Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000125] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016434] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016490] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016519] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016539] [t=00:00:00.016545] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016551] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016556] Use "none" to disable the default log sections. [t=00:00:00.016567] ============== </Log Sections> ============== [t=00:00:00.016576] ============== <User Config> ============== [t=00:00:00.016700] AllowDeferredMapRendering = 1 [t=00:00:00.016711] AllowDeferredModelRendering = 1 [t=00:00:00.016719] AnimationMT = 0 [t=00:00:00.016728] BumpWaterBlurReflection = 1 [t=00:00:00.016735] BumpWaterTexSizeReflection = 128 [t=00:00:00.016743] CamFreeScrollSpeed = 50 [t=00:00:00.016750] CamMode = 1 [t=00:00:00.016759] CubeTexSizeReflection = 1 [t=00:00:00.016777] CubeTexSizeSpecular = 1 [t=00:00:00.016785] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016796] EdgeMoveDynamic = 0 [t=00:00:00.016802] EdgeMoveWidth = 0.003 [t=00:00:00.016810] FPSFOV = 90 [t=00:00:00.016817] FPSScrollSpeed = 50 [t=00:00:00.016836] FontSize = 18 [t=00:00:00.016844] FullscreenEdgeMove = 0 [t=00:00:00.016851] GrassDetail = 0 [t=00:00:00.016858] GroundDecals = 2 [t=00:00:00.016866] GroundDetail = 90 [t=00:00:00.016873] HangTimeout = 30 [t=00:00:00.016891] HardwareCursor = 1 [t=00:00:00.016899] InitialNetworkTimeout = 0 [t=00:00:00.016907] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016919] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016927] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016936] LinkOutgoingBandwidth = 262144 [t=00:00:00.016945] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016956] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016962] MSAALevel = 1 [t=00:00:00.016966] MaxParticles = 15000 [t=00:00:00.016976] MaxSounds = 32 [t=00:00:00.016982] MaximumTransmissionUnit = 0 [t=00:00:00.016987] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017012] MiniMapMarker = 0 [t=00:00:00.017021] MouseDragScrollThreshold = 0 [t=00:00:00.017026] NetworkLossFactor = 2 [t=00:00:00.017033] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017040] OverheadScrollSpeed = 50 [t=00:00:00.017046] ReconnectTimeout = 0 [t=00:00:00.017051] RotOverheadScrollSpeed = 50 [t=00:00:00.017059] RotateLogFiles = 1 [t=00:00:00.017068] ShadowMapSize = 1024 [t=00:00:00.017077] Shadows = 1 [t=00:00:00.017082] ShowClock = 0 [t=00:00:00.017088] SoftParticles = 2 [t=00:00:00.017093] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017101] UnitIconDist = 151 [t=00:00:00.017107] UpdateBoundingVolumeMT = 0 [t=00:00:00.017113] UpdateWeaponVectorsMT = 0 [t=00:00:00.017121] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017127] UseLuaMemPools = 0 [t=00:00:00.017132] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017182] VFSCacheArchiveFiles = 0 [t=00:00:00.017193] VSync = 1 [t=00:00:00.017198] Water = 4 [t=00:00:00.017203] WindowBorderless = 1 [t=00:00:00.017208] WindowPosY = 0 [t=00:00:00.017213] WindowedEdgeMove = 0 [t=00:00:00.017221] XResolutionWindowed = 1920 [t=00:00:00.017226] YResolutionWindowed = 1080 [t=00:00:00.017239] ============== </User Config> ============== [t=00:00:00.017247] ============== <User System> ============== [t=00:00:00.017260] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017271] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017282] Compiler Version: gcc-13.2.0 [t=00:00:00.017337] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017424] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017438] Binary Word Size: 64-bit (native) [t=00:00:00.017446] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017460] Physical CPU Cores: 6 [t=00:00:00.017470] Logical CPU Cores: 12 [t=00:00:00.017476] ============== </User System> ============== [t=00:00:00.017486] Run: thread affinity fff [t=00:00:00.017665] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017676] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017682] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017688] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017694] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019328] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019348] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025219] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.039818] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.039836] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.039841] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.039848] [11] 2560x1080x24bpp@144Hz [t=00:00:00.039852] [14] 1920x1440x24bpp@144Hz [t=00:00:00.039874] [19] 1920x1200x24bpp@144Hz [t=00:00:00.039878] [23] 1920x1080x24bpp@144Hz [t=00:00:00.039883] [30] 1720x1440x24bpp@144Hz [t=00:00:00.039887] [34] 1680x1050x24bpp@144Hz [t=00:00:00.039892] [40] 1600x1200x24bpp@144Hz [t=00:00:00.039897] [44] 1600x1024x24bpp@144Hz [t=00:00:00.039932] [50] 1600x900x24bpp@144Hz [t=00:00:00.039937] [55] 1440x1080x24bpp@144Hz [t=00:00:00.039941] [62] 1440x900x24bpp@144Hz [t=00:00:00.039946] [67] 1400x1050x24bpp@144Hz [t=00:00:00.039951] [73] 1366x768x24bpp@144Hz [t=00:00:00.039960] [78] 1360x768x24bpp@144Hz [t=00:00:00.039971] [83] 1280x1024x24bpp@144Hz [t=00:00:00.039978] [89] 1280x960x24bpp@144Hz [t=00:00:00.039984] [94] 1280x800x24bpp@144Hz [t=00:00:00.039990] [99] 1280x768x24bpp@144Hz [t=00:00:00.040013] [104] 1280x720x24bpp@144Hz [t=00:00:00.040030] [111] 1152x864x24bpp@144Hz [t=00:00:00.040040] [116] 1024x768x24bpp@144Hz [t=00:00:00.040045] [123] 800x600x24bpp@144Hz [t=00:00:00.040049] [130] 720x576x24bpp@144Hz [t=00:00:00.040053] [135] 720x480x24bpp@144Hz [t=00:00:00.040062] [141] 640x480x24bpp@144Hz [t=00:00:00.047965] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.047980] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.047985] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.047990] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.047994] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.047999] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.048005] [11] 1366x768x24bpp@144Hz [t=00:00:00.048009] [13] 1360x768x24bpp@144Hz [t=00:00:00.048027] [15] 1280x1024x24bpp@144Hz [t=00:00:00.048035] [17] 