Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000117] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.019229] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.019337] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.019397] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019430] [t=00:00:00.019441] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019451] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019460] Use "none" to disable the default log sections. [t=00:00:00.019479] ============== </Log Sections> ============== [t=00:00:00.019499] ============== <User Config> ============== [t=00:00:00.019709] AllowDeferredMapRendering = 1 [t=00:00:00.019720] AllowDeferredModelRendering = 1 [t=00:00:00.019726] AnimationMT = 0 [t=00:00:00.019732] BumpWaterBlurReflection = 1 [t=00:00:00.019738] BumpWaterTexSizeReflection = 128 [t=00:00:00.019746] CamFreeScrollSpeed = 50 [t=00:00:00.019751] CamMode = 1 [t=00:00:00.019757] CubeTexSizeReflection = 1 [t=00:00:00.019768] CubeTexSizeSpecular = 1 [t=00:00:00.019774] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019780] EdgeMoveDynamic = 0 [t=00:00:00.019785] EdgeMoveWidth = 0.003 [t=00:00:00.019789] FPSFOV = 90 [t=00:00:00.019794] FPSScrollSpeed = 50 [t=00:00:00.019799] FontSize = 18 [t=00:00:00.019808] FullscreenEdgeMove = 0 [t=00:00:00.019813] GrassDetail = 0 [t=00:00:00.019818] GroundDecals = 2 [t=00:00:00.019823] GroundDetail = 90 [t=00:00:00.019828] HangTimeout = 30 [t=00:00:00.019839] HardwareCursor = 1 [t=00:00:00.019845] InitialNetworkTimeout = 0 [t=00:00:00.019853] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.019859] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.019866] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.019872] LinkOutgoingBandwidth = 262144 [t=00:00:00.019881] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019886] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019891] MSAALevel = 1 [t=00:00:00.019899] MaxParticles = 15000 [t=00:00:00.019908] MaxSounds = 32 [t=00:00:00.019913] MaximumTransmissionUnit = 0 [t=00:00:00.019919] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019924] MiniMapMarker = 0 [t=00:00:00.019929] MouseDragScrollThreshold = 0 [t=00:00:00.019935] NetworkLossFactor = 2 [t=00:00:00.019941] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019946] OverheadScrollSpeed = 50 [t=00:00:00.019951] ReconnectTimeout = 0 [t=00:00:00.019956] RotOverheadScrollSpeed = 50 [t=00:00:00.019961] RotateLogFiles = 1 [t=00:00:00.019969] ShadowMapSize = 1024 [t=00:00:00.019974] Shadows = 1 [t=00:00:00.019979] ShowClock = 0 [t=00:00:00.019984] SoftParticles = 2 [t=00:00:00.019990] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.020001] UnitIconDist = 151 [t=00:00:00.020006] UpdateBoundingVolumeMT = 0 [t=00:00:00.020011] UpdateWeaponVectorsMT = 0 [t=00:00:00.020016] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.020023] UseLuaMemPools = 0 [t=00:00:00.020028] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.020074] VFSCacheArchiveFiles = 0 [t=00:00:00.020084] VSync = 1 [t=00:00:00.020089] Water = 4 [t=00:00:00.020093] WindowBorderless = 1 [t=00:00:00.020098] WindowPosY = 0 [t=00:00:00.020103] WindowedEdgeMove = 0 [t=00:00:00.020108] XResolutionWindowed = 1920 [t=00:00:00.020117] YResolutionWindowed = 1080 [t=00:00:00.020129] ============== </User Config> ============== [t=00:00:00.020138] ============== <User System> ============== [t=00:00:00.020150] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.020159] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.020170] Compiler Version: gcc-13.2.0 [t=00:00:00.020215] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.020271] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.020282] Binary Word Size: 64-bit (native) [t=00:00:00.020289] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020301] Physical CPU Cores: 6 [t=00:00:00.020308] Logical CPU Cores: 12 [t=00:00:00.020314] ============== </User System> ============== [t=00:00:00.020322] Run: thread affinity fff [t=00:00:00.020484] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020493] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020498] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020503] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020508] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.022135] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.022169] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.029803] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.047673] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.047691] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.047697] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.047704] [11] 2560x1080x24bpp@144Hz [t=00:00:00.047709] [14] 1920x1440x24bpp@144Hz [t=00:00:00.047728] [19] 1920x1200x24bpp@144Hz [t=00:00:00.047733] [23] 1920x1080x24bpp@144Hz [t=00:00:00.047738] [30] 1720x1440x24bpp@144Hz [t=00:00:00.047742] [34] 1680x1050x24bpp@144Hz [t=00:00:00.047748] [40] 1600x1200x24bpp@144Hz [t=00:00:00.047753] [44] 1600x1024x24bpp@144Hz [t=00:00:00.047758] [50] 1600x900x24bpp@144Hz [t=00:00:00.047762] [55] 1440x1080x24bpp@144Hz [t=00:00:00.047767] [62] 1440x900x24bpp@144Hz [t=00:00:00.047772] [67] 1400x1050x24bpp@144Hz [t=00:00:00.047776] [73] 1366x768x24bpp@144Hz [t=00:00:00.047786] [78] 1360x768x24bpp@144Hz [t=00:00:00.047792] [83] 1280x1024x24bpp@144Hz [t=00:00:00.047797] [89] 1280x960x24bpp@144Hz [t=00:00:00.047802] [94] 1280x800x24bpp@144Hz [t=00:00:00.047807] [99] 1280x768x24bpp@144Hz [t=00:00:00.047812] [104] 1280x720x24bpp@144Hz [t=00:00:00.047817] [111] 1152x864x24bpp@144Hz [t=00:00:00.047822] [116] 1024x768x24bpp@144Hz [t=00:00:00.047827] [123] 800x600x24bpp@144Hz [t=00:00:00.047831] [130] 720x576x24bpp@144Hz [t=00:00:00.047836] [135] 720x480x24bpp@144Hz [t=00:00:00.047844] [141] 640x480x24bpp@144Hz [t=00:00:00.053623] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.053644] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.053650] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.053655] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.053660] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.053664] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.053672] [11] 1366x768x24bpp@144Hz [t=00:00:00.053677] [13] 1360x768x24bpp@144Hz [t=00:00:00.053702] [15] 1280x1024x24bpp@144Hz [t=00:00:00.053709] [17] 1280x960x24bpp@144Hz [t=00:00:00.053713] [19] 1280x800x24bpp@144Hz [t=00:00:00.053718] [21] 1280x768x24bpp@144Hz [t=00:00:00.053723] [23] 1280x720x24bpp@144Hz [t=00:00:00.053727] [25] 1280x600x24bpp@144Hz [t=00:00:00.053732] [27] 1152x864x24bpp@144Hz [t=00:00:00.053737] [29] 1024x768x24bpp@144Hz [t=00:00:00.053741] [31] 800x600x24bpp@144Hz [t=00:00:00.053746] [33] 640x480x24bpp@144Hz [t=00:00:00.053751] [35] 640x400x24bpp@144Hz [t=00:00:00.314088] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.314677] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.314697] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.347686] [GR::LogVersionInfo] [t=00:00:00.347717] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.347726] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.347759] GL vendor : NVIDIA Corporation [t=00:00:00.347769] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.347777] GLSL version: 4.60 NVIDIA [t=00:00:00.347784] GLEW version: 2.1.0 [t=00:00:00.347791] GPU memory : 6144MB (total) / 4827MB (available) [t=00:00:00.347803] SDL swap-int: 1 [t=00:00:00.347811] SDL driver : windows [t=00:00:00.347818] [t=00:00:00.347825] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.347837] GLSL shader support : 1 [t=00:00:00.347848] GL4 support : 1 [t=00:00:00.347854] FBO extension support : 1 [t=00:00:00.347868] NVX GPU mem-info support : 1 [t=00:00:00.347875] ATI GPU mem-info support : 0 [t=00:00:00.347888] Texture clamping to edge : 1 [t=00:00:00.347900] NPOT-texture support : 1 (1) [t=00:00:00.347911] S3TC/DXT1 texture support : 1/1 [t=00:00:00.347925] texture query-LOD support : 1 (1) [t=00:00:00.347933] MSAA frame-buffer support : 1 (1) [t=00:00:00.347947] Z-buffer depth : 32 (-) [t=00:00:00.347964] primitive-restart support : 1 (1) [t=00:00:00.347972] clip-space control support: 1 (1) [t=00:00:00.347984] seamless cube-map support : 1 (1) [t=00:00:00.347992] frag-depth layout support : 1 (1) [t=00:00:00.348003] persistent maps support : 1 (1) [t=00:00:00.348011] explicit attribs location : 1 (1) [t=00:00:00.348020] multi draw indirect : 1 (-) [t=00:00:00.348032] array textures : 1 (-) [t=00:00:00.348040] buffer copy support : 1 (-) [t=00:00:00.348057] indirect draw : 1 (-) [t=00:00:00.348069] base instance : 1 (-) [t=00:00:00.348075] [t=00:00:00.348086] max. FBO samples : 32 [t=00:00:00.348094] max. FS/program texture slots : 32/192 [t=00:00:00.348102] max. texture size : 32768 [t=00:00:00.348119] max. texture anisotropy level : 16.000000 [t=00:00:00.348127] max. vec4 varyings/attributes : 31/16 [t=00:00:00.348134] max. draw-buffers : 8 [t=00:00:00.348146] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.348152] max. uniform buffer-bindings : 84 [t=00:00:00.348158] max. uniform block-size : 64KB [t=00:00:00.348163] max. storage buffer-bindings : 96 [t=00:00:00.348169] max. storage block-size : 2047MB [t=00:00:00.348187] [t=00:00:00.348193] enable AMD-hacks : 0 [t=00:00:00.348200] compress MIP-maps: 0 [t=00:00:00.348244] Number of compressed texture formats: 23 [t=00:00:00.348279] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.348323] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.348550] [GR::UpdateGLConfigs] [t=00:00:00.348593] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.348600] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.348612] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.348622] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.348627] [GR::InitGLState] [t=00:00:00.348686] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.460144] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.464625] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.488510] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.495763] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.495806] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.496281] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.497265] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.497281] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.497359] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.497435] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.524241] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.524678] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.526235] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.526486] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.570573] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [t=00:00:00.570604] [VFS] [SpringVFS::ReserveArchives<this=00000285c13b23b0>] [t=00:00:00.570877] [VFS] [SpringVFS::AddArchive<this=00000285c13b23b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.572782] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000285c13b23b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.572795] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.681058] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.681433] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.681516] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.681806] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.682082] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.682094] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.683300] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.683334] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.683707][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.683791][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.683930][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.683956][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.683968][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.684027][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.704228][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.704249][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.704258][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.704279][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.704286][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.790987][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.3ms) [t=00:00:00.834508][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.837707][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000285fdbb63e0(default) context=00000285fdc49f40 numChannels=2 frameSize=8 [t=00:00:00.837750][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.837760][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.837766][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.837773][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.837800][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.837831][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.837841][f=-000001] [Sound] Devices: [t=00:00:00.840366][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.840387][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.840394][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.840404][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.840411][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.841098][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.841114][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.899263][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 215ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 643170 MB [t=00:00:00.901450][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.902954][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477 [t=00:00:00.904701][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name LogicDaemon [t=00:00:01.167489][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Rosetta 1.3" (loaded=0 cached=0) [t=00:00:01.168937][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285c13b23b0>(arName="Rosetta 1.3", overwrite=false)] section=1 cached=0 [t=00:00:01.169451][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285c13b23b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.170102][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.223649][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285c13b23b0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.224685][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285c13b23b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.224883][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285c13b23b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.226567][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285c13b23b0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.236423][f=-000001] [CAS::GASCB] Archive file="rosetta 1.3.sd7" cs="253342fc3610e1e77ea53a608827745cc1153dbfe8cec38fd14b133f3eeb5538138173235f131ac9d1294c3457cd1471ecf247eace67c62a727fff1d2f39bc26" [t=00:00:01.236538][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.236604][f=-000001] Warning: [PreGame::GameDataReceived] Archive Rosetta 1.3 (checksum e7c621a38396d2cf55d46157fe9194b1182d8c76151034af9425b8b61af218d16b59a52699ec3e2a301fa81643be3202eaf7c133694bb63c0b2760ce1ccf169c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.280318][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.280538][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.280698][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.280769][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.280820][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:22.888816][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:22.889087][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:22.889268][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:22.889658][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:22.889880][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:22.890089][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:22.916221][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:22.916601][f=-000001] EndGame Graph disabled [t=00:00:22.967764][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:22.968277][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:22.994587][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:22.996954][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:22.997542][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:22.998014][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:22.998306][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:22.998774][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:23.006390][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:23.007144][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:23.007519][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:23.008006][f=-000001] Input grabbing is enabled! [t=00:00:23.008032][f=-000001] Input grabbing is