ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #120281

Open Chobbyla opened 18 hours ago

Chobbyla commented 18 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000083] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.043532] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.043561] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.043571]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.043578]   
[t=00:00:00.043581]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.043584]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.043591]   Use "none" to disable the default log sections.
[t=00:00:00.043593] ============== </Log Sections> ==============

[t=00:00:00.043597] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.043664]   AdvMapShading = 0
[t=00:00:00.043668]   AdvUnitShading = 0
[t=00:00:00.043671]   AnimationMT = 0
[t=00:00:00.043674]   BumpWaterAnisotropy = 2
[t=00:00:00.043677]   BumpWaterBlurReflection = 1
[t=00:00:00.043682]   BumpWaterDepthBits = 32
[t=00:00:00.043684]   BumpWaterReflection = 2
[t=00:00:00.043689]   BumpWaterTexSizeReflection = 256
[t=00:00:00.043694]   CamFreeScrollSpeed = 50
[t=00:00:00.043697]   CamMode = 1
[t=00:00:00.043700]   CubeTexSizeReflection = 64
[t=00:00:00.043703]   CubeTexSizeSpecular = 64
[t=00:00:00.043706]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.043710]   EdgeMoveDynamic = 0
[t=00:00:00.043713]   EdgeMoveWidth = 0.003
[t=00:00:00.043715]   FPSFOV = 90
[t=00:00:00.043719]   FPSScrollSpeed = 50
[t=00:00:00.043721]   FontSize = 18
[t=00:00:00.043724]   GrassDetail = 0
[t=00:00:00.043729]   GroundDecals = 0
[t=00:00:00.043733]   GroundDetail = 50
[t=00:00:00.043735]   HangTimeout = 30
[t=00:00:00.043738]   HardwareCursor = 1
[t=00:00:00.043741]   InitialNetworkTimeout = 0
[t=00:00:00.043745]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.043749]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.043752]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.043755]   LinkOutgoingBandwidth = 131072
[t=00:00:00.043758]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.043764]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.043767]   LuaShaders = 0
[t=00:00:00.043770]   MSAALevel = 1
[t=00:00:00.043773]   MaxDynamicMapLights = 0
[t=00:00:00.043775]   MaxDynamicModelLights = 0
[t=00:00:00.043780]   MaxParticles = 4000
[t=00:00:00.043782]   MaxSounds = 32
[t=00:00:00.043785]   MaximumTransmissionUnit = 0
[t=00:00:00.043787]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.043790]   MiniMapMarker = 0
[t=00:00:00.043794]   MouseDragScrollThreshold = 0
[t=00:00:00.043799]   NetworkLossFactor = 1
[t=00:00:00.043802]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.043805]   OverheadScrollSpeed = 50
[t=00:00:00.043808]   ReconnectTimeout = 0
[t=00:00:00.043810]   RotOverheadScrollSpeed = 50
[t=00:00:00.043813]   RotateLogFiles = 1
[t=00:00:00.043816]   ShadowMapSize = 1024
[t=00:00:00.043819]   ShowClock = 0
[t=00:00:00.043824]   SoftParticles = 2
[t=00:00:00.043826]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.043829]   UnitIconDist = 151
[t=00:00:00.043845]   UpdateBoundingVolumeMT = 0
[t=00:00:00.043849]   UpdateWeaponVectorsMT = 0
[t=00:00:00.043852]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.043855]   UseLuaMemPools = 0
[t=00:00:00.043857]   VFSCacheArchiveFiles = 0
[t=00:00:00.043860]   VSync = 0
[t=00:00:00.043865]   Water = 4
[t=00:00:00.043867]   WindowBorderless = 1
[t=00:00:00.043870]   WindowPosY = 0
[t=00:00:00.043873]   XResolutionWindowed = 1920
[t=00:00:00.043876]   YResolutionWindowed = 1080
[t=00:00:00.043880]   snd_volmaster = 43
[t=00:00:00.043889] ============== </User Config> ==============

[t=00:00:00.043899] ============== <User System> ==============
[t=00:00:00.043902]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.043907]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.043913]        Compiler Version: gcc-13.2.0
[t=00:00:00.043936]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.043963]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 57192MB pagefile
[t=00:00:00.043970]        Binary Word Size: 64-bit (native)
[t=00:00:00.043974]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.043977]      Physical CPU Cores: 8
[t=00:00:00.043980]       Logical CPU Cores: 16
[t=00:00:00.043983] ============== </User System> ==============

[t=00:00:00.043987] Run: thread affinity ffffffff
[t=00:00:00.044064] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.044113]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.044117]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.044122]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.044124]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.044603] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.044741] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.048123] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.049837]     Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.049844]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.049855]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.049858]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.049861]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.049865]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.049868]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.049871]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.049874]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.049877]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.049879]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.049882]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.049885]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.049892]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.049899]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.049902]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.049905]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.049908]         [31] 800x600x24bpp@75Hz
[t=00:00:00.049912]         [34] 720x576x24bpp@50Hz
[t=00:00:00.049915]         [35] 720x480x24bpp@60Hz
[t=00:00:00.049918]         [37] 640x480x24bpp@75Hz
[t=00:00:00.146273] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.146469] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.146477] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.155473] [GR::LogVersionInfo]
[t=00:00:00.155506]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.155511]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.155514]     GL vendor   : NVIDIA Corporation
[t=00:00:00.155517]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.155528]     GLSL version: 4.60 NVIDIA
[t=00:00:00.155530]     GLEW version: 2.1.0
[t=00:00:00.155533]     GPU memory  : 12282MB (total) / 10600MB (available)
[t=00:00:00.155537]     SDL swap-int: 1
[t=00:00:00.155540]     SDL driver  : windows
[t=00:00:00.155542]     
[t=00:00:00.155545]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.155547]     GLSL shader support       : 1
[t=00:00:00.155550]     GL4 support               : 1
[t=00:00:00.155552]     FBO extension support     : 1
[t=00:00:00.155564]     NVX GPU mem-info support  : 1
[t=00:00:00.155570]     ATI GPU mem-info support  : 0
[t=00:00:00.155577]     Texture clamping to edge  : 1
