ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #120321

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000715] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000726] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.014972] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015224] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015244]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015258]   
[t=00:00:00.015270]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015277]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015283]   Use "none" to disable the default log sections.
[t=00:00:00.015290] ============== </Log Sections> ==============

[t=00:00:00.015297] ============== <User Config> ==============
[t=00:00:00.015409]   AllowDeferredMapRendering = 1
[t=00:00:00.015416]   AllowDeferredModelRendering = 1
[t=00:00:00.015422]   BumpWaterAnisotropy = 2
[t=00:00:00.015433]   BumpWaterBlurReflection = 1
[t=00:00:00.015438]   BumpWaterDepthBits = 32
[t=00:00:00.015444]   BumpWaterReflection = 2
[t=00:00:00.015450]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015455]   CamMode = 1
[t=00:00:00.015460]   CamTimeExponent = 4.0
[t=00:00:00.015465]   CamTimeFactor = 1.0
[t=00:00:00.015471]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015477]   EdgeMoveDynamic = 0
[t=00:00:00.015481]   EdgeMoveWidth = 0.003
[t=00:00:00.015486]   FPSFOV = 90
[t=00:00:00.015495]   FeatureDrawDistance = 600000
[t=00:00:00.015501]   FeatureFadeDistance = 600000
[t=00:00:00.015507]   FontSize = 18
[t=00:00:00.015511]   GrassDetail = 4
[t=00:00:00.015519]   GroundDecals = 2
[t=00:00:00.015523]   GroundDetail = 90
[t=00:00:00.015528]   HangTimeout = 30
[t=00:00:00.015533]   HardwareCursor = 1
[t=00:00:00.015538]   InitialNetworkTimeout = 0
[t=00:00:00.015543]   LODScale = 1.000
[t=00:00:00.015548]   LODScaleReflection = 1.000
[t=00:00:00.015554]   LODScaleRefraction = 1.000
[t=00:00:00.015563]   LODScaleShadow = 1.000
[t=00:00:00.015568]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.015574]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.015580]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.015586]   LinkOutgoingBandwidth = 131072
[t=00:00:00.015591]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.015598]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.015603]   MSAALevel = 4
[t=00:00:00.015608]   MaxParticles = 15000
[t=00:00:00.015613]   MaxSounds = 32
[t=00:00:00.015622]   MaximumTransmissionUnit = 0
[t=00:00:00.015628]   MiddleClickScrollSpeed = -0.001
[t=00:00:00.015634]   MiniMapMarker = 0
[t=00:00:00.015639]   MouseDragScrollThreshold = 0
[t=00:00:00.015645]   NetworkLossFactor = 1
[t=00:00:00.015650]   OverheadMaxHeightFactor = 1.4
[t=00:00:00.015655]   OverheadScrollSpeed = 50
[t=00:00:00.015660]   ReconnectTimeout = 0
[t=00:00:00.015666]   RotateLogFiles = 1
[t=00:00:00.015670]   Shadows = 1
[t=00:00:00.015675]   ShowClock = 0
[t=00:00:00.015680]   SoftParticles = 2
[t=00:00:00.015711]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.015718]   UnitIconDist = 151
[t=00:00:00.015723]   UseDistToGroundForIcons = 1.1
[t=00:00:00.015728]   UseLuaMemPools = 0
[t=00:00:00.015733]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.015739]   VFSCacheArchiveFiles = 0
[t=00:00:00.015744]   Water = 4
[t=00:00:00.015749]   WindowBorderless = 1
[t=00:00:00.015764] ============== </User Config> ==============

[t=00:00:00.015771] ============== <User System> ==============
[t=00:00:00.015783]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.015791]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.015800]        Compiler Version: gcc-13.2.0
[t=00:00:00.015838]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.015877]         Hardware Config: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz; 32608MB RAM, 38961MB pagefile
[t=00:00:00.015885]        Binary Word Size: 64-bit (native)
[t=00:00:00.015897]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.015903]      Physical CPU Cores: 6
[t=00:00:00.015909]       Logical CPU Cores: 12
[t=00:00:00.015914] ============== </User System> ==============

[t=00:00:00.015922] Run: thread affinity fff
[t=00:00:00.016059] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016069]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016074]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016079]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016085]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017419] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017430] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.025330] [GL::CheckAvailableVideoModes] desktop={1680x1050x24bpp@59Hz} current={1680x1050x24bpp@59Hz}
[t=00:00:00.035328]     Display (HP Compaq LA2205 Wide LCD Monitor)=1 modes=43 bounds={x=0, y=0, w=1680, h=1050}
[t=00:00:00.035341]         [ 1] 1680x1050x24bpp@60Hz
