ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #120425

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000057] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.102579] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.102608] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.102619]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.102626]   
[t=00:00:00.102629]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.102632]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.102637]   Use "none" to disable the default log sections.
[t=00:00:00.102642] ============== </Log Sections> ==============

[t=00:00:00.102645] ============== <User Config> ==============
[t=00:00:00.102711]   AdvMapShading = 0
[t=00:00:00.102715]   AdvUnitShading = 0
[t=00:00:00.102718]   AnimationMT = 0
[t=00:00:00.102721]   BumpWaterAnisotropy = 2
[t=00:00:00.102724]   BumpWaterBlurReflection = 1
[t=00:00:00.102727]   BumpWaterDepthBits = 32
[t=00:00:00.102730]   BumpWaterReflection = 2
[t=00:00:00.102735]   BumpWaterTexSizeReflection = 256
[t=00:00:00.102740]   CamFreeScrollSpeed = 50
[t=00:00:00.102742]   CamMode = 1
[t=00:00:00.102745]   CubeTexSizeReflection = 64
[t=00:00:00.102748]   CubeTexSizeSpecular = 64
[t=00:00:00.102751]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.102754]   EdgeMoveDynamic = 0
[t=00:00:00.102757]   EdgeMoveWidth = 0.003
[t=00:00:00.102759]   FPSFOV = 90
[t=00:00:00.102762]   FPSScrollSpeed = 50
[t=00:00:00.102764]   FontSize = 18
[t=00:00:00.102767]   GrassDetail = 0
[t=00:00:00.102771]   GroundDecals = 0
[t=00:00:00.102775]   GroundDetail = 50
[t=00:00:00.102777]   HangTimeout = 30
[t=00:00:00.102780]   HardwareCursor = 1
[t=00:00:00.102783]   InitialNetworkTimeout = 0
[t=00:00:00.102786]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.102788]   LinkIncomingPeakBandwidth = 65536
Failed rotating the log file
[t=00:00:00.102791]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.102794]   LinkOutgoingBandwidth = 131072
[t=00:00:00.102797]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.102804]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.102806]   LuaShaders = 0
[t=00:00:00.102809]   MSAALevel = 1
[t=00:00:00.102811]   MaxDynamicMapLights = 0
[t=00:00:00.102815]   MaxDynamicModelLights = 0
[t=00:00:00.102817]   MaxParticles = 4000
[t=00:00:00.102820]   MaxSounds = 32
[t=00:00:00.102822]   MaximumTransmissionUnit = 0
[t=00:00:00.102827]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.102830]   MiniMapMarker = 0
[t=00:00:00.102832]   MouseDragScrollThreshold = 0
[t=00:00:00.102837]   NetworkLossFactor = 1
[t=00:00:00.102842]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.102844]   OverheadScrollSpeed = 50
[t=00:00:00.102847]   ReconnectTimeout = 0
[t=00:00:00.102850]   RotOverheadScrollSpeed = 50
[t=00:00:00.102852]   RotateLogFiles = 1
[t=00:00:00.102856]   ShadowMapSize = 1024
[t=00:00:00.102858]   ShowClock = 0
[t=00:00:00.102861]   SoftParticles = 2
[t=00:00:00.102865]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.102868]   UnitIconDist = 151
[t=00:00:00.102882]   UpdateBoundingVolumeMT = 0
[t=00:00:00.102887]   UpdateWeaponVectorsMT = 0
[t=00:00:00.102889]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.102892]   UseLuaMemPools = 0
[t=00:00:00.102895]   VFSCacheArchiveFiles = 0
[t=00:00:00.102897]   VSync = 0
[t=00:00:00.102900]   Water = 4
[t=00:00:00.102904]   WindowBorderless = 1
[t=00:00:00.102907]   WindowPosY = 0
[t=00:00:00.102909]   XResolutionWindowed = 1920
[t=00:00:00.102912]   YResolutionWindowed = 1080
[t=00:00:00.102915]   snd_volmaster = 43
[t=00:00:00.102925] ============== </User Config> ==============

[t=00:00:00.102929] ============== <User System> ==============
[t=00:00:00.102933]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.102937]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.102949]        Compiler Version: gcc-13.2.0
[t=00:00:00.102972]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.103007]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 57192MB pagefile
[t=00:00:00.103014]        Binary Word Size: 64-bit (native)
[t=00:00:00.103017]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.103020]      Physical CPU Cores: 8
[t=00:00:00.103023]       Logical CPU Cores: 16
[t=00:00:00.103026] ============== </User System> ==============

[t=00:00:00.103030] Run: thread affinity ffffffff
[t=00:00:00.103101] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.103105]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.103108]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.103112]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.103116]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.103567] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.103575] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.106445] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.108092]     Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.108098]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.108110]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.108113]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.108115]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.108119]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.108121]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.108124]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.108127]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.108130]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.108135]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.108138]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.108140]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.108145]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.108147]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.108150]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.108153]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.108156]         [31] 800x600x24bpp@75Hz
[t=00:00:00.108160]         [34] 720x576x24bpp@50Hz
[t=00:00:00.108163]         [35] 720x480x24bpp@60Hz
[t=00:00:00.108166]         [37] 640x480x24bpp@75Hz
[t=00:00:00.200500] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.200722] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.200730] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.210375] [GR::LogVersionInfo]
[t=00:00:00.210389]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.210392]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.210395]     GL vendor   : NVIDIA Corporation
[t=00:00:00.210398]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.210408]     GLSL version: 4.60 NVIDIA
[t=00:00:00.210423]     GLEW version: 2.1.0
[t=00:00:00.210425]     GPU memory  : 12282MB (total) / 10501MB (available)
[t=00:00:00.210430]     SDL swap-int: 1
[t=00:00:00.210432]     SDL driver  : windows
[t=00:00:00.210434]     
[t=00:00:00.210437]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.210439]     GLSL shader support       : 1
[t=00:00:00.210442]     GL4 support               : 1
[t=00:00:00.210444]     FBO extension support     : 1
[t=00:00:00.210462]     NVX GPU mem-info support  : 1
[t=00:00:00.210471]     ATI GPU mem-info support  : 0
[t=00:00:00.210478]     Texture clamping to edge  : 1
[t=00:00:00.210482]     NPOT-texture support      : 1 (1)
[t=00:00:00.210486]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.210490]     texture query-LOD support : 1 (1)
