Open Chobbyla opened 4 days ago
infolog_full.txt (truncated):
[t=00:00:00.000116] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015334] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015372] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015395] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015410] [t=00:00:00.015415] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015422] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015429] Use "none" to disable the default log sections. [t=00:00:00.015438] ============== </Log Sections> ============== [t=00:00:00.015446] ============== <User Config> ============== [t=00:00:00.015547] AllowDeferredMapRendering = 1 [t=00:00:00.015556] AllowDeferredModelRendering = 1 [t=00:00:00.015561] AnimationMT = 0 [t=00:00:00.015566] BumpWaterBlurReflection = 1 [t=00:00:00.015571] BumpWaterTexSizeReflection = 128 [t=00:00:00.015576] CamFreeScrollSpeed = 50 [t=00:00:00.015582] CamMode = 1 [t=00:00:00.015587] CubeTexSizeReflection = 1 [t=00:00:00.015596] CubeTexSizeSpecular = 1 [t=00:00:00.015604] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015609] EdgeMoveDynamic = 0 [t=00:00:00.015615] EdgeMoveWidth = 0.003 [t=00:00:00.015622] FPSFOV = 90 [t=00:00:00.015627] FPSScrollSpeed = 50 [t=00:00:00.015632] FontSize = 18 [t=00:00:00.015637] FullscreenEdgeMove = 0 [t=00:00:00.015641] GrassDetail = 0 [t=00:00:00.015648] GroundDecals = 2 [t=00:00:00.015652] GroundDetail = 90 [t=00:00:00.015658] HangTimeout = 30 [t=00:00:00.015666] HardwareCursor = 1 [t=00:00:00.015673] InitialNetworkTimeout = 0 [t=00:00:00.015679] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015684] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015689] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015696] LinkOutgoingBandwidth = 262144 [t=00:00:00.015702] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015707] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015714] MSAALevel = 1 [t=00:00:00.015719] MaxParticles = 15000 [t=00:00:00.015727] MaxSounds = 32 [t=00:00:00.015734] MaximumTransmissionUnit = 0 [t=00:00:00.015740] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015745] MiniMapMarker = 0 [t=00:00:00.015750] MouseDragScrollThreshold = 0 [t=00:00:00.015755] NetworkLossFactor = 2 [t=00:00:00.015762] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015767] OverheadScrollSpeed = 50 [t=00:00:00.015771] ReconnectTimeout = 0 [t=00:00:00.015778] RotOverheadScrollSpeed = 50 [t=00:00:00.015783] RotateLogFiles = 1 [t=00:00:00.015792] ShadowMapSize = 1024 [t=00:00:00.015799] Shadows = 1 [t=00:00:00.015803] ShowClock = 0 [t=00:00:00.015808] SoftParticles = 2 [t=00:00:00.015817] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015822] UnitIconDist = 151 [t=00:00:00.015826] UpdateBoundingVolumeMT = 0 [t=00:00:00.015831] UpdateWeaponVectorsMT = 0 [t=00:00:00.015836] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015840] UseLuaMemPools = 0 [t=00:00:00.015845] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015874] VFSCacheArchiveFiles = 0 [t=00:00:00.015883] VSync = 1 [t=00:00:00.015887] Water = 4 [t=00:00:00.015893] WindowBorderless = 1 [t=00:00:00.015897] WindowPosY = 0 [t=00:00:00.015904] WindowedEdgeMove = 0 [t=00:00:00.015909] XResolutionWindowed = 1920 [t=00:00:00.015913] YResolutionWindowed = 1080 [t=00:00:00.015924] ============== </User Config> ============== [t=00:00:00.015932] ============== <User System> ============== [t=00:00:00.015942] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015951] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015959] Compiler Version: gcc-13.2.0 [t=00:00:00.015994] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016060] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016070] Binary Word Size: 64-bit (native) [t=00:00:00.016079] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016092] Physical CPU Cores: 6 [t=00:00:00.016103] Logical CPU Cores: 12 [t=00:00:00.016110] ============== </User System> ============== [t=00:00:00.016121] Run: thread affinity fff [t=00:00:00.016318] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016328] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016333] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016338] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016342] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018343] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018386] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025214] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.040716] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.040733] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.040738] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.040744] [11] 2560x1080x24bpp@144Hz [t=00:00:00.040749] [14] 1920x1440x24bpp@144Hz [t=00:00:00.040771] [19] 1920x1200x24bpp@144Hz [t=00:00:00.040776] [23] 1920x1080x24bpp@144Hz [t=00:00:00.040805] [30] 1720x1440x24bpp@144Hz [t=00:00:00.040809] [34] 1680x1050x24bpp@144Hz [t=00:00:00.040815] [40] 1600x1200x24bpp@144Hz [t=00:00:00.040823] [44] 1600x1024x24bpp@144Hz [t=00:00:00.040828] [50] 1600x900x24bpp@144Hz [t=00:00:00.040832] [55] 1440x1080x24bpp@144Hz [t=00:00:00.040839] [62] 1440x900x24bpp@144Hz [t=00:00:00.040844] [67] 1400x1050x24bpp@144Hz [t=00:00:00.040849] [73] 1366x768x24bpp@144Hz [t=00:00:00.040857] [78] 1360x768x24bpp@144Hz [t=00:00:00.040863] [83] 1280x1024x24bpp@144Hz [t=00:00:00.040868] [89] 1280x960x24bpp@144Hz [t=00:00:00.040890] [94] 1280x800x24bpp@144Hz [t=00:00:00.040895] [99] 1280x768x24bpp@144Hz [t=00:00:00.040923] [104] 1280x720x24bpp@144Hz [t=00:00:00.040927] [111] 1152x864x24bpp@144Hz [t=00:00:00.040932] [116] 1024x768x24bpp@144Hz [t=00:00:00.040937] [123] 800x600x24bpp@144Hz [t=00:00:00.040942] [130] 720x576x24bpp@144Hz [t=00:00:00.040947] [135] 720x480x24bpp@144Hz [t=00:00:00.040958] [141] 640x480x24bpp@144Hz [t=00:00:00.061527] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.061550] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.061557] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.061562] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.061568] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.061573] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.061582] [11] 1366x768x24bpp@144Hz [t=00:00:00.061588] [13] 1360x768x24bpp@144Hz [t=00:00:00.061616] [15] 1280x1024x24bpp@144Hz [t=00:00:00.061624] [17] 1280x960x24bpp@144Hz [t=00:00:00.061632] [19] 1280x800x24bpp@144Hz [t=00:00:00.061643] [21] 1280x768x24bpp@144Hz [t=00:00:00.061650] [23] 1280x720x24bpp@144Hz [t=00:00:00.061656] [25] 1280x600x24bpp@144Hz [t=00:00:00.061663] [27] 1152x864x24bpp@144Hz [t=00:00:00.061670] [29] 1024x768x24bpp@144Hz [t=00:00:00.061680] [31] 800x600x24bpp@144Hz [t=00:00:00.061688] [33] 640x480x24bpp@144Hz [t=00:00:00.061696] [35] 640x400x24bpp@144Hz [t=00:00:00.349283] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.350084] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.350105] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.382586] [GR::LogVersionInfo] [t=00:00:00.382609] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.382617] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.382649] GL vendor : NVIDIA Corporation [t=00:00:00.382658] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.382666] GLSL version: 4.60 NVIDIA [t=00:00:00.382673] GLEW version: 2.1.0 [t=00:00:00.382680] GPU memory : 6144MB (total) / 4793MB (available) [t=00:00:00.382698] SDL swap-int: 1 [t=00:00:00.382715] SDL driver : windows [t=00:00:00.382726] [t=00:00:00.382733] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.382740] GLSL shader support : 1 [t=00:00:00.382758] GL4 support : 1 [t=00:00:00.382768] FBO extension support : 1 [t=00:00:00.382787] NVX GPU mem-info support : 1 [t=00:00:00.382800] ATI GPU mem-info support : 0 [t=00:00:00.382814] Texture clamping to edge : 1 [t=00:00:00.382826] NPOT-texture support : 1 (1) [t=00:00:00.382833] S3TC/DXT1 texture support : 1/1 [t=00:00:00.382843] texture query-LOD support : 1 (1) [t=00:00:00.382849] MSAA frame-buffer support : 1 (1) [t=00:00:00.382859] Z-buffer depth : 32 (-) [t=00:00:00.382872] primitive-restart support : 1 (1) [t=00:00:00.382877] clip-space control support: 1 (1) [t=00:00:00.382885] seamless cube-map support : 1 (1) [t=00:00:00.382890] frag-depth layout support : 1 (1) [t=00:00:00.382895] persistent maps support : 1 (1) [t=00:00:00.382902] explicit attribs location : 1 (1) [t=00:00:00.382908] multi draw indirect : 1 (-) [t=00:00:00.382914] array textures : 1 (-) [t=00:00:00.382921] buffer copy support : 1 (-) [t=00:00:00.382931] indirect draw : 1 (-) [t=00:00:00.382939] base instance : 1 (-) [t=00:00:00.382943] [t=00:00:00.382947] max. FBO samples : 32 [t=00:00:00.382954] max. FS/program texture slots : 32/192 [t=00:00:00.382959] max. texture size : 32768 [t=00:00:00.382968] max. texture anisotropy level : 16.000000 [t=00:00:00.382975] max. vec4 varyings/attributes : 31/16 [t=00:00:00.382980] max. draw-buffers : 8 [t=00:00:00.382989] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.382997] max. uniform buffer-bindings : 84 [t=00:00:00.383001] max. uniform block-size : 64KB [t=00:00:00.383007] max. storage buffer-bindings : 96 [t=00:00:00.383012] max. storage block-size : 2047MB [t=00:00:00.383017] [t=00:00:00.383023] enable AMD-hacks : 0 [t=00:00:00.383031] compress MIP-maps: 0 [t=00:00:00.383069] Number of compressed texture formats: 23 [t=00:00:00.383099] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.383133] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.383359] [GR::UpdateGLConfigs] [t=00:00:00.383396] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.383406] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.383421] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.383433] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.383440] [GR::InitGLState] [t=00:00:00.383501] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.458303] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.461144] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.464534] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.469042] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.469081] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.469400] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.470212] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.470274] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.470371] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.470438] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.484922] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.485357] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.487131] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.487402] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.524599] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [t=00:00:00.524625] [VFS] [SpringVFS::ReserveArchives<this=000002821a9023b0>] [t=00:00:00.524987] [VFS] [SpringVFS::AddArchive<this=000002821a9023b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.527627] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002821a9023b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.527646] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.614201] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.614628] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.614853] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.615018] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.615122] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.615290] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.616088] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.616131] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.616613][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.616696][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.616801][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.616819][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.616827][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.616869][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.634233][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.634262][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.634272][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.634297][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.634307][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.724253][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.6ms) [t=00:00:00.751770][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.753661][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002825711ec00(default) context=00000282570bcd40 numChannels=2 frameSize=8 [t=00:00:00.753697][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.753707][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.753713][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.753720][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.753747][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.753777][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.753791][f=-000001] [Sound] Devices: [t=00:00:00.756273][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.756295][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.756304][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.756314][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.756324][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.757039][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.757055][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.831479][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 646234 MB [t=00:00:00.833188][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.833970][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482 [t=00:00:00.835083][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name LogicDaemon [t=00:00:01.083048][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Point of No Return v1.0" (loaded=0 cached=0) [t=00:00:01.083949][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002821a9023b0>(arName="Point of No Return v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.084640][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002821a9023b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.085155][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.136345][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002821a9023b0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.137494][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002821a9023b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.137918][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002821a9023b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.139770][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002821a9023b0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.151224][f=-000001] [CAS::GASCB] Archive file="point_of_no_return_v1.0.sd7" cs="ce339c83b2d95f58d9422b61393d6493a8cc1240f4ef6a0d35fa1df37ca2d6926efb40ef8ae78fb74525977a1fb42f36646d84cdb46f3b3791eb59894e7733f1" [t=00:00:01.151465][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.151628][f=-000001] Warning: [PreGame::GameDataReceived] Archive Point of No Return v1.0 (checksum 0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.200841][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.200987][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.201079][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.201140][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.201185][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:40.272410][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:40.307808][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:40.308574][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:40.308893][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:40.309143][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:40.309686][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:40.309983][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:40.310206][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:40.339836][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:40.340366][f=-000001] EndGame Graph disabled [t=00:00:40.358275][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:40.358686][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:40.376777][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:40.378289][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:40.378573][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:40.378862][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:40.379092][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:40.379433][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:40.384472][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:40.384842][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:40.385063][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:40.385497][f=-000001] Input grabbing is enabled! [t=00:00:40.385514][f=-000001] Input grabbing is