enabled! [t=00:00:23.008178][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:23.008803][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:23.009740][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:23.010114][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:23.010538][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:23.010949][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:23.011202][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:23.011492][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:23.011826][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:23.012092][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:23.012343][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:23.012551][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:23.012808][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:23.013090][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:23.013315][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:23.023475][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:23.024203][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:23.024599][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:23.024899][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:23.025157][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:23.026740][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:23.027151][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:23.027421][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:23.027710][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:23.028066][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:23.028722][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:23.029286][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:23.029635][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:23.029968][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:23.030285][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:23.030605][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:23.031255][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:23.032137][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:23.032464][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:23.032961][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:23.058264][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:23.058871][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:23.059358][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:23.059870][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:23.060185][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:23.060504][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:23.065459][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:23.079506][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:23.080589][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:23.080899][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:23.081200][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:23.081227][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:23.081523][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:23.081542][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:23.081652][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:23.081850][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:23.082042][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:23.082827][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:23.083041][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:23.083609][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:23.083809][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:23.084361][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:23.084615][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:23.236492][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:23.243032][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:23.243597][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:23.244230][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:23.244547][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:23.265877][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:23.266303][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:23.267382][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:23.267695][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:23.268125][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:23.268402][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:23.268735][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:23.269906][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:23.270122][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:23.271176][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:23.271518][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:23.271734][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:23.271748][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:23.271762][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:23.271875][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:23.272099][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:23.272312][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:23.272546][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:23.272743][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:23.272955][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:23.273894][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:23.274149][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:23.274624][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:23.275289][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:23.275557][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:23.275868][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:23.276095][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:23.276368][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:23.276808][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:23.277102][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:23.277601][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:23.278248][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:23.278635][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:23.278962][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:23.279222][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:23.279565][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:23.285643][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:23.290570][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:23.291191][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:23.291679][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:23.293513][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:23.293799][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:23.294244][f=-000001] Mex