[t=00:00:00.210493]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.210496]     Z-buffer depth            : 32 (-)
[t=00:00:00.210501]     primitive-restart support : 1 (1)
[t=00:00:00.210504]     clip-space control support: 1 (1)
[t=00:00:00.210510]     seamless cube-map support : 1 (1)
[t=00:00:00.210513]     frag-depth layout support : 1 (1)
[t=00:00:00.210515]     persistent maps support   : 1 (1)
[t=00:00:00.210518]     explicit attribs location : 1 (1)
[t=00:00:00.210521]     multi draw indirect       : 1 (-)
[t=00:00:00.210524]     array textures            : 1 (-)
[t=00:00:00.210527]     buffer copy support       : 1 (-)
[t=00:00:00.210532]     indirect draw             : 1 (-)
[t=00:00:00.210535]     base instance             : 1 (-)
[t=00:00:00.210537]     
[t=00:00:00.210542]     max. FBO samples              : 32
[t=00:00:00.210546]     max. FS/program texture slots : 32/192
[t=00:00:00.210549]     max. texture size             : 32768
[t=00:00:00.210560]     max. texture anisotropy level : 16.000000
[t=00:00:00.210564]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.210566]     max. draw-buffers             : 8
[t=00:00:00.210569]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.210572]     max. uniform buffer-bindings  : 84
[t=00:00:00.210576]     max. uniform block-size       : 64KB
[t=00:00:00.210580]     max. storage buffer-bindings  : 96
[t=00:00:00.210583]     max. storage block-size       : 2047MB
[t=00:00:00.210585]     
[t=00:00:00.210588]     enable AMD-hacks : 0
[t=00:00:00.210590]     compress MIP-maps: 0
[t=00:00:00.210614]     Number of compressed texture formats: 23
[t=00:00:00.210629]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.210644] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.210773] [GR::UpdateGLConfigs]
[t=00:00:00.210792] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.210799] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.210808] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.210814] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.210818] [GR::InitGLState]
[t=00:00:00.210978] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.298168] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.299705] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.299843] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.302745] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.302759] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.303111] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.307638] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.307647] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.307688] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.307724] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.315380] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.315598] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.315834] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.315892] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.321028] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms
[t=00:00:00.321039] [VFS] [SpringVFS::ReserveArchives<this=00000288bc643fe0>]
[t=00:00:00.321083] [VFS] [SpringVFS::AddArchive<this=00000288bc643fe0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.322416] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000288bc643fe0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.322422] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.380867] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.381062] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.381093] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.381151] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.381246] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.381336] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.381387] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.381450] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.381541] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.381568] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.381796][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.381837][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.381880][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.381898][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.381904][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.381924][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.384606][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.384617][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.384628][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.384632][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.384637][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.396906][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.398118][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000288bc7bacd0(default) context=0000028885e77770  numChannels=2 frameSize=8
[t=00:00:00.398138][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.398144][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.398148][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.398151][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.398197][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.398215][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.398222][f=-000001] [Sound]   Devices:
[t=00:00:00.399318][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.399334][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.399338][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.399344][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.399348][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.399794][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.399803][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.482098][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 3321 MB
[t=00:00:00.483077][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.488565][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.488581][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.514082][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Xenolithic_v1" (loaded=0 cached=0)
[t=00:00:00.514228][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000288bc643fe0>(arName="Xenolithic_v1", overwrite=false)] section=1 cached=0
[t=00:00:00.519692][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000288bc643fe0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.574554][f=-000001] [CAS::GASCB] Archive file="xenolithic_v1.sd7" cs="aa95735b64b1138021439bb7a675745daf811689dbd22188e8ec31b30336c161d83b2f0e467e5281d10e68af1f678b6e8f3553adc47eb2080ab8a13354d29e03"
[t=00:00:01.574723][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.574965][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.575019][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.575055][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.575069][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=68601004d13720a80a32c080d0c394b076b9a740260cd6a8ad829a3a272f8c88a0e3f90b8081766230388c8d0b14ad1d8930d5746352c21e73e03ee0672434b9
Fontconfig error: Cannot load default config file
[t=00:00:01.575807][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.575923][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:01.575934][f=-000001] [UDPListener] successfully bound socket on port 53766
