ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #120277

Open Chobbyla opened 3 hours ago

Chobbyla commented 3 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000058] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.082078] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.082106] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.082117]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.082130]   
[t=00:00:00.082133]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.082136]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.082141]   Use "none" to disable the default log sections.
[t=00:00:00.082144] ============== </Log Sections> ==============

[t=00:00:00.082147] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.082246]   AdvMapShading = 0
[t=00:00:00.082251]   AdvUnitShading = 0
[t=00:00:00.082254]   AnimationMT = 0
[t=00:00:00.082257]   BumpWaterAnisotropy = 2
[t=00:00:00.082259]   BumpWaterBlurReflection = 1
[t=00:00:00.082264]   BumpWaterDepthBits = 32
[t=00:00:00.082266]   BumpWaterReflection = 2
[t=00:00:00.082271]   BumpWaterTexSizeReflection = 256
[t=00:00:00.082276]   CamFreeScrollSpeed = 50
[t=00:00:00.082279]   CamMode = 1
[t=00:00:00.082282]   CubeTexSizeReflection = 64
[t=00:00:00.082284]   CubeTexSizeSpecular = 64
[t=00:00:00.082287]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.082292]   EdgeMoveDynamic = 0
[t=00:00:00.082294]   EdgeMoveWidth = 0.003
[t=00:00:00.082297]   FPSFOV = 90
[t=00:00:00.082299]   FPSScrollSpeed = 50
[t=00:00:00.082302]   FontSize = 18
[t=00:00:00.082306]   GrassDetail = 0
[t=00:00:00.082311]   GroundDecals = 0
[t=00:00:00.082313]   GroundDetail = 50
[t=00:00:00.082316]   HangTimeout = 30
[t=00:00:00.082318]   HardwareCursor = 1
[t=00:00:00.082321]   InitialNetworkTimeout = 0
[t=00:00:00.082324]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.082327]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.082329]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.082332]   LinkOutgoingBandwidth = 131072
[t=00:00:00.082335]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.082340]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.082343]   LuaShaders = 0
[t=00:00:00.082345]   MSAALevel = 1
[t=00:00:00.082348]   MaxDynamicMapLights = 0
[t=00:00:00.082350]   MaxDynamicModelLights = 0
[t=00:00:00.082353]   MaxParticles = 4000
[t=00:00:00.082355]   MaxSounds = 32
[t=00:00:00.082358]   MaximumTransmissionUnit = 0
[t=00:00:00.082361]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.082364]   MiniMapMarker = 0
[t=00:00:00.082368]   MouseDragScrollThreshold = 0
[t=00:00:00.082373]   NetworkLossFactor = 1
[t=00:00:00.082376]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.082378]   OverheadScrollSpeed = 50
[t=00:00:00.082382]   ReconnectTimeout = 0
[t=00:00:00.082385]   RotOverheadScrollSpeed = 50
[t=00:00:00.082388]   RotateLogFiles = 1
[t=00:00:00.082390]   ShadowMapSize = 1024
[t=00:00:00.082393]   ShowClock = 0
[t=00:00:00.082396]   SoftParticles = 2
[t=00:00:00.082399]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.082402]   UnitIconDist = 151
[t=00:00:00.082419]   UpdateBoundingVolumeMT = 0
[t=00:00:00.082424]   UpdateWeaponVectorsMT = 0
[t=00:00:00.082426]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.082429]   UseLuaMemPools = 0
[t=00:00:00.082432]   VFSCacheArchiveFiles = 0
[t=00:00:00.082434]   VSync = 0
[t=00:00:00.082438]   Water = 4
[t=00:00:00.082441]   WindowBorderless = 1
[t=00:00:00.082444]   WindowPosY = 0
[t=00:00:00.082446]   XResolutionWindowed = 1920
[t=00:00:00.082449]   YResolutionWindowed = 1080
[t=00:00:00.082454]   snd_volmaster = 43
[t=00:00:00.082462] ============== </User Config> ==============

[t=00:00:00.082467] ============== <User System> ==============
[t=00:00:00.082470]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.082474]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.082480]        Compiler Version: gcc-13.2.0
[t=00:00:00.082503]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.082532]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 57192MB pagefile
[t=00:00:00.082539]        Binary Word Size: 64-bit (native)
[t=00:00:00.082542]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.082545]      Physical CPU Cores: 8
[t=00:00:00.082548]       Logical CPU Cores: 16
[t=00:00:00.082551] ============== </User System> ==============

[t=00:00:00.082556] Run: thread affinity ffffffff
[t=00:00:00.082652] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.082657]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.082659]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.082663]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.082666]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.083144] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.083152] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.086210] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.087866]     Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.087872]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.087883]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.087886]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.087889]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.087892]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.087895]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.087897]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.087900]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.087903]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.087907]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.087910]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.087912]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.087917]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.087922]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.087924]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.087927]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.087932]         [31] 800x600x24bpp@75Hz
[t=00:00:00.087936]         [34] 720x576x24bpp@50Hz
[t=00:00:00.087939]         [35] 720x480x24bpp@60Hz
[t=00:00:00.087941]         [37] 640x480x24bpp@75Hz
[t=00:00:00.238881] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.239124] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.239132] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.248336] [GR::LogVersionInfo]
[t=00:00:00.248392]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.248397]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.248400]     GL vendor   : NVIDIA Corporation
[t=00:00:00.248403]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.248414]     GLSL version: 4.60 NVIDIA
[t=00:00:00.248416]     GLEW version: 2.1.0
[t=00:00:00.248419]     GPU memory  : 12282MB (total) / 10568MB (available)
[t=00:00:00.248423]     SDL swap-int: 1
[t=00:00:00.248426]     SDL driver  : windows
[t=00:00:00.248429]     
[t=00:00:00.248431]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.248435]     GLSL shader support       : 1
[t=00:00:00.248438]     GL4 support               : 1
[t=00:00:00.248441]     FBO extension support     : 1
[t=00:00:00.248449]     NVX GPU mem-info support  : 1
[t=00:00:00.248458]     ATI GPU mem-info support  : 0
[t=00:00:00.248465]     Texture clamping to edge  : 1
