Open Chobbyla opened 4 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000146] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016921] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016975] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017003] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017052] [t=00:00:00.017059] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017067] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017074] Use "none" to disable the default log sections. [t=00:00:00.017087] ============== </Log Sections> ============== [t=00:00:00.017095] ============== <User Config> ============== [t=00:00:00.017249] AllowDeferredMapRendering = 1 [t=00:00:00.017307] AllowDeferredModelRendering = 1 [t=00:00:00.017315] AnimationMT = 0 [t=00:00:00.017321] BumpWaterAnisotropy = 2 [t=00:00:00.017328] BumpWaterBlurReflection = 1 [t=00:00:00.017334] BumpWaterDepthBits = 32 [t=00:00:00.017340] BumpWaterReflection = 2 [t=00:00:00.017353] BumpWaterTexSizeReflection = 256 [t=00:00:00.017361] CamFreeScrollSpeed = 50 [t=00:00:00.017367] CamMode = 1 [t=00:00:00.017374] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017388] EdgeMoveDynamic = 0 [t=00:00:00.017442] EdgeMoveWidth = 0.003 [t=00:00:00.017456] FPSFOV = 90 [t=00:00:00.017474] FPSScrollSpeed = 50 [t=00:00:00.017486] FontSize = 18 [t=00:00:00.017499] GrassDetail = 0 [t=00:00:00.017510] GroundDecals = 5 [t=00:00:00.017523] GroundDetail = 120 [t=00:00:00.017620] HangTimeout = 30 [t=00:00:00.017674] HardwareCursor = 1 [t=00:00:00.017690] InitialNetworkTimeout = 0 [t=00:00:00.017708] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017723] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017737] MSAALevel = 8 [t=00:00:00.017750] MaxParticles = 25000 [t=00:00:00.017762] MaxSounds = 32 [t=00:00:00.017774] MaximumTransmissionUnit = 0 [t=00:00:00.017789] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017802] MiniMapMarker = 0 [t=00:00:00.017816] MouseDragScrollThreshold = 0 [t=00:00:00.017845] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017860] OverheadScrollSpeed = 50 [t=00:00:00.017873] ReconnectTimeout = 0 [t=00:00:00.017885] RotOverheadScrollSpeed = 50 [t=00:00:00.017899] RotateLogFiles = 1 [t=00:00:00.017910] ShadowMapSize = 8192 [t=00:00:00.017922] Shadows = 1 [t=00:00:00.017935] ShowClock = 0 [t=00:00:00.017948] SoftParticles = 2 [t=00:00:00.017961] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017976] UpdateBoundingVolumeMT = 0 [t=00:00:00.017999] UpdateWeaponVectorsMT = 0 [t=00:00:00.018014] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018027] UseLuaMemPools = 0 [t=00:00:00.018040] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018054] VFSCacheArchiveFiles = 0 [t=00:00:00.018066] VSync = 0 [t=00:00:00.018079] Water = 4 [t=00:00:00.018091] XResolution = 1920 [t=00:00:00.018105] YResolution = 1080 [t=00:00:00.018118] snd_volmaster = 83 [t=00:00:00.018144] ============== </User Config> ============== [t=00:00:00.018210] ============== <User System> ============== [t=00:00:00.018228] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018243] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018257] Compiler Version: gcc-13.2.0 [t=00:00:00.018304] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.018354] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile [t=00:00:00.018364] Binary Word Size: 64-bit (native) [t=00:00:00.018380] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018388] Physical CPU Cores: 4 [t=00:00:00.018394] Logical CPU Cores: 8 [t=00:00:00.018401] ============== </User System> ============== [t=00:00:00.018414] Run: thread affinity ff [t=00:00:00.018560] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018568] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018574] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018580] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018586] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021598] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021667] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.036682] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.052990] Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.053008] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.053016] [ 5] 1768x992x24bpp@60Hz [t=00:00:00.053024] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.053051] [13] 1600x1024x24bpp@60Hz [t=00:00:00.053063] [17] 1600x900x24bpp@60Hz [t=00:00:00.053076] [21] 1440x1080x24bpp@60Hz [t=00:00:00.053090] [25] 1440x480x24bpp@60Hz [t=00:00:00.053100] [29] 1366x768x24bpp@60Hz [t=00:00:00.053108] [33] 1360x768x24bpp@60Hz [t=00:00:00.053115] [37] 1280x1024x24bpp@60Hz [t=00:00:00.053121] [41] 1280x960x24bpp@60Hz [t=00:00:00.053128] [45] 1280x800x24bpp@60Hz [t=00:00:00.053134] [49] 1280x768x24bpp@60Hz [t=00:00:00.053148] [53] 1280x720x24bpp@60Hz [t=00:00:00.053155] [55] 1176x664x24bpp@60Hz [t=00:00:00.053161] [57] 1152x864x24bpp@60Hz [t=00:00:00.053169] [61] 1024x768x24bpp@75Hz [t=00:00:00.053175] [64] 800x600x24bpp@75Hz [t=00:00:00.053181] [67] 720x576x24bpp@75Hz [t=00:00:00.053188] [70] 720x480x24bpp@60Hz [t=00:00:00.053194] [72] 640x480x24bpp@75Hz [t=00:00:00.076153] Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.076171] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.076199] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.076207] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.076214] [15] 1600x1024x24bpp@60Hz [t=00:00:00.076221] [21] 1600x900x24bpp@60Hz [t=00:00:00.076228] [27] 1440x1080x24bpp@60Hz [t=00:00:00.076234] [33] 1440x480x24bpp@60Hz [t=00:00:00.076241] [37] 1366x768x24bpp@60Hz [t=00:00:00.076248] [43] 1360x768x24bpp@60Hz [t=00:00:00.076254] [49] 1280x1024x24bpp@60Hz [t=00:00:00.076261] [55] 1280x960x24bpp@60Hz [t=00:00:00.076270] [61] 1280x800x24bpp@60Hz [t=00:00:00.076284] [67] 1280x768x24bpp@60Hz [t=00:00:00.076291] [73] 1280x720x24bpp@60Hz [t=00:00:00.076298] [75] 1176x664x24bpp@60Hz [t=00:00:00.076304] [77] 1152x864x24bpp@60Hz [t=00:00:00.076311] [83] 1024x768x24bpp@75Hz [t=00:00:00.076317] [86] 800x600x24bpp@75Hz [t=00:00:00.076324] [89] 720x576x24bpp@75Hz [t=00:00:00.076330] [92] 720x480x24bpp@60Hz [t=00:00:00.076336] [94] 640x480x24bpp@75Hz [t=00:00:00.099789] Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.099831] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.099840] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.099848] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.099863] [15] 1600x1024x24bpp@60Hz [t=00:00:00.099880] [21] 1600x900x24bpp@60Hz [t=00:00:00.099894] [27] 1440x1080x24bpp@60Hz [t=00:00:00.099907] [33] 1440x480x24bpp@60Hz [t=00:00:00.099920] [37] 1366x768x24bpp@60Hz [t=00:00:00.099931] [43] 1360x768x24bpp@60Hz [t=00:00:00.099944] [49] 1280x1024x24bpp@60Hz [t=00:00:00.099957] [55] 1280x960x24bpp@60Hz [t=00:00:00.099991] [61] 1280x800x24bpp@60Hz [t=00:00:00.100007] [67] 1280x768x24bpp@60Hz [t=00:00:00.100020] [73] 1280x720x24bpp@60Hz [t=00:00:00.100033] [75] 1176x664x24bpp@60Hz [t=00:00:00.100046] [77] 1152x864x24bpp@60Hz [t=00:00:00.100059] [83] 1024x768x24bpp@75Hz [t=00:00:00.100070] [86] 800x600x24bpp@75Hz [t=00:00:00.100082] [89] 720x576x24bpp@75Hz [t=00:00:00.100097] [92] 720x480x24bpp@60Hz [t=00:00:00.100109] [94] 640x480x24bpp@75Hz [t=00:00:00.674107] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.675365] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.675392] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.734252] [GR::LogVersionInfo] [t=00:00:00.734270] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.734277] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.734306] GL vendor : NVIDIA Corporation [t=00:00:00.734314] GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2 [t=00:00:00.734321] GLSL version: 4.60 NVIDIA [t=00:00:00.734331] GLEW version: 2.1.0 [t=00:00:00.734345] GPU memory : 6144MB (total) / 4148MB (available) [t=00:00:00.734372] SDL swap-int: 1 [t=00:00:00.734395] SDL driver : windows [t=00:00:00.734405] [t=00:00:00.734415] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.734425] GLSL shader support : 1 [t=00:00:00.734432] GL4 support : 1 [t=00:00:00.734446] FBO extension support : 1 [t=00:00:00.734464] NVX GPU mem-info support : 1 [t=00:00:00.734480] ATI GPU mem-info support : 0 [t=00:00:00.734502] Texture clamping to edge : 1 [t=00:00:00.734520] NPOT-texture support : 1 (1) [t=00:00:00.734538] S3TC/DXT1 texture support : 1/1 [t=00:00:00.734555] texture query-LOD support : 1 (1) [t=00:00:00.734569] MSAA frame-buffer support : 1 (1) [t=00:00:00.734585] Z-buffer depth : 32 (-) [t=00:00:00.734628] primitive-restart support : 1 (1) [t=00:00:00.734654] clip-space control support: 1 (1) [t=00:00:00.734669] seamless cube-map support : 1 (1) [t=00:00:00.734681] frag-depth layout support : 1 (1) [t=00:00:00.734706] persistent maps support : 1 (1) [t=00:00:00.734722] explicit attribs location : 1 (1) [t=00:00:00.734735] multi draw indirect : 1 (-) [t=00:00:00.734749] array textures : 1 (-) [t=00:00:00.734760] buffer copy support : 1 (-) [t=00:00:00.734772] indirect draw : 1 (-) [t=00:00:00.734794] base instance : 1 (-) [t=00:00:00.734805] [t=00:00:00.734816] max. FBO samples : 32 [t=00:00:00.734828] max. FS/program texture slots : 32/192 [t=00:00:00.734840] max. texture size : 16384 [t=00:00:00.734857] max. texture anisotropy level : 16.000000 [t=00:00:00.734869] max. vec4 varyings/attributes : 31/16 [t=00:00:00.734881] max. draw-buffers : 8 [t=00:00:00.734892] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.734913] max. uniform buffer-bindings : 84 [t=00:00:00.734925] max. uniform block-size : 64KB [t=00:00:00.734936] max. storage buffer-bindings : 96 [t=00:00:00.734948] max. storage block-size : 2047MB [t=00:00:00.734959] [t=00:00:00.734968] enable AMD-hacks : 0 [t=00:00:00.734979] compress MIP-maps: 0 [t=00:00:00.735055] Number of compressed texture formats: 51 [t=00:00:00.735139] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.735221] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.735645] [GR::UpdateGLConfigs] [t=00:00:00.735707] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.735722] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.736577] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.736594] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.736659] [GR::InitGLState] [t=00:00:00.736812] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.841218] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.846046] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.846676] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.853254] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.853294] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.853869] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.855224] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.855238] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.855312] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.855420] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.878090] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.878765] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.880058] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.880278] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.924406] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [t=00:00:00.924425] [VFS] [SpringVFS::ReserveArchives<this=00000242ab5219c0>] [t=00:00:00.924965] [VFS] [SpringVFS::AddArchive<this=00000242ab5219c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.931427] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000242ab5219c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.931443] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.122037] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.123471] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.124981] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.125158] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.125567] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.125791] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.126460][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.126718][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.126863][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.126903][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.126927][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.126985][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.163143][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.163171][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)" [t=00:00:01.163189][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "E390i-B1E (2- NVIDIA High Definition Audio)" [t=00:00:01.163205][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:01.163234][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Bigscreen Audio Stream 1.2)" [t=00:00:01.163254][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.163276][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:01.163293][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.188929][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.192124][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000242f1e3d8e0(default) context=00000242f1e46a80 numChannels=2 frameSize=8 [t=00:00:01.192155][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.192172][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.192185][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.192198][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.192266][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.192324][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.192350][f=-000001] [Sound] Devices: [t=00:00:01.202242][f=-000001] [Sound] [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)] [t=00:00:01.202260][f=-000001] [Sound] [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)] [t=00:00:01.202270][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.202279][f=-000001] [Sound] [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)] [t=00:00:01.202288][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.202304][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.202320][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.202330][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.203422][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.203439][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.234311][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 454006 MB [t=00:00:01.236979][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.238360][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.238385][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.295912][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken_Farm_v02" (loaded=0 cached=0) [t=00:00:01.296911][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242ab5219c0>(arName="Chicken_Farm_v02", overwrite=false)] section=1 cached=0 [t=00:00:01.299808][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242ab5219c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.972676][f=-000001] [CAS::GASCB] Archive file="chicken_farm_v02.sd7" cs="99b9ed2fdb74dd675290e3da99d06a127dcde4d8172147eb07f5075652d16e87be2bace3caca0e47381fd2bd2ba4c232f4375f7f0f95d77b409cabd35e67298e" [t=00:00:01.973050][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.974242][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.974383][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.974557][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.974594][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334 Fontconfig error: Cannot load default config file [t=00:00:01.976657][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.976809][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:01.976849][f=-000001] [UDPListener] successfully bound socket on port 54996 [t=00:00:01.978421][f=-000001] [GameServer] Initialize: thread affinity ff [t=00:00:01.978552][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 740ms [t=00:00:02.028744][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000242f2526570] using map "Chicken_Farm_v02" (loaded=1 cached=0) [t=00:00:02.029377][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242ab5219c0>(arName="Chicken_Farm_v02", overwrite=false)] section=1 cached=0 [t=00:00:02.029493][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242ab5219c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.029941][f=-000001] [PreGame::AddModArchivesToVFS][server=00000242f2526570] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:02.030787][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242ab5219c0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:02.118324][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242ab5219c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.118510][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242ab5219c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.123898][f=-000001] [CAS::GASCB] Archive file="chicken_farm_v02.sd7" cs="99b9ed2fdb74dd675290e3da99d06a127dcde4d8172147eb07f5075652d16e87be2bace3caca0e47381fd2bd2ba4c232f4375f7f0f95d77b409cabd35e67298e" [t=00:00:02.124095][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.125657][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.125952][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.126160][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.126710][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCcnV0YWwgKDQpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW3RlYW0zXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9Clt0ZWFtNV0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbbW9kb3B0aW9uc10Kewp9Clt0ZWFtNF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbYWkyXQp7CnRlYW09MzsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJydXRhbCAoMyk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJydXRhbDY0Owp9ClthaTNdCnsKdGVhbT00Owppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogQnJ1dGFsICgyKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQnJ1dGFsNjQ7Cn0KW3RlYW0yXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FpNF0Kewp0ZWFtPTU7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCcnV0YWwgKDUpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbcGxheWVyMF0KewpyYW5rPTA7CnRlYW09MDsKbmFtZT1WUjI7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJydXRhbCAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJydXRhbDY0Owp9Clt0ZWFtMV0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9NjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9Q2hpY2tlbl9GYXJtX3YwMjsKbXlwbGF5ZXJuYW1lPVZSMjsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:02.126767][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-29_16-52-03-470_Chicken_Farm_v02_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:02.126786][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 148ms [t=00:00:02.126995][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.187109][f=-000001] forceSingleThreaded, false [t=00:00:02.193012][f=-000001] [CAS::GASCB] Archive file="chicken_farm_v02.sd7" cs="99b9ed2fdb74dd675290e3da99d06a127dcde4d8172147eb07f5075652d16e87be2bace3caca0e47381fd2bd2ba4c232f4375f7f0f95d77b409cabd35e67298e" [t=00:00:02.193156][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.194243][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.194403][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.194515][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.204707][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.204726][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.204846][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.205014][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.205189][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.205295][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.206242][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.206907][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.207302][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.207807][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.208184][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.208729][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.208762][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.209563][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.212803][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.216510][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.217681][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:02.217980][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:02.218416][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.218443][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.218569][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.218860][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.443206][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" ------- TRUNCATED ------- [t=00:00:16.320697][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:16.324123][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 2 Map-Area(s) occupying 66.68% of the map. (used by 352 