[t=00:00:01.576574][f=-000001] [GameServer] Initialize: thread affinity ffffffff
[t=00:00:01.576626][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1088ms
[t=00:00:01.602051][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000288bcc399c0] using map "Xenolithic_v1" (loaded=1 cached=0)
[t=00:00:01.602218][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000288bc643fe0>(arName="Xenolithic_v1", overwrite=false)] section=1 cached=0
[t=00:00:01.602255][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000288bc643fe0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.602327][f=-000001] [PreGame::AddModArchivesToVFS][server=00000288bcc399c0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:01.602490][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000288bc643fe0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.635355][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000288bc643fe0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.635461][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000288bc643fe0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.636617][f=-000001] [CAS::GASCB] Archive file="xenolithic_v1.sd7" cs="aa95735b64b1138021439bb7a675745daf811689dbd22188e8ec31b30336c161d83b2f0e467e5281d10e68af1f678b6e8f3553adc47eb2080ab8a13354d29e03"
[t=00:00:01.636698][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.636974][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.637016][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.637058][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.637375][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPURvbkJ1Y2tsZXk7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp0ZWFtPTE7Cmhvc3Q9MDsKbmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0ICgxKTsKaXNmcm9tZGVtbz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9WGVub2xpdGhpY192MTsKbXlwbGF5ZXJuYW1lPURvbkJ1Y2tsZXk7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo="
[t=00:00:01.637400][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-29_16-32-21-350_Xenolithic_v1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:01.637405][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 60ms
[t=00:00:01.637573][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.802959][f=-000001] forceSingleThreaded, false
[t=00:00:01.806472][f=-000001] [CAS::GASCB] Archive file="xenolithic_v1.sd7" cs="aa95735b64b1138021439bb7a675745daf811689dbd22188e8ec31b30336c161d83b2f0e467e5281d10e68af1f678b6e8f3553adc47eb2080ab8a13354d29e03"
[t=00:00:01.806524][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.806738][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.806778][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.806813][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.810717][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.810732][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.810791][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.810818][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.810843][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.810867][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.811281][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.811439][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.811557][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.811740][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.811852][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.811935][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.811944][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.812085][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.817056][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.818721][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.819151][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.819247][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.819479][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.819489][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.819578][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.819589][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.892992][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.977407][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)"
[t=00:00:02.030228][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 210ms
[t=00:00:02.030254][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.031482][f=-000001] [CAS::GASCB] Archive file="xenolithic_v1.sd7" cs="aa95735b64b1138021439bb7a675745daf811689dbd22188e8ec31b30336c161d83b2f0e467e5281d10e68af1f678b6e8f3553adc47eb2080ab8a13354d29e03"
[t=00:00:02.031535][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.031875][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.031975][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.032016][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.066867][f=-000001] Loading UnitDefs_posts
[t=00:00:02.096290][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:02.096304][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:02.096309][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:02.096314][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:02.107037][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.113007][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.121156][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.127821][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 95ms
[t=00:00:02.149797][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 119ms
[t=00:00:02.149883][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.227623][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.229605][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:02.231550][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:02.231656][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms
[t=00:00:02.231662][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.231670][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.232639][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.233231][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.233305][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:02.272097][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:02.279853][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:02.294690][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:02.294744][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:02.294787][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:02.294892][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:02.294938][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:02.295080][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:09.401916][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:09.402165][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:09.405899][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:09.406141][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:09.406365][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:09.407225][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:09.407333][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:09.408927][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:09.409095][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:09.409236][f=-000001] Mex Placement Initialised with 69 spots.