[t=00:00:00.248471]     NPOT-texture support      : 1 (1)
[t=00:00:00.248475]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.248479]     texture query-LOD support : 1 (1)
[t=00:00:00.248482]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.248485]     Z-buffer depth            : 32 (-)
[t=00:00:00.248490]     primitive-restart support : 1 (1)
[t=00:00:00.248495]     clip-space control support: 1 (1)
[t=00:00:00.248501]     seamless cube-map support : 1 (1)
[t=00:00:00.248504]     frag-depth layout support : 1 (1)
[t=00:00:00.248508]     persistent maps support   : 1 (1)
[t=00:00:00.248511]     explicit attribs location : 1 (1)
[t=00:00:00.248513]     multi draw indirect       : 1 (-)
[t=00:00:00.248517]     array textures            : 1 (-)
[t=00:00:00.248521]     buffer copy support       : 1 (-)
[t=00:00:00.248524]     indirect draw             : 1 (-)
[t=00:00:00.248527]     base instance             : 1 (-)
[t=00:00:00.248529]     
[t=00:00:00.248534]     max. FBO samples              : 32
[t=00:00:00.248539]     max. FS/program texture slots : 32/192
[t=00:00:00.248541]     max. texture size             : 32768
[t=00:00:00.248546]     max. texture anisotropy level : 16.000000
[t=00:00:00.248550]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.248553]     max. draw-buffers             : 8
[t=00:00:00.248556]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.248559]     max. uniform buffer-bindings  : 84
[t=00:00:00.248563]     max. uniform block-size       : 64KB
[t=00:00:00.248567]     max. storage buffer-bindings  : 96
[t=00:00:00.248570]     max. storage block-size       : 2047MB
[t=00:00:00.248572]     
[t=00:00:00.248574]     enable AMD-hacks : 0
[t=00:00:00.248577]     compress MIP-maps: 0
[t=00:00:00.248598]     Number of compressed texture formats: 23
[t=00:00:00.248613]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.248633] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.248749] [GR::UpdateGLConfigs]
[t=00:00:00.248767] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.248775] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.248781] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.248787] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.248790] [GR::InitGLState]
[t=00:00:00.248951] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.334825] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.336275] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.336392] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.339168] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.339184] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.339468] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.340552] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.340561] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.340618] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.340657] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.347842] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.348061] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.348299] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.348357] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.353021] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms
[t=00:00:00.353030] [VFS] [SpringVFS::ReserveArchives<this=0000023b1387e9e0>]
[t=00:00:00.353075] [VFS] [SpringVFS::AddArchive<this=0000023b1387e9e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.354360] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023b1387e9e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.354366] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.414244] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.414510] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.414614] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.414623] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.414700] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.414706] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.414717] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.414950] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.414951] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.414975] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.415204][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.415247][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.415294][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.415311][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.415315][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.415337][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.418386][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.418406][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.418426][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.418435][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.418442][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.431873][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.433472][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023b49f6dfd0(default) context=0000023b49dfede0  numChannels=2 frameSize=8
[t=00:00:00.433496][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.433502][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.433506][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.433510][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.433553][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.433572][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.433579][f=-000001] [Sound]   Devices:
[t=00:00:00.434730][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.434747][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.434751][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.434756][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.434761][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.435208][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.435247][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.527998][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 3533 MB
[t=00:00:00.529071][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.532913][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.532925][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.558782][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Aetherian Void 1.7" (loaded=0 cached=0)
[t=00:00:00.558930][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023b1387e9e0>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0
[t=00:00:00.559152][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023b1387e9e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.559470][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea"
[t=00:00:00.559517][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.559723][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.559763][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.559797][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.559810][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150
Fontconfig error: Cannot load default config file
[t=00:00:00.560464][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.560549][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:00.560560][f=-000001] [UDPListener] successfully bound socket on port 49178
[t=00:00:00.561143][f=-000001] [GameServer] Initialize: thread affinity ffffffff
