ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #120288

Open Chobbyla opened 5 days ago

Chobbyla commented 5 days ago

infolog_full.txt (truncated):

[t=00:00:00.000371] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.015609] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015647] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015676]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015695]   
[t=00:00:00.015705]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015714]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015722]   Use "none" to disable the default log sections.
[t=00:00:00.015736] ============== </Log Sections> ==============

[t=00:00:00.015749] ============== <User Config> ==============
[t=00:00:00.015860]   AllowDeferredMapRendering = 1
[t=00:00:00.015870]   AllowDeferredModelRendering = 1
[t=00:00:00.015883]   AnimationMT = 0
[t=00:00:00.015888]   BumpWaterBlurReflection = 1
[t=00:00:00.015893]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015899]   CamFreeScrollSpeed = 50
[t=00:00:00.015903]   CamMode = 1
[t=00:00:00.015908]   CubeTexSizeReflection = 1
[t=00:00:00.015920]   CubeTexSizeSpecular = 1
[t=00:00:00.015929]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015936]   EdgeMoveDynamic = 0
[t=00:00:00.015942]   EdgeMoveWidth = 0.003
[t=00:00:00.015949]   FPSFOV = 90
[t=00:00:00.015959]   FPSScrollSpeed = 50
[t=00:00:00.015964]   FontSize = 18
[t=00:00:00.015969]   FullscreenEdgeMove = 0
[t=00:00:00.015973]   GrassDetail = 0
[t=00:00:00.015980]   GroundDecals = 2
[t=00:00:00.015984]   GroundDetail = 90
[t=00:00:00.015989]   HangTimeout = 30
[t=00:00:00.015998]   HardwareCursor = 1
[t=00:00:00.016005]   InitialNetworkTimeout = 0
[t=00:00:00.016011]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016017]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016022]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016027]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016034]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016040]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016044]   MSAALevel = 1
[t=00:00:00.016049]   MaxParticles = 15000
[t=00:00:00.016059]   MaxSounds = 32
[t=00:00:00.016063]   MaximumTransmissionUnit = 0
[t=00:00:00.016068]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016073]   MiniMapMarker = 0
[t=00:00:00.016078]   MouseDragScrollThreshold = 0
[t=00:00:00.016085]   NetworkLossFactor = 2
[t=00:00:00.016090]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016094]   OverheadScrollSpeed = 50
[t=00:00:00.016099]   ReconnectTimeout = 0
[t=00:00:00.016104]   RotOverheadScrollSpeed = 50
[t=00:00:00.016110]   RotateLogFiles = 1
[t=00:00:00.016118]   ShadowMapSize = 1024
[t=00:00:00.016123]   Shadows = 1
[t=00:00:00.016129]   ShowClock = 0
[t=00:00:00.016134]   SoftParticles = 2
[t=00:00:00.016140]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016147]   UnitIconDist = 151
[t=00:00:00.016152]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016157]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016162]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016169]   UseLuaMemPools = 0
[t=00:00:00.016174]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016204]   VFSCacheArchiveFiles = 0
[t=00:00:00.016212]   VSync = 1
[t=00:00:00.016217]   Water = 4
[t=00:00:00.016221]   WindowBorderless = 1
[t=00:00:00.016226]   WindowPosY = 0
[t=00:00:00.016230]   WindowedEdgeMove = 0
[t=00:00:00.016235]   XResolutionWindowed = 1920
[t=00:00:00.016240]   YResolutionWindowed = 1080
[t=00:00:00.016251] ============== </User Config> ==============

[t=00:00:00.016260] ============== <User System> ==============
[t=00:00:00.016299]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016315]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016337]        Compiler Version: gcc-13.2.0
[t=00:00:00.016395]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016458]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016474]        Binary Word Size: 64-bit (native)
[t=00:00:00.016482]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016499]      Physical CPU Cores: 6
[t=00:00:00.016510]       Logical CPU Cores: 12
[t=00:00:00.016517] ============== </User System> ==============

[t=00:00:00.016529] Run: thread affinity fff
[t=00:00:00.016728] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016742]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016752]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016761]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016771]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.018714] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.018746] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.024310] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.040758]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.040791]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.040796]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.040803]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.040807]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.040830]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.040857]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.040862]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.040866]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.040874]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.040879]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.040884]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.040890]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.040894]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.040899]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.040904]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.040914]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.040920]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.040927]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.040932]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.040938]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.040942]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.040949]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.040953]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.040958]         [123] 800x600x24bpp@144Hz
[t=00:00:00.040965]         [130] 720x576x24bpp@144Hz
[t=00:00:00.040969]         [135] 720x480x24bpp@144Hz
[t=00:00:00.040977]         [141] 640x480x24bpp@144Hz
[t=00:00:00.047103]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.047121]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.047127]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.047144]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.047149]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.047154]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.047160]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.047165]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.047186]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.047191]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.047195]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.047199]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.047204]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.047231]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.047236]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.047240]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.047245]         [31] 800x600x24bpp@144Hz
[t=00:00:00.047253]         [33] 640x480x24bpp@144Hz
[t=00:00:00.047257]         [35] 640x400x24bpp@144Hz
[t=00:00:00.341321] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.342078] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.342104] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.370104] [GR::LogVersionInfo]
[t=00:00:00.370126]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.370135]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.370169]     GL vendor   : NVIDIA Corporation
[t=00:00:00.370178]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.370186]     GLSL version: 4.60 NVIDIA
[t=00:00:00.370191]     GLEW version: 2.1.0
[t=00:00:00.370196]     GPU memory  : 6144MB (total) / 4737MB (available)
[t=00:00:00.370204]     SDL swap-int: 1
[t=00:00:00.370209]     SDL driver  : windows
