Open Chobbyla opened 5 days ago
infolog_full.txt (truncated):
[t=00:00:00.000371] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015609] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015647] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015676] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015695] [t=00:00:00.015705] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015714] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015722] Use "none" to disable the default log sections. [t=00:00:00.015736] ============== </Log Sections> ============== [t=00:00:00.015749] ============== <User Config> ============== [t=00:00:00.015860] AllowDeferredMapRendering = 1 [t=00:00:00.015870] AllowDeferredModelRendering = 1 [t=00:00:00.015883] AnimationMT = 0 [t=00:00:00.015888] BumpWaterBlurReflection = 1 [t=00:00:00.015893] BumpWaterTexSizeReflection = 128 [t=00:00:00.015899] CamFreeScrollSpeed = 50 [t=00:00:00.015903] CamMode = 1 [t=00:00:00.015908] CubeTexSizeReflection = 1 [t=00:00:00.015920] CubeTexSizeSpecular = 1 [t=00:00:00.015929] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015936] EdgeMoveDynamic = 0 [t=00:00:00.015942] EdgeMoveWidth = 0.003 [t=00:00:00.015949] FPSFOV = 90 [t=00:00:00.015959] FPSScrollSpeed = 50 [t=00:00:00.015964] FontSize = 18 [t=00:00:00.015969] FullscreenEdgeMove = 0 [t=00:00:00.015973] GrassDetail = 0 [t=00:00:00.015980] GroundDecals = 2 [t=00:00:00.015984] GroundDetail = 90 [t=00:00:00.015989] HangTimeout = 30 [t=00:00:00.015998] HardwareCursor = 1 [t=00:00:00.016005] InitialNetworkTimeout = 0 [t=00:00:00.016011] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016017] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016022] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016027] LinkOutgoingBandwidth = 262144 [t=00:00:00.016034] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016040] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016044] MSAALevel = 1 [t=00:00:00.016049] MaxParticles = 15000 [t=00:00:00.016059] MaxSounds = 32 [t=00:00:00.016063] MaximumTransmissionUnit = 0 [t=00:00:00.016068] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016073] MiniMapMarker = 0 [t=00:00:00.016078] MouseDragScrollThreshold = 0 [t=00:00:00.016085] NetworkLossFactor = 2 [t=00:00:00.016090] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016094] OverheadScrollSpeed = 50 [t=00:00:00.016099] ReconnectTimeout = 0 [t=00:00:00.016104] RotOverheadScrollSpeed = 50 [t=00:00:00.016110] RotateLogFiles = 1 [t=00:00:00.016118] ShadowMapSize = 1024 [t=00:00:00.016123] Shadows = 1 [t=00:00:00.016129] ShowClock = 0 [t=00:00:00.016134] SoftParticles = 2 [t=00:00:00.016140] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016147] UnitIconDist = 151 [t=00:00:00.016152] UpdateBoundingVolumeMT = 0 [t=00:00:00.016157] UpdateWeaponVectorsMT = 0 [t=00:00:00.016162] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016169] UseLuaMemPools = 0 [t=00:00:00.016174] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016204] VFSCacheArchiveFiles = 0 [t=00:00:00.016212] VSync = 1 [t=00:00:00.016217] Water = 4 [t=00:00:00.016221] WindowBorderless = 1 [t=00:00:00.016226] WindowPosY = 0 [t=00:00:00.016230] WindowedEdgeMove = 0 [t=00:00:00.016235] XResolutionWindowed = 1920 [t=00:00:00.016240] YResolutionWindowed = 1080 [t=00:00:00.016251] ============== </User Config> ============== [t=00:00:00.016260] ============== <User System> ============== [t=00:00:00.016299] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016315] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016337] Compiler Version: gcc-13.2.0 [t=00:00:00.016395] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016458] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016474] Binary Word Size: 64-bit (native) [t=00:00:00.016482] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016499] Physical CPU Cores: 6 [t=00:00:00.016510] Logical CPU Cores: 12 [t=00:00:00.016517] ============== </User System> ============== [t=00:00:00.016529] Run: thread affinity fff [t=00:00:00.016728] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016742] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016752] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016761] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016771] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018714] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018746] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024310] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.040758] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.040791] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.040796] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.040803] [11] 2560x1080x24bpp@144Hz [t=00:00:00.040807] [14] 1920x1440x24bpp@144Hz [t=00:00:00.040830] [19] 1920x1200x24bpp@144Hz [t=00:00:00.040857] [23] 1920x1080x24bpp@144Hz [t=00:00:00.040862] [30] 1720x1440x24bpp@144Hz [t=00:00:00.040866] [34] 1680x1050x24bpp@144Hz [t=00:00:00.040874] [40] 1600x1200x24bpp@144Hz [t=00:00:00.040879] [44] 1600x1024x24bpp@144Hz [t=00:00:00.040884] [50] 1600x900x24bpp@144Hz [t=00:00:00.040890] [55] 1440x1080x24bpp@144Hz [t=00:00:00.040894] [62] 1440x900x24bpp@144Hz [t=00:00:00.040899] [67] 1400x1050x24bpp@144Hz [t=00:00:00.040904] [73] 1366x768x24bpp@144Hz [t=00:00:00.040914] [78] 1360x768x24bpp@144Hz [t=00:00:00.040920] [83] 1280x1024x24bpp@144Hz [t=00:00:00.040927] [89] 1280x960x24bpp@144Hz [t=00:00:00.040932] [94] 1280x800x24bpp@144Hz [t=00:00:00.040938] [99] 1280x768x24bpp@144Hz [t=00:00:00.040942] [104] 1280x720x24bpp@144Hz [t=00:00:00.040949] [111] 1152x864x24bpp@144Hz [t=00:00:00.040953] [116] 1024x768x24bpp@144Hz [t=00:00:00.040958] [123] 800x600x24bpp@144Hz [t=00:00:00.040965] [130] 720x576x24bpp@144Hz [t=00:00:00.040969] [135] 720x480x24bpp@144Hz [t=00:00:00.040977] [141] 640x480x24bpp@144Hz [t=00:00:00.047103] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.047121] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.047127] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.047144] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.047149] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.047154] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.047160] [11] 1366x768x24bpp@144Hz [t=00:00:00.047165] [13] 1360x768x24bpp@144Hz [t=00:00:00.047186] [15] 1280x1024x24bpp@144Hz [t=00:00:00.047191] [17] 1280x960x24bpp@144Hz [t=00:00:00.047195] [19] 1280x800x24bpp@144Hz [t=00:00:00.047199] [21] 1280x768x24bpp@144Hz [t=00:00:00.047204] [23] 1280x720x24bpp@144Hz [t=00:00:00.047231] [25] 1280x600x24bpp@144Hz [t=00:00:00.047236] [27] 1152x864x24bpp@144Hz [t=00:00:00.047240] [29] 1024x768x24bpp@144Hz [t=00:00:00.047245] [31] 800x600x24bpp@144Hz [t=00:00:00.047253] [33] 640x480x24bpp@144Hz [t=00:00:00.047257] [35] 640x400x24bpp@144Hz [t=00:00:00.341321] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.342078] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.342104] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.370104] [GR::LogVersionInfo] [t=00:00:00.370126] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.370135] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.370169] GL vendor : NVIDIA Corporation [t=00:00:00.370178] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.370186] GLSL version: 4.60 NVIDIA [t=00:00:00.370191] GLEW version: 2.1.0 [t=00:00:00.370196] GPU memory : 6144MB (total) / 4737MB (available) [t=00:00:00.370204] SDL swap-int: 1 [t=00:00:00.370209] SDL driver : windows [t=00:00:00.370213] [t=00:00:00.370218] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.370223] GLSL shader support : 1 [t=00:00:00.370234] GL4 support : 1 [t=00:00:00.370239] FBO extension support : 1 [t=00:00:00.370286] NVX GPU mem-info support : 1 [t=00:00:00.370298] ATI GPU mem-info support : 0 [t=00:00:00.370331] Texture clamping to edge : 1 [t=00:00:00.370348] NPOT-texture support : 1 (1) [t=00:00:00.370359] S3TC/DXT1 texture support : 1/1 [t=00:00:00.370369] texture query-LOD support : 1 (1) [t=00:00:00.370377] MSAA frame-buffer support : 1 (1) [t=00:00:00.370398] Z-buffer depth : 32 (-) [t=00:00:00.370415] primitive-restart support : 1 (1) [t=00:00:00.370434] clip-space control support: 1 (1) [t=00:00:00.370447] seamless cube-map support : 1 (1) [t=00:00:00.370458] frag-depth layout support : 1 (1) [t=00:00:00.370471] persistent maps support : 1 (1) [t=00:00:00.370488] explicit attribs location : 1 (1) [t=00:00:00.370499] multi draw indirect : 1 (-) [t=00:00:00.370518] array textures : 1 (-) [t=00:00:00.370530] buffer copy support : 1 (-) [t=00:00:00.370556] indirect draw : 1 (-) [t=00:00:00.370568] base instance : 1 (-) [t=00:00:00.370583] [t=00:00:00.370593] max. FBO samples : 32 [t=00:00:00.370605] max. FS/program texture slots : 32/192 [t=00:00:00.370622] max. texture size : 32768 [t=00:00:00.370636] max. texture anisotropy level : 16.000000 [t=00:00:00.370648] max. vec4 varyings/attributes : 31/16 [t=00:00:00.370664] max. draw-buffers : 8 [t=00:00:00.370683] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.370701] max. uniform buffer-bindings : 84 [t=00:00:00.370712] max. uniform block-size : 64KB [t=00:00:00.370723] max. storage buffer-bindings : 96 [t=00:00:00.370734] max. storage block-size : 2047MB [t=00:00:00.370743] [t=00:00:00.370752] enable AMD-hacks : 0 [t=00:00:00.370761] compress MIP-maps: 0 [t=00:00:00.370831] Number of compressed texture formats: 23 [t=00:00:00.370891] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.370964] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.371305] [GR::UpdateGLConfigs] [t=00:00:00.371390] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.371403] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.371418] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.371435] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.371442] [GR::InitGLState] [t=00:00:00.371505] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.452948] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.455403] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.480410] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.484979] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.485014] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.485431] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.486440] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.486458] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.486549] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.486629] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.502021] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.502555] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.504184] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.504665] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.540723] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.540741] [VFS] [SpringVFS::ReserveArchives<this=0000025f02e723b0>] [t=00:00:00.540964] [VFS] [SpringVFS::AddArchive<this=0000025f02e723b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.542953] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025f02e723b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.542966] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.643865] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.644268] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.644341] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.644486] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.644684] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.644824] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.645015] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.645054] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.646196][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.646373][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.646511][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.646542][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.646554][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.646595][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.665950][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.665971][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.665981][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.666008][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.666017][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.746240][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.0ms) [t=00:00:00.821350][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.824613][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025f3f5452c0(default) context=0000025f028ec930 numChannels=2 frameSize=8 [t=00:00:00.824703][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.824752][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.824829][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.824933][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.825035][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.825140][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.825175][f=-000001] [Sound] Devices: [t=00:00:00.829747][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.829782][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.829791][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.829803][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.829811][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.830669][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.830688][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.853877][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 646150 MB [t=00:00:00.855928][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.856859][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8479 [t=00:00:00.858493][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8479 using name LogicDaemon [t=00:00:01.096498][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Scorched Crossing v2" (loaded=0 cached=0) [t=00:00:01.097355][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025f02e723b0>(arName="Scorched Crossing v2", overwrite=false)] section=1 cached=0 [t=00:00:01.097759][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025f02e723b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.098509][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.143204][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025f02e723b0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.144233][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025f02e723b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.144425][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025f02e723b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.145941][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025f02e723b0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.155419][f=-000001] [CAS::GASCB] Archive file="scorched_crossing_v2.sd7" cs="60243bacd9da121dc6b1b88cde925faa44c2c81aa7a2d77483632af96ce55653789e9d44add93f84041066a284a9e8fa8b539074e2f8b39c2e8613fceeb6a233" [t=00:00:01.155568][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.155639][f=-000001] Warning: [PreGame::GameDataReceived] Archive Scorched Crossing v2 (checksum a2d158f36c5c2135edc0e3bba824bf479dfa79d35a7c2054c60d817048fc1bba00464b416b261b67e526828090dace898d5616ad45d4c38a57de8c2fdd400889) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.199105][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.199241][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.199349][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.199416][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.199469][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.482963][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:17.483157][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:17.483345][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:17.483536][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:17.483861][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:17.484205][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:17.484416][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:17.484663][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:17.484884][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:17.485107][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:17.485942][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:17.486169][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:17.486434][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:17.486677][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:17.487040][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:17.493688][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:17.493962][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:17.494236][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:17.494455][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:17.494664][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:17.494860][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:17.495079][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:17.495348][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:17.495655][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:17.495923][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:17.496240][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:17.496534][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:17.496741][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:17.497135][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:17.497456][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:17.497813][f=-000001] Input