ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1003 #120131

Open Chobbyla opened 4 weeks ago

Chobbyla commented 4 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000295] Using writeable configuration source: "Z:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Failed rotating the log file
[t=00:00:00.122545] LogOutput initialized. Logging to Z:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.122618] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.122691]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.122718]   
[t=00:00:00.122731]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.122746]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.122760]   Use "none" to disable the default log sections.
[t=00:00:00.122793] ============== </Log Sections> ==============

[t=00:00:00.122811] ============== <User Config> ==============
[t=00:00:00.122954]   AllowDeferredMapRendering = 1
[t=00:00:00.122972]   AllowDeferredModelRendering = 1
[t=00:00:00.122984]   AnimationMT = 0
[t=00:00:00.122996]   BumpWaterAnisotropy = 2
[t=00:00:00.123009]   BumpWaterBlurReflection = 1
[t=00:00:00.123021]   BumpWaterDepthBits = 32
[t=00:00:00.123033]   BumpWaterReflection = 2
[t=00:00:00.123065]   BumpWaterTexSizeReflection = 256
[t=00:00:00.123082]   CamFreeScrollSpeed = 50
[t=00:00:00.123093]   CamMode = 1
[t=00:00:00.123107]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.123119]   EdgeMoveDynamic = 0
[t=00:00:00.123132]   EdgeMoveWidth = 0.003
[t=00:00:00.123144]   FPSFOV = 90
[t=00:00:00.123156]   FPSScrollSpeed = 50
[t=00:00:00.123168]   FontSize = 18
[t=00:00:00.123179]   FullscreenEdgeMove = 0
[t=00:00:00.123191]   GrassDetail = 0
[t=00:00:00.123202]   GroundDecals = 5
[t=00:00:00.123214]   GroundDetail = 120
[t=00:00:00.123246]   HangTimeout = 30
[t=00:00:00.123264]   HardwareCursor = 1
[t=00:00:00.123276]   InitialNetworkTimeout = 0
[t=00:00:00.123289]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.123302]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.123314]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.123326]   LinkOutgoingBandwidth = 131072
[t=00:00:00.123339]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.123353]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.123365]   MSAALevel = 8
[t=00:00:00.123395]   MaxParticles = 25000
[t=00:00:00.123412]   MaxSounds = 32
[t=00:00:00.123425]   MaximumTransmissionUnit = 0
[t=00:00:00.123437]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.123449]   MiniMapMarker = 0
[t=00:00:00.123462]   MouseDragScrollThreshold = 0
[t=00:00:00.123475]   NetworkLossFactor = 1
[t=00:00:00.123488]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.123500]   OverheadScrollSpeed = 50
[t=00:00:00.123512]   ReconnectTimeout = 0
[t=00:00:00.123524]   RotOverheadScrollSpeed = 50
[t=00:00:00.123555]   RotateLogFiles = 1
[t=00:00:00.123572]   ShadowMapSize = 8192
[t=00:00:00.123583]   Shadows = 1
[t=00:00:00.123595]   ShowClock = 0
[t=00:00:00.123609]   SoftParticles = 2
[t=00:00:00.123621]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.123634]   UnitIconDist = 151
[t=00:00:00.123646]   UpdateBoundingVolumeMT = 0
[t=00:00:00.123658]   UpdateWeaponVectorsMT = 0
[t=00:00:00.123671]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.123684]   UseLuaMemPools = 0
[t=00:00:00.123756]   VFSCacheArchiveFiles = 0
[t=00:00:00.123773]   VSync = 0
[t=00:00:00.123785]   Water = 4
[t=00:00:00.123798]   WindowedEdgeMove = 0
[t=00:00:00.123992]   XResolution = 3840
[t=00:00:00.124006]   YResolution = 2160
[t=00:00:00.124018]   snd_volmaster = 18
[t=00:00:00.124042] ============== </User Config> ==============

[t=00:00:00.124058] ============== <User System> ==============
[t=00:00:00.124072]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.124116]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.124145]        Compiler Version: gcc-13.2.0
[t=00:00:00.124225]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.124313]         Hardware Config: AMD Ryzen 5 3400G with Radeon Vega Graphics    ; 32694MB RAM, 46518MB pagefile
[t=00:00:00.124332]        Binary Word Size: 64-bit (native)
[t=00:00:00.124345]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.124358]      Physical CPU Cores: 4
[t=00:00:00.124370]       Logical CPU Cores: 8
[t=00:00:00.124404] ============== </User System> ==============

[t=00:00:00.124433] Run: thread affinity ff
[t=00:00:00.124658] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.124674]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.124686]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.124698]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.124713]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.127841] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.127871] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.154697] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@120Hz} current={3840x2160x24bpp@120Hz}
[t=00:00:00.244669]     Display (Generic PnP Monitor)=1 modes=352 bounds={x=0, y=0, w=3840, h=2160}
