ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1003 #119963

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000119] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.050622] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.050659] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.050684]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.050701]   
[t=00:00:00.050708]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.050716]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.050736]   Use "none" to disable the default log sections.
[t=00:00:00.050751] ============== </Log Sections> ==============

[t=00:00:00.050761] ============== <User Config> ==============
[t=00:00:00.050920]   AllowDeferredMapRendering = 1
[t=00:00:00.050932]   AllowDeferredModelRendering = 1
[t=00:00:00.050939]   AnimationMT = 0
[t=00:00:00.050948]   BumpWaterAnisotropy = 2
[t=00:00:00.050955]   BumpWaterBlurReflection = 1
[t=00:00:00.050964]   BumpWaterDepthBits = 32
[t=00:00:00.050970]   BumpWaterReflection = 2
[t=00:00:00.050987]   BumpWaterTexSizeReflection = 256
[t=00:00:00.050997]   CamFreeScrollSpeed = 50
[t=00:00:00.051003]   CamMode = 1
[t=00:00:00.051012]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.051022]   EdgeMoveDynamic = 0
[t=00:00:00.051028]   EdgeMoveWidth = 0.003
[t=00:00:00.051037]   FPSFOV = 90
[t=00:00:00.051043]   FPSScrollSpeed = 50
[t=00:00:00.051050]   FontSize = 18
[t=00:00:00.051057]   GrassDetail = 0
[t=00:00:00.051063]   GroundDecals = 5
[t=00:00:00.051069]   GroundDetail = 120
[t=00:00:00.051075]   HangTimeout = 30
[t=00:00:00.051088]   HardwareCursor = 1
[t=00:00:00.051098]   InitialNetworkTimeout = 0
[t=00:00:00.051105]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.051115]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.051122]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.051129]   LinkOutgoingBandwidth = 131072
[t=00:00:00.051137]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.051146]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.051153]   MSAALevel = 8
[t=00:00:00.051161]   MaxParticles = 25000
[t=00:00:00.051174]   MaxSounds = 32
[t=00:00:00.051184]   MaximumTransmissionUnit = 0
[t=00:00:00.051191]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.051198]   MiniMapMarker = 0
[t=00:00:00.051208]   MouseDragScrollThreshold = 0
[t=00:00:00.051214]   NetworkLossFactor = 1
[t=00:00:00.051221]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.051232]   OverheadScrollSpeed = 50
[t=00:00:00.051238]   ReconnectTimeout = 0
[t=00:00:00.051246]   RotOverheadScrollSpeed = 50
[t=00:00:00.051255]   RotateLogFiles = 1
[t=00:00:00.051268]   ShadowMapSize = 8192
[t=00:00:00.051277]   Shadows = 1
[t=00:00:00.051283]   ShowClock = 0
[t=00:00:00.051291]   SoftParticles = 2
[t=00:00:00.051299]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.051308]   UnitIconDist = 151
[t=00:00:00.051314]   UpdateBoundingVolumeMT = 0
[t=00:00:00.051322]   UpdateWeaponVectorsMT = 0
[t=00:00:00.051329]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.051337]   UseLuaMemPools = 0
[t=00:00:00.051347]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.051362]   VFSCacheArchiveFiles = 0
[t=00:00:00.051371]   VSync = 0
[t=00:00:00.051377]   Water = 4
[t=00:00:00.051384]   WindowBorderless = 1
[t=00:00:00.051390]   WindowPosY = 0
[t=00:00:00.051397]   XResolutionWindowed = 1920
[t=00:00:00.051407]   YResolutionWindowed = 1080
[t=00:00:00.051414]   snd_volbattle = 13
[t=00:00:00.051423]   snd_volgeneral = 19
[t=00:00:00.051429]   snd_volmaster = 0
[t=00:00:00.051436]   snd_volui = 23
[t=00:00:00.051450] ============== </User Config> ==============

[t=00:00:00.051466] ============== <User System> ==============
[t=00:00:00.051475]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.051486]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.051495]        Compiler Version: gcc-13.2.0
[t=00:00:00.051528]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.051568]         Hardware Config: AMD Ryzen 5 3600 6-Core Processor              ; 16309MB RAM, 29621MB pagefile
[t=00:00:00.051587]        Binary Word Size: 64-bit (native)
[t=00:00:00.051596]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.051605]      Physical CPU Cores: 6
[t=00:00:00.051611]       Logical CPU Cores: 12
[t=00:00:00.051619] ============== </User System> ==============

[t=00:00:00.051628] Run: thread affinity fff
[t=00:00:00.051776] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.051786]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.051792]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.051800]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.051813]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.053012] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.053032] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.060990] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.086723]     Display (Generic PnP Monitor)=1 modes=99 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.086736]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.086741]         [ 6] 1680x1050x24bpp@60Hz
[t=00:00:00.086757]         [11] 1632x918x24bpp@60Hz
