ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #120320

Open Chobbyla opened 4 days ago

Chobbyla commented 4 days ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000757] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000767] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.109652] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.114307] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.114333]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.114347]   
[t=00:00:00.114362]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.114369]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.114375]   Use "none" to disable the default log sections.
[t=00:00:00.114381] ============== </Log Sections> ==============

[t=00:00:00.114387] ============== <User Config> ==============
[t=00:00:00.114498]   AllowDeferredMapRendering = 1
[t=00:00:00.114506]   AllowDeferredModelRendering = 1
[t=00:00:00.114511]   BumpWaterAnisotropy = 2
[t=00:00:00.114522]   BumpWaterBlurReflection = 1
[t=00:00:00.114527]   BumpWaterDepthBits = 32
[t=00:00:00.114533]   BumpWaterReflection = 2
[t=00:00:00.114539]   BumpWaterTexSizeReflection = 128
[t=00:00:00.114545]   CamMode = 1
[t=00:00:00.114550]   CamTimeExponent = 4.0
[t=00:00:00.114555]   CamTimeFactor = 1.0
[t=00:00:00.114560]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.114565]   EdgeMoveDynamic = 0
[t=00:00:00.114570]   EdgeMoveWidth = 0.003
[t=00:00:00.114575]   FPSFOV = 90
[t=00:00:00.114586]   FeatureDrawDistance = 600000
[t=00:00:00.114592]   FeatureFadeDistance = 600000
[t=00:00:00.114600]   FontSize = 18
[t=00:00:00.114605]   GrassDetail = 4
[t=00:00:00.114610]   GroundDecals = 2
[t=00:00:00.114617]   GroundDetail = 90
[t=00:00:00.114622]   HangTimeout = 30
[t=00:00:00.114627]   HardwareCursor = 1
[t=00:00:00.114632]   InitialNetworkTimeout = 0
[t=00:00:00.114637]   LODScale = 1.000
[t=00:00:00.114642]   LODScaleReflection = 1.000
[t=00:00:00.114648]   LODScaleRefraction = 1.000
[t=00:00:00.114657]   LODScaleShadow = 1.000
[t=00:00:00.114663]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.114669]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.114675]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.114680]   LinkOutgoingBandwidth = 131072
[t=00:00:00.114686]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.114692]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.114697]   MSAALevel = 4
[t=00:00:00.114702]   MaxParticles = 15000
[t=00:00:00.114707]   MaxSounds = 32
[t=00:00:00.114716]   MaximumTransmissionUnit = 0
[t=00:00:00.114722]   MiddleClickScrollSpeed = -0.001
[t=00:00:00.114727]   MiniMapMarker = 0
[t=00:00:00.114732]   MouseDragScrollThreshold = 0
[t=00:00:00.114738]   NetworkLossFactor = 1
[t=00:00:00.114743]   OverheadMaxHeightFactor = 1.4
[t=00:00:00.114749]   OverheadScrollSpeed = 50
[t=00:00:00.114754]   ReconnectTimeout = 0
[t=00:00:00.114758]   RotateLogFiles = 1
[t=00:00:00.114763]   Shadows = 1
[t=00:00:00.114768]   ShowClock = 0
[t=00:00:00.114773]   SoftParticles = 2
[t=00:00:00.114808]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.114816]   UnitIconDist = 151
[t=00:00:00.114822]   UseDistToGroundForIcons = 1.1
[t=00:00:00.114827]   UseLuaMemPools = 0
[t=00:00:00.114832]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.114837]   VFSCacheArchiveFiles = 0
[t=00:00:00.114842]   Water = 4
[t=00:00:00.114846]   WindowBorderless = 1
[t=00:00:00.114866] ============== </User Config> ==============

[t=00:00:00.114873] ============== <User System> ==============
[t=00:00:00.114885]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.114893]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.114899]        Compiler Version: gcc-13.2.0
[t=00:00:00.114941]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.114987]         Hardware Config: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz; 32608MB RAM, 38961MB pagefile
[t=00:00:00.114996]        Binary Word Size: 64-bit (native)
[t=00:00:00.115008]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.115014]      Physical CPU Cores: 6
[t=00:00:00.115019]       Logical CPU Cores: 12
[t=00:00:00.115024] ============== </User System> ==============