[t=00:00:00.244693]         [ 1] 5760x3240x24bpp@144Hz
[t=00:00:00.244704]         [12] 5120x2880x24bpp@144Hz
[t=00:00:00.244715]         [23] 3840x2160x24bpp@144Hz
[t=00:00:00.244724]         [34] 3264x1836x24bpp@144Hz
[t=00:00:00.244735]         [45] 2954x1662x24bpp@144Hz
[t=00:00:00.244744]         [56] 2560x1600x24bpp@144Hz
[t=00:00:00.244798]         [67] 2560x1440x24bpp@144Hz
[t=00:00:00.244816]         [78] 2259x1271x24bpp@144Hz
[t=00:00:00.244830]         [89] 2048x1536x24bpp@144Hz
[t=00:00:00.244842]         [100] 1920x1440x24bpp@144Hz
[t=00:00:00.244855]         [111] 1920x1200x24bpp@144Hz
[t=00:00:00.244867]         [122] 1920x1080x24bpp@144Hz
[t=00:00:00.244880]         [133] 1680x1050x24bpp@144Hz
[t=00:00:00.244892]         [144] 1600x1200x24bpp@144Hz
[t=00:00:00.244904]         [155] 1600x1024x24bpp@144Hz
[t=00:00:00.244916]         [166] 1600x900x24bpp@144Hz
[t=00:00:00.244950]         [177] 1440x1080x24bpp@144Hz
[t=00:00:00.244966]         [188] 1440x900x24bpp@144Hz
[t=00:00:00.244979]         [199] 1366x768x24bpp@144Hz
[t=00:00:00.244991]         [210] 1360x768x24bpp@144Hz
[t=00:00:00.245004]         [221] 1280x1024x24bpp@144Hz
[t=00:00:00.245016]         [232] 1280x960x24bpp@144Hz
[t=00:00:00.245028]         [243] 1280x800x24bpp@144Hz
[t=00:00:00.245041]         [254] 1280x768x24bpp@144Hz
[t=00:00:00.245053]         [265] 1280x720x24bpp@144Hz
[t=00:00:00.245065]         [276] 1176x664x24bpp@144Hz
[t=00:00:00.245078]         [287] 1152x864x24bpp@144Hz
[t=00:00:00.245109]         [298] 1024x768x24bpp@144Hz
[t=00:00:00.245125]         [309] 800x600x24bpp@144Hz
[t=00:00:00.245138]         [320] 720x576x24bpp@144Hz
[t=00:00:00.245150]         [331] 720x480x24bpp@144Hz
[t=00:00:00.245161]         [342] 640x480x24bpp@144Hz
[t=00:00:00.953951] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.955118] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3840,2160>
[t=00:00:00.955208] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3840,2128>
[t=00:00:01.030737] [GR::LogVersionInfo]
[t=00:00:01.030763]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.030778]     GL version  : 4.6.0 NVIDIA 566.03
[t=00:00:01.030790]     GL vendor   : NVIDIA Corporation
[t=00:00:01.030803]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:01.030816]     GLSL version: 4.60 NVIDIA
[t=00:00:01.030832]     GLEW version: 2.1.0
[t=00:00:01.030893]     GPU memory  : 12288MB (total) / 6023MB (available)
[t=00:00:01.030920]     SDL swap-int: 1
[t=00:00:01.030931]     SDL driver  : windows
[t=00:00:01.030942]     
[t=00:00:01.030953]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.030965]     GLSL shader support       : 1
[t=00:00:01.030977]     GL4 support               : 1
[t=00:00:01.030989]     FBO extension support     : 1
[t=00:00:01.031025]     NVX GPU mem-info support  : 1
[t=00:00:01.031049]     ATI GPU mem-info support  : 0
[t=00:00:01.031080]     Texture clamping to edge  : 1
[t=00:00:01.031128]     NPOT-texture support      : 1 (1)
[t=00:00:01.031147]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.031162]     texture query-LOD support : 1 (1)
[t=00:00:01.031175]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.031210]     Z-buffer depth            : 32 (-)
[t=00:00:01.031235]     primitive-restart support : 1 (1)
[t=00:00:01.031251]     clip-space control support: 1 (1)
[t=00:00:01.031264]     seamless cube-map support : 1 (1)
[t=00:00:01.031277]     frag-depth layout support : 1 (1)
[t=00:00:01.031310]     persistent maps support   : 1 (1)
[t=00:00:01.031327]     explicit attribs location : 1 (1)
[t=00:00:01.031340]     multi draw indirect       : 1 (-)
[t=00:00:01.031356]     array textures            : 1 (-)
[t=00:00:01.031368]     buffer copy support       : 1 (-)
[t=00:00:01.031380]     indirect draw             : 1 (-)
[t=00:00:01.031392]     base instance             : 1 (-)
[t=00:00:01.031403]     
[t=00:00:01.031416]     max. FBO samples              : 32
[t=00:00:01.031428]     max. FS/program texture slots : 32/192
[t=00:00:01.031459]     max. texture size             : 32768
[t=00:00:01.031478]     max. texture anisotropy level : 16.000000
[t=00:00:01.031490]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.031502]     max. draw-buffers             : 8
[t=00:00:01.031514]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.031526]     max. uniform buffer-bindings  : 84
[t=00:00:01.031538]     max. uniform block-size       : 64KB
[t=00:00:01.031550]     max. storage buffer-bindings  : 96
[t=00:00:01.031562]     max. storage block-size       : 2047MB
[t=00:00:01.031591]     
[t=00:00:01.031606]     enable AMD-hacks : 0
[t=00:00:01.031618]     compress MIP-maps: 0
[t=00:00:01.031698]     Number of compressed texture formats: 23
[t=00:00:01.031754]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.031812] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.032341] [GR::UpdateGLConfigs]
[t=00:00:01.032424] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.032444] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.033350] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:01.033376] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
[t=00:00:01.033389] [GR::InitGLState]
[t=00:00:01.033543] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@120Hz (fullscreen::exclusive)
[t=00:00:01.127405] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.134517] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:01.135547] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.145544] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "Z:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.145587] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.146244] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.150225] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "Z:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.150251] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.150410] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: Z:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.150533] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: Z:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.161539] Scanning: Z:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:01.162641] Scanning: Z:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.163300] Scanning: Z:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.163531] Scanning: Z:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.182455] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms
[t=00:00:01.182488] [VFS] [SpringVFS::ReserveArchives<this=000001eb4f8fe730>]
[t=00:00:01.182662] [VFS] [SpringVFS::AddArchive<this=000001eb4f8fe730>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.200612] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001eb4f8fe730 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.200646] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.473759] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.474481] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.474587] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.474826] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.474937] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.475002] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.475531][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.475740][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:01.476006][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.476088][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.476110][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.476179][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.505391][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.505427][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Digitalaudio (S/PDIF) (High Definition Audio Device)"
[t=00:00:01.505487][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset (USB Audio Device)"
[t=00:00:01.505510][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PHL 279M1RV (NVIDIA High Definition Audio)"
[t=00:00:01.505529][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.564572][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.570037][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001eb4fa38de0(default) context=000001eb7483e450  numChannels=2 frameSize=8
[t=00:00:01.570130][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.570159][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.570183][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.570201][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.570402][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.570473][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.570497][f=-000001] [Sound]   Devices:
[t=00:00:01.575461][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.9ms)
[t=00:00:01.603425][f=-000001] [Sound]     [OpenAL Soft on Headset (USB Audio Device)]
[t=00:00:01.603453][f=-000001] [Sound]     [OpenAL Soft on Digitalaudio (S/PDIF) (High Definition Audio Device)]
[t=00:00:01.603471][f=-000001] [Sound]     [OpenAL Soft on PHL 279M1RV (NVIDIA High Definition Audio)]
[t=00:00:01.603496][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.603512][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.605774][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.605808][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.688782][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: Z:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1652254 MB
[t=00:00:01.692514][f=-000001] [StartScript] Loading StartScript from: Z:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.693962][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8466
[t=00:00:01.696693][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8466 using name mirakul1x