[t=00:00:00.086765]         [16] 1600x1024x24bpp@60Hz
[t=00:00:00.086774]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.086780]         [26] 1477x831x24bpp@60Hz
[t=00:00:00.086786]         [31] 1440x1080x24bpp@60Hz
[t=00:00:00.086794]         [36] 1366x768x24bpp@60Hz
[t=00:00:00.086802]         [41] 1360x768x24bpp@60Hz
[t=00:00:00.086810]         [46] 1280x1024x24bpp@60Hz
[t=00:00:00.086816]         [51] 1280x960x24bpp@60Hz
[t=00:00:00.086823]         [56] 1280x800x24bpp@60Hz
[t=00:00:00.086829]         [61] 1280x768x24bpp@60Hz
[t=00:00:00.086840]         [66] 1280x720x24bpp@60Hz
[t=00:00:00.086848]         [71] 1176x664x24bpp@60Hz
[t=00:00:00.086854]         [74] 1152x864x24bpp@60Hz
[t=00:00:00.086861]         [79] 1130x635x24bpp@60Hz
[t=00:00:00.086870]         [84] 1024x768x24bpp@75Hz
[t=00:00:00.086876]         [87] 960x540x24bpp@60Hz
[t=00:00:00.086882]         [92] 800x600x24bpp@75Hz
[t=00:00:00.086890]         [94] 720x576x24bpp@50Hz
[t=00:00:00.086896]         [95] 720x480x24bpp@60Hz
[t=00:00:00.086903]         [97] 640x480x24bpp@75Hz
[t=00:00:00.341383] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.341792] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.341803] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.554303] [GR::LogVersionInfo]
[t=00:00:00.554314]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.554320]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.554334]     GL vendor   : NVIDIA Corporation
[t=00:00:00.554339]     GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2
[t=00:00:00.554344]     GLSL version: 4.60 NVIDIA
[t=00:00:00.554348]     GLEW version: 2.1.0
[t=00:00:00.554352]     GPU memory  : 6144MB (total) / 2150MB (available)
[t=00:00:00.554367]     SDL swap-int: 1
[t=00:00:00.554374]     SDL driver  : windows
[t=00:00:00.554379]     
[t=00:00:00.554385]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.554394]     GLSL shader support       : 1
[t=00:00:00.554400]     GL4 support               : 1
[t=00:00:00.554412]     FBO extension support     : 1
[t=00:00:00.554428]     NVX GPU mem-info support  : 1
[t=00:00:00.554436]     ATI GPU mem-info support  : 0
[t=00:00:00.554448]     Texture clamping to edge  : 1
[t=00:00:00.554459]     NPOT-texture support      : 1 (1)
[t=00:00:00.554468]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.554477]     texture query-LOD support : 1 (1)
[t=00:00:00.554484]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.554493]     Z-buffer depth            : 32 (-)
[t=00:00:00.554508]     primitive-restart support : 1 (1)
[t=00:00:00.554515]     clip-space control support: 1 (1)
[t=00:00:00.554523]     seamless cube-map support : 1 (1)
[t=00:00:00.554530]     frag-depth layout support : 1 (1)
[t=00:00:00.554537]     persistent maps support   : 1 (1)
[t=00:00:00.554544]     explicit attribs location : 1 (1)
[t=00:00:00.554553]     multi draw indirect       : 1 (-)
[t=00:00:00.554561]     array textures            : 1 (-)
[t=00:00:00.554569]     buffer copy support       : 1 (-)
[t=00:00:00.554576]     indirect draw             : 1 (-)
[t=00:00:00.554586]     base instance             : 1 (-)
[t=00:00:00.554591]     
[t=00:00:00.554597]     max. FBO samples              : 32
[t=00:00:00.554603]     max. FS/program texture slots : 32/192
[t=00:00:00.554610]     max. texture size             : 32768
[t=00:00:00.554622]     max. texture anisotropy level : 16.000000
[t=00:00:00.554628]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.554635]     max. draw-buffers             : 8
[t=00:00:00.554641]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.554652]     max. uniform buffer-bindings  : 84
[t=00:00:00.554660]     max. uniform block-size       : 64KB
[t=00:00:00.554666]     max. storage buffer-bindings  : 96
[t=00:00:00.554673]     max. storage block-size       : 2047MB
[t=00:00:00.554678]     
[t=00:00:00.554684]     enable AMD-hacks : 0
[t=00:00:00.554690]     compress MIP-maps: 0
[t=00:00:00.554744]     Number of compressed texture formats: 23
[t=00:00:00.554773]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.554808] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.555061] [GR::UpdateGLConfigs]
[t=00:00:00.555092] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.555098] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.555108] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.555116] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.555120] [GR::InitGLState]
[t=00:00:00.555169] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.687584] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.690376] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.690854] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.696361] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.696396] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.696729] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.698400] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.698412] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.698475] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.698547] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.706479] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.707062] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.707703] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.707883] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.720036] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[t=00:00:00.720051] [VFS] [SpringVFS::ReserveArchives<this=0000019cc5a8e330>]