[t=00:00:09.409810][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:09.410102][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:09.410283][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:09.410817][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:09.410924][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:09.414407][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:09.414549][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:09.415914][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:09.416077][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:09.416209][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:09.416339][f=-000001] [BloomShader::Initialize] removing widget, no shader support
[t=00:00:09.416777][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:09.416894][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling.
[t=00:00:09.427625][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:09.427938][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:09.428068][f=-000001] SetSunLighting
[t=00:00:09.428368][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:09.433002][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:09.433146][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:09.433252][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:09.433260][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:09.434878][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:09.435058][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:09.435232][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[t=00:00:09.435833][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:09.435969][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:09.436608][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:09.439332][f=-000001] Writing last game win data
[t=00:00:09.448641][f=-000001] LuaUI v0.3
[t=00:00:09.545667][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:09.561304][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:09.561348][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:09.562945][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:09.562965][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:09.596029][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15
[t=00:00:09.606516][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:00:09.606727][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[t=00:00:09.606750][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[t=00:00:09.607015][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 64
[t=00:00:09.607022][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 16384 (x128, z128)
[t=00:00:09.609980][f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[t=00:00:09.616874][f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 100.00%
[t=00:00:09.616887][f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: 50.51
[t=00:00:09.616903][f=-000001] Skirmish AI <Circuit Easy-stable>:   Maximum Elevation: 369.68
[t=00:00:09.616913][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:09.616921][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:09.616930][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:09.616936][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:09.616944][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:09.622023][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 95.86% of the map. (used by 352 unit-defs)
[t=00:00:09.622082][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:09.627361][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 95.86% of the map. (used by 32 unit-defs)
[t=00:00:09.632864][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 95.86% of the map. (used by 5 unit-defs)
[t=00:00:09.637596][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:09.642245][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:09.647209][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:09.649793][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 16 Map-Area(s) occupying 41.00% of the map. (used by 13 unit-defs)
[t=00:00:09.655084][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 95.86% of the map. (used by 3 unit-defs)
[t=00:00:09.655138][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:09.657695][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 16 Map-Area(s) occupying 41.00% of the map. (used by 21 unit-defs)
[t=00:00:09.695418][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Xenolithic_v1.json)
[t=00:00:09.702086][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:09.707919][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:09.715115][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:09.722167][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:09.727164][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:09.731401][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:09.736939][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:09.779436][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized!
[t=00:00:09.779709][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:09.779717][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 218ms
[t=00:00:09.784721][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10513, 0.0} allocedSize{int+, int-, ext}={0, 0, 1858378}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0127}
[t=00:00:10.087258][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[t=00:00:10.156037][f=-000001] Reclaim highlight: old engine version.
[t=00:00:10.163607][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:10.292831][f=-000001] GameID: 150e2167a9ae1d7187b3910ed51d7e22
[t=00:00:10.293081][f=-000001] Connection attempt from DonBuckley
[t=00:00:10.293088][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:10.293149][f=-000001]  -> Connection established (given id 0)
[t=00:00:10.293171][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][map-checksums]
    server=68601004d13720a80a32c080d0c394b076b9a740260cd6a8ad829a3a272f8c88a0e3f90b8081766230388c8d0b14ad1d8930d5746352c21e73e03ee0672434b9
    client=68601004d13720a80a32c080d0c394b076b9a740260cd6a8ad829a3a272f8c88a0e3f90b8081766230388c8d0b14ad1d8930d5746352c21e73e03ee0672434b9"
[t=00:00:10.293189][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:10.293200][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4d99975018b4b6eb2e2a3e2871806f0b912915629766e382f096aa4390837dec44697ecabf421038d6ca27ea879bcc34030849998aa5399cea19fa6073c96a89]"
[t=00:00:10.293211][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f5db9125c2ffcc7248ea6701d1de265ac2945208228e9d475596f7aa543124b9ba816ae2d73c91640ed2f8cf6c7f32005b0a5e3ade802e534fc1e2f403b93e0]"
[t=00:00:10.293239][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[Game::Load][lua{Rules,Gaia}={000002890898e8c0,0000000000000000}][locale="C"]"
[t=00:00:10.293281][f=-000001] [Game::ClientReadNet] local skirmish AI "1052188CircuitAIEasy64 (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 1
[t=00:00:10.293288][f=-000001] Player DonBuckley finished loading and is now ingame
[t=00:00:10.303334][f=-000001] Epicmenu: Switching to Default camera mode
[t=02:49:28.467927][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=02:49:28.467950][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=02:49:28.497459][f=-000001]  [async=0] threads=8 tasks=2933 {sum,avg}{exec,wait}time={{6858.825, 2.339}, {2548.442, 0.869}}ms
[t=02:49:28.497477][f=-000001]      thread=1 tasks=419 {sum,min,max,avg}{exec,wait}time={{1024.683, 0.000, 902.214, 2.446}, {314.411, 0.000, 8.470, 0.750}}ms
[t=02:49:28.497487][f=-000001]      thread=2 tasks=419 {sum,min,max,avg}{exec,wait}time={{977.465, 0.000, 872.865, 2.333}, {357.611, 0.000, 29.497, 0.853}}ms
[t=02:49:28.497493][f=-000001]      thread=3 tasks=419 {sum,min,max,avg}{exec,wait}time={{976.831, 0.000, 872.815, 2.331}, {394.862, 0.000, 29.496, 0.942}}ms
[t=02:49:28.497502][f=-000001]      thread=4 tasks=419 {sum,min,max,avg}{exec,wait}time={{967.209, 0.000, 872.901, 2.308}, {364.228, 0.000, 29.496, 0.869}}ms
[t=02:49:28.497508][f=-000001]      thread=5 tasks=419 {sum,min,max,avg}{exec,wait}time={{970.664, 0.000, 872.762, 2.317}, {367.784, 0.000, 29.501, 0.878}}ms
[t=02:49:28.497514][f=-000001]      thread=6 tasks=419 {sum,min,max,avg}{exec,wait}time={{965.934, 0.000, 872.397, 2.305}, {378.324, 0.000, 29.496, 0.903}}ms
[t=02:49:28.497523][f=-000001]      thread=7 tasks=419 {sum,min,max,avg}{exec,wait}time={{976.040, 0.000, 872.633, 2.329}, {371.220, 0.000, 29.496, 0.886}}ms
[t=02:49:28.497531][f=-000001]  [async=1] threads=8 tasks=1784 {sum,avg}{exec,wait}time={{24569.707, 13.772}, {4850443.000, 2718.858}}ms
[t=02:49:28.497538][f=-000001]      thread=1 tasks=255 {sum,min,max,avg}{exec,wait}time={{3350.404, 0.000, 1036.825, 13.139}, {696374.938, 0.002, 3363.957, 2730.882}}ms
[t=02:49:28.497547][f=-000001]      thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{3348.616, 0.000, 1037.025, 13.132}, {688077.250, 0.058, 3337.978, 2698.342}}ms
[t=02:49:28.497554][f=-000001]      thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{3371.974, 0.000, 841.339, 13.223}, {696668.312, 0.145, 3368.062, 2732.033}}ms
[t=02:49:28.497561][f=-000001]      thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{3359.519, 0.000, 841.296, 13.175}, {693107.375, 0.228, 3355.933, 2718.068}}ms
[t=02:49:28.497569][f=-000001]      thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{3451.926, 0.000, 831.178, 13.537}, {693856.688, 0.286, 3365.387, 2721.007}}ms
[t=02:49:28.497576][f=-000001]      thread=6 tasks=255 {sum,min,max,avg}{exec,wait}time={{4353.017, 0.000, 1041.201, 17.071}, {690671.125, 0.331, 3355.078, 2708.514}}ms
[t=02:49:28.497582][f=-000001]      thread=7 tasks=254 {sum,min,max,avg}{exec,wait}time={{3334.250, 0.000, 1036.740, 13.127}, {691687.312, 0.382, 3347.741, 2723.178}}ms
[t=02:49:28.497587][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=02:49:28.497591][f=-000001] [SpringApp::Kill][2]
[t=02:49:28.497632][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=02:49:28.497638][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002895d303d50
