ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #120415

Open Chobbyla opened 4 weeks ago

Chobbyla commented 4 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000146] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.016921] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016975] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017003]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017052]   
[t=00:00:00.017059]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017067]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017074]   Use "none" to disable the default log sections.
[t=00:00:00.017087] ============== </Log Sections> ==============

[t=00:00:00.017095] ============== <User Config> ==============
[t=00:00:00.017249]   AllowDeferredMapRendering = 1
[t=00:00:00.017307]   AllowDeferredModelRendering = 1
[t=00:00:00.017315]   AnimationMT = 0
[t=00:00:00.017321]   BumpWaterAnisotropy = 2
[t=00:00:00.017328]   BumpWaterBlurReflection = 1
[t=00:00:00.017334]   BumpWaterDepthBits = 32
[t=00:00:00.017340]   BumpWaterReflection = 2
[t=00:00:00.017353]   BumpWaterTexSizeReflection = 256
[t=00:00:00.017361]   CamFreeScrollSpeed = 50
[t=00:00:00.017367]   CamMode = 1
[t=00:00:00.017374]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017388]   EdgeMoveDynamic = 0
[t=00:00:00.017442]   EdgeMoveWidth = 0.003
[t=00:00:00.017456]   FPSFOV = 90
[t=00:00:00.017474]   FPSScrollSpeed = 50
[t=00:00:00.017486]   FontSize = 18
[t=00:00:00.017499]   GrassDetail = 0
[t=00:00:00.017510]   GroundDecals = 5
[t=00:00:00.017523]   GroundDetail = 120
[t=00:00:00.017620]   HangTimeout = 30
[t=00:00:00.017674]   HardwareCursor = 1
[t=00:00:00.017690]   InitialNetworkTimeout = 0
[t=00:00:00.017708]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017723]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017737]   MSAALevel = 8
[t=00:00:00.017750]   MaxParticles = 25000
[t=00:00:00.017762]   MaxSounds = 32
[t=00:00:00.017774]   MaximumTransmissionUnit = 0
[t=00:00:00.017789]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.017802]   MiniMapMarker = 0
[t=00:00:00.017816]   MouseDragScrollThreshold = 0
[t=00:00:00.017845]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017860]   OverheadScrollSpeed = 50
[t=00:00:00.017873]   ReconnectTimeout = 0
[t=00:00:00.017885]   RotOverheadScrollSpeed = 50
[t=00:00:00.017899]   RotateLogFiles = 1
[t=00:00:00.017910]   ShadowMapSize = 8192
[t=00:00:00.017922]   Shadows = 1
[t=00:00:00.017935]   ShowClock = 0
[t=00:00:00.017948]   SoftParticles = 2
[t=00:00:00.017961]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017976]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017999]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018014]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018027]   UseLuaMemPools = 0
[t=00:00:00.018040]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018054]   VFSCacheArchiveFiles = 0
[t=00:00:00.018066]   VSync = 0
[t=00:00:00.018079]   Water = 4
[t=00:00:00.018091]   XResolution = 1920
[t=00:00:00.018105]   YResolution = 1080
[t=00:00:00.018118]   snd_volmaster = 83
[t=00:00:00.018144] ============== </User Config> ==============

[t=00:00:00.018210] ============== <User System> ==============
[t=00:00:00.018228]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018243]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018257]        Compiler Version: gcc-13.2.0
[t=00:00:00.018304]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.018354]         Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile
[t=00:00:00.018364]        Binary Word Size: 64-bit (native)
[t=00:00:00.018380]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018388]      Physical CPU Cores: 4
[t=00:00:00.018394]       Logical CPU Cores: 8
[t=00:00:00.018401] ============== </User System> ==============

[t=00:00:00.018414] Run: thread affinity ff
[t=00:00:00.018560] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018568]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018574]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018580]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018586]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.021598] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.021667] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.036682] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.052990]     Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.053008]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.053016]         [ 5] 1768x992x24bpp@60Hz
[t=00:00:00.053024]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.053051]         [13] 1600x1024x24bpp@60Hz
[t=00:00:00.053063]         [17] 1600x900x24bpp@60Hz
[t=00:00:00.053076]         [21] 1440x1080x24bpp@60Hz
[t=00:00:00.053090]         [25] 1440x480x24bpp@60Hz
[t=00:00:00.053100]         [29] 1366x768x24bpp@60Hz
[t=00:00:00.053108]         [33] 1360x768x24bpp@60Hz
[t=00:00:00.053115]         [37] 1280x1024x24bpp@60Hz
[t=00:00:00.053121]         [41] 1280x960x24bpp@60Hz
[t=00:00:00.053128]         [45] 1280x800x24bpp@60Hz
[t=00:00:00.053134]         [49] 1280x768x24bpp@60Hz
[t=00:00:00.053148]         [53] 1280x720x24bpp@60Hz
[t=00:00:00.053155]         [55] 1176x664x24bpp@60Hz
[t=00:00:00.053161]         [57] 1152x864x24bpp@60Hz
[t=00:00:00.053169]         [61] 1024x768x24bpp@75Hz
[t=00:00:00.053175]         [64] 800x600x24bpp@75Hz
[t=00:00:00.053181]         [67] 720x576x24bpp@75Hz
[t=00:00:00.053188]         [70] 720x480x24bpp@60Hz
[t=00:00:00.053194]         [72] 640x480x24bpp@75Hz
[t=00:00:00.076153]     Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.076171]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.076199]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.076207]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.076214]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.076221]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.076228]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.076234]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.076241]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.076248]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.076254]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.076261]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.076270]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.076284]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.076291]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.076298]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.076304]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.076311]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.076317]         [86] 800x600x24bpp@75Hz
