Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000088] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.046967] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.047001] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.047020] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.047032] [t=00:00:00.047037] Enable or disable log sections using the LogSections configuration key [t=00:00:00.047043] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.047053] Use "none" to disable the default log sections. [t=00:00:00.047061] ============== </Log Sections> ============== [t=00:00:00.047066] ============== <User Config> ============== [t=00:00:00.047175] AllowDeferredMapRendering = 1 [t=00:00:00.047182] AllowDeferredModelRendering = 1 [t=00:00:00.047186] AnimationMT = 0 [t=00:00:00.047191] BumpWaterAnisotropy = 2 [t=00:00:00.047196] BumpWaterBlurReflection = 1 [t=00:00:00.047200] BumpWaterDepthBits = 32 [t=00:00:00.047205] BumpWaterReflection = 2 [t=00:00:00.047214] BumpWaterTexSizeReflection = 256 [t=00:00:00.047221] CamFreeScrollSpeed = 50 [t=00:00:00.047225] CamMode = 1 [t=00:00:00.047230] DualScreenMiniMapOnLeft = 1 [t=00:00:00.047236] EdgeMoveDynamic = 0 [t=00:00:00.047241] EdgeMoveWidth = 0.003 [t=00:00:00.047245] FPSFOV = 90 [t=00:00:00.047250] FPSScrollSpeed = 50 [t=00:00:00.047255] FontSize = 18 [t=00:00:00.047259] GrassDetail = 0 [t=00:00:00.047264] GroundDecals = 5 [t=00:00:00.047268] GroundDetail = 120 [t=00:00:00.047273] HangTimeout = 30 [t=00:00:00.047281] HardwareCursor = 1 [t=00:00:00.047287] InitialNetworkTimeout = 0 [t=00:00:00.047292] LinkIncomingMaxPacketRate = 512 [t=00:00:00.047297] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.047302] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.047307] LinkOutgoingBandwidth = 131072 [t=00:00:00.047313] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.047318] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.047323] MSAALevel = 8 [t=00:00:00.047328] MaxParticles = 25000 [t=00:00:00.047335] MaxSounds = 32 [t=00:00:00.047342] MaximumTransmissionUnit = 0 [t=00:00:00.047346] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.047353] MiniMapMarker = 0 [t=00:00:00.047358] MouseDragScrollThreshold = 0 [t=00:00:00.047363] NetworkLossFactor = 1 [t=00:00:00.047368] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.047373] OverheadScrollSpeed = 50 [t=00:00:00.047378] ReconnectTimeout = 0 [t=00:00:00.047383] RotOverheadScrollSpeed = 50 [t=00:00:00.047388] RotateLogFiles = 1 [t=00:00:00.047397] ShadowMapSize = 8192 [t=00:00:00.047404] Shadows = 1 [t=00:00:00.047408] ShowClock = 0 [t=00:00:00.047413] SoftParticles = 2 [t=00:00:00.047419] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.047426] UnitIconDist = 151 [t=00:00:00.047431] UpdateBoundingVolumeMT = 0 [t=00:00:00.047436] UpdateWeaponVectorsMT = 0 [t=00:00:00.047440] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.047446] UseLuaMemPools = 0 [t=00:00:00.047450] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.047478] VFSCacheArchiveFiles = 0 [t=00:00:00.047487] VSync = 0 [t=00:00:00.047491] Water = 4 [t=00:00:00.047497] WindowBorderless = 1 [t=00:00:00.047505] WindowPosY = 0 [t=00:00:00.047510] XResolutionWindowed = 1920 [t=00:00:00.047516] YResolutionWindowed = 1080 [t=00:00:00.047522] snd_volbattle = 13 [t=00:00:00.047527] snd_volgeneral = 19 [t=00:00:00.047531] snd_volmaster = 0 [t=00:00:00.047535] snd_volui = 23 [t=00:00:00.047548] ============== </User Config> ============== [t=00:00:00.047563] ============== <User System> ============== [t=00:00:00.047572] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.047582] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.047593] Compiler Version: gcc-13.2.0 [t=00:00:00.047630] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.047677] Hardware Config: AMD Ryzen 5 3600 6-Core Processor ; 16309MB RAM, 29621MB pagefile [t=00:00:00.047691] Binary Word Size: 64-bit (native) [t=00:00:00.047696] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.047702] Physical CPU Cores: 6 [t=00:00:00.047706] Logical CPU Cores: 12 [t=00:00:00.047710] ============== </User System> ============== [t=00:00:00.047718] Run: thread affinity fff [t=00:00:00.047854] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.047860] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.047864] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.047868] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.047876] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.048770] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.048781] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.054271] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.065455] Display (Generic PnP Monitor)=1 modes=99 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.065469] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.065475] [ 6] 1680x1050x24bpp@60Hz [t=00:00:00.065499] [11] 1632x918x24bpp@60Hz [t=00:00:00.065504] [16] 1600x1024x24bpp@60Hz [t=00:00:00.065510] [21] 1600x900x24bpp@60Hz [t=00:00:00.065514] [26] 1477x831x24bpp@60Hz [t=00:00:00.065518] [31] 1440x1080x24bpp@60Hz [t=00:00:00.065523] [36] 1366x768x24bpp@60Hz [t=00:00:00.065528] [41] 1360x768x24bpp@60Hz [t=00:00:00.065532] [46] 1280x1024x24bpp@60Hz [t=00:00:00.065536] [51] 1280x960x24bpp@60Hz [t=00:00:00.065541] [56] 1280x800x24bpp@60Hz [t=00:00:00.065545] [61] 1280x768x24bpp@60Hz [t=00:00:00.065552] [66] 1280x720x24bpp@60Hz [t=00:00:00.065557] [71] 1176x664x24bpp@60Hz [t=00:00:00.065562] [74] 1152x864x24bpp@60Hz [t=00:00:00.065567] [79] 1130x635x24bpp@60Hz [t=00:00:00.065572] [84] 1024x768x24bpp@75Hz [t=00:00:00.065576] [87] 960x540x24bpp@60Hz [t=00:00:00.065580] [92] 800x600x24bpp@75Hz [t=00:00:00.065584] [94] 720x576x24bpp@50Hz [t=00:00:00.065588] [95] 720x480x24bpp@60Hz [t=00:00:00.065593] [97] 640x480x24bpp@75Hz [t=00:00:00.285086] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.285483] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.285494] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.306433] [GR::LogVersionInfo] [t=00:00:00.306445] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.306451] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.306462] GL vendor : NVIDIA Corporation [t=00:00:00.306469] GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2 [t=00:00:00.306473] GLSL version: 4.60 NVIDIA [t=00:00:00.306478] GLEW version: 2.1.0 [t=00:00:00.306482] GPU memory : 6144MB (total) / 3150MB (available) [t=00:00:00.306498] SDL swap-int: 1 [t=00:00:00.306502] SDL driver : windows [t=00:00:00.306506] [t=00:00:00.306511] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.306515] GLSL shader support : 1 [t=00:00:00.306520] GL4 support : 1 [t=00:00:00.306529] FBO extension support : 1 [t=00:00:00.306541] NVX GPU mem-info support : 1 [t=00:00:00.306548] ATI GPU mem-info support : 0 [t=00:00:00.306557] Texture clamping to edge : 1 [t=00:00:00.306565] NPOT-texture support : 1 (1) [t=00:00:00.306571] S3TC/DXT1 texture support : 1/1 [t=00:00:00.306577] texture query-LOD support : 1 (1) [t=00:00:00.306585] MSAA frame-buffer support : 1 (1) [t=00:00:00.306591] Z-buffer depth : 32 (-) [t=00:00:00.306604] primitive-restart support : 1 (1) [t=00:00:00.306612] clip-space control support: 1 (1) [t=00:00:00.306619] seamless cube-map support : 1 (1) [t=00:00:00.306628] frag-depth layout support : 1 (1) [t=00:00:00.306634] persistent maps support : 1 (1) [t=00:00:00.306640] explicit attribs location : 1 (1) [t=00:00:00.306647] multi draw indirect : 1 (-) [t=00:00:00.306655] array textures : 1 (-) [t=00:00:00.306661] buffer copy support : 1 (-) [t=00:00:00.306668] indirect draw : 1 (-) [t=00:00:00.306678] base instance : 1 (-) [t=00:00:00.306686] [t=00:00:00.306691] max. FBO samples : 32 [t=00:00:00.306698] max. FS/program texture slots : 32/192 [t=00:00:00.306704] max. texture size : 32768 [t=00:00:00.306714] max. texture anisotropy level : 16.000000 [t=00:00:00.306722] max. vec4 varyings/attributes : 31/16 [t=00:00:00.306728] max. draw-buffers : 8 [t=00:00:00.306735] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.306748] max. uniform buffer-bindings : 84 [t=00:00:00.306756] max. uniform block-size : 64KB [t=00:00:00.306762] max. storage buffer-bindings : 96 [t=00:00:00.306768] max. storage block-size : 2047MB [t=00:00:00.306774] [t=00:00:00.306779] enable AMD-hacks : 0 [t=00:00:00.306785] compress MIP-maps: 0 [t=00:00:00.306838] Number of compressed texture formats: 23 [t=00:00:00.306863] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.306891] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.307119] [GR::UpdateGLConfigs] [t=00:00:00.307158] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.307164] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.307175] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.307184] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.307188] [GR::InitGLState] [t=00:00:00.307236] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.388511] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.391115] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.391629] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.396668] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.396700] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.397051] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.398729] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.398743] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.398807] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.398868] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.405778] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.406288] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.407018] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.407345] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.421097] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [t=00:00:00.421119] [VFS] [SpringVFS::ReserveArchives<this=0000016db1677b10>] [t=00:00:00.421211] [VFS] [SpringVFS::AddArchive<this=0000016db1677b10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.423622] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016db1677b10 