Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000279] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.018378] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018436] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018466] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018481] [t=00:00:00.018489] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018499] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018507] Use "none" to disable the default log sections. [t=00:00:00.018522] ============== </Log Sections> ============== [t=00:00:00.018531] ============== <User Config> ============== [t=00:00:00.018633] AllowDeferredMapRendering = 1 [t=00:00:00.018642] AllowDeferredModelRendering = 1 [t=00:00:00.018650] AnimationMT = 0 [t=00:00:00.018658] BumpWaterAnisotropy = 2 [t=00:00:00.018666] BumpWaterBlurReflection = 1 [t=00:00:00.018673] BumpWaterDepthBits = 32 [t=00:00:00.018681] BumpWaterReflection = 2 [t=00:00:00.018695] BumpWaterTexSizeReflection = 256 [t=00:00:00.018703] CamFreeScrollSpeed = 50 [t=00:00:00.018711] CamMode = 1 [t=00:00:00.018720] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018727] EdgeMoveDynamic = 0 [t=00:00:00.018735] EdgeMoveWidth = 0.003 [t=00:00:00.018745] FPSFOV = 90 [t=00:00:00.018753] FPSScrollSpeed = 50 [t=00:00:00.018760] FontSize = 18 [t=00:00:00.018768] GrassDetail = 0 [t=00:00:00.018776] GroundDecals = 5 [t=00:00:00.018783] GroundDetail = 120 [t=00:00:00.018790] HangTimeout = 30 [t=00:00:00.018804] HardwareCursor = 1 [t=00:00:00.018812] InitialNetworkTimeout = 0 [t=00:00:00.018820] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018828] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018836] MSAALevel = 8 [t=00:00:00.018843] MaxParticles = 25000 [t=00:00:00.018850] MaxSounds = 32 [t=00:00:00.018858] MaximumTransmissionUnit = 0 [t=00:00:00.018868] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018876] MiniMapMarker = 0 [t=00:00:00.018884] MouseDragScrollThreshold = 0 [t=00:00:00.018897] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018906] OverheadScrollSpeed = 50 [t=00:00:00.018914] ReconnectTimeout = 0 [t=00:00:00.018923] RotOverheadScrollSpeed = 50 [t=00:00:00.018931] RotateLogFiles = 1 [t=00:00:00.018938] ShadowMapSize = 8192 [t=00:00:00.018945] Shadows = 1 [t=00:00:00.018952] ShowClock = 0 [t=00:00:00.018961] SoftParticles = 2 [t=00:00:00.018968] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018976] UpdateBoundingVolumeMT = 0 [t=00:00:00.018990] UpdateWeaponVectorsMT = 0 [t=00:00:00.018999] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019007] UseLuaMemPools = 0 [t=00:00:00.019015] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019023] VFSCacheArchiveFiles = 0 [t=00:00:00.019031] VSync = 0 [t=00:00:00.019038] Water = 4 [t=00:00:00.019046] XResolution = 1920 [t=00:00:00.019053] YResolution = 1080 [t=00:00:00.019061] snd_volmaster = 83 [t=00:00:00.019074] ============== </User Config> ============== [t=00:00:00.019116] ============== <User System> ============== [t=00:00:00.019125] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.019181] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019204] Compiler Version: gcc-13.2.0 [t=00:00:00.019257] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.019319] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile [t=00:00:00.019335] Binary Word Size: 64-bit (native) [t=00:00:00.019366] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019381] Physical CPU Cores: 4 [t=00:00:00.019396] Logical CPU Cores: 8 [t=00:00:00.019411] ============== </User System> ============== [t=00:00:00.019429] Run: thread affinity ff [t=00:00:00.019568] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019577] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019584] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019626] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019635] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.022804] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.022821] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.037607] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.053285] Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.053303] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.053311] [ 5] 1768x992x24bpp@60Hz [t=00:00:00.053320] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.053350] [13] 1600x1024x24bpp@60Hz [t=00:00:00.053360] [17] 1600x900x24bpp@60Hz [t=00:00:00.053368] [21] 1440x1080x24bpp@60Hz [t=00:00:00.053376] [25] 1440x480x24bpp@60Hz [t=00:00:00.053385] [29] 1366x768x24bpp@60Hz [t=00:00:00.053394] [33] 1360x768x24bpp@60Hz [t=00:00:00.053402] [37] 1280x1024x24bpp@60Hz [t=00:00:00.053410] [41] 1280x960x24bpp@60Hz [t=00:00:00.053418] [45] 1280x800x24bpp@60Hz [t=00:00:00.053425] [49] 1280x768x24bpp@60Hz [t=00:00:00.053441] [53] 1280x720x24bpp@60Hz [t=00:00:00.053449] [55] 1176x664x24bpp@60Hz [t=00:00:00.053457] [57] 1152x864x24bpp@60Hz [t=00:00:00.053465] [61] 1024x768x24bpp@75Hz [t=00:00:00.053474] [64] 800x600x24bpp@75Hz [t=00:00:00.053481] [67] 720x576x24bpp@75Hz [t=00:00:00.053489] [70] 720x480x24bpp@60Hz [t=00:00:00.053497] [72] 640x480x24bpp@75Hz [t=00:00:00.078314] Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.078333] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.078362] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.078370] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.078379] [15] 1600x1024x24bpp@60Hz [t=00:00:00.078386] [21] 1600x900x24bpp@60Hz [t=00:00:00.078394] [27] 1440x1080x24bpp@60Hz [t=00:00:00.078402] [33] 1440x480x24bpp@60Hz [t=00:00:00.078410] [37] 1366x768x24bpp@60Hz [t=00:00:00.078418] [43] 1360x768x24bpp@60Hz [t=00:00:00.078425] [49] 1280x1024x24bpp@60Hz [t=00:00:00.078433] [55] 1280x960x24bpp@60Hz [t=00:00:00.078444] [61] 1280x800x24bpp@60Hz [t=00:00:00.078459] [67] 1280x768x24bpp@60Hz [t=00:00:00.078472] [73] 1280x720x24bpp@60Hz [t=00:00:00.078484] [75] 1176x664x24bpp@60Hz [t=00:00:00.078498] [77] 