grabbing is enabled! [t=00:00:17.497831][f=-000001] Input grabbing is enabled! [t=00:00:17.497898][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:17.498098][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:17.498308][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:17.503201][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:17.503617][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:17.504003][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:17.504390][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:17.504647][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:17.506085][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:17.521508][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:17.521840][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:17.522090][f=-000001] EndGame Graph disabled [t=00:00:17.538315][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:17.569014][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:17.569491][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:17.569803][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:17.570299][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:17.570593][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:17.570858][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:17.571535][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:17.613649][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:17.621300][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:17.621714][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:17.622169][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:17.623428][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:17.623836][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:17.624815][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:17.625049][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:17.625260][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:17.625536][f=-000001] Initialize [t=00:00:17.625739][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:17.626079][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:17.626452][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:17.626779][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:17.627069][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:17.628082][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:17.628388][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.629161][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.629502][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:17.651051][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:17.651506][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:17.652076][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:17.652378][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:17.854683][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:17.855077][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:17.855724][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:17.855928][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:17.862922][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:17.864285][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:17.864559][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:17.864920][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:17.865147][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:17.865730][f=-000001] Loaded widget: Map Edge Extension (map widget) <map_map_edge_extension.lua> [t=00:00:17.866154][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:17.867548][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:17.868461][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:17.868677][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:17.869130][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:17.869437][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:17.869654][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:17.869865][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:17.870117][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:17.870516][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:17.870539][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:17.870554][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:17.870667][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:17.871224][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:17.872167][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:17.872395][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:17.872599][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:17.872825][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:17.873032][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:17.873245][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:17.873856][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:17.874117][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:17.874610][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:17.874990][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:17.875368][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:17.876102][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:17.876396][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:17.876644][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:17.876918][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:17.883293][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:17.890313][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:17.890881][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:17.891287][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:17.891736][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:17.893347][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:17.893598][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:17.896870][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:17.897205][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:17.897517][f=-000001] Mex