[t=00:00:00.115032] Run: thread affinity fff
[t=00:00:00.115271] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.115277]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.115287]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.115292]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.115297]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.116639] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.116652] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.125442] [GL::CheckAvailableVideoModes] desktop={1680x1050x24bpp@59Hz} current={1680x1050x24bpp@59Hz}
[t=00:00:00.132364]     Display (HP Compaq LA2205 Wide LCD Monitor)=1 modes=43 bounds={x=0, y=0, w=1680, h=1050}
[t=00:00:00.132379]         [ 1] 1680x1050x24bpp@60Hz
[t=00:00:00.132385]         [ 3] 1600x1200x24bpp@60Hz
[t=00:00:00.132392]         [ 4] 1600x900x24bpp@60Hz
[t=00:00:00.132416]         [ 6] 1440x900x24bpp@60Hz
[t=00:00:00.132424]         [ 8] 1400x1050x24bpp@60Hz
[t=00:00:00.132429]         [10] 1366x768x24bpp@60Hz
[t=00:00:00.132434]         [12] 1360x768x24bpp@60Hz
[t=00:00:00.132439]         [14] 1280x1024x24bpp@60Hz
[t=00:00:00.132445]         [16] 1280x960x24bpp@60Hz
[t=00:00:00.132450]         [18] 1280x800x24bpp@60Hz
[t=00:00:00.132455]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.132460]         [22] 1280x720x24bpp@60Hz
[t=00:00:00.132465]         [24] 1280x600x24bpp@60Hz
[t=00:00:00.132470]         [26] 1152x864x24bpp@60Hz
[t=00:00:00.132480]         [28] 1024x768x24bpp@60Hz
[t=00:00:00.132485]         [30] 800x600x24bpp@60Hz
[t=00:00:00.132490]         [32] 640x480x24bpp@60Hz
[t=00:00:00.132495]         [34] 640x400x24bpp@60Hz
[t=00:00:00.140473]     Display (Generic PnP Monitor)=2 modes=69 bounds={x=-1920, y=-32, w=1920, h=1080}
[t=00:00:00.140484]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.140490]         [ 6] 1680x1050x24bpp@60Hz
[t=00:00:00.140495]         [11] 1600x1024x24bpp@60Hz
[t=00:00:00.140500]         [16] 1600x900x24bpp@60Hz
[t=00:00:00.140505]         [21] 1440x1080x24bpp@60Hz
[t=00:00:00.140522]         [26] 1440x900x24bpp@120Hz
[t=00:00:00.140528]         [28] 1366x768x24bpp@120Hz
[t=00:00:00.140533]         [30] 1360x768x24bpp@120Hz
[t=00:00:00.140538]         [32] 1280x1024x24bpp@75Hz
[t=00:00:00.140543]         [33] 1280x960x24bpp@75Hz
[t=00:00:00.140549]         [34] 1280x800x24bpp@120Hz
[t=00:00:00.140565]         [36] 1280x768x24bpp@120Hz
[t=00:00:00.140581]         [38] 1280x720x24bpp@120Hz
[t=00:00:00.140596]         [43] 1176x664x24bpp@120Hz
[t=00:00:00.140625]         [48] 1152x864x24bpp@120Hz
[t=00:00:00.140640]         [50] 1024x768x24bpp@120Hz
[t=00:00:00.140662]         [54] 800x600x24bpp@120Hz
[t=00:00:00.140673]         [58] 720x576x24bpp@120Hz
[t=00:00:00.140683]         [61] 720x480x24bpp@120Hz
[t=00:00:00.140691]         [65] 640x480x24bpp@120Hz
[t=00:00:00.520046] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.520646] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1680,1050>
[t=00:00:00.520708] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1680,1050>
[t=00:00:00.587962] [GR::LogVersionInfo]
[t=00:00:00.587979]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.587990]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.587999]     GL vendor   : NVIDIA Corporation
[t=00:00:00.588008]     GL renderer : NVIDIA GeForce RTX 3080/PCIe/SSE2
[t=00:00:00.588017]     GLSL version: 4.60 NVIDIA
[t=00:00:00.588024]     GLEW version: 2.1.0
[t=00:00:00.588033]     GPU memory  : 10240MB (total) / 9664MB (available)
[t=00:00:00.588064]     SDL swap-int: 1
[t=00:00:00.588077]     SDL driver  : windows
[t=00:00:00.588085]     
[t=00:00:00.588093]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.588101]     GLSL shader support       : 1
[t=00:00:00.588110]     GL4 support               : 1
[t=00:00:00.588118]     FBO extension support     : 1
[t=00:00:00.588152]     NVX GPU mem-info support  : 1
[t=00:00:00.588168]     ATI GPU mem-info support  : 0
[t=00:00:00.588193]     Texture clamping to edge  : 1
[t=00:00:00.588205]     NPOT-texture support      : 1 (1)
[t=00:00:00.588225]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.588236]     texture query-LOD support : 1 (1)
[t=00:00:00.588245]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.588253]     Z-buffer depth            : 32 (-)
[t=00:00:00.588275]     primitive-restart support : 1 (1)
[t=00:00:00.588285]     clip-space control support: 1 (1)
[t=00:00:00.588294]     seamless cube-map support : 1 (1)
[t=00:00:00.588303]     frag-depth layout support : 1 (1)
[t=00:00:00.588311]     persistent maps support   : 1 (1)
[t=00:00:00.588327]     explicit attribs location : 1 (1)
[t=00:00:00.588337]     multi draw indirect       : 1 (-)
[t=00:00:00.588347]     array textures            : 1 (-)
[t=00:00:00.588356]     buffer copy support       : 1 (-)
[t=00:00:00.588364]     indirect draw             : 1 (-)
[t=00:00:00.588374]     base instance             : 1 (-)
[t=00:00:00.588381]     
[t=00:00:00.588389]     max. FBO samples              : 32
[t=00:00:00.588397]     max. FS/program texture slots : 32/192
[t=00:00:00.588406]     max. texture size             : 32768
[t=00:00:00.588424]     max. texture anisotropy level : 16.000000