[t=00:00:00.155581]     NPOT-texture support      : 1 (1)
[t=00:00:00.155588]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.155594]     texture query-LOD support : 1 (1)
[t=00:00:00.155597]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.155600]     Z-buffer depth            : 32 (-)
[t=00:00:00.155606]     primitive-restart support : 1 (1)
[t=00:00:00.155610]     clip-space control support: 1 (1)
[t=00:00:00.155616]     seamless cube-map support : 1 (1)
[t=00:00:00.155619]     frag-depth layout support : 1 (1)
[t=00:00:00.155623]     persistent maps support   : 1 (1)
[t=00:00:00.155626]     explicit attribs location : 1 (1)
[t=00:00:00.155629]     multi draw indirect       : 1 (-)
[t=00:00:00.155633]     array textures            : 1 (-)
[t=00:00:00.155637]     buffer copy support       : 1 (-)
[t=00:00:00.155640]     indirect draw             : 1 (-)
[t=00:00:00.155643]     base instance             : 1 (-)
[t=00:00:00.155645]     
[t=00:00:00.155650]     max. FBO samples              : 32
[t=00:00:00.155654]     max. FS/program texture slots : 32/192
[t=00:00:00.155657]     max. texture size             : 32768
[t=00:00:00.155661]     max. texture anisotropy level : 16.000000
[t=00:00:00.155666]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.155669]     max. draw-buffers             : 8
[t=00:00:00.155671]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.155674]     max. uniform buffer-bindings  : 84
[t=00:00:00.155679]     max. uniform block-size       : 64KB
[t=00:00:00.155683]     max. storage buffer-bindings  : 96
[t=00:00:00.155686]     max. storage block-size       : 2047MB
[t=00:00:00.155694]     
[t=00:00:00.155702]     enable AMD-hacks : 0
[t=00:00:00.155705]     compress MIP-maps: 0
[t=00:00:00.155730]     Number of compressed texture formats: 23
[t=00:00:00.155750]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.155771] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.155915] [GR::UpdateGLConfigs]
[t=00:00:00.155938] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.155949] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.155957] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.155962] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.155965] [GR::InitGLState]
[t=00:00:00.156118] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.241502] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.242898] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.243019] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.245886] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.245901] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.246195] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.247383] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.247392] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.247446] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.247486] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.255097] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.255367] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.255621] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.255680] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.260863] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms
[t=00:00:00.260874] [VFS] [SpringVFS::ReserveArchives<this=0000021e27bbdee0>]
[t=00:00:00.260917] [VFS] [SpringVFS::AddArchive<this=0000021e27bbdee0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.262206] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021e27bbdee0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.262212] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.317429] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.317665] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.317699] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.317713] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.317843] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.317909] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.317988] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.318045] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.318083] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.318108] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.318336][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.318378][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.318421][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.318437][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.318442][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.318461][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.321299][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.321309][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.321318][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.321323][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.321326][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.332978][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.334360][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021e27cffc90(default) context=0000021e27c23a10  numChannels=2 frameSize=8
[t=00:00:00.334382][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.334388][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.334392][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.334395][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.334440][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.334457][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.334464][f=-000001] [Sound]   Devices:
[t=00:00:00.335555][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.335571][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.335575][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.335581][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.335585][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.336025][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.336034][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.430741][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 3542 MB
[t=00:00:00.431777][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.435666][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.435680][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.461406][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Aetherian Void 1.7" (loaded=0 cached=0)
[t=00:00:00.461556][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e27bbdee0>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0
[t=00:00:00.461806][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e27bbdee0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.462126][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea"
[t=00:00:00.462177][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.462390][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.462432][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.462467][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.462480][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150
Fontconfig error: Cannot load default config file
[t=00:00:00.463088][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.463171][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:00.463182][f=-000001] [UDPListener] successfully bound socket on port 52775
