ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #120171

Open Chobbyla opened 2 hours ago

Chobbyla commented 2 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000198] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.015756] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015800] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015826]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015841]   
[t=00:00:00.015847]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015854]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015859]   Use "none" to disable the default log sections.
[t=00:00:00.015868] ============== </Log Sections> ==============

[t=00:00:00.015875] ============== <User Config> ==============
[t=00:00:00.015985]   AllowDeferredMapRendering = 1
[t=00:00:00.015994]   AllowDeferredModelRendering = 1
[t=00:00:00.016000]   AnimationMT = 0
[t=00:00:00.016005]   BumpWaterBlurReflection = 1
[t=00:00:00.016010]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016015]   CamFreeScrollSpeed = 50
[t=00:00:00.016020]   CamMode = 1
[t=00:00:00.016025]   CubeTexSizeReflection = 1
[t=00:00:00.016034]   CubeTexSizeSpecular = 1
[t=00:00:00.016045]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016052]   EdgeMoveDynamic = 0
[t=00:00:00.016058]   EdgeMoveWidth = 0.003
[t=00:00:00.016064]   FPSFOV = 90
[t=00:00:00.016070]   FPSScrollSpeed = 50
[t=00:00:00.016077]   FontSize = 18
[t=00:00:00.016084]   FullscreenEdgeMove = 0
[t=00:00:00.016091]   GrassDetail = 0
[t=00:00:00.016098]   GroundDecals = 2
[t=00:00:00.016104]   GroundDetail = 90
[t=00:00:00.016111]   HangTimeout = 30
[t=00:00:00.016125]   HardwareCursor = 1
[t=00:00:00.016136]   InitialNetworkTimeout = 0
[t=00:00:00.016141]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016147]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016152]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016158]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016166]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016171]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016176]   MSAALevel = 1
[t=00:00:00.016181]   MaxParticles = 15000
[t=00:00:00.016190]   MaxSounds = 32
[t=00:00:00.016197]   MaximumTransmissionUnit = 0
[t=00:00:00.016202]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016207]   MiniMapMarker = 0
[t=00:00:00.016212]   MouseDragScrollThreshold = 0
[t=00:00:00.016217]   NetworkLossFactor = 2
[t=00:00:00.016222]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016229]   OverheadScrollSpeed = 50
[t=00:00:00.016234]   ReconnectTimeout = 0
[t=00:00:00.016240]   RotOverheadScrollSpeed = 50
[t=00:00:00.016245]   RotateLogFiles = 1
[t=00:00:00.016255]   ShadowMapSize = 1024
[t=00:00:00.016260]   Shadows = 1
[t=00:00:00.016264]   ShowClock = 0
[t=00:00:00.016269]   SoftParticles = 2
[t=00:00:00.016277]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016282]   UnitIconDist = 151
[t=00:00:00.016287]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016292]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016299]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016304]   UseLuaMemPools = 0
[t=00:00:00.016308]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016341]   VFSCacheArchiveFiles = 0
[t=00:00:00.016350]   VSync = 1
[t=00:00:00.016355]   Water = 4
[t=00:00:00.016359]   WindowBorderless = 1
[t=00:00:00.016364]   WindowPosY = 0
[t=00:00:00.016368]   WindowedEdgeMove = 0
[t=00:00:00.016373]   XResolutionWindowed = 1920
[t=00:00:00.016378]   YResolutionWindowed = 1080
[t=00:00:00.016392] ============== </User Config> ==============

[t=00:00:00.016400] ============== <User System> ==============
[t=00:00:00.016411]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016421]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016430]        Compiler Version: gcc-13.2.0
[t=00:00:00.016468]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016519]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016532]        Binary Word Size: 64-bit (native)
[t=00:00:00.016538]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016548]      Physical CPU Cores: 6
[t=00:00:00.016556]       Logical CPU Cores: 12
[t=00:00:00.016561] ============== </User System> ==============

[t=00:00:00.016569] Run: thread affinity fff
[t=00:00:00.016748] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016758]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016764]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016770]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016776]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.018501] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.018521] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.025103] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.042342]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.042358]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.042364]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.042370]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.042374]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.042430]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.042435]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.042440]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.042462]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.042467]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.042472]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.042476]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.042480]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.042485]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.042490]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.042495]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.042534]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.042540]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.042545]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.042550]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.042555]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.042559]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.042564]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.042570]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.042574]         [123] 800x600x24bpp@144Hz
[t=00:00:00.042579]         [130] 720x576x24bpp@144Hz
[t=00:00:00.042584]         [135] 720x480x24bpp@144Hz
[t=00:00:00.042591]         [141] 640x480x24bpp@144Hz
[t=00:00:00.048206]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.048243]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.048249]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.048253]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.048258]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.048262]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.048268]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.048292]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.048330]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.048335]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.048340]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.048344]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.048349]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.048353]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.048358]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.048362]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.048367]         [31] 800x600x24bpp@144Hz
[t=00:00:00.048372]         [33] 640x480x24bpp@144Hz
[t=00:00:00.048376]         [35] 640x400x24bpp@144Hz
[t=00:00:00.311859] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.312480] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.312505] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.338762] [GR::LogVersionInfo]
[t=00:00:00.338779]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.338784]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.338808]     GL vendor   : NVIDIA Corporation
[t=00:00:00.338814]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.338820]     GLSL version: 4.60 NVIDIA
[t=00:00:00.338824]     GLEW version: 2.1.0
[t=00:00:00.338829]     GPU memory  : 6144MB (total) / 4713MB (available)
[t=00:00:00.338837]     SDL swap-int: 1
[t=00:00:00.338841]     SDL driver  : windows
[t=00:00:00.338845]     
[t=00:00:00.338849]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.338854]     GLSL shader support       : 1
[t=00:00:00.338863]     GL4 support               : 1
[t=00:00:00.338870]     FBO extension support     : 1
[t=00:00:00.338887]     NVX GPU mem-info support  : 1
[t=00:00:00.338900]     ATI GPU mem-info support  : 0
[t=00:00:00.338914]     Texture clamping to edge  : 1
[t=00:00:00.338927]     NPOT-texture support      : 1 (1)
[t=00:00:00.338936]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.338944]     texture query-LOD support : 1 (1)
[t=00:00:00.338951]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.338960]     Z-buffer depth            : 32 (-)
[t=00:00:00.338969]     primitive-restart support : 1 (1)
[t=00:00:00.338974]     clip-space control support: 1 (1)
[t=00:00:00.338980]     seamless cube-map support : 1 (1)
[t=00:00:00.338984]     frag-depth layout support : 1 (1)
[t=00:00:00.338989]     persistent maps support   : 1 (1)
[t=00:00:00.338994]     explicit attribs location : 1 (1)
[t=00:00:00.338999]     multi draw indirect       : 1 (-)
[t=00:00:00.339005]     array textures            : 1 (-)
[t=00:00:00.339010]     buffer copy support       : 1 (-)
[t=00:00:00.339019]     indirect draw             : 1 (-)
[t=00:00:00.339027]     base instance             : 1 (-)
[t=00:00:00.339031]     
[t=00:00:00.339035]     max. FBO samples              : 32
[t=00:00:00.339040]     max. FS/program texture slots : 32/192
[t=00:00:00.339048]     max. texture size             : 32768
[t=00:00:00.339055]     max. texture anisotropy level : 16.000000
[t=00:00:00.339060]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.339067]     max. draw-buffers             : 8
[t=00:00:00.339075]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.339083]     max. uniform buffer-bindings  : 84
[t=00:00:00.339088]     max. uniform block-size       : 64KB
[t=00:00:00.339093]     max. storage buffer-bindings  : 96
[t=00:00:00.339098]     max. storage block-size       : 2047MB
[t=00:00:00.339102]     
[t=00:00:00.339106]     enable AMD-hacks : 0
[t=00:00:00.339110]     compress MIP-maps: 0
[t=00:00:00.339144]     Number of compressed texture formats: 23
[t=00:00:00.339173]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.339204] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.339412] [GR::UpdateGLConfigs]
[t=00:00:00.339453] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.339460] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.339472] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.339480] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.339485] [GR::InitGLState]
[t=00:00:00.339539] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.424939] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.427842] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.451549] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.457038] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.457120] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.457687] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.458752] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.458765] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.458834] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.458905] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.478261] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.479126] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.482029] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.482439] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.527608] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms
[t=00:00:00.527637] [VFS] [SpringVFS::ReserveArchives<this=000001a4a52c6040>]
[t=00:00:00.527915] [VFS] [SpringVFS::AddArchive<this=000001a4a52c6040>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.530155] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a4a52c6040 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.530168] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.618351] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.618748] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.618803] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.618864] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.619013] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.619102] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.619231] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.619291] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.619749][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.619869][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.620017][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.620037][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.620046][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.620092][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.636074][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.636095][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.636104][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.636129][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (Realtek(R) Audio)"
[t=00:00:00.636137][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.726474][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.7ms)
[t=00:00:00.760656][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.762722][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a4a53c52b0(default) context=000001a4a53be8e0  numChannels=2 frameSize=8
[t=00:00:00.762757][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.762766][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.762772][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.762779][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.762805][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.762833][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.762876][f=-000001] [Sound]   Devices:
[t=00:00:00.765743][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.765777][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.765785][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.765797][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.765805][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.766608][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.766623][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.834813][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 215ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 646072 MB
[t=00:00:00.836691][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.837619][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482
[t=00:00:00.838897][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name LogicDaemon
[t=00:00:01.071970][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Ancient Bastion Remake 0.5" (loaded=0 cached=0)
[t=00:00:01.072904][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a4a52c6040>(arName="Ancient Bastion Remake 0.5", overwrite=false)] section=1 cached=0
[t=00:00:01.073441][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a4a52c6040>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.074062][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.127106][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a4a52c6040>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.128696][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a4a52c6040>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.129044][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a4a52c6040>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.131317][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a4a52c6040>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.141040][f=-000001] [CAS::GASCB] Archive file="ancient_bastion_remake_0.5.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b"
[t=00:00:01.141165][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.141281][f=-000001] Warning: [PreGame::GameDataReceived] Archive Ancient Bastion Remake 0.5 (checksum 2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.185870][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.185998][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.186152][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.186240][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.186309][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:12:23.876396][f=0019992] [uapn] compare
[t=00:12:23.876415][f=0019992] [uapn]  issued : 90(1112, 421.428375, 1720, 50000, nil) 0 (reclaim metal)
[t=00:12:23.876435][f=0019992] [uapn]  current: 90(57045, 1112, 421.428375, 1720, 50000) 40
[t=00:12:23.876447][f=0019992] [uapn]     -> reclaim
[t=00:12:24.013866][f=0019996] [Game::ClientReadNet][LOGMSG] sender="legend_of_cheese" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ffdf62ad3ac0d51e9803b15524170c71bc95671cffd5de9d9e5d4cf323f89d08490060246a048d71a55679beee148d264e7b627b98b5f0291d145cea340de451]"
[t=00:12:24.216798][f=0020002] [Game::ClientReadNet][LOGMSG] sender="legend_of_cheese" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3b622bfc1b9937413628300f06cfe2a8110a8eb56fa8d6ca5d69ce2e74dd358c28306e86888561f681e98cd8cd585296e3db8ef769230c1ff5a25441a3961a01]"
[t=00:12:25.548705][f=0020042] game_message: Stardust is under attack
[t=00:12:25.632085][f=0020044] Posplstupidone added point: 
[t=00:12:25.821114][f=0020050] [uapn] compare
[t=00:12:25.821147][f=0020050] [uapn]  issued : 40(792, 421.400452, 1512, 50000, nil) 0 (build assist)
[t=00:12:25.821208][f=0020050] [uapn]  current: 40(2216, 792, 421.400452, 1512, 50000) 40
[t=00:12:25.821219][f=0020050] [uapn]     -> repair
[t=00:12:28.158916][f=0020120] [uapn] compare
[t=00:12:28.158966][f=0020120] [uapn]  issued : 40(1112, 421.428375, 1720, 50000, nil) 4 (repair units)
[t=00:12:28.159034][f=0020120] [uapn]  current: 40(2216, 1112, 421.428375, 1720, 50000) 8
[t=00:12:28.159048][f=0020120] [uapn]     -> repair
[t=00:12:28.813363][f=0020139] [Game::ClientReadNet][LOGMSG] sender="legend_of_cheese" string="[Game::Load][lua{Rules,Gaia}={0000028b381d9e30,0000028be97df930}][locale="C"]"
[t=00:12:29.626508][f=0020164] [uapn] Pay attention to unit 25865 again.
[t=00:12:29.887386][f=0020172] [uapn] compare
[t=00:12:29.887425][f=0020172] [uapn]  issued : 40(792, 421.400452, 1512, 50000, nil) 4 (repair units)
[t=00:12:29.887466][f=0020172] [uapn]  current: 40(2216, 792, 421.400452, 1512, 50000) 40
[t=00:12:29.887495][f=0020172] [uapn]     -> repair
[t=00:12:32.442039][f=0020247] [uapn] compare
[t=00:12:32.442093][f=0020247] [uapn]  issued : 40(1112, 421.428375, 1720, 50000, nil) 4 (repair units)
[t=00:12:32.442110][f=0020247] [uapn]  current: 40(2216, 1112, 421.428375, 1720, 50000) 8
[t=00:12:32.442119][f=0020247] [uapn]     -> repair
[t=00:12:32.556091][f=0020251] game_message: Razor is under attack
[t=00:12:33.730278][f=0020286] [uapn] Ignore unit 4408 until it is given a command.