[t=00:00:00.720143] [VFS] [SpringVFS::AddArchive<this=0000019cc5a8e330>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.722445] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000019cc5a8e330 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.722461] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.726083] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.726674] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.726775] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.726853] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.726949] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.728053] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.728055] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.728126] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.728489][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.728565][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.728655][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.728681][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.728691][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.728744][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.737076][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.737094][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Głośniki (5 — USB PnP Sound Device)"
[t=00:00:00.737101][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.753596][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.755794][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000019cc5bccdd0(default) context=0000019c87afe3e0  numChannels=2 frameSize=8
[t=00:00:00.755813][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.755821][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.755827][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.755834][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.755868][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.755910][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.755988][f=-000001] [Sound]   Devices:
[t=00:00:00.759393][f=-000001] [Sound]     [OpenAL Soft on Głośniki (5 — USB PnP Sound Device)]
[t=00:00:00.759414][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.759422][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.760302][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.760318][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.828671][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 300353 MB
[t=00:00:00.830911][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.831728][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470
[t=00:00:00.833464][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name Posplstupidone
[t=00:00:00.833515][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.833530][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.833553][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.833569][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.833581][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.833588][f=-000001] [GR::InitGLState]
[t=00:00:00.835547][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.835577][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms
[t=00:00:00.835589][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.835596][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.835605][f=-000001] 
[t=00:00:00.835610][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.835618][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.835625][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.835635][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.835641][f=-000001] 
[t=00:00:00.835646][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.835653][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.835659][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.835665][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.005166][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:01.005185][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:10.759514][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:10.759590][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:10.759598][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:10.759609][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:10.786805][f=-000001]  [async=0] threads=6 tasks=30 {sum,avg}{exec,wait}time={{6.769, 0.226}, {0.885, 0.029}}ms
[t=00:00:10.786837][f=-000001]      thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.465, 0.213, 0.278, 0.244}, {0.004, 0.000, 0.004, 0.001}}ms
[t=00:00:10.786871][f=-000001]      thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.471, 0.211, 0.283, 0.245}, {0.005, 0.000, 0.004, 0.001}}ms
[t=00:00:10.786889][f=-000001]      thread=3 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.463, 0.215, 0.276, 0.244}, {0.006, 0.000, 0.004, 0.001}}ms