1280x960x24bpp@144Hz [t=00:00:00.048071] [19] 1280x800x24bpp@144Hz [t=00:00:00.048076] [21] 1280x768x24bpp@144Hz [t=00:00:00.048080] [23] 1280x720x24bpp@144Hz [t=00:00:00.048085] [25] 1280x600x24bpp@144Hz [t=00:00:00.048089] [27] 1152x864x24bpp@144Hz [t=00:00:00.048094] [29] 1024x768x24bpp@144Hz [t=00:00:00.048098] [31] 800x600x24bpp@144Hz [t=00:00:00.048103] [33] 640x480x24bpp@144Hz [t=00:00:00.048107] [35] 640x400x24bpp@144Hz [t=00:00:00.320543] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.321232] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.321265] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.346815] [GR::LogVersionInfo] [t=00:00:00.346836] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.346843] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.346877] GL vendor : NVIDIA Corporation [t=00:00:00.346887] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.346896] GLSL version: 4.60 NVIDIA [t=00:00:00.346904] GLEW version: 2.1.0 [t=00:00:00.346912] GPU memory : 6144MB (total) / 4714MB (available) [t=00:00:00.346924] SDL swap-int: 1 [t=00:00:00.346932] SDL driver : windows [t=00:00:00.346939] [t=00:00:00.346946] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.346958] GLSL shader support : 1 [t=00:00:00.346971] GL4 support : 1 [t=00:00:00.346977] FBO extension support : 1 [t=00:00:00.346994] NVX GPU mem-info support : 1 [t=00:00:00.347011] ATI GPU mem-info support : 0 [t=00:00:00.347028] Texture clamping to edge : 1 [t=00:00:00.347040] NPOT-texture support : 1 (1) [t=00:00:00.347054] S3TC/DXT1 texture support : 1/1 [t=00:00:00.347066] texture query-LOD support : 1 (1) [t=00:00:00.347081] MSAA frame-buffer support : 1 (1) [t=00:00:00.347111] Z-buffer depth : 32 (-) [t=00:00:00.347133] primitive-restart support : 1 (1) [t=00:00:00.347143] clip-space control support: 1 (1) [t=00:00:00.347154] seamless cube-map support : 1 (1) [t=00:00:00.347167] frag-depth layout support : 1 (1) [t=00:00:00.347176] persistent maps support : 1 (1) [t=00:00:00.347186] explicit attribs location : 1 (1) [t=00:00:00.347195] multi draw indirect : 1 (-) [t=00:00:00.347210] array textures : 1 (-) [t=00:00:00.347219] buffer copy support : 1 (-) [t=00:00:00.347238] indirect draw : 1 (-) [t=00:00:00.347251] base instance : 1 (-) [t=00:00:00.347259] [t=00:00:00.347266] max. FBO samples : 32 [t=00:00:00.347275] max. FS/program texture slots : 32/192 [t=00:00:00.347284] max. texture size : 32768 [t=00:00:00.347297] max. texture anisotropy level : 16.000000 [t=00:00:00.347310] max. vec4 varyings/attributes : 31/16 [t=00:00:00.347319] max. draw-buffers : 8 [t=00:00:00.347353] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.347365] max. uniform buffer-bindings : 84 [t=00:00:00.347373] max. uniform block-size : 64KB [t=00:00:00.347381] max. storage buffer-bindings : 96 [t=00:00:00.347390] max. storage block-size : 2047MB [t=00:00:00.347400] [t=00:00:00.347406] enable AMD-hacks : 0 [t=00:00:00.347413] compress MIP-maps: 0 [t=00:00:00.347465] Number of compressed texture formats: 23 [t=00:00:00.347507] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.347554] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.347794] [GR::UpdateGLConfigs] [t=00:00:00.347852] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.347864] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.347882] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.347900] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.347908] [GR::InitGLState] [t=00:00:00.347980] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.437830] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.440316] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.441977] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.446607] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.446652] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.447073] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.448058] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.448071] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.448142] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.448217] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.463121] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.463566] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.465267] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.465497] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.501403] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.501423] [VFS] [SpringVFS::ReserveArchives<this=000001ceb36e9840>] [t=00:00:00.501653] [VFS] [SpringVFS::AddArchive<this=000001ceb36e9840>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.503585] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ceb36e9840 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.503599] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.603745] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.604420] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.604663] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.604727] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.604839] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.605598] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.605637] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.605710] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.606419][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.606526][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.606634][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.606658][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.606670][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.606779][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.624542][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.624569][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.624581][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.624612][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.624623][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.707364][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms) [t=00:00:00.748251][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.750266][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cef06c6a00(default) context=000001ceb318c810 numChannels=2 frameSize=8 [t=00:00:00.750299][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.750308][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.750336][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.750343][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.750370][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.750415][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.750428][f=-000001] [Sound] Devices: [t=00:00:00.752803][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.752819][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.752827][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.752836][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.752843][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.753606][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.753621][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.820084][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 646075 MB [t=00:00:00.826405][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.829641][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482 [t=00:00:00.834105][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name LogicDaemon [t=00:00:01.055082][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Ancient Bastion Remake 0.5" (loaded=0 cached=0) [t=00:00:01.055910][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceb36e9840>(arName="Ancient Bastion Remake 0.5", overwrite=false)] section=1 cached=0 [t=00:00:01.056666][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceb36e9840>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.057171][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.101540][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceb36e9840>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.102449][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceb36e9840>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.102601][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceb36e9840>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.103996][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ceb36e9840>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:08.130408][f=-000001] [CAS::GASCB] Archive file="ancient_bastion_remake_0.5.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b" [t=00:00:08.130704][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:08.130776][f=-000001] Warning: [PreGame::GameDataReceived] Archive Ancient Bastion Remake 0.5 (checksum 2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:08.173769][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:08.173920][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:08.174065][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:08.174172][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:08.174228][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:14:00.919945][f=0022875] [uapn] -> reclaim [t=00:14:01.019798][f=0022878] [uapn] compare [t=00:14:01.019840][f=0022878] [uapn] issued : 40(984, 305.154572, 4856, 50000, nil) 4 (repair units) [t=00:14:01.019860][f=0022878] [uapn] current: 90(60305, 984, 305.154572, 4856, 500) 8 [t=00:14:01.019892][f=0022878] [uapn] -> false [t=00:14:01.019899][f=0022878] [uapn] compare [t=00:14:01.019936][f=0022878] [uapn] issued : 40(984, 305.154572, 4856, 50000, nil) 4 (repair units) [t=00:14:01.019969][f=0022878] [uapn] current: 90(60305, 984, 305.154572, 4856, 500) 8 [t=00:14:01.019981][f=0022878] [uapn] -> false [t=00:14:01.019988][f=0022878] [uapn] compare [t=00:14:01.020020][f=0022878] [uapn] issued : 90(984, 305.154572, 4856, 50000, nil) 0 (reclaim metal) [t=00:14:01.020056][f=0022878] [uapn] current: 90(60305, 984, 305.154572, 4856, 500) 8 [t=00:14:01.020063][f=0022878] [uapn] -> false [t=00:14:01.020069][f=0022878] [uapn] compare [t=00:14:01.020113][f=0022878] [uapn] issued : 40(984, 305.154572, 4856, 50000, nil) 0 (build assist) [t=00:14:01.020125][f=0022878] [uapn] current: 90(60305, 984, 305.154572, 4856, 500) 8 [t=00:14:01.020136][f=0022878] [uapn] -> false [t=00:14:01.204262][f=0022883] [uapn] Pay attention to unit 27039 again. [t=00:14:01.219671][f=0022884] [uapn] compare [t=00:14:01.219712][f=0022884] [uapn] issued : 40(984, 305.162659, 4856, 50000, nil) 4 (repair units) [t=00:14:01.219728][f=0022884] [uapn] current: 90(60305, 984, 305.154572, 4856, 50000) 40 [t=00:14:01.219754][f=0022884] [uapn] -> false [t=00:14:01.656802][f=0022897] [uapn] compare [t=00:14:01.656841][f=0022897] [uapn] issued : 40(760, 404.776611, 4232, 50000, nil) 4 (repair units) [t=00:14:01.656860][f=0022897] [uapn] current: 40(12000, 760, 404.776611, 4232, 50000) 12 [t=00:14:01.656893][f=0022897] [uapn] -> repair [t=00:14:04.216557][f=0022972] [uapn] compare [t=00:14:04.216601][f=0022972] [uapn] issued : 40(760, 404.776611, 4232, 50000, nil) 4 (repair units) [t=00:14:04.216650][f=0022972] [uapn] current: 40(18182, 760, 404.776611, 4232, 50000) 40 [t=00:14:04.216665][f=0022972] [uapn] -> repair [t=00:14:04.491342][f=0022982] [uapn] Pay attention to unit 27039 again. [t=00:14:04.827118][f=0022992] [uapn] compare [t=00:14:04.827156][f=0022992] [uapn] issued : 40(664, 282.434082, 4920, 50000, nil) 4 (repair units) [t=00:14:04.827199][f=0022992] [uapn] current: 40(27039, 664, 282.434082, 4920, 500) 8 [t=00:14:04.827209][f=0022992] [uapn] -> false [t=00:14:04.827216][f=0022992] [uapn] compare [t=00:14:04.827243][f=0022992] [uapn] issued : 40(664, 282.434082, 4920, 50000, nil) 4 (repair units) [t=00:14:04.827258][f=0022992] [uapn] current: 40(27039, 664, 282.434082, 4920, 500) 8 [t=00:14:04.827267][f=0022992] [uapn] -> false [t=00:14:04.827273][f=0022992] [uapn] compare [t=00:14:04.827289][f=0022992] [uapn] issued : 90(664, 282.434082, 4920, 50000, nil) 0 (reclaim metal) [t=00:14:04.827303][f=0022992] [uapn] current: 40(27039, 664, 282.434082, 4920, 500) 8 [t=00:14:04.827332][f=0022992] [uapn] -> false [t=00:14:04.827362][f=0022992] [uapn] compare [t=00:14:04.827374][f=0022992] [uapn] issued : 40(664, 282.434082, 4920, 50000, nil) 0 (build assist) [t=00:14:04.827385][f=0022992] [uapn] current: 40(27039, 664, 282.434082, 4920, 500) 8 [t=00:14:04.827392][f=0022992] [uapn] -> false [t=00:14:05.027289][f=0022998] [uapn] compare [t=00:14:05.027326][f=0022998] [uapn] issued : 40(552, 405.192566, 3864, 50000, nil) 4 (repair units) [t=00:14:05.027363][f=0022998] [uapn] current: 40(17931, 552, 405.192566, 3864, 50000) 40 [t=00:14:05.027374][f=0022998] [uapn] -> repair [t=00:14:06.166031][f=0023032] game_message: Wasp is under attack [t=00:14:08.482798][f=0023102] [uapn] Pay attention to unit 21615 again. [t=00:14:08.603119][f=0023106] [uapn] compare [t=00:14:08.603156][f=0023106] [uapn] issued : 40(760, 404.776611, 4232, 50000, nil) 4 (repair units) [t=00:14:08.603173][f=0023106] [uapn] current: 40(18182, 760, 404.776611, 4232, 50000) 40 [t=00:14:08.603182][f=0023106] [uapn] -> repair [t=00:14:09.774029][f=0023141] [uapn] compare [t=00:14:09.774077][f=0023141] [uapn] issued : 40(552, 405.192566, 3864, 50000, nil) 4 (repair units) [t=00:14:09.774103][f=0023141] [uapn] current: 40(17931, 552, 405.192566, 3864, 50000) 40 [t=00:14:09.774116][f=0023141] [uapn] -> repair [t=00:14:11.673704][f=0023197] game_message: Razor is under attack [t=00:14:11.870741][f=0023203] [uapn] Ignore unit 21785 until it is given a command. [t=00:14:11.872835][f=0023203] LogicDaemon added point: Ignore until idle (stopped). [t=00:14:12.654390][f=0023226] [uapn] compare [t=00:14:12.654429][f=0023226] [uapn] issued : 40(760, 404.776611, 4232, 50000, nil) 4 (repair units) [t=00:14:12.654457][f=0023226] [uapn] current: 40(18182, 760, 404.776611, 4232, 50000) 40 [t=00:14:12.654465][f=0023226] [uapn] -> repair [t=00:14:12.721311][f=0023228] [uapn] Pay attention to unit 21785 again. [t=00:14:13.858472][f=0023263] [uapn] compare [t=00:14:13.858526][f=0023263] [uapn] issued : 40(552, 405.192566, 3864, 50000, nil) 4 (repair units) [t=00:14:13.858545][f=0023263] [uapn] current: 40(17931, 552, 405.192566, 3864, 50000) 40 [t=00:14:13.858554][f=0023263] [uapn] -> repair [t=00:14:13.866557][f=0023264] [uapn] compare [t=00:14:13.866594][f=0023264] [uapn] issued : 40(856, 421.391144, 6248, 50000, nil) 4 (repair units) [t=00:14:13.866613][f=0023264] [uapn] current: 40(6347, 856, 421.391144, 6248, 500) 8 [t=00:14:13.866621][f=0023264] [uapn] -> false [t=00:14:13.866628][f=0023264] [uapn] compare [t=00:14:13.866657][f=0023264] [uapn] issued : 40(856, 421.391144, 6248, 50000, nil) 0 (build assist) [t=00:14:13.866676][f=0023264] [uapn] current: 40(6347, 856, 421.391144, 6248, 500) 8 [t=00:14:13.866688][f=0023264] [uapn] -> false [t=00:14:13.866716][f=0023264] [uapn] compare [t=00:14:13.866739][f=0023264] [uapn] issued : 40(856, 421.391144, 6248, 50000, nil) 4 (repair units) [t=00:14:13.866760][f=0023264] [uapn] current: 40(6347, 856, 421.391144, 6248, 500) 8 [t=00:14:13.866773][f=0023264] [uapn] -> false [t=00:14:13.866790][f=0023264] [uapn] compare [t=00:14:13.866836][f=0023264] [uapn] issued : 90(856, 421.391144, 6248, 50000, nil) 0 (reclaim metal) [t=00:14:13.866856][f=0023264] [uapn] current: 40(6347, 856, 421.391144, 6248, 500) 8 [t=00:14:13.866869][f=0023264] [uapn] -> false [t=00:14:13.908194][f=0023265] [uapn] compare [t=00:14:13.908255][f=0023265] [uapn] issued : 40(664, 282.434082, 4920, 50000, nil) 4 (repair units) [t=00:14:13.908274][f=0023265] [uapn] current: 40(12238, nil, nil, nil, nil) 0 [t=00:14:13.908306][f=0023265] [uapn] -> false [t=00:14:13.908320][f=0023265] [uapn] compare [t=00:14:13.908380][f=0023265] [uapn] issued : 40(664, 282.434082, 4920, 50000, nil) 4 (repair units) [t=00:14:13.908397][f=0023265] [uapn] current: 40(12238, nil, nil, nil, nil) 0 [t=00:14:13.908408][f=0023265] [uapn] -> false [t=00:14:13.908416][f=0023265] [uapn] compare [t=00:14:13.908440][f=0023265] [uapn] issued : 90(664, 282.434082, 4920, 50000, nil) 0 (reclaim metal) [t=00:14:13.908472][f=0023265] [uapn] current: 40(12238, nil, nil, nil, nil) 0 [t=00:14:13.908486][f=0023265] [uapn] -> false [t=00:14:13.908494][f=0023265] [uapn] compare [t=00:14:13.908530][f=0023265] [uapn] issued : 40(664, 282.434082, 4920, 50000, nil) 0 (build assist) [t=00:14:13.908547][f=0023265] [uapn] current: 40(12238, nil, nil, nil, nil) 0 [t=00:14:13.908560][f=0023265] [uapn] -> false [t=00:14:13.958002][f=0023266] [uapn] compare [t=00:14:13.958113][f=0023266] [uapn] issued : 40(856, 421.419067, 6344, 50000, nil) 4 (repair units) [t=00:14:13.958141][f=0023266] [uapn] current: 40(6347, 856, 421.419067, 6344, 500) 8 [t=00:14:13.958155][f=0023266] [uapn] -> false [t=00:14:13.958170][f=0023266] [uapn] compare [t=00:14:13.958226][f=0023266] [uapn] issued : 40(856, 421.419067, 6344, 50000, nil) 4 (repair units) [t=00:14:13.958256][f=0023266] [uapn] current: 40(6347, 856, 421.419067, 6344, 500) 8 [t=00:14:13.958270][f=0023266] [uapn] -> false [t=00:14:13.958301][f=0023266] [uapn] compare [t=00:14:13.958325][f=0023266] [uapn] issued : 90(856, 421.419067, 6344, 50000, nil) 0 (reclaim metal) [t=00:14:13.958344][f=0023266] [uapn] current: 40(6347, 856, 421.419067, 6344, 500) 8 [t=00:14:13.958354][f=0023266] [uapn] -> false [t=00:14:13.958364][f=0023266] [uapn] compare [t=00:14:13.958384][f=0023266] [uapn] issued : 40(856, 421.419067, 6344, 50000, nil) 0 (build assist) [t=00:14:13.958402][f=0023266] [uapn] current: 40(6347, 856, 421.419067, 6344, 500) 8 [t=00:14:13.958409][f=0023266] [uapn] -> false [t=00:14:16.786633][f=0023350] [uapn] compare [t=00:14:16.786662][f=0023350] [uapn] issued : 40(760, 404.776611, 4232, 50000, nil) 4 (repair units) [t=00:14:16.786677][f=0023350] [uapn] current: 40(18182, 760, 404.776611, 4232, 50000) 40 [t=00:14:16.786684][f=0023350] [uapn] -> repair [t=00:14:18.421294][f=0023400] [uapn] compare [t=00:14:18.421323][f=0023400] [uapn] issued : 40(552, 405.192566, 3864, 50000, nil) 4 (repair units) [t=00:14:18.421383][f=0023400] [uapn] current: 40(17931, 552, 405.192566, 3864, 50000) 40 [t=00:14:18.421397][f=0023400] [uapn] -> repair [t=00:14:19.488857][f=0023432] game_message: Stardust is under attack [t=00:14:19.827964][f=0023442] [uapn] compare [t=00:14:19.828004][f=0023442] [uapn] issued : 40(856, 404.78775, 4232, 50000, nil) 4 (repair units) [t=00:14:19.828020][f=0023442] [uapn] current: 40(12238, nil, nil, nil, nil) 0 [t=00:14:19.828037][f=0023442] [uapn] -> false [t=00:14:19.828044][f=0023442] [uapn] compare [t=00:14:19.828074][f=0023442] [uapn] issued : 40(856, 404.78775, 4232, 50000, nil) 4 (repair units) [t=00:14:19.828090][f=0023442] [uapn] current: 40(12238, nil, nil, nil, nil) 0 [t=00:14:19.828097][f=0023442] [uapn] -> false [t=00:14:19.828103][f=0023442] [uapn] compare [t=00:14:19.828121][f=0023442] [uapn] issued : 90(856, 404.78775, 4232, 50000, nil) 0 (reclaim metal) [t=00:14:19.828135][f=0023442] [uapn] current: 40(12238, nil, nil, nil, nil) 0 [t=00:14:19.828141][f=0023442] [uapn] -> false [t=00:14:19.828147][f=0023442] [uapn] compare [t=00:14:19.828164][f=0023442] [uapn] issued : 40(856, 404.78775, 4232, 50000, nil) 0 (build assist) [t=00:14:19.828177][f=0023442] [uapn] current: 40(12238, nil, nil, nil, nil) 0 [t=00:14:19.828184][f=0023442] [uapn] -> false [t=00:14:21.408279][f=0023490] [uapn] compare [t=00:14:21.408333][f=0023490] [uapn] issued : 40(760, 404.776611, 4232, 50000, nil) 4 (repair units) [t=00:14:21.408354][f=0023490] [uapn] current: 40(18182, 760, 404.776611, 4232, 50000) 40 [t=00:14:21.408381][f=0023490] [uapn] -> repair [t=00:14:22.826014][f=0023533] [uapn] compare [t=00:14:22.826052][f=0023533] [uapn] issued : 40(552, 405.192566, 3864, 50000, nil) 4 (repair units) [t=00:14:22.826069][f=0023533] [uapn] current: 40(17931, 552, 405.192566, 3864, 50000) 40 [t=00:14:22.826079][f=0023533] [uapn] -> repair [t=00:14:25.836739][f=0023623] [uapn] compare [t=00:14:25.836796][f=0023623] [uapn] issued : 40(760, 404.776611, 4232, 50000, nil) 4 (repair units) [t=00:14:25.836837][f=0023623] [uapn] current: 40(18182, 760, 404.776611, 4232, 50000) 40 [t=00:14:25.836848][f=0023623] [uapn] -> repair [t=00:14:25.846084][f=0023623] game_message: Stardust is under attack [t=00:14:27.125968][f=0023661] [uapn] compare [t=00:14:27.126036][f=0023661] [uapn] issued : 90(552, 405.192566, 3864, 50000, nil) 64 (reclaim all) [t=00:14:27.126062][f=0023661] [uapn] current: 40(17931, 552, 405.192566, 3864, 50000) 40 [t=00:14:27.126072][f=0023661] [uapn] -> false [t=00:14:27.126082][f=0023661] [uapn] compare [t=00:14:27.126127][f=0023661] [uapn] issued : 40(552, 405.192566, 3864, 50000, nil) 4 (repair units) [t=00:14:27.126148][f=0023661] [uapn] current: 40(17931, 552, 405.192566, 3864, 50000) 40 [t=00:14:27.126165][f=0023661] [uapn] -> repair [t=00:14:29.000090][f=0023717] [uapn] Pay attention to unit 21615 again. [t=00:14:31.530503][f=0023793] [uapn] compare [t=00:14:31.530537][f=0023793] [uapn] issued : 40(552, 405.192566, 3864, 50000, nil) 4 (repair units) [t=00:14:31.530605][f=0023793] [uapn] current: 90(63994, 552, 405.192566, 3864, 50000) 72 [t=00:14:31.530616][f=0023793] [uapn] -> false [t=00:14:31.530624][f=0023793] [uapn] compare [t=00:14:31.530640][f=0023793] [uapn] issued : 90(552, 405.192566, 3864, 50000, nil) 64 (reclaim all) [t=00:14:31.530660][f=0023793] [uapn] current: 90(63994, 552, 405.192566, 3864, 50000) 72 [t=00:14:31.530671][f=0023793] [uapn] -> reclaim [t=00:14:33.142016][f=0023842] [uapn] compare [t=00:14:33.142072][f=0023842] [uapn] issued : 40(664, 282.599792, 4920, 50000, nil) 0 (build assist) [t=00:14:33.142094][f=0023842] [uapn] current: 40(14420, nil, nil, nil, nil) 0 [t=00:14:33.142104][f=0023842] [uapn] -> false [t=00:14:33.142135][f=0023842] [uapn] compare [t=00:14:33.142157][f=0023842] [uapn] issued : 90(664, 282.599792, 4920, 50000, nil) 64 (reclaim all) [t=00:14:33.142173][f=0023842] [uapn] current: 40(14420, nil, nil, nil, nil) 0 [t=00:14:33.142185][f=0023842] [uapn] -> false [t=00:14:33.142197][f=0023842] [uapn] compare [t=00:14:33.142222][f=0023842] [uapn] issued : 40(664, 282.599792, 4920, 50000, nil) 0 (build assist) [t=00:14:33.142283][f=0023842] [uapn] current: 40(14420, nil, nil, nil, nil) 0 [t=00:14:33.142294][f=0023842] [uapn] -> false [t=00:14:33.142322][f=0023842] [uapn] compare [t=00:14:33.142370][f=0023842] [uapn] issued : 40(664, 282.599792, 4920, 50000, nil) 4 (repair units) [t=00:14:33.142389][f=0023842] [uapn] current: 40(14420, nil, nil, nil, nil) 0 [t=00:14:33.142397][f=0023842] [uapn] -> false [t=00:14:33.152376][f=0023842] game_message: Metal Extractor is under attack [t=00:14:35.646237][f=0023917] [uapn] compare [t=00:14:35.646300][f=0023917] [uapn] issued : 40(552, 405.192566, 3864, 50000, nil) 0 (build assist) [t=00:14:35.646340][f=0023917] [uapn] current: 90(63994, 552, 405.192566, 3864, 50000) 40 [t=00:14:35.646372][f=0023917] [uapn] -> false [t=00:14:35.646379][f=0023917] [uapn] compare [t=00:14:35.646392][f=0023917] [uapn] issued : 40(552, 405.192566, 3864, 50000, nil) 4 (repair units) [t=00:14:35.646450][f=0023917] [uapn] current: 90(63994, 552, 405.192566, 3864, 50000) 40 [t=00:14:35.646460][f=0023917] [uapn] -> false [t=00:14:35.646466][f=0023917] [uapn] compare [t=00:14:35.646483][f=0023917] [uapn] issued : 90(552, 405.192566, 3864, 50000, nil) 0 (reclaim metal) [t=00:14:35.646494][f=0023917] [uapn] current: 90(63994, 552, 405.192566, 3864, 50000) 40 [t=00:14:35.646502][f=0023917] [uapn] -> reclaim [t=00:14:39.202645][f=0024024] game_message: Metal Extractor is under attack [t=00:14:44.145762][f=0024172] [uapn] compare [t=00:14:44.145821][f=0024172] [uapn] issued : 40(552, 405.192566, 3864, 50000, nil) 4 (repair units) [t=00:14:44.145843][f=0024172] [uapn] current: 40(3023, nil, nil, nil, nil) 0 [t=00:14:44.145874][f=0024172] [uapn] -> false [t=00:14:44.145909][f=0024172] [uapn] compare [t=00:14:44.145927][f=0024172] [uapn] issued : 40(552, 405.192566, 3864, 50000, nil) 4 (repair units) [t=00:14:44.145939][f=0024172] [uapn] current: 40(3023, nil, nil, nil, nil) 0 [t=00:14:44.145951][f=0024172] [uapn] -> false [t=00:14:44.145984][f=0024172] [uapn] compare [t=00:14:44.146023][f=0024172] [uapn] issued : 90(552, 405.192566, 3864, 50000, nil) 0 (reclaim metal) [t=00:14:44.146037][f=0024172] [uapn] current: 40(3023, nil, nil, nil, nil) 0 [t=00:14:44.146045][f=0024172] [uapn] -> false [t=00:14:44.146054][f=0024172] [uapn] compare [t=00:14:44.146066][f=0024172] [uapn] issued : 40(552, 405.192566, 3864, 50000, nil) 0 (build assist) [t=00:14:44.146080][f=0024172] [uapn] current: 40(3023, nil, nil, nil, nil) 0 [t=00:14:44.146113][f=0024172] [uapn] -> false [t=00:14:44.483124][f=0024183] game_message: Caretaker is under attack [t=00:14:50.019005][f=0024348] game_message: Caretaker is under attack [t=00:14:55.152705][f=0024502] game_message: Caretaker is under attack [t=00:15:02.134816][f=0024711] game_message: Razor is under attack [t=00:15:07.485244][f=0024871] game_message: Stardust is under attack [t=00:15:13.380206][f=0025049] game_message: Metal Extractor is under attack [t=00:16:19.061263][f=0027019] Chickens unleashing plot: Digger Ambush!! [t=00:16:28.190115][f=0027293] game_message: Harpy is under attack [t=00:17:02.894097][f=0028335] game_message: Robot Defenders has been destroyed! [t=00:17:02.895550][f=0028335] game_message: AI