[t=00:12:33.732835][f=0020286] LogicDaemon added point: Ignore until idle (stopped).
[t=00:12:34.098585][f=0020299] [uapn] compare
[t=00:12:34.098648][f=0020299] [uapn]  issued : 40(792, 421.400452, 1512, 50000, nil) 4 (repair units)
[t=00:12:34.098673][f=0020299] [uapn]  current: 40(2216, 792, 421.400452, 1512, 50000) 40
[t=00:12:34.098691][f=0020299] [uapn]     -> repair
[t=00:12:34.302031][f=0020305] [uapn] compare
[t=00:12:34.302081][f=0020305] [uapn]  issued : 40(968, 421.400452, 1400, 50000, nil) 4 (repair units)
[t=00:12:34.302106][f=0020305] [uapn]  current: 40(10987, nil, nil, nil, nil) 0
[t=00:12:34.302116][f=0020305] [uapn]     -> false
[t=00:12:34.302125][f=0020305] [uapn] compare
[t=00:12:34.302175][f=0020305] [uapn]  issued : 40(968, 421.400452, 1400, 50000, nil) 4 (repair units)
[t=00:12:34.302193][f=0020305] [uapn]  current: 40(10987, nil, nil, nil, nil) 0
[t=00:12:34.302201][f=0020305] [uapn]     -> false
[t=00:12:34.302209][f=0020305] [uapn] compare
[t=00:12:34.302230][f=0020305] [uapn]  issued : 90(968, 421.400452, 1400, 50000, nil) 0 (reclaim metal)
[t=00:12:34.302246][f=0020305] [uapn]  current: 40(10987, nil, nil, nil, nil) 0
[t=00:12:34.302255][f=0020305] [uapn]     -> false
[t=00:12:34.302271][f=0020305] [uapn] compare
[t=00:12:34.302289][f=0020305] [uapn]  issued : 40(968, 421.400452, 1400, 50000, nil) 0 (build assist)
[t=00:12:34.302319][f=0020305] [uapn]  current: 40(10987, nil, nil, nil, nil) 0
[t=00:12:34.302328][f=0020305] [uapn]     -> false
[t=00:12:34.695208][f=0020316] [uapn] Pay attention to unit 4408 again.
[t=00:12:35.704768][f=0020346] [uapn] Ignore unit 4408 until it is given a command.
[t=00:12:35.705050][f=0020346] LogicDaemon added point: Ignore until idle (stopped).
[t=00:12:36.520451][f=0020371] [uapn] compare
[t=00:12:36.520487][f=0020371] [uapn]  issued : 40(1112, 421.428375, 1720, 50000, nil) 4 (repair units)
[t=00:12:36.520506][f=0020371] [uapn]  current: 40(2216, 1112, 421.428375, 1720, 50000) 8
[t=00:12:36.520514][f=0020371] [uapn]     -> repair
[t=00:12:36.695139][f=0020375] [uapn] Pay attention to unit 4408 again.
[t=00:12:37.665327][f=0020405] game_message: Wasp is under attack
[t=00:12:38.439948][f=0020428] [uapn] compare
[t=00:12:38.440016][f=0020428] [uapn]  issued : 40(792, 421.400452, 1512, 50000, nil) 4 (repair units)
[t=00:12:38.440040][f=0020428] [uapn]  current: 40(2216, 792, 421.400452, 1512, 50000) 40
[t=00:12:38.440053][f=0020428] [uapn]     -> repair
[t=00:12:39.736520][f=0020466] [uapn] Ignore unit 4408 until it is given a command.
[t=00:12:39.738561][f=0020466] LogicDaemon added point: Ignore until idle (stopped).
[t=00:12:40.544859][f=0020491] [uapn] compare
[t=00:12:40.544914][f=0020491] [uapn]  issued : 40(1112, 421.428375, 1720, 50000, nil) 0 (build assist)
[t=00:12:40.544937][f=0020491] [uapn]  current: 40(2216, 1112, 421.428375, 1720, 50000) 8
[t=00:12:40.544947][f=0020491] [uapn]     -> repair
[t=00:12:40.731649][f=0020496] [uapn] Pay attention to unit 4408 again.
[t=00:12:42.134790][f=0020539] [uapn] Pay attention to unit 29284 again.
[t=00:12:42.628062][f=0020554] [uapn] compare
[t=00:12:42.628121][f=0020554] [uapn]  issued : 40(792, 421.400452, 1512, 50000, nil) 4 (repair units)
[t=00:12:42.628199][f=0020554] [uapn]  current: 40(28081, 792, 421.400452, 1512, 50000) 40
[t=00:12:42.628219][f=0020554] [uapn]     -> repair
[t=00:12:42.939041][f=0020563] game_message: Razor is under attack
[t=00:12:43.430832][f=0020578] [uapn] compare
[t=00:12:43.430869][f=0020578] [uapn]  issued : 40(968, 421.502838, 1288, 50000, nil) 4 (repair units)
[t=00:12:43.430888][f=0020578] [uapn]  current: 40(25769, 968, 421.502838, 1288, 50000) 40
[t=00:12:43.430897][f=0020578] [uapn]     -> repair
[t=00:12:44.898109][f=0020622] [uapn] compare
[t=00:12:44.898183][f=0020622] [uapn]  issued : 40(1112, 421.428375, 1720, 50000, nil) 4 (repair units)
[t=00:12:44.898211][f=0020622] [uapn]  current: 90(37998, 1112, 421.428375, 1720, 50000) 40
[t=00:12:44.898228][f=0020622] [uapn]     -> false
[t=00:12:44.898240][f=0020622] [uapn] compare
[t=00:12:44.898300][f=0020622] [uapn]  issued : 40(1112, 421.428375, 1720, 50000, nil) 0 (build assist)
[t=00:12:44.898339][f=0020622] [uapn]  current: 90(37998, 1112, 421.428375, 1720, 50000) 40
[t=00:12:44.898379][f=0020622] [uapn]     -> false
[t=00:12:44.898408][f=0020622] [uapn] compare
[t=00:12:44.898450][f=0020622] [uapn]  issued : 40(1112, 421.428375, 1720, 50000, nil) 4 (repair units)
[t=00:12:44.898470][f=0020622] [uapn]  current: 90(37998, 1112, 421.428375, 1720, 50000) 40
[t=00:12:44.898501][f=0020622] [uapn]     -> false
[t=00:12:44.898510][f=0020622] [uapn] compare
[t=00:12:44.898541][f=0020622] [uapn]  issued : 90(1112, 421.428375, 1720, 50000, nil) 0 (reclaim metal)
[t=00:12:44.898588][f=0020622] [uapn]  current: 90(37998, 1112, 421.428375, 1720, 50000) 40
[t=00:12:44.898604][f=0020622] [uapn]     -> reclaim
[t=00:12:46.669594][f=0020675] [uapn] compare
[t=00:12:46.669626][f=0020675] [uapn]  issued : 40(792, 421.400452, 1512, 50000, nil) 4 (repair units)
[t=00:12:46.669640][f=0020675] [uapn]  current: 40(28081, 792, 421.400452, 1512, 50000) 40
[t=00:12:46.669648][f=0020675] [uapn]     -> repair
[t=00:12:47.437107][f=0020698] Error: QueryWeapon: bad return value, expected number
[t=00:12:47.437159][f=0020698] Error: AimFromWeapon: bad return value, expected number
[t=00:12:47.437169][f=0020698] Warning: turretheavy: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:12:47.437205][f=0020698] Warning: turretheavy: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:12:47.437244][f=0020698] Warning: turretheavy: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:12:47.959169][f=0020713] Warning: turretheavy: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:12:47.959198][f=0020713] Warning: turretheavy: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:12:48.244775][f=0020716] [uapn] compare
[t=00:12:48.244810][f=0020716] [uapn]  issued : 40(968, 421.502838, 1288, 50000, nil) 4 (repair units)
[t=00:12:48.244828][f=0020716] [uapn]  current: 40(8929, nil, nil, nil, nil) 0
[t=00:12:48.244836][f=0020716] [uapn]     -> false
[t=00:12:48.244844][f=0020716] [uapn] compare
[t=00:12:48.244879][f=0020716] [uapn]  issued : 40(968, 421.502838, 1288, 50000, nil) 4 (repair units)
[t=00:12:48.244893][f=0020716] [uapn]  current: 40(8929, nil, nil, nil, nil) 0
[t=00:12:48.244900][f=0020716] [uapn]     -> false
[t=00:12:48.244906][f=0020716] [uapn] compare
[t=00:12:48.244923][f=0020716] [uapn]  issued : 90(968, 421.502838, 1288, 50000, nil) 0 (reclaim metal)
[t=00:12:48.244936][f=0020716] [uapn]  current: 40(8929, nil, nil, nil, nil) 0
[t=00:12:48.244943][f=0020716] [uapn]     -> false
[t=00:12:48.244956][f=0020716] [uapn] compare
[t=00:12:48.244971][f=0020716] [uapn]  issued : 40(968, 421.502838, 1288, 50000, nil) 0 (build assist)
[t=00:12:48.244984][f=0020716] [uapn]  current: 40(8929, nil, nil, nil, nil) 0
[t=00:12:48.244993][f=0020716] [uapn]     -> false
[t=00:12:49.225467][f=0020752] Zythid added point: 
[t=00:12:49.424053][f=0020757] [uapn] compare
[t=00:12:49.424107][f=0020757] [uapn]  issued : 40(1112, 421.428375, 1720, 50000, nil) 4 (repair units)
[t=00:12:49.424146][f=0020757] [uapn]  current: 40(30037, 1112, 421.428375, 1720, 50000) 12
[t=00:12:49.424156][f=0020757] [uapn]     -> repair
[t=00:12:51.295113][f=0020815] [uapn] compare
[t=00:12:51.295184][f=0020815] [uapn]  issued : 40(792, 421.400452, 1512, 50000, nil) 4 (repair units)
[t=00:12:51.295261][f=0020815] [uapn]  current: 40(28081, 792, 421.400452, 1512, 50000) 40
[t=00:12:51.295276][f=0020815] [uapn]     -> repair
[t=00:12:51.641322][f=0020825] game_message: Razor is under attack
[t=00:12:53.783068][f=0020889] [uapn] compare
[t=00:12:53.783127][f=0020889] [uapn]  issued : 40(1112, 421.428375, 1720, 50000, nil) 4 (repair units)
[t=00:12:53.783172][f=0020889] [uapn]  current: 40(30037, 1112, 421.428375, 1720, 50000) 12
[t=00:12:53.783184][f=0020889] [uapn]     -> repair
[t=00:12:55.862615][f=0020952] [uapn] compare
[t=00:12:55.862648][f=0020952] [uapn]  issued : 40(792, 421.400452, 1512, 50000, nil) 4 (repair units)
[t=00:12:55.862663][f=0020952] [uapn]  current: 40(28081, 792, 421.400452, 1512, 50000) 40
[t=00:12:55.862696][f=0020952] [uapn]     -> repair
[t=00:12:56.678717][f=0020976] game_message: Harpy is under attack
[t=00:12:58.137635][f=0021020] [uapn] compare
[t=00:12:58.137674][f=0021020] [uapn]  issued : 40(1112, 421.428375, 1720, 50000, nil) 4 (repair units)
[t=00:12:58.137693][f=0021020] [uapn]  current: 40(30037, 1112, 421.428375, 1720, 50000) 12
[t=00:12:58.137726][f=0021020] [uapn]     -> repair
[t=00:12:59.937497][f=0021073] [uapn] compare
[t=00:12:59.937555][f=0021073] [uapn]  issued : 40(792, 421.400452, 1512, 50000, nil) 4 (repair units)
[t=00:12:59.937574][f=0021073] [uapn]  current: 40(28081, 792, 421.400452, 1512, 50000) 40
[t=00:12:59.937615][f=0021073] [uapn]     -> repair
[t=00:13:01.764079][f=0021128] game_message: Metal Extractor is under attack
[t=00:13:02.366005][f=0021146] [uapn] compare
[t=00:13:02.366046][f=0021146] [uapn]  issued : 40(1112, 421.428375, 1720, 50000, nil) 4 (repair units)
[t=00:13:02.366072][f=0021146] [uapn]  current: 90(37348, 1112, 421.428375, 1720, 50000) 40
[t=00:13:02.366105][f=0021146] [uapn]     -> false
[t=00:13:02.366124][f=0021146] [uapn] compare
[t=00:13:02.366147][f=0021146] [uapn]  issued : 40(1112, 421.428375, 1720, 50000, nil) 4 (repair units)
[t=00:13:02.366169][f=0021146] [uapn]  current: 90(37348, 1112, 421.428375, 1720, 50000) 40
[t=00:13:02.366182][f=0021146] [uapn]     -> false
[t=00:13:02.366195][f=0021146] [uapn] compare
[t=00:13:02.366231][f=0021146] [uapn]  issued : 90(1112, 421.428375, 1720, 50000, nil) 0 (reclaim metal)
[t=00:13:02.366264][f=0021146] [uapn]  current: 90(37348, 1112, 421.428375, 1720, 50000) 40
[t=00:13:02.366281][f=0021146] [uapn]     -> reclaim
[t=00:13:04.693374][f=0021216] [uapn] compare
[t=00:13:04.693406][f=0021216] [uapn]  issued : 40(792, 421.400452, 1512, 50000, nil) 4 (repair units)
[t=00:13:04.693424][f=0021216] [uapn]  current: 40(28081, 792, 421.400452, 1512, 50000) 40
[t=00:13:04.693434][f=0021216] [uapn]     -> repair
[t=00:13:06.744262][f=0021278] [uapn] compare
[t=00:13:06.744325][f=0021278] [uapn]  issued : 40(1112, 421.428375, 1720, 50000, nil) 4 (repair units)
[t=00:13:06.744348][f=0021278] [uapn]  current: 90(57797, 1112, 421.428375, 1720, 50000) 40
[t=00:13:06.744357][f=0021278] [uapn]     -> false
[t=00:13:06.744365][f=0021278] [uapn] compare
[t=00:13:06.744395][f=0021278] [uapn]  issued : 40(1112, 421.428375, 1720, 50000, nil) 4 (repair units)
[t=00:13:06.744411][f=0021278] [uapn]  current: 90(57797, 1112, 421.428375, 1720, 50000) 40
[t=00:13:06.744418][f=0021278] [uapn]     -> false
[t=00:13:06.744428][f=0021278] [uapn] compare
[t=00:13:06.744450][f=0021278] [uapn]  issued : 90(1112, 421.428375, 1720, 50000, nil) 0 (reclaim metal)
[t=00:13:06.744466][f=0021278] [uapn]  current: 90(57797, 1112, 421.428375, 1720, 50000) 40
[t=00:13:06.744476][f=0021278] [uapn]     -> reclaim
[t=00:13:09.279597][f=0021353] [uapn] compare
[t=00:13:09.279636][f=0021353] [uapn]  issued : 40(792, 421.400452, 1512, 50000, nil) 4 (repair units)
[t=00:13:09.279655][f=0021353] [uapn]  current: 40(28081, 792, 421.400452, 1512, 50000) 40
[t=00:13:09.279706][f=0021353] [uapn]     -> repair
[t=00:13:11.034635][f=0021406] [uapn] compare
[t=00:13:11.034667][f=0021406] [uapn]  issued : 40(1112, 421.428375, 1720, 50000, nil) 4 (repair units)
[t=00:13:11.034686][f=0021406] [uapn]  current: 40(31140, 1112, 421.428375, 1720, 50000) 12
[t=00:13:11.034694][f=0021406] [uapn]     -> repair
[t=00:13:13.943919][f=0021494] [uapn] compare
[t=00:13:13.943953][f=0021494] [uapn]  issued : 40(792, 421.400452, 1512, 50000, nil) 0 (build assist)
[t=00:13:13.943989][f=0021494] [uapn]  current: 40(28081, 792, 421.400452, 1512, 50000) 40
[t=00:13:13.944001][f=0021494] [uapn]     -> repair
[t=00:13:14.791756][f=0021518] <Faynthasyn> Allies: !Resign
[t=00:13:14.840864][f=0021519] > Poll: Resign team 1? [!y=0/4, !n=0/4]
[t=00:13:14.840888][f=0021519] > Poll: Resign team 1? [!y=1/4, !n=0/4]
[t=00:13:15.795212][f=0021549] [uapn] compare
[t=00:13:15.795248][f=0021549] [uapn]  issued : 40(1112, 421.428375, 1720, 50000, nil) 4 (repair units)
[t=00:13:15.795284][f=0021549] [uapn]  current: 40(31140, 1112, 421.428375, 1720, 50000) 12
[t=00:13:15.795293][f=0021549] [uapn]     -> repair
[t=00:13:16.614949][f=0021573] <NinAnibal> !vote 1
[t=00:13:16.615165][f=0021573] > Poll: Resign team 1? [!y=2/4, !n=0/4]
[t=00:13:17.616295][f=0021603] <Zocker> !vote 1
[t=00:13:17.676254][f=0021604] > Poll: Resign team 1? [!y=3/4, !n=0/4]
[t=00:13:18.477807][f=0021630] [uapn] compare
[t=00:13:18.477843][f=0021630] [uapn]  issued : 90(792, 421.400452, 1512, 50000, nil) 64 (reclaim all)
[t=00:13:18.477880][f=0021630] [uapn]  current: 40(28081, 792, 421.400452, 1512, 50000) 40
[t=00:13:18.477889][f=0021630] [uapn]     -> false
[t=00:13:18.477897][f=0021630] [uapn] compare
[t=00:13:18.477914][f=0021630] [uapn]  issued : 40(792, 421.400452, 1512, 50000, nil) 4 (repair units)
[t=00:13:18.477929][f=0021630] [uapn]  current: 40(28081, 792, 421.400452, 1512, 50000) 40
[t=00:13:18.477937][f=0021630] [uapn]     -> repair
[t=00:13:19.767629][f=0021668] game_message: Stinger is under attack
[t=00:13:21.267095][f=0021712] <Zythid> !vote 1
[t=00:13:21.275131][f=0021713] > Poll: Resign team 1? [!y=4/4, !n=0/4]
[t=00:13:21.333402][f=0021714] > Poll: Resign team 1? [END:SUCCESS]
[t=00:13:21.404835][f=0021716] selectedUnitsShader GL4,  recompiled in , 2, ms at, 21716, success, true
[t=00:13:21.438387][f=0021716] <Global Build Command> Spectator mode or commshare detected. Widget removed.
[t=00:13:21.458898][f=0021717] game_message: Robot Defenders has been destroyed!
[t=00:13:21.459161][f=0021717] game_message: AI wins!
[t=00:13:21.466720][f=0021717] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:13:22.134142][f=0021717] <Ghost Site> Spectator mode. Widget removed.
[t=00:13:22.227363][f=0021718] > Team 1 resigned
[t=00:13:22.352388][f=0021725] <Easy Facing> Spectator mode. Widget removed.
[t=00:13:22.353837][f=0021725] <autoquit> Autoquit canceled.
[t=00:13:22.353954][f=0021725] <Nuke Icon> Spectator mode. Widget removed.
[t=00:13:25.063410][f=0021827] Spectator Zocker left the game:  normal quit
[t=00:13:25.071497][f=0021828] Spectator Faynthasyn left the game:  normal quit
[t=00:13:25.369036][f=0021837] Spectator NinAnibal left the game:  normal quit
[t=00:13:26.284947][f=0021865] Spectator BENNOO left the game:  normal quit
[t=00:13:27.265918][f=0021894] Spectator Posplstupidone left the game:  normal quit
[t=00:13:31.064713][f=0022008] Spectator Zythid left the game:  normal quit
[t=00:13:32.216423][f=0022028] No clients connected, shutting down server
[t=00:13:32.216442][f=0022028] Server shutdown
[t=00:13:48.229325][f=0022028] [QuitAction] user exited to system
[t=00:13:48.285653][f=0022028] [SpringApp::Kill][1] fromRun=1
[t=00:13:48.285674][f=0022028] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:13:48.310002][f=0022028]  [async=0] threads=6 tasks=1255730 {sum,avg}{exec,wait}time={{74247.906, 0.059}, {72852.586, 0.058}}ms
[t=00:13:48.310046][f=0022028]      thread=1 tasks=251146 {sum,min,max,avg}{exec,wait}time={{17913.703, 0.000, 791.825, 0.071}, {6995.991, 0.000, 18446744027136.000, 0.028}}ms
[t=00:13:48.310061][f=0022028]      thread=2 tasks=251146 {sum,min,max,avg}{exec,wait}time={{14643.187, 0.000, 791.821, 0.058}, {15775.043, 0.000, 18446744027136.000, 0.063}}ms
[t=00:13:48.310074][f=0022028]      thread=3 tasks=251146 {sum,min,max,avg}{exec,wait}time={{14359.470, 0.000, 791.812, 0.057}, {16832.555, 0.000, 18446744027136.000, 0.067}}ms
[t=00:13:48.310092][f=0022028]      thread=4 tasks=251146 {sum,min,max,avg}{exec,wait}time={{13418.047, 0.000, 791.767, 0.053}, {16692.516, 0.000, 18446744027136.000, 0.066}}ms
[t=00:13:48.310107][f=0022028]      thread=5 tasks=251146 {sum,min,max,avg}{exec,wait}time={{13913.499, 0.000, 791.798, 0.055}, {16556.482, 0.000, 30.534, 0.066}}ms
[t=00:13:48.310126][f=0022028]  [async=1] threads=6 tasks=5720 {sum,avg}{exec,wait}time={{42910.176, 7.502}, {24996630.000, 4370.040}}ms
[t=00:13:48.310141][f=0022028]      thread=1 tasks=1148 {sum,min,max,avg}{exec,wait}time={{8578.737, 0.001, 2510.487, 7.473}, {5010142.500, 0.012, 8586.746, 4364.236}}ms
[t=00:13:48.310199][f=0022028]      thread=2 tasks=1166 {sum,min,max,avg}{exec,wait}time={{8587.416, 0.000, 2510.560, 7.365}, {5002307.500, 0.045, 8586.197, 4290.144}}ms
[t=00:13:48.310215][f=0022028]      thread=3 tasks=1141 {sum,min,max,avg}{exec,wait}time={{8579.249, 0.000, 2512.020, 7.519}, {4994147.500, 0.153, 8586.771, 4376.992}}ms
[t=00:13:48.310227][f=0022028]      thread=4 tasks=1138 {sum,min,max,avg}{exec,wait}time={{8580.663, 0.001, 2510.817, 7.540}, {5006622.500, 0.105, 8586.776, 4399.493}}ms
[t=00:13:48.310243][f=0022028]      thread=5 tasks=1127 {sum,min,max,avg}{exec,wait}time={{8584.108, 0.000, 2510.208, 7.617}, {4983409.500, 0.049, 8586.303, 4421.836}}ms
[t=00:13:48.310268][f=0022028] [ThreadPool::SetThreadCount][2] workers=0
[t=00:13:48.310275][f=0022028] [SpringApp::Kill][2]
[t=00:13:48.310322][f=0022028] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:13:48.310331][f=0022028] [Game::KillLua][1] dtor=0 luaUI=000001a5a075e750
[t=00:13:48.310370][f=0022028] Start widgetHandler:Shutdown
[t=00:13:48.313795][f=0022028] Shutdown - SaveOrderList Complete
[t=00:13:48.316107][f=0022028] Writing last game win data
[t=00:13:48.326310][f=0022028] Shutdown - SaveConfigData Complete
[t=00:13:48.326333][f=0022028] Shutdown Widget - Chili Highlight
[t=00:13:48.326347][f=0022028] Shutdown Widget - Deferred rendering GL4
[t=00:13:48.326447][f=0022028] Shutdown Widget - Draw After Chili
[t=00:13:48.326462][f=0022028] Shutdown Widget - API Unit Tracker GL4
[t=00:13:48.326476][f=0022028] Shutdown Widget - EPIC Menu
[t=00:13:48.328426][f=0022028] Shutdown Widget - Chili Minimap
[t=00:13:48.328574][f=0022028] Shutdown Widget - Depth of Field Shader
[t=00:13:48.328592][f=0022028] Shutdown Widget - Chili Widget Selector
[t=00:13:48.330753][f=0022028] Shutdown Widget - Deferred rendering
[t=00:13:48.330800][f=0022028] SSAO: Deferred rendering disabled, disabling.
[t=00:13:48.334335][f=0022028] Shutdown Widget - Deferred rendering
[t=00:13:48.334356][f=0022028] SSAO: Deferred rendering disabled, disabling.
[t=00:13:48.335626][f=0022028] Shutdown Widget - Local Team Colors
[t=00:13:48.335649][f=0022028] Shutdown Widget - Display Keys 2
[t=00:13:48.335686][f=0022028] Shutdown Widget - Save Game Menu
[t=00:13:48.335701][f=0022028] Shutdown Widget - Highlight Model Api GL4
[t=00:13:48.335728][f=0022028] Shutdown Widget - Unit Icons
[t=00:13:48.335777][f=0022028] Shutdown Widget - RoI Tracker
[t=00:13:48.336878][f=0022028] Shutdown Widget - HealthBars
[t=00:13:48.338473][f=0022028] Shutdown Widget - Attrition Counter
[t=00:13:48.338704][f=0022028] Shutdown Widget - Noises
[t=00:13:48.338720][f=0022028] Shutdown Widget - BuildETA
[t=00:13:48.338734][f=0022028] Shutdown Widget - Chili Chicken Panel
[t=00:13:48.338769][f=0022028] Shutdown Widget - Selected Units GL4 2
[t=00:13:48.338780][f=0022028] Shutdown Widget - External VR Grid
[t=00:13:48.338792][f=0022028] Shutdown Widget - Win Counter
[t=00:13:48.338807][f=0022028] Shutdown Widget - EndGame APM stats
[t=00:13:48.338831][f=0022028] Shutdown Widget - Modular Comm Info
[t=00:13:48.338858][f=0022028] Shutdown Widget - Chili Economy Panel Default
[t=00:13:48.338875][f=0022028] Shutdown Widget - Chili Nuke Warning
[t=00:13:48.338894][f=0022028] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:13:48.338915][f=0022028] Shutdown Widget - Transport AI
[t=00:13:48.338933][f=0022028] Shutdown Widget - Chili Spectator Panels
[t=00:13:48.338946][f=0022028] Shutdown Widget - Context Menu
[t=00:13:48.338957][f=0022028] Shutdown Widget - Point Tracker
[t=00:13:48.338966][f=0022028] Shutdown Widget - MinimapEvents
[t=00:13:48.338986][f=0022028] Shutdown Widget - Local Widgets Config
[t=00:13:48.339012][f=0022028] Shutdown Widget - Missile Silo Range
[t=00:13:48.339030][f=0022028] Shutdown Widget - Highlight Geos
[t=00:13:48.339044][f=0022028] Shutdown Widget - Grab Input
[t=00:13:48.343210][f=0022028] Input grabbing is disabled!
[t=00:13:48.343246][f=0022028] Shutdown Widget - Defense Range Zero-K
[t=00:13:48.343283][f=0022028] Shutdown Widget - Showeco and Grid Drawer
[t=00:13:48.343308][f=0022028] Shutdown Widget - Darkening
[t=00:13:48.343339][f=0022028] Shutdown Widget - Startup Info and Selector
[t=00:13:48.343370][f=0022028] Shutdown Widget - Chili EndGame Window
[t=00:13:48.343388][f=0022028] Shutdown Widget - Stereo3D
[t=00:13:48.343405][f=0022028] Shutdown Widget - Music Player v2
[t=00:13:48.343449][f=0022028] Shutdown Widget - State Reverse and Latency
[t=00:13:48.343464][f=0022028] Shutdown Widget - Reclaim Field Highlight
[t=00:13:48.343476][f=0022028] Shutdown Widget - Attack AoE
[t=00:13:48.343495][f=0022028] Shutdown Widget - TeamPlatter
[t=00:13:48.344038][f=0022028] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:13:48.344187][f=0022028] Shutdown Widget - Selection Send
[t=00:13:48.344209][f=0022028] Shutdown Widget - Highlight Unit GL4 v2
[t=00:13:48.344222][f=0022028] Shutdown Widget - Spotter
[t=00:13:48.344233][f=0022028] Shutdown Widget - LupsManager
[t=00:13:48.344257][f=0022028] Shutdown Widget - Newton Firezone
[t=00:13:48.344291][f=0022028] Shutdown Widget - Chili Pro Console
[t=00:13:48.344736][f=0022028] Shutdown Widget - Persistent Build Height
[t=00:13:48.344753][f=0022028] Shutdown Widget - Lasso Terraform GUI
[t=00:13:48.344762][f=0022028] Shutdown Widget - Lups
[t=00:13:48.344828][f=0022028] Shutdown Widget - Chili Framework
[t=00:13:48.344841][f=0022028] Shutdown Widget - Chili Core Selector
[t=00:13:48.344954][f=0022028] Shutdown Widget - Custom Markers
[t=00:13:48.344970][f=0022028] Shutdown Widget - Mex Placement Handler
[t=00:13:48.344980][f=0022028] Shutdown Widget - Select Keys
[t=00:13:48.345012][f=0022028] Shutdown Widget - Pause Screen
[t=00:13:48.345157][f=0022028] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:13:48.345180][f=0022028] Shutdown Widget - Bloom Shader Deferred
[t=00:13:48.345210][f=0022028] Shutdown Widget - Text To Speech Control
[t=00:13:48.345222][f=0022028] Shutdown Widget - Layout Handler
[t=00:13:48.345236][f=0022028] Shutdown Widget - Color Blindness Correction
[t=00:13:48.345252][f=0022028] End widgetHandler:Shutdown
[t=00:13:48.427094][f=0022028] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 60947220, 0.0} allocedSize{int+, int-, ext}={0, 0, 10210742699}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0182}
[t=00:13:48.427306][f=0022028] [Game::KillLua][2] dtor=0 luaGaia=000001a56471cb30
[t=00:13:48.438173][f=0022028] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:13:48.438270][f=0022028] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:13:48.438305][f=0022028] [Game::KillLua][3] dtor=0 luaRules=000001a575e82790
[t=00:13:48.438343][f=0022028] Start gadgetHandler:Shutdown
[t=00:13:48.438355][f=0022028] Shutdown - StartSetup
[t=00:13:48.438373][f=0022028] Shutdown - UnitMorph
[t=00:13:48.439626][f=0022028] Shutdown - Carrier Drones
[t=00:13:48.439641][f=0022028] Shutdown - Missile Silo Controller
[t=00:13:48.439652][f=0022028] Shutdown - Modular Comm Info
[t=00:13:48.439662][f=0022028] Shutdown - Terrain Texture Handler
[t=00:13:48.439671][f=0022028] Shutdown - UnitCloakShield
[t=00:13:48.440302][f=0022028] Shutdown - Starlight Handler
[t=00:13:48.440391][f=0022028] End gadgetHandler:Shutdown
[t=00:13:48.479403][f=0022028] Start gadgetHandler:Shutdown
[t=00:13:48.479426][f=0022028] Shutdown - Teleport Throw
[t=00:13:48.479437][f=0022028] Shutdown - UnitMorph
[t=00:13:48.479455][f=0022028] Shutdown - Commander Skin Renderer
[t=00:13:48.481044][f=0022028] Shutdown - Missile fired callins
[t=00:13:48.481082][f=0022028] Shutdown - Modular Comm Info
[t=00:13:48.481114][f=0022028] Shutdown - Retreat Command
[t=00:13:48.481126][f=0022028] Shutdown - Shockwaves
[t=00:13:48.481147][f=0022028] Shutdown - Unit tint API
[t=00:13:48.481165][f=0022028] Shutdown - Unit glow API
[t=00:13:48.481177][f=0022028] Shutdown - UnitCloakShield
[t=00:13:48.481188][f=0022028] Shutdown - Lups Cloak FX
[t=00:13:48.481304][f=0022028] Shutdown - Lups
[t=00:13:48.481360][f=0022028] Shutdown - Lups Shield
[t=00:13:48.481606][f=0022028] End gadgetHandler:Shutdown
[t=00:13:48.508183][f=0022028] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2559, 0.0} allocedSize{int+, int-, ext}={0, 0, 394258}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0031}
[t=00:13:48.508707][f=0022028] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:13:48.508788][f=0022028] [Game::KillLua][4] dtor=0
[t=00:13:48.508800][f=0022028] [Game::KillLua][5] dtor=0
[t=00:13:48.548613][f=0022028] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-26_14-20-54-385_Ancient Bastion Remake 0_105.1.1-2511-g747f18b BAR105.sdfz" (997307 bytes)
[t=00:13:48.548803][f=0022028] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:13:48.566516][f=0022028] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:13:48.566547][f=0022028] [Sound] [Sound::UpdateThread][3] #sources=32 #items=95
[t=00:13:48.566860][f=0022028] [Sound] [Sound::UpdateThread][4] ctx=000001a4a53be8e0 dev=000001a4a53c52b0
[t=00:13:48.567213][f=0022028] [Sound] [Sound::UpdateThread][5] ctx=000001a4a53be8e0 dev=000001a4a53c52b0
[t=00:13:48.567230][f=0022028] [Sound] [Sound::Cleanup][alcDestroyContext(000001a4a53be8e0)]
[t=00:13:48.569220][f=0022028] [Sound] [Sound::Cleanup][alcCloseDevice(000001a4a53c52b0)]
[t=00:13:48.569864][f=0022028] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:13:48.597165][f=0022028] [Sound] [Sound::UpdateThread][6]
[t=00:13:48.598275][f=0022028] [Game::~CGame][1]
[t=00:13:48.598310][f=0022028] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:13:48.598320][f=0022028] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:13:48.598328][f=0022028] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:13:48.598335][f=0022028] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:13:48.598343][f=0022028] [Game::KillLua][4] dtor=1
[t=00:13:48.598354][f=0022028] [Game::KillLua][5] dtor=1
[t=00:13:48.598935][f=0022028] [Game::KillMisc][1]
[t=00:13:48.598972][f=0022028] [Game::KillMisc][2]
[t=00:13:48.599561][f=0022028] [Game::KillMisc][3]
[t=00:13:48.599703][f=0022028] [Game::KillRendering][1]
[t=00:13:48.600145][f=0022028] [~CRectangleOverlapHandler] 5% overlap reduction
[t=00:13:48.635769][f=0022028] [3DOParser::Kill] allocated 29 pieces
[t=00:13:48.635850][f=0022028] [S3OParser::Kill] allocated 5620 pieces
[t=00:13:48.636490][f=0022028] [AssParser::Kill] allocated 701 pieces
[t=00:13:48.708173][f=0022028] [Game::KillInterface][1]
[t=00:13:48.708352][f=0022028] [Game::KillInterface][2]
[t=00:13:48.710542][f=0022028] [Game::KillSimulation][1]
[t=00:13:48.710579][f=0022028] [Game::KillSimulation][2]
[t=00:13:48.748280][f=0022028] [CCollisionHandler] dis-/continuous tests: 338/35074689
[t=00:13:48.748326][f=0022028] [Game::KillSimulation][3]
[t=00:13:48.750483][f=0022028] [~CPathCache(64x32)] cacheHits=9210 hitPercentage=78% numHashColls=0 maxCacheSize=201
[t=00:13:48.750676][f=0022028] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:13:48.750873][f=0022028] [~CPathCache(128x64)] cacheHits=2109 hitPercentage=57% numHashColls=0 maxCacheSize=170
[t=00:13:48.751001][f=0022028] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:13:48.751486][f=0022028] [~CRectangleOverlapHandler] 5% overlap reduction
[t=00:13:48.820196][f=0022028] [LosHandler::Kill] raycast instance cache-{hits,misses}={49901,189893}; shared=2%; cached=19%
[t=00:13:48.845335][f=0022028] [Game::KillSimulation][4]
[t=00:13:48.923162][f=0022028] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:13:48.923201][f=0022028] [Game::~CGame][2]
[t=00:13:48.923208][f=0022028] [Game::~CGame][3]
[t=00:13:48.923253][f=0022028] [SpringApp::Kill][3]
[t=00:13:48.923293][f=0022028] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1614185 bytes sent   in 15482 packets (104.262 bytes/packet)
    2978437 bytes recv'd in 17739 packets (167.903 bytes/packet)
    {0.102x, 0.036x} relative protocol overhead {up, down}
    58844 incoming chunks dropped, 42343 outgoing chunks resent
    17306 incoming chunks processed

[t=00:13:48.923827][f=0022028] [SpringApp::Kill][4] font=000001a4e8ada540
[t=00:13:48.955495][f=0022028] [SpringApp::Kill][5]
[t=00:13:48.961753][f=0022028] [SpringApp::Kill][6]
[t=00:13:48.962072] [SpringApp::Kill][7]
[t=00:13:48.962751] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2600, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:48.962785] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:13:48.962798] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:13:48.962808] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:13:48.962821] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:13:48.962834] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:48.962843] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1044, 1048576, 1048576}, EBO = {1566, 2097152, 2097152}
[t=00:13:48.962856] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {58872, 1048576, 1048576}, EBO = {88308, 2097152, 2097152}
[t=00:13:48.962868] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:13:48.962877] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:48.962888] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:48.962900] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:13:48.962912] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1572, 1048576, 1048576}, EBO = {2358, 2097152, 2097152}
[t=00:13:49.063822] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:13:49.063855] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:13:49.063864] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:13:49.063899] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8482
[t=00:13:49.063908] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:13:49.065581] [VFS] [SpringVFS::DeleteArchives<this=000001a4a52c6040>]
[t=00:13:49.065602] [VFS] [SpringVFS::DeleteArchives<this=000001a4a52c6040>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:13:49.065615] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000001a4a54572b0)
[t=00:13:49.065756] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2222ms
[t=00:13:49.065797]     file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=83ms
[t=00:13:49.065812]     file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=76ms
[t=00:13:49.065823]     file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=43ms
[t=00:13:49.065843]     file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6365 inflSize=6029kb readTime=33ms
[t=00:13:49.065859]     file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=31ms
[t=00:13:49.065870]     file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=27ms
[t=00:13:49.065883]     file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=27ms
[t=00:13:49.065893]     file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=23ms
[t=00:13:49.065906]     file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=19ms
[t=00:13:49.065923]     file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=19ms
[t=00:13:49.067695] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001a4a541d280)
[t=00:13:49.068294] [VFS] [SpringVFS::DeleteArchives<this=000001a4a52c6040>(section=1)] #archives[section]=1 #files[section]=144
[t=00:13:49.068315] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\ancient_bastion_remake_0.5.sd7 (000001a4a5523da0)
[t=00:13:49.068482] [VFS] [SpringVFS::DeleteArchives<this=000001a4a52c6040>(section=2)] #archives[section]=3 #files[section]=327
[t=00:13:49.068501] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001a4a541c780)
[t=00:13:49.068536] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001a4a541c620)
[t=00:13:49.068752] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001a4a541c2b0)
[t=00:13:49.068925] [VFS] [SpringVFS::DeleteArchives<this=000001a4a52c6040>(section=3)] #archives[section]=0 #files[section]=0
[t=00:13:49.068942] [VFS] [SpringVFS::DeleteArchives<this=000001a4a52c6040>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:13:49.069011] [VFS] [SpringVFS::DeleteArchives<this=000001a4a52c6040>(section=5)] #archives[section]=0 #files[section]=0
[t=00:13:49.069037] [VFS] [SpringVFS::DeleteArchives<this=000001a4a52c6040>(section=6)] #archives[section]=0 #files[section]=0
[t=00:13:49.069053] [VFS] [SpringVFS::DeleteArchives<this=000001a4a52c6040>(section=7)] #archives[section]=0 #files[section]=0
[t=00:13:49.069066] [VFS] [SpringVFS::DeleteArchives<this=000001a4a52c6040>(section=8)] #archives[section]=0 #files[section]=0
[t=00:13:49.069622] [SpringApp::Kill][8]
[t=00:13:49.069636] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:13:49.069645] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7245b04d0 (joinable=1)
[t=00:13:49.069659] [WatchDog::Uninstall][2]
[t=00:13:49.451899] [WatchDog::Uninstall][3]
[t=00:13:49.451945] [SpringApp::Kill][9]