[t=00:00:00.076324]         [89] 720x576x24bpp@75Hz
[t=00:00:00.076330]         [92] 720x480x24bpp@60Hz
[t=00:00:00.076336]         [94] 640x480x24bpp@75Hz
[t=00:00:00.099789]     Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.099831]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.099840]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.099848]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.099863]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.099880]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.099894]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.099907]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.099920]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.099931]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.099944]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.099957]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.099991]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.100007]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.100020]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.100033]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.100046]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.100059]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.100070]         [86] 800x600x24bpp@75Hz
[t=00:00:00.100082]         [89] 720x576x24bpp@75Hz
[t=00:00:00.100097]         [92] 720x480x24bpp@60Hz
[t=00:00:00.100109]         [94] 640x480x24bpp@75Hz
[t=00:00:00.674107] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.675365] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.675392] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.734252] [GR::LogVersionInfo]
[t=00:00:00.734270]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.734277]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.734306]     GL vendor   : NVIDIA Corporation
[t=00:00:00.734314]     GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2
[t=00:00:00.734321]     GLSL version: 4.60 NVIDIA
[t=00:00:00.734331]     GLEW version: 2.1.0
[t=00:00:00.734345]     GPU memory  : 6144MB (total) / 4148MB (available)
[t=00:00:00.734372]     SDL swap-int: 1
[t=00:00:00.734395]     SDL driver  : windows
[t=00:00:00.734405]     
[t=00:00:00.734415]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.734425]     GLSL shader support       : 1
[t=00:00:00.734432]     GL4 support               : 1
[t=00:00:00.734446]     FBO extension support     : 1
[t=00:00:00.734464]     NVX GPU mem-info support  : 1
[t=00:00:00.734480]     ATI GPU mem-info support  : 0
[t=00:00:00.734502]     Texture clamping to edge  : 1
[t=00:00:00.734520]     NPOT-texture support      : 1 (1)
[t=00:00:00.734538]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.734555]     texture query-LOD support : 1 (1)
[t=00:00:00.734569]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.734585]     Z-buffer depth            : 32 (-)
[t=00:00:00.734628]     primitive-restart support : 1 (1)
[t=00:00:00.734654]     clip-space control support: 1 (1)
[t=00:00:00.734669]     seamless cube-map support : 1 (1)
[t=00:00:00.734681]     frag-depth layout support : 1 (1)
[t=00:00:00.734706]     persistent maps support   : 1 (1)
[t=00:00:00.734722]     explicit attribs location : 1 (1)
[t=00:00:00.734735]     multi draw indirect       : 1 (-)
[t=00:00:00.734749]     array textures            : 1 (-)
[t=00:00:00.734760]     buffer copy support       : 1 (-)
[t=00:00:00.734772]     indirect draw             : 1 (-)
[t=00:00:00.734794]     base instance             : 1 (-)
[t=00:00:00.734805]     
[t=00:00:00.734816]     max. FBO samples              : 32
[t=00:00:00.734828]     max. FS/program texture slots : 32/192
[t=00:00:00.734840]     max. texture size             : 16384
[t=00:00:00.734857]     max. texture anisotropy level : 16.000000
[t=00:00:00.734869]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.734881]     max. draw-buffers             : 8
[t=00:00:00.734892]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.734913]     max. uniform buffer-bindings  : 84
[t=00:00:00.734925]     max. uniform block-size       : 64KB
[t=00:00:00.734936]     max. storage buffer-bindings  : 96
[t=00:00:00.734948]     max. storage block-size       : 2047MB
[t=00:00:00.734959]     
[t=00:00:00.734968]     enable AMD-hacks : 0
[t=00:00:00.734979]     compress MIP-maps: 0
[t=00:00:00.735055]     Number of compressed texture formats: 51
[t=00:00:00.735139]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.735221] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.735645] [GR::UpdateGLConfigs]
[t=00:00:00.735707] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.735722] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.736577] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.736594] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.736659] [GR::InitGLState]
[t=00:00:00.736812] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.841218] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.846046] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.846676] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.853254] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.853294] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.853869] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.855224] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.855238] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.855312] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.855420] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.878090] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.878765] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.880058] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.880278] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.924406] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms
[t=00:00:00.924425] [VFS] [SpringVFS::ReserveArchives<this=00000242ab5219c0>]
[t=00:00:00.924965] [VFS] [SpringVFS::AddArchive<this=00000242ab5219c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.931427] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000242ab5219c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.931443] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.122037] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.123471] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.124981] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.125158] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.125567] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.125791] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.126460][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.126718][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.126863][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.126903][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.126927][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.126985][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.163143][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.163171][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)"