[t=00:00:00.463778][f=-000001] [GameServer] Initialize: thread affinity ffffffff
[t=00:00:00.463848][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 28ms
[t=00:00:00.489462][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000021e28231030] using map "Aetherian Void 1.7" (loaded=1 cached=0)
[t=00:00:00.489618][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e27bbdee0>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0
[t=00:00:00.489674][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e27bbdee0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.489747][f=-000001] [PreGame::AddModArchivesToVFS][server=0000021e28231030] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:00.489913][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e27bbdee0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:00.517653][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e27bbdee0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.517758][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e27bbdee0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.518906][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea"
[t=00:00:00.518962][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.519191][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.519228][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.519264][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.519531][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPURvbkJ1Y2tsZXk7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp0ZWFtPTE7Cmhvc3Q9MDsKbmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0ICgxKTsKaXNmcm9tZGVtbz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9QWV0aGVyaWFuIFZvaWQgMS43OwpteXBsYXllcm5hbWU9RG9uQnVja2xleTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg=="
[t=00:00:00.519555][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-27_19-40-22-672_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:00.519561][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 55ms
[t=00:00:00.519727][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.537033][f=-000001] forceSingleThreaded, false
[t=00:00:00.540086][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea"
[t=00:00:00.540134][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.540348][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.540390][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.540423][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.544385][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.544395][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.544440][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.544467][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.544492][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.544517][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.544926][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.545061][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.545173][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.545358][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.545466][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.545558][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.545567][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.545706][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:00.551288][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:00.552943][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:00.553389][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:00.553489][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:00.553731][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.553745][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.553833][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.553919][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.625000][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.736099][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (168 MB)"
[t=00:00:00.795605][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/onyxsplat.dds. Creating fallback texture
[t=00:00:01.001953][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 448ms
[t=00:00:01.001999][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.002905][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea"
[t=00:00:01.002959][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.003169][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.003207][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.003246][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.037586][f=-000001] Loading UnitDefs_posts
[t=00:00:01.066380][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:01.066396][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:01.066401][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:01.066405][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:01.077015][f=-000001] Loading FeatureDefs_posts
[t=00:00:01.082950][f=-000001] Loading WeaponDefs_posts
[t=00:00:01.090736][f=-000001] Loading ArmorDefs_posts
[t=00:00:01.097017][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 93ms
[t=00:00:01.119030][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 117ms
[t=00:00:01.119063][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:01.194409][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:01.196377][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:01.198339][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:01.198447][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms
[t=00:00:01.198454][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:01.198467][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:01.199827][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:01.200568][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:01.200659][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:01.239182][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:01.246875][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:01.261598][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:01.261647][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:01.261701][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:01.261829][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:01.261874][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:07.755624][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:07.755769][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:07.757421][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:07.757904][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:07.758703][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:07.758977][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:07.759089][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:07.759215][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:07.760559][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:07.760695][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:07.764298][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:07.764435][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:07.764629][f=-000001] [BloomShader::Initialize] removing widget, no shader support
[t=00:00:07.765042][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:07.765165][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling.
