ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1003 #119968

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000087] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.055793] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.055835] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.055860]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.055877]   
[t=00:00:00.055883]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.055891]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.055903]   Use "none" to disable the default log sections.
[t=00:00:00.055910] ============== </Log Sections> ==============

[t=00:00:00.055918] ============== <User Config> ==============
[t=00:00:00.056066]   AllowDeferredMapRendering = 1
[t=00:00:00.056075]   AllowDeferredModelRendering = 1
[t=00:00:00.056080]   AnimationMT = 0
[t=00:00:00.056086]   BumpWaterAnisotropy = 2
[t=00:00:00.056092]   BumpWaterBlurReflection = 1
[t=00:00:00.056098]   BumpWaterDepthBits = 32
[t=00:00:00.056105]   BumpWaterReflection = 2
[t=00:00:00.056118]   BumpWaterTexSizeReflection = 256
[t=00:00:00.056127]   CamFreeScrollSpeed = 50
[t=00:00:00.056134]   CamMode = 1
[t=00:00:00.056141]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.056148]   EdgeMoveDynamic = 0
[t=00:00:00.056154]   EdgeMoveWidth = 0.003
[t=00:00:00.056160]   FPSFOV = 90
[t=00:00:00.056166]   FPSScrollSpeed = 50
[t=00:00:00.056172]   FontSize = 18
[t=00:00:00.056179]   GrassDetail = 0
[t=00:00:00.056184]   GroundDecals = 5
[t=00:00:00.056190]   GroundDetail = 120
[t=00:00:00.056196]   HangTimeout = 30
[t=00:00:00.056208]   HardwareCursor = 1
[t=00:00:00.056215]   InitialNetworkTimeout = 0
[t=00:00:00.056220]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.056225]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.056230]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.056237]   LinkOutgoingBandwidth = 131072
[t=00:00:00.056242]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.056247]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.056252]   MSAALevel = 8
[t=00:00:00.056257]   MaxParticles = 25000
[t=00:00:00.056265]   MaxSounds = 32
[t=00:00:00.056272]   MaximumTransmissionUnit = 0
[t=00:00:00.056277]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.056282]   MiniMapMarker = 0
[t=00:00:00.056287]   MouseDragScrollThreshold = 0
[t=00:00:00.056292]   NetworkLossFactor = 1
[t=00:00:00.056297]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.056302]   OverheadScrollSpeed = 50
[t=00:00:00.056307]   ReconnectTimeout = 0
[t=00:00:00.056312]   RotOverheadScrollSpeed = 50
[t=00:00:00.056317]   RotateLogFiles = 1
[t=00:00:00.056325]   ShadowMapSize = 8192
[t=00:00:00.056331]   Shadows = 1
[t=00:00:00.056335]   ShowClock = 0
[t=00:00:00.056339]   SoftParticles = 2
[t=00:00:00.056344]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.056350]   UnitIconDist = 151
[t=00:00:00.056355]   UpdateBoundingVolumeMT = 0
[t=00:00:00.056360]   UpdateWeaponVectorsMT = 0
[t=00:00:00.056366]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.056371]   UseLuaMemPools = 0
[t=00:00:00.056375]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.056406]   VFSCacheArchiveFiles = 0
[t=00:00:00.056413]   VSync = 0
[t=00:00:00.056417]   Water = 4
[t=00:00:00.056421]   WindowBorderless = 1
[t=00:00:00.056425]   WindowPosY = 0
[t=00:00:00.056430]   XResolutionWindowed = 1920
[t=00:00:00.056434]   YResolutionWindowed = 1080
[t=00:00:00.056439]   snd_volbattle = 13
[t=00:00:00.056443]   snd_volgeneral = 19
[t=00:00:00.056447]   snd_volmaster = 0
[t=00:00:00.056451]   snd_volui = 23
[t=00:00:00.056460] ============== </User Config> ==============

[t=00:00:00.056471] ============== <User System> ==============
[t=00:00:00.056477]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.056484]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.056493]        Compiler Version: gcc-13.2.0
[t=00:00:00.056522]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.056562]         Hardware Config: AMD Ryzen 5 3600 6-Core Processor              ; 16309MB RAM, 29621MB pagefile
[t=00:00:00.056573]        Binary Word Size: 64-bit (native)
[t=00:00:00.056578]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.056584]      Physical CPU Cores: 6
[t=00:00:00.056588]       Logical CPU Cores: 12
[t=00:00:00.056593] ============== </User System> ==============

[t=00:00:00.056601] Run: thread affinity fff
[t=00:00:00.056765] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.056771]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.056775]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.056779]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.056787]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.057671] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.057687] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.063708] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.079592]     Display (Generic PnP Monitor)=1 modes=99 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.079607]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.079613]         [ 6] 1680x1050x24bpp@60Hz
[t=00:00:00.079636]         [11] 1632x918x24bpp@60Hz
[t=00:00:00.079642]         [16] 1600x1024x24bpp@60Hz
[t=00:00:00.079650]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.079657]         [26] 1477x831x24bpp@60Hz
[t=00:00:00.079661]         [31] 1440x1080x24bpp@60Hz
[t=00:00:00.079668]         [36] 1366x768x24bpp@60Hz
[t=00:00:00.079676]         [41] 1360x768x24bpp@60Hz
[t=00:00:00.079710]         [46] 1280x1024x24bpp@60Hz
[t=00:00:00.079720]         [51] 1280x960x24bpp@60Hz
[t=00:00:00.079726]         [56] 1280x800x24bpp@60Hz
[t=00:00:00.079730]         [61] 1280x768x24bpp@60Hz
[t=00:00:00.079749]         [66] 1280x720x24bpp@60Hz
[t=00:00:00.079755]         [71] 1176x664x24bpp@60Hz
[t=00:00:00.079759]         [74] 1152x864x24bpp@60Hz
[t=00:00:00.079765]         [79] 1130x635x24bpp@60Hz
[t=00:00:00.079770]         [84] 1024x768x24bpp@75Hz
[t=00:00:00.079774]         [87] 960x540x24bpp@60Hz
[t=00:00:00.079778]         [92] 800x600x24bpp@75Hz
[t=00:00:00.079782]         [94] 720x576x24bpp@50Hz
[t=00:00:00.079786]         [95] 720x480x24bpp@60Hz
[t=00:00:00.079790]         [97] 640x480x24bpp@75Hz
[t=00:00:00.320717] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.321217] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.321229] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.366974] [GR::LogVersionInfo]
[t=00:00:00.366989]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.367023]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.367048]     GL vendor   : NVIDIA Corporation
[t=00:00:00.367055]     GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2
[t=00:00:00.367061]     GLSL version: 4.60 NVIDIA
[t=00:00:00.367066]     GLEW version: 2.1.0
[t=00:00:00.367071]     GPU memory  : 6144MB (total) / 766MB (available)
[t=00:00:00.367088]     SDL swap-int: 1
[t=00:00:00.367093]     SDL driver  : windows
[t=00:00:00.367098]     
[t=00:00:00.367103]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.367109]     GLSL shader support       : 1
[t=00:00:00.367114]     GL4 support               : 1
[t=00:00:00.367130]     FBO extension support     : 1
[t=00:00:00.367145]     NVX GPU mem-info support  : 1
[t=00:00:00.367152]     ATI GPU mem-info support  : 0
[t=00:00:00.367164]     Texture clamping to edge  : 1
[t=00:00:00.367173]     NPOT-texture support      : 1 (1)
[t=00:00:00.367181]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.367193]     texture query-LOD support : 1 (1)
[t=00:00:00.367202]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.367209]     Z-buffer depth            : 32 (-)
[t=00:00:00.367227]     primitive-restart support : 1 (1)
[t=00:00:00.367236]     clip-space control support: 1 (1)
[t=00:00:00.367243]     seamless cube-map support : 1 (1)
[t=00:00:00.367252]     frag-depth layout support : 1 (1)
[t=00:00:00.367258]     persistent maps support   : 1 (1)
[t=00:00:00.367268]     explicit attribs location : 1 (1)
[t=00:00:00.367275]     multi draw indirect       : 1 (-)
[t=00:00:00.367283]     array textures            : 1 (-)
[t=00:00:00.367288]     buffer copy support       : 1 (-)
[t=00:00:00.367294]     indirect draw             : 1 (-)
[t=00:00:00.367303]     base instance             : 1 (-)
[t=00:00:00.367309]     
[t=00:00:00.367313]     max. FBO samples              : 32
[t=00:00:00.367317]     max. FS/program texture slots : 32/192
[t=00:00:00.367322]     max. texture size             : 32768
[t=00:00:00.367330]     max. texture anisotropy level : 16.000000
[t=00:00:00.367337]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.367341]     max. draw-buffers             : 8
[t=00:00:00.367347]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.367356]     max. uniform buffer-bindings  : 84
[t=00:00:00.367362]     max. uniform block-size       : 64KB
[t=00:00:00.367367]     max. storage buffer-bindings  : 96
[t=00:00:00.367372]     max. storage block-size       : 2047MB
[t=00:00:00.367376]     
[t=00:00:00.367380]     enable AMD-hacks : 0
[t=00:00:00.367384]     compress MIP-maps: 0
[t=00:00:00.367454]     Number of compressed texture formats: 23
[t=00:00:00.367493]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.367526] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.367799] [GR::UpdateGLConfigs]
[t=00:00:00.367846] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.367852] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.367864] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.367872] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.367877] [GR::InitGLState]
[t=00:00:00.367939] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.504281] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.506858] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.507283] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.511899] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.511931] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.512316] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.514008] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.514023] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.514082] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.514151] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.522363] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.522924] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.523465] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.523625] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.533412] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[t=00:00:00.533430] [VFS] [SpringVFS::ReserveArchives<this=0000016bfabed730>]
[t=00:00:00.533546] [VFS] [SpringVFS::AddArchive<this=0000016bfabed730>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.536544] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016bfabed730 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.536565] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.543095] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.543458] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.543577] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.543579] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.543683] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.543842] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.543844] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.543915] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.544294][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.544385][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.544483][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.544502][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.544509][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.544541][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.551785][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.551806][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Głośniki (5 — USB PnP Sound Device)"
[t=00:00:00.551815][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.567059][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.569541][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000016bfac006d0(default) context=0000016bb994c1f0  numChannels=2 frameSize=8
[t=00:00:00.569567][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.569577][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.569583][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.569591][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.569622][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.569663][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.569744][f=-000001] [Sound]   Devices:
[t=00:00:00.572872][f=-000001] [Sound]     [OpenAL Soft on Głośniki (5 — USB PnP Sound Device)]
[t=00:00:00.572890][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.572901][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.573779][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.573797][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.650889][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 300353 MB
[t=00:00:00.653141][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.654125][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8453
[t=00:00:00.655794][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8453 using name Posplstupidone
[t=00:00:00.655834][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.655849][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.655873][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.655911][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.655925][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.655934][f=-000001] [GR::InitGLState]
[t=00:00:00.656454][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.656473][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:00.656484][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.656490][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.656496][f=-000001] 
[t=00:00:00.656501][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.656512][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.656518][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.656527][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.656533][f=-000001] 
[t=00:00:00.656538][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.656544][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.656550][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.656557][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.824723][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:00.824743][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:06.224280][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:06.224356][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:06.224365][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:06.224378][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:06.243198][f=-000001]  [async=0] threads=6 tasks=30 {sum,avg}{exec,wait}time={{6.107, 0.204}, {0.034, 0.001}}ms
[t=00:00:06.243218][f=-000001]      thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.230, 0.191, 0.223, 0.205}, {0.007, 0.000, 0.006, 0.001}}ms
[t=00:00:06.243240][f=-000001]      thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.227, 0.186, 0.222, 0.205}, {0.004, 0.000, 0.003, 0.001}}ms
[t=00:00:06.243252][f=-000001]      thread=3 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.229, 0.190, 0.224, 0.205}, {0.004, 0.000, 0.003, 0.001}}ms
[t=00:00:06.243263][f=-000001]      thread=4 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.207, 0.185, 0.219, 0.201}, {0.009, 0.000, 0.006, 0.001}}ms
[t=00:00:06.243273][f=-000001]      thread=5 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.213, 0.183, 0.223, 0.202}, {0.011, 0.001, 0.006, 0.002}}ms
[t=00:00:06.243287][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.438, 0.088}, {0.815, 0.163}}ms
[t=00:00:06.243298][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.087, 0.087, 0.087, 0.087}, {0.035, 0.035, 0.035, 0.035}}ms
[t=00:00:06.243308][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.061, 0.061, 0.061, 0.061}, {0.067, 0.067, 0.067, 0.067}}ms
[t=00:00:06.243320][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.074, 0.074, 0.074, 0.074}, {0.151, 0.151, 0.151, 0.151}}ms
[t=00:00:06.243330][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.171, 0.171, 0.171, 0.171}, {0.224, 0.224, 0.224, 0.224}}ms
[t=00:00:06.243340][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.339, 0.339, 0.339, 0.339}}ms
[t=00:00:06.243351][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:06.243357][f=-000001] [SpringApp::Kill][2]
[t=00:00:06.243400][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:06.244948][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:06.244962][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:06.245001][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000016bb994c1f0 dev=0000016bfac006d0
[t=00:00:06.245061][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000016bb994c1f0 dev=0000016bfac006d0
[t=00:00:06.245070][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000016bb994c1f0)]
[t=00:00:06.245589][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000016bfac006d0)]
[t=00:00:06.261072][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:06.292556][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:06.311819][f=-000001] [SpringApp::Kill][3]
[t=00:00:06.311996][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    266 bytes sent   in 3 packets (88.667 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.045x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 1 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:06.373213][f=-000001] [SpringApp::Kill][4] font=0000016bfa8fac00
[t=00:00:06.373537][f=-000001] [SpringApp::Kill][5]
[t=00:00:06.373652][f=-000001] [SpringApp::Kill][6]
[t=00:00:06.373659] [SpringApp::Kill][7]
[t=00:00:06.374237] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.374270] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.374280] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:06.374288] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.374299] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:06.374307] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.374316] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.374326] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.374336] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:06.374344] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.374353] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.374365] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.374374] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.433485] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:06.433507] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:06.433514] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:06.433542] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8453
[t=00:00:06.433549] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:06.433706] [VFS] [SpringVFS::DeleteArchives<this=0000016bfabed730>]
[t=00:00:06.433717] [VFS] [SpringVFS::DeleteArchives<this=0000016bfabed730>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:06.433728] [VFS] [SpringVFS::DeleteArchives<this=0000016bfabed730>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:06.433743] [VFS] [SpringVFS::DeleteArchives<this=0000016bfabed730>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:06.433755] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000016bf9a7ce00)
[t=00:00:06.433850] [VFS] [SpringVFS::DeleteArchives<this=0000016bfabed730>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:06.433863] [VFS] [SpringVFS::DeleteArchives<this=0000016bfabed730>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:06.433879] [VFS] [SpringVFS::DeleteArchives<this=0000016bfabed730>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:06.433892] [VFS] [SpringVFS::DeleteArchives<this=0000016bfabed730>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:06.433904] [VFS] [SpringVFS::DeleteArchives<this=0000016bfabed730>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:06.433913] [VFS] [SpringVFS::DeleteArchives<this=0000016bfabed730>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:06.434078] [SpringApp::Kill][8]
[t=00:00:06.434091] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:06.434102] [WatchDog::Uninstall][1] hangDetectorThread=00007ff663bd04d0 (joinable=1)
[t=00:00:06.434109] [WatchDog::Uninstall][2]
[t=00:00:07.060903] [WatchDog::Uninstall][3]
[t=00:00:07.060918] [SpringApp::Kill][9]