[t=00:00:01.163189][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "E390i-B1E (2- NVIDIA High Definition Audio)"
[t=00:00:01.163205][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.163234][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Bigscreen Audio Stream 1.2)"
[t=00:00:01.163254][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:01.163276][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.163293][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.188929][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.192124][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000242f1e3d8e0(default) context=00000242f1e46a80  numChannels=2 frameSize=8
[t=00:00:01.192155][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.192172][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.192185][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.192198][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.192266][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.192324][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.192350][f=-000001] [Sound]   Devices:
[t=00:00:01.202242][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)]
[t=00:00:01.202260][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)]
[t=00:00:01.202270][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.202279][f=-000001] [Sound]     [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)]
[t=00:00:01.202288][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.202304][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.202320][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.202330][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.203422][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.203439][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.234311][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 454006 MB
[t=00:00:01.236979][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.238360][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.238385][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.295912][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken_Farm_v02" (loaded=0 cached=0)
[t=00:00:01.296911][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242ab5219c0>(arName="Chicken_Farm_v02", overwrite=false)] section=1 cached=0
[t=00:00:01.299808][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242ab5219c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.972676][f=-000001] [CAS::GASCB] Archive file="chicken_farm_v02.sd7" cs="99b9ed2fdb74dd675290e3da99d06a127dcde4d8172147eb07f5075652d16e87be2bace3caca0e47381fd2bd2ba4c232f4375f7f0f95d77b409cabd35e67298e"
[t=00:00:01.973050][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.974242][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.974383][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.974557][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.974594][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334
Fontconfig error: Cannot load default config file
[t=00:00:01.976657][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.976809][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:01.976849][f=-000001] [UDPListener] successfully bound socket on port 54996
[t=00:00:01.978421][f=-000001] [GameServer] Initialize: thread affinity ff
[t=00:00:01.978552][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 740ms
[t=00:00:02.028744][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000242f2526570] using map "Chicken_Farm_v02" (loaded=1 cached=0)
[t=00:00:02.029377][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242ab5219c0>(arName="Chicken_Farm_v02", overwrite=false)] section=1 cached=0
[t=00:00:02.029493][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242ab5219c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.029941][f=-000001] [PreGame::AddModArchivesToVFS][server=00000242f2526570] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:02.030787][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242ab5219c0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:02.118324][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242ab5219c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.118510][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242ab5219c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.123898][f=-000001] [CAS::GASCB] Archive file="chicken_farm_v02.sd7" cs="99b9ed2fdb74dd675290e3da99d06a127dcde4d8172147eb07f5075652d16e87be2bace3caca0e47381fd2bd2ba4c232f4375f7f0f95d77b409cabd35e67298e"
[t=00:00:02.124095][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.125657][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.125952][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.126160][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.126710][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCcnV0YWwgKDQpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW3RlYW0zXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9Clt0ZWFtNV0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbbW9kb3B0aW9uc10Kewp9Clt0ZWFtNF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbYWkyXQp7CnRlYW09MzsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJydXRhbCAoMyk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJydXRhbDY0Owp9ClthaTNdCnsKdGVhbT00Owppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogQnJ1dGFsICgyKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQnJ1dGFsNjQ7Cn0KW3RlYW0yXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FpNF0Kewp0ZWFtPTU7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCcnV0YWwgKDUpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbcGxheWVyMF0KewpyYW5rPTA7CnRlYW09MDsKbmFtZT1WUjI7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJydXRhbCAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJydXRhbDY0Owp9Clt0ZWFtMV0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9NjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9Q2hpY2tlbl9GYXJtX3YwMjsKbXlwbGF5ZXJuYW1lPVZSMjsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg=="
[t=00:00:02.126767][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-29_16-52-03-470_Chicken_Farm_v02_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:02.126786][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 148ms
[t=00:00:02.126995][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:02.187109][f=-000001] forceSingleThreaded, false