Placement Initialised with 138 spots. [t=00:00:23.298990][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:23.299739][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:23.303317][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:23.303940][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:23.304370][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:23.305190][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:23.305587][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:23.305844][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:23.312233][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:23.313808][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:23.316107][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:23.316350][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:23.316554][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:23.318821][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:23.326886][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:23.327726][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:23.328155][f=-000001] SetSunLighting [t=00:00:23.328686][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:23.330452][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:23.333184][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:23.333467][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:23.333714][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:23.334022][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.334047][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:23.334423][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:23.336023][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:23.344797][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:23.350097][f=-000001] Writing last game win data [t=00:00:23.361497][f=-000001] LuaUI v0.3 [t=00:00:23.557258][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.693375][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.693431][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:23.700264][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:23.700287][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 6ms [t=00:00:23.716685][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11013, 0.0} allocedSize{int+, int-, ext}={0, 0, 1913925}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0149} [t=00:00:24.527762][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.880441][f=-000001] GameID: 761321677e1e00c1a5ec8c5f3d55199c [t=00:00:24.880833][f=-000001] Connection attempt from LogicDaemon [t=00:00:24.880848][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:24.881017][f=-000001] -> Connection established (given id 0) [t=00:00:24.881066][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e7c621a38396d2cf55d46157fe9194b1182d8c76151034af9425b8b61af218d16b59a52699ec3e2a301fa81643be3202eaf7c133694bb63c0b2760ce1ccf169c" [t=00:00:24.881093][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:24.881113][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3f9ca6f6e82ebc3b31734cbd279c43fc9829f96222900d4ecf19b78e35c1757c89a899c4a03fb557751a76741445c9e366fe6b07a516d84cc444cf2b8749bbc8]" [t=00:00:24.881133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=84889edd51c7696cda8b644edde0d78b4ba7ea0c86b72bebab5893b8a6cdea0a1fa3d34a4e6062d98e8ad0f04031b4d5914ca5cd196d05e6e17144cd9117e4da]" [t=00:00:24.881182][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002865057ae50,000002867bec1840}][locale="C"]" [t=00:00:24.881201][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:24.910480][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.611023][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:50.465573][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:03.642627][f=0000395] LogicDaemon paused the game [t=00:05:36.589644][f=0000395] LogicDaemon unpaused the game [t=00:05:53.634599][f=0000905] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:06:13.892237][f=0001513] Buildings set to face East [t=00:06:32.792702][f=0002080] Buildings set to face North [t=00:08:15.412018][f=0005158] [SpringApp::Kill][1] fromRun=1 [t=00:08:15.412037][f=0005158] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:08:15.431281][f=0005158] [async=0] threads=6 tasks=187285 {sum,avg}{exec,wait}time={{5063.354, 0.027}, {12159.676, 0.065}}ms [t=00:08:15.431307][f=0005158] thread=1 tasks=37457 {sum,min,max,avg}{exec,wait}time={{1047.127, 0.000, 159.541, 0.028}, {1355.602, 0.000, 18446744027136.000, 0.036}}ms [t=00:08:15.431343][f=0005158] thread=2 tasks=37457 {sum,min,max,avg}{exec,wait}time={{1023.455, 0.000, 166.418, 0.027}, {2642.107, 0.000, 18446744027136.000, 0.071}}ms [t=00:08:15.431357][f=0005158] thread=3 tasks=37457 {sum,min,max,avg}{exec,wait}time={{1036.787, 0.000, 168.588, 0.028}, {2556.218, 0.000, 18446744027136.000, 0.068}}ms [t=00:08:15.431370][f=0005158] thread=4 