enabled! [t=00:00:40.385624][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:40.386658][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:40.387092][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:40.387312][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:40.387605][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:40.387916][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:40.388152][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:40.388397][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:40.388682][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:40.388915][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:40.389111][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:40.389281][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:40.389584][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:40.389887][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:40.390079][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:40.397278][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:40.397896][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:40.398291][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:40.398577][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:40.398798][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:40.399637][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:40.399964][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:40.400196][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:40.400402][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:40.400708][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:40.401134][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:40.401535][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:40.401793][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:40.402075][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:40.402286][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:40.402786][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:40.403247][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:40.403850][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:40.404054][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:40.404383][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:40.419878][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:40.420280][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:40.420593][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:40.420939][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:40.421141][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:40.421346][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:40.424936][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:40.446062][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:40.447285][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:40.447803][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:40.448227][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:40.448263][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:40.448664][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:40.448690][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:40.448869][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:40.449246][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:40.449557][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:40.450499][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:40.450726][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:40.451839][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:40.452230][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:40.452988][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:40.453432][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:40.606269][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:40.612189][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:40.612639][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:40.613192][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:40.613439][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:40.633369][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:40.633753][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:40.634832][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:40.635110][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:40.635556][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:40.635771][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:40.635980][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:40.636955][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:40.637170][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:40.638161][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:40.638564][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:40.638789][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:40.638808][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:40.638817][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:40.638880][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:40.639099][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:40.639315][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:40.639526][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:40.639727][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:40.639941][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:40.640712][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:40.640854][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:40.641279][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:40.641877][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:40.642207][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:40.642669][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:40.643059][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:40.643320][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:40.643896][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:40.644159][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:40.644531][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:40.644964][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:40.645357][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:40.645607][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:40.645821][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:40.646156][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:40.652527][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:40.661389][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:40.662236][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:40.662938][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:40.665567][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:40.666044][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:40.666685][f=-000001] Mex Placement Initialised with 110 spots. [t=00:00:40.672441][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:40.673167][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:40.678262][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:40.679354][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:40.682099][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:40.683739][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:40.684349][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:40.684782][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:40.692059][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:40.694209][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:40.697022][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:40.697494][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:40.697826][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:40.700031][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:40.708254][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:40.708981][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:40.709419][f=-000001] SetSunLighting [t=00:00:40.710042][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:40.711234][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:40.714570][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:40.715315][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:40.715683][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:40.716024][f=-000001] Lua garbage collection rate: 30/s [t=00:00:40.716047][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:40.716322][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:40.718019][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:40.727331][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:40.733226][f=-000001] Writing last game win data [t=00:00:40.747334][f=-000001] LuaUI v0.3 [t=00:00:40.964493][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:41.045415][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:41.045484][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:41.057844][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:41.057869][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 12ms [t=00:00:41.079114][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11011, 0.0} allocedSize{int+, int-, ext}={0, 0, 1913849}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0261} [t=00:00:41.860108][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:42.306217][f=-000001] GameID: 0bdc1f677c02169b14f8d2a98a28e11b [t=00:00:42.306574][f=-000001] Connection attempt from LogicDaemon [t=00:00:42.306590][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:42.306774][f=-000001] -> Connection established (given id 0) [t=00:00:42.306821][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b" [t=00:00:42.306865][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:42.306891][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f73c75ca02ad136b4e7a71d0229f43aad53383a4d8e890428fbe3786e17931e269ddc003be4a208c1ae520ca09edafb0e133c1634b200bdc721cebd75494b53b]" [t=00:00:42.306916][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7297943858fd7204d7a6f6eb2a9b8105c8408e63697d81fcc8a027d6ecf1dbb0665bfad6749fcb1517ba772b61fa04de823db5e7acf047a0fc84165e26075088]" [t=00:00:42.338858][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:42.521375][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000282fe33ce30,00000282d1552720}][locale="C"]" [t=00:00:42.521408][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:54.972063][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:01:05.465636][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:02:42.045014][f=0002896] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:03:56.215478][f=0005121] [SpringApp::Kill][1] fromRun=1 [t=00:03:56.215499][f=0005121] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:56.228971][f=0005121] [async=0] threads=6 tasks=174435 {sum,avg}{exec,wait}time={{6694.544, 0.038}, {13417.509, 0.077}}ms [t=00:03:56.229022][f=0005121] thread=1 tasks=34887 {sum,min,max,avg}{exec,wait}time={{1485.679, 0.000, 218.611, 0.043}, {1041.163, 0.000, 18446744027136.000, 0.030}}ms [t=00:03:56.229038][f=0005121] thread=2 tasks=34887 {sum,min,max,avg}{exec,wait}time={{1314.580, 0.000, 241.493, 0.038}, {3130.336, 0.000, 18446744027136.000, 0.090}}ms [t=00:03:56.229051][f=0005121] thread=3 tasks=34887 {sum,min,max,avg}{exec,wait}time={{1317.914, 0.000, 236.528, 0.038}, {3112.878, 0.000, 18446744027136.000, 0.089}}ms [t=00:03:56.229094][f=0005121] thread=4 tasks=34887 {sum,min,max,avg}{exec,wait}time={{1275.553, 0.000, 234.606, 0.037}, {2913.231, 0.000, 14.066, 0.084}}ms [t=00:03:56.229111][f=0005121] thread=5 tasks=34887 {sum,min,max,avg}{exec,wait}time={{1300.817, 0.000, 241.857, 0.037}, {3219.901, 0.000, 14.389, 0.092}}ms [t=00:03:56.229124][f=0005121] [async=1] threads=6 tasks=3618 {sum,avg}{exec,wait}time={{50495.242, 13.957}, {22169992.000, 6127.693}}ms [t=00:03:56.229150][f=0005121] thread=1 tasks=726 {sum,min,max,avg}{exec,wait}time={{10099.220, 0.000, 4360.769, 13.911}, {4454197.500, 0.303, 10114.842, 6135.258}}ms [t=00:03:56.229168][f=0005121] thread=2 tasks=719 {sum,min,max,avg}{exec,wait}time={{10096.762, 0.001, 4406.605, 14.043}, {4552657.000, 0.165, 10115.380, 6331.929}}ms [t=00:03:56.229187][f=0005121] thread=3 tasks=719 {sum,min,max,avg}{exec,wait}time={{10116.473, 0.000, 4360.230, 14.070}, {4321595.000, 0.521, 10115.661, 6010.563}}ms [t=00:03:56.229207][f=0005121] thread=4 tasks=725 {sum,min,max,avg}{exec,wait}time={{10094.390, 0.000, 4400.525, 13.923}, {4557818.500, 0.194, 10115.204, 6286.646}}ms [t=00:03:56.229220][f=0005121] thread=5 tasks=729 {sum,min,max,avg}{exec,wait}time={{10088.398, 0.000, 4360.373, 13.839}, {4283723.000, 0.153, 10115.374, 5876.163}}ms [t=00:03:56.229232][f=0005121] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:56.229241][f=0005121] [SpringApp::Kill][2] [t=00:03:56.229320][f=0005121] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:56.229337][f=0005121] [Game::KillLua][1] dtor=0 luaUI=000002831ae45af0 [t=00:03:56.229392][f=0005121] Start widgetHandler:Shutdown [t=00:03:56.232526][f=0005121] Shutdown - SaveOrderList Complete [t=00:03:56.234358][f=0005121] Writing last game win data [t=00:03:56.244456][f=0005121] Shutdown - SaveConfigData Complete [t=00:03:56.244485][f=0005121] Shutdown Widget - Chili Highlight [t=00:03:56.244516][f=0005121] Shutdown Widget - Deferred rendering GL4 [t=00:03:56.244614][f=0005121] Shutdown Widget - Draw After Chili [t=00:03:56.244646][f=0005121] Shutdown Widget - API Unit Tracker GL4 [t=00:03:56.244665][f=0005121] Shutdown Widget - EPIC Menu [t=00:03:56.246166][f=0005121] Shutdown Widget - Chili Widget Selector [t=00:03:56.247383][f=0005121] Shutdown Widget - Depth of Field Shader [t=00:03:56.247403][f=0005121] Shutdown Widget - Chili Minimap [t=00:03:56.247524][f=0005121] Shutdown Widget - Deferred rendering [t=00:03:56.247542][f=0005121] SSAO: Deferred rendering disabled, disabling. [t=00:03:56.250150][f=0005121] Shutdown Widget - Deferred rendering [t=00:03:56.250173][f=0005121] SSAO: Deferred rendering disabled, disabling. [t=00:03:56.251219][f=0005121] Shutdown Widget - Local Team Colors [t=00:03:56.251266][f=0005121] Shutdown Widget - Display Keys 2 [t=00:03:56.251310][f=0005121] Shutdown Widget - Save Game Menu [t=00:03:56.251328][f=0005121] Shutdown Widget - Highlight Model Api GL4 [t=00:03:56.251364][f=0005121] Shutdown Widget - Unit Icons [t=00:03:56.251412][f=0005121] Shutdown Widget - Noises [t=00:03:56.251447][f=0005121] Shutdown Widget - Attrition Counter [t=00:03:56.251721][f=0005121] Shutdown Widget - HealthBars [t=00:03:56.254047][f=0005121] Shutdown Widget - Selected Units GL4 2 [t=00:03:56.254081][f=0005121] Shutdown Widget - Chili Chicken Panel [t=00:03:56.254144][f=0005121] Shutdown Widget - BuildETA [t=00:03:56.254169][f=0005121] Shutdown Widget - External VR Grid [t=00:03:56.254184][f=0005121] Shutdown Widget - Win Counter [t=00:03:56.254220][f=0005121] Shutdown Widget - EndGame APM stats [t=00:03:56.256174][f=0005121] Shutdown Widget - Modular Comm Info [t=00:03:56.256192][f=0005121] Shutdown Widget - Reclaim Field Highlight [t=00:03:56.256204][f=0005121] Shutdown Widget - State Reverse and Latency [t=00:03:56.256215][f=0005121] Shutdown Widget - Music Player v2 [t=00:03:56.256244][f=0005121] Shutdown Widget - Stereo3D [t=00:03:56.256265][f=0005121] Shutdown Widget - Chili EndGame Window [t=00:03:56.256287][f=0005121] Shutdown Widget - Startup Info and Selector [t=00:03:56.256329][f=0005121] Shutdown Widget - Darkening [t=00:03:56.256351][f=0005121] Shutdown Widget - Showeco and Grid Drawer [t=00:03:56.256365][f=0005121] Shutdown Widget - Defense Range Zero-K [t=00:03:56.256379][f=0005121] Shutdown Widget - Grab Input [t=00:03:56.258583][f=0005121] Input grabbing is disabled! [t=00:03:56.258617][f=0005121] Shutdown Widget - Highlight Geos [t=00:03:56.258633][f=0005121] Shutdown Widget - Missile Silo Range [t=00:03:56.258652][f=0005121] Shutdown Widget - Local Widgets Config [t=00:03:56.258690][f=0005121] Shutdown Widget - MinimapEvents [t=00:03:56.258707][f=0005121] Shutdown Widget - Point Tracker [t=00:03:56.258720][f=0005121] Shutdown Widget - Context Menu [t=00:03:56.258735][f=0005121] Shutdown Widget - Attack Warning [t=00:03:56.258749][f=0005121] Shutdown Widget - Chili Spectator Panels [t=00:03:56.258769][f=0005121] Shutdown Widget - Transport AI [t=00:03:56.258808][f=0005121] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:56.258857][f=0005121] Shutdown Widget - Chili Nuke Warning [t=00:03:56.258904][f=0005121] Shutdown Widget - Chili Economy Panel Default [t=00:03:56.259070][f=0005121] Shutdown Widget - Attack AoE [t=00:03:56.259101][f=0005121] Shutdown Widget - Spotter [t=00:03:56.259124][f=0005121] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:56.259144][f=0005121] Shutdown Widget - Selection Send [t=00:03:56.259162][f=0005121] Shutdown Widget - TeamPlatter [t=00:03:56.259891][f=0005121] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:56.260037][f=0005121] Shutdown Widget - Global Build Command [t=00:03:56.260324][f=0005121] Shutdown Widget - LupsManager [t=00:03:56.260354][f=0005121] Shutdown Widget - Receive Units Indicator [t=00:03:56.260370][f=0005121] Shutdown Widget - Newton Firezone [t=00:03:56.260386][f=0005121] Shutdown Widget - Chili Pro Console [t=00:03:56.261185][f=0005121] Shutdown Widget - Persistent Build Height [t=00:03:56.261212][f=0005121] Shutdown Widget - Lasso Terraform GUI [t=00:03:56.261226][f=0005121] Shutdown Widget - Chili Framework [t=00:03:56.261251][f=0005121] Shutdown Widget - Lups [t=00:03:56.261351][f=0005121] Shutdown Widget - Mex Placement Handler [t=00:03:56.261372][f=0005121] Shutdown Widget - Custom Markers [t=00:03:56.261389][f=0005121] Shutdown Widget - Chili Core Selector [t=00:03:56.261478][f=0005121] Shutdown Widget - Select Keys [t=00:03:56.261509][f=0005121] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:56.261537][f=0005121] Shutdown Widget - Pause Screen [t=00:03:56.261709][f=0005121] Shutdown Widget - Bloom Shader Deferred [t=00:03:56.261734][f=0005121] Shutdown Widget - Color Blindness Correction [t=00:03:56.261745][f=0005121] Shutdown Widget - Layout Handler [t=00:03:56.261757][f=0005121] Shutdown Widget - Text To Speech Control [t=00:03:56.261765][f=0005121] End widgetHandler:Shutdown [t=00:03:56.329664][f=0005121] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7984928, 0.0} allocedSize{int+, int-, ext}={0, 0, 1687208200}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0291} [t=00:03:56.329897][f=0005121] [Game::KillLua][2] dtor=0 luaGaia=00000282d1552720 [t=00:03:56.343895][f=0005121] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:56.344051][f=0005121] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:56.344144][f=0005121] [Game::KillLua][3] dtor=0 luaRules=00000282fe33ce30 [t=00:03:56.344228][f=0005121] Start gadgetHandler:Shutdown [t=00:03:56.344255][f=0005121] Shutdown - StartSetup [t=00:03:56.344273][f=0005121] Shutdown - UnitMorph [t=00:03:56.345413][f=0005121] Shutdown - Carrier Drones [t=00:03:56.345455][f=0005121] Shutdown - Missile Silo Controller [t=00:03:56.345482][f=0005121] Shutdown - Modular Comm Info [t=00:03:56.345538][f=0005121] Shutdown - Terrain Texture Handler [t=00:03:56.345558][f=0005121] Shutdown - UnitCloakShield [t=00:03:56.346094][f=0005121] Shutdown - Starlight Handler [t=00:03:56.346155][f=0005121] End gadgetHandler:Shutdown [t=00:03:56.393200][f=0005121] Start gadgetHandler:Shutdown [t=00:03:56.393363][f=0005121] Shutdown - Teleport Throw [t=00:03:56.393397][f=0005121] Shutdown - UnitMorph [t=00:03:56.393427][f=0005121] Shutdown - Commander Skin Renderer [t=00:03:56.394817][f=0005121] Shutdown - Missile fired callins [t=00:03:56.394849][f=0005121] Shutdown - Modular Comm Info [t=00:03:56.394864][f=0005121] Shutdown - Retreat Command [t=00:03:56.394885][f=0005121] Shutdown - Shockwaves [t=00:03:56.394900][f=0005121] Shutdown - Unit tint API [t=00:03:56.394912][f=0005121] Shutdown - Unit glow API [t=00:03:56.394930][f=0005121] Shutdown - UnitCloakShield [t=00:03:56.394951][f=0005121] Shutdown - Lups Cloak FX [t=00:03:56.394965][f=0005121] Shutdown - Lups [t=00:03:56.395057][f=0005121] Shutdown - Lups Shield [t=00:03:56.395162][f=0005121] End gadgetHandler:Shutdown [t=00:03:56.417982][f=0005121] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1116, 0.0} allocedSize{int+, int-, ext}={0, 0, 171864}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0314} [t=00:03:56.421676][f=0005121] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:56.422160][f=0005121] [Game::KillLua][4] dtor=0 [t=00:03:56.422198][f=0005121] [Game::KillLua][5] dtor=0 [t=00:03:56.460586][f=0005121] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-28_18-46-36-731_Point of No Return v1_105.1.1-2511-g747f18b BAR105.sdfz" (79539 bytes) [t=00:03:56.460711][f=0005121] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:56.473502][f=0005121] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:56.473527][f=0005121] [Sound] [Sound::UpdateThread][3] #sources=32 #items=21 [t=00:03:56.473586][f=0005121] [Sound] [Sound::UpdateThread][4] ctx=00000282570bcd40 dev=000002825711ec00 [t=00:03:56.473776][f=0005121] [Sound] [Sound::UpdateThread][5] ctx=00000282570bcd40 dev=000002825711ec00 [t=00:03:56.473791][f=0005121] [Sound] [Sound::Cleanup][alcDestroyContext(00000282570bcd40)] [t=00:03:56.474928][f=0005121] [Sound] [Sound::Cleanup][alcCloseDevice(000002825711ec00)] [t=00:03:56.475132][f=0005121] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:56.508090][f=0005121] [Sound] [Sound::UpdateThread][6] [t=00:03:56.509037][f=0005121] [Game::~CGame][1] [t=00:03:56.509061][f=0005121] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:56.509073][f=0005121] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:56.509083][f=0005121] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:56.509112][f=0005121] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:56.509127][f=0005121] [Game::KillLua][4] dtor=1 [t=00:03:56.509138][f=0005121] [Game::KillLua][5] dtor=1 [t=00:03:56.509532][f=0005121] [Game::KillMisc][1] [t=00:03:56.509546][f=0005121] [Game::KillMisc][2] [t=00:03:56.510066][f=0005121] [Game::KillMisc][3] [t=00:03:56.510240][f=0005121] [Game::KillRendering][1] [t=00:03:56.538298][f=0005121] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:56.560068][f=0005121] [3DOParser::Kill] allocated 29 pieces [t=00:03:56.560152][f=0005121] [S3OParser::Kill] allocated 5528 pieces [t=00:03:56.560702][f=0005121] [AssParser::Kill] allocated 701 pieces [t=00:03:56.641927][f=0005121] [Game::KillInterface][1] [t=00:03:56.642383][f=0005121] [Game::KillInterface][2] [t=00:03:56.643858][f=0005121] [Game::KillSimulation][1] [t=00:03:56.644248][f=0005121] [Game::KillSimulation][2] [t=00:03:56.665869][f=0005121] [CCollisionHandler] dis-/continuous tests: 28/13272913 [t=00:03:56.665935][f=0005121] [Game::KillSimulation][3] [t=00:03:56.667797][f=0005121] [~CPathCache(32x48)] cacheHits=2 hitPercentage=14% numHashColls=0 maxCacheSize=4 [t=00:03:56.667936][f=0005121] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:56.667976][f=0005121] [~CPathCache(64x96)] cacheHits=2 hitPercentage=13% numHashColls=0 maxCacheSize=3 [t=00:03:56.668043][f=0005121] [~CPathCache(64x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:56.668289][f=0005121] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:56.682793][f=0005121] [LosHandler::Kill] raycast instance cache-{hits,misses}={81,296}; shared=1%; cached=21% [t=00:03:56.706578][f=0005121] [Game::KillSimulation][4] [t=00:03:56.757694][f=0005121] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:56.757733][f=0005121] [Game::~CGame][2] [t=00:03:56.757742][f=0005121] [Game::~CGame][3] [t=00:03:56.757820][f=0005121] [SpringApp::Kill][3] [t=00:03:56.758016][f=0005121] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 362545 bytes sent in 4084 packets (88.772 bytes/packet) 216798 bytes recv'd in 4739 packets (45.748 bytes/packet) {0.103x, 0.131x} relative protocol overhead {up, down} 12760 incoming chunks dropped, 10416 outgoing chunks resent 3765 incoming chunks processed [t=00:03:56.758071][f=0005121] [SpringApp::Kill][4] font=000002821a79a540 [t=00:03:56.769566][f=0005121] [SpringApp::Kill][5] [t=00:03:56.775059][f=0005121] [SpringApp::Kill][6] [t=00:03:56.775084] [SpringApp::Kill][7] [t=00:03:56.775886] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:56.775914] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2784, 1048576, 1048576}, EBO = {5184, 2097152, 2097152} [t=00:03:56.775929] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:56.775950] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:56.775965] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {176, 65536, 65536}, EBO = {264, 262144, 262144} [t=00:03:56.775979] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:56.775998] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {52, 1048576, 1048576}, EBO = {78, 2097152, 2097152} [t=00:03:56.776022] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6664, 1048576, 1048576}, EBO = {9996, 2097152, 2097152} [t=00:03:56.776037] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:56.776057] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:56.776075] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:56.776089] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:56.776118] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {272, 1048576, 1048576}, EBO = {408, 2097152, 2097152} [t=00:03:56.947334] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:56.947377] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:56.947388] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:56.947396] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8482 [t=00:03:56.947405] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:56.948817] [VFS] [SpringVFS::DeleteArchives<this=000002821a9023b0>] [t=00:03:56.948954] [VFS] [SpringVFS::DeleteArchives<this=000002821a9023b0>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:56.948977] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (0000028257717120) [t=00:03:56.949400] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2067ms [t=00:03:56.949531] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=84ms [t=00:03:56.949716] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=77ms [t=00:03:56.949768] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=42ms [t=00:03:56.949785] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=31ms [t=00:03:56.949856] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=27ms [t=00:03:56.949871] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=26ms [t=00:03:56.949910] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=25ms [t=00:03:56.949944] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=21ms [t=00:03:56.949970] file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=18ms [t=00:03:56.949982] file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=18ms [t=00:03:56.955194] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002825717e180) [t=00:03:56.956070] [VFS] [SpringVFS::DeleteArchives<this=000002821a9023b0>(section=1)] #archives[section]=1 #files[section]=48 [t=00:03:56.956101] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\point_of_no_return_v1.0.sd7 (0000028257284f10) [t=00:03:56.967896] [VFS] [SpringVFS::DeleteArchives<this=000002821a9023b0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:56.967937] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002825717ebd0) [t=00:03:56.968027] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002825717e020) [t=00:03:56.968215] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002825717d3c0) [t=00:03:56.968506] [VFS] [SpringVFS::DeleteArchives<this=000002821a9023b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:56.968527] [VFS] [SpringVFS::DeleteArchives<this=000002821a9023b0>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:56.968681] [VFS] [SpringVFS::DeleteArchives<this=000002821a9023b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:56.968701] [VFS] [SpringVFS::DeleteArchives<this=000002821a9023b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:56.968714] [VFS] [SpringVFS::DeleteArchives<this=000002821a9023b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:56.968726] [VFS] [SpringVFS::DeleteArchives<this=000002821a9023b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:56.969907] [SpringApp::Kill][8] [t=00:03:56.969935] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:56.969948] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7245b04d0 (joinable=1) [t=00:03:56.969957] [WatchDog::Uninstall][2] [t=00:03:57.159939] [WatchDog::Uninstall][3] [t=00:03:57.159958] [SpringApp::Kill][9]
infolog_full.txt (truncated):