 1 [t=00:00:00.051268] ShadowMapSize = 8192 [t=00:00:00.051277] Shadows = 1 [t=00:00:00.051283] ShowClock = 0 [t=00:00:00.051291] SoftParticles = 2 [t=00:00:00.051299] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.051308] UnitIconDist = 151 [t=00:00:00.051314] UpdateBoundingVolumeMT = 0 [t=00:00:00.051322] UpdateWeaponVectorsMT = 0 [t=00:00:00.051329] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.051337] UseLuaMemPools = 0 [t=00:00:00.051347] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.051362] VFSCacheArchiveFiles = 0 [t=00:00:00.051371] VSync = 0 [t=00:00:00.051377] Water = 4 [t=00:00:00.051384] WindowBorderless = 1 [t=00:00:00.051390] WindowPosY = 0 [t=00:00:00.051397] XResolutionWindowed = 1920 [t=00:00:00.051407] YResolutionWindowed = 1080 [t=00:00:00.051414] snd_volbattle = 13 [t=00:00:00.051423] snd_volgeneral = 19 [t=00:00:00.051429] snd_volmaster = 0 [t=00:00:00.051436] snd_volui = 23 [t=00:00:00.051450] ============== </User Config> ============== [t=00:00:00.051466] ============== <User System> ============== [t=00:00:00.051475] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.051486] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.051495] Compiler Version: gcc-13.2.0 [t=00:00:00.051528] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.051568] Hardware Config: AMD Ryzen 5 3600 6-Core Processor ; 16309MB RAM, 29621MB pagefile [t=00:00:00.051587] Binary Word Size: 64-bit (native) [t=00:00:00.051596] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.051605] Physical CPU Cores: 6 [t=00:00:00.051611] Logical CPU Cores: 12 [t=00:00:00.051619] ============== </User System> ============== [t=00:00:00.051628] Run: thread affinity fff [t=00:00:00.051776] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.051786] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.051792] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.051800] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.051813] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.053012] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.053032] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.060990] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.086723] Display (Generic PnP Monitor)=1 modes=99 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.086736] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.086741] [ 6] 1680x1050x24bpp@60Hz [t=00:00:00.086757] [11] 1632x918x24bpp@60Hz [t=00:00:00.086765] [16] 1600x1024x24bpp@60Hz [t=00:00:00.086774] [21] 1600x900x24bpp@60Hz [t=00:00:00.086780] [26] 1477x831x24bpp@60Hz [t=00:00:00.086786] [31] 1440x1080x24bpp@60Hz [t=00:00:00.086794] [36] 1366x768x24bpp@60Hz [t=00:00:00.086802] [41] 1360x768x24bpp@60Hz [t=00:00:00.086810] [46] 1280x1024x24bpp@60Hz [t=00:00:00.086816] [51] 1280x960x24bpp@60Hz [t=00:00:00.086823] [56] 1280x800x24bpp@60Hz [t=00:00:00.086829] [61] 1280x768x24bpp@60Hz [t=00:00:00.086840] [66] 1280x720x24bpp@60Hz [t=00:00:00.086848] [71] 1176x664x24bpp@60Hz [t=00:00:00.086854] [74] 1152x864x24bpp@60Hz [t=00:00:00.086861] [79] 1130x635x24bpp@60Hz [t=00:00:00.086870] [84] 1024x768x24bpp@75Hz [t=00:00:00.086876] [87] 960x540x24bpp@60Hz [t=00:00:00.086882] [92] 800x600x24bpp@75Hz [t=00:00:00.086890] [94] 720x576x24bpp@50Hz [t=00:00:00.086896] [95] 720x480x24bpp@60Hz [t=00:00:00.086903] [97] 640x480x24bpp@75Hz [t=00:00:00.341383] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.341792] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.341803] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.554303] [GR::LogVersionInfo] [t=00:00:00.554314] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.554320] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.554334] GL vendor : NVIDIA Corporation [t=00:00:00.554339] GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2 [t=00:00:00.554344] GLSL version: 4.60 NVIDIA [t=00:00:00.554348] GLEW version: 2.1.0 [t=00:00:00.554352] GPU memory : 6144MB (total) / 2150MB (available) [t=00:00:00.554367] SDL swap-int: 1 [t=00:00:00.554374] SDL driver : windows [t=00:00:00.554379] [t=00:00:00.554385] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.554394] GLSL shader support : 1 [t=00:00:00.554400] GL4 support : 1 [t=00:00:00.554412] FBO extension support : 1 [t=00:00:00.554428] NVX GPU mem-info support : 1 [t=00:00:00.554436] ATI GPU mem-info support : 0 [t=00:00:00.554448] Texture clamping to edge : 1 [t=00:00:00.554459] NPOT-texture support : 1 (1) [t=00:00:00.554468] S3TC/DXT1 texture support : 1/1 [t=00:00:00.554477] texture query-LOD support : 1 (1) [t=00:00:00.554484] MSAA frame-buffer support : 1 (1) [t=00:00:00.554493] Z-buffer depth : 32 (-) [t=00:00:00.554508] primitive-restart support : 1 (1) [t=00:00:00.554515] clip-space control support: 1 (1) [t=00:00:00.554523] seamless cube-map support : 1 (1) [t=00:00:00.554530] frag-depth layout support : 1 (1) [t=00:00:00.554537] persistent maps support : 1 (1) [t=00:00:00.554544] explicit attribs location : 1 (1) [t=00:00:00.554553] multi draw indirect : 1 (-) [t=00:00:00.554561] array textures : 1 (-) [t=00:00:00.554569] buffer copy support : 1 (-) [t=00:00:00.554576] indirect draw : 1 (-) [t=00:00:00.554586] base instance : 1 (-) [t=00:00:00.554591] [t=00:00:00.554597] max. FBO samples : 32 [t=00:00:00.554603] max. FS/program texture slots : 32/192 [t=00:00:00.554610] max. texture size : 32768 [t=00:00:00.554622] max. texture anisotropy level : 16.000000 [t=00:00:00.554628] max. vec4 varyings/attributes : 31/16 [t=00:00:00.554635] max. draw-buffers : 8 [t=00:00:00.554641] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.554652] max. uniform buffer-bindings : 84 [t=00:00:00.554660] max. uniform block-size : 64KB [t=00:00:00.554666] max. storage buffer-bindings : 96 [t=00:00:00.554673] max. storage block-size : 2047MB [t=00:00:00.554678] [t=00:00:00.554684] enable AMD-hacks : 0 [t=00:00:00.554690] compress MIP-maps: 0 [t=00:00:00.554744] Number of compressed texture formats: 23 [t=00:00:00.554773] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.554808] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.555061] [GR::UpdateGLConfigs] [t=00:00:00.555092] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.555098] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.555108] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.555116] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.555120] [GR::InitGLState] [t=00:00:00.555169] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.687584] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.690376] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.690854] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.696361] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.696396] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.696729] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.698400] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.698412] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.698475] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.698547] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.706479] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.707062] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.707703] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.707883] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.720036] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [t=00:00:00.720051] [VFS] [SpringVFS::ReserveArchives<this=0000019cc5a8e330>] [t=00:00:00.720143] [VFS] [SpringVFS::AddArchive<this=0000019cc5a8e330>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.722445] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000019cc5a8e330 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.722461] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.726083] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.726674] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.726775] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.726853] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.726949] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.728053] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.728055] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.728126] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.728489][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.728565][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.728655][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.728681][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.728691][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.728744][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.737076][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.737094][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Głośniki (5 — USB PnP Sound Device)" [t=00:00:00.737101][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.753596][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.755794][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000019cc5bccdd0(default) context=0000019c87afe3e0 numChannels=2 frameSize=8 [t=00:00:00.755813][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.755821][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.755827][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.755834][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.755868][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.755910][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.755988][f=-000001] [Sound] Devices: [t=00:00:00.759393][f=-000001] [Sound] [OpenAL Soft on Głośniki (5 — USB PnP Sound Device)] [t=00:00:00.759414][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.759422][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.760302][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.760318][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.828671][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 300353 MB [t=00:00:00.830911][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.831728][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:00.833464][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name Posplstupidone [t=00:00:00.833515][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.833530][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.833553][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.833569][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.833581][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.833588][f=-000001] [GR::InitGLState] [t=00:00:00.835547][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.835577][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms [t=00:00:00.835589][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.835596][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.835605][f=-000001] [t=00:00:00.835610][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.835618][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.835625][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.835635][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.835641][f=-000001] [t=00:00:00.835646][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.835653][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.835659][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.835665][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.005166][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:01.005185][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:10.759514][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:10.759590][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:10.759598][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:10.759609][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:10.786805][f=-000001] [async=0] threads=6 tasks=30 {sum,avg}{exec,wait}time={{6.769, 0.226}, {0.885, 0.029}}ms [t=00:00:10.786837][f=-000001] thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.465, 0.213, 0.278, 0.244}, {0.004, 0.000, 0.004, 0.001}}ms [t=00:00:10.786871][f=-000001] thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.471, 0.211, 0.283, 0.245}, {0.005, 0.000, 0.004, 0.001}}ms [t=00:00:10.786889][f=-000001] thread=3 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.463, 0.215, 0.276, 0.244}, {0.006, 0.000, 0.004, 0.001}}ms [t=00:00:10.786904][f=-000001] thread=4 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.914, 0.000, 0.242, 0.152}, {0.864, 0.000, 0.569, 0.144}}ms [t=00:00:10.786919][f=-000001] thread=5 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.457, 0.211, 0.276, 0.243}, {0.005, 0.000, 0.002, 0.001}}ms [t=00:00:10.786940][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.225, 0.045}, {3.072, 0.614}}ms [t=00:00:10.786957][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.055, 0.055, 0.055, 0.055}, {1.333, 1.333, 1.333, 1.333}}ms [t=00:00:10.786971][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.050, 0.050, 0.050, 0.050}, {1.327, 1.327, 1.327, 1.327}}ms [t=00:00:10.786991][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.042, 0.042, 0.042, 0.042}, {0.052, 0.052, 0.052, 0.052}}ms [t=00:00:10.787007][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.048, 0.048, 0.048, 0.048}, {0.126, 0.126, 0.126, 0.126}}ms [t=00:00:10.787025][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.029, 0.029, 0.029, 0.029}, {0.235, 0.235, 0.235, 0.235}}ms [t=00:00:10.787077][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:10.787088][f=-000001] [SpringApp::Kill][2] [t=00:00:10.787145][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:10.824835][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:10.824856][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:10.824891][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000019c87afe3e0 dev=0000019cc5bccdd0 [t=00:00:10.824944][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000019c87afe3e0 dev=0000019cc5bccdd0 [t=00:00:10.824954][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000019c87afe3e0)] [t=00:00:10.825615][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000019cc5bccdd0)] [t=00:00:10.825647][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:10.854428][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:10.854741][f=-000001] [SpringApp::Kill][3] [t=00:00:10.854905][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 266 bytes sent in 3 packets (88.667 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.045x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 1 outgoing chunks resent 1 incoming chunks processed [t=00:00:10.854929][f=-000001] [SpringApp::Kill][4] font=0000019c87a19900 [t=00:00:10.855227][f=-000001] [SpringApp::Kill][5] [t=00:00:10.855357][f=-000001] [SpringApp::Kill][6] [t=00:00:10.855365] [SpringApp::Kill][7] [t=00:00:10.855927] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:10.855947] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.855958] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:10.855969] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.855986] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:10.855999] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:10.856010] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.856025] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.856038] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:10.856048] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:10.856062] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:10.856077] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.856086] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.911348] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:10.911363] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:10.911368] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:10.911392] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:00:10.911397] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:10.911517] [VFS] [SpringVFS::DeleteArchives<this=0000019cc5a8e330>] [t=00:00:10.911525] [VFS] [SpringVFS::DeleteArchives<this=0000019cc5a8e330>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:10.911532] [VFS] [SpringVFS::DeleteArchives<this=0000019cc5a8e330>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:10.911544] [VFS] [SpringVFS::DeleteArchives<this=0000019cc5a8e330>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:10.911552] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000019c875ffdf0) [t=00:00:10.911626] [VFS] [SpringVFS::DeleteArchives<this=0000019cc5a8e330>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:10.911635] [VFS] [SpringVFS::DeleteArchives<this=0000019cc5a8e330>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:10.911646] [VFS] [SpringVFS::DeleteArchives<this=0000019cc5a8e330>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:10.911653] [VFS] [SpringVFS::DeleteArchives<this=0000019cc5a8e330>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:10.911660] [VFS] [SpringVFS::DeleteArchives<this=0000019cc5a8e330>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:10.911667] [VFS] [SpringVFS::DeleteArchives<this=0000019cc5a8e330>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:10.911767] [SpringApp::Kill][8] [t=00:00:10.911785] [WatchDog::Uninstall][1] hangDetectorThread=00007ff663bd04d0 (joinable=1) [t=00:00:10.911777] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:10.911790] [WatchDog::Uninstall][2] [t=00:00:11.060900] [WatchDog::Uninstall][3] [t=00:00:11.060913] [SpringApp::Kill][9]
infolog_full.txt (truncated):