wins! [t=00:17:02.951297][f=0028335] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:17:02.962752][f=0028335] selectedUnitsShader GL4, recompiled in , 2, ms at, 28335, success, true [t=00:17:02.982104][f=0028335] <Global Build Command> Spectator mode or commshare detected. Widget removed. [t=00:17:03.611918][f=0028335] <Ghost Site> Spectator mode. Widget removed. [t=00:17:03.923428][f=0028355] <Nuke Icon> Spectator mode. Widget removed. [t=00:17:03.925052][f=0028355] <Easy Facing> Spectator mode. Widget removed. [t=00:17:06.334785][f=0028438] <autoquit> Autoquit canceled. [t=00:17:06.606367][f=0028445] Spectator Zocker left the game: normal quit [t=00:17:06.700022][f=0028448] Spectator Faynthasyn left the game: normal quit [t=00:17:06.899314][f=0028455] Spectator BENNOO left the game: normal quit [t=00:17:07.055036][f=0028460] [Posplstupidone] Allies: we need easier [t=00:17:07.348022][f=0028468] [QuitAction] user exited to system [t=00:17:07.419305][f=0028470] [SpringApp::Kill][1] fromRun=1 [t=00:17:07.419338][f=0028470] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:17:07.447578][f=0028470] [async=0] threads=6 tasks=1552730 {sum,avg}{exec,wait}time={{109430.969, 0.070}, {90818.906, 0.058}}ms [t=00:17:07.447621][f=0028470] thread=1 tasks=310546 {sum,min,max,avg}{exec,wait}time={{25912.797, 0.000, 2227.894, 0.083}, {9623.887, 0.000, 18446744027136.000, 0.031}}ms [t=00:17:07.447635][f=0028470] thread=2 tasks=310546 {sum,min,max,avg}{exec,wait}time={{22003.951, 0.000, 2227.720, 0.071}, {19619.713, 0.000, 18446744027136.000, 0.063}}ms [t=00:17:07.447648][f=0028470] thread=3 tasks=310546 {sum,min,max,avg}{exec,wait}time={{21296.596, 0.000, 2227.903, 0.069}, {20017.816, 0.000, 18446744027136.000, 0.064}}ms [t=00:17:07.447670][f=0028470] thread=4 tasks=310546 {sum,min,max,avg}{exec,wait}time={{19624.520, 0.000, 2227.648, 0.063}, {21279.473, 0.000, 18446744027136.000, 0.069}}ms [t=00:17:07.447693][f=0028470] thread=5 tasks=310546 {sum,min,max,avg}{exec,wait}time={{20593.107, 0.000, 2228.174, 0.066}, {20278.014, 0.000, 30.156, 0.065}}ms [t=00:17:07.447711][f=0028470] [async=1] threads=6 tasks=5347 {sum,avg}{exec,wait}time={{77764.430, 14.544}, {26127950.000, 4886.469}}ms [t=00:17:07.447737][f=0028470] thread=1 tasks=1071 {sum,min,max,avg}{exec,wait}time={{15577.384, 0.001, 5017.726, 14.545}, {5238684.000, 0.222, 8745.801, 4891.395}}ms [t=00:17:07.447758][f=0028470] thread=2 tasks=1083 {sum,min,max,avg}{exec,wait}time={{15508.506, 0.001, 5494.788, 14.320}, {5223534.000, 0.083, 8745.444, 4823.208}}ms [t=00:17:07.447778][f=0028470] thread=3 tasks=1069 {sum,min,max,avg}{exec,wait}time={{15464.540, 0.000, 5368.200, 14.466}, {5206566.000, 0.030, 8745.819, 4870.501}}ms [t=00:17:07.447807][f=0028470] thread=4 tasks=1058 {sum,min,max,avg}{exec,wait}time={{15724.472, 0.000, 5476.018, 14.862}, {5232584.000, 0.358, 8745.821, 4945.731}}ms [t=00:17:07.447828][f=0028470] thread=5 tasks=1066 {sum,min,max,avg}{exec,wait}time={{15489.531, 0.000, 2947.552, 14.531}, {5226580.500, 0.074, 8745.677, 4902.983}}ms [t=00:17:07.447842][f=0028470] [ThreadPool::SetThreadCount][2] workers=0 [t=00:17:07.447863][f=0028470] [SpringApp::Kill][2] [t=00:17:07.447929][f=0028470] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:17:07.447950][f=0028470] [Game::KillLua][1] dtor=0 luaUI=000001cfb1260f20 [t=00:17:07.448002][f=0028470] Start widgetHandler:Shutdown [t=00:17:07.453278][f=0028470] Shutdown - SaveOrderList Complete [t=00:17:07.455683][f=0028470] Writing last game win data [t=00:17:07.465863][f=0028470] Shutdown - SaveConfigData Complete [t=00:17:07.465894][f=0028470] Shutdown Widget - Chili Highlight [t=00:17:07.465916][f=0028470] Shutdown Widget - Deferred rendering GL4 [t=00:17:07.466075][f=0028470] Shutdown Widget - Draw After Chili [t=00:17:07.466110][f=0028470] Shutdown Widget - API Unit Tracker GL4 [t=00:17:07.466130][f=0028470] Shutdown Widget - EPIC Menu [t=00:17:07.468233][f=0028470] Shutdown Widget - Chili Widget Selector [t=00:17:07.469692][f=0028470] Shutdown Widget - Depth of Field Shader [t=00:17:07.469720][f=0028470] Shutdown Widget - Chili Minimap [t=00:17:07.469888][f=0028470] Shutdown Widget - Deferred rendering [t=00:17:07.469914][f=0028470] SSAO: Deferred rendering disabled, disabling. [t=00:17:07.472749][f=0028470] Shutdown Widget - Deferred rendering [t=00:17:07.472770][f=0028470] SSAO: Deferred rendering disabled, disabling. [t=00:17:07.473968][f=0028470] Shutdown Widget - Local Team Colors [t=00:17:07.473997][f=0028470] Shutdown Widget - Display Keys 2 [t=00:17:07.474027][f=0028470] Shutdown Widget - Save Game Menu [t=00:17:07.474039][f=0028470] Shutdown Widget - Highlight Model Api GL4 [t=00:17:07.474062][f=0028470] Shutdown Widget - Unit Icons [t=00:17:07.474109][f=0028470] Shutdown Widget - Noises [t=00:17:07.474148][f=0028470] Shutdown Widget - Attrition Counter [t=00:17:07.474424][f=0028470] Shutdown Widget - HealthBars [t=00:17:07.475889][f=0028470] Shutdown Widget - RoI Tracker [t=00:17:07.476490][f=0028470] Shutdown Widget - Selected Units GL4 2 [t=00:17:07.476508][f=0028470] Shutdown Widget - Chili Chicken Panel [t=00:17:07.476545][f=0028470] Shutdown Widget - BuildETA [t=00:17:07.476567][f=0028470] Shutdown Widget - External VR Grid [t=00:17:07.476584][f=0028470] Shutdown Widget - Win Counter [t=00:17:07.476611][f=0028470] Shutdown Widget - EndGame APM stats [t=00:17:07.476624][f=0028470] Shutdown Widget - Modular Comm Info [t=00:17:07.476635][f=0028470] Shutdown Widget - Reclaim Field Highlight [t=00:17:07.476648][f=0028470] Shutdown Widget - State Reverse and Latency [t=00:17:07.476659][f=0028470] Shutdown Widget - Music Player v2 [t=00:17:07.476682][f=0028470] Shutdown Widget - Stereo3D [t=00:17:07.476704][f=0028470] Shutdown Widget - Chili EndGame Window [t=00:17:07.476733][f=0028470] Shutdown Widget - Startup Info and Selector [t=00:17:07.476755][f=0028470] Shutdown Widget - Darkening [t=00:17:07.476774][f=0028470] Shutdown Widget - Showeco and Grid Drawer [t=00:17:07.476788][f=0028470] Shutdown Widget - Defense Range Zero-K [t=00:17:07.476801][f=0028470] Shutdown Widget - Grab Input [t=00:17:07.480554][f=0028470] Input grabbing is disabled! [t=00:17:07.480593][f=0028470] Shutdown Widget - Highlight Geos [t=00:17:07.480611][f=0028470] Shutdown Widget - Missile Silo Range [t=00:17:07.480647][f=0028470] Shutdown Widget - Local Widgets Config [t=00:17:07.480672][f=0028470] Shutdown Widget - MinimapEvents [t=00:17:07.480684][f=0028470] Shutdown Widget - Point Tracker [t=00:17:07.480695][f=0028470] Shutdown Widget - Context Menu [t=00:17:07.480710][f=0028470] Shutdown Widget - Chili Spectator Panels [t=00:17:07.480721][f=0028470] Shutdown Widget - Transport AI [t=00:17:07.480738][f=0028470] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:17:07.480762][f=0028470] Shutdown Widget - Chili Nuke Warning [t=00:17:07.480789][f=0028470] Shutdown Widget - Chili Economy Panel Default [t=00:17:07.480805][f=0028470] Shutdown Widget - Attack AoE [t=00:17:07.480817][f=0028470] Shutdown Widget - Spotter [t=00:17:07.480827][f=0028470] Shutdown Widget - Highlight Unit GL4 v2 [t=00:17:07.480841][f=0028470] Shutdown Widget - Selection Send [t=00:17:07.480852][f=0028470] Shutdown Widget - TeamPlatter [t=00:17:07.481443][f=0028470] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:17:07.481602][f=0028470] Shutdown Widget - LupsManager [t=00:17:07.481636][f=0028470] Shutdown Widget - Newton Firezone [t=00:17:07.481651][f=0028470] Shutdown Widget - Chili Pro Console [t=00:17:07.482188][f=0028470] Shutdown Widget - Persistent Build Height [t=00:17:07.482209][f=0028470] Shutdown Widget - Lasso Terraform GUI [t=00:17:07.482221][f=0028470] Shutdown Widget - Chili Framework [t=00:17:07.482232][f=0028470] Shutdown Widget - Lups [t=00:17:07.482296][f=0028470] Shutdown Widget - Mex Placement Handler [t=00:17:07.482321][f=0028470] Shutdown Widget - Custom Markers [t=00:17:07.482336][f=0028470] Shutdown Widget - Chili Core Selector [t=00:17:07.482521][f=0028470] Shutdown Widget - Select Keys [t=00:17:07.482547][f=0028470] Shutdown Widget - Contrast Adaptive Sharpen [t=00:17:07.482568][f=0028470] Shutdown Widget - Pause Screen [t=00:17:07.482700][f=0028470] Shutdown Widget - Bloom Shader Deferred [t=00:17:07.482717][f=0028470] Shutdown Widget - Color Blindness Correction [t=00:17:07.482731][f=0028470] Shutdown Widget - Layout Handler [t=00:17:07.482759][f=0028470] Shutdown Widget - Text To Speech Control [t=00:17:07.482772][f=0028470] End widgetHandler:Shutdown [t=00:17:07.583815][f=0028470] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 80204144, 0.0} allocedSize{int+, int-, ext}={0, 0, 11729272469}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0169} [t=00:17:07.584292][f=0028470] [Game::KillLua][2] dtor=0 luaGaia=000001cfb07e2e60 [t=00:17:07.594022][f=0028470] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:17:07.594093][f=0028470] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:17:07.594131][f=0028470] [Game::KillLua][3] dtor=0 luaRules=000001cf0ee3c7c0 [t=00:17:07.594169][f=0028470] Start gadgetHandler:Shutdown [t=00:17:07.594183][f=0028470] Shutdown - StartSetup [t=00:17:07.594193][f=0028470] Shutdown - UnitMorph [t=00:17:07.595495][f=0028470] Shutdown - Carrier Drones [t=00:17:07.595511][f=0028470] Shutdown - Missile Silo Controller [t=00:17:07.595522][f=0028470] Shutdown - Modular Comm Info [t=00:17:07.595530][f=0028470] Shutdown - Terrain Texture Handler [t=00:17:07.595539][f=0028470] Shutdown - UnitCloakShield [t=00:17:07.595954][f=0028470] Shutdown - Starlight Handler [t=00:17:07.596005][f=0028470] End gadgetHandler:Shutdown [t=00:17:07.647243][f=0028470] Start gadgetHandler:Shutdown [t=00:17:07.647269][f=0028470] Shutdown - Teleport Throw [t=00:17:07.647281][f=0028470] Shutdown - UnitMorph [t=00:17:07.647305][f=0028470] Shutdown - Commander Skin Renderer [t=00:17:07.648957][f=0028470] Shutdown - Missile fired callins [t=00:17:07.648975][f=0028470] Shutdown - Modular Comm Info [t=00:17:07.648998][f=0028470] Shutdown - Retreat Command [t=00:17:07.649014][f=0028470] Shutdown - Shockwaves [t=00:17:07.649022][f=0028470] Shutdown - Unit tint API [t=00:17:07.649031][f=0028470] Shutdown - Unit glow API [t=00:17:07.649043][f=0028470] Shutdown - UnitCloakShield [t=00:17:07.649053][f=0028470] Shutdown - Lups Cloak FX [t=00:17:07.649063][f=0028470] Shutdown - Lups [t=00:17:07.649119][f=0028470] Shutdown - Lups Shield [t=00:17:07.649264][f=0028470] End gadgetHandler:Shutdown [t=00:17:07.677668][f=0028470] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2723, 0.0} allocedSize{int+, int-, ext}={0, 0, 424501}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0022} [t=00:17:07.678264][f=0028470] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:17:07.678447][f=0028470] [Game::KillLua][4] dtor=0 [t=00:17:07.678477][f=0028470] [Game::KillLua][5] dtor=0 [t=00:17:07.711292][f=0028470] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-26_14-03-11-547_Ancient Bastion Remake 0_105.1.1-2511-g747f18b BAR105.sdfz" (923083 bytes) [t=00:17:07.711445][f=0028470] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:17:07.722716][f=0028470] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:17:07.722758][f=0028470] [Sound] [Sound::UpdateThread][3] #sources=32 #items=95 [t=00:17:07.722966][f=0028470] [Sound] [Sound::UpdateThread][4] ctx=000001ceb318c810 dev=000001cef06c6a00 [t=00:17:07.723264][f=0028470] [Sound] [Sound::UpdateThread][5] ctx=000001ceb318c810 dev=000001cef06c6a00 [t=00:17:07.723279][f=0028470] [Sound] [Sound::Cleanup][alcDestroyContext(000001ceb318c810)] [t=00:17:07.725125][f=0028470] [Sound] [Sound::Cleanup][alcCloseDevice(000001cef06c6a00)] [t=00:17:07.730173][f=0028470] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:17:07.756275][f=0028470] [Sound] [Sound::UpdateThread][6] [t=00:17:07.757246][f=0028470] [Game::~CGame][1] [t=00:17:07.757273][f=0028470] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:17:07.757287][f=0028470] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:17:07.757316][f=0028470] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:17:07.757333][f=0028470] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:17:07.757343][f=0028470] [Game::KillLua][4] dtor=1 [t=00:17:07.757422][f=0028470] [Game::KillLua][5] dtor=1 [t=00:17:07.758167][f=0028470] [Game::KillMisc][1] [t=00:17:07.758211][f=0028470] [Game::KillMisc][2] [t=00:17:07.758502][f=0028470] [Game::KillMisc][3] [t=00:17:07.758611][f=0028470] [Game::KillRendering][1] [t=00:17:07.758959][f=0028470] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:17:07.814469][f=0028470] [3DOParser::Kill] allocated 29 pieces [t=00:17:07.814632][f=0028470] [S3OParser::Kill] allocated 5620 pieces [t=00:17:07.815776][f=0028470] [AssParser::Kill] allocated 