ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #120169

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000125] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.016434] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016490] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016519]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016539]   
[t=00:00:00.016545]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016551]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016556]   Use "none" to disable the default log sections.
[t=00:00:00.016567] ============== </Log Sections> ==============

[t=00:00:00.016576] ============== <User Config> ==============
[t=00:00:00.016700]   AllowDeferredMapRendering = 1
[t=00:00:00.016711]   AllowDeferredModelRendering = 1
[t=00:00:00.016719]   AnimationMT = 0
[t=00:00:00.016728]   BumpWaterBlurReflection = 1
[t=00:00:00.016735]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016743]   CamFreeScrollSpeed = 50
[t=00:00:00.016750]   CamMode = 1
[t=00:00:00.016759]   CubeTexSizeReflection = 1
[t=00:00:00.016777]   CubeTexSizeSpecular = 1
[t=00:00:00.016785]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016796]   EdgeMoveDynamic = 0
[t=00:00:00.016802]   EdgeMoveWidth = 0.003
[t=00:00:00.016810]   FPSFOV = 90
[t=00:00:00.016817]   FPSScrollSpeed = 50
[t=00:00:00.016836]   FontSize = 18
[t=00:00:00.016844]   FullscreenEdgeMove = 0
[t=00:00:00.016851]   GrassDetail = 0
[t=00:00:00.016858]   GroundDecals = 2
[t=00:00:00.016866]   GroundDetail = 90
[t=00:00:00.016873]   HangTimeout = 30
[t=00:00:00.016891]   HardwareCursor = 1
[t=00:00:00.016899]   InitialNetworkTimeout = 0
[t=00:00:00.016907]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016919]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016927]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016936]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016945]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016956]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016962]   MSAALevel = 1
[t=00:00:00.016966]   MaxParticles = 15000
[t=00:00:00.016976]   MaxSounds = 32
[t=00:00:00.016982]   MaximumTransmissionUnit = 0
[t=00:00:00.016987]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.017012]   MiniMapMarker = 0
[t=00:00:00.017021]   MouseDragScrollThreshold = 0
[t=00:00:00.017026]   NetworkLossFactor = 2
[t=00:00:00.017033]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017040]   OverheadScrollSpeed = 50
[t=00:00:00.017046]   ReconnectTimeout = 0
[t=00:00:00.017051]   RotOverheadScrollSpeed = 50
[t=00:00:00.017059]   RotateLogFiles = 1
[t=00:00:00.017068]   ShadowMapSize = 1024
[t=00:00:00.017077]   Shadows = 1
[t=00:00:00.017082]   ShowClock = 0
[t=00:00:00.017088]   SoftParticles = 2
[t=00:00:00.017093]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017101]   UnitIconDist = 151
[t=00:00:00.017107]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017113]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017121]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017127]   UseLuaMemPools = 0
[t=00:00:00.017132]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017182]   VFSCacheArchiveFiles = 0
[t=00:00:00.017193]   VSync = 1
[t=00:00:00.017198]   Water = 4
[t=00:00:00.017203]   WindowBorderless = 1
[t=00:00:00.017208]   WindowPosY = 0
[t=00:00:00.017213]   WindowedEdgeMove = 0
[t=00:00:00.017221]   XResolutionWindowed = 1920
[t=00:00:00.017226]   YResolutionWindowed = 1080
[t=00:00:00.017239] ============== </User Config> ==============

[t=00:00:00.017247] ============== <User System> ==============
[t=00:00:00.017260]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.017271]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.017282]        Compiler Version: gcc-13.2.0
[t=00:00:00.017337]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.017424]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.017438]        Binary Word Size: 64-bit (native)
[t=00:00:00.017446]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.017460]      Physical CPU Cores: 6
[t=00:00:00.017470]       Logical CPU Cores: 12
[t=00:00:00.017476] ============== </User System> ==============

[t=00:00:00.017486] Run: thread affinity fff
[t=00:00:00.017665] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.017676]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.017682]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.017688]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.017694]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019328] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019348] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.025219] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.039818]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.039836]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.039841]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.039848]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.039852]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.039874]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.039878]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.039883]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.039887]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.039892]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.039897]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.039932]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.039937]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.039941]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.039946]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.039951]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.039960]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.039971]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.039978]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.039984]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.039990]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.040013]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.040030]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.040040]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.040045]         [123] 800x600x24bpp@144Hz
[t=00:00:00.040049]         [130] 720x576x24bpp@144Hz
[t=00:00:00.040053]         [135] 720x480x24bpp@144Hz
[t=00:00:00.040062]         [141] 640x480x24bpp@144Hz
[t=00:00:00.047965]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.047980]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.047985]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.047990]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.047994]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.047999]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.048005]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.048009]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.048027]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.048035]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.048071]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.048076]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.048080]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.048085]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.048089]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.048094]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.048098]         [31] 800x600x24bpp@144Hz
[t=00:00:00.048103]         [33] 640x480x24bpp@144Hz
[t=00:00:00.048107]         [35] 640x400x24bpp@144Hz
[t=00:00:00.320543] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.321232] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.321265] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.346815] [GR::LogVersionInfo]
[t=00:00:00.346836]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.346843]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.346877]     GL vendor   : NVIDIA Corporation
[t=00:00:00.346887]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.346896]     GLSL version: 4.60 NVIDIA
[t=00:00:00.346904]     GLEW version: 2.1.0
[t=00:00:00.346912]     GPU memory  : 6144MB (total) / 4714MB (available)
[t=00:00:00.346924]     SDL swap-int: 1
[t=00:00:00.346932]     SDL driver  : windows
[t=00:00:00.346939]     
[t=00:00:00.346946]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.346958]     GLSL shader support       : 1
[t=00:00:00.346971]     GL4 support               : 1
[t=00:00:00.346977]     FBO extension support     : 1
[t=00:00:00.346994]     NVX GPU mem-info support  : 1
[t=00:00:00.347011]     ATI GPU mem-info support  : 0
[t=00:00:00.347028]     Texture clamping to edge  : 1
[t=00:00:00.347040]     NPOT-texture support      : 1 (1)
[t=00:00:00.347054]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.347066]     texture query-LOD support : 1 (1)
[t=00:00:00.347081]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.347111]     Z-buffer depth            : 32 (-)
[t=00:00:00.347133]     primitive-restart support : 1 (1)
[t=00:00:00.347143]     clip-space control support: 1 (1)
[t=00:00:00.347154]     seamless cube-map support : 1 (1)
[t=00:00:00.347167]     frag-depth layout support : 1 (1)
[t=00:00:00.347176]     persistent maps support   : 1 (1)
[t=00:00:00.347186]     explicit attribs location : 1 (1)
[t=00:00:00.347195]     multi draw indirect       : 1 (-)
[t=00:00:00.347210]     array textures            : 1 (-)
[t=00:00:00.347219]     buffer copy support       : 1 (-)
[t=00:00:00.347238]     indirect draw             : 1 (-)
[t=00:00:00.347251]     base instance             : 1 (-)
[t=00:00:00.347259]     
[t=00:00:00.347266]     max. FBO samples              : 32
[t=00:00:00.347275]     max. FS/program texture slots : 32/192
[t=00:00:00.347284]     max. texture size             : 32768
[t=00:00:00.347297]     max. texture anisotropy level : 16.000000
[t=00:00:00.347310]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.347319]     max. draw-buffers             : 8
[t=00:00:00.347353]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.347365]     max. uniform buffer-bindings  : 84
[t=00:00:00.347373]     max. uniform block-size       : 64KB
[t=00:00:00.347381]     max. storage buffer-bindings  : 96
[t=00:00:00.347390]     max. storage block-size       : 2047MB
[t=00:00:00.347400]     
[t=00:00:00.347406]     enable AMD-hacks : 0
[t=00:00:00.347413]     compress MIP-maps: 0
[t=00:00:00.347465]     Number of compressed texture formats: 23
[t=00:00:00.347507]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.347554] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.347794] [GR::UpdateGLConfigs]
[t=00:00:00.347852] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.347864] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.347882] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.347900] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.347908] [GR::InitGLState]
[t=00:00:00.347980] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.437830] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.440316] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.441977] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.446607] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.446652] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.447073] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.448058] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.448071] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.448142] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.448217] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.463121] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.463566] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.465267] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.465497] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.501403] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms
[t=00:00:00.501423] [VFS] [SpringVFS::ReserveArchives<this=000001ceb36e9840>]
[t=00:00:00.501653] [VFS] [SpringVFS::AddArchive<this=000001ceb36e9840>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.503585] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ceb36e9840 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.503599] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.603745] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.604420] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.604663] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.604727] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.604839] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.605598] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.605637] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.605710] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.606419][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.606526][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.606634][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.606658][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.606670][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.606779][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.624542][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.624569][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.624581][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.624612][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (Realtek(R) Audio)"
[t=00:00:00.624623][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.707364][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms)
[t=00:00:00.748251][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.750266][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cef06c6a00(default) context=000001ceb318c810  numChannels=2 frameSize=8
[t=00:00:00.750299][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.750308][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.750336][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.750343][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.750370][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.750415][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.750428][f=-000001] [Sound]   Devices:
[t=00:00:00.752803][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.752819][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.752827][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.752836][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.752843][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.753606][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.753621][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.820084][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 646075 MB
[t=00:00:00.826405][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.829641][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482
[t=00:00:00.834105][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name LogicDaemon
[t=00:00:01.055082][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Ancient Bastion Remake 0.5" (loaded=0 cached=0)
[t=00:00:01.055910][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceb36e9840>(arName="Ancient Bastion Remake 0.5", overwrite=false)] section=1 cached=0
[t=00:00:01.056666][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceb36e9840>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.057171][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.101540][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceb36e9840>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.102449][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceb36e9840>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.102601][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceb36e9840>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.103996][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceb36e9840>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:08.130408][f=-000001] [CAS::GASCB] Archive file="ancient_bastion_remake_0.5.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b"
[t=00:00:08.130704][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:08.130776][f=-000001] Warning: [PreGame::GameDataReceived] Archive Ancient Bastion Remake 0.5 (checksum 2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:08.173769][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:08.173920][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:08.174065][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:08.174172][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:08.174228][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:14:00.919945][f=0022875] [uapn]     -> reclaim
[t=00:14:01.019798][f=0022878] [uapn] compare
[t=00:14:01.019840][f=0022878] [uapn]  issued : 40(984, 305.154572, 4856, 50000, nil) 4 (repair units)
[t=00:14:01.019860][f=0022878] [uapn]  current: 90(60305, 984, 305.154572, 4856, 500) 8
[t=00:14:01.019892][f=0022878] [uapn]     -> false
[t=00:14:01.019899][f=0022878] [uapn] compare
[t=00:14:01.019936][f=0022878] [uapn]  issued : 40(984, 305.154572, 4856, 50000, nil) 4 (repair units)
[t=00:14:01.019969][f=0022878] [uapn]  current: 90(60305, 984, 305.154572, 4856, 500) 8
[t=00:14:01.019981][f=0022878] [uapn]     -> false
[t=00:14:01.019988][f=0022878] [uapn] compare
[t=00:14:01.020020][f=0022878] [uapn]  issued : 90(984, 305.154572, 4856, 50000, nil) 0 (reclaim metal)
[t=00:14:01.020056][f=0022878] [uapn]  current: 90(60305, 984, 305.154572, 4856, 500) 8
[t=00:14:01.020063][f=0022878] [uapn]     -> false
[t=00:14:01.020069][f=0022878] [uapn] compare
[t=00:14:01.020113][f=0022878] [uapn]  issued : 40(984, 305.154572, 4856, 50000, nil) 0 (build assist)
[t=00:14:01.020125][f=0022878] [uapn]  current: 90(60305, 984, 305.154572, 4856, 500) 8
[t=00:14:01.020136][f=0022878] [uapn]     -> false
[t=00:14:01.204262][f=0022883] [uapn] Pay attention to unit 27039 again.
[t=00:14:01.219671][f=0022884] [uapn] compare
[t=00:14:01.219712][f=0022884] [uapn]  issued : 40(984, 305.162659, 4856, 50000, nil) 4 (repair units)
[t=00:14:01.219728][f=0022884] [uapn]  current: 90(60305, 984, 305.154572, 4856, 50000) 40
[t=00:14:01.219754][f=0022884] [uapn]     -> false
[t=00:14:01.656802][f=0022897] [uapn] compare
[t=00:14:01.656841][f=0022897] [uapn]  issued : 40(760, 404.776611, 4232, 50000, nil) 4 (repair units)
[t=00:14:01.656860][f=0022897] [uapn]  current: 40(12000, 760, 404.776611, 4232, 50000) 12
[t=00:14:01.656893][f=0022897] [uapn]     -> repair
[t=00:14:04.216557][f=0022972] [uapn] compare
[t=00:14:04.216601][f=0022972] [uapn]  issued : 40(760, 404.776611, 4232, 50000, nil) 4 (repair units)
[t=00:14:04.216650][f=0022972] [uapn]  current: 40(18182, 760, 404.776611, 4232, 50000) 40
[t=00:14:04.216665][f=0022972] [uapn]     -> repair
[t=00:14:04.491342][f=0022982] [uapn] Pay attention to unit 27039 again.