[t=00:00:00.370213]     
[t=00:00:00.370218]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.370223]     GLSL shader support       : 1
[t=00:00:00.370234]     GL4 support               : 1
[t=00:00:00.370239]     FBO extension support     : 1
[t=00:00:00.370286]     NVX GPU mem-info support  : 1
[t=00:00:00.370298]     ATI GPU mem-info support  : 0
[t=00:00:00.370331]     Texture clamping to edge  : 1
[t=00:00:00.370348]     NPOT-texture support      : 1 (1)
[t=00:00:00.370359]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.370369]     texture query-LOD support : 1 (1)
[t=00:00:00.370377]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.370398]     Z-buffer depth            : 32 (-)
[t=00:00:00.370415]     primitive-restart support : 1 (1)
[t=00:00:00.370434]     clip-space control support: 1 (1)
[t=00:00:00.370447]     seamless cube-map support : 1 (1)
[t=00:00:00.370458]     frag-depth layout support : 1 (1)
[t=00:00:00.370471]     persistent maps support   : 1 (1)
[t=00:00:00.370488]     explicit attribs location : 1 (1)
[t=00:00:00.370499]     multi draw indirect       : 1 (-)
[t=00:00:00.370518]     array textures            : 1 (-)
[t=00:00:00.370530]     buffer copy support       : 1 (-)
[t=00:00:00.370556]     indirect draw             : 1 (-)
[t=00:00:00.370568]     base instance             : 1 (-)
[t=00:00:00.370583]     
[t=00:00:00.370593]     max. FBO samples              : 32
[t=00:00:00.370605]     max. FS/program texture slots : 32/192
[t=00:00:00.370622]     max. texture size             : 32768
[t=00:00:00.370636]     max. texture anisotropy level : 16.000000
[t=00:00:00.370648]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.370664]     max. draw-buffers             : 8
[t=00:00:00.370683]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.370701]     max. uniform buffer-bindings  : 84
[t=00:00:00.370712]     max. uniform block-size       : 64KB
[t=00:00:00.370723]     max. storage buffer-bindings  : 96
[t=00:00:00.370734]     max. storage block-size       : 2047MB
[t=00:00:00.370743]     
[t=00:00:00.370752]     enable AMD-hacks : 0
[t=00:00:00.370761]     compress MIP-maps: 0
[t=00:00:00.370831]     Number of compressed texture formats: 23
[t=00:00:00.370891]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.370964] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.371305] [GR::UpdateGLConfigs]
[t=00:00:00.371390] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.371403] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.371418] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.371435] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.371442] [GR::InitGLState]
[t=00:00:00.371505] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.452948] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.455403] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.480410] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.484979] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.485014] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.485431] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.486440] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.486458] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.486549] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.486629] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.502021] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.502555] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.504184] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.504665] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.540723] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms
[t=00:00:00.540741] [VFS] [SpringVFS::ReserveArchives<this=0000025f02e723b0>]
[t=00:00:00.540964] [VFS] [SpringVFS::AddArchive<this=0000025f02e723b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.542953] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025f02e723b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.542966] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.643865] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.644268] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.644341] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.644486] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.644684] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.644824] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.645015] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.645054] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.646196][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.646373][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.646511][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.646542][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.646554][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.646595][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.665950][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.665971][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.665981][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.666008][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (Realtek(R) Audio)"
[t=00:00:00.666017][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.746240][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.0ms)
[t=00:00:00.821350][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.824613][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025f3f5452c0(default) context=0000025f028ec930  numChannels=2 frameSize=8
[t=00:00:00.824703][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.824752][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.824829][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.824933][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.825035][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.825140][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.825175][f=-000001] [Sound]   Devices:
[t=00:00:00.829747][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.829782][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.829791][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.829803][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.829811][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.830669][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.830688][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.853877][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 646150 MB
[t=00:00:00.855928][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.856859][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8479
[t=00:00:00.858493][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8479 using name LogicDaemon
[t=00:00:01.096498][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Scorched Crossing v2" (loaded=0 cached=0)
[t=00:00:01.097355][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025f02e723b0>(arName="Scorched Crossing v2", overwrite=false)] section=1 cached=0
[t=00:00:01.097759][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025f02e723b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.098509][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.143204][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025f02e723b0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.144233][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025f02e723b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.144425][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025f02e723b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.145941][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025f02e723b0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.155419][f=-000001] [CAS::GASCB] Archive file="scorched_crossing_v2.sd7" cs="60243bacd9da121dc6b1b88cde925faa44c2c81aa7a2d77483632af96ce55653789e9d44add93f84041066a284a9e8fa8b539074e2f8b39c2e8613fceeb6a233"