[t=00:00:01.829753][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:01.829788][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:01:19.828631][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:01:19.829832][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:01:19.829859][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:01:19.829760][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:01:19.847011][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:01:19.847045][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.488, 0.163}, {0.473, 0.158}}ms
[t=00:01:19.847103][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.322, 0.322, 0.322, 0.322}, {0.077, 0.077, 0.077, 0.077}}ms
[t=00:01:19.847128][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.103, 0.103, 0.103, 0.103}, {0.001, 0.001, 0.001, 0.001}}ms
[t=00:01:19.847152][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.063, 0.063, 0.063, 0.063}, {0.395, 0.395, 0.395, 0.395}}ms
[t=00:01:19.847173][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:19.847187][f=-000001] [SpringApp::Kill][2]
[t=00:01:19.848291][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:19.856199][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:19.857689][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:01:19.858101][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001eb7483e450 dev=000001eb4fa38de0
[t=00:01:19.858229][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001eb7483e450 dev=000001eb4fa38de0
[t=00:01:19.858276][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001eb7483e450)]
[t=00:01:19.859895][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001eb4fa38de0)]
[t=00:01:19.860036][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:19.888184][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:19.888791][f=-000001] [SpringApp::Kill][3]
[t=00:01:19.889302][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    148 bytes sent   in 3 packets (49.333 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.081x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent
    1 incoming chunks processed

[t=00:01:19.889741][f=-000001] [SpringApp::Kill][4] font=000001eb75127180
[t=00:01:19.891634][f=-000001] [SpringApp::Kill][5]
[t=00:01:19.892144][f=-000001] [SpringApp::Kill][6]
[t=00:01:19.892171] [SpringApp::Kill][7]
[t=00:01:19.893193] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:19.893310] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:19.893350] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:19.893369] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:19.893405] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:19.893423] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:19.893441] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:19.893474] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:19.893494] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:19.893511] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:19.893527] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:19.893560] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:01:19.893582] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:20.255351] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:20.255490] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:20.255510] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:20.255603] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8466
[t=00:01:20.255624] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:20.255979] [VFS] [SpringVFS::DeleteArchives<this=000001eb4f8fe730>]
[t=00:01:20.256007] [VFS] [SpringVFS::DeleteArchives<this=000001eb4f8fe730>(section=0)] #archives[section]=0 #files[section]=0
[t=00:01:20.256074] [VFS] [SpringVFS::DeleteArchives<this=000001eb4f8fe730>(section=1)] #archives[section]=0 #files[section]=0
[t=00:01:20.256181] [VFS] [SpringVFS::DeleteArchives<this=000001eb4f8fe730>(section=2)] #archives[section]=1 #files[section]=189
[t=00:01:20.256204] [VFS]   archive=Z:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001eb745f6650)
[t=00:01:20.256510] [VFS] [SpringVFS::DeleteArchives<this=000001eb4f8fe730>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:20.256579] [VFS] [SpringVFS::DeleteArchives<this=000001eb4f8fe730>(section=4)] #archives[section]=0 #files[section]=189
[t=00:01:20.256634] [VFS] [SpringVFS::DeleteArchives<this=000001eb4f8fe730>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:20.256654] [VFS] [SpringVFS::DeleteArchives<this=000001eb4f8fe730>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:20.256670] [VFS] [SpringVFS::DeleteArchives<this=000001eb4f8fe730>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:20.256719] [VFS] [SpringVFS::DeleteArchives<this=000001eb4f8fe730>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:20.257130] [SpringApp::Kill][8]
[t=00:01:20.257197] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a6c504d0 (joinable=1)
[t=00:01:20.257212] [WatchDog::Uninstall][2]
[t=00:01:20.257177] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:01:20.313246] [WatchDog::Uninstall][3]
[t=00:01:20.313272] [SpringApp::Kill][9]