Placement Initialised with 42 spots. [t=00:00:17.898941][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:17.899264][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:17.900111][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:17.900589][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:17.900998][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:17.901305][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:17.901537][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:17.903907][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:17.905055][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:17.911240][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:17.911631][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:17.913886][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:17.921686][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:17.922391][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:17.922707][f=-000001] Loaded widget: LOS brightness Modifier <los_brightness_modifier.lua> [t=00:00:17.922969][f=-000001] SetSunLighting [t=00:00:17.923513][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.932565][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.933017][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.933387][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.933407][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.933633][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.933944][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.936729][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.938060][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.938919][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.944381][f=-000001] Writing last game win data [t=00:00:17.953973][f=-000001] LuaUI v0.3 [t=00:00:18.129044][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.224780][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.224819][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.242396][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.242415][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 17ms [t=00:00:18.256607][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11015, 0.0} allocedSize{int+, int-, ext}={0, 0, 1913996}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0186} [t=00:00:18.935588][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.229687][f=-000001] [cawidgets.lua] Error: Error in DrawWorldPreUnit(): [string "LuaUI/Widgets/map_map_edge_extension.lua"]:410: bad argument #1 to 'UseShader' (number expected, got nil) [t=00:00:19.229711][f=-000001] [cawidgets.lua] Error: Removed widget: Map Edge Extension (map widget) [t=00:00:19.364347][f=-000001] GameID: e9a71e67bca32a57562ca5c244a298d8 [t=00:00:19.364802][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.364840][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.365031][f=-000001] -> Connection established (given id 0) [t=00:00:19.365090][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a2d158f36c5c2135edc0e3bba824bf479dfa79d35a7c2054c60d817048fc1bba00464b416b261b67e526828090dace898d5616ad45d4c38a57de8c2fdd400889" [t=00:00:19.365117][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.365136][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=15fded1eaea70dbd3c8f67dd77e4862ad0fc4296647b6e0ddd3bf56d3a0be8ff8ed02cd91be2d5643d6b6bd41426b1ff45245b3c8c0c49a6c803adbb37236595]" [t=00:00:19.365195][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7afdda04ea6fc5eefb736a609e8af8e14c2e1b5d3628b85b02022e6352573af3824fbc4c0ac240e8e9c8782e1723611cbcdd5864b3fccaa8531e1b4ea1208376]" [t=00:00:19.962661][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.963116][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000025f5a504d20,0000025feb4e7a70}][locale="C"]" [t=00:00:19.963206][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:48.407590][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:01:01.544408][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:01.766895][f=0000005] Input grabbing is enabled! [t=00:01:12.582161][f=0000331] Warning: [CCEG::Load] table for CEG "lavasplash" invalid (parse errors?) [t=00:02:56.767532][f=0003455] game_message: Wasp is under attack [t=00:02:56.967011][f=0003460] Buildings set to face East [t=00:03:04.128319][f=0003675] Buildings set to face South [t=00:03:53.039895][f=0005144] game_message: Metal Extractor is under attack [t=00:04:01.885823][f=0005408] [SpringApp::Kill][1] fromRun=1 [t=00:04:01.885842][f=0005408] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:01.911493][f=0005408] [async=0] threads=6 tasks=169465 {sum,avg}{exec,wait}time={{4529.483, 0.027}, {8476.320, 0.050}}ms [t=00:04:01.911533][f=0005408] thread=1 tasks=33893 {sum,min,max,avg}{exec,wait}time={{970.593, 0.000, 116.906, 0.029}, {911.534, 0.000, 18446744027136.000, 0.027}}ms [t=00:04:01.911548][f=0005408] thread=2 tasks=33893 {sum,min,max,avg}{exec,wait}time={{904.162, 0.000, 129.245, 0.027}, {1741.347, 0.000, 18446744027136.000, 0.051}}ms [t=00:04:01.911559][f=0005408] thread=3 tasks=33893 {sum,min,max,avg}{exec,wait}time={{944.151, 