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.423636] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.426152] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.426451] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.426546] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.426675] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.426698] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.426817] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.426998] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.427048] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.427400][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.427474][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.427642][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.427668][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.427679][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.427736][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.437450][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.437474][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Głośniki (5 — USB PnP Sound Device)" [t=00:00:00.437485][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.453990][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.456145][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000016def776930(default) context=0000016db1846eb0 numChannels=2 frameSize=8 [t=00:00:00.456164][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.456172][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.456179][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.456188][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.456222][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.456262][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.456282][f=-000001] [Sound] Devices: [t=00:00:00.458891][f=-000001] [Sound] [OpenAL Soft on Głośniki (5 — USB PnP Sound Device)] [t=00:00:00.458910][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.458919][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.459588][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.459620][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.527082][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 300352 MB [t=00:00:00.528976][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.529695][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:00.531249][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name Posplstupidone [t=00:00:00.531299][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.531314][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.531339][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.531355][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.531367][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.531373][f=-000001] [GR::InitGLState] [t=00:00:00.533495][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.533517][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms [t=00:00:00.533529][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.533535][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.533544][f=-000001] [t=00:00:00.533549][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.533557][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.533564][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.533574][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.533579][f=-000001] [t=00:00:00.533584][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.533591][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.533597][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.533602][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.704944][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:00.704967][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:17:31.844358][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:17:31.844719][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:17:31.844733][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:17:31.844746][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:17:31.874529][f=-000001] [async=0] threads=6 tasks=30 {sum,avg}{exec,wait}time={{7.295, 0.243}, {0.021, 0.001}}ms [t=00:17:31.874557][f=-000001] thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.459, 0.235, 0.264, 0.243}, {0.001, 0.000, 0.001, 0.000}}ms [t=00:17:31.874586][f=-000001] thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.447, 0.231, 0.263, 0.241}, {0.004, 0.000, 0.004, 0.001}}ms [t=00:17:31.874603][f=-000001] thread=3 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.461, 0.233, 0.264, 0.244}, {0.002, 0.000, 0.001, 0.000}}ms [t=00:17:31.874618][f=-000001] thread=4 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.480, 0.234, 0.263, 0.247}, {0.004, 0.000, 0.001, 0.001}}ms [t=00:17:31.874632][f=-000001] thread=5 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.446, 0.230, 0.261, 0.241}, {0.009, 0.000, 0.006, 