ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1003 #119964

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000150] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.050697] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.050744] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.050770]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.050789]   
[t=00:00:00.050796]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.050804]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.050821]   Use "none" to disable the default log sections.
[t=00:00:00.050827] ============== </Log Sections> ==============

[t=00:00:00.050833] ============== <User Config> ==============
[t=00:00:00.050965]   AllowDeferredMapRendering = 1
[t=00:00:00.050972]   AllowDeferredModelRendering = 1
[t=00:00:00.050977]   AnimationMT = 0
[t=00:00:00.050983]   BumpWaterAnisotropy = 2
[t=00:00:00.050991]   BumpWaterBlurReflection = 1
[t=00:00:00.051001]   BumpWaterDepthBits = 32
[t=00:00:00.051007]   BumpWaterReflection = 2
[t=00:00:00.051021]   BumpWaterTexSizeReflection = 256
[t=00:00:00.051027]   CamFreeScrollSpeed = 50
[t=00:00:00.051034]   CamMode = 1
[t=00:00:00.051041]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.051048]   EdgeMoveDynamic = 0
[t=00:00:00.051054]   EdgeMoveWidth = 0.003
[t=00:00:00.051061]   FPSFOV = 90
[t=00:00:00.051066]   FPSScrollSpeed = 50
[t=00:00:00.051072]   FontSize = 18
[t=00:00:00.051079]   GrassDetail = 0
[t=00:00:00.051084]   GroundDecals = 5
[t=00:00:00.051090]   GroundDetail = 120
[t=00:00:00.051095]   HangTimeout = 30
[t=00:00:00.051113]   HardwareCursor = 1
[t=00:00:00.051123]   InitialNetworkTimeout = 0
[t=00:00:00.051129]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.051135]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.051141]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.051148]   LinkOutgoingBandwidth = 131072
[t=00:00:00.051155]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.051164]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.051170]   MSAALevel = 8
[t=00:00:00.051177]   MaxParticles = 25000
[t=00:00:00.051188]   MaxSounds = 32
[t=00:00:00.051196]   MaximumTransmissionUnit = 0
[t=00:00:00.051202]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.051208]   MiniMapMarker = 0
[t=00:00:00.051215]   MouseDragScrollThreshold = 0
[t=00:00:00.051222]   NetworkLossFactor = 1
[t=00:00:00.051229]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.051236]   OverheadScrollSpeed = 50
[t=00:00:00.051241]   ReconnectTimeout = 0
[t=00:00:00.051246]   RotOverheadScrollSpeed = 50
[t=00:00:00.051251]   RotateLogFiles = 1
[t=00:00:00.051259]   ShadowMapSize = 8192
[t=00:00:00.051266]   Shadows = 1
[t=00:00:00.051272]   ShowClock = 0
[t=00:00:00.051278]   SoftParticles = 2
[t=00:00:00.051284]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.051291]   UnitIconDist = 151
[t=00:00:00.051297]   UpdateBoundingVolumeMT = 0
[t=00:00:00.051305]   UpdateWeaponVectorsMT = 0
[t=00:00:00.051310]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.051315]   UseLuaMemPools = 0
[t=00:00:00.051323]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.051361]   VFSCacheArchiveFiles = 0
[t=00:00:00.051370]   VSync = 0
[t=00:00:00.051376]   Water = 4
[t=00:00:00.051382]   WindowBorderless = 1
[t=00:00:00.051389]   WindowPosY = 0
[t=00:00:00.051397]   XResolutionWindowed = 1920
[t=00:00:00.051403]   YResolutionWindowed = 1080
[t=00:00:00.051410]   snd_volbattle = 13
[t=00:00:00.051416]   snd_volgeneral = 19
[t=00:00:00.051424]   snd_volmaster = 0
[t=00:00:00.051430]   snd_volui = 23
[t=00:00:00.051444] ============== </User Config> ==============

[t=00:00:00.051458] ============== <User System> ==============
[t=00:00:00.051465]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.051474]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.051482]        Compiler Version: gcc-13.2.0
[t=00:00:00.051519]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.051566]         Hardware Config: AMD Ryzen 5 3600 6-Core Processor              ; 16309MB RAM, 29621MB pagefile
[t=00:00:00.051590]        Binary Word Size: 64-bit (native)
[t=00:00:00.051599]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.051606]      Physical CPU Cores: 6
[t=00:00:00.051612]       Logical CPU Cores: 12
[t=00:00:00.051620] ============== </User System> ==============

[t=00:00:00.051629] Run: thread affinity fff
[t=00:00:00.051810] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.051817]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.051823]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.051828]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.051840]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.053052] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.053071] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.061084] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.086459]     Display (Generic PnP Monitor)=1 modes=99 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.086473]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.086478]         [ 6] 1680x1050x24bpp@60Hz
[t=00:00:00.086496]         [11] 1632x918x24bpp@60Hz
[t=00:00:00.086501]         [16] 1600x1024x24bpp@60Hz
[t=00:00:00.086507]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.086511]         [26] 1477x831x24bpp@60Hz
[t=00:00:00.086516]         [31] 1440x1080x24bpp@60Hz
[t=00:00:00.086520]         [36] 1366x768x24bpp@60Hz
[t=00:00:00.086526]         [41] 1360x768x24bpp@60Hz
[t=00:00:00.086530]         [46] 1280x1024x24bpp@60Hz
[t=00:00:00.086535]         [51] 1280x960x24bpp@60Hz
[t=00:00:00.086539]         [56] 1280x800x24bpp@60Hz
[t=00:00:00.086543]         [61] 1280x768x24bpp@60Hz
[t=00:00:00.086551]         [66] 1280x720x24bpp@60Hz
[t=00:00:00.086556]         [71] 1176x664x24bpp@60Hz
[t=00:00:00.086560]         [74] 1152x864x24bpp@60Hz
[t=00:00:00.086565]         [79] 1130x635x24bpp@60Hz
[t=00:00:00.086569]         [84] 1024x768x24bpp@75Hz
[t=00:00:00.086575]         [87] 960x540x24bpp@60Hz
[t=00:00:00.086579]         [92] 800x600x24bpp@75Hz
[t=00:00:00.086583]         [94] 720x576x24bpp@50Hz
[t=00:00:00.086587]         [95] 720x480x24bpp@60Hz
[t=00:00:00.086591]         [97] 640x480x24bpp@75Hz
