Open Chobbyla opened 3 days ago
infolog_full.txt (truncated):
[t=00:00:00.000194] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016252] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016324] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016359] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016378] [t=00:00:00.016383] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016390] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016397] Use "none" to disable the default log sections. [t=00:00:00.016407] ============== </Log Sections> ============== [t=00:00:00.016416] ============== <User Config> ============== [t=00:00:00.016592] AllowDeferredMapRendering = 1 [t=00:00:00.016603] AllowDeferredModelRendering = 1 [t=00:00:00.016610] AnimationMT = 0 [t=00:00:00.016616] BumpWaterBlurReflection = 1 [t=00:00:00.016624] BumpWaterTexSizeReflection = 128 [t=00:00:00.016630] CamFreeScrollSpeed = 50 [t=00:00:00.016635] CamMode = 1 [t=00:00:00.016646] CubeTexSizeReflection = 1 [t=00:00:00.016655] CubeTexSizeSpecular = 1 [t=00:00:00.016665] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016670] EdgeMoveDynamic = 0 [t=00:00:00.016675] EdgeMoveWidth = 0.003 [t=00:00:00.016680] FPSFOV = 90 [t=00:00:00.016688] FPSScrollSpeed = 50 [t=00:00:00.016693] FontSize = 18 [t=00:00:00.016698] FullscreenEdgeMove = 0 [t=00:00:00.016703] GrassDetail = 0 [t=00:00:00.016708] GroundDecals = 2 [t=00:00:00.016713] GroundDetail = 90 [t=00:00:00.016720] HangTimeout = 30 [t=00:00:00.016729] HardwareCursor = 1 [t=00:00:00.016739] InitialNetworkTimeout = 0 [t=00:00:00.016744] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016750] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016757] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016763] LinkOutgoingBandwidth = 262144 [t=00:00:00.016770] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016779] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016785] MSAALevel = 1 [t=00:00:00.016794] MaxParticles = 15000 [t=00:00:00.016806] MaxSounds = 32 [t=00:00:00.016816] MaximumTransmissionUnit = 0 [t=00:00:00.016823] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016833] MiniMapMarker = 0 [t=00:00:00.016839] MouseDragScrollThreshold = 0 [t=00:00:00.016847] NetworkLossFactor = 2 [t=00:00:00.016857] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016864] OverheadScrollSpeed = 50 [t=00:00:00.016871] ReconnectTimeout = 0 [t=00:00:00.016881] RotOverheadScrollSpeed = 50 [t=00:00:00.016888] RotateLogFiles = 1 [t=00:00:00.016901] ShadowMapSize = 1024 [t=00:00:00.016910] Shadows = 1 [t=00:00:00.016916] ShowClock = 0 [t=00:00:00.016924] SoftParticles = 2 [t=00:00:00.016931] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016939] UnitIconDist = 151 [t=00:00:00.016946] UpdateBoundingVolumeMT = 0 [t=00:00:00.016954] UpdateWeaponVectorsMT = 0 [t=00:00:00.016962] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016974] UseLuaMemPools = 0 [t=00:00:00.016980] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017020] VFSCacheArchiveFiles = 0 [t=00:00:00.017032] VSync = 1 [t=00:00:00.017039] Water = 4 [t=00:00:00.017045] WindowBorderless = 1 [t=00:00:00.017052] WindowPosY = 0 [t=00:00:00.017059] WindowedEdgeMove = 0 [t=00:00:00.017067] XResolutionWindowed = 1920 [t=00:00:00.017075] YResolutionWindowed = 1080 [t=00:00:00.017093] ============== </User Config> ============== [t=00:00:00.017102] ============== <User System> ============== [t=00:00:00.017115] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017126] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017137] Compiler Version: gcc-13.2.0 [t=00:00:00.017179] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017238] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017248] Binary Word Size: 64-bit (native) [t=00:00:00.017254] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017265] Physical CPU Cores: 6 [t=00:00:00.017295] Logical CPU Cores: 12 [t=00:00:00.017300] ============== </User System> ============== [t=00:00:00.017308] Run: thread affinity fff [t=00:00:00.017447] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017454] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017459] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017463] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017467] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018948] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018968] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024772] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.043197] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.043213] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.043219] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.043225] [11] 2560x1080x24bpp@144Hz [t=00:00:00.043230] [14] 1920x1440x24bpp@144Hz [t=00:00:00.043254] [19] 1920x1200x24bpp@144Hz [t=00:00:00.043259] [23] 1920x1080x24bpp@144Hz [t=00:00:00.043263] [30] 1720x1440x24bpp@144Hz [t=00:00:00.043271] [34] 1680x1050x24bpp@144Hz [t=00:00:00.043277] [40] 1600x1200x24bpp@144Hz [t=00:00:00.043281] [44] 1600x1024x24bpp@144Hz [t=00:00:00.043286] [50] 1600x900x24bpp@144Hz [t=00:00:00.043291] [55] 1440x1080x24bpp@144Hz [t=00:00:00.043295] [62] 1440x900x24bpp@144Hz [t=00:00:00.043300] [67] 1400x1050x24bpp@144Hz [t=00:00:00.043305] [73] 1366x768x24bpp@144Hz [t=00:00:00.043314] [78] 1360x768x24bpp@144Hz [t=00:00:00.043325] [83] 1280x1024x24bpp@144Hz [t=00:00:00.043332] [89] 1280x960x24bpp@144Hz [t=00:00:00.043338] [94] 1280x800x24bpp@144Hz [t=00:00:00.043344] [99] 1280x768x24bpp@144Hz [t=00:00:00.043351] [104] 1280x720x24bpp@144Hz [t=00:00:00.043357] [111] 1152x864x24bpp@144Hz [t=00:00:00.043364] [116] 1024x768x24bpp@144Hz [t=00:00:00.043372] [123] 800x600x24bpp@144Hz [t=00:00:00.043379] [130] 