0.000, 118.823, 0.028}, {1751.774, 0.000, 12.257, 0.052}}ms [t=00:04:01.911575][f=0005408] thread=4 tasks=33893 {sum,min,max,avg}{exec,wait}time={{844.447, 0.000, 125.600, 0.025}, {2063.587, 0.000, 18446744027136.000, 0.061}}ms [t=00:04:01.911590][f=0005408] thread=5 tasks=33893 {sum,min,max,avg}{exec,wait}time={{866.129, 0.000, 115.888, 0.026}, {2008.079, 0.000, 21.994, 0.059}}ms [t=00:04:01.911600][f=0005408] [async=1] threads=6 tasks=3505 {sum,avg}{exec,wait}time={{36813.324, 10.503}, {20477458.000, 5842.356}}ms [t=00:04:01.911615][f=0005408] thread=1 tasks=699 {sum,min,max,avg}{exec,wait}time={{7360.333, 0.000, 933.133, 10.530}, {4090894.750, 0.027, 7381.850, 5852.496}}ms [t=00:04:01.911631][f=0005408] thread=2 tasks=699 {sum,min,max,avg}{exec,wait}time={{7358.638, 0.000, 933.134, 10.527}, {4099964.500, 0.168, 7382.065, 5865.471}}ms [t=00:04:01.911646][f=0005408] thread=3 tasks=705 {sum,min,max,avg}{exec,wait}time={{7358.586, 0.001, 932.354, 10.438}, {4104854.250, 0.268, 7381.648, 5822.488}}ms [t=00:04:01.911658][f=0005408] thread=4 tasks=703 {sum,min,max,avg}{exec,wait}time={{7381.759, 0.000, 933.316, 10.500}, {4101406.750, 0.268, 7381.052, 5834.149}}ms [t=00:04:01.911673][f=0005408] thread=5 tasks=699 {sum,min,max,avg}{exec,wait}time={{7354.010, 0.000, 931.546, 10.521}, {4080337.750, 0.618, 7381.859, 5837.393}}ms [t=00:04:01.911683][f=0005408] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:01.911691][f=0005408] [SpringApp::Kill][2] [t=00:04:01.911738][f=0005408] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:01.911748][f=0005408] [Game::KillLua][1] dtor=0 luaUI=0000025fe9a8a6c0 [t=00:04:01.911786][f=0005408] Start widgetHandler:Shutdown [t=00:04:01.914745][f=0005408] Shutdown - SaveOrderList Complete [t=00:04:01.916433][f=0005408] Writing last game win data [t=00:04:01.925996][f=0005408] Shutdown - SaveConfigData Complete [t=00:04:01.926017][f=0005408] Shutdown Widget - Chili Highlight [t=00:04:01.926033][f=0005408] Shutdown Widget - Deferred rendering GL4 [t=00:04:01.926132][f=0005408] Shutdown Widget - Draw After Chili [t=00:04:01.926149][f=0005408] Shutdown Widget - API Unit Tracker GL4 [t=00:04:01.926166][f=0005408] Shutdown Widget - EPIC Menu [t=00:04:01.927781][f=0005408] Shutdown Widget - Chili Minimap [t=00:04:01.927900][f=0005408] Shutdown Widget - Depth of Field Shader [t=00:04:01.927915][f=0005408] Shutdown Widget - Chili Widget Selector [t=00:04:01.929197][f=0005408] Shutdown Widget - Deferred rendering [t=00:04:01.929215][f=0005408] SSAO: Deferred rendering disabled, disabling. [t=00:04:01.931860][f=0005408] Shutdown Widget - Deferred rendering [t=00:04:01.931878][f=0005408] SSAO: Deferred rendering disabled, disabling. [t=00:04:01.932892][f=0005408] Shutdown Widget - Local Team Colors [t=00:04:01.932909][f=0005408] Shutdown Widget - Display Keys 2 [t=00:04:01.932932][f=0005408] Shutdown Widget - Save Game Menu [t=00:04:01.932941][f=0005408] Shutdown Widget - Highlight Model Api GL4 [t=00:04:01.932959][f=0005408] Shutdown Widget - Unit Icons [t=00:04:01.932984][f=0005408] Shutdown Widget - HealthBars [t=00:04:01.934253][f=0005408] Shutdown Widget - Attrition Counter [t=00:04:01.934469][f=0005408] Shutdown Widget - Noises [t=00:04:01.934493][f=0005408] Shutdown Widget - BuildETA [t=00:04:01.934507][f=0005408] Shutdown Widget - Chili Chicken Panel [t=00:04:01.934543][f=0005408] Shutdown Widget - Selected Units GL4 2 [t=00:04:01.934555][f=0005408] Shutdown Widget - External VR Grid [t=00:04:01.934569][f=0005408] Shutdown Widget - Win Counter [t=00:04:01.934580][f=0005408] Shutdown Widget - EndGame APM stats [t=00:04:01.936077][f=0005408] Shutdown Widget - Modular Comm Info [t=00:04:01.936097][f=0005408] Shutdown Widget - Chili Economy Panel Default [t=00:04:01.936214][f=0005408] Shutdown Widget - Chili Nuke Warning [t=00:04:01.936237][f=0005408] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:01.936264][f=0005408] Shutdown Widget - Transport AI [t=00:04:01.936284][f=0005408] Shutdown Widget - Chili Spectator Panels [t=00:04:01.936312][f=0005408] Shutdown Widget - Attack Warning [t=00:04:01.936340][f=0005408] Shutdown Widget - Context Menu [t=00:04:01.936360][f=0005408] Shutdown Widget - Point Tracker [t=00:04:01.936375][f=0005408] Shutdown Widget - MinimapEvents [t=00:04:01.936406][f=0005408] Shutdown Widget - Local Widgets Config [t=00:04:01.936436][f=0005408] Shutdown Widget - Missile Silo Range [t=00:04:01.936458][f=0005408] Shutdown Widget - Highlight Geos [t=00:04:01.936475][f=0005408] Shutdown Widget - Grab Input [t=00:04:01.939031][f=0005408] Input grabbing is disabled! [t=00:04:01.939053][f=0005408] Shutdown Widget - Defense Range Zero-K [t=00:04:01.939067][f=0005408] Shutdown Widget - Showeco and Grid Drawer [t=00:04:01.939086][f=0005408] Shutdown Widget - Darkening [t=00:04:01.939108][f=0005408] Shutdown Widget - Startup Info and Selector [t=00:04:01.939132][f=0005408] Shutdown Widget - Chili EndGame Window [t=00:04:01.939150][f=0005408] Shutdown Widget - Stereo3D [t=00:04:01.939167][f=0005408] Shutdown Widget - Music Player v2 [t=00:04:01.939179][f=0005408] Shutdown Widget - State Reverse and Latency [t=00:04:01.939192][f=0005408] Shutdown Widget - Reclaim Field Highlight [t=00:04:01.939203][f=0005408] Shutdown Widget - Attack AoE [t=00:04:01.939217][f=0005408] Shutdown Widget - TeamPlatter [t=00:04:01.939837][f=0005408] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:01.939970][f=0005408] Shutdown Widget - Selection Send [t=00:04:01.939991][f=0005408] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:01.940003][f=0005408] Shutdown Widget - Spotter [t=00:04:01.940015][f=0005408] Shutdown Widget - LupsManager [t=00:04:01.940032][f=0005408] Shutdown Widget - Global Build Command [t=00:04:01.940360][f=0005408] Shutdown