[t=00:00:00.334992] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.335498] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.335510] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.359783] [GR::LogVersionInfo]
[t=00:00:00.359798]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.359805]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.359824]     GL vendor   : NVIDIA Corporation
[t=00:00:00.359829]     GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2
[t=00:00:00.359834]     GLSL version: 4.60 NVIDIA
[t=00:00:00.359839]     GLEW version: 2.1.0
[t=00:00:00.359846]     GPU memory  : 6144MB (total) / 2150MB (available)
[t=00:00:00.359861]     SDL swap-int: 1
[t=00:00:00.359868]     SDL driver  : windows
[t=00:00:00.359873]     
[t=00:00:00.359880]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.359888]     GLSL shader support       : 1
[t=00:00:00.359895]     GL4 support               : 1
[t=00:00:00.359910]     FBO extension support     : 1
[t=00:00:00.359926]     NVX GPU mem-info support  : 1
[t=00:00:00.359934]     ATI GPU mem-info support  : 0
[t=00:00:00.359947]     Texture clamping to edge  : 1
[t=00:00:00.359959]     NPOT-texture support      : 1 (1)
[t=00:00:00.359967]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.359977]     texture query-LOD support : 1 (1)
[t=00:00:00.359983]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.359992]     Z-buffer depth            : 32 (-)
[t=00:00:00.360011]     primitive-restart support : 1 (1)
[t=00:00:00.360018]     clip-space control support: 1 (1)
[t=00:00:00.360025]     seamless cube-map support : 1 (1)
[t=00:00:00.360032]     frag-depth layout support : 1 (1)
[t=00:00:00.360041]     persistent maps support   : 1 (1)
[t=00:00:00.360047]     explicit attribs location : 1 (1)
[t=00:00:00.360054]     multi draw indirect       : 1 (-)
[t=00:00:00.360063]     array textures            : 1 (-)
[t=00:00:00.360072]     buffer copy support       : 1 (-)
[t=00:00:00.360080]     indirect draw             : 1 (-)
[t=00:00:00.360093]     base instance             : 1 (-)
[t=00:00:00.360101]     
[t=00:00:00.360106]     max. FBO samples              : 32
[t=00:00:00.360113]     max. FS/program texture slots : 32/192
[t=00:00:00.360122]     max. texture size             : 32768
[t=00:00:00.360131]     max. texture anisotropy level : 16.000000
[t=00:00:00.360140]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.360146]     max. draw-buffers             : 8
[t=00:00:00.360153]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.360167]     max. uniform buffer-bindings  : 84
[t=00:00:00.360175]     max. uniform block-size       : 64KB
[t=00:00:00.360182]     max. storage buffer-bindings  : 96
[t=00:00:00.360189]     max. storage block-size       : 2047MB
[t=00:00:00.360196]     
[t=00:00:00.360201]     enable AMD-hacks : 0
[t=00:00:00.360207]     compress MIP-maps: 0
[t=00:00:00.360257]     Number of compressed texture formats: 23
[t=00:00:00.360288]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.360324] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.360573] [GR::UpdateGLConfigs]
[t=00:00:00.360616] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.360627] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.360642] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.360652] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.360658] [GR::InitGLState]
[t=00:00:00.360720] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.483453] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.486029] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.486514] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.491176] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.491206] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.491544] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.551254] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.551267] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.551331] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.551394] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.557058] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.557396] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.557785] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.557889] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.566901] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[t=00:00:00.566932] [VFS] [SpringVFS::ReserveArchives<this=000001c2cdd0e630>]
[t=00:00:00.567042] [VFS] [SpringVFS::AddArchive<this=000001c2cdd0e630>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.569775] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c2cdd0e630 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.569792] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.911938] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.912432] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.912644] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.912735] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.913017] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.913258] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.913695] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.913759] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.914209][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.914315][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.914444][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.914467][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.914477][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.914521][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.921290][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.921315][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Głośniki (5 — USB PnP Sound Device)"
[t=00:00:00.921323][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.936622][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.938576][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c2eb5a5a10(default) context=000001c2eb5b3bd0  numChannels=2 frameSize=8