[t=02:49:28.497666][f=-000001] Start widgetHandler:Shutdown
[t=02:49:28.499179][f=-000001] Shutdown - SaveOrderList Complete
[t=02:49:28.505124][f=-000001] Writing last game win data
[t=02:49:28.514789][f=-000001] Shutdown - SaveConfigData Complete
[t=02:49:28.514802][f=-000001] Shutdown Widget - Chili Highlight
[t=02:49:28.514829][f=-000001] Shutdown Widget - Draw After Chili
[t=02:49:28.514836][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=02:49:28.514845][f=-000001] Shutdown Widget - EPIC Menu
[t=02:49:28.515534][f=-000001] Shutdown Widget - Chili Minimap
[t=02:49:28.515612][f=-000001] Shutdown Widget - Chili Widget Selector
[t=02:49:28.516138][f=-000001] Shutdown Widget - Local Team Colors
[t=02:49:28.516146][f=-000001] Shutdown Widget - Display Keys 2
[t=02:49:28.516171][f=-000001] Shutdown Widget - Save Game Menu
[t=02:49:28.516183][f=-000001] Shutdown Widget - Unit Icons
[t=02:49:28.516189][f=-000001] Shutdown Widget - HealthBars
[t=02:49:28.516710][f=-000001] Shutdown Widget - Noises
[t=02:49:28.516718][f=-000001] Shutdown Widget - BuildETA
[t=02:49:28.516725][f=-000001] Shutdown Widget - Win Counter
[t=02:49:28.516730][f=-000001] Shutdown Widget - EndGame APM stats
[t=02:49:28.517520][f=-000001] Shutdown Widget - Initial Queue ZK
[t=02:49:28.517531][f=-000001] Shutdown Widget - Modular Comm Info
[t=02:49:28.517541][f=-000001] Shutdown Widget - Transport AI
[t=02:49:28.517549][f=-000001] Shutdown Widget - Startup Info and Selector
[t=02:49:28.517625][f=-000001] Shutdown Widget - CameraShake
[t=02:49:28.517633][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=02:49:28.517665][f=-000001] Shutdown Widget - Chili EndGame Window
[t=02:49:28.517676][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=02:49:28.517685][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=02:49:28.517696][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=02:49:28.517706][f=-000001] Shutdown Widget - Context Menu
[t=02:49:28.517713][f=-000001] Shutdown Widget - Darkening
[t=02:49:28.517724][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=02:49:28.517733][f=-000001] Shutdown Widget - Grab Input
[t=02:49:28.517854][f=-000001] Shutdown Widget - Highlight Geos
[t=02:49:28.517864][f=-000001] Shutdown Widget - Local Widgets Config
[t=02:49:28.517873][f=-000001] Shutdown Widget - MinimapEvents
[t=02:49:28.517881][f=-000001] Shutdown Widget - Missile Silo Range
[t=02:49:28.517894][f=-000001] Shutdown Widget - Music Player v2
[t=02:49:28.517903][f=-000001] Shutdown Widget - Point Tracker
[t=02:49:28.517908][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=02:49:28.517916][f=-000001] Shutdown Widget - Attack Warning
[t=02:49:28.517923][f=-000001] Shutdown Widget - State Reverse and Latency
[t=02:49:28.517931][f=-000001] Shutdown Widget - Stereo3D
[t=02:49:28.517989][f=-000001] Shutdown Widget - Attack AoE
[t=02:49:28.518004][f=-000001] Shutdown Widget - UnitShapes 3
[t=02:49:28.518040][f=-000001] Shutdown Widget - Selection Send
[t=02:49:28.518049][f=-000001] Shutdown Widget - Receive Units Indicator
[t=02:49:28.518055][f=-000001] Shutdown Widget - Newton Firezone
[t=02:49:28.518064][f=-000001] Shutdown Widget - Chili Pro Console
[t=02:49:28.522346][f=-000001] Shutdown Widget - Persistent Build Height
[t=02:49:28.522361][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=02:49:28.522368][f=-000001] Shutdown Widget - Chili Framework
[t=02:49:28.522380][f=-000001] Shutdown Widget - Chili Core Selector
[t=02:49:28.522441][f=-000001] Shutdown Widget - Custom Markers
[t=02:49:28.522460][f=-000001] Shutdown Widget - Mex Placement Handler
[t=02:49:28.522486][f=-000001] Shutdown Widget - Start Boxes
[t=02:49:28.522501][f=-000001] Shutdown Widget - Select Keys
[t=02:49:28.522516][f=-000001] Shutdown Widget - Pause Screen
[t=02:49:28.522822][f=-000001] Shutdown Widget - Layout Handler
[t=02:49:28.522834][f=-000001] Shutdown Widget - Text To Speech Control
[t=02:49:28.522843][f=-000001] End widgetHandler:Shutdown
[t=02:49:28.614077][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1610685509, 0.0} allocedSize{int+, int-, ext}={0, 0, 297729882439}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0073}
[t=02:49:28.614997][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=02:49:28.615006][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002890898e8c0
[t=02:49:28.615048][f=-000001] Start gadgetHandler:Shutdown
[t=02:49:28.615057][f=-000001] Shutdown - StartSetup
[t=02:49:28.615062][f=-000001] Shutdown - UnitMorph
[t=02:49:28.615071][f=-000001] Shutdown - Carrier Drones
