Open Chobbyla opened 4 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000095] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.009253] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.009289] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.010204] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.010222] [t=00:00:00.010227] Enable or disable log sections using the LogSections configuration key [t=00:00:00.010234] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.010246] Use "none" to disable the default log sections. [t=00:00:00.010251] ============== </Log Sections> ============== [t=00:00:00.010259] ============== <User Config> ============== [t=00:00:00.010374] AdvMapShading = 0 [t=00:00:00.010384] AdvUnitShading = 0 [t=00:00:00.010389] AnimationMT = 0 [t=00:00:00.010395] BumpWaterAnisotropy = 2 [t=00:00:00.010403] BumpWaterBlurReflection = 1 [t=00:00:00.010408] BumpWaterDepthBits = 32 [t=00:00:00.010414] BumpWaterReflection = 2 [t=00:00:00.010428] BumpWaterTexSizeReflection = 256 [t=00:00:00.010437] CamFreeScrollSpeed = 50 [t=00:00:00.010443] CamMode = 1 [t=00:00:00.010451] CubeTexSizeReflection = 64 [t=00:00:00.010456] CubeTexSizeSpecular = 64 [t=00:00:00.010465] DualScreenMiniMapOnLeft = 1 [t=00:00:00.010471] EdgeMoveDynamic = 0 [t=00:00:00.010478] EdgeMoveWidth = 0.003 [t=00:00:00.010483] FPSFOV = 90 [t=00:00:00.010491] FPSScrollSpeed = 50 [t=00:00:00.010506] FontSize = 18 [t=00:00:00.010514] GrassDetail = 0 [t=00:00:00.010524] GroundDecals = 0 [t=00:00:00.010529] GroundDetail = 50 [t=00:00:00.010534] HangTimeout = 30 [t=00:00:00.010540] HardwareCursor = 1 [t=00:00:00.010546] InitialNetworkTimeout = 0 [t=00:00:00.010552] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.010560] LinkIncomingMaxPacketRate = 512 [t=00:00:00.010566] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.010574] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.010579] LinkOutgoingBandwidth = 131072 [t=00:00:00.010592] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.010600] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.010605] LuaShaders = 0 [t=00:00:00.010610] MSAALevel = 1 [t=00:00:00.010618] MaxDynamicMapLights = 0 [t=00:00:00.010622] MaxDynamicModelLights = 0 [t=00:00:00.010627] MaxParticles = 4000 [t=00:00:00.010634] MaxSounds = 32 [t=00:00:00.010640] MaximumTransmissionUnit = 0 [t=00:00:00.010647] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.010653] MiniMapCanFlip = 1 [t=00:00:00.010664] MiniMapMarker = 0 [t=00:00:00.010670] MouseDragCircleCommandThreshold = 25 [t=00:00:00.010675] MouseDragScrollThreshold = 0 [t=00:00:00.010680] NetworkLossFactor = 1 [t=00:00:00.010687] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.010692] OverheadScrollSpeed = 50 [t=00:00:00.010697] ReconnectTimeout = 0 [t=00:00:00.010702] RotOverheadScrollSpeed = 50 [t=00:00:00.010710] RotateLogFiles = 1 [t=00:00:00.010715] ShadowMapSize = 1024 [t=00:00:00.010720] ShowClock = 0 [t=00:00:00.010732] ShowPlayerInfo = 0 [t=00:00:00.010740] SoftParticles = 2 [t=00:00:00.010745] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.010753] TeamHighlight = 0 [t=00:00:00.010758] UnitIconDist = 151 [t=00:00:00.010769] UpdateBoundingVolumeMT = 0 [t=00:00:00.010774] UpdateWeaponVectorsMT = 0 [t=00:00:00.010782] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.010787] UseLuaMemPools = 0 [t=00:00:00.010794] VFSCacheArchiveFiles = 0 [t=00:00:00.010799] VSync = 0 [t=00:00:00.010804] Water = 4 [t=00:00:00.010813] WindowBorderless = 1 [t=00:00:00.010821] WindowPosY = 0 [t=00:00:00.010825] XResolutionWindowed = 1920 [t=00:00:00.010833] YResolutionWindowed = 1080 [t=00:00:00.010839] snd_volmaster = 43 [t=00:00:00.010852] ============== </User Config> ============== [t=00:00:00.010861] ============== <User System> ============== [t=00:00:00.010936] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.010949] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.010968] Compiler Version: gcc-13.2.0 [t=00:00:00.011001] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.011041] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 57192MB pagefile [t=00:00:00.011051] Binary Word Size: 64-bit (native) [t=00:00:00.011057] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.011066] Physical CPU Cores: 8 [t=00:00:00.011070] Logical CPU Cores: 16 [t=00:00:00.011081] ============== </User System> ============== [t=00:00:00.011091] Run: thread affinity ffffffff [t=00:00:00.011197] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.011205] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.011210] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.011215] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.011222] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.011984] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.011999] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.019132] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.026378] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.026399] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.026406] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.026413] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.026419] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.026425] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.026431] [12] 1440x900x24bpp@60Hz [t=00:00:00.026436] [13] 1366x768x24bpp@60Hz [t=00:00:00.026455] [14] 1360x768x24bpp@60Hz [t=00:00:00.026462] [15] 1280x1024x24bpp@75Hz [t=00:00:00.026467] [17] 1280x960x24bpp@75Hz [t=00:00:00.026472] [19] 1280x800x24bpp@60Hz [t=00:00:00.026477] [20] 1280x768x24bpp@60Hz [t=00:00:00.026482] [21] 1280x720x24bpp@60Hz [t=00:00:00.026489] [24] 1176x664x24bpp@60Hz [t=00:00:00.026494] [27] 1152x864x24bpp@60Hz [t=00:00:00.026499] [28] 1024x768x24bpp@75Hz [t=00:00:00.026505] [31] 800x600x24bpp@75Hz [t=00:00:00.026514] [34] 720x576x24bpp@50Hz [t=00:00:00.026524] [35] 720x480x24bpp@60Hz [t=00:00:00.026532] [37] 640x480x24bpp@75Hz [t=00:00:00.199284] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.199693] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.199709] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.211733] [GR::LogVersionInfo] [t=00:00:00.211755] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.211758] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.211762] GL vendor : NVIDIA Corporation [t=00:00:00.211764] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.211767] GLSL version: 4.60 NVIDIA [t=00:00:00.211770] GLEW version: 2.1.0 [t=00:00:00.211773] GPU memory : 12282MB (total) / 8120MB (available) [t=00:00:00.211777] SDL swap-int: 1 [t=00:00:00.211780] SDL driver : windows [t=00:00:00.211782] [t=00:00:00.211787] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.211790] GLSL shader support : 1 [t=00:00:00.211792] GL4 support : 1 [t=00:00:00.211795] FBO extension support : 1 [t=00:00:00.211802] NVX GPU mem-info support : 1 [t=00:00:00.211806] ATI GPU mem-info support : 0 [t=00:00:00.211813] Texture clamping to edge : 1 [t=00:00:00.211817] NPOT-texture support : 1 (1) [t=00:00:00.211845] S3TC/DXT1 texture support : 1/1 [t=00:00:00.211859] texture query-LOD support : 1 (1) [t=00:00:00.211877] MSAA frame-buffer support : 1 (1) [t=00:00:00.211883] Z-buffer depth : 32 (-) [t=00:00:00.211897] primitive-restart support : 1 (1) [t=00:00:00.211907] clip-space control support: 1 (1) [t=00:00:00.211913] seamless cube-map support : 1 (1) [t=00:00:00.211918] frag-depth layout support : 1 (1) [t=00:00:00.211923] persistent maps support : 1 (1) [t=00:00:00.211971] explicit attribs location : 1 (1) [t=00:00:00.211980] multi draw indirect : 1 (-) [t=00:00:00.211992] array textures : 1 (-) [t=00:00:00.212001] buffer copy support : 1 (-) [t=00:00:00.212006] indirect draw : 1 (-) [t=00:00:00.212014] base instance : 1 (-) [t=00:00:00.212019] [t=00:00:00.212023] max. FBO samples : 32 [t=00:00:00.212031] max. FS/program texture slots : 32/192 [t=00:00:00.212036] max. texture size : 32768 [t=00:00:00.212045] max. texture anisotropy level : 16.000000 [t=00:00:00.212057] max. vec4 varyings/attributes : 31/16 [t=00:00:00.212065] max. draw-buffers : 8 [t=00:00:00.212070] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.212078] max. uniform buffer-bindings : 84 [t=00:00:00.212083] max. uniform block-size : 64KB [t=00:00:00.212091] max. storage buffer-bindings : 96 [t=00:00:00.212096] max. storage block-size : 2047MB [t=00:00:00.212103] [t=00:00:00.212108] enable AMD-hacks : 0 [t=00:00:00.212113] compress MIP-maps: 0 [t=00:00:00.212160] Number of compressed texture formats: 23 [t=00:00:00.212185] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.212213] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.212461] [GR::UpdateGLConfigs] [t=00:00:00.212502] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.212512] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.212524] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.212540] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.212548] [GR::InitGLState] [t=00:00:00.212844] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.375872] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.378504] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.378701] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.383795] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.383818] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.384231] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.385629] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.385641] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.385708] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.385765] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.397517] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.397990] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.398438] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.398557] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.408319] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [t=00:00:00.408341] [VFS] [SpringVFS::ReserveArchives<this=0000020bb6cac240>] [t=00:00:00.408425] [VFS] [SpringVFS::AddArchive<this=0000020bb6cac240>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.410991] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020bb6cac240 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.411007] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.414471] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.414828] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.414894] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.414991] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.415109] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.415185] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.415588] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.416338] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.417942] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.418153] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.418459][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.418523][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.418691][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.418715][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.418724][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.418754][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.425680][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.425705][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.425714][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.425724][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.425741][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.450535][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.452153][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020beda3e9f0(default) context=0000020beda4cbb0 numChannels=2 frameSize=8 [t=00:00:00.452166][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.452172][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.452175][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.452191][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.452207][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.452228][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.452235][f=-000001] [Sound] Devices: [t=00:00:00.453498][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.453508][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.453513][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.453519][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.453530][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.454047][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.454058][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.530228][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 111ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 3470 MB [t=00:00:00.533632][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.538422][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 8454 [t=00:00:00.538444][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.563788][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Aetherian Void 1.7" (loaded=0 cached=0) [t=00:00:00.563931][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020bb6cac240>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.564151][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020bb6cac240>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.564468][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:00.564510][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.564719][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.564757][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.564793][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.564804][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150 Fontconfig error: Cannot load default config file [t=00:00:00.565467][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.565616][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP 127.0.0.1 failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:00.565649][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 27ms [t=00:00:00.565668][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:00.533528][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:04:00.533588][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:04:00.533602][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:04:00.533583][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:04:00.563275][f=-000001] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:04:00.563293][f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{4.423, 0.632}, {1.824, 0.261}}ms [t=00:04:00.563314][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.054, 0.054, 0.054, 0.054}, {0.708, 0.708, 0.708, 0.708}}ms [t=00:04:00.563322][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.065, 0.065, 0.065, 0.065}, {0.001, 0.001, 0.001, 0.001}}ms [t=00:04:00.563328][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.450, 1.450, 1.450, 1.450}, {0.059, 0.059, 0.059, 0.059}}ms [t=00:04:00.563334][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.041, 0.041, 0.041, 0.041}, {0.122, 0.122, 0.122, 0.122}}ms [t=00:04:00.563342][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.051, 0.051, 0.051, 0.051}, {0.224, 0.224, 0.224, 0.224}}ms [t=00:04:00.563348][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.041, 0.041, 0.041, 0.041}, {0.308, 0.308, 0.308, 0.308}}ms [t=00:04:00.563354][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.721, 2.721, 2.721, 2.721}, {0.402, 0.402, 0.402, 0.402}}ms [t=00:04:00.563363][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:00.563369][f=-000001] [SpringApp::Kill][2] [t=00:04:00.563401][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:00.590572][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:00.590590][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:04:00.590615][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000020beda4cbb0 dev=0000020beda3e9f0 [t=00:04:00.590671][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000020beda4cbb0 dev=0000020beda3e9f0 [t=00:04:00.590694][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000020beda4cbb0)] [t=00:04:00.591341][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000020beda3e9f0)] [t=00:04:00.591377][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:00.620656][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:04:00.620999][f=-000001] [SpringApp::Kill][3] [t=00:04:00.621016][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:04:00.621040][f=-000001] [SpringApp::Kill][4] font=0000020bb70c9000 [t=00:04:00.621379][f=-000001] [SpringApp::Kill][5] [t=00:04:00.621500][f=-000001] [SpringApp::Kill][6] [t=00:04:00.621507] [SpringApp::Kill][7] [t=00:04:00.621526] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:00.621531] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:00.621548] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:00.621552] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:00.621558] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:00.621565] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:00.621570] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:00.621575] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:00.621581] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:00.621586] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:00.621591] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:00.621597] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:00.621602] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:00.678318] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:00.678329] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:00.678333] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:00.678336] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:00.678423] [VFS] [SpringVFS::DeleteArchives<this=0000020bb6cac240>] [t=00:04:00.678449] [VFS] [SpringVFS::DeleteArchives<this=0000020bb6cac240>(section=0)] #archives[section]=0 #files[section]=0 [t=00:04:00.678454] [VFS] [SpringVFS::DeleteArchives<this=0000020bb6cac240>(section=1)] #archives[section]=1 #files[section]=62 [t=00:04:00.678459] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\aetherian_void_1.7.sd7 (0000020bed96e0b0) [t=00:04:00.678534] [VFS] [SpringVFS::DeleteArchives<this=0000020bb6cac240>(section=2)] #archives[section]=2 #files[section]=197 [t=00:04:00.678541] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000020bb6594900) [t=00:04:00.678560] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000020bb6594380) [t=00:04:00.678590] [VFS] [SpringVFS::DeleteArchives<this=0000020bb6cac240>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:00.678596] [VFS] [SpringVFS::DeleteArchives<this=0000020bb6cac240>(section=4)] #archives[section]=0 #files[section]=8 [t=00:04:00.678600] [VFS] [SpringVFS::DeleteArchives<this=0000020bb6cac240>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:00.678605] [VFS] [SpringVFS::DeleteArchives<this=0000020bb6cac240>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:00.678609] [VFS] [SpringVFS::DeleteArchives<this=0000020bb6cac240>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:00.678615] [VFS] [SpringVFS::DeleteArchives<this=0000020bb6cac240>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:00.678655] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:04:00.678649] [SpringApp::Kill][8] [t=00:04:00.678661] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e9eb04d0 (joinable=1) [t=00:04:00.678664] [WatchDog::Uninstall][2] [t=00:04:01.143917] [WatchDog::Uninstall][3] [t=00:04:01.143928] [SpringApp::Kill][9]
infolog_full.txt (truncated):