[t=00:00:00.561214][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 28ms
[t=00:00:00.586560][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000023b4a3e0ee0] using map "Aetherian Void 1.7" (loaded=1 cached=0)
[t=00:00:00.586711][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023b1387e9e0>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0
[t=00:00:00.586766][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023b1387e9e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.586837][f=-000001] [PreGame::AddModArchivesToVFS][server=0000023b4a3e0ee0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:00.586999][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023b1387e9e0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:00.613678][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023b1387e9e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.613781][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023b1387e9e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.614904][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea"
[t=00:00:00.614949][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.615151][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.615190][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.615226][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.615526][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewpzaGFyZW1vZGU9aW52aXRlOwp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPURvbkJ1Y2tsZXk7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp0ZWFtPTE7Cmhvc3Q9MDsKbmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0ICgxKTsKaXNmcm9tZGVtbz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9QWV0aGVyaWFuIFZvaWQgMS43OwpteXBsYXllcm5hbWU9RG9uQnVja2xleTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg=="
[t=00:00:00.615550][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-27_19-20-34-281_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:00.615556][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 54ms
[t=00:00:00.615701][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.633179][f=-000001] forceSingleThreaded, false
[t=00:00:00.636197][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea"
[t=00:00:00.636244][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.636457][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.636498][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.636531][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.640498][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.640508][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.640556][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.640583][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.640608][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.640632][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.641047][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.641185][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.641298][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.641481][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.641584][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.641676][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.641685][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.641826][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:00.648145][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:00.649840][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:00.650279][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:00.650378][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:00.650613][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.650627][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.650715][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.650726][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.734411][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.849342][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (168 MB)"
[t=00:00:00.911639][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/onyxsplat.dds. Creating fallback texture
[t=00:00:01.122729][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 471ms
[t=00:00:01.122776][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.123979][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea"
[t=00:00:01.124031][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.124254][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.124294][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.124349][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.158529][f=-000001] Loading UnitDefs_posts
[t=00:00:01.186763][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:01.186776][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:01.186780][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:01.186785][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:01.197191][f=-000001] Loading FeatureDefs_posts
[t=00:00:01.202814][f=-000001] Loading WeaponDefs_posts
[t=00:00:01.210396][f=-000001] Loading ArmorDefs_posts
[t=00:00:01.216520][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 92ms
[t=00:00:01.237828][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 115ms
[t=00:00:01.237863][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:01.313384][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:01.315408][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:01.317403][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:01.317567][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms
[t=00:00:01.317575][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:01.317587][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:01.319064][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:01.319776][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:01.319887][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:01.358586][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:01.366409][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:01.381024][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:01.381084][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:01.381157][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:01.381273][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:07.889261][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:07.889417][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:07.891123][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:07.891963][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:07.892441][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:07.892927][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:07.893070][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:07.893172][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:07.894531][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:07.894663][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:07.898526][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:07.898676][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:07.898788][f=-000001] [BloomShader::Initialize] removing widget, no shader support
[t=00:00:07.899288][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:07.899403][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling.