[t=02:49:28.615080][f=-000001] Shutdown - Missile Silo Controller
[t=02:49:28.615086][f=-000001] Shutdown - Modular Comm Info
[t=02:49:28.615093][f=-000001] Shutdown - Terrain Texture Handler
[t=02:49:28.615099][f=-000001] Shutdown - UnitCloakShield
[t=02:49:28.615106][f=-000001] Shutdown - Starlight Handler
[t=02:49:28.615113][f=-000001] End gadgetHandler:Shutdown
[t=02:49:28.623678][f=-000001] Start gadgetHandler:Shutdown
[t=02:49:28.623692][f=-000001] Shutdown - Teleport Throw
[t=02:49:28.623699][f=-000001] Shutdown - UnitMorph
[t=02:49:28.623708][f=-000001] Shutdown - Missile fired callins
[t=02:49:28.623715][f=-000001] Shutdown - Modular Comm Info
[t=02:49:28.623720][f=-000001] Shutdown - Retreat Command
[t=02:49:28.623728][f=-000001] Shutdown - Shockwaves
[t=02:49:28.623736][f=-000001] Shutdown - UnitCloakShield
[t=02:49:28.623766][f=-000001] Shutdown - Lups Cloak FX
[t=02:49:28.623773][f=-000001] Shutdown - Lups
[t=02:49:28.623803][f=-000001] Shutdown - Lups Shield
[t=02:49:28.623810][f=-000001] End gadgetHandler:Shutdown
[t=02:49:28.647511][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26, 0.0} allocedSize{int+, int-, ext}={0, 0, 1307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=02:49:28.647578][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=02:49:28.647621][f=-000001] [Game::KillLua][4] dtor=0
[t=02:49:28.647627][f=-000001] [Game::KillLua][5] dtor=0
[t=02:49:28.650418][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-29_16-32-21-350_Xenolithic_v1_105.1.1-2511-g747f18b BAR105.sdfz" (428275 bytes)
[t=02:49:28.650473][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=02:49:28.671218][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=02:49:28.671245][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=02:49:28.671272][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000028885e77770 dev=00000288bc7bacd0
[t=02:49:28.671461][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000028885e77770 dev=00000288bc7bacd0
[t=02:49:28.671476][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000028885e77770)]
[t=02:49:28.674104][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000288bc7bacd0)]
[t=02:49:28.674154][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=02:49:28.699653][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=02:49:28.700141][f=-000001] [Game::~CGame][1]
[t=02:49:28.700155][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=02:49:28.700173][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=02:49:28.700178][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=02:49:28.700182][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=02:49:28.700186][f=-000001] [Game::KillLua][4] dtor=1
[t=02:49:28.700191][f=-000001] [Game::KillLua][5] dtor=1
[t=02:49:28.700225][f=-000001] [Game::KillMisc][1]
[t=02:49:28.700230][f=-000001] [Game::KillMisc][2]
[t=02:49:28.700240][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=02:49:28.726146][f=-000001] [Game::KillMisc][3]
[t=02:49:28.726229][f=-000001] [Game::KillRendering][1]
[t=02:49:28.729150][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=02:49:28.739578][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=02:49:28.739626][f=-000001] [S3OParser::Kill] allocated 5520 pieces
[t=02:49:28.740081][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=02:49:28.785417][f=-000001] [Game::KillInterface][1]
[t=02:49:28.785901][f=-000001] [Game::KillInterface][2]
[t=02:49:28.786853][f=-000001] [Game::KillSimulation][1]
[t=02:49:28.786941][f=-000001] [Game::KillSimulation][2]
[t=02:49:28.812933][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=02:49:28.812947][f=-000001] [Game::KillSimulation][3]
[t=02:49:28.814075][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=02:49:28.814432][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:49:28.814534][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=42
[t=02:49:28.814588][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:49:28.814765][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=02:49:28.822834][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=02:49:28.827951][f=-000001] [Game::KillSimulation][4]
[t=02:49:28.931787][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=02:49:28.931828][f=-000001] [Game::~CGame][2]
[t=02:49:28.931833][f=-000001] [Game::~CGame][3]
[t=02:49:28.931889][f=-000001] [SpringApp::Kill][3]
[t=02:49:28.931900][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    276888 bytes sent  
    277075 bytes recv'd

[t=02:49:28.938117][f=-000001] Kill: client disconnecting...