1152x864x24bpp@60Hz [t=00:00:00.078512] [83] 1024x768x24bpp@75Hz [t=00:00:00.078528] [86] 800x600x24bpp@75Hz [t=00:00:00.078542] [89] 720x576x24bpp@75Hz [t=00:00:00.078556] [92] 720x480x24bpp@60Hz [t=00:00:00.078572] [94] 640x480x24bpp@75Hz [t=00:00:00.103171] Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.103209] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.103218] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.103226] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.103234] [15] 1600x1024x24bpp@60Hz [t=00:00:00.103250] [21] 1600x900x24bpp@60Hz [t=00:00:00.103266] [27] 1440x1080x24bpp@60Hz [t=00:00:00.103282] [33] 1440x480x24bpp@60Hz [t=00:00:00.103295] [37] 1366x768x24bpp@60Hz [t=00:00:00.103312] [43] 1360x768x24bpp@60Hz [t=00:00:00.103327] [49] 1280x1024x24bpp@60Hz [t=00:00:00.103342] [55] 1280x960x24bpp@60Hz [t=00:00:00.103380] [61] 1280x800x24bpp@60Hz [t=00:00:00.103396] [67] 1280x768x24bpp@60Hz [t=00:00:00.103409] [73] 1280x720x24bpp@60Hz [t=00:00:00.103424] [75] 1176x664x24bpp@60Hz [t=00:00:00.103439] [77] 1152x864x24bpp@60Hz [t=00:00:00.103454] [83] 1024x768x24bpp@75Hz [t=00:00:00.103469] [86] 800x600x24bpp@75Hz [t=00:00:00.103483] [89] 720x576x24bpp@75Hz [t=00:00:00.103498] [92] 720x480x24bpp@60Hz [t=00:00:00.103513] [94] 640x480x24bpp@75Hz [t=00:00:00.585326] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.586460] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.586489] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.641595] [GR::LogVersionInfo] [t=00:00:00.641687] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.641706] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.641750] GL vendor : NVIDIA Corporation [t=00:00:00.641767] GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2 [t=00:00:00.641785] GLSL version: 4.60 NVIDIA [t=00:00:00.641799] GLEW version: 2.1.0 [t=00:00:00.641814] GPU memory : 6144MB (total) / 4497MB (available) [t=00:00:00.641842] SDL swap-int: 1 [t=00:00:00.641857] SDL driver : windows [t=00:00:00.641870] [t=00:00:00.641885] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.641900] GLSL shader support : 1 [t=00:00:00.641915] GL4 support : 1 [t=00:00:00.641944] FBO extension support : 1 [t=00:00:00.641976] NVX GPU mem-info support : 1 [t=00:00:00.641995] ATI GPU mem-info support : 0 [t=00:00:00.642023] Texture clamping to edge : 1 [t=00:00:00.642043] NPOT-texture support : 1 (1) [t=00:00:00.642062] S3TC/DXT1 texture support : 1/1 [t=00:00:00.642081] texture query-LOD support : 1 (1) [t=00:00:00.642100] MSAA frame-buffer support : 1 (1) [t=00:00:00.642115] Z-buffer depth : 32 (-) [t=00:00:00.642151] primitive-restart support : 1 (1) [t=00:00:00.642168] clip-space control support: 1 (1) [t=00:00:00.642184] seamless cube-map support : 1 (1) [t=00:00:00.642201] frag-depth layout support : 1 (1) [t=00:00:00.642210] persistent maps support : 1 (1) [t=00:00:00.642220] explicit attribs location : 1 (1) [t=00:00:00.642228] multi draw indirect : 1 (-) [t=00:00:00.642237] array textures : 1 (-) [t=00:00:00.642246] buffer copy support : 1 (-) [t=00:00:00.642254] indirect draw : 1 (-) [t=00:00:00.642269] base instance : 1 (-) [t=00:00:00.642277] [t=00:00:00.642285] max. FBO samples : 32 [t=00:00:00.642293] max. FS/program texture slots : 32/192 [t=00:00:00.642300] max. texture size : 16384 [t=00:00:00.642311] max. texture anisotropy level : 16.000000 [t=00:00:00.642319] max. vec4 varyings/attributes : 31/16 [t=00:00:00.642327] max. draw-buffers : 8 [t=00:00:00.642336] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.642349] max. uniform buffer-bindings : 84 [t=00:00:00.642357] max. uniform block-size : 64KB [t=00:00:00.642365] max. storage buffer-bindings : 96 [t=00:00:00.642373] max. storage block-size : 2047MB [t=00:00:00.642380] [t=00:00:00.642387] enable AMD-hacks : 0 [t=00:00:00.642394] compress MIP-maps: 0 [t=00:00:00.642455] Number of compressed texture formats: 51 [t=00:00:00.642527] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.642604] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.643010] [GR::UpdateGLConfigs] [t=00:00:00.643069] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.643085] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.644049] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.644065] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.644074] [GR::InitGLState] [t=00:00:00.644219] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.749482] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.754371] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.755004] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.761781] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.761820] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.762310] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.763453] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.763470] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.763551] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.763640] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.784912] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.785839] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.787019] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.787218] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.833199] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [t=00:00:00.833217] [VFS] [SpringVFS::ReserveArchives<this=000001892226df80>] [t=00:00:00.833581] [VFS] [SpringVFS::AddArchive<this=000001892226df80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.840603] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001892226df80 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.840619] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.026653] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.027160] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.027284] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.028020] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.028492] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.028571] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.028965][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.029179][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.029276][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.029311][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.029326][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.029377][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.061599][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.061625][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)" [t=00:00:01.061641][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.061659][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "E390i-B1E (2- NVIDIA High Definition Audio)" [t=00:00:01.061688][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Speakers)" [t=00:00:01.061709][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Bigscreen Audio Stream 1.2)" [t=00:00:01.061763][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:01.061784][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.089705][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.093492][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000189683b73c0(default) context=00000189684b5890 numChannels=2 frameSize=8 [t=00:00:01.093513][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.093526][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.093534][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.093542][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.093626][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.093657][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.093720][f=-000001] [Sound] Devices: [t=00:00:01.102527][f=-000001] [Sound] [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)] [t=00:00:01.102544][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.102554][f=-000001] [Sound] [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)] [t=00:00:01.102563][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.102609][f=-000001] [Sound] [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)] [t=00:00:01.102706][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.102738][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.102871][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.104314][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.104332][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.136216][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 453911 MB [t=00:00:01.139216][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.140659][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.140684][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.192872][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Adansonia v4.1" (loaded=0 cached=0) [t=00:00:01.193532][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001892226df80>(arName="Adansonia v4.1", overwrite=false)] section=1 cached=0 [t=00:00:01.194066][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001892226df80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.195699][f=-000001] [CAS::GASCB] Archive file="adansonia_v4.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.195902][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.197250][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.197518][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.197710][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.197780][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483 Fontconfig error: Cannot load default config file [t=00:00:01.199983][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.200143][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:01.200216][f=-000001] [UDPListener] successfully bound socket on port 59414 [t=00:00:01.202005][f=-000001] [GameServer] Initialize: thread affinity ff [t=00:00:01.202180][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 61ms [t=00:00:01.253454][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000018968a89310] using map "Adansonia v4.1" (loaded=1 cached=0) [t=00:00:01.254476][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001892226df80>(arName="Adansonia v4.1", overwrite=false)] section=1 cached=0 [t=00:00:01.254627][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001892226df80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.254967][f=-000001] [PreGame::AddModArchivesToVFS][server=0000018968a89310] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:01.256089][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001892226df80>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.354146][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001892226df80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.354382][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001892226df80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.360027][f=-000001] [CAS::GASCB] Archive file="adansonia_v4.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.360253][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.361304][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.361450][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.361608][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.362083][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVZSMjsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogTm9ybWFsICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm9ybWFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1BZGFuc29uaWEgdjQuMTsKbXlwbGF5ZXJuYW1lPVZSMjsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:01.362122][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-24_13-58-19-713_Adansonia v4_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.362143][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 159ms [t=00:00:01.362369][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.419945][f=-000001] forceSingleThreaded, false [t=00:00:01.425194][f=-000001] [CAS::GASCB] Archive file="adansonia_v4.