[t=00:00:02.193012][f=-000001] [CAS::GASCB] Archive file="chicken_farm_v02.sd7" cs="99b9ed2fdb74dd675290e3da99d06a127dcde4d8172147eb07f5075652d16e87be2bace3caca0e47381fd2bd2ba4c232f4375f7f0f95d77b409cabd35e67298e"
[t=00:00:02.193156][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.194243][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.194403][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.194515][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.204707][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.204726][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.204846][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.205014][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.205189][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.205295][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.206242][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.206907][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.207302][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.207807][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.208184][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.208729][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.208762][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.209563][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:02.212803][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:02.216510][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:02.217681][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:02.217980][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:02.218416][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.218443][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.218569][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.218860][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.443206][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
------- TRUNCATED -------
[t=00:00:16.320697][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:16.324123][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 2 Map-Area(s) occupying 66.68% of the map. (used by 352 unit-defs)
[t=00:00:16.324207][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:16.327566][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 2 Map-Area(s) occupying 66.68% of the map. (used by 32 unit-defs)
[t=00:00:16.329953][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 2 Map-Area(s) occupying 66.68% of the map. (used by 5 unit-defs)
[t=00:00:16.333343][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:16.336506][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:16.340111][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:16.341149][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 30.65% of the map. (used by 13 unit-defs)
[t=00:00:16.343960][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 2 Map-Area(s) occupying 66.68% of the map. (used by 3 unit-defs)
[t=00:00:16.344050][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:16.345426][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 30.65% of the map. (used by 21 unit-defs)
[t=00:00:16.410075][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Chicken_Farm_v02.json)
[t=00:00:16.410950][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:16.414019][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:16.414635][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:16.415688][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:16.417347][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:16.418058][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:16.422927][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:16.438804][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (0) Initialized!
[t=00:00:16.439612][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:16.439636][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:16.439659][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:00:16.440088][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:00:16.450328][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:16.510640][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Chicken_Farm_v02.json)
[t=00:00:16.511024][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:16.513493][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:16.514209][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:16.515196][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:16.516954][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:16.517588][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:16.521803][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:16.530713][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (1) Initialized!
[t=00:00:16.531486][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:00:16.531514][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:16.531547][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:00:16.531949][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:00:16.542785][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:16.590262][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Chicken_Farm_v02.json)
[t=00:00:16.590861][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:16.594192][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:16.594851][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:16.596227][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:16.598461][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:16.599085][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:16.605720][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:16.613788][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (2) Initialized!
[t=00:00:16.614420][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:00:16.614447][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:00:16.614498][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks
[t=00:00:16.614828][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:00:16.624114][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:16.685217][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Chicken_Farm_v02.json)
[t=00:00:16.685724][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:16.689140][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:16.689805][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:16.691053][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:16.693556][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:16.694276][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:16.699187][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:16.706690][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (3) Initialized!