unit-defs) [t=00:00:16.324207][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:16.327566][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 2 Map-Area(s) occupying 66.68% of the map. (used by 32 unit-defs) [t=00:00:16.329953][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 2 Map-Area(s) occupying 66.68% of the map. (used by 5 unit-defs) [t=00:00:16.333343][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:16.336506][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:16.340111][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:16.341149][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 30.65% of the map. (used by 13 unit-defs) [t=00:00:16.343960][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 2 Map-Area(s) occupying 66.68% of the map. (used by 3 unit-defs) [t=00:00:16.344050][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:16.345426][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 30.65% of the map. (used by 21 unit-defs) [t=00:00:16.410075][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Chicken_Farm_v02.json) [t=00:00:16.410950][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:16.414019][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:16.414635][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:16.415688][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:16.417347][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:16.418058][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:16.422927][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:16.438804][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (0) Initialized! [t=00:00:16.439612][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:16.439636][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:16.439659][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:00:16.440088][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=00:00:16.450328][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:16.510640][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Chicken_Farm_v02.json) [t=00:00:16.511024][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:16.513493][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:16.514209][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:16.515196][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:16.516954][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:16.517588][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:16.521803][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:16.530713][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (1) Initialized! [t=00:00:16.531486][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:16.531514][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:16.531547][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:00:16.531949][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=00:00:16.542785][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:16.590262][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Chicken_Farm_v02.json) [t=00:00:16.590861][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:16.594192][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:16.594851][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:16.596227][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:16.598461][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:16.599085][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:16.605720][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:16.613788][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (2) Initialized! [t=00:00:16.614420][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:00:16.614447][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:16.614498][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks [t=00:00:16.614828][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=00:00:16.624114][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:16.685217][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Chicken_Farm_v02.json) [t=00:00:16.685724][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:16.689140][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:16.689805][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:16.691053][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:16.693556][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:16.694276][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:16.699187][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:16.706690][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (3) Initialized! [t=00:00:16.707510][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0 [t=00:00:16.707534][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:00:16.707554][f=-000001] [AIWrapper::PreInit][AI=4 team=5] creating callbacks [t=00:00:16.707831][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=00:00:16.717985][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:16.770764][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Chicken_Farm_v02.json) [t=00:00:16.771246][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:16.774209][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:16.774640][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:16.775896][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:16.777974][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:16.778352][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:16.782479][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:16.790192][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (4) Initialized! [t=00:00:16.790690][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=5] numUnits=0 [t=00:00:16.790711][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 532ms [t=00:00:16.806129][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 13731, 0.0} allocedSize{int+, int-, ext}={0, 0, 2188177}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0272} [t=00:00:16.834831][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:16.834860][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:16.889598][f=-000001] [async=0] threads=4 tasks=132 {sum,avg}{exec,wait}time={{600.133, 4.546}, {0.412, 0.003}}ms [t=00:00:16.889648][f=-000001] thread=1 tasks=44 {sum,min,max,avg}{exec,wait}time={{201.457, 0.444, 62.355, 4.579}, {0.130, 0.000, 0.077, 0.003}}ms [t=00:00:16.889666][f=-000001] thread=2 tasks=44 {sum,min,max,avg}{exec,wait}time={{195.821, 0.500, 55.959, 4.450}, {0.130, 0.000, 0.030, 0.003}}ms [t=00:00:16.889681][f=-000001] thread=3 tasks=44 {sum,min,max,avg}{exec,wait}time={{202.855, 0.358, 63.553, 4.610}, {0.152, 0.000, 0.081, 0.003}}ms [t=00:00:16.889704][f=-000001] [async=1] threads=4 tasks=1778 {sum,avg}{exec,wait}time={{20431.520, 11.491}, {8931070.000, 5023.099}}ms [t=00:00:16.889754][f=-000001] thread=1 tasks=593 {sum,min,max,avg}{exec,wait}time={{7213.680, 0.001, 974.488, 12.165}, {2984240.500, 1.152, 6567.303, 5032.446}}ms [t=00:00:16.889792][f=-000001] thread=2 tasks=592 {sum,min,max,avg}{exec,wait}time={{6549.372, 0.001, 973.985, 11.063}, {2962610.500, 0.623, 6561.999, 5004.410}}ms [t=00:00:16.889839][f=-000001] thread=3 tasks=593 {sum,min,max,avg}{exec,wait}time={{6668.469, 0.000, 953.021, 11.245}, {2984219.000, 0.121, 6617.486, 5032.410}}ms [t=00:00:16.889873][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:16.889907][f=-000001] [SpringApp::Kill][2] [t=00:00:16.890654][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:16.890676][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000243ba4e4ee0 [t=00:00:16.890762][f=-000001] Start widgetHandler:Shutdown [t=00:00:16.894990][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:16.896211][f=-000001] Writing last game win data [t=00:00:16.902516][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:16.902547][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:16.902566][f=-000001] Shutdown Widget - Deferred rendering GL4 [t=00:00:16.902689][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:16.902716][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:16.902743][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:16.904534][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:16.904560][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:16.905979][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:16.906142][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:16.906162][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:16.909273][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:16.909336][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:16.911322][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:16.911350][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:16.911398][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:16.911443][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:16.911475][f=-000001] Shutdown Widget - Unit Icons [t=00:00:16.911519][f=-000001] Shutdown Widget - Noises [t=00:00:16.911561][f=-000001] Shutdown Widget - HealthBars [t=00:00:16.914664][f=-000001] Shutdown Widget - BuildETA [t=00:00:16.914695][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:16.914741][f=-000001] Shutdown Widget - Win Counter [t=00:00:16.914763][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:16.916329][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:16.916375][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:16.916396][f=-000001] Shutdown Widget - Transport AI [t=00:00:16.916421][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:16.916581][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:16.916603][f=-000001] Shutdown Widget - Stereo3D [t=00:00:16.916632][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:16.916653][f=-000001] Shutdown Widget - Point Tracker [t=00:00:16.916685][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:16.916708][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:16.916733][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:16.916766][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:16.916789][f=-000001] Shutdown Widget - Grab Input [t=00:00:16.916824][f=-000001] Shutdown Widget - Darkening [t=00:00:16.916859][f=-000001] Shutdown Widget - Context Menu [t=00:00:16.916880][f=-000001] Shutdown Widget - Attack Warning [t=00:00:16.916913][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:16.916935][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:16.916963][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:16.916987][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:16.917023][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:16.917143][f=-000001] Shutdown Widget - CameraShake [t=00:00:16.917188][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:16.917230][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:16.917254][f=-000001] Shutdown Widget - Attack AoE [t=00:00:16.917273][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:16.917294][f=-000001] Shutdown Widget - Selection Send [t=00:00:16.917316][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:16.917344][f=-000001] Shutdown Widget - LupsManager [t=00:00:16.917373][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:16.917399][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:16.917436][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:16.917552][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:16.917574][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:16.917605][f=-000001] Shutdown Widget - Lups [t=00:00:16.917669][f=-000001] Shutdown Widget - Chili Framework [t=00:00:16.917690][f=-000001] Shutdown Widget - Custom Markers [t=00:00:16.917716][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:16.917815][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:16.917856][f=-000001] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=00:00:16.945146][f=-000001] Shutdown Widget - Start Boxes [t=00:00:16.945183][f=-000001] Shutdown Widget - Select Keys [t=00:00:16.945225][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:16.945263][f=-000001] Shutdown Widget - Pause Screen [t=00:00:16.945533][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:16.945563][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:16.945611][f=-000001] Shutdown Widget - Layout Handler [t=00:00:16.945639][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:16.945663][f=-000001] End widgetHandler:Shutdown [t=00:00:16.990795][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2791484, 0.0} allocedSize{int+, int-, ext}={0, 0, 724600302}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0557} [t=00:00:16.991183][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:16.991244][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000243772dbd70 [t=00:00:16.991331][f=-000001] Start gadgetHandler:Shutdown [t=00:00:16.991354][f=-000001] Shutdown - StartSetup [t=00:00:16.991374][f=-000001] Shutdown - UnitMorph [t=00:00:16.991396][f=-000001] Shutdown - Carrier Drones [t=00:00:16.991418][f=-000001] Shutdown - Missile Silo Controller [t=00:00:16.991440][f=-000001] Shutdown - Modular Comm Info [t=00:00:16.991460][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:16.991494][f=-000001] Shutdown - UnitCloakShield [t=00:00:16.991522][f=-000001] Shutdown - Starlight Handler [t=00:00:16.991547][f=-000001] End gadgetHandler:Shutdown [t=00:00:17.006557][f=-000001] Start gadgetHandler:Shutdown [t=00:00:17.006581][f=-000001] Shutdown - Teleport Throw [t=00:00:17.006597][f=-000001] Shutdown - UnitMorph [t=00:00:17.006615][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:17.006663][f=-000001] Shutdown - Missile fired callins [t=00:00:17.006683][f=-000001] Shutdown - Modular Comm Info [t=00:00:17.006720][f=-000001] Shutdown - Retreat Command [t=00:00:17.006746][f=-000001] Shutdown - Shockwaves [t=00:00:17.006770][f=-000001] Shutdown - Unit tint API [t=00:00:17.006791][f=-000001] Shutdown - Unit glow API [t=00:00:17.006811][f=-000001] Shutdown - UnitCloakShield [t=00:00:17.006837][f=-000001] Shutdown - Lups Cloak FX [t=00:00:17.006856][f=-000001] Shutdown - Lups [t=00:00:17.006955][f=-000001] Shutdown - Lups Shield [t=00:00:17.007038][f=-000001] End gadgetHandler:Shutdown [t=00:00:17.017100][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:00:17.017252][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:17.017409][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:17.017425][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:17.022947][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-29_16-52-03-470_Chicken_Farm_v02_105.1.1-2511-g747f18b BAR105.sdfz" (2161 bytes) [t=00:00:17.023099][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:17.047944][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:17.047986][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:17.048048][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000242f1e46a80 dev=00000242f1e3d8e0 [t=00:00:17.048285][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000242f1e46a80 dev=00000242f1e3d8e0 [t=00:00:17.048309][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000242f1e46a80)] [t=00:00:17.049332][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000242f1e3d8e0)] [t=00:00:17.049426][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:17.076398][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:17.077073][f=-000001] [Game::~CGame][1] [t=00:00:17.077095][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:17.077106][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:17.077118][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:17.077137][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:17.077180][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:17.077199][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:17.077362][f=-000001] [Game::KillMisc][1] [t=00:00:17.077383][f=-000001] [Game::KillMisc][2] [t=00:00:17.077408][f=-000001] [EOH::DestroySkirmishAI(id=4)] [t=00:00:17.081132][f=-000001] [EOH::DestroySkirmishAI(id=3)] [t=00:00:17.084946][f=-000001] [EOH::DestroySkirmishAI(id=2)] [t=00:00:17.088296][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:00:17.094034][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:17.109183][f=-000001] [Game::KillMisc][3] [t=00:00:17.109356][f=-000001] [Game::KillRendering][1] [t=00:00:17.109919][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:17.136284][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:17.136344][f=-000001] [S3OParser::Kill] allocated 