720x576x24bpp@144Hz [t=00:00:00.043386] [135] 720x480x24bpp@144Hz [t=00:00:00.043402] [141] 640x480x24bpp@144Hz [t=00:00:00.048204] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.048221] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.048226] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.048231] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.048235] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.048240] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.048246] [11] 1366x768x24bpp@144Hz [t=00:00:00.048251] [13] 1360x768x24bpp@144Hz [t=00:00:00.048269] [15] 1280x1024x24bpp@144Hz [t=00:00:00.048275] [17] 1280x960x24bpp@144Hz [t=00:00:00.048279] [19] 1280x800x24bpp@144Hz [t=00:00:00.048286] [21] 1280x768x24bpp@144Hz [t=00:00:00.048290] [23] 1280x720x24bpp@144Hz [t=00:00:00.048296] [25] 1280x600x24bpp@144Hz [t=00:00:00.048300] [27] 1152x864x24bpp@144Hz [t=00:00:00.048308] [29] 1024x768x24bpp@144Hz [t=00:00:00.048313] [31] 800x600x24bpp@144Hz [t=00:00:00.048318] [33] 640x480x24bpp@144Hz [t=00:00:00.048322] [35] 640x400x24bpp@144Hz [t=00:00:00.382128] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.382896] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.382924] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.422216] [GR::LogVersionInfo] [t=00:00:00.422246] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.422261] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.422305] GL vendor : NVIDIA Corporation [t=00:00:00.422317] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.422331] GLSL version: 4.60 NVIDIA [t=00:00:00.422338] GLEW version: 2.1.0 [t=00:00:00.422346] GPU memory : 6144MB (total) / 4845MB (available) [t=00:00:00.422359] SDL swap-int: 1 [t=00:00:00.422366] SDL driver : windows [t=00:00:00.422372] [t=00:00:00.422380] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.422392] GLSL shader support : 1 [t=00:00:00.422407] GL4 support : 1 [t=00:00:00.422418] FBO extension support : 1 [t=00:00:00.422436] NVX GPU mem-info support : 1 [t=00:00:00.422450] ATI GPU mem-info support : 0 [t=00:00:00.422465] Texture clamping to edge : 1 [t=00:00:00.422479] NPOT-texture support : 1 (1) [t=00:00:00.422490] S3TC/DXT1 texture support : 1/1 [t=00:00:00.422500] texture query-LOD support : 1 (1) [t=00:00:00.422511] MSAA frame-buffer support : 1 (1) [t=00:00:00.422525] Z-buffer depth : 32 (-) [t=00:00:00.422542] primitive-restart support : 1 (1) [t=00:00:00.422552] clip-space control support: 1 (1) [t=00:00:00.422561] seamless cube-map support : 1 (1) [t=00:00:00.422569] frag-depth layout support : 1 (1) [t=00:00:00.422580] persistent maps support : 1 (1) [t=00:00:00.422588] explicit attribs location : 1 (1) [t=00:00:00.422596] multi draw indirect : 1 (-) [t=00:00:00.422613] array textures : 1 (-) [t=00:00:00.422626] buffer copy support : 1 (-) [t=00:00:00.422646] indirect draw : 1 (-) [t=00:00:00.422663] base instance : 1 (-) [t=00:00:00.422675] [t=00:00:00.422684] max. FBO samples : 32 [t=00:00:00.422695] max. FS/program texture slots : 32/192 [t=00:00:00.422711] max. texture size : 32768 [t=00:00:00.422726] max. texture anisotropy level : 16.000000 [t=00:00:00.422741] max. vec4 varyings/attributes : 31/16 [t=00:00:00.422772] max. draw-buffers : 8 [t=00:00:00.422793] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.422806] max. uniform buffer-bindings : 84 [t=00:00:00.422817] max. uniform block-size : 64KB [t=00:00:00.422825] max. storage buffer-bindings : 96 [t=00:00:00.422833] max. storage block-size : 2047MB [t=00:00:00.422840] [t=00:00:00.422850] enable AMD-hacks : 0 [t=00:00:00.422857] compress MIP-maps: 0 [t=00:00:00.422916] Number of compressed texture formats: 23 [t=00:00:00.422959] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.423009] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.423694] [GR::UpdateGLConfigs] [t=00:00:00.423773] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.423793] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.423819] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.423835] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.423850] [GR::InitGLState] [t=00:00:00.423967] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.555267] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.559123] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.575758] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.581298] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.581340] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.581809] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.583410] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.583463] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.583715] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.583857] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.604177] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.604679] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.606590] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.606877] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.659941] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms [t=00:00:00.659976] [VFS] [SpringVFS::ReserveArchives<this=0000016768617700>] [t=00:00:00.660516] [VFS] [SpringVFS::AddArchive<this=0000016768617700>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.663546] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016768617700 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.663563] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.772244] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.772723] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.772885] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.773157] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.773305] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.773536] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.773843] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.773924] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.774413][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.774534][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.774721][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.774760][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.774771][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.774896][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.791166][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.791218][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.791256][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.791380][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.791417][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.874802][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.3ms) [t=00:00:00.915865][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.918429][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000016768623680(default) context=000001674b93c530 numChannels=2 frameSize=8 [t=00:00:00.918474][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.918483][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.918490][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.918498][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.918525][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.918594][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.918605][f=-000001] [Sound] Devices: [t=00:00:00.921075][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.921096][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.921104][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.921114][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.921121][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.921863][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.921885][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.991059][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 216ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 643170 MB [t=00:00:00.992905][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.993935][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477 [t=00:00:00.995276][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name LogicDaemon [t=00:00:01.286500][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Rosetta 1.3" (loaded=0 cached=0) [t=00:00:01.287487][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016768617700>(arName="Rosetta 1.3", overwrite=false)] section=1 cached=0 [t=00:00:01.287964][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016768617700>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.288476][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.335111][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016768617700>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.336138][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016768617700>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.336346][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016768617700>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.337831][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016768617700>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.349109][f=-000001] [CAS::GASCB] Archive file="rosetta 1.3.sd7" cs="253342fc3610e1e77ea53a608827745cc1153dbfe8cec38fd14b133f3eeb5538138173235f131ac9d1294c3457cd1471ecf247eace67c62a727fff1d2f39bc26" [t=00:00:01.349350][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.349450][f=-000001] Warning: [PreGame::GameDataReceived] Archive Rosetta 1.3 (checksum e7c621a38396d2cf55d46157fe9194b1182d8c76151034af9425b8b61af218d16b59a52699ec3e2a301fa81643be3202eaf7c133694bb63c0b2760ce1ccf169c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.398133][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.398266][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.398380][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.398443][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.398494][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:23.895163][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:23.895361][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:23.896022][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:23.905224][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:23.905542][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:23.905766][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:23.905958][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:23.906161][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:23.906465][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:23.906893][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:23.907247][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:23.907651][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:23.908100][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:23.908557][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:23.909875][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:23.910227][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:23.910612][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:23.910821][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:23.911152][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:23.920226][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:23.920589][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:23.920821][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:23.921039][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:23.921233][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:23.921418][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:23.921635][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:23.922039][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:23.922325][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:23.922573][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:23.922874][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:23.923133][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:23.923325][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:23.923742][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:23.924271][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:23.925335][f=-000001] Input grabbing is enabled! [t=00:00:23.925375][f=-000001] Input grabbing is enabled! [t=00:00:23.925550][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:23.925947][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:23.926224][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:23.931573][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:23.931962][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:23.932221][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:23.932658][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:23.933113][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:23.934907][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:23.953025][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:23.953447][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:23.953757][f=-000001] EndGame Graph disabled [t=00:00:23.975079][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:23.998152][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:23.998850][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:23.999516][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:24.000564][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:24.001009][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:24.001499][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:24.002373][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:24.043317][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:24.048604][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:24.049044][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:24.049479][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:24.050705][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:24.051066][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:24.051399][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:24.052356][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:24.052732][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:24.053055][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:24.053421][f=-000001] Initialize [t=00:00:24.053650][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:24.053923][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:24.054180][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:24.054399][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:24.055635][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:24.055857][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:24.056462][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:24.056767][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:24.080862][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:24.081366][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:24.081946][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:24.082729][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:24.264847][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:24.265289][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:24.266138][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:24.273761][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:24.274326][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:24.276392][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:24.276703][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:24.277113][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:24.277343][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:24.277677][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:24.278563][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:24.278798][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:24.279215][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:24.280445][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:24.280686][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:24.281003][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:24.281295][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:24.281616][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:24.281851][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:24.281870][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:24.281879][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:24.281967][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:24.282429][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:24.283956][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:24.284365][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:24.284639][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:24.284924][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:24.285165][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:24.285363][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:24.285957][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:24.286239][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:24.286876][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:24.287380][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:24.287754][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:24.288215][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:24.288476][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:24.288766][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:24.289107][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:24.295660][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:24.303938][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:24.304473][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:24.304957][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:24.305496][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:24.307513][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:24.308045][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:24.312360][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:24.312945][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:24.313406][f=-000001] Mex Placement Initialised with 138 spots. [t=00:00:24.318802][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:24.319265][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:24.320228][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:24.320887][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:24.321613][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:24.321980][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:24.322260][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:24.326022][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:24.327942][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:24.336606][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:24.337138][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:24.339328][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:24.348375][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:24.349299][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:24.349856][f=-000001] SetSunLighting [t=00:00:24.350342][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:24.361186][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:24.361739][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:24.362026][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.362047][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:24.362277][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:24.362583][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:24.365760][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:24.367673][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:24.368739][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:24.375947][f=-000001] Writing last game win data [t=00:00:24.390643][f=-000001] LuaUI v0.3 [t=00:00:24.615029][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:24.783407][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:24.783461][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:24.785971][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:24.785989][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 2ms [t=00:00:24.806667][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11011, 0.0} allocedSize{int+, int-, ext}={0, 0, 1913868}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0262} [t=00:00:25.660520][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.073387][f=-000001] GameID: 73152167fe4864dbe1264d5c0d214306 [t=00:00:26.073890][f=-000001] Connection attempt from LogicDaemon [t=00:00:26.073909][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:26.074264][f=-000001] -> Connection established (given id 0) [t=00:00:26.074375][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e7c621a38396d2cf55d46157fe9194b1182d8c76151034af9425b8b61af218d16b59a52699ec3e2a301fa81643be3202eaf7c133694bb63c0b2760ce1ccf169c" [t=00:00:26.074443][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:26.074477][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3f9ca6f6e82ebc3b31734cbd279c43fc9829f96222900d4ecf19b78e35c1757c89a899c4a03fb557751a76741445c9e366fe6b07a516d84cc444cf2b8749bbc8]" [t=00:00:26.074505][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=84889edd51c7696cda8b644edde0d78b4ba7ea0c86b72bebab5893b8a6cdea0a1fa3d34a4e6062d98e8ad0f04031b4d5914ca5cd196d05e6e17144cd9117e4da]" [t=00:00:26.074669][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000167e34b2df0,00000167e1b28e00}][locale="C"]" [t=00:00:26.074706][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:26.110335][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:43.616383][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:55.738678][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:34.911761][f=0001175] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:03:46.817265][f=0005131] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:229: bad argument #-2 to 'AreTeamsAllied' (number expected, got function) [t=00:03:47.161411][f=0005141] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:229: bad argument #-2 to 'AreTeamsAllied' (number expected, got function)" [t=00:03:59.970327][f=0005526] [SpringApp::Kill][1] fromRun=1 [t=00:03:59.970347][f=0005526] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:00.000544][f=0005526] [async=0] threads=6 tasks=184185 {sum,avg}{exec,wait}time={{5568.687, 0.030}, {11363.424, 0.062}}ms [t=00:04:00.000567][f=0005526] thread=1 tasks=36837 {sum,min,max,avg}{exec,wait}time={{1177.156, 0.000, 221.120, 0.032}, {1106.865, 0.000, 18446744027136.000, 0.030}}ms [t=00:04:00.000581][f=0005526] thread=2 tasks=36837 {sum,min,max,avg}{exec,wait}time={{1097.285, 0.000, 222.599, 0.030}, {2529.978, 0.000, 18446744027136.000, 0.069}}ms [t=00:04:00.000599][f=0005526] thread=3 tasks=36837 {sum,min,max,avg}{exec,wait}time={{1159.750, 0.000, 201.694, 0.031}, {2399.013, 0.000, 18446744027136.000, 0.065}}ms [t=00:04:00.000613][f=0005526] thread=4 tasks=36837 {sum,min,max,avg}{exec,wait}time={{1050.236, 0.000, 225.061, 0.029}, {2643.288, 0.000, 13.950, 0.072}}ms [t=00:04:00.000626][f=0005526] thread=5 tasks=36837 {sum,min,max,avg}{exec,wait}time={{1084.260, 0.000, 219.838, 0.029}, {2684.280, 0.000, 14.475, 0.073}}ms [t=00:04:00.000641][f=0005526] [async=1] threads=6 tasks=3518 {sum,avg}{exec,wait}time={{38827.223, 11.037}, {21708476.000, 6170.687}}ms [t=00:04:00.000658][f=0005526] thread=1 tasks=698 {sum,min,max,avg}{exec,wait}time={{7772.526, 0.000, 1749.725, 11.135}, {4344386.500, 0.002, 7775.924, 6224.049}}ms [t=00:04:00.000674][f=0005526] thread=2 tasks=700 {sum,min,max,avg}{exec,wait}time={{7778.798, 0.000, 1748.996, 11.113}, {4346741.500, 0.231, 7775.798, 6209.631}}ms [t=00:04:00.000686][f=0005526] thread=3 tasks=700 {sum,min,max,avg}{exec,wait}time={{7757.874, 0.001, 1749.653, 11.083}, {4344247.000, 0.444, 7775.486, 6206.067}}ms [t=00:04:00.000702][f=0005526] thread=4 tasks=711 {sum,min,max,avg}{exec,wait}time={{7755.265, 0.000, 1749.246, 10.908}, {4342806.500, 0.679, 7775.997, 6108.026}}ms [t=00:04:00.000717][f=0005526] thread=5 tasks=709 {sum,min,max,avg}{exec,wait}time={{7762.756, 0.000, 1750.153, 10.949}, {4330294.500, 0.927, 7775.946, 6107.608}}ms [t=00:04:00.000728][f=0005526] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:00.000734][f=0005526] [SpringApp::Kill][2] [t=00:04:00.000785][f=0005526] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:00.000796][f=0005526] [Game::KillLua][1] dtor=0 luaUI=000001680a021c80 [t=00:04:00.000834][f=0005526] Start widgetHandler:Shutdown [t=00:04:00.003859][f=0005526] Shutdown - SaveOrderList Complete [t=00:04:00.005735][f=0005526] Writing last game win data [t=00:04:00.015729][f=0005526] Shutdown - SaveConfigData Complete [t=00:04:00.015801][f=0005526] Shutdown Widget - Chili Highlight [t=00:04:00.015858][f=0005526] Shutdown Widget - Deferred rendering GL4 [t=00:04:00.016201][f=0005526] Shutdown Widget - Draw After Chili [t=00:04:00.016256][f=0005526] Shutdown Widget - API Unit Tracker GL4 [t=00:04:00.016293][f=0005526] Shutdown Widget - EPIC Menu [t=00:04:00.018184][f=0005526] Shutdown Widget - Chili Minimap [t=00:04:00.018309][f=0005526] Shutdown Widget - Depth of Field Shader [t=00:04:00.018329][f=0005526] Shutdown Widget - Chili Widget Selector [t=00:04:00.019836][f=0005526] Shutdown Widget - Deferred rendering [t=00:04:00.019874][f=0005526] SSAO: Deferred rendering disabled, disabling. [t=00:04:00.022692][f=0005526] Shutdown Widget - Deferred rendering [t=00:04:00.022719][f=0005526] SSAO: Deferred rendering disabled, disabling. [t=00:04:00.024084][f=0005526] Shutdown Widget - Local Team Colors [t=00:04:00.024103][f=0005526] Shutdown Widget - Display Keys 2 [t=00:04:00.024126][f=0005526] Shutdown Widget - Save Game Menu [t=00:04:00.024136][f=0005526] Shutdown Widget - Highlight Model Api GL4 [t=00:04:00.024155][f=0005526] Shutdown Widget - Unit Icons [t=00:04:00.024196][f=0005526] Shutdown Widget - HealthBars [t=00:04:00.025631][f=0005526] Shutdown Widget - Attrition Counter [t=00:04:00.025887][f=0005526] Shutdown Widget - Noises [t=00:04:00.025901][f=0005526] Shutdown Widget - BuildETA [t=00:04:00.025914][f=0005526] Shutdown Widget - Chili Chicken Panel [t=00:04:00.025947][f=0005526] Shutdown Widget - Selected Units GL4 2 [t=00:04:00.025958][f=0005526] Shutdown Widget - External VR Grid [t=00:04:00.025967][f=0005526] Shutdown Widget - Win Counter [t=00:04:00.025990][f=0005526] Shutdown Widget - EndGame APM stats [t=00:04:00.027530][f=0005526] Shutdown Widget - Modular Comm Info [t=00:04:00.027551][f=0005526] Shutdown Widget - Chili Economy Panel Default [t=00:04:00.027644][f=0005526] Shutdown Widget - Chili Nuke Warning [t=00:04:00.027666][f=0005526] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:00.027694][f=0005526] Shutdown Widget - Transport AI [t=00:04:00.027715][f=0005526] Shutdown Widget - Chili Spectator Panels [t=00:04:00.027737][f=0005526] Shutdown Widget - Attack Warning [t=00:04:00.027767][f=0005526] Shutdown Widget - Context Menu [t=00:04:00.027781][f=0005526] Shutdown Widget - Point Tracker [t=00:04:00.027792][f=0005526] Shutdown Widget - MinimapEvents [t=00:04:00.027804][f=0005526] Shutdown Widget - Local Widgets Config [t=00:04:00.027823][f=0005526] Shutdown Widget - Missile Silo Range [t=00:04:00.027836][f=0005526] Shutdown Widget - Highlight Geos [t=00:04:00.027847][f=0005526] Shutdown Widget - Grab Input [t=00:04:00.030471][f=0005526] Input grabbing is disabled! [t=00:04:00.030496][f=0005526] Shutdown Widget - Defense Range Zero-K [t=00:04:00.030510][f=0005526] Shutdown Widget - Showeco and Grid Drawer [t=00:04:00.030519][f=0005526] Shutdown Widget - Darkening [t=00:04:00.030547][f=0005526] Shutdown Widget - Startup Info and Selector [t=00:04:00.030572][f=0005526] Shutdown Widget - Chili EndGame Window [t=00:04:00.030590][f=0005526] Shutdown Widget - Stereo3D [t=00:04:00.030604][f=0005526] Shutdown Widget - Music Player v2 [t=00:04:00.030626][f=0005526] Shutdown Widget - State Reverse and Latency [t=00:04:00.030641][f=0005526] Shutdown Widget - Reclaim Field Highlight [t=00:04:00.030650][f=0005526] Shutdown Widget - Attack AoE [t=00:04:00.030659][f=0005526] Shutdown Widget - TeamPlatter [t=00:04:00.031159][f=0005526] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:00.031267][f=0005526] Shutdown Widget - Selection Send [t=00:04:00.031282][f=0005526] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:00.031292][f=0005526] Shutdown Widget - Spotter [t=00:04:00.031306][f=0005526] Shutdown Widget - LupsManager [t=00:04:00.031324][f=0005526] Shutdown Widget - Global Build Command [t=00:04:00.031463][f=0005526] Shutdown Widget - Newton Firezone [t=00:04:00.031478][f=0005526] Shutdown Widget - Receive Units Indicator [t=00:04:00.031487][f=0005526] Shutdown Widget - Chili Pro Console [t=00:04:00.032016][f=0005526] Shutdown Widget - Persistent Build Height [t=00:04:00.032038][f=0005526] Shutdown Widget - Lasso Terraform GUI [t=00:04:00.032053][f=0005526] Shutdown Widget - Lups [t=00:04:00.032130][f=0005526] Shutdown Widget - Chili Framework [t=00:04:00.032147][f=0005526] Shutdown Widget - Chili Core Selector [t=00:04:00.032261][f=0005526] Shutdown Widget - Custom Markers [t=00:04:00.032287][f=0005526] Shutdown Widget - Mex Placement Handler [t=00:04:00.032303][f=0005526] Shutdown Widget - Select Keys [t=00:04:00.032335][f=0005526] Shutdown Widget - Pause Screen [t=00:04:00.032543][f=0005526] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:00.032599][f=0005526] Shutdown Widget - Bloom Shader Deferred [t=00:04:00.032645][f=0005526] Shutdown Widget - Text To Speech Control [t=00:04:00.032669][f=0005526] Shutdown Widget - Layout Handler [t=00:04:00.032690][f=0005526] Shutdown Widget - Color Blindness Correction [t=00:04:00.032726][f=0005526] End widgetHandler:Shutdown [t=00:04:00.117794][f=0005526] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8431579, 0.0} allocedSize{int+, int-, ext}={0, 0, 1760556444}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0513} [t=00:04:00.118003][f=0005526] [Game::KillLua][2] dtor=0 luaGaia=00000167e1b28e00 [t=00:04:00.127536][f=0005526] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:00.127617][f=0005526] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:00.127650][f=0005526] [Game::KillLua][3] dtor=0 luaRules=00000167e34b2df0 [t=00:04:00.127689][f=0005526] Start gadgetHandler:Shutdown [t=00:04:00.127702][f=0005526] Shutdown - StartSetup [t=00:04:00.127712][f=0005526] Shutdown - UnitMorph [t=00:04:00.127908][f=0005526] Shutdown - Carrier Drones [t=00:04:00.127922][f=0005526] Shutdown - Missile Silo Controller [t=00:04:00.127941][f=0005526] Shutdown - Modular Comm Info [t=00:04:00.127953][f=0005526] Shutdown - Terrain Texture Handler [t=00:04:00.127963][f=0005526] Shutdown - UnitCloakShield [t=00:04:00.128041][f=0005526] Shutdown - Starlight Handler [t=00:04:00.128056][f=0005526] End gadgetHandler:Shutdown [t=00:04:00.163996][f=0005526] Start gadgetHandler:Shutdown [t=00:04:00.164021][f=0005526] Shutdown - Teleport Throw [t=00:04:00.164033][f=0005526] Shutdown - UnitMorph [t=00:04:00.164050][f=0005526] Shutdown - Commander Skin Renderer [t=00:04:00.164346][f=0005526] Shutdown - Missile fired callins [t=00:04:00.164363][f=0005526] Shutdown - Modular Comm Info [t=00:04:00.164372][f=0005526] Shutdown - Retreat Command [t=00:04:00.164387][f=0005526] Shutdown - Shockwaves [t=00:04:00.164399][f=0005526] Shutdown - Unit tint API [t=00:04:00.164413][f=0005526] Shutdown - Unit glow API [t=00:04:00.164425][f=0005526] Shutdown - UnitCloakShield [t=00:04:00.164443][f=0005526] Shutdown - Lups Cloak FX [t=00:04:00.164458][f=0005526] Shutdown - Lups [t=00:04:00.164533][f=0005526] Shutdown - Lups Shield [t=00:04:00.164562][f=0005526] End gadgetHandler:Shutdown [t=00:04:00.188356][f=0005526] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 360, 0.0} allocedSize{int+, int-, ext}={0, 0, 52792}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0167} [t=00:04:00.188702][f=0005526] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:00.188803][f=0005526] [Game::KillLua][4] dtor=0 [t=00:04:00.188815][f=0005526] [Game::KillLua][5] dtor=0 [t=00:04:00.217195][f=0005526] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-29_17-03-49-291_Rosetta 1_105.1.1-2511-g747f18b BAR105.sdfz" (88011 bytes) [t=00:04:00.217308][f=0005526] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:00.251177][f=0005526] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:00.251201][f=0005526] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31 [t=00:04:00.251299][f=0005526] [Sound] [Sound::UpdateThread][4] ctx=000001674b93c530 dev=0000016768623680 [t=00:04:00.251503][f=0005526] [Sound] [Sound::UpdateThread][5] ctx=000001674b93c530 dev=0000016768623680 [t=00:04:00.251516][f=0005526] [Sound] [Sound::Cleanup][alcDestroyContext(000001674b93c530)] [t=00:04:00.254429][f=0005526] [Sound] [Sound::Cleanup][alcCloseDevice(0000016768623680)] [t=00:04:00.254677][f=0005526] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:00.286144][f=0005526] [Sound] [Sound::UpdateThread][6] [t=00:04:00.286929][f=0005526] [Game::~CGame][1] [t=00:04:00.286946][f=0005526] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:00.286954][f=0005526] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:00.286961][f=0005526] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:00.286981][f=0005526] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:00.286991][f=0005526] [Game::KillLua][4] dtor=1 [t=00:04:00.286999][f=0005526] [Game::KillLua][5] dtor=1 [t=00:04:00.287268][f=0005526] [Game::KillMisc][1] [t=00:04:00.287278][f=0005526] [Game::KillMisc][2] [t=00:04:00.287476][f=0005526] [Game::KillMisc][3] [t=00:04:00.287580][f=0005526] [Game::KillRendering][1] [t=00:04:00.287832][f=0005526] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:00.329779][f=0005526] [3DOParser::Kill] allocated 29 pieces [t=00:04:00.329893][f=0005526] [S3OParser::Kill] allocated 5526 pieces [t=00:04:00.330618][f=0005526] [AssParser::Kill] allocated 701 pieces [t=00:04:00.388821][f=0005526] [Game::KillInterface][1] [t=00:04:00.389087][f=0005526] [Game::KillInterface][2] [t=00:04:00.389820][f=0005526] [Game::KillSimulation][1] [t=00:04:00.389996][f=0005526] [Game::KillSimulation][2] [t=00:04:00.411827][f=0005526] [CCollisionHandler] dis-/continuous tests: 68/2064820 [t=00:04:00.411874][f=0005526] [Game::KillSimulation][3] [t=00:04:00.413116][f=0005526] [~CPathCache(40x32)] cacheHits=47 