[t=00:00:01.155568][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.155639][f=-000001] Warning: [PreGame::GameDataReceived] Archive Scorched Crossing v2 (checksum a2d158f36c5c2135edc0e3bba824bf479dfa79d35a7c2054c60d817048fc1bba00464b416b261b67e526828090dace898d5616ad45d4c38a57de8c2fdd400889) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.199105][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.199241][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.199349][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.199416][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.199469][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:17.482963][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:17.483157][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:17.483345][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:17.483536][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:17.483861][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:17.484205][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:17.484416][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:17.484663][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:17.484884][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:17.485107][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:17.485942][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:17.486169][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:17.486434][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:17.486677][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:17.487040][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:17.493688][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:17.493962][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:17.494236][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:17.494455][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:17.494664][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:17.494860][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:17.495079][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:17.495348][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:17.495655][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:17.495923][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:17.496240][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:17.496534][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:17.496741][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:17.497135][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:17.497456][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:17.497813][f=-000001] Input grabbing is enabled!
[t=00:00:17.497831][f=-000001] Input grabbing is enabled!
[t=00:00:17.497898][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:17.498098][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:17.498308][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:17.503201][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:17.503617][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:17.504003][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:17.504390][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:17.504647][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:17.506085][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:17.521508][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:17.521840][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:17.522090][f=-000001] EndGame Graph disabled
[t=00:00:17.538315][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:17.569014][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:17.569491][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:17.569803][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:17.570299][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:17.570593][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:17.570858][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:17.571535][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:17.613649][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:17.621300][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:17.621714][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:17.622169][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:17.623428][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:17.623836][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:17.624815][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:17.625049][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:17.625260][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:17.625536][f=-000001] Initialize
[t=00:00:17.625739][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:17.626079][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:17.626452][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:17.626779][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:17.627069][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:17.628082][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:17.628388][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:17.629161][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:17.629502][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:17.651051][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:17.651506][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:17.652076][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:17.652378][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:17.854683][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:17.855077][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:17.855724][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:17.855928][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:17.862922][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:17.864285][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:17.864559][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:17.864920][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:17.865147][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:17.865730][f=-000001] Loaded widget:  Map Edge Extension (map widget)  <map_map_edge_extension.lua>
[t=00:00:17.866154][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:17.867548][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:17.868461][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:17.868677][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:17.869130][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:17.869437][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:17.869654][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:17.869865][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:17.870117][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:17.870516][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:17.870539][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:17.870554][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:17.870667][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:17.871224][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:17.872167][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:17.872395][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:17.872599][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:17.872825][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:17.873032][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:17.873245][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:17.873856][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:17.874117][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:17.874610][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:17.874990][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:17.875368][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:17.876102][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:17.876396][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:17.876644][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:17.876918][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:17.883293][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:17.890313][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:17.890881][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:17.891287][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:17.891736][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:17.893347][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:17.893598][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:17.896870][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:17.897205][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:17.897517][f=-000001] Mex Placement Initialised with 42 spots.
[t=00:00:17.898941][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:17.899264][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:17.900111][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:17.900589][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:17.900998][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:17.901305][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:17.901537][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:17.903907][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:17.905055][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:17.911240][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:17.911631][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:17.913886][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:17.921686][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:17.922391][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:17.922707][f=-000001] Loaded widget:  LOS brightness Modifier  <los_brightness_modifier.lua>
[t=00:00:17.922969][f=-000001] SetSunLighting
[t=00:00:17.923513][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:17.932565][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:17.933017][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:17.933387][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:17.933407][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:17.933633][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:17.933944][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:17.936729][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:17.938060][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:17.938919][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:17.944381][f=-000001] Writing last game win data
[t=00:00:17.953973][f=-000001] LuaUI v0.3
[t=00:00:18.129044][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:18.224780][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:18.224819][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:18.242396][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:18.242415][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 17ms
[t=00:00:18.256607][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11015, 0.0} allocedSize{int+, int-, ext}={0, 0, 1913996}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0186}
[t=00:00:18.935588][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:19.229687][f=-000001] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/map_map_edge_extension.lua"]:410: bad argument #1 to 'UseShader' (number expected, got nil)
[t=00:00:19.229711][f=-000001] [cawidgets.lua] Error: Removed widget: Map Edge Extension (map widget)
[t=00:00:19.364347][f=-000001] GameID: e9a71e67bca32a57562ca5c244a298d8
[t=00:00:19.364802][f=-000001] Connection attempt from LogicDaemon
[t=00:00:19.364840][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:19.365031][f=-000001]  -> Connection established (given id 0)
[t=00:00:19.365090][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a2d158f36c5c2135edc0e3bba824bf479dfa79d35a7c2054c60d817048fc1bba00464b416b261b67e526828090dace898d5616ad45d4c38a57de8c2fdd400889"
[t=00:00:19.365117][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:19.365136][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15fded1eaea70dbd3c8f67dd77e4862ad0fc4296647b6e0ddd3bf56d3a0be8ff8ed02cd91be2d5643d6b6bd41426b1ff45245b3c8c0c49a6c803adbb37236595]"
[t=00:00:19.365195][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7afdda04ea6fc5eefb736a609e8af8e14c2e1b5d3628b85b02022e6352573af3824fbc4c0ac240e8e9c8782e1723611cbcdd5864b3fccaa8531e1b4ea1208376]"
[t=00:00:19.962661][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:19.963116][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000025f5a504d20,0000025feb4e7a70}][locale="C"]"
[t=00:00:19.963206][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:48.407590][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:01:01.544408][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:01.766895][f=0000005] Input grabbing is enabled!
[t=00:01:12.582161][f=0000331] Warning: [CCEG::Load] table for CEG "lavasplash" invalid (parse errors?)
[t=00:02:56.767532][f=0003455] game_message: Wasp is under attack
[t=00:02:56.967011][f=0003460] Buildings set to face East
[t=00:03:04.128319][f=0003675] Buildings set to face South
[t=00:03:53.039895][f=0005144] game_message: Metal Extractor is under attack
[t=00:04:01.885823][f=0005408] [SpringApp::Kill][1] fromRun=1
[t=00:04:01.885842][f=0005408] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:04:01.911493][f=0005408]  [async=0] threads=6 tasks=169465 {sum,avg}{exec,wait}time={{4529.483, 0.027}, {8476.320, 0.050}}ms
[t=00:04:01.911533][f=0005408]      thread=1 tasks=33893 {sum,min,max,avg}{exec,wait}time={{970.593, 0.000, 116.906, 0.029}, {911.534, 0.000, 18446744027136.000, 0.027}}ms
[t=00:04:01.911548][f=0005408]      thread=2 tasks=33893 {sum,min,max,avg}{exec,wait}time={{904.162, 0.000, 129.245, 0.027}, {1741.347, 0.000, 18446744027136.000, 0.051}}ms
[t=00:04:01.911559][f=0005408]      thread=3 tasks=33893 {sum,min,max,avg}{exec,wait}time={{944.151, 0.000, 118.823, 0.028}, {1751.774, 0.000, 12.257, 0.052}}ms
[t=00:04:01.911575][f=0005408]      thread=4 tasks=33893 {sum,min,max,avg}{exec,wait}time={{844.447, 0.000, 125.600, 0.025}, {2063.587, 0.000, 18446744027136.000, 0.061}}ms
[t=00:04:01.911590][f=0005408]      thread=5 tasks=33893 {sum,min,max,avg}{exec,wait}time={{866.129, 0.000, 115.888, 0.026}, {2008.079, 0.000, 21.994, 0.059}}ms
[t=00:04:01.911600][f=0005408]  [async=1] threads=6 tasks=3505 {sum,avg}{exec,wait}time={{36813.324, 10.503}, {20477458.000, 5842.356}}ms
[t=00:04:01.911615][f=0005408]      thread=1 tasks=699 {sum,min,max,avg}{exec,wait}time={{7360.333, 0.000, 933.133, 10.530}, {4090894.750, 0.027, 7381.850, 5852.496}}ms
[t=00:04:01.911631][f=0005408]      thread=2 tasks=699 {sum,min,max,avg}{exec,wait}time={{7358.638, 0.000, 933.134, 10.527}, {4099964.500, 0.168, 7382.065, 5865.471}}ms
[t=00:04:01.911646][f=0005408]      thread=3 tasks=705 {sum,min,max,avg}{exec,wait}time={{7358.586, 0.001, 932.354, 10.438}, {4104854.250, 0.268, 7381.648, 5822.488}}ms
[t=00:04:01.911658][f=0005408]      thread=4 tasks=703 {sum,min,max,avg}{exec,wait}time={{7381.759, 0.000, 933.316, 10.500}, {4101406.750, 0.268, 7381.052, 5834.149}}ms
[t=00:04:01.911673][f=0005408]      thread=5 tasks=699 {sum,min,max,avg}{exec,wait}time={{7354.010, 0.000, 931.546, 10.521}, {4080337.750, 0.618, 7381.859, 5837.393}}ms
[t=00:04:01.911683][f=0005408] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:01.911691][f=0005408] [SpringApp::Kill][2]
[t=00:04:01.911738][f=0005408] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:01.911748][f=0005408] [Game::KillLua][1] dtor=0 luaUI=0000025fe9a8a6c0
[t=00:04:01.911786][f=0005408] Start widgetHandler:Shutdown
[t=00:04:01.914745][f=0005408] Shutdown - SaveOrderList Complete
[t=00:04:01.916433][f=0005408] Writing last game win data
[t=00:04:01.925996][f=0005408] Shutdown - SaveConfigData Complete
[t=00:04:01.926017][f=0005408] Shutdown Widget - Chili Highlight
[t=00:04:01.926033][f=0005408] Shutdown Widget - Deferred rendering GL4
[t=00:04:01.926132][f=0005408] Shutdown Widget - Draw After Chili
[t=00:04:01.926149][f=0005408] Shutdown Widget - API Unit Tracker GL4
[t=00:04:01.926166][f=0005408] Shutdown Widget - EPIC Menu
[t=00:04:01.927781][f=0005408] Shutdown Widget - Chili Minimap
[t=00:04:01.927900][f=0005408] Shutdown Widget - Depth of Field Shader
[t=00:04:01.927915][f=0005408] Shutdown Widget - Chili Widget Selector
[t=00:04:01.929197][f=0005408] Shutdown Widget - Deferred rendering
[t=00:04:01.929215][f=0005408] SSAO: Deferred rendering disabled, disabling.
[t=00:04:01.931860][f=0005408] Shutdown Widget - Deferred rendering
[t=00:04:01.931878][f=0005408] SSAO: Deferred rendering disabled, disabling.
[t=00:04:01.932892][f=0005408] Shutdown Widget - Local Team Colors
[t=00:04:01.932909][f=0005408] Shutdown Widget - Display Keys 2
[t=00:04:01.932932][f=0005408] Shutdown Widget - Save Game Menu
[t=00:04:01.932941][f=0005408] Shutdown Widget - Highlight Model Api GL4
[t=00:04:01.932959][f=0005408] Shutdown Widget - Unit Icons
[t=00:04:01.932984][f=0005408] Shutdown Widget - HealthBars
[t=00:04:01.934253][f=0005408] Shutdown Widget - Attrition Counter
[t=00:04:01.934469][f=0005408] Shutdown Widget - Noises
[t=00:04:01.934493][f=0005408] Shutdown Widget - BuildETA
[t=00:04:01.934507][f=0005408] Shutdown Widget - Chili Chicken Panel
[t=00:04:01.934543][f=0005408] Shutdown Widget - Selected Units GL4 2
[t=00:04:01.934555][f=0005408] Shutdown Widget - External VR Grid
[t=00:04:01.934569][f=0005408] Shutdown Widget - Win Counter
[t=00:04:01.934580][f=0005408] Shutdown Widget - EndGame APM stats
[t=00:04:01.936077][f=0005408] Shutdown Widget - Modular Comm Info
[t=00:04:01.936097][f=0005408] Shutdown Widget - Chili Economy Panel Default
[t=00:04:01.936214][f=0005408] Shutdown Widget - Chili Nuke Warning
[t=00:04:01.936237][f=0005408] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:01.936264][f=0005408] Shutdown Widget - Transport AI
[t=00:04:01.936284][f=0005408] Shutdown Widget - Chili Spectator Panels
[t=00:04:01.936312][f=0005408] Shutdown Widget - Attack Warning
[t=00:04:01.936340][f=0005408] Shutdown Widget - Context Menu
[t=00:04:01.936360][f=0005408] Shutdown Widget - Point Tracker
[t=00:04:01.936375][f=0005408] Shutdown Widget - MinimapEvents
[t=00:04:01.936406][f=0005408] Shutdown Widget - Local Widgets Config
[t=00:04:01.936436][f=0005408] Shutdown Widget - Missile Silo Range
[t=00:04:01.936458][f=0005408] Shutdown Widget - Highlight Geos
[t=00:04:01.936475][f=0005408] Shutdown Widget - Grab Input
[t=00:04:01.939031][f=0005408] Input grabbing is disabled!
[t=00:04:01.939053][f=0005408] Shutdown Widget - Defense Range Zero-K
[t=00:04:01.939067][f=0005408] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:01.939086][f=0005408] Shutdown Widget - Darkening
[t=00:04:01.939108][f=0005408] Shutdown Widget - Startup Info and Selector
[t=00:04:01.939132][f=0005408] Shutdown Widget - Chili EndGame Window
[t=00:04:01.939150][f=0005408] Shutdown Widget - Stereo3D
[t=00:04:01.939167][f=0005408] Shutdown Widget - Music Player v2
[t=00:04:01.939179][f=0005408] Shutdown Widget - State Reverse and Latency
[t=00:04:01.939192][f=0005408] Shutdown Widget - Reclaim Field Highlight
[t=00:04:01.939203][f=0005408] Shutdown Widget - Attack AoE
[t=00:04:01.939217][f=0005408] Shutdown Widget - TeamPlatter
[t=00:04:01.939837][f=0005408] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:01.939970][f=0005408] Shutdown Widget - Selection Send
[t=00:04:01.939991][f=0005408] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:01.940003][f=0005408] Shutdown Widget - Spotter
[t=00:04:01.940015][f=0005408] Shutdown Widget - LupsManager
[t=00:04:01.940032][f=0005408] Shutdown Widget - Global Build Command
[t=00:04:01.940360][f=0005408] Shutdown Widget - Newton Firezone
[t=00:04:01.940397][f=0005408] Shutdown Widget - Receive Units Indicator
[t=00:04:01.940416][f=0005408] Shutdown Widget - Chili Pro Console
[t=00:04:01.941002][f=0005408] Shutdown Widget - Persistent Build Height
[t=00:04:01.941024][f=0005408] Shutdown Widget - Lasso Terraform GUI
[t=00:04:01.941037][f=0005408] Shutdown Widget - Lups
[t=00:04:01.941099][f=0005408] Shutdown Widget - Chili Framework
[t=00:04:01.941114][f=0005408] Shutdown Widget - Chili Core Selector
[t=00:04:01.941200][f=0005408] Shutdown Widget - Custom Markers
[t=00:04:01.941216][f=0005408] Shutdown Widget - Mex Placement Handler
[t=00:04:01.941226][f=0005408] Shutdown Widget - Select Keys
[t=00:04:01.941254][f=0005408] Shutdown Widget - Pause Screen
[t=00:04:01.941409][f=0005408] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:01.941431][f=0005408] Shutdown Widget - Bloom Shader Deferred
[t=00:04:01.941442][f=0005408] Shutdown Widget - Text To Speech Control
[t=00:04:01.941452][f=0005408] Shutdown Widget - Layout Handler
[t=00:04:01.941471][f=0005408] Shutdown Widget - Color Blindness Correction
[t=00:04:01.941487][f=0005408] End widgetHandler:Shutdown
[t=00:04:02.023993][f=0005408] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8365304, 0.0} allocedSize{int+, int-, ext}={0, 0, 1723613250}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0472}
[t=00:04:02.024207][f=0005408] [Game::KillLua][2] dtor=0 luaGaia=0000025feb4e7a70
[t=00:04:02.033495][f=0005408] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:02.033552][f=0005408] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:02.033588][f=0005408] [Game::KillLua][3] dtor=0 luaRules=0000025f5a504d20
[t=00:04:02.033658][f=0005408] Start gadgetHandler:Shutdown
[t=00:04:02.033689][f=0005408] Shutdown - StartSetup
[t=00:04:02.033721][f=0005408] Shutdown - UnitMorph
[t=00:04:02.034151][f=0005408] Shutdown - Carrier Drones
[t=00:04:02.034164][f=0005408] Shutdown - Missile Silo Controller
[t=00:04:02.034174][f=0005408] Shutdown - Modular Comm Info
[t=00:04:02.034181][f=0005408] Shutdown - Terrain Texture Handler
[t=00:04:02.034189][f=0005408] Shutdown - UnitCloakShield
[t=00:04:02.034356][f=0005408] Shutdown - Starlight Handler
[t=00:04:02.034376][f=0005408] End gadgetHandler:Shutdown
[t=00:04:02.068244][f=0005408] Start gadgetHandler:Shutdown
[t=00:04:02.068273][f=0005408] Shutdown - Teleport Throw
[t=00:04:02.068287][f=0005408] Shutdown - UnitMorph
[t=00:04:02.068307][f=0005408] Shutdown - Commander Skin Renderer
[t=00:04:02.069084][f=0005408] Shutdown - Missile fired callins
[t=00:04:02.069104][f=0005408] Shutdown - Modular Comm Info
[t=00:04:02.069116][f=0005408] Shutdown - Retreat Command
[t=00:04:02.069149][f=0005408] Shutdown - Shockwaves
[t=00:04:02.069161][f=0005408] Shutdown - Unit tint API
[t=00:04:02.069202][f=0005408] Shutdown - Unit glow API
[t=00:04:02.069213][f=0005408] Shutdown - UnitCloakShield
[t=00:04:02.069227][f=0005408] Shutdown - Lups Cloak FX
[t=00:04:02.069243][f=0005408] Shutdown - Lups
[t=00:04:02.069347][f=0005408] Shutdown - Lups Shield
[t=00:04:02.069442][f=0005408] End gadgetHandler:Shutdown
[t=00:04:02.087232][f=0005408] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 804, 0.0} allocedSize{int+, int-, ext}={0, 0, 122776}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0062}
[t=00:04:02.089410][f=0005408] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:02.089516][f=0005408] [Game::KillLua][4] dtor=0
[t=00:04:02.089569][f=0005408] [Game::KillLua][5] dtor=0
[t=00:04:02.118322][f=0005408] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-27_20-51-55-597_Scorched Crossing v2_105.1.1-2511-g747f18b BAR105.sdfz" (83493 bytes)
[t=00:04:02.118467][f=0005408] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:02.134452][f=0005408] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:02.134487][f=0005408] [Sound] [Sound::UpdateThread][3] #sources=32 #items=317
[t=00:04:02.134572][f=0005408] [Sound] [Sound::UpdateThread][4] ctx=0000025f028ec930 dev=0000025f3f5452c0
[t=00:04:02.134748][f=0005408] [Sound] [Sound::UpdateThread][5] ctx=0000025f028ec930 dev=0000025f3f5452c0
[t=00:04:02.134760][f=0005408] [Sound] [Sound::Cleanup][alcDestroyContext(0000025f028ec930)]
[t=00:04:02.135941][f=0005408] [Sound] [Sound::Cleanup][alcCloseDevice(0000025f3f5452c0)]
[t=00:04:02.136247][f=0005408] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:02.168725][f=0005408] [Sound] [Sound::UpdateThread][6]
[t=00:04:02.169392][f=0005408] [Game::~CGame][1]
[t=00:04:02.169408][f=0005408] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:02.169415][f=0005408] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:02.169421][f=0005408] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:02.169428][f=0005408] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:02.169435][f=0005408] [Game::KillLua][4] dtor=1
[t=00:04:02.169478][f=0005408] [Game::KillLua][5] dtor=1
[t=00:04:02.169776][f=0005408] [Game::KillMisc][1]
[t=00:04:02.169785][f=0005408] [Game::KillMisc][2]
[t=00:04:02.170222][f=0005408] [Game::KillMisc][3]
[t=00:04:02.170370][f=0005408] [Game::KillRendering][1]
[t=00:04:02.170686][f=0005408] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:02.193911][f=0005408] [3DOParser::Kill] allocated 29 pieces
[t=00:04:02.194010][f=0005408] [S3OParser::Kill] allocated 5527 pieces
[t=00:04:02.194505][f=0005408] [AssParser::Kill] allocated 701 pieces
[t=00:04:02.245225][f=0005408] [Game::KillInterface][1]
[t=00:04:02.245620][f=0005408] [Game::KillInterface][2]
[t=00:04:02.246187][f=0005408] [Game::KillSimulation][1]
[t=00:04:02.246299][f=0005408] [Game::KillSimulation][2]
[t=00:04:02.260408][f=0005408] [CCollisionHandler] dis-/continuous tests: 289/998248
[t=00:04:02.260438][f=0005408] [Game::KillSimulation][3]
[t=00:04:02.261531][f=0005408] [~CPathCache(28x28)] cacheHits=7 hitPercentage=23% numHashColls=0 maxCacheSize=6
[t=00:04:02.261736][f=0005408] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:02.261894][f=0005408] [~CPathCache(56x56)] cacheHits=5 hitPercentage=15% numHashColls=0 maxCacheSize=8
[t=00:04:02.261962][f=0005408] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:02.262117][f=0005408] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:02.269507][f=0005408] [LosHandler::Kill] raycast instance cache-{hits,misses}={79,606}; shared=0%; cached=12%
[t=00:04:02.282465][f=0005408] [Game::KillSimulation][4]
[t=00:04:02.314376][f=0005408] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:04:02.314414][f=0005408] [Game::~CGame][2]
[t=00:04:02.314421][f=0005408] [Game::~CGame][3]
[t=00:04:02.314643][f=0005408] [SpringApp::Kill][3]
[t=00:04:02.314836][f=0005408] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    380110 bytes sent   in 4317 packets (88.050 bytes/packet)
    228277 bytes recv'd in 4912 packets (46.473 bytes/packet)
    {0.104x, 0.129x} relative protocol overhead {up, down}
    13298 incoming chunks dropped, 10996 outgoing chunks resent
    4001 incoming chunks processed

[t=00:04:02.314884][f=0005408] [SpringApp::Kill][4] font=0000025f02d0a540
[t=00:04:02.329378][f=0005408] [SpringApp::Kill][5]
[t=00:04:02.334043][f=0005408] [SpringApp::Kill][6]
[t=00:04:02.334062] [SpringApp::Kill][7]