[t=00:00:07.767806][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:07.768089][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:07.768240][f=-000001] SetSunLighting
[t=00:00:07.768517][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:07.768632][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:07.768762][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:07.770327][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:07.770448][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:07.770462][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:07.770564][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:07.775189][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:07.775350][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[t=00:00:07.775808][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:07.776256][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:07.778894][f=-000001] Writing last game win data
[t=00:00:07.788122][f=-000001] LuaUI v0.3
[t=00:00:07.875184][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:07.875212][f=-000001] [s11n] Loading s11n file...
[t=00:00:07.878869][f=-000001] [s11n] Parsing model...
[t=00:00:07.890907][f=-000001] [s11n] Populating game world...
[t=00:00:07.908901][f=-000001] [s11n] s11n loading complete.
[t=00:00:08.187030][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:08.187094][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:08.188303][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:08.188323][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:08.189551][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15
[t=00:00:08.191947][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:00:08.192137][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[t=00:00:08.192164][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 12.500000 (This map's water is harmful to land units as well as hovercraft)
[t=00:00:08.192350][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 128
[t=00:00:08.192356][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:08.194216][f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[t=00:00:08.200030][f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 76.01%
[t=00:00:08.200056][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is a void: true
[t=00:00:08.200061][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is harmful: true
[t=00:00:08.200066][f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: -350.00
[t=00:00:08.200070][f=-000001] Skirmish AI <Circuit Easy-stable>:   Maximum Elevation: 695.90
[t=00:00:08.200082][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 69.484375% of the map. (used by 33 unit-defs)
[t=00:00:08.200094][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 69.484375% of the map. (used by 36 unit-defs)
[t=00:00:08.200102][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 69.484375% of the map. (used by 40 unit-defs)
[t=00:00:08.200113][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:08.200122][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:08.200708][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 4 Map-Area(s) occupying 27.86% of the map. (used by 352 unit-defs)
[t=00:00:08.200738][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:08.201287][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 4 Map-Area(s) occupying 27.86% of the map. (used by 32 unit-defs)
[t=00:00:08.201844][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 4 Map-Area(s) occupying 27.86% of the map. (used by 5 unit-defs)
[t=00:00:08.203213][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs)
[t=00:00:08.204577][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 69.44% of the map. (used by 10 unit-defs)
[t=00:00:08.205931][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs)
[t=00:00:08.206321][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 5 Map-Area(s) occupying 18.62% of the map. (used by 13 unit-defs)
[t=00:00:08.206893][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 4 Map-Area(s) occupying 27.86% of the map. (used by 3 unit-defs)
[t=00:00:08.206918][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:08.207282][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 5 Map-Area(s) occupying 18.62% of the map. (used by 21 unit-defs)
[t=00:00:08.229218][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Aetherian_Void_1.7.json)
[t=00:00:08.229405][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:08.230524][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:08.230669][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:08.230977][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:08.231520][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:08.231644][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:08.233264][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:08.255748][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized!
[t=00:00:08.255994][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:08.256002][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 68ms
[t=00:00:08.260597][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10342, 0.0} allocedSize{int+, int-, ext}={0, 0, 1849286}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0166}
[t=00:00:08.500206][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[t=00:00:08.565270][f=-000001] Reclaim highlight: old engine version.
