Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000075] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.050056] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.050126] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.050159] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.050178] [t=00:00:00.050185] Enable or disable log sections using the LogSections configuration key [t=00:00:00.050193] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.050206] Use "none" to disable the default log sections. [t=00:00:00.050215] ============== </Log Sections> ============== [t=00:00:00.050223] ============== <User Config> ============== [t=00:00:00.050365] AllowDeferredMapRendering = 1 [t=00:00:00.050374] AllowDeferredModelRendering = 1 [t=00:00:00.050380] AnimationMT = 0 [t=00:00:00.050387] BumpWaterAnisotropy = 2 [t=00:00:00.050394] BumpWaterBlurReflection = 1 [t=00:00:00.050400] BumpWaterDepthBits = 32 [t=00:00:00.050407] BumpWaterReflection = 2 [t=00:00:00.050423] BumpWaterTexSizeReflection = 256 [t=00:00:00.050432] CamFreeScrollSpeed = 50 [t=00:00:00.050438] CamMode = 1 [t=00:00:00.050447] DualScreenMiniMapOnLeft = 1 [t=00:00:00.050454] EdgeMoveDynamic = 0 [t=00:00:00.050461] EdgeMoveWidth = 0.003 [t=00:00:00.050469] FPSFOV = 90 [t=00:00:00.050475] FPSScrollSpeed = 50 [t=00:00:00.050483] FontSize = 18 [t=00:00:00.050492] GrassDetail = 0 [t=00:00:00.050498] GroundDecals = 5 [t=00:00:00.050504] GroundDetail = 120 [t=00:00:00.050512] HangTimeout = 30 [t=00:00:00.050523] HardwareCursor = 1 [t=00:00:00.050532] InitialNetworkTimeout = 0 [t=00:00:00.050539] LinkIncomingMaxPacketRate = 512 [t=00:00:00.050548] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.050555] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.050564] LinkOutgoingBandwidth = 131072 [t=00:00:00.050571] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.050580] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.050587] MSAALevel = 8 [t=00:00:00.050595] MaxParticles = 25000 [t=00:00:00.050605] MaxSounds = 32 [t=00:00:00.050614] MaximumTransmissionUnit = 0 [t=00:00:00.050620] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.050629] MiniMapMarker = 0 [t=00:00:00.050635] MouseDragScrollThreshold = 0 [t=00:00:00.050644] NetworkLossFactor = 1 [t=00:00:00.050651] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.050659] OverheadScrollSpeed = 50 [t=00:00:00.050666] ReconnectTimeout = 0 [t=00:00:00.050673] RotOverheadScrollSpeed = 50 [t=00:00:00.050681] RotateLogFiles = 1 [t=00:00:00.050692] ShadowMapSize = 8192 [t=00:00:00.050700] Shadows = 1 [t=00:00:00.050705] ShowClock = 0 [t=00:00:00.050712] SoftParticles = 2 [t=00:00:00.050721] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.050727] UnitIconDist = 151 [t=00:00:00.050736] UpdateBoundingVolumeMT = 0 [t=00:00:00.050742] UpdateWeaponVectorsMT = 0 [t=00:00:00.050751] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.050757] UseLuaMemPools = 0 [t=00:00:00.050766] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.050804] VFSCacheArchiveFiles = 0 [t=00:00:00.050813] VSync = 0 [t=00:00:00.050819] Water = 4 [t=00:00:00.050825] WindowBorderless = 1 [t=00:00:00.050832] WindowPosY = 0 [t=00:00:00.050838] XResolutionWindowed = 1920 [t=00:00:00.050847] YResolutionWindowed = 1080 [t=00:00:00.050853] snd_volbattle = 13 [t=00:00:00.050887] snd_volgeneral = 19 [t=00:00:00.050892] snd_volmaster = 0 [t=00:00:00.050898] snd_volui = 23 [t=00:00:00.050915] ============== </User Config> ============== [t=00:00:00.050934] ============== <User System> ============== [t=00:00:00.050942] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.050949] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.050957] Compiler Version: gcc-13.2.0 [t=00:00:00.050996] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.051038] Hardware Config: AMD Ryzen 5 3600 6-Core Processor ; 16309MB RAM, 29621MB pagefile [t=00:00:00.051050] Binary Word Size: 64-bit (native) [t=00:00:00.051055] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.051061] Physical CPU Cores: 6 [t=00:00:00.051066] Logical CPU Cores: 12 [t=00:00:00.051070] ============== </User System> ============== [t=00:00:00.051079] Run: thread affinity fff [t=00:00:00.051217] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.051224] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.051228] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.051232] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.051240] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.052266] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.052279] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.059466] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.073006] Display (Generic PnP Monitor)=1 modes=99 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.073027] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.073033] [ 6] 1680x1050x24bpp@60Hz [t=00:00:00.073058] [11] 1632x918x24bpp@60Hz [t=00:00:00.073063] [16] 1600x1024x24bpp@60Hz [t=00:00:00.073069] [21] 1600x900x24bpp@60Hz [t=00:00:00.073074] [26] 1477x831x24bpp@60Hz [t=00:00:00.073078] [31] 1440x1080x24bpp@60Hz [t=00:00:00.073083] [36] 1366x768x24bpp@60Hz [t=00:00:00.073088] [41] 1360x768x24bpp@60Hz [t=00:00:00.073092] [46] 1280x1024x24bpp@60Hz [t=00:00:00.073097] [51] 1280x960x24bpp@60Hz [t=00:00:00.073101] [56] 1280x800x24bpp@60Hz [t=00:00:00.073105] [61] 1280x768x24bpp@60Hz [t=00:00:00.073116] [66] 1280x720x24bpp@60Hz [t=00:00:00.073120] [71] 1176x664x24bpp@60Hz [t=00:00:00.073124] [74] 1152x864x24bpp@60Hz [t=00:00:00.073129] [79] 1130x635x24bpp@60Hz [t=00:00:00.073133] [84] 1024x768x24bpp@75Hz [t=00:00:00.073137] [87] 960x540x24bpp@60Hz [t=00:00:00.073141] [92] 800x600x24bpp@75Hz [t=00:00:00.073147] [94] 720x576x24bpp@50Hz [t=00:00:00.073152] [95] 720x480x24bpp@60Hz [t=00:00:00.073171] [97] 640x480x24bpp@75Hz [t=00:00:00.420092] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.420558] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.420568] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.440363] [GR::LogVersionInfo] [t=00:00:00.440375] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.440381] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.440399] GL vendor : NVIDIA Corporation [t=00:00:00.440404] GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2 [t=00:00:00.440408] GLSL version: 4.60 NVIDIA [t=00:00:00.440413] GLEW version: 2.1.0 [t=00:00:00.440417] GPU memory : 6144MB (total) / 2438MB (available) [t=00:00:00.440431] SDL swap-int: 1 [t=00:00:00.440438] SDL driver : windows [t=00:00:00.440442] [t=00:00:00.440446] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.440451] GLSL shader support : 1 [t=00:00:00.440456] GL4 support : 1 [t=00:00:00.440503] FBO extension support : 1 [t=00:00:00.440517] NVX GPU mem-info support : 1 [t=00:00:00.440524] ATI GPU mem-info support : 0 [t=00:00:00.440534] Texture clamping to edge : 1 [t=00:00:00.440542] NPOT-texture support : 1 (1) [t=00:00:00.440548] S3TC/DXT1 texture support : 1/1 [t=00:00:00.440555] texture query-LOD support : 1 (1) [t=00:00:00.440560] MSAA frame-buffer support : 1 (1) [t=00:00:00.440565] Z-buffer depth : 32 (-) [t=00:00:00.440579] primitive-restart support : 1 (1) [t=00:00:00.440585] clip-space control support: 1 (1) [t=00:00:00.440590] seamless cube-map support : 1 (1) [t=00:00:00.440595] frag-depth layout support : 1 (1) [t=00:00:00.440600] persistent maps support : 1 (1) [t=00:00:00.440605] explicit attribs location : 1 (1) [t=00:00:00.440610] multi draw indirect : 1 (-) [t=00:00:00.440616] array textures : 1 (-) [t=00:00:00.440622] buffer copy support : 1 (-) [t=00:00:00.440627] indirect draw : 1 (-) [t=00:00:00.440635] base instance : 1 (-) [t=00:00:00.440641] [t=00:00:00.440645] max. FBO samples : 32 [t=00:00:00.440649] max. FS/program texture slots : 32/192 [t=00:00:00.440654] max. texture size : 32768 [t=00:00:00.440662] max. texture anisotropy level : 16.000000 [t=00:00:00.440669] max. vec4 varyings/attributes : 31/16 [t=00:00:00.440673] max. draw-buffers : 8 [t=00:00:00.440678] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.440686] max. uniform buffer-bindings : 84 [t=00:00:00.440692] max. uniform block-size : 64KB [t=00:00:00.440696] max. storage buffer-bindings : 96 [t=00:00:00.440703] max. storage block-size : 2047MB [t=00:00:00.440707] [t=00:00:00.440711] enable AMD-hacks : 0 [t=00:00:00.440716] compress MIP-maps: 0 [t=00:00:00.440763] Number of compressed texture formats: 23 [t=00:00:00.440788] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.440817] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.441039] [GR::UpdateGLConfigs] [t=00:00:00.441074] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.441080] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.441090] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.441100] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.441104] [GR::InitGLState] [t=00:00:00.441154] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.515577] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.518120] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.518565] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.523548] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.523586] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.523924] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.525151] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.525161] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.525213] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.525279] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.531347] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.531686] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.532085] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.532189] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.540481] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.540493] [VFS] [SpringVFS::ReserveArchives<this=000001e246eb7b10>] [t=00:00:00.540565] [VFS] [SpringVFS::AddArchive<this=000001e246eb7b10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.542488] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e246eb7b10 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.542498] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.548567] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.548839] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.548954] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.548996] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.549060] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.549179] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.549277] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.549316] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.549728][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.549814][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.549879][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.549900][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.549907][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.549976][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.557237][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.557255][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Głośniki (5 — USB PnP Sound Device)" [t=00:00:00.557262][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.571400][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.573557][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e2646a6930(default) context=000001e2470873d0 numChannels=2 frameSize=8 [t=00:00:00.573577][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.573585][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.573591][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.573599][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.573631][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.573670][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.573698][f=-000001] [Sound] Devices: [t=00:00:00.576579][f=-000001] [Sound] [OpenAL Soft on Głośniki (5 — USB PnP Sound Device)] [t=00:00:00.576598][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.576606][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.577397][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.577413][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.649593][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 300353 MB [t=00:00:00.651550][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.652288][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:00.653590][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name Posplstupidone [t=00:00:00.653637][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.653654][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.653682][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.653704][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.653720][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.653728][f=-000001] [GR::InitGLState] [t=00:00:00.655495][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.655518][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:00.655528][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.655534][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.655541][f=-000001] [t=00:00:00.655546][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.655553][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.655560][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.655569][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.655576][f=-000001] [t=00:00:00.655584][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.655595][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.655603][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.655611][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.823122][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:00.823140][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:05.727755][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:05.728258][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:05.728272][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:05.728284][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:05.759057][f=-000001] [async=0] threads=6 tasks=30 {sum,avg}{exec,wait}time={{5.979, 0.199}, {0.026, 0.001}}ms [t=00:00:05.759090][f=-000001] thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.204, 0.183, 0.219, 0.201}, {0.003, 0.000, 0.003, 0.001}}ms [t=00:00:05.759119][f=-000001] thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.192, 0.184, 0.215, 0.199}, {0.005, 0.000, 0.004, 0.001}}ms [t=00:00:05.759140][f=-000001] thread=3 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.192, 0.182, 0.216, 0.199}, {0.002, 0.000, 0.001, 0.000}}ms [t=00:00:05.759157][f=-000001] thread=4 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.191, 0.183, 0.214, 0.198}, {0.008, 0.001, 0.004, 0.001}}ms [t=00:00:05.759170][f=-000001] thread=5 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.201, 0.183, 0.214, 0.200}, {0.008, 0.001, 0.004, 0.001}}ms [t=00:00:05.759189][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.221, 0.044}, {1.057, 0.211}}ms [t=00:00:05.759203][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.050, 0.050, 0.050, 0.050}, {0.072, 0.072, 0.072, 0.072}}ms [t=00:00:05.759218][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.033, 0.033, 0.033, 0.033}, {0.122, 0.122, 0.122, 0.122}}ms [t=00:00:05.759238][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.042, 0.042, 0.042, 0.042}, {0.183, 0.183, 0.183, 0.183}}ms [t=00:00:05.759255][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.060, 0.060, 0.060, 0.060}, {0.282, 0.282, 0.282, 0.282}}ms [t=00:00:05.759271][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.036, 0.036, 0.036, 0.036}, {0.397, 0.397, 0.397, 0.397}}ms [t=00:00:05.759333][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:05.759342][f=-000001] [SpringApp::Kill][2] [t=00:00:05.759399][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:05.790270][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:05.790295][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:05.790343][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001e2470873d0 dev=000001e2646a6930 [t=00:00:05.790412][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001e2470873d0 dev=000001e2646a6930 [t=00:00:05.790427][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001e2470873d0)] [t=00:00:05.791302][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001e2646a6930)] [t=00:00:05.791341][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:05.821831][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:05.822190][f=-000001] [SpringApp::Kill][3] [t=00:00:05.822416][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 266 bytes sent in 3 packets (88.667 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.045x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 1 outgoing chunks resent 1 incoming chunks processed [t=00:00:05.822453][f=-000001] [SpringApp::Kill][4] font=000001e246d7ac00 [t=00:00:05.822965][f=-000001] [SpringApp::Kill][5] [t=00:00:05.823121][f=-000001] [SpringApp::Kill][6] [t=00:00:05.823131] [SpringApp::Kill][7] [t=00:00:05.823918] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.823945] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.823957] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:05.823970] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.823986] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:05.823999] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.824011] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.824029] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.824042] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:05.824053] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.824067] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.824083] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.824098] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.875598] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:05.875612] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:05.875617] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:05.875640] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:00:05.875645] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:05.875768] [VFS] [SpringVFS::DeleteArchives<this=000001e246eb7b10>] [t=00:00:05.875777] [VFS] [SpringVFS::DeleteArchives<this=000001e246eb7b10>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:05.875785] [VFS] [SpringVFS::DeleteArchives<this=000001e246eb7b10>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:05.875797] [VFS] [SpringVFS::DeleteArchives<this=000001e246eb7b10>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:05.875809] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001e245efcd50) [t=00:00:05.875889] [VFS] [SpringVFS::DeleteArchives<this=000001e246eb7b10>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:05.875898] [VFS] [SpringVFS::DeleteArchives<this=000001e246eb7b10>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:05.875909] [VFS] [SpringVFS::DeleteArchives<this=000001e246eb7b10>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:05.875918] [VFS] [SpringVFS::DeleteArchives<this=000001e246eb7b10>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:05.875928] [VFS] [SpringVFS::DeleteArchives<this=000001e246eb7b10>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:05.875934] [VFS] [SpringVFS::DeleteArchives<this=000001e246eb7b10>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:05.876041] [SpringApp::Kill][8] [t=00:00:05.876051] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:05.876060] [WatchDog::Uninstall][1] hangDetectorThread=00007ff663bd04d0 (joinable=1) [t=00:00:05.876066] [WatchDog::Uninstall][2] [t=00:00:06.061721] [WatchDog::Uninstall][3] [t=00:00:06.061733] [SpringApp::Kill][9]
infolog_full.txt (truncated):