[t=00:14:04.827118][f=0022992] [uapn] compare
[t=00:14:04.827156][f=0022992] [uapn]  issued : 40(664, 282.434082, 4920, 50000, nil) 4 (repair units)
[t=00:14:04.827199][f=0022992] [uapn]  current: 40(27039, 664, 282.434082, 4920, 500) 8
[t=00:14:04.827209][f=0022992] [uapn]     -> false
[t=00:14:04.827216][f=0022992] [uapn] compare
[t=00:14:04.827243][f=0022992] [uapn]  issued : 40(664, 282.434082, 4920, 50000, nil) 4 (repair units)
[t=00:14:04.827258][f=0022992] [uapn]  current: 40(27039, 664, 282.434082, 4920, 500) 8
[t=00:14:04.827267][f=0022992] [uapn]     -> false
[t=00:14:04.827273][f=0022992] [uapn] compare
[t=00:14:04.827289][f=0022992] [uapn]  issued : 90(664, 282.434082, 4920, 50000, nil) 0 (reclaim metal)
[t=00:14:04.827303][f=0022992] [uapn]  current: 40(27039, 664, 282.434082, 4920, 500) 8
[t=00:14:04.827332][f=0022992] [uapn]     -> false
[t=00:14:04.827362][f=0022992] [uapn] compare
[t=00:14:04.827374][f=0022992] [uapn]  issued : 40(664, 282.434082, 4920, 50000, nil) 0 (build assist)
[t=00:14:04.827385][f=0022992] [uapn]  current: 40(27039, 664, 282.434082, 4920, 500) 8
[t=00:14:04.827392][f=0022992] [uapn]     -> false
[t=00:14:05.027289][f=0022998] [uapn] compare
[t=00:14:05.027326][f=0022998] [uapn]  issued : 40(552, 405.192566, 3864, 50000, nil) 4 (repair units)
[t=00:14:05.027363][f=0022998] [uapn]  current: 40(17931, 552, 405.192566, 3864, 50000) 40
[t=00:14:05.027374][f=0022998] [uapn]     -> repair
[t=00:14:06.166031][f=0023032] game_message: Wasp is under attack
[t=00:14:08.482798][f=0023102] [uapn] Pay attention to unit 21615 again.
[t=00:14:08.603119][f=0023106] [uapn] compare
[t=00:14:08.603156][f=0023106] [uapn]  issued : 40(760, 404.776611, 4232, 50000, nil) 4 (repair units)
[t=00:14:08.603173][f=0023106] [uapn]  current: 40(18182, 760, 404.776611, 4232, 50000) 40
[t=00:14:08.603182][f=0023106] [uapn]     -> repair
[t=00:14:09.774029][f=0023141] [uapn] compare
[t=00:14:09.774077][f=0023141] [uapn]  issued : 40(552, 405.192566, 3864, 50000, nil) 4 (repair units)
[t=00:14:09.774103][f=0023141] [uapn]  current: 40(17931, 552, 405.192566, 3864, 50000) 40
[t=00:14:09.774116][f=0023141] [uapn]     -> repair
[t=00:14:11.673704][f=0023197] game_message: Razor is under attack
[t=00:14:11.870741][f=0023203] [uapn] Ignore unit 21785 until it is given a command.
[t=00:14:11.872835][f=0023203] LogicDaemon added point: Ignore until idle (stopped).
[t=00:14:12.654390][f=0023226] [uapn] compare
[t=00:14:12.654429][f=0023226] [uapn]  issued : 40(760, 404.776611, 4232, 50000, nil) 4 (repair units)
[t=00:14:12.654457][f=0023226] [uapn]  current: 40(18182, 760, 404.776611, 4232, 50000) 40
[t=00:14:12.654465][f=0023226] [uapn]     -> repair
[t=00:14:12.721311][f=0023228] [uapn] Pay attention to unit 21785 again.
[t=00:14:13.858472][f=0023263] [uapn] compare
[t=00:14:13.858526][f=0023263] [uapn]  issued : 40(552, 405.192566, 3864, 50000, nil) 4 (repair units)
[t=00:14:13.858545][f=0023263] [uapn]  current: 40(17931, 552, 405.192566, 3864, 50000) 40
[t=00:14:13.858554][f=0023263] [uapn]     -> repair
[t=00:14:13.866557][f=0023264] [uapn] compare
[t=00:14:13.866594][f=0023264] [uapn]  issued : 40(856, 421.391144, 6248, 50000, nil) 4 (repair units)
[t=00:14:13.866613][f=0023264] [uapn]  current: 40(6347, 856, 421.391144, 6248, 500) 8
[t=00:14:13.866621][f=0023264] [uapn]     -> false
[t=00:14:13.866628][f=0023264] [uapn] compare
[t=00:14:13.866657][f=0023264] [uapn]  issued : 40(856, 421.391144, 6248, 50000, nil) 0 (build assist)
[t=00:14:13.866676][f=0023264] [uapn]  current: 40(6347, 856, 421.391144, 6248, 500) 8
[t=00:14:13.866688][f=0023264] [uapn]     -> false
[t=00:14:13.866716][f=0023264] [uapn] compare
[t=00:14:13.866739][f=0023264] [uapn]  issued : 40(856, 421.391144, 6248, 50000, nil) 4 (repair units)
[t=00:14:13.866760][f=0023264] [uapn]  current: 40(6347, 856, 421.391144, 6248, 500) 8
[t=00:14:13.866773][f=0023264] [uapn]     -> false
[t=00:14:13.866790][f=0023264] [uapn] compare
[t=00:14:13.866836][f=0023264] [uapn]  issued : 90(856, 421.391144, 6248, 50000, nil) 0 (reclaim metal)
[t=00:14:13.866856][f=0023264] [uapn]  current: 40(6347, 856, 421.391144, 6248, 500) 8
[t=00:14:13.866869][f=0023264] [uapn]     -> false
[t=00:14:13.908194][f=0023265] [uapn] compare
[t=00:14:13.908255][f=0023265] [uapn]  issued : 40(664, 282.434082, 4920, 50000, nil) 4 (repair units)
[t=00:14:13.908274][f=0023265] [uapn]  current: 40(12238, nil, nil, nil, nil) 0
[t=00:14:13.908306][f=0023265] [uapn]     -> false
[t=00:14:13.908320][f=0023265] [uapn] compare
[t=00:14:13.908380][f=0023265] [uapn]  issued : 40(664, 282.434082, 4920, 50000, nil) 4 (repair units)
[t=00:14:13.908397][f=0023265] [uapn]  current: 40(12238, nil, nil, nil, nil) 0
[t=00:14:13.908408][f=0023265] [uapn]     -> false
[t=00:14:13.908416][f=0023265] [uapn] compare
[t=00:14:13.908440][f=0023265] [uapn]  issued : 90(664, 282.434082, 4920, 50000, nil) 0 (reclaim metal)