0.002}}ms [t=00:17:31.874652][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.202, 0.040}, {1.274, 0.255}}ms [t=00:17:31.874671][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.043, 0.043, 0.043, 0.043}, {0.507, 0.507, 0.507, 0.507}}ms [t=00:17:31.874688][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.041, 0.041, 0.041, 0.041}, {0.055, 0.055, 0.055, 0.055}}ms [t=00:17:31.874709][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.178, 0.178, 0.178, 0.178}}ms [t=00:17:31.874727][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.033, 0.033, 0.033, 0.033}, {0.208, 0.208, 0.208, 0.208}}ms [t=00:17:31.874747][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.040, 0.040, 0.040, 0.040}, {0.325, 0.325, 0.325, 0.325}}ms [t=00:17:31.874805][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:17:31.874818][f=-000001] [SpringApp::Kill][2] [t=00:17:31.874882][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:17:31.899337][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:17:31.899368][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:17:31.899416][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000016db1846eb0 dev=0000016def776930 [t=00:17:31.899488][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000016db1846eb0 dev=0000016def776930 [t=00:17:31.899501][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000016db1846eb0)] [t=00:17:31.900692][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000016def776930)] [t=00:17:31.900733][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:17:31.934700][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:17:31.935213][f=-000001] [SpringApp::Kill][3] [t=00:17:31.935433][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 266 bytes sent in 3 packets (88.667 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.045x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 1 outgoing chunks resent 1 incoming chunks processed [t=00:17:31.935467][f=-000001] [SpringApp::Kill][4] font=0000016db153ac00 [t=00:17:31.936158][f=-000001] [SpringApp::Kill][5] [t=00:17:31.936318][f=-000001] [SpringApp::Kill][6] [t=00:17:31.936328] [SpringApp::Kill][7] [t=00:17:31.937292] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:31.937335] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:17:31.937355] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:17:31.937369] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:17:31.937389] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:17:31.937402] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:31.937414] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:17:31.937431] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:17:31.937442] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:17:31.937454] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:31.937466] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:31.937485] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:17:31.937496] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:17:32.017013] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:17:32.017033] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:17:32.017041] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:17:32.017063] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:17:32.017071] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:17:32.017308] [VFS] [SpringVFS::DeleteArchives<this=0000016db1677b10>] [t=00:17:32.017332] [VFS] [SpringVFS::DeleteArchives<this=0000016db1677b10>(section=0)] #archives[section]=0 #files[section]=0 [t=00:17:32.017354] [VFS] [SpringVFS::DeleteArchives<this=0000016db1677b10>(section=1)] #archives[section]=0 #files[section]=0 [t=00:17:32.017380] [VFS] [SpringVFS::DeleteArchives<this=0000016db1677b10>(section=2)] #archives[section]=1 #files[section]=189 [t=00:17:32.017403] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000016db06acd50) [t=00:17:32.017498] [VFS] [SpringVFS::DeleteArchives<this=0000016db1677b10>(section=3)] #archives[section]=0 #files[section]=0 [t=00:17:32.017528] [VFS] [SpringVFS::DeleteArchives<this=0000016db1677b10>(section=4)] #archives[section]=0 #files[section]=189 [t=00:17:32.017555] [VFS] [SpringVFS::DeleteArchives<this=0000016db1677b10>(section=5)] #archives[section]=0 #files[section]=0 [t=00:17:32.017576] [VFS] [SpringVFS::DeleteArchives<this=0000016db1677b10>(section=6)] #archives[section]=0 #files[section]=0 [t=00:17:32.017597] [VFS] [SpringVFS::DeleteArchives<this=0000016db1677b10>(section=7)] #archives[section]=0 #files[section]=0 [t=00:17:32.017617] [VFS] [SpringVFS::DeleteArchives<this=0000016db1677b10>(section=8)] #archives[section]=0 #files[section]=0 [t=00:17:32.017793] [SpringApp::Kill][8] [t=00:17:32.017816] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:17:32.017845] [WatchDog::Uninstall][1] hangDetectorThread=00007ff663bd04d0 (joinable=1) [t=00:17:32.017865] [WatchDog::Uninstall][2] [t=00:17:32.720905] [WatchDog::Uninstall][3] [t=00:17:32.720924] [SpringApp::Kill][9]
infolog_full.txt (truncated):