Open Chobbyla opened 3 days ago
infolog_full.txt (truncated):
[t=00:00:00.000065] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.040325] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.040357] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.040369] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.040377] [t=00:00:00.040381] Enable or disable log sections using the LogSections configuration key [t=00:00:00.040385] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.040391] Use "none" to disable the default log sections. [t=00:00:00.040395] ============== </Log Sections> ============== [t=00:00:00.040401] ============== <User Config> ============== [t=00:00:00.040481] AdvMapShading = 0 [t=00:00:00.040486] AdvUnitShading = 0 [t=00:00:00.040490] AnimationMT = 0 [t=00:00:00.040496] BumpWaterAnisotropy = 2 [t=00:00:00.040499] BumpWaterBlurReflection = 1 [t=00:00:00.040505] BumpWaterDepthBits = 32 [t=00:00:00.040508] BumpWaterReflection = 2 [t=00:00:00.040516] BumpWaterTexSizeReflection = 256 [t=00:00:00.040521] CamFreeScrollSpeed = 50 [t=00:00:00.040525] CamMode = 1 [t=00:00:00.040529] CubeTexSizeReflection = 64 [t=00:00:00.040534] CubeTexSizeSpecular = 64 [t=00:00:00.040538] DualScreenMiniMapOnLeft = 1 [t=00:00:00.040543] EdgeMoveDynamic = 0 [t=00:00:00.040547] EdgeMoveWidth = 0.003 [t=00:00:00.040552] FPSFOV = 90 [t=00:00:00.040555] FPSScrollSpeed = 50 [t=00:00:00.040560] FontSize = 18 [t=00:00:00.040564] GrassDetail = 0 [t=00:00:00.040571] GroundDecals = 0 [t=00:00:00.040576] GroundDetail = 50 [t=00:00:00.040579] HangTimeout = 30 [t=00:00:00.040585] HardwareCursor = 1 [t=00:00:00.040588] InitialNetworkTimeout = 0 [t=00:00:00.040612] LinkIncomingMaxPacketRate = 512 [t=00:00:00.040620] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.040624] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.040628] LinkOutgoingBandwidth = 131072 [t=00:00:00.040638] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.040648] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.040652] LuaShaders = 0 [t=00:00:00.040655] MSAALevel = 1 [t=00:00:00.040659] MaxDynamicMapLights = 0 [t=00:00:00.040662] MaxDynamicModelLights = 0 [t=00:00:00.040666] MaxParticles = 4000 [t=00:00:00.040669] MaxSounds = 32 [t=00:00:00.040673] MaximumTransmissionUnit = 0 [t=00:00:00.040677] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.040681] MiniMapMarker = 0 [t=00:00:00.040684] MouseDragScrollThreshold = 0 [t=00:00:00.040690] NetworkLossFactor = 1 [t=00:00:00.040694] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.040699] OverheadScrollSpeed = 50 [t=00:00:00.040703] ReconnectTimeout = 0 [t=00:00:00.040707] RotOverheadScrollSpeed = 50 [t=00:00:00.040710] RotateLogFiles = 1 [t=00:00:00.040714] ShadowMapSize = 1024 [t=00:00:00.040718] ShowClock = 0 [t=00:00:00.040722] SoftParticles = 2 [t=00:00:00.040726] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.040730] UnitIconDist = 151 [t=00:00:00.040755] UpdateBoundingVolumeMT = 0 [t=00:00:00.040774] UpdateWeaponVectorsMT = 0 [t=00:00:00.040785] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.040792] UseLuaMemPools = 0 [t=00:00:00.040802] VFSCacheArchiveFiles = 0 [t=00:00:00.040808] VSync = 0 [t=00:00:00.040823] Water = 4 [t=00:00:00.040831] WindowBorderless = 1 [t=00:00:00.040836] WindowPosY = 0 [t=00:00:00.040845] XResolutionWindowed = 1920 [t=00:00:00.040851] YResolutionWindowed = 1080 [t=00:00:00.040859] snd_volmaster = 43 [t=00:00:00.040886] ============== </User Config> ============== [t=00:00:00.040896] ============== <User System> ============== [t=00:00:00.040902] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.040913] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.040927] Compiler Version: gcc-13.2.0 [t=00:00:00.040982] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.041034] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 57192MB pagefile [t=00:00:00.041052] Binary Word Size: 64-bit (native) [t=00:00:00.041062] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.041069] Physical CPU Cores: 8 [t=00:00:00.041077] Logical CPU Cores: 16 [t=00:00:00.041082] ============== </User System> ============== [t=00:00:00.041093] Run: thread affinity ffffffff [t=00:00:00.041264] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.041272] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.041276] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.041285] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.041290] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.041941] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.041950] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.045275] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.047054] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.047063] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.047076] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.047080] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.047084] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.047093] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.047099] [12] 1440x900x24bpp@60Hz [t=00:00:00.047103] [13] 1366x768x24bpp@60Hz [t=00:00:00.047106] [14] 1360x768x24bpp@60Hz [t=00:00:00.047110] [15] 1280x1024x24bpp@75Hz [t=00:00:00.047114] [17] 1280x960x24bpp@75Hz [t=00:00:00.047119] [19] 1280x800x24bpp@60Hz [t=00:00:00.047123] [20] 1280x768x24bpp@60Hz [t=00:00:00.047129] [21] 1280x720x24bpp@60Hz [t=00:00:00.047134] [24] 1176x664x24bpp@60Hz [t=00:00:00.047138] [27] 1152x864x24bpp@60Hz [t=00:00:00.047143] [28] 1024x768x24bpp@75Hz [t=00:00:00.047149] [31] 800x600x24bpp@75Hz [t=00:00:00.047154] [34] 720x576x24bpp@50Hz [t=00:00:00.047159] [35] 720x480x24bpp@60Hz [t=00:00:00.047165] [37] 640x480x24bpp@75Hz [t=00:00:00.146823] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.147073] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.147082] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.157907] [GR::LogVersionInfo] [t=00:00:00.157918] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.157928] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.157932] GL vendor : NVIDIA Corporation [t=00:00:00.157936] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.157948] GLSL version: 4.60 NVIDIA [t=00:00:00.157952] GLEW version: 2.1.0 [t=00:00:00.157955] GPU memory : 12282MB (total) / 8645MB (available) [t=00:00:00.157961] SDL swap-int: 1 [t=00:00:00.157965] SDL driver : windows [t=00:00:00.157968] [t=00:00:00.157973] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.157977] GLSL shader support : 1 [t=00:00:00.157981] GL4 support : 1 [t=00:00:00.157984] FBO extension support : 1 [t=00:00:00.157992] NVX GPU mem-info support : 1 [t=00:00:00.158001] ATI GPU mem-info support : 0 [t=00:00:00.158009] Texture clamping to edge : 1 [t=00:00:00.158016] NPOT-texture support : 1 (1) [t=00:00:00.158021] S3TC/DXT1 texture support : 1/1 [t=00:00:00.158027] texture query-LOD support : 1 (1) [t=00:00:00.158032] MSAA frame-buffer support : 1 (1) [t=00:00:00.158036] Z-buffer depth : 32 (-) [t=00:00:00.158042] primitive-restart support : 1 (1) [t=00:00:00.158046] clip-space control support: 1 (1) [t=00:00:00.158053] seamless cube-map support : 1 (1) [t=00:00:00.158058] frag-depth layout support : 1 (1) [t=00:00:00.158063] persistent maps support : 1 (1) [t=00:00:00.158067] explicit attribs location : 1 (1) [t=00:00:00.158072] multi draw indirect : 1 (-) [t=00:00:00.158078] array textures : 1 (-) [t=00:00:00.158082] buffer copy support : 1 (-) [t=00:00:00.158086] indirect draw : 1 (-) [t=00:00:00.158091] base instance : 1 (-) [t=00:00:00.158094] [t=00:00:00.158099] max. FBO samples : 32 [t=00:00:00.158105] max. FS/program texture slots : 32/192 [t=00:00:00.158109] max. texture size : 32768 [t=00:00:00.158114] max. texture anisotropy level : 16.000000 [t=00:00:00.158119] max. vec4 varyings/attributes : 31/16 [t=00:00:00.158123] max. draw-buffers : 8 [t=00:00:00.158127] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.158131] max. uniform buffer-bindings : 84 [t=00:00:00.158136] max. uniform block-size : 64KB [t=00:00:00.158142] max. storage buffer-bindings : 96 [t=00:00:00.158145] max. storage block-size : 2047MB [t=00:00:00.158150] [t=00:00:00.158154] enable AMD-hacks : 0 [t=00:00:00.158157] compress MIP-maps: 0 [t=00:00:00.158183] Number of compressed texture formats: 23 [t=00:00:00.158198] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.158214] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.158336] [GR::UpdateGLConfigs] [t=00:00:00.158360] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.158369] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.158378] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.158385] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.158389] [GR::InitGLState] [t=00:00:00.158599] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.258141] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.259610] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.259757] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.262842] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.262856] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.263159] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.264236] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.264245] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.264281] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.264319] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.273995] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.274457] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.274880] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.274997] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.280856] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.280874] [VFS] [SpringVFS::ReserveArchives<this=0000025df97069c0>] [t=00:00:00.281006] [VFS] [SpringVFS::AddArchive<this=0000025df97069c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.283214] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025df97069c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.283230] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.366835] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.368780] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.368853] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.368901] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.369335] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.370226] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.370268] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.370359] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.370503] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.370554] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.370824][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.370983][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.371377][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.371424][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.371428][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.371447][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.374956][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.374968][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.374981][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.374985][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.374989][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.397068][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.404407][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025df973aa40(default) context=0000025df96fc330 numChannels=2 frameSize=8 [t=00:00:00.404442][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.404448][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.404452][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.404455][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.404535][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.404554][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.404561][f=-000001] [Sound] Devices: [t=00:00:00.405924][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.405941][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.405946][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.405951][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.405956][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.410959][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.410970][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.477373][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 3542 MB [t=00:00:00.478400][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.479971][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.479986][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.506450][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Aetherian Void 1.7" (loaded=0 cached=0) [t=00:00:00.506599][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025df97069c0>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.507808][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025df97069c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.508169][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:00.508224][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.508439][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.508481][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.508519][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.508533][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150 Fontconfig error: Cannot load default config file [t=00:00:00.509200][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.509284][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:00.509296][f=-000001] [UDPListener] successfully bound socket on port 56318 [t=00:00:00.510216][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:00.510380][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 30ms [t=00:00:00.537547][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000025df9cdfd70] using map "Aetherian Void 1.7" (loaded=1 cached=0) [t=00:00:00.537777][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025df97069c0>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.537837][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025df97069c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.537913][f=-000001] [PreGame::AddModArchivesToVFS][server=0000025df9cdfd70] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:00.538077][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025df97069c0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.582430][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025df97069c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.582567][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025df97069c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.584047][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:00.584118][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.584386][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.584439][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.584491][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.584923][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPURvbkJ1Y2tsZXk7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IExlZ2FjeSAoMSk7CnZlcnNpb249PG5vdC12ZXJzaW9uZWQ+OwpzaG9ydG5hbWU9Q0FJOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9QWV0aGVyaWFuIFZvaWQgMS43OwpteXBsYXllcm5hbWU9RG9uQnVja2xleTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:00.584952][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-27_19-43-20-374_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:00.584959][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 74ms [t=00:00:00.585207][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.587130][f=-000001] forceSingleThreaded, false [t=00:00:00.591053][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:00.591154][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.591450][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.591509][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.591563][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.597240][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.597256][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.597326][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.597363][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.597404][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.597441][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.597997][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.598233][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.598413][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.598701][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.598855][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.598973][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.598984][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.599177][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:00.605759][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:00.609461][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:00.610184][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:00.610312][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:00.610638][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.610652][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.610765][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.610781][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.734260][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.860422][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (168 MB)" [t=00:00:00.922279][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/onyxsplat.dds. Creating fallback texture [t=00:00:01.139380][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 528ms [t=00:00:01.139424][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.140916][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:01.140981][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.141198][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.141237][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.141275][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.179109][f=-000001] Loading UnitDefs_posts [t=00:00:01.209972][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:01.209990][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:01.209996][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:01.210002][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:01.225700][f=-000001] Loading FeatureDefs_posts [t=00:00:01.235683][f=-000001] Loading WeaponDefs_posts [t=00:00:01.245111][f=-000001] Loading ArmorDefs_posts [t=00:00:01.252185][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 110ms [t=00:00:01.276943][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 137ms [t=00:00:01.276965][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:01.433197][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:01.435537][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:01.439544][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:01.439674][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [t=00:00:01.439683][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:01.439694][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:01.446748][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:01.452344][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:01.452491][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:01.508633][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:01.521112][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:01.540218][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:01.540292][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:01.540364][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:01.540538][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:01.540611][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:09.634760][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:09.634870][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:09.640701][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:09.640951][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:09.641279][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:09.656095][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:09.657048][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:09.657226][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:09.657351][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:09.657476][f=-000001] EndGame Graph disabled [t=00:00:09.669202][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:09.684548][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:09.684999][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:09.685156][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:09.685290][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:00:09.686402][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:09.686546][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:09.686683][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:09.686800][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:09.686914][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:09.687287][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:09.687509][f=-000001] Loaded widget: MetalFeatures (very old) <gui_metal_features_old2.lua> [t=00:00:09.695557][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:09.695861][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:09.696003][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:09.696197][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:09.697790][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:09.698172][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:09.698276][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:09.723128][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:09.723432][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:09.724035][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:09.724265][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:09.724373][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:09.724667][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:09.724884][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:09.725018][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:09.881697][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:09.882817][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:09.883261][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:09.888162][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:00:09.888461][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:09.888695][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:09.888848][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:09.889033][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:09.889150][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:09.889249][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:09.889354][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:09.889462][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:09.889572][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:09.889699][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:09.890426][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:09.890602][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:09.890819][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:09.891496][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:09.891697][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:09.891890][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:09.892119][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:09.892360][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:09.892504][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:09.892651][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:09.896238][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:09.896568][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:09.899765][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:09.900124][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:09.900347][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:09.901341][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:09.901466][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:09.901603][f=-000001] Mex Placement Initialised with 48 spots. [t=00:00:09.902074][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:09.902253][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:09.903927][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:09.904503][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:09.905338][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:09.905710][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:09.905832][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:09.905935][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:09.907350][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:09.907531][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:09.911517][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:09.911737][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:09.911876][f=-000001] [BloomShader::Initialize] removing widget, no shader support [t=00:00:09.912471][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:09.912591][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling. [t=00:00:09.915683][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:09.916037][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:09.916197][f=-000001] SetSunLighting [t=00:00:09.916536][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:09.916650][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:09.916782][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:09.918413][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:09.918557][f=-000001] Lua garbage collection rate: 30/s [t=00:00:09.918573][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:09.918711][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:09.923560][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:09.923795][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:09.924590][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:09.925084][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:09.928068][f=-000001] Writing last game win data [t=00:00:09.937503][f=-000001] LuaUI v0.3 [t=00:00:10.035909][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:10.035939][f=-000001] [s11n] Loading s11n file... [t=00:00:10.039117][f=-000001] [s11n] Parsing model... [t=00:00:10.051468][f=-000001] [s11n] Populating game world... [t=00:00:10.076467][f=-000001] [s11n] s11n loading complete. [t=00:00:10.372597][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:10.372642][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:10.374116][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:10.374127][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:10.379125][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10343, 0.0} allocedSize{int+, int-, ext}={0, 0, 1849315}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0594} [t=00:00:10.652225][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:10.721945][f=-000001] Reclaim highlight: old engine version. [t=00:00:10.730561][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:10.891693][f=-000001] GameID: d8971e67e01bfe619c687862d9c34615 [t=00:00:10.891949][f=-000001] Connection attempt from DonBuckley [t=00:00:10.891957][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:10.892031][f=-000001] -> Connection established (given id 0) [t=00:00:10.892059][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][map-checksums] server=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150 client=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150" [t=00:00:10.892076][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:10.892088][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="could not load model "features/lathan/tiberium01.s3o" (reason: [S3OParser] could not find model-file objects3d/features/lathan/tiberium01.s3o)" [t=00:00:10.892101][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2eb2d275b3056bd0405e9eac9238a21efecb31e6e61564fe9c254b59d399fef9f9f6ceb029ba6d6e391ef1ecd88c122affefee0e83e4e528b75913969ef9c1e9]" [t=00:00:10.892110][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=74edd3de5ce962360d14a83dffc346f4f260846124739975c47029ae767456708ff07e8cbbb56c9a006f1055300a5cc54c2b4fd4202afcd84a7ab7afc382187d]" [t=00:00:10.892140][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[Game::Load][lua{Rules,Gaia}={0000025e2b7831b0,0000000000000000}][locale="C"]" [t=00:00:10.892148][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Legacy (1)" (ID: 0, Short-Name: "CAI", Version: "<not-versioned>") took over control of team 1 [t=00:00:10.892157][f=-000001] Player DonBuckley finished loading and is now ingame [t=00:00:10.904825][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:42.622963][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:42.622999][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:42.651884][f=-000001] [async=0] threads=8 tasks=49406 {sum,avg}{exec,wait}time={{2991.612, 0.061}, {3519.173, 0.071}}ms [t=00:00:42.651901][f=-000001] thread=1 tasks=7058 {sum,min,max,avg}{exec,wait}time={{470.141, 0.000, 231.793, 0.067}, {216.665, 0.000, 5.661, 0.031}}ms [t=00:00:42.651909][f=-000001] thread=2 tasks=7058 {sum,min,max,avg}{exec,wait}time={{427.605, 0.000, 231.048, 0.061}, {470.737, 0.000, 6.441, 0.067}}ms [t=00:00:42.651931][f=-000001] thread=3 tasks=7058 {sum,min,max,avg}{exec,wait}time={{427.419, 0.000, 231.073, 0.061}, {552.549, 0.000, 6.351, 0.078}}ms [t=00:00:42.651938][f=-000001] thread=4 tasks=7058 {sum,min,max,avg}{exec,wait}time={{409.374, 0.000, 231.052, 0.058}, {573.647, 0.000, 6.079, 0.081}}ms [t=00:00:42.651946][f=-000001] thread=5 tasks=7058 {sum,min,max,avg}{exec,wait}time={{423.961, 0.000, 231.035, 0.060}, {520.793, 0.000, 6.213, 0.074}}ms [t=00:00:42.651955][f=-000001] thread=6 tasks=7058 {sum,min,max,avg}{exec,wait}time={{401.391, 0.000, 231.045, 0.057}, {601.062, 0.000, 30.049, 0.085}}ms [t=00:00:42.651962][f=-000001] thread=7 tasks=7058 {sum,min,max,avg}{exec,wait}time={{431.720, 0.000, 231.062, 0.061}, {583.720, 0.000, 6.342, 0.083}}ms [t=00:00:42.651969][f=-000001] [async=1] threads=8 tasks=1785 {sum,avg}{exec,wait}time={{30918.301, 17.321}, {6440750.000, 3608.263}}ms [t=00:00:42.651980][f=-000001] thread=1 tasks=255 {sum,min,max,avg}{exec,wait}time={{4394.069, 0.000, 1190.624, 17.232}, {917586.188, 0.962, 4414.394, 3598.377}}ms [t=00:00:42.651987][f=-000001] thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{4431.644, 0.000, 1201.511, 17.379}, {926921.188, 0.960, 4440.207, 3634.985}}ms [t=00:00:42.651995][f=-000001] thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{4406.666, 0.000, 1150.818, 17.281}, {915815.188, 0.494, 4403.973, 3591.432}}ms [t=00:00:42.652008][f=-000001] thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{4406.175, 0.001, 1201.154, 17.279}, {915196.875, 0.957, 4414.253, 3589.007}}ms [t=00:00:42.652015][f=-000001] thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{4426.453, 0.000, 1201.666, 17.359}, {925709.625, 0.097, 4435.523, 3630.234}}ms [t=00:00:42.652023][f=-000001] thread=6 tasks=255 {sum,min,max,avg}{exec,wait}time={{4405.053, 0.000, 1202.725, 17.275}, {922252.875, 0.034, 4414.112, 3616.678}}ms [t=00:00:42.652032][f=-000001] thread=7 tasks=255 {sum,min,max,avg}{exec,wait}time={{4448.243, 0.000, 1202.673, 17.444}, {917268.125, 0.387, 4457.188, 3597.130}}ms [t=00:00:42.652039][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:42.652044][f=-000001] [SpringApp::Kill][2] [t=00:00:42.652085][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:42.652092][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000025e66d53f30 [t=00:00:42.652121][f=-000001] Start widgetHandler:Shutdown [t=00:00:42.653673][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:42.659735][f=-000001] Writing last game win data [t=00:00:42.669425][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:42.669440][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:42.669462][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:42.669470][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:42.669481][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:42.670160][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:42.670688][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:42.670767][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:42.670776][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:42.670803][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:42.670810][f=-000001] Shutdown Widget - Unit Icons [t=00:00:42.670816][f=-000001] Shutdown Widget - Noises [t=00:00:42.670823][f=-000001] Shutdown Widget - HealthBars [t=00:00:42.671364][f=-000001] Shutdown Widget - BuildETA [t=00:00:42.671376][f=-000001] Shutdown Widget - Win Counter [t=00:00:42.671383][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:42.672156][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:42.672167][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:42.672174][f=-000001] Shutdown Widget - Stereo3D [t=00:00:42.672218][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:42.672228][f=-000001] Shutdown Widget - Attack Warning [t=00:00:42.672236][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:42.672245][f=-000001] Shutdown Widget - Point Tracker [t=00:00:42.672253][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:42.672265][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:42.672274][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:42.672282][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:42.672294][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:42.672305][f=-000001] Shutdown Widget - Grab Input [t=00:00:42.672391][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:42.672407][f=-000001] Shutdown Widget - Darkening [t=00:00:42.672425][f=-000001] Shutdown Widget - Context Menu [t=00:00:42.672433][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:42.672442][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:42.672455][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:42.672465][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:42.672478][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:42.672534][f=-000001] Shutdown Widget - CameraShake [t=00:00:42.672543][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:42.672607][f=-000001] Shutdown Widget - Transport AI [t=00:00:42.672616][f=-000001] Shutdown Widget - Attack AoE [t=00:00:42.672625][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:00:42.672653][f=-000001] Shutdown Widget - Selection Send [t=00:00:42.672663][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:42.672671][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:42.672679][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:42.673541][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:42.673554][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:42.673561][f=-000001] Shutdown Widget - Chili Framework [t=00:00:42.673569][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:42.673592][f=-000001] Shutdown Widget - Custom Markers [t=00:00:42.673607][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:42.673663][f=-000001] Shutdown Widget - Select Keys [t=00:00:42.673681][f=-000001] Shutdown Widget - Start Boxes [t=00:00:42.673696][f=-000001] Shutdown Widget - Pause Screen [t=00:00:42.673807][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:42.673818][f=-000001] Shutdown Widget - Layout Handler [t=00:00:42.673826][f=-000001] End widgetHandler:Shutdown [t=00:00:42.726579][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4951203, 0.0} allocedSize{int+, int-, ext}={0, 0, 1380203081}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1433} [t=00:00:42.727497][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:42.727508][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000025e2b7831b0 [t=00:00:42.727534][f=-000001] Start gadgetHandler:Shutdown [t=00:00:42.727543][f=-000001] Shutdown - StartSetup [t=00:00:42.727549][f=-000001] Shutdown - UnitMorph [t=00:00:42.727557][f=-000001] Shutdown - CAI [t=00:00:42.727564][f=-000001] Shutdown - Carrier Drones [t=00:00:42.727573][f=-000001] Shutdown - Missile Silo Controller [t=00:00:42.727582][f=-000001] Shutdown - Modular Comm Info [t=00:00:42.727591][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:42.727599][f=-000001] Shutdown - UnitCloakShield [t=00:00:42.727608][f=-000001] Shutdown - Starlight Handler [t=00:00:42.727613][f=-000001] End gadgetHandler:Shutdown [t=00:00:42.737104][f=-000001] Start gadgetHandler:Shutdown [t=00:00:42.737122][f=-000001] Shutdown - Teleport Throw [t=00:00:42.737132][f=-000001] Shutdown - UnitMorph [t=00:00:42.737143][f=-000001] Shutdown - Missile fired callins [t=00:00:42.737166][f=-000001] Shutdown - Modular Comm Info [t=00:00:42.737172][f=-000001] Shutdown - Retreat Command [t=00:00:42.737181][f=-000001] Shutdown - Shockwaves [t=00:00:42.737188][f=-000001] Shutdown - UnitCloakShield [t=00:00:42.737213][f=-000001] Shutdown - Lups Cloak FX [t=00:00:42.737222][f=-000001] Shutdown - Lups [t=00:00:42.737255][f=-000001] Shutdown - Lups Shield [t=00:00:42.737265][f=-000001] End gadgetHandler:Shutdown [t=00:00:42.750081][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26, 0.0} allocedSize{int+, int-, ext}={0, 0, 1311}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:42.750139][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:42.750182][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:42.750193][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:42.752538][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-27_19-43-20-374_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz" (5332 bytes) [t=00:00:42.752594][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:42.774416][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:42.774443][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:00:42.774509][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000025df96fc330 dev=0000025df973aa40 [t=00:00:42.774664][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000025df96fc330 dev=0000025df973aa40 [t=00:00:42.774672][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000025df96fc330)] [t=00:00:42.775238][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000025df973aa40)] [t=00:00:42.775272][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:42.802426][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:42.802995][f=-000001] [Game::~CGame][1] [t=00:00:42.803010][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:42.803016][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:42.803022][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:42.803032][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:42.803037][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:42.803055][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:42.803092][f=-000001] [Game::KillMisc][1] [t=00:00:42.803098][f=-000001] [Game::KillMisc][2] [t=00:00:42.803244][f=-000001] [Game::KillMisc][3] [t=00:00:42.803315][f=-000001] [Game::KillRendering][1] [t=00:00:42.805805][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:42.819095][f=-000001] [3DOParser::Kill] allocated 30 pieces [t=00:00:42.819153][f=-000001] [S3OParser::Kill] allocated 5527 pieces [t=00:00:42.819403][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:00:42.849906][f=-000001] [Game::KillInterface][1] [t=00:00:42.850758][f=-000001] [Game::KillInterface][2] [t=00:00:42.851475][f=-000001] [Game::KillSimulation][1] [t=00:00:42.851591][f=-000001] [Game::KillSimulation][2] [t=00:00:42.870290][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/234252 [t=00:00:42.870309][f=-000001] [Game::KillSimulation][3] [t=00:00:42.871416][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:42.871542][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:42.871623][f=-000001] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:42.871645][f=-000001] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:42.872657][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:42.881408][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:42.885811][f=-000001] [Game::KillSimulation][4] [t=00:00:42.934328][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:00:42.934354][f=-000001] [Game::~CGame][2] [t=00:00:42.934360][f=-000001] [Game::~CGame][3] [t=00:00:42.934456][f=-000001] [SpringApp::Kill][3] [t=00:00:42.934467][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 3055 bytes sent 3725 bytes recv'd [t=00:00:42.949782][f=-000001] Kill: client disconnecting... [t=00:00:42.949823][f=-000001] [GameServer] UpdateLoop: thread affinity ffffffff [t=00:00:44.951092][f=-000001] CloseConnection: client connection closed [t=00:00:44.951214][f=-000001] [SpringApp::Kill][4] font=0000025de2e69200 [t=00:00:44.951771][f=-000001] [SpringApp::Kill][5] [t=00:00:44.956069][f=-000001] [SpringApp::Kill][6] [t=00:00:44.956082] [SpringApp::Kill][7] [t=00:00:44.956107] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:44.956131] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:44.956139] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:44.956145] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:44.956152] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:44.956160] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:44.956166] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:44.956175] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:44.956181] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:44.956188] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:44.956194] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:44.956203] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:44.956209] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:44.977218] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:44.977235] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:44.977264] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:44.977268] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:44.977609] [VFS] [SpringVFS::DeleteArchives<this=0000025df97069c0>] [t=00:00:44.977620] [VFS] [SpringVFS::DeleteArchives<this=0000025df97069c0>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:00:44.977626] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000025de2a521a0) [t=00:00:44.978710] [VFS] [SpringVFS::DeleteArchives<this=0000025df97069c0>(section=1)] #archives[section]=1 #files[section]=62 [t=00:00:44.978720] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\aetherian_void_1.7.sd7 (0000025df97a9790) [t=00:00:44.979479] [VFS] [SpringVFS::DeleteArchives<this=0000025df97069c0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:44.979489] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000025de2a525c0) [t=00:00:44.979546] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000025de2a52d50) [t=00:00:44.979564] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000025de2a529e0) [t=00:00:44.979600] [VFS] [SpringVFS::DeleteArchives<this=0000025df97069c0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:44.979610] [VFS] [SpringVFS::DeleteArchives<this=0000025df97069c0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:44.979616] [VFS] [SpringVFS::DeleteArchives<this=0000025df97069c0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:44.979622] [VFS] [SpringVFS::DeleteArchives<this=0000025df97069c0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:44.979627] [VFS] [SpringVFS::DeleteArchives<this=0000025df97069c0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:44.979632] [VFS] [SpringVFS::DeleteArchives<this=0000025df97069c0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:44.979736] [SpringApp::Kill][8] [t=00:00:44.979742] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:44.979747] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e9eb04d0 (joinable=1) [t=00:00:44.979751] [WatchDog::Uninstall][2] [t=00:00:45.064974] [WatchDog::Uninstall][3] [t=00:00:45.064986] [SpringApp::Kill][9]
infolog_full.txt (truncated):