[t=00:14:13.908472][f=0023265] [uapn]  current: 40(12238, nil, nil, nil, nil) 0
[t=00:14:13.908486][f=0023265] [uapn]     -> false
[t=00:14:13.908494][f=0023265] [uapn] compare
[t=00:14:13.908530][f=0023265] [uapn]  issued : 40(664, 282.434082, 4920, 50000, nil) 0 (build assist)
[t=00:14:13.908547][f=0023265] [uapn]  current: 40(12238, nil, nil, nil, nil) 0
[t=00:14:13.908560][f=0023265] [uapn]     -> false
[t=00:14:13.958002][f=0023266] [uapn] compare
[t=00:14:13.958113][f=0023266] [uapn]  issued : 40(856, 421.419067, 6344, 50000, nil) 4 (repair units)
[t=00:14:13.958141][f=0023266] [uapn]  current: 40(6347, 856, 421.419067, 6344, 500) 8
[t=00:14:13.958155][f=0023266] [uapn]     -> false
[t=00:14:13.958170][f=0023266] [uapn] compare
[t=00:14:13.958226][f=0023266] [uapn]  issued : 40(856, 421.419067, 6344, 50000, nil) 4 (repair units)
[t=00:14:13.958256][f=0023266] [uapn]  current: 40(6347, 856, 421.419067, 6344, 500) 8
[t=00:14:13.958270][f=0023266] [uapn]     -> false
[t=00:14:13.958301][f=0023266] [uapn] compare
[t=00:14:13.958325][f=0023266] [uapn]  issued : 90(856, 421.419067, 6344, 50000, nil) 0 (reclaim metal)
[t=00:14:13.958344][f=0023266] [uapn]  current: 40(6347, 856, 421.419067, 6344, 500) 8
[t=00:14:13.958354][f=0023266] [uapn]     -> false
[t=00:14:13.958364][f=0023266] [uapn] compare
[t=00:14:13.958384][f=0023266] [uapn]  issued : 40(856, 421.419067, 6344, 50000, nil) 0 (build assist)
[t=00:14:13.958402][f=0023266] [uapn]  current: 40(6347, 856, 421.419067, 6344, 500) 8
[t=00:14:13.958409][f=0023266] [uapn]     -> false
[t=00:14:16.786633][f=0023350] [uapn] compare
[t=00:14:16.786662][f=0023350] [uapn]  issued : 40(760, 404.776611, 4232, 50000, nil) 4 (repair units)
[t=00:14:16.786677][f=0023350] [uapn]  current: 40(18182, 760, 404.776611, 4232, 50000) 40
[t=00:14:16.786684][f=0023350] [uapn]     -> repair
[t=00:14:18.421294][f=0023400] [uapn] compare
[t=00:14:18.421323][f=0023400] [uapn]  issued : 40(552, 405.192566, 3864, 50000, nil) 4 (repair units)
[t=00:14:18.421383][f=0023400] [uapn]  current: 40(17931, 552, 405.192566, 3864, 50000) 40
[t=00:14:18.421397][f=0023400] [uapn]     -> repair
[t=00:14:19.488857][f=0023432] game_message: Stardust is under attack
[t=00:14:19.827964][f=0023442] [uapn] compare
[t=00:14:19.828004][f=0023442] [uapn]  issued : 40(856, 404.78775, 4232, 50000, nil) 4 (repair units)
[t=00:14:19.828020][f=0023442] [uapn]  current: 40(12238, nil, nil, nil, nil) 0
[t=00:14:19.828037][f=0023442] [uapn]     -> false
[t=00:14:19.828044][f=0023442] [uapn] compare
[t=00:14:19.828074][f=0023442] [uapn]  issued : 40(856, 404.78775, 4232, 50000, nil) 4 (repair units)
[t=00:14:19.828090][f=0023442] [uapn]  current: 40(12238, nil, nil, nil, nil) 0
[t=00:14:19.828097][f=0023442] [uapn]     -> false
[t=00:14:19.828103][f=0023442] [uapn] compare
[t=00:14:19.828121][f=0023442] [uapn]  issued : 90(856, 404.78775, 4232, 50000, nil) 0 (reclaim metal)
[t=00:14:19.828135][f=0023442] [uapn]  current: 40(12238, nil, nil, nil, nil) 0
[t=00:14:19.828141][f=0023442] [uapn]     -> false
[t=00:14:19.828147][f=0023442] [uapn] compare
[t=00:14:19.828164][f=0023442] [uapn]  issued : 40(856, 404.78775, 4232, 50000, nil) 0 (build assist)
[t=00:14:19.828177][f=0023442] [uapn]  current: 40(12238, nil, nil, nil, nil) 0
[t=00:14:19.828184][f=0023442] [uapn]     -> false
[t=00:14:21.408279][f=0023490] [uapn] compare
[t=00:14:21.408333][f=0023490] [uapn]  issued : 40(760, 404.776611, 4232, 50000, nil) 4 (repair units)
[t=00:14:21.408354][f=0023490] [uapn]  current: 40(18182, 760, 404.776611, 4232, 50000) 40
[t=00:14:21.408381][f=0023490] [uapn]     -> repair
[t=00:14:22.826014][f=0023533] [uapn] compare
[t=00:14:22.826052][f=0023533] [uapn]  issued : 40(552, 405.192566, 3864, 50000, nil) 4 (repair units)
[t=00:14:22.826069][f=0023533] [uapn]  current: 40(17931, 552, 405.192566, 3864, 50000) 40
[t=00:14:22.826079][f=0023533] [uapn]     -> repair
[t=00:14:25.836739][f=0023623] [uapn] compare
[t=00:14:25.836796][f=0023623] [uapn]  issued : 40(760, 404.776611, 4232, 50000, nil) 4 (repair units)
[t=00:14:25.836837][f=0023623] [uapn]  current: 40(18182, 760, 404.776611, 4232, 50000) 40
[t=00:14:25.836848][f=0023623] [uapn]     -> repair
[t=00:14:25.846084][f=0023623] game_message: Stardust is under attack
[t=00:14:27.125968][f=0023661] [uapn] compare
[t=00:14:27.126036][f=0023661] [uapn]  issued : 90(552, 405.192566, 3864, 50000, nil) 64 (reclaim all)
[t=00:14:27.126062][f=0023661] [uapn]  current: 40(17931, 552, 405.192566, 3864, 50000) 40
[t=00:14:27.126072][f=0023661] [uapn]     -> false
[t=00:14:27.126082][f=0023661] [uapn] compare
[t=00:14:27.126127][f=0023661] [uapn]  issued : 40(552, 405.192566, 3864, 50000, nil) 4 (repair units)
[t=00:14:27.126148][f=0023661] [uapn]  current: 40(17931, 552, 405.192566, 3864, 50000) 40
[t=00:14:27.126165][f=0023661] [uapn]     -> repair
[t=00:14:29.000090][f=0023717] [uapn] Pay attention to unit 21615 again.