[t=00:00:08.573569][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:08.716506][f=-000001] GameID: 26971e673ab67f36ed604e4931ffe7eb
[t=00:00:08.716760][f=-000001] Connection attempt from DonBuckley
[t=00:00:08.716767][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:08.716839][f=-000001]  -> Connection established (given id 0)
[t=00:00:08.716856][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][map-checksums]
    server=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150
    client=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150"
[t=00:00:08.716866][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:08.716877][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="could not load model "features/lathan/tiberium01.s3o" (reason: [S3OParser] could not find model-file objects3d/features/lathan/tiberium01.s3o)"
[t=00:00:08.716885][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2eb2d275b3056bd0405e9eac9238a21efecb31e6e61564fe9c254b59d399fef9f9f6ceb029ba6d6e391ef1ecd88c122affefee0e83e4e528b75913969ef9c1e9]"
[t=00:00:08.716895][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=74edd3de5ce962360d14a83dffc346f4f260846124739975c47029ae767456708ff07e8cbbb56c9a006f1055300a5cc54c2b4fd4202afcd84a7ab7afc382187d]"
[t=00:00:08.716921][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[Game::Load][lua{Rules,Gaia}={0000021ead492270,0000000000000000}][locale="C"]"
[t=00:00:08.717019][f=-000001] [Game::ClientReadNet] local skirmish AI "1052188CircuitAIEasy64 (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 1
[t=00:00:08.717028][f=-000001] Player DonBuckley finished loading and is now ingame
[t=00:00:08.729904][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:03:31.538605][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:03:31.538623][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:31.569283][f=-000001]  [async=0] threads=8 tasks=393274 {sum,avg}{exec,wait}time={{3582.190, 0.009}, {31436.955, 0.080}}ms
[t=00:03:31.570438][f=-000001]      thread=1 tasks=56182 {sum,min,max,avg}{exec,wait}time={{780.982, 0.000, 206.949, 0.014}, {465.835, 0.000, 18446744027136.000, 0.008}}ms
[t=00:03:31.570455][f=-000001]      thread=2 tasks=56182 {sum,min,max,avg}{exec,wait}time={{529.031, 0.000, 205.169, 0.009}, {2896.169, 0.000, 18446744027136.000, 0.052}}ms
[t=00:03:31.570462][f=-000001]      thread=3 tasks=56182 {sum,min,max,avg}{exec,wait}time={{443.711, 0.000, 193.598, 0.008}, {4500.576, 0.000, 31.865, 0.080}}ms
[t=00:03:31.570480][f=-000001]      thread=4 tasks=56182 {sum,min,max,avg}{exec,wait}time={{443.786, 0.000, 194.654, 0.008}, {4876.475, 0.000, 29.606, 0.087}}ms
[t=00:03:31.570487][f=-000001]      thread=5 tasks=56182 {sum,min,max,avg}{exec,wait}time={{457.017, 0.000, 194.629, 0.008}, {6043.625, 0.000, 29.633, 0.108}}ms
[t=00:03:31.570494][f=-000001]      thread=6 tasks=56182 {sum,min,max,avg}{exec,wait}time={{486.808, 0.000, 194.674, 0.009}, {6202.047, 0.000, 29.589, 0.110}}ms
[t=00:03:31.570503][f=-000001]      thread=7 tasks=56182 {sum,min,max,avg}{exec,wait}time={{440.856, 0.000, 193.671, 0.008}, {6452.229, 0.000, 30.592, 0.115}}ms
[t=00:03:31.570511][f=-000001]  [async=1] threads=8 tasks=1785 {sum,avg}{exec,wait}time={{25667.977, 14.380}, {5339903.500, 2991.542}}ms
[t=00:03:31.570518][f=-000001]      thread=1 tasks=255 {sum,min,max,avg}{exec,wait}time={{3659.910, 0.000, 1186.302, 14.353}, {762351.812, 0.002, 3670.747, 2989.615}}ms
[t=00:03:31.570527][f=-000001]      thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{3683.542, 0.000, 1043.729, 14.445}, {769758.062, 0.011, 3684.886, 3018.659}}ms
[t=00:03:31.570534][f=-000001]      thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{3662.762, 0.000, 1186.281, 14.364}, {760580.062, 0.084, 3673.065, 2982.667}}ms
[t=00:03:31.570542][f=-000001]      thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{3672.139, 0.000, 1044.043, 14.401}, {756221.500, 0.194, 3673.439, 2965.574}}ms
[t=00:03:31.570551][f=-000001]      thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{3662.835, 0.000, 1186.047, 14.364}, {766756.500, 0.252, 3673.629, 3006.888}}ms
[t=00:03:31.570557][f=-000001]      thread=6 tasks=255 {sum,min,max,avg}{exec,wait}time={{3669.409, 0.000, 1043.770, 14.390}, {761036.812, 0.317, 3670.747, 2984.458}}ms