hitPercentage=33% numHashColls=0 maxCacheSize=14 [t=00:04:00.413233][f=0005526] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:00.413329][f=0005526] [~CPathCache(80x64)] cacheHits=24 hitPercentage=21% numHashColls=0 maxCacheSize=18 [t=00:04:00.413399][f=0005526] [~CPathCache(80x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:00.413587][f=0005526] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:00.422420][f=0005526] [LosHandler::Kill] raycast instance cache-{hits,misses}={32,471}; shared=0%; cached=6% [t=00:04:00.436906][f=0005526] [Game::KillSimulation][4] [t=00:04:00.512661][f=0005526] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:00.512696][f=0005526] [Game::~CGame][2] [t=00:04:00.512704][f=0005526] [Game::~CGame][3] [t=00:04:00.512868][f=0005526] [SpringApp::Kill][3] [t=00:04:00.513026][f=0005526] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 404147 bytes sent in 4282 packets (94.383 bytes/packet) 250531 bytes recv'd in 4900 packets (51.129 bytes/packet) {0.101x, 0.117x} relative protocol overhead {up, down} 13877 incoming chunks dropped, 11366 outgoing chunks resent 4071 incoming chunks processed [t=00:04:00.513126][f=0005526] [SpringApp::Kill][4] font=000001674bd5a540 [t=00:04:00.523485][f=0005526] [SpringApp::Kill][5] [t=00:04:00.527730][f=0005526] [SpringApp::Kill][6] [t=00:04:00.527767] [SpringApp::Kill][7] [t=00:04:00.528589] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {360, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:00.528603] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:00.528612] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:00.528634] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:00.528647] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:00.528656] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:00.528668] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {84, 1048576, 1048576}, EBO = {126, 2097152, 2097152} [t=00:04:00.528677] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {30908, 1048576, 1048576}, EBO = {46362, 2097152, 2097152} [t=00:04:00.528689] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:00.528701] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:00.528709] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:00.528721] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:04:00.528736] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {272, 1048576, 1048576}, EBO = {408, 2097152, 2097152} [t=00:04:00.638682] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:00.638701] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:00.638708] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:00.638714] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8477 [t=00:04:00.638720] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:00.640735] [VFS] [SpringVFS::DeleteArchives<this=0000016768617700>] [t=00:04:00.640780] [VFS] [SpringVFS::DeleteArchives<this=0000016768617700>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:04:00.640794] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (0000016768cae4f0) [t=00:04:00.640947] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2276ms [t=00:04:00.641044] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=85ms [t=00:04:00.641083] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=73ms [t=00:04:00.641098] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=42ms [t=00:04:00.641108] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=32ms [t=00:04:00.641119] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=28ms [t=00:04:00.641131] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=27ms [t=00:04:00.641153] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=24ms [t=00:04:00.641163] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=22ms [t=00:04:00.641173] file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=20ms [t=00:04:00.641183] file="unittextures/hunter1.dds" indx=7618 inflSize=4096kb readTime=18ms [t=00:04:00.643453] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000167686fdf40) [t=00:04:00.644123] [VFS] [SpringVFS::DeleteArchives<this=0000016768617700>(section=1)] #archives[section]=1 #files[section]=39 [t=00:04:00.644141] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Rosetta 1.3.sd7 (000001674c07c080) [t=00:04:00.644214] [VFS] [SpringVFS::DeleteArchives<this=0000016768617700>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:00.644230] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000167686fef10) [t=00:04:00.644286] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000167686fe4c0) [t=00:04:00.644414] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000167686fdde0) [t=00:04:00.644489] [VFS] [SpringVFS::DeleteArchives<this=0000016768617700>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:00.644504] [VFS] [SpringVFS::DeleteArchives<this=0000016768617700>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:04:00.644566] [VFS] [SpringVFS::DeleteArchives<this=0000016768617700>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:00.644578] [VFS] [SpringVFS::DeleteArchives<this=0000016768617700>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:00.644589] [VFS] [SpringVFS::DeleteArchives<this=0000016768617700>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:00.644600] [VFS] [SpringVFS::DeleteArchives<this=0000016768617700>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:00.644935] [SpringApp::Kill][8] [t=00:04:00.644948] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:00.644958] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7245b04d0 (joinable=1) [t=00:04:00.644965] [WatchDog::Uninstall][2] [t=00:04:01.143440] [WatchDog::Uninstall][3] [t=00:04:01.143462] [SpringApp::Kill][9]
infolog_full.txt (truncated):