[t=00:00:16.707510][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0
[t=00:00:16.707534][f=-000001] [EOH::CreateSkirmishAI(id=4)]
[t=00:00:16.707554][f=-000001] [AIWrapper::PreInit][AI=4 team=5] creating callbacks
[t=00:00:16.707831][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:00:16.717985][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:16.770764][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Chicken_Farm_v02.json)
[t=00:00:16.771246][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:16.774209][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:16.774640][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:16.775896][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:16.777974][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:16.778352][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:16.782479][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:16.790192][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (4) Initialized!
[t=00:00:16.790690][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=5] numUnits=0
[t=00:00:16.790711][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 532ms
[t=00:00:16.806129][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 13731, 0.0} allocedSize{int+, int-, ext}={0, 0, 2188177}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0272}
[t=00:00:16.834831][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:16.834860][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:16.889598][f=-000001]  [async=0] threads=4 tasks=132 {sum,avg}{exec,wait}time={{600.133, 4.546}, {0.412, 0.003}}ms
[t=00:00:16.889648][f=-000001]      thread=1 tasks=44 {sum,min,max,avg}{exec,wait}time={{201.457, 0.444, 62.355, 4.579}, {0.130, 0.000, 0.077, 0.003}}ms
[t=00:00:16.889666][f=-000001]      thread=2 tasks=44 {sum,min,max,avg}{exec,wait}time={{195.821, 0.500, 55.959, 4.450}, {0.130, 0.000, 0.030, 0.003}}ms
[t=00:00:16.889681][f=-000001]      thread=3 tasks=44 {sum,min,max,avg}{exec,wait}time={{202.855, 0.358, 63.553, 4.610}, {0.152, 0.000, 0.081, 0.003}}ms
[t=00:00:16.889704][f=-000001]  [async=1] threads=4 tasks=1778 {sum,avg}{exec,wait}time={{20431.520, 11.491}, {8931070.000, 5023.099}}ms
[t=00:00:16.889754][f=-000001]      thread=1 tasks=593 {sum,min,max,avg}{exec,wait}time={{7213.680, 0.001, 974.488, 12.165}, {2984240.500, 1.152, 6567.303, 5032.446}}ms
[t=00:00:16.889792][f=-000001]      thread=2 tasks=592 {sum,min,max,avg}{exec,wait}time={{6549.372, 0.001, 973.985, 11.063}, {2962610.500, 0.623, 6561.999, 5004.410}}ms
[t=00:00:16.889839][f=-000001]      thread=3 tasks=593 {sum,min,max,avg}{exec,wait}time={{6668.469, 0.000, 953.021, 11.245}, {2984219.000, 0.121, 6617.486, 5032.410}}ms
[t=00:00:16.889873][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:16.889907][f=-000001] [SpringApp::Kill][2]
[t=00:00:16.890654][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:16.890676][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000243ba4e4ee0
[t=00:00:16.890762][f=-000001] Start widgetHandler:Shutdown
[t=00:00:16.894990][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:16.896211][f=-000001] Writing last game win data
[t=00:00:16.902516][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:16.902547][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:16.902566][f=-000001] Shutdown Widget - Deferred rendering GL4
[t=00:00:16.902689][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:16.902716][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:16.902743][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:16.904534][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:16.904560][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:16.905979][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:16.906142][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:16.906162][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:16.909273][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:16.909336][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:16.911322][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:16.911350][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:16.911398][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:16.911443][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:16.911475][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:16.911519][f=-000001] Shutdown Widget - Noises
[t=00:00:16.911561][f=-000001] Shutdown Widget - HealthBars
[t=00:00:16.914664][f=-000001] Shutdown Widget - BuildETA
[t=00:00:16.914695][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:16.914741][f=-000001] Shutdown Widget - Win Counter
[t=00:00:16.914763][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:16.916329][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:16.916375][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:16.916396][f=-000001] Shutdown Widget - Transport AI
[t=00:00:16.916421][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:16.916581][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:16.916603][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:16.916632][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:16.916653][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:16.916685][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:16.916708][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:16.916733][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:16.916766][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:16.916789][f=-000001] Shutdown Widget - Grab Input
[t=00:00:16.916824][f=-000001] Shutdown Widget - Darkening