[t=00:03:31.570564][f=-000001]      thread=7 tasks=255 {sum,min,max,avg}{exec,wait}time={{3657.381, 0.000, 1183.659, 14.343}, {763199.062, 0.374, 3670.712, 2992.938}}ms
[t=00:03:31.570569][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:31.570573][f=-000001] [SpringApp::Kill][2]
[t=00:03:31.570613][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:31.570619][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000021eeb4eea40
[t=00:03:31.570646][f=-000001] Start widgetHandler:Shutdown
[t=00:03:31.572174][f=-000001] Shutdown - SaveOrderList Complete
[t=00:03:31.577971][f=-000001] Writing last game win data
[t=00:03:31.588051][f=-000001] Shutdown - SaveConfigData Complete
[t=00:03:31.588066][f=-000001] Shutdown Widget - Chili Highlight
[t=00:03:31.588093][f=-000001] Shutdown Widget - Draw After Chili
[t=00:03:31.588100][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:03:31.588111][f=-000001] Shutdown Widget - EPIC Menu
[t=00:03:31.588808][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:03:31.589343][f=-000001] Shutdown Widget - Chili Minimap
[t=00:03:31.589413][f=-000001] Shutdown Widget - Local Team Colors
[t=00:03:31.589422][f=-000001] Shutdown Widget - Display Keys 2
[t=00:03:31.589449][f=-000001] Shutdown Widget - Save Game Menu
[t=00:03:31.589463][f=-000001] Shutdown Widget - Unit Icons
[t=00:03:31.589471][f=-000001] Shutdown Widget - Noises
[t=00:03:31.589477][f=-000001] Shutdown Widget - HealthBars
[t=00:03:31.590024][f=-000001] Shutdown Widget - BuildETA
[t=00:03:31.590034][f=-000001] Shutdown Widget - Win Counter
[t=00:03:31.590040][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:03:31.590810][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:03:31.590820][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:03:31.590832][f=-000001] Shutdown Widget - Stereo3D
[t=00:03:31.590873][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:03:31.590882][f=-000001] Shutdown Widget - Attack Warning
[t=00:03:31.590890][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:31.590898][f=-000001] Shutdown Widget - Point Tracker
[t=00:03:31.590903][f=-000001] Shutdown Widget - Music Player v2
[t=00:03:31.590911][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:03:31.590918][f=-000001] Shutdown Widget - MinimapEvents
[t=00:03:31.590930][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:03:31.590943][f=-000001] Shutdown Widget - Highlight Geos
[t=00:03:31.590950][f=-000001] Shutdown Widget - Grab Input
[t=00:03:31.591044][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:03:31.591055][f=-000001] Shutdown Widget - Darkening
[t=00:03:31.591066][f=-000001] Shutdown Widget - Context Menu
[t=00:03:31.591078][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:03:31.591087][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:31.591099][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:03:31.591108][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:03:31.591117][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:03:31.591172][f=-000001] Shutdown Widget - CameraShake
[t=00:03:31.591180][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:03:31.591239][f=-000001] Shutdown Widget - Transport AI
[t=00:03:31.591247][f=-000001] Shutdown Widget - Attack AoE
[t=00:03:31.591257][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:03:31.591288][f=-000001] Shutdown Widget - Selection Send
[t=00:03:31.591296][f=-000001] Shutdown Widget - Newton Firezone
[t=00:03:31.591302][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:03:31.591309][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:03:31.592088][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:03:31.592099][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:03:31.592105][f=-000001] Shutdown Widget - Chili Framework
[t=00:03:31.592115][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:03:31.592137][f=-000001] Shutdown Widget - Custom Markers
[t=00:03:31.592148][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:03:31.592191][f=-000001] Shutdown Widget - Select Keys
[t=00:03:31.592206][f=-000001] Shutdown Widget - Start Boxes
[t=00:03:31.592219][f=-000001] Shutdown Widget - Pause Screen
[t=00:03:31.592382][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:03:31.592390][f=-000001] Shutdown Widget - Layout Handler