[t=00:00:10.786904][f=-000001]      thread=4 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.914, 0.000, 0.242, 0.152}, {0.864, 0.000, 0.569, 0.144}}ms
[t=00:00:10.786919][f=-000001]      thread=5 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.457, 0.211, 0.276, 0.243}, {0.005, 0.000, 0.002, 0.001}}ms
[t=00:00:10.786940][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.225, 0.045}, {3.072, 0.614}}ms
[t=00:00:10.786957][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.055, 0.055, 0.055, 0.055}, {1.333, 1.333, 1.333, 1.333}}ms
[t=00:00:10.786971][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.050, 0.050, 0.050, 0.050}, {1.327, 1.327, 1.327, 1.327}}ms
[t=00:00:10.786991][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.042, 0.042, 0.042, 0.042}, {0.052, 0.052, 0.052, 0.052}}ms
[t=00:00:10.787007][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.048, 0.048, 0.048, 0.048}, {0.126, 0.126, 0.126, 0.126}}ms
[t=00:00:10.787025][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.029, 0.029, 0.029, 0.029}, {0.235, 0.235, 0.235, 0.235}}ms
[t=00:00:10.787077][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:10.787088][f=-000001] [SpringApp::Kill][2]
[t=00:00:10.787145][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:10.824835][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:10.824856][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:10.824891][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000019c87afe3e0 dev=0000019cc5bccdd0
[t=00:00:10.824944][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000019c87afe3e0 dev=0000019cc5bccdd0
[t=00:00:10.824954][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000019c87afe3e0)]
[t=00:00:10.825615][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000019cc5bccdd0)]
[t=00:00:10.825647][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:10.854428][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:10.854741][f=-000001] [SpringApp::Kill][3]
[t=00:00:10.854905][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    266 bytes sent   in 3 packets (88.667 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.045x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 1 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:10.854929][f=-000001] [SpringApp::Kill][4] font=0000019c87a19900
[t=00:00:10.855227][f=-000001] [SpringApp::Kill][5]
[t=00:00:10.855357][f=-000001] [SpringApp::Kill][6]
[t=00:00:10.855365] [SpringApp::Kill][7]
[t=00:00:10.855927] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:10.855947] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.855958] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:10.855969] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.855986] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:10.855999] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:10.856010] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.856025] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.856038] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:10.856048] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:10.856062] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:10.856077] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.856086] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.911348] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:10.911363] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:10.911368] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:10.911392] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8470
[t=00:00:10.911397] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:10.911517] [VFS] [SpringVFS::DeleteArchives<this=0000019cc5a8e330>]
[t=00:00:10.911525] [VFS] [SpringVFS::DeleteArchives<this=0000019cc5a8e330>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:10.911532] [VFS] [SpringVFS::DeleteArchives<this=0000019cc5a8e330>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:10.911544] [VFS] [SpringVFS::DeleteArchives<this=0000019cc5a8e330>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:10.911552] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000019c875ffdf0)
[t=00:00:10.911626] [VFS] [SpringVFS::DeleteArchives<this=0000019cc5a8e330>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:10.911635] [VFS] [SpringVFS::DeleteArchives<this=0000019cc5a8e330>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:10.911646] [VFS] [SpringVFS::DeleteArchives<this=0000019cc5a8e330>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:10.911653] [VFS] [SpringVFS::DeleteArchives<this=0000019cc5a8e330>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:10.911660] [VFS] [SpringVFS::DeleteArchives<this=0000019cc5a8e330>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:10.911667] [VFS] [SpringVFS::DeleteArchives<this=0000019cc5a8e330>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:10.911767] [SpringApp::Kill][8]
[t=00:00:10.911785] [WatchDog::Uninstall][1] hangDetectorThread=00007ff663bd04d0 (joinable=1)
[t=00:00:10.911777] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:10.911790] [WatchDog::Uninstall][2]
[t=00:00:11.060900] [WatchDog::Uninstall][3]
[t=00:00:11.060913] [SpringApp::Kill][9]