[t=02:49:28.938138][f=-000001] [GameServer] UpdateLoop: thread affinity ffffffff
[t=02:49:30.940616][f=-000001] CloseConnection: client connection closed
[t=02:49:30.940671][f=-000001] [SpringApp::Kill][4] font=0000028885d39200
[t=02:49:30.941746][f=-000001] [SpringApp::Kill][5]
[t=02:49:30.948305][f=-000001] [SpringApp::Kill][6]
[t=02:49:30.948319] [SpringApp::Kill][7]
[t=02:49:30.948380] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:49:30.948387] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=02:49:30.948406] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=02:49:30.948413] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=02:49:30.948417] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=02:49:30.948424] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:49:30.948429] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=02:49:30.948436] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=02:49:30.948442] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=02:49:30.948447] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:49:30.948452] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:49:30.948460] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=02:49:30.948465] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=02:49:30.965156] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=02:49:30.965175] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=02:49:30.965178] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=02:49:30.965181] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=02:49:30.967556] [VFS] [SpringVFS::DeleteArchives<this=00000288bc643fe0>]
[t=02:49:30.967574] [VFS] [SpringVFS::DeleteArchives<this=00000288bc643fe0>(section=0)] #archives[section]=1 #files[section]=8228
[t=02:49:30.967579] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000028885e77060)
[t=02:49:30.968620] [VFS] [SpringVFS::DeleteArchives<this=00000288bc643fe0>(section=1)] #archives[section]=1 #files[section]=5
[t=02:49:30.968632] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Xenolithic_v1.sd7 (00000288bc6b0490)
[t=02:49:30.969583] [VFS] [SpringVFS::DeleteArchives<this=00000288bc643fe0>(section=2)] #archives[section]=3 #files[section]=327
[t=02:49:30.969592] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000028885e771c0)
[t=02:49:30.969644] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000028885e77480)
[t=02:49:30.969671] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000028885922670)
[t=02:49:30.969723] [VFS] [SpringVFS::DeleteArchives<this=00000288bc643fe0>(section=3)] #archives[section]=0 #files[section]=0
[t=02:49:30.969729] [VFS] [SpringVFS::DeleteArchives<this=00000288bc643fe0>(section=4)] #archives[section]=0 #files[section]=130
[t=02:49:30.969735] [VFS] [SpringVFS::DeleteArchives<this=00000288bc643fe0>(section=5)] #archives[section]=0 #files[section]=0
[t=02:49:30.969743] [VFS] [SpringVFS::DeleteArchives<this=00000288bc643fe0>(section=6)] #archives[section]=0 #files[section]=0
[t=02:49:30.969747] [VFS] [SpringVFS::DeleteArchives<this=00000288bc643fe0>(section=7)] #archives[section]=0 #files[section]=0
[t=02:49:30.969751] [VFS] [SpringVFS::DeleteArchives<this=00000288bc643fe0>(section=8)] #archives[section]=0 #files[section]=0
[t=02:49:30.970004] [SpringApp::Kill][8]
[t=02:49:30.970010] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=02:49:30.970015] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e9eb04d0 (joinable=1)
[t=02:49:30.970018] [WatchDog::Uninstall][2]
[t=02:49:31.610924] [WatchDog::Uninstall][3]
[t=02:49:31.610936] [SpringApp::Kill][9]