[t=00:14:31.530503][f=0023793] [uapn] compare
[t=00:14:31.530537][f=0023793] [uapn]  issued : 40(552, 405.192566, 3864, 50000, nil) 4 (repair units)
[t=00:14:31.530605][f=0023793] [uapn]  current: 90(63994, 552, 405.192566, 3864, 50000) 72
[t=00:14:31.530616][f=0023793] [uapn]     -> false
[t=00:14:31.530624][f=0023793] [uapn] compare
[t=00:14:31.530640][f=0023793] [uapn]  issued : 90(552, 405.192566, 3864, 50000, nil) 64 (reclaim all)
[t=00:14:31.530660][f=0023793] [uapn]  current: 90(63994, 552, 405.192566, 3864, 50000) 72
[t=00:14:31.530671][f=0023793] [uapn]     -> reclaim
[t=00:14:33.142016][f=0023842] [uapn] compare
[t=00:14:33.142072][f=0023842] [uapn]  issued : 40(664, 282.599792, 4920, 50000, nil) 0 (build assist)
[t=00:14:33.142094][f=0023842] [uapn]  current: 40(14420, nil, nil, nil, nil) 0
[t=00:14:33.142104][f=0023842] [uapn]     -> false
[t=00:14:33.142135][f=0023842] [uapn] compare
[t=00:14:33.142157][f=0023842] [uapn]  issued : 90(664, 282.599792, 4920, 50000, nil) 64 (reclaim all)
[t=00:14:33.142173][f=0023842] [uapn]  current: 40(14420, nil, nil, nil, nil) 0
[t=00:14:33.142185][f=0023842] [uapn]     -> false
[t=00:14:33.142197][f=0023842] [uapn] compare
[t=00:14:33.142222][f=0023842] [uapn]  issued : 40(664, 282.599792, 4920, 50000, nil) 0 (build assist)
[t=00:14:33.142283][f=0023842] [uapn]  current: 40(14420, nil, nil, nil, nil) 0
[t=00:14:33.142294][f=0023842] [uapn]     -> false
[t=00:14:33.142322][f=0023842] [uapn] compare
[t=00:14:33.142370][f=0023842] [uapn]  issued : 40(664, 282.599792, 4920, 50000, nil) 4 (repair units)
[t=00:14:33.142389][f=0023842] [uapn]  current: 40(14420, nil, nil, nil, nil) 0
[t=00:14:33.142397][f=0023842] [uapn]     -> false
[t=00:14:33.152376][f=0023842] game_message: Metal Extractor is under attack
[t=00:14:35.646237][f=0023917] [uapn] compare
[t=00:14:35.646300][f=0023917] [uapn]  issued : 40(552, 405.192566, 3864, 50000, nil) 0 (build assist)
[t=00:14:35.646340][f=0023917] [uapn]  current: 90(63994, 552, 405.192566, 3864, 50000) 40
[t=00:14:35.646372][f=0023917] [uapn]     -> false
[t=00:14:35.646379][f=0023917] [uapn] compare
[t=00:14:35.646392][f=0023917] [uapn]  issued : 40(552, 405.192566, 3864, 50000, nil) 4 (repair units)
[t=00:14:35.646450][f=0023917] [uapn]  current: 90(63994, 552, 405.192566, 3864, 50000) 40
[t=00:14:35.646460][f=0023917] [uapn]     -> false
[t=00:14:35.646466][f=0023917] [uapn] compare
[t=00:14:35.646483][f=0023917] [uapn]  issued : 90(552, 405.192566, 3864, 50000, nil) 0 (reclaim metal)
[t=00:14:35.646494][f=0023917] [uapn]  current: 90(63994, 552, 405.192566, 3864, 50000) 40
[t=00:14:35.646502][f=0023917] [uapn]     -> reclaim
[t=00:14:39.202645][f=0024024] game_message: Metal Extractor is under attack
[t=00:14:44.145762][f=0024172] [uapn] compare
[t=00:14:44.145821][f=0024172] [uapn]  issued : 40(552, 405.192566, 3864, 50000, nil) 4 (repair units)
[t=00:14:44.145843][f=0024172] [uapn]  current: 40(3023, nil, nil, nil, nil) 0
[t=00:14:44.145874][f=0024172] [uapn]     -> false
[t=00:14:44.145909][f=0024172] [uapn] compare
[t=00:14:44.145927][f=0024172] [uapn]  issued : 40(552, 405.192566, 3864, 50000, nil) 4 (repair units)
[t=00:14:44.145939][f=0024172] [uapn]  current: 40(3023, nil, nil, nil, nil) 0
[t=00:14:44.145951][f=0024172] [uapn]     -> false
[t=00:14:44.145984][f=0024172] [uapn] compare
[t=00:14:44.146023][f=0024172] [uapn]  issued : 90(552, 405.192566, 3864, 50000, nil) 0 (reclaim metal)
[t=00:14:44.146037][f=0024172] [uapn]  current: 40(3023, nil, nil, nil, nil) 0
[t=00:14:44.146045][f=0024172] [uapn]     -> false
[t=00:14:44.146054][f=0024172] [uapn] compare
[t=00:14:44.146066][f=0024172] [uapn]  issued : 40(552, 405.192566, 3864, 50000, nil) 0 (build assist)
[t=00:14:44.146080][f=0024172] [uapn]  current: 40(3023, nil, nil, nil, nil) 0
[t=00:14:44.146113][f=0024172] [uapn]     -> false
[t=00:14:44.483124][f=0024183] game_message: Caretaker is under attack
[t=00:14:50.019005][f=0024348] game_message: Caretaker is under attack
[t=00:14:55.152705][f=0024502] game_message: Caretaker is under attack
[t=00:15:02.134816][f=0024711] game_message: Razor is under attack
[t=00:15:07.485244][f=0024871] game_message: Stardust is under attack
[t=00:15:13.380206][f=0025049] game_message: Metal Extractor is under attack
[t=00:16:19.061263][f=0027019] Chickens unleashing plot: Digger Ambush!!
[t=00:16:28.190115][f=0027293] game_message: Harpy is under attack
[t=00:17:02.894097][f=0028335] game_message: Robot Defenders has been destroyed!
[t=00:17:02.895550][f=0028335] game_message: AI wins!
[t=00:17:02.951297][f=0028335] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:17:02.962752][f=0028335] selectedUnitsShader GL4,  recompiled in , 2, ms at, 28335, success, true
[t=00:17:02.982104][f=0028335] <Global Build Command> Spectator mode or commshare detected. Widget removed.
[t=00:17:03.611918][f=0028335] <Ghost Site> Spectator mode. Widget removed.
[t=00:17:03.923428][f=0028355] <Nuke Icon> Spectator mode. Widget removed.
[t=00:17:03.925052][f=0028355] <Easy Facing> Spectator mode. Widget removed.
[t=00:17:06.334785][f=0028438] <autoquit> Autoquit canceled.
[t=00:17:06.606367][f=0028445] Spectator Zocker left the game:  normal quit
[t=00:17:06.700022][f=0028448] Spectator Faynthasyn left the game:  normal quit
[t=00:17:06.899314][f=0028455] Spectator BENNOO left the game:  normal quit
[t=00:17:07.055036][f=0028460] [Posplstupidone] Allies: we need easier
[t=00:17:07.348022][f=0028468] [QuitAction] user exited to system
[t=00:17:07.419305][f=0028470] [SpringApp::Kill][1] fromRun=1
[t=00:17:07.419338][f=0028470] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:17:07.447578][f=0028470]  [async=0] threads=6 tasks=1552730 {sum,avg}{exec,wait}time={{109430.969, 0.070}, {90818.906, 0.058}}ms
[t=00:17:07.447621][f=0028470]      thread=1 tasks=310546 {sum,min,max,avg}{exec,wait}time={{25912.797, 0.000, 2227.894, 0.083}, {9623.887, 0.000, 18446744027136.000, 0.031}}ms
[t=00:17:07.447635][f=0028470]      thread=2 tasks=310546 {sum,min,max,avg}{exec,wait}time={{22003.951, 0.000, 2227.720, 0.071}, {19619.713, 0.000, 18446744027136.000, 0.063}}ms
[t=00:17:07.447648][f=0028470]      thread=3 tasks=310546 {sum,min,max,avg}{exec,wait}time={{21296.596, 0.000, 2227.903, 0.069}, {20017.816, 0.000, 18446744027136.000, 0.064}}ms
[t=00:17:07.447670][f=0028470]      thread=4 tasks=310546 {sum,min,max,avg}{exec,wait}time={{19624.520, 0.000, 2227.648, 0.063}, {21279.473, 0.000, 18446744027136.000, 0.069}}ms
[t=00:17:07.447693][f=0028470]      thread=5 tasks=310546 {sum,min,max,avg}{exec,wait}time={{20593.107, 0.000, 2228.174, 0.066}, {20278.014, 0.000, 30.156, 0.065}}ms
[t=00:17:07.447711][f=0028470]  [async=1] threads=6 tasks=5347 {sum,avg}{exec,wait}time={{77764.430, 14.544}, {26127950.000, 4886.469}}ms
[t=00:17:07.447737][f=0028470]      thread=1 tasks=1071 {sum,min,max,avg}{exec,wait}time={{15577.384, 0.001, 5017.726, 14.545}, {5238684.000, 0.222, 8745.801, 4891.395}}ms
[t=00:17:07.447758][f=0028470]      thread=2 tasks=1083 {sum,min,max,avg}{exec,wait}time={{15508.506, 0.001, 5494.788, 14.320}, {5223534.000, 0.083, 8745.444, 4823.208}}ms
[t=00:17:07.447778][f=0028470]      thread=3 tasks=1069 {sum,min,max,avg}{exec,wait}time={{15464.540, 0.000, 5368.200, 14.466}, {5206566.000, 0.030, 8745.819, 4870.501}}ms
[t=00:17:07.447807][f=0028470]      thread=4 tasks=1058 {sum,min,max,avg}{exec,wait}time={{15724.472, 0.000, 5476.018, 14.862}, {5232584.000, 0.358, 8745.821, 4945.731}}ms
[t=00:17:07.447828][f=0028470]      thread=5 tasks=1066 {sum,min,max,avg}{exec,wait}time={{15489.531, 0.000, 2947.552, 14.531}, {5226580.500, 0.074, 8745.677, 4902.983}}ms
[t=00:17:07.447842][f=0028470] [ThreadPool::SetThreadCount][2] workers=0
[t=00:17:07.447863][f=0028470] [SpringApp::Kill][2]
[t=00:17:07.447929][f=0028470] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:17:07.447950][f=0028470] [Game::KillLua][1] dtor=0 luaUI=000001cfb1260f20
[t=00:17:07.448002][f=0028470] Start widgetHandler:Shutdown
[t=00:17:07.453278][f=0028470] Shutdown - SaveOrderList Complete
[t=00:17:07.455683][f=0028470] Writing last game win data
[t=00:17:07.465863][f=0028470] Shutdown - SaveConfigData Complete
[t=00:17:07.465894][f=0028470] Shutdown Widget - Chili Highlight
[t=00:17:07.465916][f=0028470] Shutdown Widget - Deferred rendering GL4
[t=00:17:07.466075][f=0028470] Shutdown Widget - Draw After Chili
[t=00:17:07.466110][f=0028470] Shutdown Widget - API Unit Tracker GL4
[t=00:17:07.466130][f=0028470] Shutdown Widget - EPIC Menu
[t=00:17:07.468233][f=0028470] Shutdown Widget - Chili Widget Selector
[t=00:17:07.469692][f=0028470] Shutdown Widget - Depth of Field Shader
[t=00:17:07.469720][f=0028470] Shutdown Widget - Chili Minimap
[t=00:17:07.469888][f=0028470] Shutdown Widget - Deferred rendering
[t=00:17:07.469914][f=0028470] SSAO: Deferred rendering disabled, disabling.
[t=00:17:07.472749][f=0028470] Shutdown Widget - Deferred rendering
[t=00:17:07.472770][f=0028470] SSAO: Deferred rendering disabled, disabling.
[t=00:17:07.473968][f=0028470] Shutdown Widget - Local Team Colors
[t=00:17:07.473997][f=0028470] Shutdown Widget - Display Keys 2
[t=00:17:07.474027][f=0028470] Shutdown Widget - Save Game Menu
[t=00:17:07.474039][f=0028470] Shutdown Widget - Highlight Model Api GL4
[t=00:17:07.474062][f=0028470] Shutdown Widget - Unit Icons
[t=00:17:07.474109][f=0028470] Shutdown Widget - Noises
[t=00:17:07.474148][f=0028470] Shutdown Widget - Attrition Counter
[t=00:17:07.474424][f=0028470] Shutdown Widget - HealthBars
[t=00:17:07.475889][f=0028470] Shutdown Widget - RoI Tracker
[t=00:17:07.476490][f=0028470] Shutdown Widget - Selected Units GL4 2
[t=00:17:07.476508][f=0028470] Shutdown Widget - Chili Chicken Panel
[t=00:17:07.476545][f=0028470] Shutdown Widget - BuildETA
[t=00:17:07.476567][f=0028470] Shutdown Widget - External VR Grid
[t=00:17:07.476584][f=0028470] Shutdown Widget - Win Counter
[t=00:17:07.476611][f=0028470] Shutdown Widget - EndGame APM stats
[t=00:17:07.476624][f=0028470] Shutdown Widget - Modular Comm Info
[t=00:17:07.476635][f=0028470] Shutdown Widget - Reclaim Field Highlight
[t=00:17:07.476648][f=0028470] Shutdown Widget - State Reverse and Latency
[t=00:17:07.476659][f=0028470] Shutdown Widget - Music Player v2
[t=00:17:07.476682][f=0028470] Shutdown Widget - Stereo3D
[t=00:17:07.476704][f=0028470] Shutdown Widget - Chili EndGame Window
[t=00:17:07.476733][f=0028470] Shutdown Widget - Startup Info and Selector
[t=00:17:07.476755][f=0028470] Shutdown Widget - Darkening
[t=00:17:07.476774][f=0028470] Shutdown Widget - Showeco and Grid Drawer
[t=00:17:07.476788][f=0028470] Shutdown Widget - Defense Range Zero-K
[t=00:17:07.476801][f=0028470] Shutdown Widget - Grab Input
[t=00:17:07.480554][f=0028470] Input grabbing is disabled!
[t=00:17:07.480593][f=0028470] Shutdown Widget - Highlight Geos
[t=00:17:07.480611][f=0028470] Shutdown Widget - Missile Silo Range
[t=00:17:07.480647][f=0028470] Shutdown Widget - Local Widgets Config
[t=00:17:07.480672][f=0028470] Shutdown Widget - MinimapEvents
[t=00:17:07.480684][f=0028470] Shutdown Widget - Point Tracker
[t=00:17:07.480695][f=0028470] Shutdown Widget - Context Menu
[t=00:17:07.480710][f=0028470] Shutdown Widget - Chili Spectator Panels
[t=00:17:07.480721][f=0028470] Shutdown Widget - Transport AI
[t=00:17:07.480738][f=0028470] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:17:07.480762][f=0028470] Shutdown Widget - Chili Nuke Warning
[t=00:17:07.480789][f=0028470] Shutdown Widget - Chili Economy Panel Default
[t=00:17:07.480805][f=0028470] Shutdown Widget - Attack AoE
[t=00:17:07.480817][f=0028470] Shutdown Widget - Spotter
[t=00:17:07.480827][f=0028470] Shutdown Widget - Highlight Unit GL4 v2
[t=00:17:07.480841][f=0028470] Shutdown Widget - Selection Send
[t=00:17:07.480852][f=0028470] Shutdown Widget - TeamPlatter
[t=00:17:07.481443][f=0028470] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:17:07.481602][f=0028470] Shutdown Widget - LupsManager
[t=00:17:07.481636][f=0028470] Shutdown Widget - Newton Firezone
[t=00:17:07.481651][f=0028470] Shutdown Widget - Chili Pro Console
[t=00:17:07.482188][f=0028470] Shutdown Widget - Persistent Build Height
[t=00:17:07.482209][f=0028470] Shutdown Widget - Lasso Terraform GUI
[t=00:17:07.482221][f=0028470] Shutdown Widget - Chili Framework
[t=00:17:07.482232][f=0028470] Shutdown Widget - Lups
[t=00:17:07.482296][f=0028470] Shutdown Widget - Mex Placement Handler
[t=00:17:07.482321][f=0028470] Shutdown Widget - Custom Markers
[t=00:17:07.482336][f=0028470] Shutdown Widget - Chili Core Selector
[t=00:17:07.482521][f=0028470] Shutdown Widget - Select Keys
[t=00:17:07.482547][f=0028470] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:17:07.482568][f=0028470] Shutdown Widget - Pause Screen
[t=00:17:07.482700][f=0028470] Shutdown Widget - Bloom Shader Deferred
[t=00:17:07.482717][f=0028470] Shutdown Widget - Color Blindness Correction
[t=00:17:07.482731][f=0028470] Shutdown Widget - Layout Handler
[t=00:17:07.482759][f=0028470] Shutdown Widget - Text To Speech Control
[t=00:17:07.482772][f=0028470] End widgetHandler:Shutdown
[t=00:17:07.583815][f=0028470] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 80204144, 0.0} allocedSize{int+, int-, ext}={0, 0, 11729272469}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0169}
[t=00:17:07.584292][f=0028470] [Game::KillLua][2] dtor=0 luaGaia=000001cfb07e2e60
[t=00:17:07.594022][f=0028470] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:17:07.594093][f=0028470] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:17:07.594131][f=0028470] [Game::KillLua][3] dtor=0 luaRules=000001cf0ee3c7c0
[t=00:17:07.594169][f=0028470] Start gadgetHandler:Shutdown
[t=00:17:07.594183][f=0028470] Shutdown - StartSetup
[t=00:17:07.594193][f=0028470] Shutdown - UnitMorph
[t=00:17:07.595495][f=0028470] Shutdown - Carrier Drones
[t=00:17:07.595511][f=0028470] Shutdown - Missile Silo Controller
[t=00:17:07.595522][f=0028470] Shutdown - Modular Comm Info
[t=00:17:07.595530][f=0028470] Shutdown - Terrain Texture Handler
[t=00:17:07.595539][f=0028470] Shutdown - UnitCloakShield
[t=00:17:07.595954][f=0028470] Shutdown - Starlight Handler
[t=00:17:07.596005][f=0028470] End gadgetHandler:Shutdown
[t=00:17:07.647243][f=0028470] Start gadgetHandler:Shutdown
[t=00:17:07.647269][f=0028470] Shutdown - Teleport Throw
[t=00:17:07.647281][f=0028470] Shutdown - UnitMorph
[t=00:17:07.647305][f=0028470] Shutdown - Commander Skin Renderer
[t=00:17:07.648957][f=0028470] Shutdown - Missile fired callins
[t=00:17:07.648975][f=0028470] Shutdown - Modular Comm Info
[t=00:17:07.648998][f=0028470] Shutdown - Retreat Command
[t=00:17:07.649014][f=0028470] Shutdown - Shockwaves
[t=00:17:07.649022][f=0028470] Shutdown - Unit tint API
[t=00:17:07.649031][f=0028470] Shutdown - Unit glow API
[t=00:17:07.649043][f=0028470] Shutdown - UnitCloakShield
[t=00:17:07.649053][f=0028470] Shutdown - Lups Cloak FX
[t=00:17:07.649063][f=0028470] Shutdown - Lups
[t=00:17:07.649119][f=0028470] Shutdown - Lups Shield
[t=00:17:07.649264][f=0028470] End gadgetHandler:Shutdown
[t=00:17:07.677668][f=0028470] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2723, 0.0} allocedSize{int+, int-, ext}={0, 0, 424501}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0022}
[t=00:17:07.678264][f=0028470] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:17:07.678447][f=0028470] [Game::KillLua][4] dtor=0
[t=00:17:07.678477][f=0028470] [Game::KillLua][5] dtor=0
[t=00:17:07.711292][f=0028470] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-26_14-03-11-547_Ancient Bastion Remake 0_105.1.1-2511-g747f18b BAR105.sdfz" (923083 bytes)
[t=00:17:07.711445][f=0028470] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:17:07.722716][f=0028470] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:17:07.722758][f=0028470] [Sound] [Sound::UpdateThread][3] #sources=32 #items=95
[t=00:17:07.722966][f=0028470] [Sound] [Sound::UpdateThread][4] ctx=000001ceb318c810 dev=000001cef06c6a00
[t=00:17:07.723264][f=0028470] [Sound] [Sound::UpdateThread][5] ctx=000001ceb318c810 dev=000001cef06c6a00
[t=00:17:07.723279][f=0028470] [Sound] [Sound::Cleanup][alcDestroyContext(000001ceb318c810)]
[t=00:17:07.725125][f=0028470] [Sound] [Sound::Cleanup][alcCloseDevice(000001cef06c6a00)]
[t=00:17:07.730173][f=0028470] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:17:07.756275][f=0028470] [Sound] [Sound::UpdateThread][6]
[t=00:17:07.757246][f=0028470] [Game::~CGame][1]
[t=00:17:07.757273][f=0028470] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:17:07.757287][f=0028470] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:17:07.757316][f=0028470] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:17:07.757333][f=0028470] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:17:07.757343][f=0028470] [Game::KillLua][4] dtor=1
[t=00:17:07.757422][f=0028470] [Game::KillLua][5] dtor=1
[t=00:17:07.758167][f=0028470] [Game::KillMisc][1]
[t=00:17:07.758211][f=0028470] [Game::KillMisc][2]
[t=00:17:07.758502][f=0028470] [Game::KillMisc][3]
[t=00:17:07.758611][f=0028470] [Game::KillRendering][1]
[t=00:17:07.758959][f=0028470] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:17:07.814469][f=0028470] [3DOParser::Kill] allocated 29 pieces
[t=00:17:07.814632][f=0028470] [S3OParser::Kill] allocated 5620 pieces
[t=00:17:07.815776][f=0028470] [AssParser::Kill] allocated 701 pieces
[t=00:17:07.895002][f=0028470] [Game::KillInterface][1]
[t=00:17:07.895397][f=0028470] [Game::KillInterface][2]
[t=00:17:07.896853][f=0028470] [Game::KillSimulation][1]
[t=00:17:07.896870][f=0028470] [Game::KillSimulation][2]
[t=00:17:07.927538][f=0028470] [CCollisionHandler] dis-/continuous tests: 550/149358445
[t=00:17:07.927572][f=0028470] [Game::KillSimulation][3]
[t=00:17:07.929409][f=0028470] [~CPathCache(64x32)] cacheHits=4256 hitPercentage=71% numHashColls=0 maxCacheSize=136
[t=00:17:07.929541][f=0028470] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:17:07.929731][f=0028470] [~CPathCache(128x64)] cacheHits=1690 hitPercentage=53% numHashColls=0 maxCacheSize=195
[t=00:17:07.929838][f=0028470] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:17:07.930156][f=0028470] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:17:08.019742][f=0028470] [LosHandler::Kill] raycast instance cache-{hits,misses}={94861,304684}; shared=2%; cached=22%
[t=00:17:08.039419][f=0028470] [Game::KillSimulation][4]
[t=00:17:08.126061][f=0028470] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:17:08.126111][f=0028470] [Game::~CGame][2]
[t=00:17:08.126125][f=0028470] [Game::~CGame][3]
[t=00:17:08.126177][f=0028470] [SpringApp::Kill][3]
[t=00:17:08.126541][f=0028470] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2204353 bytes sent   in 19703 packets (111.879 bytes/packet)
    2781536 bytes recv'd in 22267 packets (124.917 bytes/packet)
    {0.099x, 0.048x} relative protocol overhead {up, down}
    74242 incoming chunks dropped, 54277 outgoing chunks resent
    21542 incoming chunks processed

[t=00:17:08.126769][f=0028470] [SpringApp::Kill][4] font=000001ceb35ab400
[t=00:17:08.142315][f=0028470] [SpringApp::Kill][5]
[t=00:17:08.146886][f=0028470] [SpringApp::Kill][6]
[t=00:17:08.147098] [SpringApp::Kill][7]
[t=00:17:08.147494] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1480, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:17:08.147508] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3570, 1048576, 1048576}, EBO = {6912, 2097152, 2097152}
[t=00:17:08.147517] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:17:08.147529] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:17:08.147541] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:17:08.147550] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:17:08.147561] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {944, 1048576, 1048576}, EBO = {1416, 2097152, 2097152}
[t=00:17:08.147573] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {81720, 1048576, 1048576}, EBO = {122580, 2097152, 2097152}
[t=00:17:08.147584] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:17:08.147593] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:17:08.147606] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:17:08.147618] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:17:08.147627] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1316, 1048576, 1048576}, EBO = {1974, 2097152, 2097152}
[t=00:17:08.263417] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:17:08.263447] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:17:08.263458] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:17:08.263467] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8482
[t=00:17:08.263477] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:17:08.282626] [VFS] [SpringVFS::DeleteArchives<this=000001ceb36e9840>]
[t=00:17:08.282644] [VFS] [SpringVFS::DeleteArchives<this=000001ceb36e9840>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:17:08.282661] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000001cef0d14e20)
[t=00:17:08.282781] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2249ms
[t=00:17:08.282812]     file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=86ms
[t=00:17:08.282819]     file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=78ms
[t=00:17:08.282832]     file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=42ms
[t=00:17:08.282844]     file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=32ms
[t=00:17:08.282853]     file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=28ms
[t=00:17:08.282861]     file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=23ms
[t=00:17:08.282873]     file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=23ms
[t=00:17:08.282891]     file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=21ms
[t=00:17:08.282905]     file="sounds/music/victory/modern warstory.ogg" indx=6390 inflSize=3745kb readTime=20ms
[t=00:17:08.282914]     file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=20ms
[t=00:17:08.285137] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001cef072b0c0)
[t=00:17:08.285772] [VFS] [SpringVFS::DeleteArchives<this=000001ceb36e9840>(section=1)] #archives[section]=1 #files[section]=144
[t=00:17:08.285801] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\ancient_bastion_remake_0.5.sd7 (000001ceb38bf810)
[t=00:17:08.285953] [VFS] [SpringVFS::DeleteArchives<this=000001ceb36e9840>(section=2)] #archives[section]=3 #files[section]=327
[t=00:17:08.285968] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001cef0729f90)
[t=00:17:08.286060] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001cef072a670)
[t=00:17:08.286270] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001cef072b6f0)
[t=00:17:08.286383] [VFS] [SpringVFS::DeleteArchives<this=000001ceb36e9840>(section=3)] #archives[section]=0 #files[section]=0
[t=00:17:08.286401] [VFS] [SpringVFS::DeleteArchives<this=000001ceb36e9840>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:17:08.286492] [VFS] [SpringVFS::DeleteArchives<this=000001ceb36e9840>(section=5)] #archives[section]=0 #files[section]=0
[t=00:17:08.286509] [VFS] [SpringVFS::DeleteArchives<this=000001ceb36e9840>(section=6)] #archives[section]=0 #files[section]=0
[t=00:17:08.286521] [VFS] [SpringVFS::DeleteArchives<this=000001ceb36e9840>(section=7)] #archives[section]=0 #files[section]=0
[t=00:17:08.286534] [VFS] [SpringVFS::DeleteArchives<this=000001ceb36e9840>(section=8)] #archives[section]=0 #files[section]=0
[t=00:17:08.287206] [SpringApp::Kill][8]
[t=00:17:08.287238] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:17:08.287254] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7245b04d0 (joinable=1)
[t=00:17:08.287266] [WatchDog::Uninstall][2]
[t=00:17:08.542180] [WatchDog::Uninstall][3]
[t=00:17:08.542195] [SpringApp::Kill][9]