[t=00:03:31.592401][f=-000001] End widgetHandler:Shutdown
[t=00:03:31.640670][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 20403450, 0.0} allocedSize{int+, int-, ext}={0, 0, 6074764454}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0612}
[t=00:03:31.641547][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:31.641556][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000021ead492270
[t=00:03:31.641593][f=-000001] Start gadgetHandler:Shutdown
[t=00:03:31.641602][f=-000001] Shutdown - StartSetup
[t=00:03:31.641608][f=-000001] Shutdown - UnitMorph
[t=00:03:31.641616][f=-000001] Shutdown - Carrier Drones
[t=00:03:31.641623][f=-000001] Shutdown - Missile Silo Controller
[t=00:03:31.641630][f=-000001] Shutdown - Modular Comm Info
[t=00:03:31.641636][f=-000001] Shutdown - Terrain Texture Handler
[t=00:03:31.641643][f=-000001] Shutdown - UnitCloakShield
[t=00:03:31.641649][f=-000001] Shutdown - Starlight Handler
[t=00:03:31.641655][f=-000001] End gadgetHandler:Shutdown
[t=00:03:31.650970][f=-000001] Start gadgetHandler:Shutdown
[t=00:03:31.650989][f=-000001] Shutdown - Teleport Throw
[t=00:03:31.650997][f=-000001] Shutdown - UnitMorph
[t=00:03:31.651010][f=-000001] Shutdown - Missile fired callins
[t=00:03:31.651018][f=-000001] Shutdown - Modular Comm Info
[t=00:03:31.651023][f=-000001] Shutdown - Retreat Command
[t=00:03:31.651031][f=-000001] Shutdown - Shockwaves
[t=00:03:31.651051][f=-000001] Shutdown - UnitCloakShield
[t=00:03:31.651074][f=-000001] Shutdown - Lups Cloak FX
[t=00:03:31.651082][f=-000001] Shutdown - Lups
[t=00:03:31.651116][f=-000001] Shutdown - Lups Shield
[t=00:03:31.651124][f=-000001] End gadgetHandler:Shutdown
[t=00:03:31.665933][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 25, 0.0} allocedSize{int+, int-, ext}={0, 0, 1272}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0400}
[t=00:03:31.666027][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:31.666096][f=-000001] [Game::KillLua][4] dtor=0
[t=00:03:31.666104][f=-000001] [Game::KillLua][5] dtor=0
[t=00:03:31.668861][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-27_19-40-22-672_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz" (12551 bytes)
[t=00:03:31.668918][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:31.692312][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:31.692335][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:03:31.692355][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000021e27c23a10 dev=0000021e27cffc90
[t=00:03:31.692549][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000021e27c23a10 dev=0000021e27cffc90
[t=00:03:31.692556][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000021e27c23a10)]
[t=00:03:31.693266][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000021e27cffc90)]
[t=00:03:31.693305][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:31.719838][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:03:31.720508][f=-000001] [Game::~CGame][1]
[t=00:03:31.720527][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:31.720544][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:31.720549][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:31.720554][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:31.720558][f=-000001] [Game::KillLua][4] dtor=1
[t=00:03:31.720565][f=-000001] [Game::KillLua][5] dtor=1
[t=00:03:31.720599][f=-000001] [Game::KillMisc][1]
[t=00:03:31.720604][f=-000001] [Game::KillMisc][2]
[t=00:03:31.720613][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:03:31.730571][f=-000001] [Game::KillMisc][3]
[t=00:03:31.730658][f=-000001] [Game::KillRendering][1]
[t=00:03:31.733173][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:31.744815][f=-000001] [3DOParser::Kill] allocated 30 pieces
[t=00:03:31.744886][f=-000001] [S3OParser::Kill] allocated 5527 pieces
[t=00:03:31.745237][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:03:31.786947][f=-000001] [Game::KillInterface][1]
[t=00:03:31.787552][f=-000001] [Game::KillInterface][2]
[t=00:03:31.788130][f=-000001] [Game::KillSimulation][1]
[t=00:03:31.788245][f=-000001] [Game::KillSimulation][2]
[t=00:03:31.817227][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/2002284
[t=00:03:31.817244][f=-000001] [Game::KillSimulation][3]