[t=00:00:16.916859][f=-000001] Shutdown Widget - Context Menu
[t=00:00:16.916880][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:16.916913][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:16.916935][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:16.916963][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:16.916987][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:16.917023][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:16.917143][f=-000001] Shutdown Widget - CameraShake
[t=00:00:16.917188][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:16.917230][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:16.917254][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:16.917273][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:16.917294][f=-000001] Shutdown Widget - Selection Send
[t=00:00:16.917316][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:16.917344][f=-000001] Shutdown Widget - LupsManager
[t=00:00:16.917373][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:16.917399][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:16.917436][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:16.917552][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:16.917574][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:16.917605][f=-000001] Shutdown Widget - Lups
[t=00:00:16.917669][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:16.917690][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:16.917716][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:16.917815][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:16.917856][f=-000001] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[t=00:00:16.945146][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:16.945183][f=-000001] Shutdown Widget - Select Keys
[t=00:00:16.945225][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:16.945263][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:16.945533][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:16.945563][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:16.945611][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:16.945639][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:16.945663][f=-000001] End widgetHandler:Shutdown
[t=00:00:16.990795][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2791484, 0.0} allocedSize{int+, int-, ext}={0, 0, 724600302}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0557}
[t=00:00:16.991183][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:16.991244][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000243772dbd70
[t=00:00:16.991331][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:16.991354][f=-000001] Shutdown - StartSetup
[t=00:00:16.991374][f=-000001] Shutdown - UnitMorph
[t=00:00:16.991396][f=-000001] Shutdown - Carrier Drones
[t=00:00:16.991418][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:16.991440][f=-000001] Shutdown - Modular Comm Info
[t=00:00:16.991460][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:16.991494][f=-000001] Shutdown - UnitCloakShield
[t=00:00:16.991522][f=-000001] Shutdown - Starlight Handler
[t=00:00:16.991547][f=-000001] End gadgetHandler:Shutdown
[t=00:00:17.006557][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:17.006581][f=-000001] Shutdown - Teleport Throw
[t=00:00:17.006597][f=-000001] Shutdown - UnitMorph
[t=00:00:17.006615][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:17.006663][f=-000001] Shutdown - Missile fired callins
[t=00:00:17.006683][f=-000001] Shutdown - Modular Comm Info
[t=00:00:17.006720][f=-000001] Shutdown - Retreat Command
[t=00:00:17.006746][f=-000001] Shutdown - Shockwaves
[t=00:00:17.006770][f=-000001] Shutdown - Unit tint API
[t=00:00:17.006791][f=-000001] Shutdown - Unit glow API
[t=00:00:17.006811][f=-000001] Shutdown - UnitCloakShield
[t=00:00:17.006837][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:17.006856][f=-000001] Shutdown - Lups
[t=00:00:17.006955][f=-000001] Shutdown - Lups Shield
[t=00:00:17.007038][f=-000001] End gadgetHandler:Shutdown
[t=00:00:17.017100][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323}
[t=00:00:17.017252][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:17.017409][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:17.017425][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:17.022947][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-29_16-52-03-470_Chicken_Farm_v02_105.1.1-2511-g747f18b BAR105.sdfz" (2161 bytes)
[t=00:00:17.023099][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:17.047944][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:17.047986][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:17.048048][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000242f1e46a80 dev=00000242f1e3d8e0
[t=00:00:17.048285][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000242f1e46a80 dev=00000242f1e3d8e0
[t=00:00:17.048309][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000242f1e46a80)]
[t=00:00:17.049332][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000242f1e3d8e0)]
[t=00:00:17.049426][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:17.076398][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:17.077073][f=-000001] [Game::~CGame][1]
[t=00:00:17.077095][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:17.077106][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:17.077118][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:17.077137][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:17.077180][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:17.077199][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:17.077362][f=-000001] [Game::KillMisc][1]