[t=00:00:07.905009][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:07.905314][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:07.905446][f=-000001] SetSunLighting
[t=00:00:07.905747][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:07.905856][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:07.905991][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:07.907828][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:07.908004][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:07.908020][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:07.908126][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:07.913161][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:07.913364][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[t=00:00:07.914056][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:07.914851][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:07.917800][f=-000001] Writing last game win data
[t=00:00:07.927237][f=-000001] LuaUI v0.3
[t=00:00:08.022849][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:08.022878][f=-000001] [s11n] Loading s11n file...
[t=00:00:08.026178][f=-000001] [s11n] Parsing model...
[t=00:00:08.038295][f=-000001] [s11n] Populating game world...
[t=00:00:08.054987][f=-000001] [s11n] s11n loading complete.
[t=00:00:08.328072][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:08.328128][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:08.329461][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:08.329481][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:08.347559][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15
[t=00:00:08.357769][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:00:08.357977][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[t=00:00:08.358006][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 12.500000 (This map's water is harmful to land units as well as hovercraft)
[t=00:00:08.358186][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 128
[t=00:00:08.358193][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:08.359958][f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[t=00:00:08.365672][f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 76.01%
[t=00:00:08.365698][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is a void: true
[t=00:00:08.365703][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is harmful: true
[t=00:00:08.365708][f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: -350.00
[t=00:00:08.365712][f=-000001] Skirmish AI <Circuit Easy-stable>:   Maximum Elevation: 695.90
[t=00:00:08.365724][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 69.484375% of the map. (used by 33 unit-defs)
[t=00:00:08.365736][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 69.484375% of the map. (used by 36 unit-defs)
[t=00:00:08.365746][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 69.484375% of the map. (used by 40 unit-defs)
[t=00:00:08.365756][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:08.365764][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:08.366356][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 4 Map-Area(s) occupying 27.86% of the map. (used by 352 unit-defs)
[t=00:00:08.366388][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:08.366925][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 4 Map-Area(s) occupying 27.86% of the map. (used by 32 unit-defs)
[t=00:00:08.367507][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 4 Map-Area(s) occupying 27.86% of the map. (used by 5 unit-defs)
[t=00:00:08.368811][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs)
[t=00:00:08.370134][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 69.44% of the map. (used by 10 unit-defs)
[t=00:00:08.371470][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs)
[t=00:00:08.371853][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 5 Map-Area(s) occupying 18.62% of the map. (used by 13 unit-defs)
[t=00:00:08.372404][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 4 Map-Area(s) occupying 27.86% of the map. (used by 3 unit-defs)
[t=00:00:08.372428][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:08.372857][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 5 Map-Area(s) occupying 18.62% of the map. (used by 21 unit-defs)
[t=00:00:08.395439][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Aetherian_Void_1.7.json)
[t=00:00:08.402176][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:08.407931][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:08.412945][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:08.417773][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:08.422699][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:08.427309][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:08.432893][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:08.455894][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized!
[t=00:00:08.456148][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:08.456156][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 128ms
[t=00:00:08.460870][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10341, 0.0} allocedSize{int+, int-, ext}={0, 0, 1849259}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0132}
[t=00:00:08.713544][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[t=00:00:08.778377][f=-000001] Reclaim highlight: old engine version.