tasks=37457 {sum,min,max,avg}{exec,wait}time={{950.086, 0.000, 165.778, 0.025}, {2742.926, 0.000, 18446744027136.000, 0.073}}ms [t=00:08:15.431387][f=0005158] thread=5 tasks=37457 {sum,min,max,avg}{exec,wait}time={{1005.899, 0.000, 166.314, 0.027}, {2862.823, 0.000, 18.355, 0.076}}ms [t=00:08:15.431434][f=0005158] [async=1] threads=6 tasks=3511 {sum,avg}{exec,wait}time={{39090.785, 11.134}, {22023976.000, 6272.850}}ms [t=00:08:15.431446][f=0005158] thread=1 tasks=702 {sum,min,max,avg}{exec,wait}time={{7810.522, 0.000, 1652.670, 11.126}, {4408175.000, 0.519, 7835.485, 6279.452}}ms [t=00:08:15.431483][f=0005158] thread=2 tasks=703 {sum,min,max,avg}{exec,wait}time={{7825.983, 0.000, 1650.182, 11.132}, {4405339.500, 0.002, 7832.809, 6266.486}}ms [t=00:08:15.431528][f=0005158] thread=3 tasks=703 {sum,min,max,avg}{exec,wait}time={{7816.211, 0.000, 1650.253, 11.118}, {4407189.500, 0.296, 7833.061, 6269.117}}ms [t=00:08:15.431557][f=0005158] thread=4 tasks=700 {sum,min,max,avg}{exec,wait}time={{7818.174, 0.000, 1650.355, 11.169}, {4416859.000, 0.567, 7835.313, 6309.798}}ms [t=00:08:15.431572][f=0005158] thread=5 tasks=703 {sum,min,max,avg}{exec,wait}time={{7819.896, 0.000, 1652.654, 11.124}, {4386413.000, 0.068, 7833.069, 6239.563}}ms [t=00:08:15.431584][f=0005158] [ThreadPool::SetThreadCount][2] workers=0 [t=00:08:15.431626][f=0005158] [SpringApp::Kill][2] [t=00:08:15.431701][f=0005158] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:08:15.431712][f=0005158] [Game::KillLua][1] dtor=0 luaUI=0000028687798270 [t=00:08:15.431749][f=0005158] Start widgetHandler:Shutdown [t=00:08:15.434865][f=0005158] Shutdown - SaveOrderList Complete [t=00:08:15.436727][f=0005158] Writing last game win data [t=00:08:15.445731][f=0005158] Shutdown - SaveConfigData Complete [t=00:08:15.445751][f=0005158] Shutdown Widget - Chili Highlight [t=00:08:15.445767][f=0005158] Shutdown Widget - Deferred rendering GL4 [t=00:08:15.445867][f=0005158] Shutdown Widget - Draw After Chili [t=00:08:15.445882][f=0005158] Shutdown Widget - API Unit Tracker GL4 [t=00:08:15.445895][f=0005158] Shutdown Widget - EPIC Menu [t=00:08:15.447396][f=0005158] Shutdown Widget - Chili Widget Selector [t=00:08:15.448734][f=0005158] Shutdown Widget - Depth of Field Shader [t=00:08:15.448768][f=0005158] Shutdown Widget - Chili Minimap [t=00:08:15.448895][f=0005158] Shutdown Widget - Deferred rendering [t=00:08:15.448912][f=0005158] SSAO: Deferred rendering disabled, disabling. [t=00:08:15.451655][f=0005158] Shutdown Widget - Deferred rendering [t=00:08:15.451694][f=0005158] SSAO: Deferred rendering disabled, disabling. [t=00:08:15.453068][f=0005158] Shutdown Widget - Local Team Colors [t=00:08:15.453088][f=0005158] Shutdown Widget - Display Keys 2 [t=00:08:15.453124][f=0005158] Shutdown Widget - Save Game Menu [t=00:08:15.453154][f=0005158] Shutdown Widget - Highlight Model Api GL4 [t=00:08:15.453184][f=0005158] Shutdown Widget - Unit Icons [t=00:08:15.453220][f=0005158] Shutdown Widget - Noises [t=00:08:15.453235][f=0005158] Shutdown Widget - Attrition Counter [t=00:08:15.453472][f=0005158] Shutdown Widget - HealthBars [t=00:08:15.455016][f=0005158] Shutdown Widget - Selected Units GL4 2 [t=00:08:15.455035][f=0005158] Shutdown Widget - Chili Chicken Panel [t=00:08:15.455077][f=0005158] Shutdown Widget - BuildETA [t=00:08:15.455091][f=0005158] Shutdown Widget - External VR Grid [t=00:08:15.455100][f=0005158] Shutdown Widget - Win Counter [t=00:08:15.455110][f=0005158] Shutdown Widget - EndGame APM stats [t=00:08:15.456986][f=0005158] Shutdown Widget - Modular Comm Info [t=00:08:15.457009][f=0005158] Shutdown Widget - Reclaim Field Highlight [t=00:08:15.457025][f=0005158] Shutdown Widget - State Reverse and Latency [t=00:08:15.457039][f=0005158] Shutdown Widget - Music Player v2 [t=00:08:15.457132][f=0005158] Shutdown Widget - Stereo3D [t=00:08:15.457193][f=0005158] Shutdown Widget - Chili EndGame Window [t=00:08:15.457236][f=0005158] Shutdown Widget - Startup Info and Selector [t=00:08:15.457268][f=0005158] Shutdown Widget - Darkening [t=00:08:15.457297][f=0005158] Shutdown Widget - Showeco and Grid Drawer [t=00:08:15.457316][f=0005158] Shutdown Widget - Defense Range Zero-K [t=00:08:15.457334][f=0005158] Shutdown Widget - Grab Input [t=00:08:15.460658][f=0005158] Input grabbing is disabled! [t=00:08:15.460688][f=0005158] Shutdown Widget - Highlight Geos [t=00:08:15.460702][f=0005158] Shutdown Widget - Missile Silo Range [t=00:08:15.460717][f=0005158] Shutdown Widget - Local Widgets Config [t=00:08:15.460737][f=0005158] Shutdown Widget - MinimapEvents [t=00:08:15.460758][f=0005158] Shutdown Widget - Point Tracker [t=00:08:15.460769][f=0005158] Shutdown Widget - Context Menu [t=00:08:15.460779][f=0005158] Shutdown Widget - Attack Warning [t=00:08:15.460806][f=0005158] Shutdown Widget - Chili Spectator Panels [t=00:08:15.460822][f=0005158] Shutdown Widget - Transport AI [t=00:08:15.460835][f=0005158] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:08:15.460860][f=0005158] Shutdown Widget - Chili Nuke Warning [t=00:08:15.460874][f=0005158] Shutdown Widget - Chili Economy Panel Default [t=00:08:15.460965][f=0005158] Shutdown Widget - Attack AoE [t=00:08:15.460978][f=0005158] Shutdown Widget - Spotter [t=00:08:15.460988][f=0005158] Shutdown Widget - Highlight Unit GL4 v2 [t=00:08:15.461003][f=0005158] Shutdown Widget - Selection Send [t=00:08:15.461016][f=0005158] Shutdown Widget - TeamPlatter [t=00:08:15.461563][f=0005158] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:08:15.461686][f=0005158] Shutdown Widget - Global Build Command [t=00:08:15.461906][f=0005158] Shutdown Widget - LupsManager [t=00:08:15.461928][f=0005158] Shutdown Widget - Receive Units Indicator [t=00:08:15.461939][f=0005158] Shutdown Widget - Newton Firezone [t=00:08:15.461958][f=0005158] Shutdown Widget - Chili Pro Console [t=00:08:15.462489][f=0005158] Shutdown Widget - Persistent Build Height [t=00:08:15.462505][f=0005158] Shutdown Widget - Lasso Terraform GUI [t=00:08:15.462515][f=0005158] Shutdown Widget - Chili Framework [t=00:08:15.462524][f=0005158] Shutdown Widget - Lups [t=00:08:15.462603][f=0005158] Shutdown Widget - Mex Placement Handler [t=00:08:15.462620][f=0005158] Shutdown Widget - Custom Markers [t=00:08:15.462632][f=0005158] Shutdown Widget - Chili Core Selector [t=00:08:15.462705][f=0005158] Shutdown Widget - Select Keys [t=00:08:15.462726][f=0005158] Shutdown Widget - Contrast Adaptive Sharpen [t=00:08:15.462743][f=0005158] Shutdown Widget - Pause Screen [t=00:08:15.462882][f=0005158] Shutdown Widget - Bloom Shader Deferred [t=00:08:15.462896][f=0005158] Shutdown Widget - Color Blindness Correction [t=00:08:15.462908][f=0005158] Shutdown Widget - Layout Handler [t=00:08:15.462925][f=0005158] Shutdown Widget - Text To Speech Control [t=00:08:15.462936][f=0005158] End widgetHandler:Shutdown [t=00:08:15.536925][f=0005158] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11667517, 0.0} allocedSize{int+, int-, ext}={0, 0, 2343914498}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0438} [t=00:08:15.537083][f=0005158] [Game::KillLua][2] dtor=0 luaGaia=000002867bec1840 [t=00:08:15.546399][f=0005158] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:08:15.546477][f=0005158] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:08:15.546515][f=0005158] [Game::KillLua][3] dtor=0 luaRules=000002865057ae50 [t=00:08:15.546552][f=0005158] Start gadgetHandler:Shutdown [t=00:08:15.546574][f=0005158] Shutdown - StartSetup [t=00:08:15.546584][f=0005158] Shutdown - UnitMorph [t=00:08:15.546916][f=0005158] Shutdown - Carrier Drones [t=00:08:15.546930][f=0005158] Shutdown - Missile Silo Controller [t=00:08:15.546940][f=0005158] Shutdown - Modular Comm Info [t=00:08:15.546970][f=0005158] Shutdown - Terrain Texture Handler [t=00:08:15.546980][f=0005158] Shutdown - UnitCloakShield [t=00:08:15.547090][f=0005158] Shutdown - Starlight Handler [t=00:08:15.547113][f=0005158] End gadgetHandler:Shutdown [t=00:08:15.575008][f=0005158] Start gadgetHandler:Shutdown [t=00:08:15.575030][f=0005158] Shutdown - Teleport Throw [t=00:08:15.575041][f=0005158] Shutdown - UnitMorph [t=00:08:15.575057][f=0005158] Shutdown - Commander Skin Renderer [t=00:08:15.575474][f=0005158] Shutdown - Missile fired callins [t=00:08:15.575488][f=0005158] Shutdown - Modular Comm Info [t=00:08:15.575496][f=0005158] Shutdown - Retreat Command [t=00:08:15.575508][f=0005158] Shutdown - Shockwaves [t=00:08:15.575517][f=0005158] Shutdown - Unit tint API [t=00:08:15.575533][f=0005158] Shutdown - Unit glow API [t=00:08:15.575564][f=0005158] Shutdown - UnitCloakShield [t=00:08:15.575576][f=0005158] Shutdown - Lups Cloak FX [t=00:08:15.575588][f=0005158] Shutdown - Lups [t=00:08:15.575637][f=0005158] Shutdown - Lups Shield [t=00:08:15.575742][f=0005158] End gadgetHandler:Shutdown [t=00:08:15.595147][f=0005158] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 648, 0.0} allocedSize{int+, int-, ext}={0, 0, 98104}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0031} [t=00:08:15.595392][f=0005158] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:08:15.595463][f=0005158] [Game::KillLua][4] dtor=0 [t=00:08:15.595472][f=0005158] [Game::KillLua][5] dtor=0 [t=00:08:15.623611][f=0005158] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-29_16-55-20-087_Rosetta 1_105.1.1-2511-g747f18b BAR105.sdfz" (92665 bytes) [t=00:08:15.623684][f=0005158] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:08:15.647635][f=0005158] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:08:15.647683][f=0005158] [Sound] [Sound::UpdateThread][3] #sources=32 #items=30 [t=00:08:15.647801][f=0005158] [Sound] [Sound::UpdateThread][4] ctx=00000285fdc49f40 dev=00000285fdbb63e0 [t=00:08:15.648028][f=0005158] [Sound] [Sound::UpdateThread][5] ctx=00000285fdc49f40 dev=00000285fdbb63e0 [t=00:08:15.648043][f=0005158] [Sound] [Sound::Cleanup][alcDestroyContext(00000285fdc49f40)] [t=00:08:15.649652][f=0005158] [Sound] [Sound::Cleanup][alcCloseDevice(00000285fdbb63e0)] [t=00:08:15.649877][f=0005158] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:08:15.681903][f=0005158] [Sound] [Sound::UpdateThread][6] [t=00:08:15.682570][f=0005158] [Game::~CGame][1] [t=00:08:15.682599][f=0005158] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:08:15.682609][f=0005158] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:08:15.682615][f=0005158] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:08:15.682622][f=0005158] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:08:15.682631][f=0005158] [Game::KillLua][4] dtor=1 [t=00:08:15.682671][f=0005158] [Game::KillLua][5] dtor=1 [t=00:08:15.682964][f=0005158] [Game::KillMisc][1] [t=00:08:15.682973][f=0005158] [Game::KillMisc][2] [t=00:08:15.683289][f=0005158] [Game::KillMisc][3] [t=00:08:15.683393][f=0005158] [Game::KillRendering][1] [t=00:08:15.683665][f=0005158] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:08:15.705844][f=0005158] [3DOParser::Kill] allocated 29 pieces [t=00:08:15.705921][f=0005158] [S3OParser::Kill] allocated 5526 pieces [t=00:08:15.706375][f=0005158] [AssParser::Kill] allocated 701 pieces [t=00:08:15.759344][f=0005158] [Game::KillInterface][1] [t=00:08:15.759657][f=0005158] [Game::KillInterface][2] [t=00:08:15.760492][f=0005158] [Game::KillSimulation][1] [t=00:08:15.760701][f=0005158] [Game::KillSimulation][2] [t=00:08:15.780916][f=0005158] [CCollisionHandler] dis-/continuous tests: 186/1895577 [t=00:08:15.780944][f=0005158] [Game::KillSimulation][3] [t=00:08:15.782218][f=0005158] [~CPathCache(40x32)] cacheHits=47 