5520 pieces [t=00:00:17.136839][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:00:17.272357][f=-000001] [Game::KillInterface][1] [t=00:00:17.272426][f=-000001] [Game::KillInterface][2] [t=00:00:17.273012][f=-000001] [Game::KillSimulation][1] [t=00:00:17.273158][f=-000001] [Game::KillSimulation][2] [t=00:00:17.287117][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:17.287139][f=-000001] [Game::KillSimulation][3] [t=00:00:17.288118][f=-000001] [~CPathCache(12x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:17.288226][f=-000001] [~CPathCache(12x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:17.288373][f=-000001] [~CPathCache(24x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:17.288431][f=-000001] [~CPathCache(24x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:17.288734][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:17.291121][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:17.298645][f=-000001] [Game::KillSimulation][4] [t=00:00:17.357563][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:00:17.357608][f=-000001] [Game::~CGame][2] [t=00:00:17.357621][f=-000001] [Game::~CGame][3] [t=00:00:17.357802][f=-000001] [SpringApp::Kill][3] [t=00:00:17.357827][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2297 bytes sent 511 bytes recv'd [t=00:00:17.360153][f=-000001] Kill: client disconnecting... [t=00:00:17.360188][f=-000001] [GameServer] UpdateLoop: thread affinity ff [t=00:00:19.361449][f=-000001] CloseConnection: client connection closed [t=00:00:19.361520][f=-000001] [SpringApp::Kill][4] font=00000242ab271000 [t=00:00:19.363896][f=-000001] [SpringApp::Kill][5] [t=00:00:19.369928][f=-000001] [SpringApp::Kill][6] [t=00:00:19.369949] [SpringApp::Kill][7] [t=00:00:19.370568] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:19.370591] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:19.370630] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:19.370647] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:19.370663] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:19.370690] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:19.370707] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:19.370724] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:19.370749] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:19.370767] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:19.370783] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:19.370811] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:19.370829] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:19.524685] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:19.524711] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:19.524724] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:19.524736] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:19.542520] [VFS] [SpringVFS::DeleteArchives<this=00000242ab5219c0>] [t=00:00:19.542551] [VFS] [SpringVFS::DeleteArchives<this=00000242ab5219c0>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:00:19.542562] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (00000242f1fcd200) [t=00:00:19.544499] [VFS] [SpringVFS::DeleteArchives<this=00000242ab5219c0>(section=1)] #archives[section]=1 #files[section]=3 [t=00:00:19.544525] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\Chicken_Farm_v02.sd7 (00000242f20b5160) [t=00:00:19.545443] [VFS] [SpringVFS::DeleteArchives<this=00000242ab5219c0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:19.545464] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000242f1fcd570) [t=00:00:19.545568] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000242f1fcd360) [t=00:00:19.545626] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000242f1fcc440) [t=00:00:19.545733] [VFS] [SpringVFS::DeleteArchives<this=00000242ab5219c0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:19.545752] [VFS] [SpringVFS::DeleteArchives<this=00000242ab5219c0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:19.545771] [VFS] [SpringVFS::DeleteArchives<this=00000242ab5219c0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:19.545807] [VFS] [SpringVFS::DeleteArchives<this=00000242ab5219c0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:19.545826] [VFS] [SpringVFS::DeleteArchives<this=00000242ab5219c0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:19.545845] [VFS] [SpringVFS::DeleteArchives<this=00000242ab5219c0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:19.546155] [SpringApp::Kill][8] [t=00:00:19.546166] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:19.546182] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6f99804d0 (joinable=1) [t=00:00:19.546190] [WatchDog::Uninstall][2] [t=00:00:20.034935] [WatchDog::Uninstall][3] [t=00:00:20.034965] [SpringApp::Kill][9]
infolog_full.txt (truncated):