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.425357][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.426535][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.426679][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.426780][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.437647][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.437671][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.437863][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.437997][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.438113][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.438209][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.439175][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.439577][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.440015][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.440517][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.440880][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.441252][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.441273][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.441780][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.444836][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.448600][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.450062][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.450266][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:01.450672][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.450698][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.450942][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.450985][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.663646][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.810547][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (94 MB)" [t=00:00:02.790094][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1339ms [t=00:00:02.790186][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.792616][f=-000001] [CAS::GASCB] Archive file="adansonia_v4.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:02.792809][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.794387][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" ------- TRUNCATED ------- [t=01:08:28.503296][f=0100215] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:36.006302][f=0100440] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:36.702900][f=0100461] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:44.031179][f=0100681] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:50.504715][f=0100875] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:51.834461][f=0100915] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:52.031226][f=0100921] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:52.367829][f=0100931] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:52.568511][f=0100937] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:55.527525][f=0101026] game_message: Jack wird angegriffen [t=01:08:58.298251][f=0101109] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:58.466721][f=0101114] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:08:59.563205][f=0101147] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:00.763746][f=0101183] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:01.091442][f=0101193] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:01.155501][f=0101195] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:04.155656][f=0101285] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:06.496366][f=0101355] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:06.861184][f=0101366] game_message: Jack wird angegriffen [t=01:09:06.889851][f=0101367] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:08.830684][f=0101425] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:09.501692][f=0101445] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:11.129557][f=0101494] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:11.998144][f=0101520] game_message: Jack wird angegriffen [t=01:09:21.328239][f=0101800] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:22.328445][f=0101830] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:22.829265][f=0101845] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:22.862006][f=0101846] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:22.924098][f=0101848] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:25.888038][f=0101937] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:26.026855][f=0101941] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:28.233115][f=0102007] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:29.065334][f=0102032] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:43.706426][f=0102471] game_message: Engineer Commander wird angegriffen [t=01:09:43.936994][f=0102478] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:47.798779][f=0102594] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:49.862236][f=0102656] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:09:59.421695][f=0102943] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:02.861457][f=0103046] game_message: Caretaker wird angegriffen [t=01:10:07.394071][f=0103182] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:14.237693][f=0103387] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:15.709089][f=0103431] game_message: Pyro wird angegriffen [t=01:10:18.688258][f=0103521] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:20.727096][f=0103582] game_message: Jack wird angegriffen [t=01:10:20.798186][f=0103584] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:23.135300][f=0103654] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:23.799170][f=0103674] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:23.929525][f=0103678] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:25.131509][f=0103714] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:25.194913][f=0103716] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:25.265147][f=0103718] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:10:26.267252][f=0103748] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:27.121579][f=0103774] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:27.366980][f=0103781] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:27.530065][f=0103786] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:28.005132][f=0103800] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:29.237082][f=0103837] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:29.324883][f=0103840] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:30.567523][f=0103877] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:30.700545][f=0103881] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:31.102009][f=0103893] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:31.269780][f=0103898] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:10:35.431117][f=0104023] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:36.484352][f=0104054] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:40.692659][f=0104181] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:42.528491][f=0104236] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:43.131171][f=0104254] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:43.298198][f=0104259] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:43.397845][f=0104262] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:44.529234][f=0104296] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:45.506960][f=0104325] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:46.300098][f=0104349] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:48.734932][f=0104422] game_message: Placeholder wird angegriffen [t=01:10:50.826509][f=0104485] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:52.557093][f=0104537] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:52.946838][f=0104548] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:53.738833][f=0104572] game_message: Jack wird angegriffen [t=01:10:53.899359][f=0104577] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:54.831175][f=0104605] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:55.268837][f=0104618] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:56.179855][f=0104645] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:56.445431][f=0104653] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:57.826069][f=0104695] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:10:59.589402][f=0104748] game_message: Firewalker wird angegriffen [t=01:10:59.679792][f=0104750] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:01.094227][f=0104793] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:01.268975][f=0104798] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:02.240583][f=0104827] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:02.476422][f=0104834] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:04.591315][f=0104898] game_message: Firewalker wird angegriffen [t=01:11:05.036864][f=0104911] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:05.741842][f=0104932] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:06.957493][f=0104969] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:07.194534][f=0104976] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:07.505316][f=0104985] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=01:11:08.130860][f=0105004] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:09.428555][f=0105043] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:09.828257][f=0105055] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:11.229606][f=0105097] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:11.597143][f=0105108] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:12.034143][f=0105121] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:13.005689][f=0105150] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:13.465249][f=0105164] game_message: Jack wird angegriffen [t=01:11:14.331142][f=0105190] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:15.603270][f=0105228] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:15.707953][f=0105231] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:16.864191][f=0105266] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:17.828246][f=0105295] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:18.361462][f=0105311] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:19.202685][f=0105336] game_message: Firewalker wird angegriffen [t=01:11:22.830405][f=0105445] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:25.002141][f=0105510] game_message: Firewalker wird angegriffen [t=01:11:26.363774][f=0105551] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:27.356828][f=0105581] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:30.170833][f=0105665] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:31.337386][f=0105700] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:31.365015][f=0105701] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:31.394629][f=0105702] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:31.432871][f=0105703] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:31.476427][f=0105704] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:31.506018][f=0105705] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:31.538395][f=0105706] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:31.838264][f=0105715] game_message: Jack wird angegriffen [t=01:11:33.177569][f=0105755] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:33.233109][f=0105757] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:34.233549][f=0105787] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:34.275701][f=0105788] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:34.300772][f=0105789] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:34.341676][f=0105790] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:34.358907][f=0105791] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:34.405774][f=0105792] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:34.423220][f=0105793] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:34.478552][f=0105794] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:36.997615][f=0105870] game_message: Jack wird angegriffen [t=01:11:37.191776][f=0105876] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:11:37.733760][f=0105892] game_message: AI has been destroyed! [t=01:11:37.733886][f=0105892] game_message: VR2 wins! [t=01:11:37.734298][f=0105892] Submitting stats [t=01:11:37.781456][f=0105892] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=01:11:37.787777][f=0105892] [EOH::DestroySkirmishAI(id=0)] [t=01:11:37.864087][f=0105894] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 1 [t=01:11:38.422425][f=0105913] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:38.496744][f=0105915] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:38.885948][f=0105927] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:38.924846][f=0105928] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:41.297470][f=0105999] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:41.889770][f=0106017] <autoquit> Autoquit canceled. [t=01:11:41.995649][f=0106020] game_message: Jack wird angegriffen [t=01:11:42.956149][f=0106049] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:44.331225][f=0106090] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:11:44.780299][f=0106103] [QuitAction] user exited to system [t=01:11:44.805329][f=0106103] [SpringApp::Kill][1] fromRun=1 [t=01:11:44.805354][f=0106103] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=01:11:44.824214][f=0106103] [async=0] threads=4 tasks=6814842 {sum,avg}{exec,wait}time={{236536.438, 0.035}, {346042.562, 0.051}}ms [t=01:11:44.824290][f=0106103] thread=1 tasks=2271614 {sum,min,max,avg}{exec,wait}time={{89603.625, 0.000, 184.202, 0.039}, {23189.268, 0.000, 18446744027136.000, 0.010}}ms [t=01:11:44.824355][f=0106103] thread=2 tasks=2271614 {sum,min,max,avg}{exec,wait}time={{76626.648, 0.000, 184.210, 0.034}, {138833.578, 0.000, 18446744027136.000, 0.061}}ms [t=01:11:44.824388][f=0106103] thread=3 tasks=2271614 {sum,min,max,avg}{exec,wait}time={{70306.141, 0.000, 184.233, 0.031}, {184019.719, 0.000, 57.658, 0.081}}ms [t=01:11:44.824426][f=0106103] [async=1] threads=4 tasks=4445 {sum,avg}{exec,wait}time={{19639.650, 4.418}, {9565545.000, 2151.979}}ms [t=01:11:44.824452][f=0106103] thread=1 tasks=1469 {sum,min,max,avg}{exec,wait}time={{6634.490, 0.001, 1171.950, 4.516}, {3222968.500, 0.269, 6654.981, 2193.988}}ms [t=01:11:44.824488][f=0106103] thread=2 tasks=1497 {sum,min,max,avg}{exec,wait}time={{6504.566, 0.001, 1172.792, 4.345}, {3181833.250, 0.039, 6523.626, 2125.473}}ms [t=01:11:44.824549][f=0106103] thread=3 tasks=1479 {sum,min,max,avg}{exec,wait}time={{6500.595, 0.000, 1172.469, 4.395}, {3160743.500, 0.097, 6520.356, 2137.082}}ms [t=01:11:44.824606][f=0106103] [ThreadPool::SetThreadCount][2] workers=0 [t=01:11:44.824624][f=0106103] [SpringApp::Kill][2] [t=01:11:44.825558][f=0106103] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=01:11:44.825577][f=0106103] [Game::KillLua][1] dtor=0 luaUI=0000018a4e6bb430 [t=01:11:44.825640][f=0106103] Start widgetHandler:Shutdown [t=01:11:44.828997][f=0106103] Shutdown - SaveOrderList Complete [t=01:11:44.830071][f=0106103] Writing last game win data [t=01:11:44.836093][f=0106103] Shutdown - SaveConfigData Complete [t=01:11:44.836126][f=0106103] Shutdown Widget - Chili Highlight [t=01:11:44.836170][f=0106103] Shutdown Widget - Deferred rendering GL4 [t=01:11:44.836518][f=0106103] Shutdown Widget - Draw After Chili [t=01:11:44.836553][f=0106103] Shutdown Widget - API Unit Tracker GL4 [t=01:11:44.836583][f=0106103] Shutdown Widget - EPIC Menu [t=01:11:44.838319][f=0106103] Shutdown Widget - Chili Minimap [t=01:11:44.838533][f=0106103] Shutdown Widget - Chili Widget Selector [t=01:11:44.839780][f=0106103] Shutdown Widget - Depth of Field Shader [t=01:11:44.839803][f=0106103] Shutdown Widget - Deferred rendering [t=01:11:44.839817][f=0106103] SSAO: Deferred rendering disabled, disabling. [t=01:11:44.847145][f=0106103] Shutdown Widget - Deferred rendering [t=01:11:44.847175][f=0106103] SSAO: Deferred rendering disabled, disabling. [t=01:11:44.849017][f=0106103] Shutdown Widget - Local Team Colors [t=01:11:44.849097][f=0106103] Shutdown Widget - Display Keys 2 [t=01:11:44.849150][f=0106103] Shutdown Widget - Save Game Menu [t=01:11:44.849173][f=0106103] Shutdown Widget - Highlight Model Api GL4 [t=01:11:44.849247][f=0106103] Shutdown Widget - Unit Icons [t=01:11:44.849331][f=0106103] Shutdown Widget - HealthBars [t=01:11:44.850694][f=0106103] Shutdown Widget - Noises [t=01:11:44.850713][f=0106103] Shutdown Widget - Selected Units GL4 2 [t=01:11:44.850737][f=0106103] Shutdown Widget - BuildETA [t=01:11:44.850808][f=0106103] Shutdown Widget - Win Counter [t=01:11:44.850838][f=0106103] Shutdown Widget - EndGame APM stats [t=01:11:44.850878][f=0106103] Shutdown Widget - Modular Comm Info [t=01:11:44.850902][f=0106103] Shutdown Widget - Transport AI [t=01:11:44.850930][f=0106103] Shutdown Widget - Startup Info and Selector [t=01:11:44.850970][f=0106103] Shutdown Widget - State Reverse and Latency [t=01:11:44.850996][f=0106103] Shutdown Widget - Music Player v2 [t=01:11:44.851071][f=0106103] Shutdown Widget - CameraShake [t=01:11:44.851114][f=0106103] Shutdown Widget - Chili Economy Panel Default [t=01:11:44.851346][f=0106103] Shutdown Widget - Chili EndGame Window [t=01:11:44.851389][f=0106103] Shutdown Widget - Chili Nuke Warning [t=01:11:44.851420][f=0106103] Shutdown Widget - Chili Selections & CursorTip v2 [t=01:11:44.851455][f=0106103] Shutdown Widget - Chili Spectator Panels [t=01:11:44.851478][f=0106103] Shutdown Widget - Context Menu [t=01:11:44.851512][f=0106103] Shutdown