[t=00:00:00.035347]         [ 3] 1600x1200x24bpp@60Hz
[t=00:00:00.035354]         [ 4] 1600x900x24bpp@60Hz
[t=00:00:00.035374]         [ 6] 1440x900x24bpp@60Hz
[t=00:00:00.035381]         [ 8] 1400x1050x24bpp@60Hz
[t=00:00:00.035386]         [10] 1366x768x24bpp@60Hz
[t=00:00:00.035391]         [12] 1360x768x24bpp@60Hz
[t=00:00:00.035396]         [14] 1280x1024x24bpp@60Hz
[t=00:00:00.035414]         [16] 1280x960x24bpp@60Hz
[t=00:00:00.035420]         [18] 1280x800x24bpp@60Hz
[t=00:00:00.035425]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.035430]         [22] 1280x720x24bpp@60Hz
[t=00:00:00.035437]         [24] 1280x600x24bpp@60Hz
[t=00:00:00.035442]         [26] 1152x864x24bpp@60Hz
[t=00:00:00.035457]         [28] 1024x768x24bpp@60Hz
[t=00:00:00.035462]         [30] 800x600x24bpp@60Hz
[t=00:00:00.035468]         [32] 640x480x24bpp@60Hz
[t=00:00:00.035473]         [34] 640x400x24bpp@60Hz
[t=00:00:00.047714]     Display (Generic PnP Monitor)=2 modes=69 bounds={x=-1920, y=-32, w=1920, h=1080}
[t=00:00:00.047728]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.047734]         [ 6] 1680x1050x24bpp@60Hz
[t=00:00:00.047740]         [11] 1600x1024x24bpp@60Hz
[t=00:00:00.047745]         [16] 1600x900x24bpp@60Hz
[t=00:00:00.047751]         [21] 1440x1080x24bpp@60Hz
[t=00:00:00.047771]         [26] 1440x900x24bpp@120Hz
[t=00:00:00.047777]         [28] 1366x768x24bpp@120Hz
[t=00:00:00.047783]         [30] 1360x768x24bpp@120Hz
[t=00:00:00.047802]         [32] 1280x1024x24bpp@75Hz
[t=00:00:00.047809]         [33] 1280x960x24bpp@75Hz
[t=00:00:00.047814]         [34] 1280x800x24bpp@120Hz
[t=00:00:00.047820]         [36] 1280x768x24bpp@120Hz
[t=00:00:00.047826]         [38] 1280x720x24bpp@120Hz
[t=00:00:00.047831]         [43] 1176x664x24bpp@120Hz
[t=00:00:00.047839]         [48] 1152x864x24bpp@120Hz
[t=00:00:00.047844]         [50] 1024x768x24bpp@120Hz
[t=00:00:00.047857]         [54] 800x600x24bpp@120Hz
[t=00:00:00.047867]         [58] 720x576x24bpp@120Hz
[t=00:00:00.047876]         [61] 720x480x24bpp@120Hz
[t=00:00:00.047886]         [65] 640x480x24bpp@120Hz
[t=00:00:00.428144] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.428733] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1680,1050>
[t=00:00:00.428801] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1680,1050>
[t=00:00:00.455546] [GR::LogVersionInfo]
[t=00:00:00.455562]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.455572]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.455581]     GL vendor   : NVIDIA Corporation
[t=00:00:00.455590]     GL renderer : NVIDIA GeForce RTX 3080/PCIe/SSE2
[t=00:00:00.455600]     GLSL version: 4.60 NVIDIA
[t=00:00:00.455608]     GLEW version: 2.1.0
[t=00:00:00.455617]     GPU memory  : 10240MB (total) / 9664MB (available)
[t=00:00:00.455651]     SDL swap-int: 1
[t=00:00:00.455661]     SDL driver  : windows
[t=00:00:00.455668]     
[t=00:00:00.455678]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.455686]     GLSL shader support       : 1
[t=00:00:00.455694]     GL4 support               : 1
[t=00:00:00.455703]     FBO extension support     : 1
[t=00:00:00.455725]     NVX GPU mem-info support  : 1
[t=00:00:00.455737]     ATI GPU mem-info support  : 0
[t=00:00:00.455755]     Texture clamping to edge  : 1
[t=00:00:00.455766]     NPOT-texture support      : 1 (1)
[t=00:00:00.455786]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.455798]     texture query-LOD support : 1 (1)
[t=00:00:00.455807]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.455817]     Z-buffer depth            : 32 (-)
[t=00:00:00.455832]     primitive-restart support : 1 (1)
[t=00:00:00.455842]     clip-space control support: 1 (1)
[t=00:00:00.455851]     seamless cube-map support : 1 (1)
[t=00:00:00.455861]     frag-depth layout support : 1 (1)
[t=00:00:00.455870]     persistent maps support   : 1 (1)
[t=00:00:00.455889]     explicit attribs location : 1 (1)
[t=00:00:00.455900]     multi draw indirect       : 1 (-)
[t=00:00:00.455911]     array textures            : 1 (-)
[t=00:00:00.455920]     buffer copy support       : 1 (-)
[t=00:00:00.455929]     indirect draw             : 1 (-)
[t=00:00:00.455938]     base instance             : 1 (-)
[t=00:00:00.455945]     
[t=00:00:00.455953]     max. FBO samples              : 32
[t=00:00:00.455963]     max. FS/program texture slots : 32/192
[t=00:00:00.455972]     max. texture size             : 32768
[t=00:00:00.455991]     max. texture anisotropy level : 16.000000
[t=00:00:00.456000]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.456008]     max. draw-buffers             : 8
[t=00:00:00.456017]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.456026]     max. uniform buffer-bindings  : 84
[t=00:00:00.456034]     max. uniform block-size       : 64KB
[t=00:00:00.456043]     max. storage buffer-bindings  : 96
[t=00:00:00.456051]     max. storage block-size       : 2047MB
[t=00:00:00.456058]     
[t=00:00:00.456072]     enable AMD-hacks : 0
[t=00:00:00.456081]     compress MIP-maps: 0
[t=00:00:00.456166]     Number of compressed texture formats: 23
[t=00:00:00.456215]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.456282] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.456823] [GR::UpdateGLConfigs]
[t=00:00:00.456904] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.456918] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.456958] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1680.000000, vsy=1050.000000, ssx=1680.000000, ssy=1050.000000, screenPosX=0, screenPosY=0
[t=00:00:00.456985] [GR::UpdateGLGeometry][2] winSize=<1680,1050>
[t=00:00:00.456998] [GR::InitGLState]
[t=00:00:00.457076] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@59Hz (fullscreen::non-exclusive)
[t=00:00:00.573039] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.582111] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 8ms
[t=00:00:00.582815] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.591752] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.591780] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.592197] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.594750] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.594769] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.594849] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.594921] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.595095] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
Fontconfig error: Cannot load default config file
[t=00:00:00.595067] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:00.615423] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.615737] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.615784] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.615875] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.616054] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.616146] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.616149] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.616198] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.616215] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:01.810063] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:01.810167] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:01.810178] [SpringApp::Kill][1] fromRun=0
[t=00:00:01.810190] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:01.839601]     [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:01.839618]     [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.243, 0.049}, {1.054, 0.211}}ms
[t=00:00:01.839629]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.044, 0.044, 0.044, 0.044}, {0.003, 0.003, 0.003, 0.003}}ms
[t=00:00:01.839650]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.042, 0.042, 0.042, 0.042}, {0.270, 0.270, 0.270, 0.270}}ms
[t=00:00:01.839661]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.078, 0.078, 0.078, 0.078}, {0.319, 0.319, 0.319, 0.319}}ms
[t=00:00:01.839686]         thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.052, 0.052, 0.052, 0.052}, {0.364, 0.364, 0.364, 0.364}}ms
[t=00:00:01.839736]         thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.026, 0.026, 0.026, 0.026}, {0.098, 0.098, 0.098, 0.098}}ms
[t=00:00:01.839759] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:01.839773] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 7 MB
[t=00:00:01.842250] [SpringApp::Kill][3]
[t=00:00:01.842266] [SpringApp::Kill][4] font=00000145f0071ac0
[t=00:00:01.842641] [SpringApp::Kill][5]
[t=00:00:01.842669] [SpringApp::Kill][6]
[t=00:00:01.842683] [SpringApp::Kill][7]
[t=00:00:01.842810] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:01.842870] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:01.842893] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:01.842921] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:01.843033] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:01.843063] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:01.843091] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:01.843131] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:01.843159] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:01.843183] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:01.843220] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:01.843245] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:01.843272] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:01.932108] [SpringApp::Kill][8]
[t=00:00:01.932161] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:01.932176] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72f4a04d0 (joinable=1)
[t=00:00:01.932185] [WatchDog::Uninstall][2]
[t=00:00:02.025171] [WatchDog::Uninstall][3]
[t=00:00:02.025198] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected