Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000150] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.050697] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.050744] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.050770] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.050789] [t=00:00:00.050796] Enable or disable log sections using the LogSections configuration key [t=00:00:00.050804] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.050821] Use "none" to disable the default log sections. [t=00:00:00.050827] ============== </Log Sections> ============== [t=00:00:00.050833] ============== <User Config> ============== [t=00:00:00.050965] AllowDeferredMapRendering = 1 [t=00:00:00.050972] AllowDeferredModelRendering = 1 [t=00:00:00.050977] AnimationMT = 0 [t=00:00:00.050983] BumpWaterAnisotropy = 2 [t=00:00:00.050991] BumpWaterBlurReflection = 1 [t=00:00:00.051001] BumpWaterDepthBits = 32 [t=00:00:00.051007] BumpWaterReflection = 2 [t=00:00:00.051021] BumpWaterTexSizeReflection = 256 [t=00:00:00.051027] CamFreeScrollSpeed = 50 [t=00:00:00.051034] CamMode = 1 [t=00:00:00.051041] DualScreenMiniMapOnLeft = 1 [t=00:00:00.051048] EdgeMoveDynamic = 0 [t=00:00:00.051054] EdgeMoveWidth = 0.003 [t=00:00:00.051061] FPSFOV = 90 [t=00:00:00.051066] FPSScrollSpeed = 50 [t=00:00:00.051072] FontSize = 18 [t=00:00:00.051079] GrassDetail = 0 [t=00:00:00.051084] GroundDecals = 5 [t=00:00:00.051090] GroundDetail = 120 [t=00:00:00.051095] HangTimeout = 30 [t=00:00:00.051113] HardwareCursor = 1 [t=00:00:00.051123] InitialNetworkTimeout = 0 [t=00:00:00.051129] LinkIncomingMaxPacketRate = 512 [t=00:00:00.051135] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.051141] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.051148] LinkOutgoingBandwidth = 131072 [t=00:00:00.051155] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.051164] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.051170] MSAALevel = 8 [t=00:00:00.051177] MaxParticles = 25000 [t=00:00:00.051188] MaxSounds = 32 [t=00:00:00.051196] MaximumTransmissionUnit = 0 [t=00:00:00.051202] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.051208] MiniMapMarker = 0 [t=00:00:00.051215] MouseDragScrollThreshold = 0 [t=00:00:00.051222] NetworkLossFactor = 1 [t=00:00:00.051229] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.051236] OverheadScrollSpeed = 50 [t=00:00:00.051241] ReconnectTimeout = 0 [t=00:00:00.051246] RotOverheadScrollSpeed = 50 [t=00:00:00.051251] RotateLogFiles = 1 [t=00:00:00.051259] ShadowMapSize = 8192 [t=00:00:00.051266] Shadows = 1 [t=00:00:00.051272] ShowClock = 0 [t=00:00:00.051278] SoftParticles = 2 [t=00:00:00.051284] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.051291] UnitIconDist = 151 [t=00:00:00.051297] UpdateBoundingVolumeMT = 0 [t=00:00:00.051305] UpdateWeaponVectorsMT = 0 [t=00:00:00.051310] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.051315] UseLuaMemPools = 0 [t=00:00:00.051323] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.051361] VFSCacheArchiveFiles = 0 [t=00:00:00.051370] VSync = 0 [t=00:00:00.051376] Water = 4 [t=00:00:00.051382] WindowBorderless = 1 [t=00:00:00.051389] WindowPosY = 0 [t=00:00:00.051397] XResolutionWindowed = 1920 [t=00:00:00.051403] YResolutionWindowed = 1080 [t=00:00:00.051410] snd_volbattle = 13 [t=00:00:00.051416] snd_volgeneral = 19 [t=00:00:00.051424] snd_volmaster = 0 [t=00:00:00.051430] snd_volui = 23 [t=00:00:00.051444] ============== </User Config> ============== [t=00:00:00.051458] ============== <User System> ============== [t=00:00:00.051465] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.051474] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.051482] Compiler Version: gcc-13.2.0 [t=00:00:00.051519] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.051566] Hardware Config: AMD Ryzen 5 3600 6-Core Processor ; 16309MB RAM, 29621MB pagefile [t=00:00:00.051590] Binary Word Size: 64-bit (native) [t=00:00:00.051599] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.051606] Physical CPU Cores: 6 [t=00:00:00.051612] Logical CPU Cores: 12 [t=00:00:00.051620] ============== </User System> ============== [t=00:00:00.051629] Run: thread affinity fff [t=00:00:00.051810] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.051817] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.051823] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.051828] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.051840] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.053052] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.053071] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.061084] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.086459] Display (Generic PnP Monitor)=1 modes=99 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.086473] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.086478] [ 6] 1680x1050x24bpp@60Hz [t=00:00:00.086496] [11] 1632x918x24bpp@60Hz [t=00:00:00.086501] [16] 1600x1024x24bpp@60Hz [t=00:00:00.086507] [21] 1600x900x24bpp@60Hz [t=00:00:00.086511] [26] 1477x831x24bpp@60Hz [t=00:00:00.086516] [31] 1440x1080x24bpp@60Hz [t=00:00:00.086520] [36] 1366x768x24bpp@60Hz [t=00:00:00.086526] [41] 1360x768x24bpp@60Hz [t=00:00:00.086530] [46] 1280x1024x24bpp@60Hz [t=00:00:00.086535] [51] 1280x960x24bpp@60Hz [t=00:00:00.086539] [56] 1280x800x24bpp@60Hz [t=00:00:00.086543] [61] 1280x768x24bpp@60Hz [t=00:00:00.086551] [66] 1280x720x24bpp@60Hz [t=00:00:00.086556] [71] 1176x664x24bpp@60Hz [t=00:00:00.086560] [74] 1152x864x24bpp@60Hz [t=00:00:00.086565] [79] 1130x635x24bpp@60Hz [t=00:00:00.086569] [84] 1024x768x24bpp@75Hz [t=00:00:00.086575] [87] 960x540x24bpp@60Hz [t=00:00:00.086579] [92] 800x600x24bpp@75Hz [t=00:00:00.086583] [94] 720x576x24bpp@50Hz [t=00:00:00.086587] [95] 720x480x24bpp@60Hz [t=00:00:00.086591] [97] 640x480x24bpp@75Hz [t=00:00:00.334992] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.335498] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.335510] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.359783] [GR::LogVersionInfo] [t=00:00:00.359798] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.359805] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.359824] GL vendor : NVIDIA Corporation [t=00:00:00.359829] GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2 [t=00:00:00.359834] GLSL version: 4.60 NVIDIA [t=00:00:00.359839] GLEW version: 2.1.0 [t=00:00:00.359846] GPU memory : 6144MB (total) / 2150MB (available) [t=00:00:00.359861] SDL swap-int: 1 [t=00:00:00.359868] SDL driver : windows [t=00:00:00.359873] [t=00:00:00.359880] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.359888] GLSL shader support : 1 [t=00:00:00.359895] GL4 support : 1 [t=00:00:00.359910] FBO extension support : 1 [t=00:00:00.359926] NVX GPU mem-info support : 1 [t=00:00:00.359934] ATI GPU mem-info support : 0 [t=00:00:00.359947] Texture clamping to edge : 1 [t=00:00:00.359959] NPOT-texture support : 1 (1) [t=00:00:00.359967] S3TC/DXT1 texture support : 1/1 [t=00:00:00.359977] texture query-LOD support : 1 (1) [t=00:00:00.359983] MSAA frame-buffer support : 1 (1) [t=00:00:00.359992] Z-buffer depth : 32 (-) [t=00:00:00.360011] primitive-restart support : 1 (1) [t=00:00:00.360018] clip-space control support: 1 (1) [t=00:00:00.360025] seamless cube-map support : 1 (1) [t=00:00:00.360032] frag-depth layout support : 1 (1) [t=00:00:00.360041] persistent maps support : 1 (1) [t=00:00:00.360047] explicit attribs location : 1 (1) [t=00:00:00.360054] multi draw indirect : 1 (-) [t=00:00:00.360063] array textures : 1 (-) [t=00:00:00.360072] buffer copy support : 1 (-) [t=00:00:00.360080] indirect draw : 1 (-) [t=00:00:00.360093] base instance : 1 (-) [t=00:00:00.360101] [t=00:00:00.360106] max. FBO samples : 32 [t=00:00:00.360113] max. FS/program texture slots : 32/192 [t=00:00:00.360122] max. texture size : 32768 [t=00:00:00.360131] max. texture anisotropy level : 16.000000 [t=00:00:00.360140] max. vec4 varyings/attributes : 31/16 [t=00:00:00.360146] max. draw-buffers : 8 [t=00:00:00.360153] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.360167] max. uniform buffer-bindings : 84 [t=00:00:00.360175] max. uniform block-size : 64KB [t=00:00:00.360182] max. storage buffer-bindings : 96 [t=00:00:00.360189] max. storage block-size : 2047MB [t=00:00:00.360196] [t=00:00:00.360201] enable AMD-hacks : 0 [t=00:00:00.360207] compress MIP-maps: 0 [t=00:00:00.360257] Number of compressed texture formats: 23 [t=00:00:00.360288] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.360324] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.360573] [GR::UpdateGLConfigs] [t=00:00:00.360616] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.360627] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.360642] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.360652] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.360658] [GR::InitGLState] [t=00:00:00.360720] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.483453] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.486029] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.486514] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.491176] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.491206] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.491544] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.551254] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.551267] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.551331] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.551394] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.557058] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.557396] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.557785] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.557889] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.566901] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.566932] [VFS] [SpringVFS::ReserveArchives<this=000001c2cdd0e630>] [t=00:00:00.567042] [VFS] [SpringVFS::AddArchive<this=000001c2cdd0e630>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.569775] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c2cdd0e630 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.569792] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.911938] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.912432] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.912644] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.912735] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.913017] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.913258] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.913695] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.913759] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.914209][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.914315][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.914444][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.914467][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.914477][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.914521][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.921290][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.921315][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Głośniki (5 — USB PnP Sound Device)" [t=00:00:00.921323][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.936622][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.938576][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c2eb5a5a10(default) context=000001c2eb5b3bd0 numChannels=2 frameSize=8 [t=00:00:00.938591][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.938598][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.938604][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.938611][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.938647][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.938684][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.938703][f=-000001] [Sound] Devices: [t=00:00:00.941347][f=-000001] [Sound] [OpenAL Soft on Głośniki (5 — USB PnP Sound Device)] [t=00:00:00.941370][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.941380][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.942167][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.942183][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.014472][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 300353 MB [t=00:00:01.016998][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.017752][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:01.019085][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name Posplstupidone [t=00:00:01.206081][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:01.206129][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:10.206452][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:10.206541][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:10.206552][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:10.206563][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:10.233325][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:10.233344][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{1.098, 0.220}, {2.059, 0.412}}ms [t=00:00:10.233372][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.100, 0.100, 0.100, 0.100}, {0.113, 0.113, 0.113, 0.113}}ms [t=00:00:10.233382][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.059, 0.059, 0.059, 0.059}, {0.248, 0.248, 0.248, 0.248}}ms [t=00:00:10.233391][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.132, 0.132, 0.132, 0.132}, {0.444, 0.444, 0.444, 0.444}}ms [t=00:00:10.233401][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.680, 0.680, 0.680, 0.680}, {0.570, 0.570, 0.570, 0.570}}ms [t=00:00:10.233414][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.127, 0.127, 0.127, 0.127}, {0.685, 0.685, 0.685, 0.685}}ms [t=00:00:10.233423][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:10.233429][f=-000001] [SpringApp::Kill][2] [t=00:00:10.233470][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:10.263094][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:10.263111][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:10.263152][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001c2eb5b3bd0 dev=000001c2eb5a5a10 [t=00:00:10.263201][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001c2eb5b3bd0 dev=000001c2eb5a5a10 [t=00:00:10.263209][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001c2eb5b3bd0)] [t=00:00:10.263776][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001c2eb5a5a10)] [t=00:00:10.263808][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:10.293596][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:10.293853][f=-000001] [SpringApp::Kill][3] [t=00:00:10.294001][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 266 bytes sent in 3 packets (88.667 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.045x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 1 outgoing chunks resent 1 incoming chunks processed [t=00:00:10.294025][f=-000001] [SpringApp::Kill][4] font=000001c2cdc29900 [t=00:00:10.294816][f=-000001] [SpringApp::Kill][5] [t=00:00:10.294945][f=-000001] [SpringApp::Kill][6] [t=00:00:10.294953] [SpringApp::Kill][7] [t=00:00:10.295136] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:10.295149] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.295168] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:10.295178] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.295186] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:10.295199] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:10.295211] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.295221] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.295235] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:10.295250] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:10.295259] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:10.295270] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:10.295281] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.350515] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:10.350534] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:10.350541] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:10.350545] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:00:10.350550] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:10.350684] [VFS] [SpringVFS::DeleteArchives<this=000001c2cdd0e630>] [t=00:00:10.350714] [VFS] [SpringVFS::DeleteArchives<this=000001c2cdd0e630>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:10.350723] [VFS] [SpringVFS::DeleteArchives<this=000001c2cdd0e630>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:10.350730] [VFS] [SpringVFS::DeleteArchives<this=000001c2cdd0e630>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:10.350742] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001c2cd80f9d0) [t=00:00:10.350817] [VFS] [SpringVFS::DeleteArchives<this=000001c2cdd0e630>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:10.350826] [VFS] [SpringVFS::DeleteArchives<this=000001c2cdd0e630>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:10.350834] [VFS] [SpringVFS::DeleteArchives<this=000001c2cdd0e630>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:10.350845] [VFS] [SpringVFS::DeleteArchives<this=000001c2cdd0e630>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:10.350854] [VFS] [SpringVFS::DeleteArchives<this=000001c2cdd0e630>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:10.350861] [VFS] [SpringVFS::DeleteArchives<this=000001c2cdd0e630>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:10.350963] [SpringApp::Kill][8] [t=00:00:10.350981] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:10.350989] [WatchDog::Uninstall][1] hangDetectorThread=00007ff663bd04d0 (joinable=1) [t=00:00:10.350995] [WatchDog::Uninstall][2] [t=00:00:11.059380] [WatchDog::Uninstall][3] [t=00:00:11.059395] [SpringApp::Kill][9]
infolog_full.txt (truncated):