Widget - Darkening [t=01:11:44.851568][f=0106103] Shutdown Widget - Grab Input [t=01:11:44.851752][f=0106103] Input grabbing is disabled! [t=01:11:44.851776][f=0106103] Shutdown Widget - Highlight Geos [t=01:11:44.851810][f=0106103] Shutdown Widget - Local Widgets Config [t=01:11:44.851842][f=0106103] Shutdown Widget - MinimapEvents [t=01:11:44.851878][f=0106103] Shutdown Widget - Missile Silo Range [t=01:11:44.851907][f=0106103] Shutdown Widget - Point Tracker [t=01:11:44.851932][f=0106103] Shutdown Widget - Showeco and Grid Drawer [t=01:11:44.851983][f=0106103] Shutdown Widget - Attack Warning [t=01:11:44.852010][f=0106103] Shutdown Widget - Stereo3D [t=01:11:44.852125][f=0106103] Shutdown Widget - Defense Range Zero-K [t=01:11:44.852336][f=0106103] Shutdown Widget - Attack AoE [t=01:11:44.852366][f=0106103] Shutdown Widget - Map Edge Extension [t=01:11:44.852547][f=0106103] Shutdown Widget - Highlight Unit GL4 v2 [t=01:11:44.852576][f=0106103] Shutdown Widget - Selection Send [t=01:11:44.852604][f=0106103] Shutdown Widget - LupsManager [t=01:11:44.852710][f=0106103] Shutdown Widget - Newton Firezone [t=01:11:44.852740][f=0106103] Shutdown Widget - Receive Units Indicator [t=01:11:44.852764][f=0106103] Shutdown Widget - Chili Pro Console [t=01:11:44.853748][f=0106103] Shutdown Widget - Persistent Build Height [t=01:11:44.853780][f=0106103] Shutdown Widget - Lasso Terraform GUI [t=01:11:44.853806][f=0106103] Shutdown Widget - Chili Framework [t=01:11:44.853830][f=0106103] Shutdown Widget - Lups [t=01:11:44.855350][f=0106103] Shutdown Widget - Mex Placement Handler [t=01:11:44.855419][f=0106103] Shutdown Widget - Chili Core Selector [t=01:11:44.855547][f=0106103] Shutdown Widget - Custom Markers [t=01:11:44.855581][f=0106103] Shutdown Widget - Select Keys [t=01:11:44.855626][f=0106103] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=01:11:44.855661][f=0106103] Switching to Overhead (TA) style camera [t=01:11:44.887605][f=0106103] Shutdown Widget - Pause Screen [t=01:11:44.888681][f=0106103] Shutdown Widget - Contrast Adaptive Sharpen [t=01:11:44.888764][f=0106103] Shutdown Widget - Bloom Shader Deferred [t=01:11:44.889414][f=0106103] Shutdown Widget - Color Blindness Correction [t=01:11:44.889954][f=0106103] Shutdown Widget - Layout Handler [t=01:11:44.889986][f=0106103] Shutdown Widget - Text To Speech Control [t=01:11:44.890005][f=0106103] End widgetHandler:Shutdown [t=01:11:44.970919][f=0106103] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 237194920, 0.0} allocedSize{int+, int-, ext}={0, 0, 23722343085}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0163} [t=01:11:44.979230][f=0106103] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=01:11:44.979253][f=0106103] [Game::KillLua][3] dtor=0 luaRules=0000018a2a1ce7f0 [t=01:11:44.979297][f=0106103] Start gadgetHandler:Shutdown [t=01:11:44.979311][f=0106103] Shutdown - StartSetup [t=01:11:44.979324][f=0106103] Shutdown - UnitMorph [t=01:11:44.981857][f=0106103] Shutdown - Carrier Drones [t=01:11:44.981943][f=0106103] Shutdown - Missile Silo Controller [t=01:11:44.981968][f=0106103] Shutdown - Modular Comm Info [t=01:11:44.981991][f=0106103] Shutdown - Terrain Texture Handler [t=01:11:44.982014][f=0106103] Shutdown - UnitCloakShield [t=01:11:44.982868][f=0106103] Shutdown - Starlight Handler [t=01:11:44.982995][f=0106103] End gadgetHandler:Shutdown [t=01:11:45.012252][f=0106103] Start gadgetHandler:Shutdown [t=01:11:45.012278][f=0106103] Shutdown - Teleport Throw [t=01:11:45.012294][f=0106103] Shutdown - UnitMorph [t=01:11:45.012345][f=0106103] Shutdown - Commander Skin Renderer [t=01:11:45.016167][f=0106103] Shutdown - Missile fired callins [t=01:11:45.016188][f=0106103] Shutdown - Modular Comm Info [t=01:11:45.016231][f=0106103] Shutdown - Retreat Command [t=01:11:45.016254][f=0106103] Shutdown - Shockwaves [t=01:11:45.016283][f=0106103] Shutdown - Unit tint API [t=01:11:45.016331][f=0106103] Shutdown - Unit glow API [t=01:11:45.016372][f=0106103] Shutdown - UnitCloakShield [t=01:11:45.016431][f=0106103] Shutdown - Lups Cloak FX [t=01:11:45.016636][f=0106103] Shutdown - Lups [t=01:11:45.018478][f=0106103] Shutdown - Lups Shield [t=01:11:45.018669][f=0106103] End gadgetHandler:Shutdown [t=01:11:45.095004][f=0106103] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4290, 0.0} allocedSize{int+, int-, ext}={0, 0, 665016}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0044} [t=01:11:45.102411][f=0106103] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:11:45.102568][f=0106103] [Game::KillLua][4] dtor=0 [t=01:11:45.102587][f=0106103] [Game::KillLua][5] dtor=0 [t=01:11:45.108138][f=0106103] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-24_13-58-19-713_Adansonia v4_105.1.1-2511-g747f18b BAR105.sdfz" (3061375 bytes) [t=01:11:45.108368][f=0106103] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:11:45.131471][f=0106103] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:11:45.131496][f=0106103] [Sound] [Sound::UpdateThread][3] #sources=32 #items=76 [t=01:11:45.132112][f=0106103] [Sound] [Sound::UpdateThread][4] ctx=00000189684b5890 dev=00000189683b73c0 [t=01:11:45.132234][f=0106103] [Sound] [Sound::UpdateThread][5] ctx=00000189684b5890 dev=00000189683b73c0 [t=01:11:45.132267][f=0106103] [Sound] [Sound::Cleanup][alcDestroyContext(00000189684b5890)] [t=01:11:45.133641][f=0106103] [Sound] [Sound::Cleanup][alcCloseDevice(00000189683b73c0)] [t=01:11:45.139125][f=0106103] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:11:45.172736][f=0106103] [Sound] [Sound::UpdateThread][6] [t=01:11:45.173780][f=0106103] [Game::~CGame][1] [t=01:11:45.173800][f=0106103] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=01:11:45.173812][f=0106103] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=01:11:45.173854][f=0106103] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=01:11:45.173878][f=0106103] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=01:11:45.173899][f=0106103] [Game::KillLua][4] dtor=1 [t=01:11:45.173919][f=0106103] [Game::KillLua][5] dtor=1 [t=01:11:45.174075][f=0106103] [Game::KillMisc][1] [t=01:11:45.174127][f=0106103] [Game::KillMisc][2] [t=01:11:45.174560][f=0106103] [Game::KillMisc][3] [t=01:11:45.174716][f=0106103] [Game::KillRendering][1] [t=01:11:45.184918][f=0106103] [~CRectangleOverlapHandler] 10% overlap reduction [t=01:11:45.253471][f=0106103] [3DOParser::Kill] allocated 29 pieces [t=01:11:45.253559][f=0106103] [S3OParser::Kill] allocated 5563 pieces [t=01:11:45.254108][f=0106103] [AssParser::Kill] allocated 704 pieces [t=01:11:45.349344][f=0106103] [Game::KillInterface][1] [t=01:11:45.350514][f=0106103] [Game::KillInterface][2] [t=01:11:45.351134][f=0106103] [Game::KillSimulation][1] [t=01:11:45.351281][f=0106103] [Game::KillSimulation][2] [t=01:11:45.391597][f=0106103] [CCollisionHandler] dis-/continuous tests: 12/113943180 [t=01:11:45.391614][f=0106103] [Game::KillSimulation][3] [t=01:11:45.392605][f=0106103] [~CPathCache(32x28)] cacheHits=70 hitPercentage=13% numHashColls=0 maxCacheSize=201 [t=01:11:45.392764][f=0106103] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:11:45.392907][f=0106103] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=39 [t=01:11:45.393044][f=0106103] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:11:45.393987][f=0106103] [~CRectangleOverlapHandler] 10% overlap reduction [t=01:11:45.421840][f=0106103] [LosHandler::Kill] raycast instance cache-{hits,misses}={36474,97924}; shared=1%; cached=26% [t=01:11:45.429920][f=0106103] [Game::KillSimulation][4] [t=01:11:45.531162][f=0106103] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=01:11:45.531208][f=0106103] [Game::~CGame][2] [t=01:11:45.531226][f=0106103] [Game::~CGame][3] [t=01:11:45.531557][f=0106103] [SpringApp::Kill][3] [t=01:11:45.531593][f=0106103] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2638645 bytes sent 1698857 bytes recv'd [t=01:11:45.538914][f=0106103] Kill: client disconnecting... [t=01:11:45.538966][f=0106103] [GameServer] UpdateLoop: thread affinity ff [t=01:11:47.574894][f=0106103] CloseConnection: client connection closed [t=01:11:47.574963][f=0106103] [SpringApp::Kill][4] font=0000018921f4a2c0 [t=01:11:47.576947][f=0106103] [SpringApp::Kill][5] [t=01:11:47.587564][f=0106103] [SpringApp::Kill][6] [t=01:11:47.587589] [SpringApp::Kill][7] [t=01:11:47.587647] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {7440, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:11:47.587675] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2048, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=01:11:47.587715] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=01:11:47.587739] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:11:47.587764] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {3848, 65536, 65536}, EBO = {5772, 262144, 262144} [t=01:11:47.587797] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:11:47.587820] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1764, 1048576, 1048576}, EBO = {2646, 2097152, 2097152} [t=01:11:47.587845] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {132084, 1048576, 1048576}, EBO = {198126, 2097152, 2097152} [t=01:11:47.587869] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=01:11:47.587900] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:11:47.587923] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:11:47.587947] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=01:11:47.587980] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1796, 1048576, 1048576}, EBO = {2694, 2097152, 2097152} [t=01:11:47.831728] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=01:11:47.831758] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=01:11:47.831772] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=01:11:47.831783] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=01:11:47.833009] [VFS] [SpringVFS::DeleteArchives<this=000001892226df80>] [t=01:11:47.833084] [VFS] [SpringVFS::DeleteArchives<this=000001892226df80>(section=0)] #archives[section]=1 #files[section]=8228 [t=01:11:47.833109] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001896847e7a0) [t=01:11:47.836301] [VFS] [SpringVFS::DeleteArchives<this=000001892226df80>(section=1)] #archives[section]=1 #files[section]=82 [t=01:11:47.836332] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\adansonia_v4.1.sd7 (0000018922258620) [t=01:11:47.836516] [VFS] [SpringVFS::DeleteArchives<this=000001892226df80>(section=2)] #archives[section]=3 #files[section]=327 [t=01:11:47.836538] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001896847d3b0) [t=01:11:47.836687] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001896847df60) [t=01:11:47.836762] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001896847e850) [t=01:11:47.836955] [VFS] [SpringVFS::DeleteArchives<this=000001892226df80>(section=3)] #archives[section]=0 #files[section]=0 [t=01:11:47.836977] [VFS] [SpringVFS::DeleteArchives<this=000001892226df80>(section=4)] #archives[section]=0 #files[section]=130 [t=01:11:47.836997] [VFS] [SpringVFS::DeleteArchives<this=000001892226df80>(section=5)] #archives[section]=0 #files[section]=0 [t=01:11:47.837016] [VFS] [SpringVFS::DeleteArchives<this=000001892226df80>(section=6)] #archives[section]=0 #files[section]=0 [t=01:11:47.837059] [VFS] [SpringVFS::DeleteArchives<this=000001892226df80>(section=7)] #archives[section]=0 #files[section]=0 [t=01:11:47.837097] [VFS] [SpringVFS::DeleteArchives<this=000001892226df80>(section=8)] #archives[section]=0 #files[section]=0 [t=01:11:47.837967] [SpringApp::Kill][8] [t=01:11:47.837991] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=01:11:47.838008] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a82404d0 (joinable=1) [t=01:11:47.838021] [WatchDog::Uninstall][2] [t=01:11:48.424480] [WatchDog::Uninstall][3] [t=01:11:48.424492] [SpringApp::Kill][9]
infolog_full.txt (truncated):