hitPercentage=57% numHashColls=0 maxCacheSize=6 [t=00:08:15.782307][f=0005158] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:08:15.782427][f=0005158] [~CPathCache(80x64)] cacheHits=8 hitPercentage=12% numHashColls=0 maxCacheSize=13 [t=00:08:15.783832][f=0005158] [~CPathCache(80x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:08:15.784045][f=0005158] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:08:15.795344][f=0005158] [LosHandler::Kill] raycast instance cache-{hits,misses}={37,424}; shared=0%; cached=8% [t=00:08:15.807730][f=0005158] [Game::KillSimulation][4] [t=00:08:15.873317][f=0005158] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:08:15.873350][f=0005158] [Game::~CGame][2] [t=00:08:15.873359][f=0005158] [Game::~CGame][3] [t=00:08:15.873564][f=0005158] [SpringApp::Kill][3] [t=00:08:15.873704][f=0005158] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 424200 bytes sent in 7461 packets (56.856 bytes/packet) 289651 bytes recv'd in 9160 packets (31.621 bytes/packet) {0.098x, 0.190x} relative protocol overhead {up, down} 14406 incoming chunks dropped, 11959 outgoing chunks resent 4297 incoming chunks processed [t=00:08:15.873762][f=0005158] [SpringApp::Kill][4] font=00000285c124a540 [t=00:08:15.890229][f=0005158] [SpringApp::Kill][5] [t=00:08:15.894716][f=0005158] [SpringApp::Kill][6] [t=00:08:15.894734] [SpringApp::Kill][7] [t=00:08:15.896185] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:08:15.896218] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:08:15.896233] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:08:15.896244] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:08:15.896255] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:08:15.896269] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:08:15.896283] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {48, 1048576, 1048576}, EBO = {72, 2097152, 2097152} [t=00:08:15.896294] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {44904, 1048576, 1048576}, EBO = {67356, 2097152, 2097152} [t=00:08:15.896308] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:08:15.896322] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:08:15.896333] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:08:15.896347] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:08:15.896358] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {216, 1048576, 1048576}, EBO = {324, 2097152, 2097152} [t=00:08:16.008380] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:08:16.008415] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:08:16.008427] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:08:16.008475] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8477 [t=00:08:16.008486] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:08:16.009691] [VFS] [SpringVFS::DeleteArchives<this=00000285c13b23b0>] [t=00:08:16.009714] [VFS] [SpringVFS::DeleteArchives<this=00000285c13b23b0>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:08:16.009726] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (00000285fda7ed80) [t=00:08:16.009950] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2191ms [t=00:08:16.009994] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=78ms [t=00:08:16.010006] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=72ms [t=00:08:16.010015] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=39ms [t=00:08:16.010034] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=29ms [t=00:08:16.010052] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=24ms [t=00:08:16.010062] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=24ms [t=00:08:16.010074] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=24ms [t=00:08:16.010083] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=19ms [t=00:08:16.010092] file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=19ms [t=00:08:16.010128] file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=18ms [t=00:08:16.011847] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000285fdbcce00) [t=00:08:16.012546] [VFS] [SpringVFS::DeleteArchives<this=00000285c13b23b0>(section=1)] #archives[section]=1 #files[section]=39 [t=00:08:16.012566] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Rosetta 1.3.sd7 (00000285fdc97d60) [t=00:08:16.012660] [VFS] [SpringVFS::DeleteArchives<this=00000285c13b23b0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:08:16.012677] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000285fdbcc300) [t=00:08:16.012728] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000285fdbcc0f0) [t=00:08:16.012826] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000285fdbcb120) [t=00:08:16.012950] [VFS] [SpringVFS::DeleteArchives<this=00000285c13b23b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:08:16.012968] [VFS] [SpringVFS::DeleteArchives<this=00000285c13b23b0>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:08:16.013032] [VFS] [SpringVFS::DeleteArchives<this=00000285c13b23b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:08:16.013050] [VFS] [SpringVFS::DeleteArchives<this=00000285c13b23b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:08:16.013068] [VFS] [SpringVFS::DeleteArchives<this=00000285c13b23b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:08:16.013085] [VFS] [SpringVFS::DeleteArchives<this=00000285c13b23b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:08:16.013269] [SpringApp::Kill][8] [t=00:08:16.013285] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:08:16.013296] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7245b04d0 (joinable=1) [t=00:08:16.013304] [WatchDog::Uninstall][2] [t=00:08:16.282221] [WatchDog::Uninstall][3] [t=00:08:16.282235] [SpringApp::Kill][9]
infolog_full.txt (truncated):