[t=00:04:02.334724] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:02.334758] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:04:02.334770] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:02.334780] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:02.334804] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:02.334814] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:02.334825] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {160, 1048576, 1048576}, EBO = {240, 2097152, 2097152}
[t=00:04:02.334843] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {16972, 1048576, 1048576}, EBO = {25458, 2097152, 2097152}
[t=00:04:02.334860] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:02.334874] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:02.334897] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:02.334916] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:04:02.334928] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {268, 1048576, 1048576}, EBO = {402, 2097152, 2097152}
[t=00:04:02.428565] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:02.428614] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:02.428625] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:02.428634] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8479
[t=00:04:02.428643] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:02.429442] [VFS] [SpringVFS::DeleteArchives<this=0000025f02e723b0>]
[t=00:04:02.429463] [VFS] [SpringVFS::DeleteArchives<this=0000025f02e723b0>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:04:02.429487] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (0000025f3f5d69b0)
[t=00:04:02.429631] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2209ms
[t=00:04:02.429665]     file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=94ms
[t=00:04:02.429679]     file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=70ms
[t=00:04:02.429690]     file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=46ms
[t=00:04:02.429707]     file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=29ms
[t=00:04:02.429718]     file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=25ms
[t=00:04:02.429729]     file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=24ms
[t=00:04:02.429740]     file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=21ms
[t=00:04:02.429751]     file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=20ms
[t=00:04:02.429771]     file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=19ms
[t=00:04:02.429782]     file="unittextures/largetransport1.dds" indx=7627 inflSize=5461kb readTime=18ms
[t=00:04:02.431438] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000025f3f59cdb0)
[t=00:04:02.432077] [VFS] [SpringVFS::DeleteArchives<this=0000025f02e723b0>(section=1)] #archives[section]=1 #files[section]=89
[t=00:04:02.432102] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\scorched_crossing_v2.sd7 (0000025f3f6a2590)
[t=00:04:02.432234] [VFS] [SpringVFS::DeleteArchives<this=0000025f02e723b0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:02.432253] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000025f3f59d490)
[t=00:04:02.432287] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000025f3f59c410)
[t=00:04:02.432426] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000025f3f59d070)
[t=00:04:02.432526] [VFS] [SpringVFS::DeleteArchives<this=0000025f02e723b0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:02.432544] [VFS] [SpringVFS::DeleteArchives<this=0000025f02e723b0>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:04:02.432620] [VFS] [SpringVFS::DeleteArchives<this=0000025f02e723b0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:02.432720] [VFS] [SpringVFS::DeleteArchives<this=0000025f02e723b0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:02.432735] [VFS] [SpringVFS::DeleteArchives<this=0000025f02e723b0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:02.432746] [VFS] [SpringVFS::DeleteArchives<this=0000025f02e723b0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:02.433176] [SpringApp::Kill][8]
[t=00:04:02.433190] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:02.433231] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7245b04d0 (joinable=1)
[t=00:04:02.433239] [WatchDog::Uninstall][2]
[t=00:04:03.146500] [WatchDog::Uninstall][3]
[t=00:04:03.146515] [SpringApp::Kill][9]