Widget - Newton Firezone [t=00:04:01.940397][f=0005408] Shutdown Widget - Receive Units Indicator [t=00:04:01.940416][f=0005408] Shutdown Widget - Chili Pro Console [t=00:04:01.941002][f=0005408] Shutdown Widget - Persistent Build Height [t=00:04:01.941024][f=0005408] Shutdown Widget - Lasso Terraform GUI [t=00:04:01.941037][f=0005408] Shutdown Widget - Lups [t=00:04:01.941099][f=0005408] Shutdown Widget - Chili Framework [t=00:04:01.941114][f=0005408] Shutdown Widget - Chili Core Selector [t=00:04:01.941200][f=0005408] Shutdown Widget - Custom Markers [t=00:04:01.941216][f=0005408] Shutdown Widget - Mex Placement Handler [t=00:04:01.941226][f=0005408] Shutdown Widget - Select Keys [t=00:04:01.941254][f=0005408] Shutdown Widget - Pause Screen [t=00:04:01.941409][f=0005408] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:01.941431][f=0005408] Shutdown Widget - Bloom Shader Deferred [t=00:04:01.941442][f=0005408] Shutdown Widget - Text To Speech Control [t=00:04:01.941452][f=0005408] Shutdown Widget - Layout Handler [t=00:04:01.941471][f=0005408] Shutdown Widget - Color Blindness Correction [t=00:04:01.941487][f=0005408] End widgetHandler:Shutdown [t=00:04:02.023993][f=0005408] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8365304, 0.0} allocedSize{int+, int-, ext}={0, 0, 1723613250}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0472} [t=00:04:02.024207][f=0005408] [Game::KillLua][2] dtor=0 luaGaia=0000025feb4e7a70 [t=00:04:02.033495][f=0005408] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:02.033552][f=0005408] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:02.033588][f=0005408] [Game::KillLua][3] dtor=0 luaRules=0000025f5a504d20 [t=00:04:02.033658][f=0005408] Start gadgetHandler:Shutdown [t=00:04:02.033689][f=0005408] Shutdown - StartSetup [t=00:04:02.033721][f=0005408] Shutdown - UnitMorph [t=00:04:02.034151][f=0005408] Shutdown - Carrier Drones [t=00:04:02.034164][f=0005408] Shutdown - Missile Silo Controller [t=00:04:02.034174][f=0005408] Shutdown - Modular Comm Info [t=00:04:02.034181][f=0005408] Shutdown - Terrain Texture Handler [t=00:04:02.034189][f=0005408] Shutdown - UnitCloakShield [t=00:04:02.034356][f=0005408] Shutdown - Starlight Handler [t=00:04:02.034376][f=0005408] End gadgetHandler:Shutdown [t=00:04:02.068244][f=0005408] Start gadgetHandler:Shutdown [t=00:04:02.068273][f=0005408] Shutdown - Teleport Throw [t=00:04:02.068287][f=0005408] Shutdown - UnitMorph [t=00:04:02.068307][f=0005408] Shutdown - Commander Skin Renderer [t=00:04:02.069084][f=0005408] Shutdown - Missile fired callins [t=00:04:02.069104][f=0005408] Shutdown - Modular Comm Info [t=00:04:02.069116][f=0005408] Shutdown - Retreat Command [t=00:04:02.069149][f=0005408] Shutdown - Shockwaves [t=00:04:02.069161][f=0005408] Shutdown - Unit tint API [t=00:04:02.069202][f=0005408] Shutdown - Unit glow API [t=00:04:02.069213][f=0005408] Shutdown - UnitCloakShield [t=00:04:02.069227][f=0005408] Shutdown - Lups Cloak FX [t=00:04:02.069243][f=0005408] Shutdown - Lups [t=00:04:02.069347][f=0005408] Shutdown - Lups Shield [t=00:04:02.069442][f=0005408] End gadgetHandler:Shutdown [t=00:04:02.087232][f=0005408] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 804, 0.0} allocedSize{int+, int-, ext}={0, 0, 122776}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0062} [t=00:04:02.089410][f=0005408] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:02.089516][f=0005408] [Game::KillLua][4] dtor=0 [t=00:04:02.089569][f=0005408] [Game::KillLua][5] dtor=0 [t=00:04:02.118322][f=0005408] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-27_20-51-55-597_Scorched Crossing v2_105.1.1-2511-g747f18b BAR105.sdfz" (83493 bytes) [t=00:04:02.118467][f=0005408] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:02.134452][f=0005408] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:02.134487][f=0005408] [Sound] [Sound::UpdateThread][3] #sources=32 #items=317 [t=00:04:02.134572][f=0005408] [Sound] [Sound::UpdateThread][4] ctx=0000025f028ec930 dev=0000025f3f5452c0 [t=00:04:02.134748][f=0005408] [Sound] [Sound::UpdateThread][5] ctx=0000025f028ec930 dev=0000025f3f5452c0 [t=00:04:02.134760][f=0005408] [Sound] [Sound::Cleanup][alcDestroyContext(0000025f028ec930)] [t=00:04:02.135941][f=0005408] [Sound] [Sound::Cleanup][alcCloseDevice(0000025f3f5452c0)] [t=00:04:02.136247][f=0005408] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:02.168725][f=0005408] [Sound] [Sound::UpdateThread][6] [t=00:04:02.169392][f=0005408] [Game::~CGame][1] [t=00:04:02.169408][f=0005408] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:02.169415][f=0005408] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:02.169421][f=0005408] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:02.169428][f=0005408] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:02.169435][f=0005408] [Game::KillLua][4] dtor=1 [t=00:04:02.169478][f=0005408] [Game::KillLua][5] dtor=1 [t=00:04:02.169776][f=0005408] [Game::KillMisc][1] [t=00:04:02.169785][f=0005408] [Game::KillMisc][2] [t=00:04:02.170222][f=0005408] [Game::KillMisc][3] [t=00:04:02.170370][f=0005408] [Game::KillRendering][1] [t=00:04:02.170686][f=0005408] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:02.193911][f=0005408] [3DOParser::Kill] allocated 29 pieces [t=00:04:02.194010][f=0005408] [S3OParser::Kill] allocated 5527 pieces [t=00:04:02.194505][f=0005408] [AssParser::Kill] allocated 701 pieces [t=00:04:02.245225][f=0005408] [Game::KillInterface][1] [t=00:04:02.245620][f=0005408] [Game::KillInterface][2] [t=00:04:02.246187][f=0005408] [Game::KillSimulation][1] [t=00:04:02.246299][f=0005408] [Game::KillSimulation][2] [t=00:04:02.260408][f=0005408] [CCollisionHandler] dis-/continuous tests: 289/998248 [t=00:04:02.260438][f=0005408] [Game::KillSimulation][3] [t=00:04:02.261531][f=0005408] [~CPathCache(28x28)] cacheHits=7 hitPercentage=23% numHashColls=0 maxCacheSize=6 [t=00:04:02.261736][f=0005408] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:02.261894][f=0005408] [~CPathCache(56x56)] cacheHits=5 hitPercentage=15% numHashColls=0 maxCacheSize=8 [t=00:04:02.261962][f=0005408] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:02.262117][f=0005408] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:02.269507][f=0005408] [LosHandler::Kill] raycast instance cache-{hits,misses}={79,606}; shared=0%; cached=12% [t=00:04:02.282465][f=0005408] [Game::KillSimulation][4] [t=00:04:02.314376][f=0005408] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:02.314414][f=0005408] [Game::~CGame][2] [t=00:04:02.314421][f=0005408] [Game::~CGame][3] [t=00:04:02.314643][f=0005408] [SpringApp::Kill][3] [t=00:04:02.314836][f=0005408] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 380110 bytes sent in 4317 packets (88.050 bytes/packet) 228277 bytes recv'd in 4912 packets (46.473 bytes/packet) {0.104x, 0.129x} relative protocol overhead {up, down} 13298 incoming chunks dropped, 10996 outgoing chunks resent 4001 incoming chunks processed [t=00:04:02.314884][f=0005408] [SpringApp::Kill][4] font=0000025f02d0a540 [t=00:04:02.329378][f=0005408] [SpringApp::Kill][5] [t=00:04:02.334043][f=0005408] [SpringApp::Kill][6] [t=00:04:02.334062] [SpringApp::Kill][7] [t=00:04:02.334724] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:02.334758] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:02.334770] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:02.334780] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:02.334804] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:02.334814] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:02.334825] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {160, 1048576, 1048576}, EBO = {240, 2097152, 2097152} [t=00:04:02.334843] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {16972, 1048576, 1048576}, EBO = {25458, 2097152, 2097152} [t=00:04:02.334860] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:02.334874] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:02.334897] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:02.334916] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:04:02.334928] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {268, 1048576, 1048576}, EBO = {402, 2097152, 2097152} [t=00:04:02.428565] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:02.428614] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:02.428625] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:02.428634] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8479 [t=00:04:02.428643] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:02.429442] [VFS] [SpringVFS::DeleteArchives<this=0000025f02e723b0>] [t=00:04:02.429463] [VFS] [SpringVFS::DeleteArchives<this=0000025f02e723b0>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:04:02.429487] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (0000025f3f5d69b0) [t=00:04:02.429631] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2209ms [t=00:04:02.429665] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=94ms [t=00:04:02.429679] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=70ms [t=00:04:02.429690] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=46ms [t=00:04:02.429707] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=29ms [t=00:04:02.429718] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=25ms [t=00:04:02.429729] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=24ms [t=00:04:02.429740] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=21ms [t=00:04:02.429751] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=20ms [t=00:04:02.429771] file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=19ms [t=00:04:02.429782] file="unittextures/largetransport1.dds" indx=7627 inflSize=5461kb readTime=18ms [t=00:04:02.431438] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000025f3f59cdb0) [t=00:04:02.432077] [VFS] [SpringVFS::DeleteArchives<this=0000025f02e723b0>(section=1)] #archives[section]=1 #files[section]=89 [t=00:04:02.432102] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\scorched_crossing_v2.sd7 (0000025f3f6a2590) [t=00:04:02.432234] [VFS] [SpringVFS::DeleteArchives<this=0000025f02e723b0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:02.432253] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000025f3f59d490) [t=00:04:02.432287] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000025f3f59c410) [t=00:04:02.432426] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000025f3f59d070) [t=00:04:02.432526] [VFS] [SpringVFS::DeleteArchives<this=0000025f02e723b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:02.432544] [VFS] [SpringVFS::DeleteArchives<this=0000025f02e723b0>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:04:02.432620] [VFS] [SpringVFS::DeleteArchives<this=0000025f02e723b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:02.432720] [VFS] [SpringVFS::DeleteArchives<this=0000025f02e723b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:02.432735] [VFS] [SpringVFS::DeleteArchives<this=0000025f02e723b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:02.432746] [VFS] [SpringVFS::DeleteArchives<this=0000025f02e723b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:02.433176] [SpringApp::Kill][8] [t=00:04:02.433190] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:02.433231] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7245b04d0 (joinable=1) [t=00:04:02.433239] [WatchDog::Uninstall][2] [t=00:04:03.146500] [WatchDog::Uninstall][3] [t=00:04:03.146515] [SpringApp::Kill][9]
infolog_full.txt (truncated):