[t=00:00:08.790288][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:08.941561][f=-000001] GameID: 82921e67cdcb44c0f92653b72e9ecd07
[t=00:00:08.941809][f=-000001] Connection attempt from DonBuckley
[t=00:00:08.941817][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:08.941892][f=-000001]  -> Connection established (given id 0)
[t=00:00:08.941909][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][map-checksums]
    server=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150
    client=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150"
[t=00:00:08.941921][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:08.941933][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="could not load model "features/lathan/tiberium01.s3o" (reason: [S3OParser] could not find model-file objects3d/features/lathan/tiberium01.s3o)"
[t=00:00:08.941942][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2eb2d275b3056bd0405e9eac9238a21efecb31e6e61564fe9c254b59d399fef9f9f6ceb029ba6d6e391ef1ecd88c122affefee0e83e4e528b75913969ef9c1e9]"
[t=00:00:08.941952][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=74edd3de5ce962360d14a83dffc346f4f260846124739975c47029ae767456708ff07e8cbbb56c9a006f1055300a5cc54c2b4fd4202afcd84a7ab7afc382187d]"
[t=00:00:08.941983][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[Game::Load][lua{Rules,Gaia}={0000023b9aa6b7a0,0000000000000000}][locale="C"]"
[t=00:00:08.942044][f=-000001] [Game::ClientReadNet] local skirmish AI "1052188CircuitAIEasy64 (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 1
[t=00:00:08.942052][f=-000001] Player DonBuckley finished loading and is now ingame
[t=00:00:08.954558][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:01:12.870296][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:12.870313][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:01:12.901201][f=-000001]  [async=0] threads=8 tasks=128177 {sum,avg}{exec,wait}time={{2497.174, 0.019}, {13468.461, 0.105}}ms
[t=00:01:12.901215][f=-000001]      thread=1 tasks=18311 {sum,min,max,avg}{exec,wait}time={{516.870, 0.000, 199.733, 0.028}, {340.630, 0.000, 18446744027136.000, 0.019}}ms
[t=00:01:12.901223][f=-000001]      thread=2 tasks=18311 {sum,min,max,avg}{exec,wait}time={{337.919, 0.000, 187.934, 0.018}, {1702.370, 0.000, 32.030, 0.093}}ms
[t=00:01:12.901230][f=-000001]      thread=3 tasks=18311 {sum,min,max,avg}{exec,wait}time={{324.487, 0.000, 188.008, 0.018}, {2136.259, 0.000, 30.412, 0.117}}ms
[t=00:01:12.901238][f=-000001]      thread=4 tasks=18311 {sum,min,max,avg}{exec,wait}time={{329.712, 0.000, 187.884, 0.018}, {2243.282, 0.000, 32.307, 0.123}}ms
[t=00:01:12.901244][f=-000001]      thread=5 tasks=18311 {sum,min,max,avg}{exec,wait}time={{312.121, 0.000, 187.973, 0.017}, {2346.393, 0.000, 30.486, 0.128}}ms
[t=00:01:12.901250][f=-000001]      thread=6 tasks=18311 {sum,min,max,avg}{exec,wait}time={{347.360, 0.000, 199.395, 0.019}, {2384.603, 0.000, 31.988, 0.130}}ms
[t=00:01:12.901258][f=-000001]      thread=7 tasks=18311 {sum,min,max,avg}{exec,wait}time={{328.704, 0.000, 187.980, 0.018}, {2314.925, 0.000, 30.413, 0.126}}ms
[t=00:01:12.901264][f=-000001]  [async=1] threads=8 tasks=1785 {sum,avg}{exec,wait}time={{25331.674, 14.191}, {5284426.500, 2960.463}}ms
[t=00:01:12.901271][f=-000001]      thread=1 tasks=255 {sum,min,max,avg}{exec,wait}time={{3609.264, 0.000, 1087.731, 14.154}, {748806.938, 0.158, 3624.057, 2936.498}}ms
[t=00:01:12.901280][f=-000001]      thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{3641.628, 0.000, 1089.798, 14.281}, {761606.625, 0.161, 3653.934, 2986.693}}ms
[t=00:01:12.901286][f=-000001]      thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{3607.391, 0.000, 1085.672, 14.147}, {752425.000, 0.385, 3621.949, 2950.686}}ms
[t=00:01:12.901292][f=-000001]      thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{3616.339, 0.000, 1093.279, 14.182}, {753726.875, 0.068, 3625.573, 2955.792}}ms
[t=00:01:12.901301][f=-000001]      thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{3611.215, 0.000, 1086.422, 14.162}, {756749.625, 0.123, 3626.968, 2967.646}}ms
[t=00:01:12.901309][f=-000001]      thread=6 tasks=255 {sum,min,max,avg}{exec,wait}time={{3609.645, 0.000, 1090.067, 14.155}, {754326.938, 0.329, 3621.872, 2958.145}}ms
[t=00:01:12.901316][f=-000001]      thread=7 tasks=255 {sum,min,max,avg}{exec,wait}time={{3636.191, 0.000, 1089.985, 14.260}, {756784.500, 0.041, 3648.469, 2967.782}}ms
[t=00:01:12.901320][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:12.901330][f=-000001] [SpringApp::Kill][2]
[t=00:01:12.901368][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:12.901374][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000023bec8b83d0
[t=00:01:12.901399][f=-000001] Start widgetHandler:Shutdown
[t=00:01:12.902948][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:12.908872][f=-000001] Writing last game win data
[t=00:01:12.918379][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:12.918390][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:12.918416][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:12.918421][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:12.918430][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:12.919081][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:12.919611][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:12.919676][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:12.919684][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:12.919707][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:12.919718][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:12.919726][f=-000001] Shutdown Widget - Noises
[t=00:01:12.919731][f=-000001] Shutdown Widget - HealthBars
[t=00:01:12.920268][f=-000001] Shutdown Widget - BuildETA
[t=00:01:12.920277][f=-000001] Shutdown Widget - Win Counter
[t=00:01:12.920283][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:12.920289][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:12.921058][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:12.921071][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:12.921106][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:12.921118][f=-000001] Shutdown Widget - Transport AI
[t=00:01:12.921236][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:12.921245][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:12.921322][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:12.921329][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:12.921336][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:12.921348][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:12.921355][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:12.921362][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:12.921371][f=-000001] Shutdown Widget - Grab Input
[t=00:01:12.921381][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:12.921392][f=-000001] Shutdown Widget - Darkening
[t=00:01:12.921403][f=-000001] Shutdown Widget - Context Menu
[t=00:01:12.921410][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:12.921419][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:12.921430][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:12.921438][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:12.921447][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:12.921482][f=-000001] Shutdown Widget - CameraShake
[t=00:01:12.921489][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:12.921496][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:12.921506][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:01:12.921531][f=-000001] Shutdown Widget - Selection Send
[t=00:01:12.921539][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:12.921544][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:12.921552][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:12.925271][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:12.925282][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:12.925288][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:12.925297][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:12.925320][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:12.925332][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:12.925373][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:12.925386][f=-000001] Shutdown Widget - Select Keys
[t=00:01:12.925400][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:12.925519][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:12.925528][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:12.925537][f=-000001] End widgetHandler:Shutdown
[t=00:01:12.994478][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8463672, 0.0} allocedSize{int+, int-, ext}={0, 0, 2451862892}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0539}
[t=00:01:12.995249][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:01:12.995257][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000023b9aa6b7a0
[t=00:01:12.995298][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:12.995307][f=-000001] Shutdown - StartSetup
[t=00:01:12.995312][f=-000001] Shutdown - UnitMorph
[t=00:01:12.995319][f=-000001] Shutdown - Carrier Drones
[t=00:01:12.995328][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:12.995334][f=-000001] Shutdown - Modular Comm Info
[t=00:01:12.995341][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:12.995347][f=-000001] Shutdown - UnitCloakShield
[t=00:01:12.995354][f=-000001] Shutdown - Starlight Handler
[t=00:01:12.995361][f=-000001] End gadgetHandler:Shutdown
[t=00:01:13.003418][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:13.003433][f=-000001] Shutdown - Teleport Throw
[t=00:01:13.003442][f=-000001] Shutdown - UnitMorph
[t=00:01:13.003452][f=-000001] Shutdown - Missile fired callins
[t=00:01:13.003458][f=-000001] Shutdown - Modular Comm Info
[t=00:01:13.003472][f=-000001] Shutdown - Retreat Command
[t=00:01:13.003480][f=-000001] Shutdown - Shockwaves
[t=00:01:13.003486][f=-000001] Shutdown - UnitCloakShield
[t=00:01:13.003517][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:13.003521][f=-000001] Shutdown - Lups
[t=00:01:13.003547][f=-000001] Shutdown - Lups Shield
[t=00:01:13.003554][f=-000001] End gadgetHandler:Shutdown
[t=00:01:13.021313][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 25, 0.0} allocedSize{int+, int-, ext}={0, 0, 1272}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0400}
[t=00:01:13.021377][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:13.021419][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:13.021425][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:13.023802][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-27_19-20-34-281_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz" (6771 bytes)
[t=00:01:13.023853][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:13.038332][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:13.038348][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:01:13.038368][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000023b49dfede0 dev=0000023b49f6dfd0
[t=00:01:13.038459][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000023b49dfede0 dev=0000023b49f6dfd0
[t=00:01:13.038474][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000023b49dfede0)]
[t=00:01:13.039066][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000023b49f6dfd0)]
[t=00:01:13.039103][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:13.068799][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:13.070750][f=-000001] [Game::~CGame][1]
[t=00:01:13.070762][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:13.070783][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:13.070787][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:13.070792][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:13.070796][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:13.070802][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:13.070837][f=-000001] [Game::KillMisc][1]
[t=00:01:13.070842][f=-000001] [Game::KillMisc][2]
[t=00:01:13.070848][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:13.079417][f=-000001] [Game::KillMisc][3]
[t=00:01:13.079491][f=-000001] [Game::KillRendering][1]
[t=00:01:13.081466][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:13.092381][f=-000001] [3DOParser::Kill] allocated 30 pieces
[t=00:01:13.092414][f=-000001] [S3OParser::Kill] allocated 5527 pieces
[t=00:01:13.092621][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:01:13.133666][f=-000001] [Game::KillInterface][1]
[t=00:01:13.134164][f=-000001] [Game::KillInterface][2]
[t=00:01:13.134691][f=-000001] [Game::KillSimulation][1]
[t=00:01:13.134802][f=-000001] [Game::KillSimulation][2]
[t=00:01:13.149396][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/942148
[t=00:01:13.149411][f=-000001] [Game::KillSimulation][3]
[t=00:01:13.150992][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:01:13.151107][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:13.151219][f=-000001] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=16
[t=00:01:13.151242][f=-000001] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:13.151805][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:13.161006][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:13.166510][f=-000001] [Game::KillSimulation][4]
[t=00:01:13.217622][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:01:13.217659][f=-000001] [Game::~CGame][2]
[t=00:01:13.217663][f=-000001] [Game::~CGame][3]
[t=00:01:13.217695][f=-000001] [SpringApp::Kill][3]
[t=00:01:13.217704][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    3982 bytes sent  
    4652 bytes recv'd

[t=00:01:13.227110][f=-000001] Kill: client disconnecting...
[t=00:01:13.227125][f=-000001] [GameServer] UpdateLoop: thread affinity ffffffff
[t=00:01:15.228566][f=-000001] CloseConnection: client connection closed
[t=00:01:15.228611][f=-000001] [SpringApp::Kill][4] font=0000023b13559200
[t=00:01:15.229202][f=-000001] [SpringApp::Kill][5]
[t=00:01:15.233014][f=-000001] [SpringApp::Kill][6]
[t=00:01:15.233050] [SpringApp::Kill][7]
[t=00:01:15.233084] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:15.233090] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:15.233106] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:15.233111] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:15.233117] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:01:15.233124] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:15.233128] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:15.233133] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:15.233139] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:15.233144] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:15.233149] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:15.233156] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:15.233161] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:15.253705] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:15.253717] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:15.253720] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:15.253723] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:15.253892] [VFS] [SpringVFS::DeleteArchives<this=0000023b1387e9e0>]
[t=00:01:15.253915] [VFS] [SpringVFS::DeleteArchives<this=0000023b1387e9e0>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:01:15.253922] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000023b131429e0)
[t=00:01:15.254812] [VFS] [SpringVFS::DeleteArchives<this=0000023b1387e9e0>(section=1)] #archives[section]=1 #files[section]=62
[t=00:01:15.254828] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\aetherian_void_1.7.sd7 (0000023b49eb7cb0)
[t=00:01:15.254995] [VFS] [SpringVFS::DeleteArchives<this=0000023b1387e9e0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:15.255002] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000023b131420f0)
[t=00:01:15.255036] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000023b13142670)
[t=00:01:15.255057] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000023b13142300)
[t=00:01:15.255089] [VFS] [SpringVFS::DeleteArchives<this=0000023b1387e9e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:15.255095] [VFS] [SpringVFS::DeleteArchives<this=0000023b1387e9e0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:15.255100] [VFS] [SpringVFS::DeleteArchives<this=0000023b1387e9e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:15.255106] [VFS] [SpringVFS::DeleteArchives<this=0000023b1387e9e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:15.255112] [VFS] [SpringVFS::DeleteArchives<this=0000023b1387e9e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:15.255116] [VFS] [SpringVFS::DeleteArchives<this=0000023b1387e9e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:15.255321] [SpringApp::Kill][8]
[t=00:01:15.255325] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:15.255331] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e9eb04d0 (joinable=1)
[t=00:01:15.255334] [WatchDog::Uninstall][2]
[t=00:01:16.122618] [WatchDog::Uninstall][3]
[t=00:01:16.122630] [SpringApp::Kill][9]