[t=00:03:31.818632][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:03:31.818832][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:31.818959][f=-000001] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=16
[t=00:03:31.819002][f=-000001] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:31.819776][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:31.828126][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:03:31.832015][f=-000001] [Game::KillSimulation][4]
[t=00:03:31.929932][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:03:31.929979][f=-000001] [Game::~CGame][2]
[t=00:03:31.929987][f=-000001] [Game::~CGame][3]
[t=00:03:31.930149][f=-000001] [SpringApp::Kill][3]
[t=00:03:31.930160][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    7730 bytes sent  
    8394 bytes recv'd

[t=00:03:31.944268][f=-000001] Kill: client disconnecting...
[t=00:03:31.944312][f=-000001] [GameServer] UpdateLoop: thread affinity ffffffff
[t=00:03:33.945148][f=-000001] CloseConnection: client connection closed
[t=00:03:33.945262][f=-000001] [SpringApp::Kill][4] font=0000021e71289200
[t=00:03:33.946198][f=-000001] [SpringApp::Kill][5]
[t=00:03:33.950669][f=-000001] [SpringApp::Kill][6]
[t=00:03:33.950688] [SpringApp::Kill][7]
[t=00:03:33.950714] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.950719] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:03:33.950740] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:33.950750] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:33.950755] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:03:33.950762] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.950767] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:33.950771] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:33.950780] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:33.950785] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.950789] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:33.950796] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:03:33.950801] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:03:33.973037] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:33.973053] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:33.973056] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:33.973059] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:33.973479] [VFS] [SpringVFS::DeleteArchives<this=0000021e27bbdee0>]
[t=00:03:33.973487] [VFS] [SpringVFS::DeleteArchives<this=0000021e27bbdee0>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:03:33.973492] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000021e70e72bf0)
[t=00:03:33.974421] [VFS] [SpringVFS::DeleteArchives<this=0000021e27bbdee0>(section=1)] #archives[section]=1 #files[section]=62
[t=00:03:33.974453] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\aetherian_void_1.7.sd7 (0000021e27c4d6d0)
[t=00:03:33.975597] [VFS] [SpringVFS::DeleteArchives<this=0000021e27bbdee0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:33.975607] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000021e70e721a0)
[t=00:03:33.975681] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000021e70e727d0)
[t=00:03:33.975712] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000021e70e720f0)
[t=00:03:33.975776] [VFS] [SpringVFS::DeleteArchives<this=0000021e27bbdee0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:33.975782] [VFS] [SpringVFS::DeleteArchives<this=0000021e27bbdee0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:03:33.975788] [VFS] [SpringVFS::DeleteArchives<this=0000021e27bbdee0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:33.975795] [VFS] [SpringVFS::DeleteArchives<this=0000021e27bbdee0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:33.975800] [VFS] [SpringVFS::DeleteArchives<this=0000021e27bbdee0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:33.975804] [VFS] [SpringVFS::DeleteArchives<this=0000021e27bbdee0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:33.976000] [SpringApp::Kill][8]
[t=00:03:33.976006] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:33.976012] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e9eb04d0 (joinable=1)
[t=00:03:33.976015] [WatchDog::Uninstall][2]
[t=00:03:34.157411] [WatchDog::Uninstall][3]
[t=00:03:34.157424] [SpringApp::Kill][9]