[t=00:00:17.077383][f=-000001] [Game::KillMisc][2]
[t=00:00:17.077408][f=-000001] [EOH::DestroySkirmishAI(id=4)]
[t=00:00:17.081132][f=-000001] [EOH::DestroySkirmishAI(id=3)]
[t=00:00:17.084946][f=-000001] [EOH::DestroySkirmishAI(id=2)]
[t=00:00:17.088296][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:00:17.094034][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:17.109183][f=-000001] [Game::KillMisc][3]
[t=00:00:17.109356][f=-000001] [Game::KillRendering][1]
[t=00:00:17.109919][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:17.136284][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:17.136344][f=-000001] [S3OParser::Kill] allocated 5520 pieces
[t=00:00:17.136839][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:00:17.272357][f=-000001] [Game::KillInterface][1]
[t=00:00:17.272426][f=-000001] [Game::KillInterface][2]
[t=00:00:17.273012][f=-000001] [Game::KillSimulation][1]
[t=00:00:17.273158][f=-000001] [Game::KillSimulation][2]
[t=00:00:17.287117][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:17.287139][f=-000001] [Game::KillSimulation][3]
[t=00:00:17.288118][f=-000001] [~CPathCache(12x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:17.288226][f=-000001] [~CPathCache(12x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:17.288373][f=-000001] [~CPathCache(24x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:17.288431][f=-000001] [~CPathCache(24x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:17.288734][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:17.291121][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:17.298645][f=-000001] [Game::KillSimulation][4]
[t=00:00:17.357563][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:00:17.357608][f=-000001] [Game::~CGame][2]
[t=00:00:17.357621][f=-000001] [Game::~CGame][3]
[t=00:00:17.357802][f=-000001] [SpringApp::Kill][3]
[t=00:00:17.357827][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2297 bytes sent  
    511 bytes recv'd

[t=00:00:17.360153][f=-000001] Kill: client disconnecting...
[t=00:00:17.360188][f=-000001] [GameServer] UpdateLoop: thread affinity ff
[t=00:00:19.361449][f=-000001] CloseConnection: client connection closed
[t=00:00:19.361520][f=-000001] [SpringApp::Kill][4] font=00000242ab271000
[t=00:00:19.363896][f=-000001] [SpringApp::Kill][5]
[t=00:00:19.369928][f=-000001] [SpringApp::Kill][6]
[t=00:00:19.369949] [SpringApp::Kill][7]
[t=00:00:19.370568] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:19.370591] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.370630] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:19.370647] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.370663] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:19.370690] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:19.370707] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.370724] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.370749] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:19.370767] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:19.370783] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:19.370811] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:19.370829] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:19.524685] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:19.524711] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:19.524724] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:19.524736] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:19.542520] [VFS] [SpringVFS::DeleteArchives<this=00000242ab5219c0>]
[t=00:00:19.542551] [VFS] [SpringVFS::DeleteArchives<this=00000242ab5219c0>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:00:19.542562] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (00000242f1fcd200)
[t=00:00:19.544499] [VFS] [SpringVFS::DeleteArchives<this=00000242ab5219c0>(section=1)] #archives[section]=1 #files[section]=3
[t=00:00:19.544525] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\Chicken_Farm_v02.sd7 (00000242f20b5160)
[t=00:00:19.545443] [VFS] [SpringVFS::DeleteArchives<this=00000242ab5219c0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:19.545464] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000242f1fcd570)
[t=00:00:19.545568] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000242f1fcd360)
[t=00:00:19.545626] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000242f1fcc440)
[t=00:00:19.545733] [VFS] [SpringVFS::DeleteArchives<this=00000242ab5219c0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:19.545752] [VFS] [SpringVFS::DeleteArchives<this=00000242ab5219c0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:19.545771] [VFS] [SpringVFS::DeleteArchives<this=00000242ab5219c0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:19.545807] [VFS] [SpringVFS::DeleteArchives<this=00000242ab5219c0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:19.545826] [VFS] [SpringVFS::DeleteArchives<this=00000242ab5219c0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:19.545845] [VFS] [SpringVFS::DeleteArchives<this=00000242ab5219c0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:19.546155] [SpringApp::Kill][8]
[t=00:00:19.546166] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:19.546182] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6f99804d0 (joinable=1)
[t=00:00:19.546190] [WatchDog::Uninstall][2]
[t=00:00:20.034935] [WatchDog::Uninstall][3]
[t=00:00:20.034965] [SpringApp::Kill][9]