701 pieces [t=00:17:07.895002][f=0028470] [Game::KillInterface][1] [t=00:17:07.895397][f=0028470] [Game::KillInterface][2] [t=00:17:07.896853][f=0028470] [Game::KillSimulation][1] [t=00:17:07.896870][f=0028470] [Game::KillSimulation][2] [t=00:17:07.927538][f=0028470] [CCollisionHandler] dis-/continuous tests: 550/149358445 [t=00:17:07.927572][f=0028470] [Game::KillSimulation][3] [t=00:17:07.929409][f=0028470] [~CPathCache(64x32)] cacheHits=4256 hitPercentage=71% numHashColls=0 maxCacheSize=136 [t=00:17:07.929541][f=0028470] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:07.929731][f=0028470] [~CPathCache(128x64)] cacheHits=1690 hitPercentage=53% numHashColls=0 maxCacheSize=195 [t=00:17:07.929838][f=0028470] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:07.930156][f=0028470] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:17:08.019742][f=0028470] [LosHandler::Kill] raycast instance cache-{hits,misses}={94861,304684}; shared=2%; cached=22% [t=00:17:08.039419][f=0028470] [Game::KillSimulation][4] [t=00:17:08.126061][f=0028470] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:17:08.126111][f=0028470] [Game::~CGame][2] [t=00:17:08.126125][f=0028470] [Game::~CGame][3] [t=00:17:08.126177][f=0028470] [SpringApp::Kill][3] [t=00:17:08.126541][f=0028470] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2204353 bytes sent in 19703 packets (111.879 bytes/packet) 2781536 bytes recv'd in 22267 packets (124.917 bytes/packet) {0.099x, 0.048x} relative protocol overhead {up, down} 74242 incoming chunks dropped, 54277 outgoing chunks resent 21542 incoming chunks processed [t=00:17:08.126769][f=0028470] [SpringApp::Kill][4] font=000001ceb35ab400 [t=00:17:08.142315][f=0028470] [SpringApp::Kill][5] [t=00:17:08.146886][f=0028470] [SpringApp::Kill][6] [t=00:17:08.147098] [SpringApp::Kill][7] [t=00:17:08.147494] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1480, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:08.147508] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3570, 1048576, 1048576}, EBO = {6912, 2097152, 2097152} [t=00:17:08.147517] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:17:08.147529] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:17:08.147541] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:17:08.147550] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:08.147561] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {944, 1048576, 1048576}, EBO = {1416, 2097152, 2097152} [t=00:17:08.147573] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {81720, 1048576, 1048576}, EBO = {122580, 2097152, 2097152} [t=00:17:08.147584] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:17:08.147593] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:08.147606] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:08.147618] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:17:08.147627] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1316, 1048576, 1048576}, EBO = {1974, 2097152, 2097152} [t=00:17:08.263417] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:17:08.263447] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:17:08.263458] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:17:08.263467] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8482 [t=00:17:08.263477] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:17:08.282626] [VFS] [SpringVFS::DeleteArchives<this=000001ceb36e9840>] [t=00:17:08.282644] [VFS] [SpringVFS::DeleteArchives<this=000001ceb36e9840>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:17:08.282661] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000001cef0d14e20) [t=00:17:08.282781] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2249ms [t=00:17:08.282812] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=86ms [t=00:17:08.282819] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=78ms [t=00:17:08.282832] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=42ms [t=00:17:08.282844] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=32ms [t=00:17:08.282853] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=28ms [t=00:17:08.282861] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=23ms [t=00:17:08.282873] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=23ms [t=00:17:08.282891] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=21ms [t=00:17:08.282905] file="sounds/music/victory/modern warstory.ogg" indx=6390 inflSize=3745kb readTime=20ms [t=00:17:08.282914] file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=20ms [t=00:17:08.285137] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001cef072b0c0) [t=00:17:08.285772] [VFS] [SpringVFS::DeleteArchives<this=000001ceb36e9840>(section=1)] #archives[section]=1 #files[section]=144 [t=00:17:08.285801] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\ancient_bastion_remake_0.5.sd7 (000001ceb38bf810) [t=00:17:08.285953] [VFS] [SpringVFS::DeleteArchives<this=000001ceb36e9840>(section=2)] #archives[section]=3 #files[section]=327 [t=00:17:08.285968] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001cef0729f90) [t=00:17:08.286060] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001cef072a670) [t=00:17:08.286270] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001cef072b6f0) [t=00:17:08.286383] [VFS] [SpringVFS::DeleteArchives<this=000001ceb36e9840>(section=3)] #archives[section]=0 #files[section]=0 [t=00:17:08.286401] [VFS] [SpringVFS::DeleteArchives<this=000001ceb36e9840>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:17:08.286492] [VFS] [SpringVFS::DeleteArchives<this=000001ceb36e9840>(section=5)] #archives[section]=0 #files[section]=0 [t=00:17:08.286509] [VFS] [SpringVFS::DeleteArchives<this=000001ceb36e9840>(section=6)] #archives[section]=0 #files[section]=0 [t=00:17:08.286521] [VFS] [SpringVFS::DeleteArchives<this=000001ceb36e9840>(section=7)] #archives[section]=0 #files[section]=0 [t=00:17:08.286534] [VFS] [SpringVFS::DeleteArchives<this=000001ceb36e9840>(section=8)] #archives[section]=0 #files[section]=0 [t=00:17:08.287206] [SpringApp::Kill][8] [t=00:17:08.287238] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:17:08.287254] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7245b04d0 (joinable=1) [t=00:17:08.287266] [WatchDog::Uninstall][2] [t=00:17:08.542180] [WatchDog::Uninstall][3] [t=00:17:08.542195] [SpringApp::Kill][9]
infolog_full.txt (truncated):