[t=00:00:00.588434]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.588443]     max. draw-buffers             : 8
[t=00:00:00.588451]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.588461]     max. uniform buffer-bindings  : 84
[t=00:00:00.588470]     max. uniform block-size       : 64KB
[t=00:00:00.588478]     max. storage buffer-bindings  : 96
[t=00:00:00.588487]     max. storage block-size       : 2047MB
[t=00:00:00.588499]     
[t=00:00:00.588512]     enable AMD-hacks : 0
[t=00:00:00.588520]     compress MIP-maps: 0
[t=00:00:00.588883]     Number of compressed texture formats: 23
[t=00:00:00.588925]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.589285] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.592043] [GR::UpdateGLConfigs]
[t=00:00:00.592197] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.592215] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.592271] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1680.000000, vsy=1050.000000, ssx=1680.000000, ssy=1050.000000, screenPosX=0, screenPosY=0
[t=00:00:00.592292] [GR::UpdateGLGeometry][2] winSize=<1680,1050>
[t=00:00:00.592302] [GR::InitGLState]
[t=00:00:00.593110] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@59Hz (fullscreen::non-exclusive)
[t=00:00:00.736746] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.513810] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 776ms
[t=00:00:01.522767] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.915274] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.915299] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.918993] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.920680] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.920696] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.920791] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.920871] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.921009] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
Fontconfig error: Cannot load default config file
[t=00:00:01.920986] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:01.980630] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.980955] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.981146] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.981185] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.981313] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.981441] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.982668] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.982734] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.982746] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:16.696479] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:01:16.696577] [SpringApp::Kill][1] fromRun=0
[t=00:01:16.696568] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:01:16.696589] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:01:16.722222]     [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:01:16.722239]     [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.249, 0.050}, {2.668, 0.534}}ms
[t=00:01:16.722249]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.064, 0.064, 0.064, 0.064}, {1.640, 1.640, 1.640, 1.640}}ms
[t=00:01:16.722273]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.069, 0.069, 0.069, 0.069}, {0.114, 0.114, 0.114, 0.114}}ms
[t=00:01:16.722285]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.034, 0.034, 0.034, 0.034}, {0.183, 0.183, 0.183, 0.183}}ms
[t=00:01:16.722296]         thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.310, 0.310, 0.310, 0.310}}ms
[t=00:01:16.722311]         thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.422, 0.422, 0.422, 0.422}}ms
[t=00:01:16.722317] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:16.722323] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 12 MB
[t=00:01:16.724901] [SpringApp::Kill][3]
[t=00:01:16.724912] [SpringApp::Kill][4] font=000001f61f2d6080
[t=00:01:16.725234] [SpringApp::Kill][5]
[t=00:01:16.725253] [SpringApp::Kill][6]
[t=00:01:16.725263] [SpringApp::Kill][7]
[t=00:01:16.730893] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:16.730916] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:16.730931] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:16.730947] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:16.731016] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:16.731033] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:16.731050] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:16.731080] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:16.731110] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:16.731137] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:16.731171] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:16.731199] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:16.731226] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:16.816507] [SpringApp::Kill][8]
[t=00:01:16.816557] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:01:16.816573] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72f4a04d0 (joinable=1)
[t=00:01:16.816583] [WatchDog::Uninstall][2]
[t=00:01:17.167028] [WatchDog::Uninstall][3]
[t=00:01:17.167043] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected