Open Chobbyla opened 3 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000059] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.036637] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.036666] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.036679] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.036687] [t=00:00:00.036691] Enable or disable log sections using the LogSections configuration key [t=00:00:00.036694] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.036699] Use "none" to disable the default log sections. [t=00:00:00.036702] ============== </Log Sections> ============== [t=00:00:00.036706] ============== <User Config> ============== [t=00:00:00.036774] AdvMapShading = 0 [t=00:00:00.036779] AdvUnitShading = 0 [t=00:00:00.036782] AnimationMT = 0 [t=00:00:00.036784] BumpWaterAnisotropy = 2 [t=00:00:00.036787] BumpWaterBlurReflection = 1 [t=00:00:00.036790] BumpWaterDepthBits = 32 [t=00:00:00.036795] BumpWaterReflection = 2 [t=00:00:00.036799] BumpWaterTexSizeReflection = 256 [t=00:00:00.036804] CamFreeScrollSpeed = 50 [t=00:00:00.036807] CamMode = 1 [t=00:00:00.036810] CubeTexSizeReflection = 64 [t=00:00:00.036813] CubeTexSizeSpecular = 64 [t=00:00:00.036815] DualScreenMiniMapOnLeft = 1 [t=00:00:00.036819] EdgeMoveDynamic = 0 [t=00:00:00.036821] EdgeMoveWidth = 0.003 [t=00:00:00.036824] FPSFOV = 90 [t=00:00:00.036827] FPSScrollSpeed = 50 [t=00:00:00.036830] FontSize = 18 [t=00:00:00.036834] GrassDetail = 0 [t=00:00:00.036838] GroundDecals = 0 [t=00:00:00.036841] GroundDetail = 50 [t=00:00:00.036843] HangTimeout = 30 [t=00:00:00.036846] HardwareCursor = 1 [t=00:00:00.036850] InitialNetworkTimeout = 0 [t=00:00:00.036853] LinkIncomingMaxPacketRate = 512 [t=00:00:00.036856] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.036859] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.036864] LinkOutgoingBandwidth = 131072 [t=00:00:00.036867] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.036872] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.036876] LuaShaders = 0 [t=00:00:00.036879] MSAALevel = 1 [t=00:00:00.036889] MaxDynamicMapLights = 0 [t=00:00:00.036892] MaxDynamicModelLights = 0 [t=00:00:00.036894] MaxParticles = 4000 [t=00:00:00.036898] MaxSounds = 32 [t=00:00:00.036900] MaximumTransmissionUnit = 0 [t=00:00:00.036905] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.036908] MiniMapMarker = 0 [t=00:00:00.036910] MouseDragScrollThreshold = 0 [t=00:00:00.036915] NetworkLossFactor = 1 [t=00:00:00.036919] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.036922] OverheadScrollSpeed = 50 [t=00:00:00.036925] ReconnectTimeout = 0 [t=00:00:00.036928] RotOverheadScrollSpeed = 50 [t=00:00:00.036930] RotateLogFiles = 1 [t=00:00:00.036935] ShadowMapSize = 1024 [t=00:00:00.036937] ShowClock = 0 [t=00:00:00.036940] SoftParticles = 2 [t=00:00:00.036943] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.036949] UnitIconDist = 151 [t=00:00:00.036964] UpdateBoundingVolumeMT = 0 [t=00:00:00.036968] UpdateWeaponVectorsMT = 0 [t=00:00:00.036971] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.036973] UseLuaMemPools = 0 [t=00:00:00.036977] VFSCacheArchiveFiles = 0 [t=00:00:00.036980] VSync = 0 [t=00:00:00.036982] Water = 4 [t=00:00:00.036985] WindowBorderless = 1 [t=00:00:00.036989] WindowPosY = 0 [t=00:00:00.036992] XResolutionWindowed = 1920 [t=00:00:00.036995] YResolutionWindowed = 1080 [t=00:00:00.036998] snd_volmaster = 43 [t=00:00:00.037006] ============== </User Config> ============== [t=00:00:00.037011] ============== <User System> ============== [t=00:00:00.037014] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.037018] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.037025] Compiler Version: gcc-13.2.0 [t=00:00:00.037046] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.037087] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 57192MB pagefile [t=00:00:00.037101] Binary Word Size: 64-bit (native) [t=00:00:00.037105] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.037109] Physical CPU Cores: 8 [t=00:00:00.037112] Logical CPU Cores: 16 [t=00:00:00.037115] ============== </User System> ============== [t=00:00:00.037120] Run: thread affinity ffffffff [t=00:00:00.037217] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.037221] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.037224] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.037229] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.037231] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.037752] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.037760] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.040847] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.042642] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.042650] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.042660] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.042663] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.042666] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.042669] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.042673] [12] 1440x900x24bpp@60Hz [t=00:00:00.042676] [13] 1366x768x24bpp@60Hz [t=00:00:00.042678] [14] 1360x768x24bpp@60Hz [t=00:00:00.042682] [15] 1280x1024x24bpp@75Hz [t=00:00:00.042685] [17] 1280x960x24bpp@75Hz [t=00:00:00.042687] [19] 1280x800x24bpp@60Hz [t=00:00:00.042690] [20] 1280x768x24bpp@60Hz [t=00:00:00.042696] [21] 1280x720x24bpp@60Hz [t=00:00:00.042699] [24] 1176x664x24bpp@60Hz [t=00:00:00.042701] [27] 1152x864x24bpp@60Hz [t=00:00:00.042704] [28] 1024x768x24bpp@75Hz [t=00:00:00.042707] [31] 800x600x24bpp@75Hz [t=00:00:00.042711] [34] 720x576x24bpp@50Hz [t=00:00:00.042714] [35] 720x480x24bpp@60Hz [t=00:00:00.042717] [37] 640x480x24bpp@75Hz [t=00:00:00.135610] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.135820] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.135828] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.145872] [GR::LogVersionInfo] [t=00:00:00.145882] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.145886] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.145888] GL vendor : NVIDIA Corporation [t=00:00:00.145891] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.145902] GLSL version: 4.60 NVIDIA [t=00:00:00.145905] GLEW version: 2.1.0 [t=00:00:00.145921] GPU memory : 12282MB (total) / 9555MB (available) [t=00:00:00.145926] SDL swap-int: 1 [t=00:00:00.145928] SDL driver : windows [t=00:00:00.145931] [t=00:00:00.145933] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.145936] GLSL shader support : 1 [t=00:00:00.145939] GL4 support : 1 [t=00:00:00.145941] FBO extension support : 1 [t=00:00:00.145949] NVX GPU mem-info support : 1 [t=00:00:00.145961] ATI GPU mem-info support : 0 [t=00:00:00.145967] Texture clamping to edge : 1 [t=00:00:00.145972] NPOT-texture support : 1 (1) [t=00:00:00.145976] S3TC/DXT1 texture support : 1/1 [t=00:00:00.145980] texture query-LOD support : 1 (1) [t=00:00:00.145983] MSAA frame-buffer support : 1 (1) [t=00:00:00.145986] Z-buffer depth : 32 (-) [t=00:00:00.145991] primitive-restart support : 1 (1) [t=00:00:00.145994] clip-space control support: 1 (1) [t=00:00:00.146000] seamless cube-map support : 1 (1) [t=00:00:00.146003] frag-depth layout support : 1 (1) [t=00:00:00.146005] persistent maps support : 1 (1) [t=00:00:00.146008] explicit attribs location : 1 (1) [t=00:00:00.146017] multi draw indirect : 1 (-) [t=00:00:00.146021] array textures : 1 (-) [t=00:00:00.146025] buffer copy support : 1 (-) [t=00:00:00.146027] indirect draw : 1 (-) [t=00:00:00.146030] base instance : 1 (-) [t=00:00:00.146032] [t=00:00:00.146037] max. FBO samples : 32 [t=00:00:00.146042] max. FS/program texture slots : 32/192 [t=00:00:00.146045] max. texture size : 32768 [t=00:00:00.146049] max. texture anisotropy level : 16.000000 [t=00:00:00.146052] max. vec4 varyings/attributes : 31/16 [t=00:00:00.146055] max. draw-buffers : 8 [t=00:00:00.146058] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.146061] max. uniform buffer-bindings : 84 [t=00:00:00.146067] max. uniform block-size : 64KB [t=00:00:00.146069] max. storage buffer-bindings : 96 [t=00:00:00.146072] max. storage block-size : 2047MB [t=00:00:00.146074] [t=00:00:00.146077] enable AMD-hacks : 0 [t=00:00:00.146081] compress MIP-maps: 0 [t=00:00:00.146105] Number of compressed texture formats: 23 [t=00:00:00.146119] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.146135] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.146271] [GR::UpdateGLConfigs] [t=00:00:00.146293] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.146300] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.146306] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.146313] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.146315] [GR::InitGLState] [t=00:00:00.146475] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.235347] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.236793] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.236910] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.239680] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.239695] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.239994] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.241358] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.241366] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.241425] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.241496] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.250731] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.250975] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.251217] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.251273] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.256117] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [t=00:00:00.256128] [VFS] [SpringVFS::ReserveArchives<this=000002e1ba7092b0>] [t=00:00:00.256187] [VFS] [SpringVFS::AddArchive<this=000002e1ba7092b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.257450] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002e1ba7092b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.257458] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.318906] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.319146] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.319251] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.319299] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.319434] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.319457] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.319515] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.319576] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.319617] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.319641] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.319871][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.319910][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.319964][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.319977][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.319981][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.319999][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.322953][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.322964][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.322976][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.322980][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.322985][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.334499][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.335806][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002e1f0cfc850(default) context=000002e1b957cae0 numChannels=2 frameSize=8 [t=00:00:00.335828][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.335834][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.335842][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.335846][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.335895][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.335911][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.335917][f=-000001] [Sound] Devices: [t=00:00:00.337225][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.337241][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.337245][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.337251][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.337256][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.337770][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.337778][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.428121][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 3533 MB [t=00:00:00.429193][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.430359][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.430369][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.455674][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Aetherian Void 1.7" (loaded=0 cached=0) [t=00:00:00.455821][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002e1ba7092b0>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.456047][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002e1ba7092b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.456369][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:00.456418][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.456624][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.456664][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.456698][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.456712][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150 Fontconfig error: Cannot load default config file [t=00:00:00.457358][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.457443][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:00.457455][f=-000001] [UDPListener] successfully bound socket on port 59727 [t=00:00:00.458045][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:00.458118][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 27ms [t=00:00:00.483851][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002e1f13557c0] using map "Aetherian Void 1.7" (loaded=1 cached=0) [t=00:00:00.484014][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002e1ba7092b0>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.484071][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002e1ba7092b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.484145][f=-000001] [PreGame::AddModArchivesToVFS][server=000002e1f13557c0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:00.484311][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002e1ba7092b0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.511481][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002e1ba7092b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.511588][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002e1ba7092b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.512729][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:00.512775][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.512980][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.513018][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.513059][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.513381][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewpzaGFyZW1vZGU9aW52aXRlOwp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPURvbkJ1Y2tsZXk7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp0ZWFtPTE7Cmhvc3Q9MDsKbmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0ICgxKTsKaXNmcm9tZGVtbz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9QWV0aGVyaWFuIFZvaWQgMS43OwpteXBsYXllcm5hbWU9RG9uQnVja2xleTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:00.513407][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-27_19-20-50-993_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:00.513413][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 55ms [t=00:00:00.513574][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.531170][f=-000001] forceSingleThreaded, false [t=00:00:00.534300][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:00.534350][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.534564][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.534602][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.534636][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.538628][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.538639][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.538687][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.538712][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.538739][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.538763][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.539177][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.539312][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.539425][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.539614][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.539719][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.539807][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.539816][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.539958][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:00.547521][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:00.549366][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:00.549853][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:00.549957][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:00.550215][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.550233][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.550324][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.550335][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.647658][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.760182][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (168 MB)" [t=00:00:00.824741][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/onyxsplat.dds. Creating fallback texture [t=00:00:01.036355][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 486ms [t=00:00:01.036378][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.037388][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:01.037444][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.037694][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.037734][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.037771][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.073064][f=-000001] Loading UnitDefs_posts [t=00:00:01.102849][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:01.102864][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:01.102869][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:01.102874][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:01.114325][f=-000001] Loading FeatureDefs_posts [t=00:00:01.120390][f=-000001] Loading WeaponDefs_posts [t=00:00:01.128688][f=-000001] Loading ArmorDefs_posts [t=00:00:01.135292][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 97ms [t=00:00:01.159145][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 122ms [t=00:00:01.159196][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:01.281648][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:01.283780][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:01.285729][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:01.285842][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:01.285849][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:01.285865][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:01.287223][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:01.288030][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:01.288174][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:01.329780][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:01.337747][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:01.352958][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:01.353013][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:01.353058][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:01.353185][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:08.214688][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:08.214832][f=-000001] Mex Placement Initialised with 48 spots. [t=00:00:08.215308][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:08.215674][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:08.216282][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:08.217109][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:08.217222][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:08.221214][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:08.221406][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:08.222917][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:08.223114][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:08.223224][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:08.223445][f=-000001] [BloomShader::Initialize] removing widget, no shader support [t=00:00:08.224268][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:08.224479][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling. [t=00:00:08.227177][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:08.227542][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:08.227677][f=-000001] SetSunLighting [t=00:00:08.228020][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:08.232808][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:08.232990][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:08.233103][f=-000001] Lua garbage collection rate: 30/s [t=00:00:08.233122][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:08.234724][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:08.234887][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:08.235009][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:08.235738][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:08.235889][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:08.236437][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:08.239432][f=-000001] Writing last game win data [t=00:00:08.248885][f=-000001] LuaUI v0.3 [t=00:00:08.343831][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:08.343884][f=-000001] [s11n] Loading s11n file... [t=00:00:08.347186][f=-000001] [s11n] Parsing model... [t=00:00:08.359041][f=-000001] [s11n] Populating game world... [t=00:00:08.384925][f=-000001] [s11n] s11n loading complete. [t=00:00:08.670898][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:08.670972][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:08.673495][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:08.673515][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:08.674457][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15 [t=00:00:08.676877][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:00:08.677054][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ... [t=00:00:08.677079][f=-000001] Skirmish AI <Circuit Easy-stable>: Water Damage: 12.500000 (This map's water is harmful to land units as well as hovercraft) [t=00:00:08.677182][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Block Size: 128 [t=00:00:08.677189][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:08.678892][f=-000001] Skirmish AI <Circuit Easy-stable>: Determining Usable Terrain for all units ... [t=00:00:08.684738][f=-000001] Skirmish AI <Circuit Easy-stable>: Map Land Percent: 76.01% [t=00:00:08.684769][f=-000001] Skirmish AI <Circuit Easy-stable>: Water is a void: true [t=00:00:08.684774][f=-000001] Skirmish AI <Circuit Easy-stable>: Water is harmful: true [t=00:00:08.684779][f=-000001] Skirmish AI <Circuit Easy-stable>: Minimum Elevation: -350.00 [t=00:00:08.684784][f=-000001] Skirmish AI <Circuit Easy-stable>: Maximum Elevation: 695.90 [t=00:00:08.684797][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 69.484375% of the map. (used by 33 unit-defs) [t=00:00:08.684810][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 69.484375% of the map. (used by 36 unit-defs) [t=00:00:08.684817][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 69.484375% of the map. (used by 40 unit-defs) [t=00:00:08.684827][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:08.684834][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:08.685425][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 352 unit-defs) [t=00:00:08.685455][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:08.686005][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 32 unit-defs) [t=00:00:08.686565][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 5 unit-defs) [t=00:00:08.687904][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs) [t=00:00:08.689233][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 69.44% of the map. (used by 10 unit-defs) [t=00:00:08.690574][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs) [t=00:00:08.690952][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 5 Map-Area(s) occupying 18.62% of the map. (used by 13 unit-defs) [t=00:00:08.691542][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 3 unit-defs) [t=00:00:08.691569][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:08.691936][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 5 Map-Area(s) occupying 18.62% of the map. (used by 21 unit-defs) [t=00:00:08.714380][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Aetherian_Void_1.7.json) [t=00:00:08.714597][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:00:08.715730][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:00:08.715877][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:00:08.716189][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:00:08.716767][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:00:08.716888][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:00:08.718501][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:00:08.741954][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized! [t=00:00:08.742209][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:08.742218][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 71ms [t=00:00:08.747136][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10341, 0.0} allocedSize{int+, int-, ext}={0, 0, 1849260}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0210} [t=00:00:09.040799][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:09.114860][f=-000001] Reclaim highlight: old engine version. [t=00:00:09.119186][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:09.280012][f=-000001] GameID: 92921e6772d5c21ef92653b7834bf0cf [t=00:00:09.280304][f=-000001] Connection attempt from DonBuckley [t=00:00:09.280312][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:09.280405][f=-000001] -> Connection established (given id 0) [t=00:00:09.280424][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][map-checksums] server=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150 client=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150" [t=00:00:09.280436][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:09.280448][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="could not load model "features/lathan/tiberium01.s3o" (reason: [S3OParser] could not find model-file objects3d/features/lathan/tiberium01.s3o)" [t=00:00:09.280458][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2eb2d275b3056bd0405e9eac9238a21efecb31e6e61564fe9c254b59d399fef9f9f6ceb029ba6d6e391ef1ecd88c122affefee0e83e4e528b75913969ef9c1e9]" [t=00:00:09.280468][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=74edd3de5ce962360d14a83dffc346f4f260846124739975c47029ae767456708ff07e8cbbb56c9a006f1055300a5cc54c2b4fd4202afcd84a7ab7afc382187d]" [t=00:00:09.280495][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[Game::Load][lua{Rules,Gaia}={000002e22eaf2990,0000000000000000}][locale="C"]" [t=00:00:09.280554][f=-000001] [Game::ClientReadNet] local skirmish AI "1052188CircuitAIEasy64 (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 1 [t=00:00:09.280562][f=-000001] Player DonBuckley finished loading and is now ingame [t=00:00:09.293408][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:38.274630][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:38.274644][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:38.301544][f=-000001] [async=0] threads=8 tasks=56896 {sum,avg}{exec,wait}time={{2628.983, 0.046}, {6936.702, 0.122}}ms [t=00:00:38.301580][f=-000001] thread=1 tasks=8128 {sum,min,max,avg}{exec,wait}time={{455.044, 0.000, 216.322, 0.056}, {326.089, 0.000, 18446744027136.000, 0.040}}ms [t=00:00:38.301588][f=-000001] thread=2 tasks=8128 {sum,min,max,avg}{exec,wait}time={{371.783, 0.000, 204.711, 0.046}, {924.001, 0.000, 29.928, 0.114}}ms [t=00:00:38.301596][f=-000001] thread=3 tasks=8128 {sum,min,max,avg}{exec,wait}time={{356.704, 0.000, 204.712, 0.044}, {1080.994, 0.000, 29.924, 0.133}}ms [t=00:00:38.301604][f=-000001] thread=4 tasks=8128 {sum,min,max,avg}{exec,wait}time={{371.492, 0.000, 215.245, 0.046}, {1096.964, 0.000, 7.984, 0.135}}ms [t=00:00:38.301610][f=-000001] thread=5 tasks=8128 {sum,min,max,avg}{exec,wait}time={{362.583, 0.000, 204.699, 0.045}, {1141.896, 0.000, 29.925, 0.140}}ms [t=00:00:38.301617][f=-000001] thread=6 tasks=8128 {sum,min,max,avg}{exec,wait}time={{358.784, 0.000, 204.721, 0.044}, {1204.694, 0.000, 29.926, 0.148}}ms [t=00:00:38.301625][f=-000001] thread=7 tasks=8128 {sum,min,max,avg}{exec,wait}time={{352.593, 0.000, 204.737, 0.043}, {1162.063, 0.000, 29.927, 0.143}}ms [t=00:00:38.301632][f=-000001] [async=1] threads=8 tasks=1785 {sum,avg}{exec,wait}time={{28047.551, 15.713}, {5802836.000, 3250.888}}ms [t=00:00:38.301640][f=-000001] thread=1 tasks=255 {sum,min,max,avg}{exec,wait}time={{4000.906, 0.000, 1232.110, 15.690}, {825587.688, 0.428, 4007.122, 3237.599}}ms [t=00:00:38.301649][f=-000001] thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{4018.586, 0.000, 1082.013, 15.759}, {833733.438, 0.070, 4021.314, 3269.543}}ms [t=00:00:38.301656][f=-000001] thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{3996.229, 0.000, 1227.157, 15.671}, {824704.312, 0.130, 4007.104, 3234.135}}ms [t=00:00:38.301663][f=-000001] thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{4004.685, 0.000, 1105.330, 15.705}, {826267.625, 0.249, 4007.100, 3240.265}}ms [t=00:00:38.301673][f=-000001] thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{4007.807, 0.000, 1230.001, 15.717}, {834488.062, 0.277, 4016.041, 3272.502}}ms [t=00:00:38.301687][f=-000001] thread=6 tasks=255 {sum,min,max,avg}{exec,wait}time={{4010.984, 0.000, 1082.063, 15.729}, {830558.812, 0.320, 4013.702, 3257.093}}ms [t=00:00:38.301695][f=-000001] thread=7 tasks=255 {sum,min,max,avg}{exec,wait}time={{4008.352, 0.000, 1232.007, 15.719}, {827496.188, 0.379, 4014.583, 3245.083}}ms [t=00:00:38.301699][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:38.301704][f=-000001] [SpringApp::Kill][2] [t=00:00:38.301741][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:38.301747][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002e267a29a30 [t=00:00:38.301773][f=-000001] Start widgetHandler:Shutdown [t=00:00:38.303312][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:38.308919][f=-000001] Writing last game win data [t=00:00:38.318562][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:38.318575][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:38.318599][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:38.318605][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:38.318614][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:38.319259][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:38.319322][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:38.319846][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:38.319855][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:38.319879][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:38.319890][f=-000001] Shutdown Widget - Unit Icons [t=00:00:38.319896][f=-000001] Shutdown Widget - HealthBars [t=00:00:38.320417][f=-000001] Shutdown Widget - Noises [t=00:00:38.320424][f=-000001] Shutdown Widget - BuildETA [t=00:00:38.320431][f=-000001] Shutdown Widget - Win Counter [t=00:00:38.320437][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:38.321200][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:38.321209][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:38.321215][f=-000001] Shutdown Widget - Attack Warning [t=00:00:38.321226][f=-000001] Shutdown Widget - CameraShake [t=00:00:38.321233][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:38.321276][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:38.321288][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:38.321296][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:38.321306][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:38.321312][f=-000001] Shutdown Widget - Context Menu [t=00:00:38.321321][f=-000001] Shutdown Widget - Darkening [t=00:00:38.321331][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:38.321341][f=-000001] Shutdown Widget - Grab Input [t=00:00:38.321811][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:38.321828][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:38.321841][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:38.321848][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:38.321856][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:38.321871][f=-000001] Shutdown Widget - Point Tracker [t=00:00:38.321878][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:38.321957][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:38.321965][f=-000001] Shutdown Widget - Transport AI [t=00:00:38.321972][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:38.321980][f=-000001] Shutdown Widget - Stereo3D [t=00:00:38.322012][f=-000001] Shutdown Widget - Attack AoE [t=00:00:38.322022][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:00:38.322051][f=-000001] Shutdown Widget - Selection Send [t=00:00:38.322059][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:38.322066][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:38.322073][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:38.322812][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:38.322823][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:38.322829][f=-000001] Shutdown Widget - Chili Framework [t=00:00:38.322838][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:38.322884][f=-000001] Shutdown Widget - Custom Markers [t=00:00:38.322898][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:38.322918][f=-000001] Shutdown Widget - Select Keys [t=00:00:38.322934][f=-000001] Shutdown Widget - Start Boxes [t=00:00:38.322947][f=-000001] Shutdown Widget - Pause Screen [t=00:00:38.323076][f=-000001] Shutdown Widget - Layout Handler [t=00:00:38.323086][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:38.323095][f=-000001] End widgetHandler:Shutdown [t=00:00:38.373947][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5280897, 0.0} allocedSize{int+, int-, ext}={0, 0, 1481931616}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0477} [t=00:00:38.374828][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:38.374837][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002e22eaf2990 [t=00:00:38.374879][f=-000001] Start gadgetHandler:Shutdown [t=00:00:38.374888][f=-000001] Shutdown - StartSetup [t=00:00:38.374893][f=-000001] Shutdown - UnitMorph [t=00:00:38.374901][f=-000001] Shutdown - Carrier Drones [t=00:00:38.374908][f=-000001] Shutdown - Missile Silo Controller [t=00:00:38.374916][f=-000001] Shutdown - Modular Comm Info [t=00:00:38.374922][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:38.374930][f=-000001] Shutdown - UnitCloakShield [t=00:00:38.374937][f=-000001] Shutdown - Starlight Handler [t=00:00:38.374945][f=-000001] End gadgetHandler:Shutdown [t=00:00:38.383432][f=-000001] Start gadgetHandler:Shutdown [t=00:00:38.383446][f=-000001] Shutdown - Teleport Throw [t=00:00:38.383455][f=-000001] Shutdown - UnitMorph [t=00:00:38.383465][f=-000001] Shutdown - Missile fired callins [t=00:00:38.383472][f=-000001] Shutdown - Modular Comm Info [t=00:00:38.383477][f=-000001] Shutdown - Retreat Command [t=00:00:38.383485][f=-000001] Shutdown - Shockwaves [t=00:00:38.383492][f=-000001] Shutdown - UnitCloakShield [t=00:00:38.383527][f=-000001] Shutdown - Lups Cloak FX [t=00:00:38.383534][f=-000001] Shutdown - Lups [t=00:00:38.383561][f=-000001] Shutdown - Lups Shield [t=00:00:38.383570][f=-000001] End gadgetHandler:Shutdown [t=00:00:38.398986][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 25, 0.0} allocedSize{int+, int-, ext}={0, 0, 1272}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0400} [t=00:00:38.399048][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:38.399083][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:38.399089][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:38.401359][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-27_19-20-50-993_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz" (5324 bytes) [t=00:00:38.401414][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:38.444347][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:38.444371][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:00:38.444389][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002e1b957cae0 dev=000002e1f0cfc850 [t=00:00:38.444581][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002e1b957cae0 dev=000002e1f0cfc850 [t=00:00:38.444606][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002e1b957cae0)] [t=00:00:38.445167][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002e1f0cfc850)] [t=00:00:38.445204][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:38.476158][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:38.476651][f=-000001] [Game::~CGame][1] [t=00:00:38.476663][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:38.476682][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:38.476688][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:38.476692][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:38.476695][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:38.476701][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:38.476736][f=-000001] [Game::KillMisc][1] [t=00:00:38.476739][f=-000001] [Game::KillMisc][2] [t=00:00:38.476746][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:38.485931][f=-000001] [Game::KillMisc][3] [t=00:00:38.486023][f=-000001] [Game::KillRendering][1] [t=00:00:38.498608][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:38.512399][f=-000001] [3DOParser::Kill] allocated 30 pieces [t=00:00:38.512445][f=-000001] [S3OParser::Kill] allocated 5527 pieces [t=00:00:38.512753][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:00:38.548447][f=-000001] [Game::KillInterface][1] [t=00:00:38.548802][f=-000001] [Game::KillInterface][2] [t=00:00:38.549555][f=-000001] [Game::KillSimulation][1] [t=00:00:38.549668][f=-000001] [Game::KillSimulation][2] [t=00:00:38.563229][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/272340 [t=00:00:38.563244][f=-000001] [Game::KillSimulation][3] [t=00:00:38.564323][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:00:38.564435][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:38.564531][f=-000001] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=16 [t=00:00:38.564558][f=-000001] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:38.565089][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:38.573559][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:38.577985][f=-000001] [Game::KillSimulation][4] [t=00:00:38.624578][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:00:38.624620][f=-000001] [Game::~CGame][2] [t=00:00:38.624625][f=-000001] [Game::~CGame][3] [t=00:00:38.624803][f=-000001] [SpringApp::Kill][3] [t=00:00:38.624814][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 3052 bytes sent 3717 bytes recv'd [t=00:00:38.633277][f=-000001] Kill: client disconnecting... [t=00:00:38.633298][f=-000001] [GameServer] UpdateLoop: thread affinity ffffffff [t=00:00:40.635065][f=-000001] CloseConnection: client connection closed [t=00:00:40.635120][f=-000001] [SpringApp::Kill][4] font=000002e1ba3f9200 [t=00:00:40.635881][f=-000001] [SpringApp::Kill][5] [t=00:00:40.639774][f=-000001] [SpringApp::Kill][6] [t=00:00:40.639784] [SpringApp::Kill][7] [t=00:00:40.639800] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:40.639805] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:40.639823] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:40.639830] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:40.639835] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:40.639841] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:40.639846] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:40.639851] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:40.639857] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:40.639862] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:40.639867] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:40.639873] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:40.639878] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:40.669529] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:40.669544] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:40.669547] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:40.669550] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:40.669731] [VFS] [SpringVFS::DeleteArchives<this=000002e1ba7092b0>] [t=00:00:40.669752] [VFS] [SpringVFS::DeleteArchives<this=000002e1ba7092b0>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:00:40.669759] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002e1b9fe2930) [t=00:00:40.670388] [VFS] [SpringVFS::DeleteArchives<this=000002e1ba7092b0>(section=1)] #archives[section]=1 #files[section]=62 [t=00:00:40.670398] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\aetherian_void_1.7.sd7 (000002e1f0c7b3f0) [t=00:00:40.670575] [VFS] [SpringVFS::DeleteArchives<this=000002e1ba7092b0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:40.670582] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002e1b9fe27d0) [t=00:00:40.670666] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002e1b9fe2510) [t=00:00:40.670693] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002e1b9fe21a0) [t=00:00:40.670728] [VFS] [SpringVFS::DeleteArchives<this=000002e1ba7092b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:40.670734] [VFS] [SpringVFS::DeleteArchives<this=000002e1ba7092b0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:40.670739] [VFS] [SpringVFS::DeleteArchives<this=000002e1ba7092b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:40.670745] [VFS] [SpringVFS::DeleteArchives<this=000002e1ba7092b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:40.670751] [VFS] [SpringVFS::DeleteArchives<this=000002e1ba7092b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:40.670755] [VFS] [SpringVFS::DeleteArchives<this=000002e1ba7092b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:40.670952] [SpringApp::Kill][8] [t=00:00:40.670957] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:40.670969] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e9eb04d0 (joinable=1) [t=00:00:40.670972] [WatchDog::Uninstall][2] [t=00:00:41.060344] [WatchDog::Uninstall][3] [t=00:00:41.060358] [SpringApp::Kill][9]
infolog_full.txt (truncated):