[t=00:00:00.938591][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.938598][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.938604][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.938611][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.938647][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.938684][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.938703][f=-000001] [Sound]   Devices:
[t=00:00:00.941347][f=-000001] [Sound]     [OpenAL Soft on Głośniki (5 — USB PnP Sound Device)]
[t=00:00:00.941370][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.941380][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.942167][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.942183][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.014472][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 300353 MB
[t=00:00:01.016998][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.017752][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470
[t=00:00:01.019085][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name Posplstupidone
[t=00:00:01.206081][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:01.206129][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:10.206452][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:10.206541][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:10.206552][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:10.206563][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:10.233325][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:10.233344][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{1.098, 0.220}, {2.059, 0.412}}ms
[t=00:00:10.233372][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.100, 0.100, 0.100, 0.100}, {0.113, 0.113, 0.113, 0.113}}ms
[t=00:00:10.233382][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.059, 0.059, 0.059, 0.059}, {0.248, 0.248, 0.248, 0.248}}ms
[t=00:00:10.233391][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.132, 0.132, 0.132, 0.132}, {0.444, 0.444, 0.444, 0.444}}ms
[t=00:00:10.233401][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.680, 0.680, 0.680, 0.680}, {0.570, 0.570, 0.570, 0.570}}ms
[t=00:00:10.233414][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.127, 0.127, 0.127, 0.127}, {0.685, 0.685, 0.685, 0.685}}ms
[t=00:00:10.233423][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:10.233429][f=-000001] [SpringApp::Kill][2]
[t=00:00:10.233470][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:10.263094][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:10.263111][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:10.263152][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001c2eb5b3bd0 dev=000001c2eb5a5a10
[t=00:00:10.263201][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001c2eb5b3bd0 dev=000001c2eb5a5a10
[t=00:00:10.263209][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001c2eb5b3bd0)]
[t=00:00:10.263776][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001c2eb5a5a10)]
[t=00:00:10.263808][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:10.293596][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:10.293853][f=-000001] [SpringApp::Kill][3]
[t=00:00:10.294001][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    266 bytes sent   in 3 packets (88.667 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.045x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 1 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:10.294025][f=-000001] [SpringApp::Kill][4] font=000001c2cdc29900
[t=00:00:10.294816][f=-000001] [SpringApp::Kill][5]
[t=00:00:10.294945][f=-000001] [SpringApp::Kill][6]
[t=00:00:10.294953] [SpringApp::Kill][7]
[t=00:00:10.295136] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:10.295149] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.295168] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:10.295178] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.295186] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:10.295199] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:10.295211] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.295221] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.295235] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:10.295250] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:10.295259] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:10.295270] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:10.295281] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.350515] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:10.350534] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:10.350541] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:10.350545] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8470
[t=00:00:10.350550] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:10.350684] [VFS] [SpringVFS::DeleteArchives<this=000001c2cdd0e630>]
[t=00:00:10.350714] [VFS] [SpringVFS::DeleteArchives<this=000001c2cdd0e630>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:10.350723] [VFS] [SpringVFS::DeleteArchives<this=000001c2cdd0e630>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:10.350730] [VFS] [SpringVFS::DeleteArchives<this=000001c2cdd0e630>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:10.350742] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001c2cd80f9d0)
[t=00:00:10.350817] [VFS] [SpringVFS::DeleteArchives<this=000001c2cdd0e630>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:10.350826] [VFS] [SpringVFS::DeleteArchives<this=000001c2cdd0e630>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:10.350834] [VFS] [SpringVFS::DeleteArchives<this=000001c2cdd0e630>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:10.350845] [VFS] [SpringVFS::DeleteArchives<this=000001c2cdd0e630>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:10.350854] [VFS] [SpringVFS::DeleteArchives<this=000001c2cdd0e630>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:10.350861] [VFS] [SpringVFS::DeleteArchives<this=000001c2cdd0e630>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:10.350963] [SpringApp::Kill][8]
[t=00:00:10.350981] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:10.350989] [WatchDog::Uninstall][1] hangDetectorThread=00007ff663bd04d0 (joinable=1)
[t=00:00:10.350995] [WatchDog::Uninstall][2]
[t=00:00:11.059380] [WatchDog::Uninstall][3]
[t=00:00:11.059395] [SpringApp::Kill][9]